1 // SPDX-License-Identifier: GPL-2.0 OR MIT 2 /************************************************************************** 3 * 4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 #include <linux/sync_file.h> 28 29 #include "vmwgfx_drv.h" 30 #include "vmwgfx_reg.h" 31 #include <drm/ttm/ttm_bo_api.h> 32 #include <drm/ttm/ttm_placement.h> 33 #include "vmwgfx_so.h" 34 #include "vmwgfx_binding.h" 35 36 #define VMW_RES_HT_ORDER 12 37 38 /* 39 * Helper macro to get dx_ctx_node if available otherwise print an error 40 * message. This is for use in command verifier function where if dx_ctx_node 41 * is not set then command is invalid. 42 */ 43 #define VMW_GET_CTX_NODE(__sw_context) \ 44 ({ \ 45 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \ 46 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \ 47 __sw_context->dx_ctx_node; \ 48 }); \ 49 }) 50 51 #define VMW_DECLARE_CMD_VAR(__var, __type) \ 52 struct { \ 53 SVGA3dCmdHeader header; \ 54 __type body; \ 55 } __var 56 57 /** 58 * struct vmw_relocation - Buffer object relocation 59 * 60 * @head: List head for the command submission context's relocation list 61 * @vbo: Non ref-counted pointer to buffer object 62 * @mob_loc: Pointer to location for mob id to be modified 63 * @location: Pointer to location for guest pointer to be modified 64 */ 65 struct vmw_relocation { 66 struct list_head head; 67 struct vmw_buffer_object *vbo; 68 union { 69 SVGAMobId *mob_loc; 70 SVGAGuestPtr *location; 71 }; 72 }; 73 74 /** 75 * enum vmw_resource_relocation_type - Relocation type for resources 76 * 77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the 78 * command stream is replaced with the actual id after validation. 79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced 80 * with a NOP. 81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after 82 * validation is -1, the command is replaced with a NOP. Otherwise no action. 83 */ 84 enum vmw_resource_relocation_type { 85 vmw_res_rel_normal, 86 vmw_res_rel_nop, 87 vmw_res_rel_cond_nop, 88 vmw_res_rel_max 89 }; 90 91 /** 92 * struct vmw_resource_relocation - Relocation info for resources 93 * 94 * @head: List head for the software context's relocation list. 95 * @res: Non-ref-counted pointer to the resource. 96 * @offset: Offset of single byte entries into the command buffer where the id 97 * that needs fixup is located. 98 * @rel_type: Type of relocation. 99 */ 100 struct vmw_resource_relocation { 101 struct list_head head; 102 const struct vmw_resource *res; 103 u32 offset:29; 104 enum vmw_resource_relocation_type rel_type:3; 105 }; 106 107 /** 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts 109 * 110 * @head: List head of context list 111 * @ctx: The context resource 112 * @cur: The context's persistent binding state 113 * @staged: The binding state changes of this command buffer 114 */ 115 struct vmw_ctx_validation_info { 116 struct list_head head; 117 struct vmw_resource *ctx; 118 struct vmw_ctx_binding_state *cur; 119 struct vmw_ctx_binding_state *staged; 120 }; 121 122 /** 123 * struct vmw_cmd_entry - Describe a command for the verifier 124 * 125 * @user_allow: Whether allowed from the execbuf ioctl. 126 * @gb_disable: Whether disabled if guest-backed objects are available. 127 * @gb_enable: Whether enabled iff guest-backed objects are available. 128 */ 129 struct vmw_cmd_entry { 130 int (*func) (struct vmw_private *, struct vmw_sw_context *, 131 SVGA3dCmdHeader *); 132 bool user_allow; 133 bool gb_disable; 134 bool gb_enable; 135 const char *cmd_name; 136 }; 137 138 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 139 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 140 (_gb_disable), (_gb_enable), #_cmd} 141 142 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 143 struct vmw_sw_context *sw_context, 144 struct vmw_resource *ctx); 145 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 146 struct vmw_sw_context *sw_context, 147 SVGAMobId *id, 148 struct vmw_buffer_object **vmw_bo_p); 149 /** 150 * vmw_ptr_diff - Compute the offset from a to b in bytes 151 * 152 * @a: A starting pointer. 153 * @b: A pointer offset in the same address space. 154 * 155 * Returns: The offset in bytes between the two pointers. 156 */ 157 static size_t vmw_ptr_diff(void *a, void *b) 158 { 159 return (unsigned long) b - (unsigned long) a; 160 } 161 162 /** 163 * vmw_execbuf_bindings_commit - Commit modified binding state 164 * 165 * @sw_context: The command submission context 166 * @backoff: Whether this is part of the error path and binding state changes 167 * should be ignored 168 */ 169 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context, 170 bool backoff) 171 { 172 struct vmw_ctx_validation_info *entry; 173 174 list_for_each_entry(entry, &sw_context->ctx_list, head) { 175 if (!backoff) 176 vmw_binding_state_commit(entry->cur, entry->staged); 177 178 if (entry->staged != sw_context->staged_bindings) 179 vmw_binding_state_free(entry->staged); 180 else 181 sw_context->staged_bindings_inuse = false; 182 } 183 184 /* List entries are freed with the validation context */ 185 INIT_LIST_HEAD(&sw_context->ctx_list); 186 } 187 188 /** 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced 190 * 191 * @sw_context: The command submission context 192 */ 193 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context) 194 { 195 if (sw_context->dx_query_mob) 196 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 197 sw_context->dx_query_mob); 198 } 199 200 /** 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to 202 * the validate list. 203 * 204 * @dev_priv: Pointer to the device private: 205 * @sw_context: The command submission context 206 * @node: The validation node holding the context resource metadata 207 */ 208 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 209 struct vmw_sw_context *sw_context, 210 struct vmw_resource *res, 211 struct vmw_ctx_validation_info *node) 212 { 213 int ret; 214 215 ret = vmw_resource_context_res_add(dev_priv, sw_context, res); 216 if (unlikely(ret != 0)) 217 goto out_err; 218 219 if (!sw_context->staged_bindings) { 220 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv); 221 if (IS_ERR(sw_context->staged_bindings)) { 222 ret = PTR_ERR(sw_context->staged_bindings); 223 sw_context->staged_bindings = NULL; 224 goto out_err; 225 } 226 } 227 228 if (sw_context->staged_bindings_inuse) { 229 node->staged = vmw_binding_state_alloc(dev_priv); 230 if (IS_ERR(node->staged)) { 231 ret = PTR_ERR(node->staged); 232 node->staged = NULL; 233 goto out_err; 234 } 235 } else { 236 node->staged = sw_context->staged_bindings; 237 sw_context->staged_bindings_inuse = true; 238 } 239 240 node->ctx = res; 241 node->cur = vmw_context_binding_state(res); 242 list_add_tail(&node->head, &sw_context->ctx_list); 243 244 return 0; 245 246 out_err: 247 return ret; 248 } 249 250 /** 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node 252 * 253 * @dev_priv: Pointer to the device private struct. 254 * @res_type: The resource type. 255 * 256 * Guest-backed contexts and DX contexts require extra size to store execbuf 257 * private information in the validation node. Typically the binding manager 258 * associated data structures. 259 * 260 * Returns: The extra size requirement based on resource type. 261 */ 262 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv, 263 enum vmw_res_type res_type) 264 { 265 return (res_type == vmw_res_dx_context || 266 (res_type == vmw_res_context && dev_priv->has_mob)) ? 267 sizeof(struct vmw_ctx_validation_info) : 0; 268 } 269 270 /** 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry 272 * 273 * @rcache: Pointer to the entry to update. 274 * @res: Pointer to the resource. 275 * @private: Pointer to the execbuf-private space in the resource validation 276 * node. 277 */ 278 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache, 279 struct vmw_resource *res, 280 void *private) 281 { 282 rcache->res = res; 283 rcache->private = private; 284 rcache->valid = 1; 285 rcache->valid_handle = 0; 286 } 287 288 /** 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced 290 * rcu-protected pointer to the validation list. 291 * 292 * @sw_context: Pointer to the software context. 293 * @res: Unreferenced rcu-protected pointer to the resource. 294 * @dirty: Whether to change dirty status. 295 * 296 * Returns: 0 on success. Negative error code on failure. Typical error codes 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed. 298 */ 299 static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context, 300 struct vmw_resource *res, 301 u32 dirty) 302 { 303 struct vmw_private *dev_priv = res->dev_priv; 304 int ret; 305 enum vmw_res_type res_type = vmw_res_type(res); 306 struct vmw_res_cache_entry *rcache; 307 struct vmw_ctx_validation_info *ctx_info; 308 bool first_usage; 309 unsigned int priv_size; 310 311 rcache = &sw_context->res_cache[res_type]; 312 if (likely(rcache->valid && rcache->res == res)) { 313 if (dirty) 314 vmw_validation_res_set_dirty(sw_context->ctx, 315 rcache->private, dirty); 316 vmw_user_resource_noref_release(); 317 return 0; 318 } 319 320 priv_size = vmw_execbuf_res_size(dev_priv, res_type); 321 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size, 322 dirty, (void **)&ctx_info, 323 &first_usage); 324 vmw_user_resource_noref_release(); 325 if (ret) 326 return ret; 327 328 if (priv_size && first_usage) { 329 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res, 330 ctx_info); 331 if (ret) { 332 VMW_DEBUG_USER("Failed first usage context setup.\n"); 333 return ret; 334 } 335 } 336 337 vmw_execbuf_rcache_update(rcache, res, ctx_info); 338 return 0; 339 } 340 341 /** 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource 343 * validation list if it's not already on it 344 * 345 * @sw_context: Pointer to the software context. 346 * @res: Pointer to the resource. 347 * @dirty: Whether to change dirty status. 348 * 349 * Returns: Zero on success. Negative error code on failure. 350 */ 351 static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context, 352 struct vmw_resource *res, 353 u32 dirty) 354 { 355 struct vmw_res_cache_entry *rcache; 356 enum vmw_res_type res_type = vmw_res_type(res); 357 void *ptr; 358 int ret; 359 360 rcache = &sw_context->res_cache[res_type]; 361 if (likely(rcache->valid && rcache->res == res)) { 362 if (dirty) 363 vmw_validation_res_set_dirty(sw_context->ctx, 364 rcache->private, dirty); 365 return 0; 366 } 367 368 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty, 369 &ptr, NULL); 370 if (ret) 371 return ret; 372 373 vmw_execbuf_rcache_update(rcache, res, ptr); 374 375 return 0; 376 } 377 378 /** 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the 380 * validation list 381 * 382 * @sw_context: The software context holding the validation list. 383 * @view: Pointer to the view resource. 384 * 385 * Returns 0 if success, negative error code otherwise. 386 */ 387 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 388 struct vmw_resource *view) 389 { 390 int ret; 391 392 /* 393 * First add the resource the view is pointing to, otherwise it may be 394 * swapped out when the view is validated. 395 */ 396 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view), 397 vmw_view_dirtying(view)); 398 if (ret) 399 return ret; 400 401 return vmw_execbuf_res_noctx_val_add(sw_context, view, 402 VMW_RES_DIRTY_NONE); 403 } 404 405 /** 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing 407 * to to the validation list. 408 * 409 * @sw_context: The software context holding the validation list. 410 * @view_type: The view type to look up. 411 * @id: view id of the view. 412 * 413 * The view is represented by a view id and the DX context it's created on, or 414 * scheduled for creation on. If there is no DX context set, the function will 415 * return an -EINVAL error pointer. 416 * 417 * Returns: Unreferenced pointer to the resource on success, negative error 418 * pointer on failure. 419 */ 420 static struct vmw_resource * 421 vmw_view_id_val_add(struct vmw_sw_context *sw_context, 422 enum vmw_view_type view_type, u32 id) 423 { 424 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 425 struct vmw_resource *view; 426 int ret; 427 428 if (!ctx_node) 429 return ERR_PTR(-EINVAL); 430 431 view = vmw_view_lookup(sw_context->man, view_type, id); 432 if (IS_ERR(view)) 433 return view; 434 435 ret = vmw_view_res_val_add(sw_context, view); 436 if (ret) 437 return ERR_PTR(ret); 438 439 return view; 440 } 441 442 /** 443 * vmw_resource_context_res_add - Put resources previously bound to a context on 444 * the validation list 445 * 446 * @dev_priv: Pointer to a device private structure 447 * @sw_context: Pointer to a software context used for this command submission 448 * @ctx: Pointer to the context resource 449 * 450 * This function puts all resources that were previously bound to @ctx on the 451 * resource validation list. This is part of the context state reemission 452 */ 453 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 454 struct vmw_sw_context *sw_context, 455 struct vmw_resource *ctx) 456 { 457 struct list_head *binding_list; 458 struct vmw_ctx_bindinfo *entry; 459 int ret = 0; 460 struct vmw_resource *res; 461 u32 i; 462 463 /* Add all cotables to the validation list. */ 464 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 465 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { 466 res = vmw_context_cotable(ctx, i); 467 if (IS_ERR(res)) 468 continue; 469 470 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 471 VMW_RES_DIRTY_SET); 472 if (unlikely(ret != 0)) 473 return ret; 474 } 475 } 476 477 /* Add all resources bound to the context to the validation list */ 478 mutex_lock(&dev_priv->binding_mutex); 479 binding_list = vmw_context_binding_list(ctx); 480 481 list_for_each_entry(entry, binding_list, ctx_list) { 482 if (vmw_res_type(entry->res) == vmw_res_view) 483 ret = vmw_view_res_val_add(sw_context, entry->res); 484 else 485 ret = vmw_execbuf_res_noctx_val_add 486 (sw_context, entry->res, 487 vmw_binding_dirtying(entry->bt)); 488 if (unlikely(ret != 0)) 489 break; 490 } 491 492 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 493 struct vmw_buffer_object *dx_query_mob; 494 495 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 496 if (dx_query_mob) 497 ret = vmw_validation_add_bo(sw_context->ctx, 498 dx_query_mob, true, false); 499 } 500 501 mutex_unlock(&dev_priv->binding_mutex); 502 return ret; 503 } 504 505 /** 506 * vmw_resource_relocation_add - Add a relocation to the relocation list 507 * 508 * @list: Pointer to head of relocation list. 509 * @res: The resource. 510 * @offset: Offset into the command buffer currently being parsed where the id 511 * that needs fixup is located. Granularity is one byte. 512 * @rel_type: Relocation type. 513 */ 514 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context, 515 const struct vmw_resource *res, 516 unsigned long offset, 517 enum vmw_resource_relocation_type 518 rel_type) 519 { 520 struct vmw_resource_relocation *rel; 521 522 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel)); 523 if (unlikely(!rel)) { 524 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n"); 525 return -ENOMEM; 526 } 527 528 rel->res = res; 529 rel->offset = offset; 530 rel->rel_type = rel_type; 531 list_add_tail(&rel->head, &sw_context->res_relocations); 532 533 return 0; 534 } 535 536 /** 537 * vmw_resource_relocations_free - Free all relocations on a list 538 * 539 * @list: Pointer to the head of the relocation list 540 */ 541 static void vmw_resource_relocations_free(struct list_head *list) 542 { 543 /* Memory is validation context memory, so no need to free it */ 544 INIT_LIST_HEAD(list); 545 } 546 547 /** 548 * vmw_resource_relocations_apply - Apply all relocations on a list 549 * 550 * @cb: Pointer to the start of the command buffer bein patch. This need not be 551 * the same buffer as the one being parsed when the relocation list was built, 552 * but the contents must be the same modulo the resource ids. 553 * @list: Pointer to the head of the relocation list. 554 */ 555 static void vmw_resource_relocations_apply(uint32_t *cb, 556 struct list_head *list) 557 { 558 struct vmw_resource_relocation *rel; 559 560 /* Validate the struct vmw_resource_relocation member size */ 561 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29)); 562 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3)); 563 564 list_for_each_entry(rel, list, head) { 565 u32 *addr = (u32 *)((unsigned long) cb + rel->offset); 566 switch (rel->rel_type) { 567 case vmw_res_rel_normal: 568 *addr = rel->res->id; 569 break; 570 case vmw_res_rel_nop: 571 *addr = SVGA_3D_CMD_NOP; 572 break; 573 default: 574 if (rel->res->id == -1) 575 *addr = SVGA_3D_CMD_NOP; 576 break; 577 } 578 } 579 } 580 581 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 582 struct vmw_sw_context *sw_context, 583 SVGA3dCmdHeader *header) 584 { 585 return -EINVAL; 586 } 587 588 static int vmw_cmd_ok(struct vmw_private *dev_priv, 589 struct vmw_sw_context *sw_context, 590 SVGA3dCmdHeader *header) 591 { 592 return 0; 593 } 594 595 /** 596 * vmw_resources_reserve - Reserve all resources on the sw_context's resource 597 * list. 598 * 599 * @sw_context: Pointer to the software context. 600 * 601 * Note that since vmware's command submission currently is protected by the 602 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since 603 * only a single thread at once will attempt this. 604 */ 605 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 606 { 607 int ret; 608 609 ret = vmw_validation_res_reserve(sw_context->ctx, true); 610 if (ret) 611 return ret; 612 613 if (sw_context->dx_query_mob) { 614 struct vmw_buffer_object *expected_dx_query_mob; 615 616 expected_dx_query_mob = 617 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 618 if (expected_dx_query_mob && 619 expected_dx_query_mob != sw_context->dx_query_mob) { 620 ret = -EINVAL; 621 } 622 } 623 624 return ret; 625 } 626 627 /** 628 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the 629 * resource validate list unless it's already there. 630 * 631 * @dev_priv: Pointer to a device private structure. 632 * @sw_context: Pointer to the software context. 633 * @res_type: Resource type. 634 * @dirty: Whether to change dirty status. 635 * @converter: User-space visisble type specific information. 636 * @id_loc: Pointer to the location in the command buffer currently being parsed 637 * from where the user-space resource id handle is located. 638 * @p_val: Pointer to pointer to resource validalidation node. Populated on 639 * exit. 640 */ 641 static int 642 vmw_cmd_res_check(struct vmw_private *dev_priv, 643 struct vmw_sw_context *sw_context, 644 enum vmw_res_type res_type, 645 u32 dirty, 646 const struct vmw_user_resource_conv *converter, 647 uint32_t *id_loc, 648 struct vmw_resource **p_res) 649 { 650 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type]; 651 struct vmw_resource *res; 652 int ret; 653 654 if (p_res) 655 *p_res = NULL; 656 657 if (*id_loc == SVGA3D_INVALID_ID) { 658 if (res_type == vmw_res_context) { 659 VMW_DEBUG_USER("Illegal context invalid id.\n"); 660 return -EINVAL; 661 } 662 return 0; 663 } 664 665 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) { 666 res = rcache->res; 667 if (dirty) 668 vmw_validation_res_set_dirty(sw_context->ctx, 669 rcache->private, dirty); 670 } else { 671 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type); 672 673 ret = vmw_validation_preload_res(sw_context->ctx, size); 674 if (ret) 675 return ret; 676 677 res = vmw_user_resource_noref_lookup_handle 678 (dev_priv, sw_context->fp->tfile, *id_loc, converter); 679 if (IS_ERR(res)) { 680 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n", 681 (unsigned int) *id_loc); 682 return PTR_ERR(res); 683 } 684 685 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty); 686 if (unlikely(ret != 0)) 687 return ret; 688 689 if (rcache->valid && rcache->res == res) { 690 rcache->valid_handle = true; 691 rcache->handle = *id_loc; 692 } 693 } 694 695 ret = vmw_resource_relocation_add(sw_context, res, 696 vmw_ptr_diff(sw_context->buf_start, 697 id_loc), 698 vmw_res_rel_normal); 699 if (p_res) 700 *p_res = res; 701 702 return 0; 703 } 704 705 /** 706 * vmw_rebind_dx_query - Rebind DX query associated with the context 707 * 708 * @ctx_res: context the query belongs to 709 * 710 * This function assumes binding_mutex is held. 711 */ 712 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 713 { 714 struct vmw_private *dev_priv = ctx_res->dev_priv; 715 struct vmw_buffer_object *dx_query_mob; 716 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery); 717 718 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 719 720 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 721 return 0; 722 723 cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id); 724 if (cmd == NULL) 725 return -ENOMEM; 726 727 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 728 cmd->header.size = sizeof(cmd->body); 729 cmd->body.cid = ctx_res->id; 730 cmd->body.mobid = dx_query_mob->base.mem.start; 731 vmw_fifo_commit(dev_priv, sizeof(*cmd)); 732 733 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 734 735 return 0; 736 } 737 738 /** 739 * vmw_rebind_contexts - Rebind all resources previously bound to referenced 740 * contexts. 741 * 742 * @sw_context: Pointer to the software context. 743 * 744 * Rebind context binding points that have been scrubbed because of eviction. 745 */ 746 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 747 { 748 struct vmw_ctx_validation_info *val; 749 int ret; 750 751 list_for_each_entry(val, &sw_context->ctx_list, head) { 752 ret = vmw_binding_rebind_all(val->cur); 753 if (unlikely(ret != 0)) { 754 if (ret != -ERESTARTSYS) 755 VMW_DEBUG_USER("Failed to rebind context.\n"); 756 return ret; 757 } 758 759 ret = vmw_rebind_all_dx_query(val->ctx); 760 if (ret != 0) { 761 VMW_DEBUG_USER("Failed to rebind queries.\n"); 762 return ret; 763 } 764 } 765 766 return 0; 767 } 768 769 /** 770 * vmw_view_bindings_add - Add an array of view bindings to a context binding 771 * state tracker. 772 * 773 * @sw_context: The execbuf state used for this command. 774 * @view_type: View type for the bindings. 775 * @binding_type: Binding type for the bindings. 776 * @shader_slot: The shader slot to user for the bindings. 777 * @view_ids: Array of view ids to be bound. 778 * @num_views: Number of view ids in @view_ids. 779 * @first_slot: The binding slot to be used for the first view id in @view_ids. 780 */ 781 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 782 enum vmw_view_type view_type, 783 enum vmw_ctx_binding_type binding_type, 784 uint32 shader_slot, 785 uint32 view_ids[], u32 num_views, 786 u32 first_slot) 787 { 788 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 789 u32 i; 790 791 if (!ctx_node) 792 return -EINVAL; 793 794 for (i = 0; i < num_views; ++i) { 795 struct vmw_ctx_bindinfo_view binding; 796 struct vmw_resource *view = NULL; 797 798 if (view_ids[i] != SVGA3D_INVALID_ID) { 799 view = vmw_view_id_val_add(sw_context, view_type, 800 view_ids[i]); 801 if (IS_ERR(view)) { 802 VMW_DEBUG_USER("View not found.\n"); 803 return PTR_ERR(view); 804 } 805 } 806 binding.bi.ctx = ctx_node->ctx; 807 binding.bi.res = view; 808 binding.bi.bt = binding_type; 809 binding.shader_slot = shader_slot; 810 binding.slot = first_slot + i; 811 vmw_binding_add(ctx_node->staged, &binding.bi, 812 shader_slot, binding.slot); 813 } 814 815 return 0; 816 } 817 818 /** 819 * vmw_cmd_cid_check - Check a command header for valid context information. 820 * 821 * @dev_priv: Pointer to a device private structure. 822 * @sw_context: Pointer to the software context. 823 * @header: A command header with an embedded user-space context handle. 824 * 825 * Convenience function: Call vmw_cmd_res_check with the user-space context 826 * handle embedded in @header. 827 */ 828 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 829 struct vmw_sw_context *sw_context, 830 SVGA3dCmdHeader *header) 831 { 832 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) = 833 container_of(header, typeof(*cmd), header); 834 835 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 836 VMW_RES_DIRTY_SET, user_context_converter, 837 &cmd->body, NULL); 838 } 839 840 /** 841 * vmw_execbuf_info_from_res - Get the private validation metadata for a 842 * recently validated resource 843 * 844 * @sw_context: Pointer to the command submission context 845 * @res: The resource 846 * 847 * The resource pointed to by @res needs to be present in the command submission 848 * context's resource cache and hence the last resource of that type to be 849 * processed by the validation code. 850 * 851 * Return: a pointer to the private metadata of the resource, or NULL if it 852 * wasn't found 853 */ 854 static struct vmw_ctx_validation_info * 855 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context, 856 struct vmw_resource *res) 857 { 858 struct vmw_res_cache_entry *rcache = 859 &sw_context->res_cache[vmw_res_type(res)]; 860 861 if (rcache->valid && rcache->res == res) 862 return rcache->private; 863 864 WARN_ON_ONCE(true); 865 return NULL; 866 } 867 868 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 869 struct vmw_sw_context *sw_context, 870 SVGA3dCmdHeader *header) 871 { 872 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget); 873 struct vmw_resource *ctx; 874 struct vmw_resource *res; 875 int ret; 876 877 cmd = container_of(header, typeof(*cmd), header); 878 879 if (cmd->body.type >= SVGA3D_RT_MAX) { 880 VMW_DEBUG_USER("Illegal render target type %u.\n", 881 (unsigned int) cmd->body.type); 882 return -EINVAL; 883 } 884 885 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 886 VMW_RES_DIRTY_SET, user_context_converter, 887 &cmd->body.cid, &ctx); 888 if (unlikely(ret != 0)) 889 return ret; 890 891 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 892 VMW_RES_DIRTY_SET, user_surface_converter, 893 &cmd->body.target.sid, &res); 894 if (unlikely(ret)) 895 return ret; 896 897 if (dev_priv->has_mob) { 898 struct vmw_ctx_bindinfo_view binding; 899 struct vmw_ctx_validation_info *node; 900 901 node = vmw_execbuf_info_from_res(sw_context, ctx); 902 if (!node) 903 return -EINVAL; 904 905 binding.bi.ctx = ctx; 906 binding.bi.res = res; 907 binding.bi.bt = vmw_ctx_binding_rt; 908 binding.slot = cmd->body.type; 909 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot); 910 } 911 912 return 0; 913 } 914 915 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 916 struct vmw_sw_context *sw_context, 917 SVGA3dCmdHeader *header) 918 { 919 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy); 920 int ret; 921 922 cmd = container_of(header, typeof(*cmd), header); 923 924 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 925 VMW_RES_DIRTY_NONE, user_surface_converter, 926 &cmd->body.src.sid, NULL); 927 if (ret) 928 return ret; 929 930 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 931 VMW_RES_DIRTY_SET, user_surface_converter, 932 &cmd->body.dest.sid, NULL); 933 } 934 935 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 936 struct vmw_sw_context *sw_context, 937 SVGA3dCmdHeader *header) 938 { 939 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy); 940 int ret; 941 942 cmd = container_of(header, typeof(*cmd), header); 943 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 944 VMW_RES_DIRTY_NONE, user_surface_converter, 945 &cmd->body.src, NULL); 946 if (ret != 0) 947 return ret; 948 949 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 950 VMW_RES_DIRTY_SET, user_surface_converter, 951 &cmd->body.dest, NULL); 952 } 953 954 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 955 struct vmw_sw_context *sw_context, 956 SVGA3dCmdHeader *header) 957 { 958 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion); 959 int ret; 960 961 cmd = container_of(header, typeof(*cmd), header); 962 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 963 VMW_RES_DIRTY_NONE, user_surface_converter, 964 &cmd->body.srcSid, NULL); 965 if (ret != 0) 966 return ret; 967 968 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 969 VMW_RES_DIRTY_SET, user_surface_converter, 970 &cmd->body.dstSid, NULL); 971 } 972 973 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 974 struct vmw_sw_context *sw_context, 975 SVGA3dCmdHeader *header) 976 { 977 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt); 978 int ret; 979 980 cmd = container_of(header, typeof(*cmd), header); 981 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 982 VMW_RES_DIRTY_NONE, user_surface_converter, 983 &cmd->body.src.sid, NULL); 984 if (unlikely(ret != 0)) 985 return ret; 986 987 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 988 VMW_RES_DIRTY_SET, user_surface_converter, 989 &cmd->body.dest.sid, NULL); 990 } 991 992 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 993 struct vmw_sw_context *sw_context, 994 SVGA3dCmdHeader *header) 995 { 996 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) = 997 container_of(header, typeof(*cmd), header); 998 999 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1000 VMW_RES_DIRTY_NONE, user_surface_converter, 1001 &cmd->body.srcImage.sid, NULL); 1002 } 1003 1004 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1005 struct vmw_sw_context *sw_context, 1006 SVGA3dCmdHeader *header) 1007 { 1008 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) = 1009 container_of(header, typeof(*cmd), header); 1010 1011 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1012 VMW_RES_DIRTY_NONE, user_surface_converter, 1013 &cmd->body.sid, NULL); 1014 } 1015 1016 /** 1017 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1018 * 1019 * @dev_priv: The device private structure. 1020 * @new_query_bo: The new buffer holding query results. 1021 * @sw_context: The software context used for this command submission. 1022 * 1023 * This function checks whether @new_query_bo is suitable for holding query 1024 * results, and if another buffer currently is pinned for query results. If so, 1025 * the function prepares the state of @sw_context for switching pinned buffers 1026 * after successful submission of the current command batch. 1027 */ 1028 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1029 struct vmw_buffer_object *new_query_bo, 1030 struct vmw_sw_context *sw_context) 1031 { 1032 struct vmw_res_cache_entry *ctx_entry = 1033 &sw_context->res_cache[vmw_res_context]; 1034 int ret; 1035 1036 BUG_ON(!ctx_entry->valid); 1037 sw_context->last_query_ctx = ctx_entry->res; 1038 1039 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1040 1041 if (unlikely(new_query_bo->base.num_pages > 4)) { 1042 VMW_DEBUG_USER("Query buffer too large.\n"); 1043 return -EINVAL; 1044 } 1045 1046 if (unlikely(sw_context->cur_query_bo != NULL)) { 1047 sw_context->needs_post_query_barrier = true; 1048 ret = vmw_validation_add_bo(sw_context->ctx, 1049 sw_context->cur_query_bo, 1050 dev_priv->has_mob, false); 1051 if (unlikely(ret != 0)) 1052 return ret; 1053 } 1054 sw_context->cur_query_bo = new_query_bo; 1055 1056 ret = vmw_validation_add_bo(sw_context->ctx, 1057 dev_priv->dummy_query_bo, 1058 dev_priv->has_mob, false); 1059 if (unlikely(ret != 0)) 1060 return ret; 1061 } 1062 1063 return 0; 1064 } 1065 1066 /** 1067 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1068 * 1069 * @dev_priv: The device private structure. 1070 * @sw_context: The software context used for this command submission batch. 1071 * 1072 * This function will check if we're switching query buffers, and will then, 1073 * issue a dummy occlusion query wait used as a query barrier. When the fence 1074 * object following that query wait has signaled, we are sure that all preceding 1075 * queries have finished, and the old query buffer can be unpinned. However, 1076 * since both the new query buffer and the old one are fenced with that fence, 1077 * we can do an asynchronus unpin now, and be sure that the old query buffer 1078 * won't be moved until the fence has signaled. 1079 * 1080 * As mentioned above, both the new - and old query buffers need to be fenced 1081 * using a sequence emitted *after* calling this function. 1082 */ 1083 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1084 struct vmw_sw_context *sw_context) 1085 { 1086 /* 1087 * The validate list should still hold references to all 1088 * contexts here. 1089 */ 1090 if (sw_context->needs_post_query_barrier) { 1091 struct vmw_res_cache_entry *ctx_entry = 1092 &sw_context->res_cache[vmw_res_context]; 1093 struct vmw_resource *ctx; 1094 int ret; 1095 1096 BUG_ON(!ctx_entry->valid); 1097 ctx = ctx_entry->res; 1098 1099 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); 1100 1101 if (unlikely(ret != 0)) 1102 VMW_DEBUG_USER("Out of fifo space for dummy query.\n"); 1103 } 1104 1105 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1106 if (dev_priv->pinned_bo) { 1107 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1108 vmw_bo_unreference(&dev_priv->pinned_bo); 1109 } 1110 1111 if (!sw_context->needs_post_query_barrier) { 1112 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1113 1114 /* 1115 * We pin also the dummy_query_bo buffer so that we 1116 * don't need to validate it when emitting dummy queries 1117 * in context destroy paths. 1118 */ 1119 if (!dev_priv->dummy_query_bo_pinned) { 1120 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1121 true); 1122 dev_priv->dummy_query_bo_pinned = true; 1123 } 1124 1125 BUG_ON(sw_context->last_query_ctx == NULL); 1126 dev_priv->query_cid = sw_context->last_query_ctx->id; 1127 dev_priv->query_cid_valid = true; 1128 dev_priv->pinned_bo = 1129 vmw_bo_reference(sw_context->cur_query_bo); 1130 } 1131 } 1132 } 1133 1134 /** 1135 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle 1136 * to a MOB id. 1137 * 1138 * @dev_priv: Pointer to a device private structure. 1139 * @sw_context: The software context used for this command batch validation. 1140 * @id: Pointer to the user-space handle to be translated. 1141 * @vmw_bo_p: Points to a location that, on successful return will carry a 1142 * non-reference-counted pointer to the buffer object identified by the 1143 * user-space handle in @id. 1144 * 1145 * This function saves information needed to translate a user-space buffer 1146 * handle to a MOB id. The translation does not take place immediately, but 1147 * during a call to vmw_apply_relocations(). 1148 * 1149 * This function builds a relocation list and a list of buffers to validate. The 1150 * former needs to be freed using either vmw_apply_relocations() or 1151 * vmw_free_relocations(). The latter needs to be freed using 1152 * vmw_clear_validations. 1153 */ 1154 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1155 struct vmw_sw_context *sw_context, 1156 SVGAMobId *id, 1157 struct vmw_buffer_object **vmw_bo_p) 1158 { 1159 struct vmw_buffer_object *vmw_bo; 1160 uint32_t handle = *id; 1161 struct vmw_relocation *reloc; 1162 int ret; 1163 1164 vmw_validation_preload_bo(sw_context->ctx); 1165 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle); 1166 if (IS_ERR(vmw_bo)) { 1167 VMW_DEBUG_USER("Could not find or use MOB buffer.\n"); 1168 return PTR_ERR(vmw_bo); 1169 } 1170 1171 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false); 1172 vmw_user_bo_noref_release(); 1173 if (unlikely(ret != 0)) 1174 return ret; 1175 1176 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc)); 1177 if (!reloc) 1178 return -ENOMEM; 1179 1180 reloc->mob_loc = id; 1181 reloc->vbo = vmw_bo; 1182 1183 *vmw_bo_p = vmw_bo; 1184 list_add_tail(&reloc->head, &sw_context->bo_relocations); 1185 1186 return 0; 1187 } 1188 1189 /** 1190 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle 1191 * to a valid SVGAGuestPtr 1192 * 1193 * @dev_priv: Pointer to a device private structure. 1194 * @sw_context: The software context used for this command batch validation. 1195 * @ptr: Pointer to the user-space handle to be translated. 1196 * @vmw_bo_p: Points to a location that, on successful return will carry a 1197 * non-reference-counted pointer to the DMA buffer identified by the user-space 1198 * handle in @id. 1199 * 1200 * This function saves information needed to translate a user-space buffer 1201 * handle to a valid SVGAGuestPtr. The translation does not take place 1202 * immediately, but during a call to vmw_apply_relocations(). 1203 * 1204 * This function builds a relocation list and a list of buffers to validate. 1205 * The former needs to be freed using either vmw_apply_relocations() or 1206 * vmw_free_relocations(). The latter needs to be freed using 1207 * vmw_clear_validations. 1208 */ 1209 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1210 struct vmw_sw_context *sw_context, 1211 SVGAGuestPtr *ptr, 1212 struct vmw_buffer_object **vmw_bo_p) 1213 { 1214 struct vmw_buffer_object *vmw_bo; 1215 uint32_t handle = ptr->gmrId; 1216 struct vmw_relocation *reloc; 1217 int ret; 1218 1219 vmw_validation_preload_bo(sw_context->ctx); 1220 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle); 1221 if (IS_ERR(vmw_bo)) { 1222 VMW_DEBUG_USER("Could not find or use GMR region.\n"); 1223 return PTR_ERR(vmw_bo); 1224 } 1225 1226 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false); 1227 vmw_user_bo_noref_release(); 1228 if (unlikely(ret != 0)) 1229 return ret; 1230 1231 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc)); 1232 if (!reloc) 1233 return -ENOMEM; 1234 1235 reloc->location = ptr; 1236 reloc->vbo = vmw_bo; 1237 *vmw_bo_p = vmw_bo; 1238 list_add_tail(&reloc->head, &sw_context->bo_relocations); 1239 1240 return 0; 1241 } 1242 1243 /** 1244 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command. 1245 * 1246 * @dev_priv: Pointer to a device private struct. 1247 * @sw_context: The software context used for this command submission. 1248 * @header: Pointer to the command header in the command stream. 1249 * 1250 * This function adds the new query into the query COTABLE 1251 */ 1252 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1253 struct vmw_sw_context *sw_context, 1254 SVGA3dCmdHeader *header) 1255 { 1256 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery); 1257 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 1258 struct vmw_resource *cotable_res; 1259 int ret; 1260 1261 if (!ctx_node) 1262 return -EINVAL; 1263 1264 cmd = container_of(header, typeof(*cmd), header); 1265 1266 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN || 1267 cmd->body.type >= SVGA3D_QUERYTYPE_MAX) 1268 return -EINVAL; 1269 1270 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY); 1271 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId); 1272 1273 return ret; 1274 } 1275 1276 /** 1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command. 1278 * 1279 * @dev_priv: Pointer to a device private struct. 1280 * @sw_context: The software context used for this command submission. 1281 * @header: Pointer to the command header in the command stream. 1282 * 1283 * The query bind operation will eventually associate the query ID with its 1284 * backing MOB. In this function, we take the user mode MOB ID and use 1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent. 1286 */ 1287 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1288 struct vmw_sw_context *sw_context, 1289 SVGA3dCmdHeader *header) 1290 { 1291 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery); 1292 struct vmw_buffer_object *vmw_bo; 1293 int ret; 1294 1295 cmd = container_of(header, typeof(*cmd), header); 1296 1297 /* 1298 * Look up the buffer pointed to by q.mobid, put it on the relocation 1299 * list so its kernel mode MOB ID can be filled in later 1300 */ 1301 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1302 &vmw_bo); 1303 1304 if (ret != 0) 1305 return ret; 1306 1307 sw_context->dx_query_mob = vmw_bo; 1308 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx; 1309 return 0; 1310 } 1311 1312 /** 1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command. 1314 * 1315 * @dev_priv: Pointer to a device private struct. 1316 * @sw_context: The software context used for this command submission. 1317 * @header: Pointer to the command header in the command stream. 1318 */ 1319 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1320 struct vmw_sw_context *sw_context, 1321 SVGA3dCmdHeader *header) 1322 { 1323 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) = 1324 container_of(header, typeof(*cmd), header); 1325 1326 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1327 VMW_RES_DIRTY_SET, user_context_converter, 1328 &cmd->body.cid, NULL); 1329 } 1330 1331 /** 1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command. 1333 * 1334 * @dev_priv: Pointer to a device private struct. 1335 * @sw_context: The software context used for this command submission. 1336 * @header: Pointer to the command header in the command stream. 1337 */ 1338 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1339 struct vmw_sw_context *sw_context, 1340 SVGA3dCmdHeader *header) 1341 { 1342 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) = 1343 container_of(header, typeof(*cmd), header); 1344 1345 if (unlikely(dev_priv->has_mob)) { 1346 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery); 1347 1348 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1349 1350 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1351 gb_cmd.header.size = cmd->header.size; 1352 gb_cmd.body.cid = cmd->body.cid; 1353 gb_cmd.body.type = cmd->body.type; 1354 1355 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1356 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1357 } 1358 1359 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1360 VMW_RES_DIRTY_SET, user_context_converter, 1361 &cmd->body.cid, NULL); 1362 } 1363 1364 /** 1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command. 1366 * 1367 * @dev_priv: Pointer to a device private struct. 1368 * @sw_context: The software context used for this command submission. 1369 * @header: Pointer to the command header in the command stream. 1370 */ 1371 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1372 struct vmw_sw_context *sw_context, 1373 SVGA3dCmdHeader *header) 1374 { 1375 struct vmw_buffer_object *vmw_bo; 1376 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery); 1377 int ret; 1378 1379 cmd = container_of(header, typeof(*cmd), header); 1380 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1381 if (unlikely(ret != 0)) 1382 return ret; 1383 1384 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1385 &vmw_bo); 1386 if (unlikely(ret != 0)) 1387 return ret; 1388 1389 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1390 1391 return ret; 1392 } 1393 1394 /** 1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command. 1396 * 1397 * @dev_priv: Pointer to a device private struct. 1398 * @sw_context: The software context used for this command submission. 1399 * @header: Pointer to the command header in the command stream. 1400 */ 1401 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1402 struct vmw_sw_context *sw_context, 1403 SVGA3dCmdHeader *header) 1404 { 1405 struct vmw_buffer_object *vmw_bo; 1406 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery); 1407 int ret; 1408 1409 cmd = container_of(header, typeof(*cmd), header); 1410 if (dev_priv->has_mob) { 1411 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery); 1412 1413 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1414 1415 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1416 gb_cmd.header.size = cmd->header.size; 1417 gb_cmd.body.cid = cmd->body.cid; 1418 gb_cmd.body.type = cmd->body.type; 1419 gb_cmd.body.mobid = cmd->body.guestResult.gmrId; 1420 gb_cmd.body.offset = cmd->body.guestResult.offset; 1421 1422 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1423 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1424 } 1425 1426 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1427 if (unlikely(ret != 0)) 1428 return ret; 1429 1430 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1431 &cmd->body.guestResult, &vmw_bo); 1432 if (unlikely(ret != 0)) 1433 return ret; 1434 1435 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1436 1437 return ret; 1438 } 1439 1440 /** 1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command. 1442 * 1443 * @dev_priv: Pointer to a device private struct. 1444 * @sw_context: The software context used for this command submission. 1445 * @header: Pointer to the command header in the command stream. 1446 */ 1447 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1448 struct vmw_sw_context *sw_context, 1449 SVGA3dCmdHeader *header) 1450 { 1451 struct vmw_buffer_object *vmw_bo; 1452 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery); 1453 int ret; 1454 1455 cmd = container_of(header, typeof(*cmd), header); 1456 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1457 if (unlikely(ret != 0)) 1458 return ret; 1459 1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1461 &vmw_bo); 1462 if (unlikely(ret != 0)) 1463 return ret; 1464 1465 return 0; 1466 } 1467 1468 /** 1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command. 1470 * 1471 * @dev_priv: Pointer to a device private struct. 1472 * @sw_context: The software context used for this command submission. 1473 * @header: Pointer to the command header in the command stream. 1474 */ 1475 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1476 struct vmw_sw_context *sw_context, 1477 SVGA3dCmdHeader *header) 1478 { 1479 struct vmw_buffer_object *vmw_bo; 1480 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery); 1481 int ret; 1482 1483 cmd = container_of(header, typeof(*cmd), header); 1484 if (dev_priv->has_mob) { 1485 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery); 1486 1487 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1488 1489 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1490 gb_cmd.header.size = cmd->header.size; 1491 gb_cmd.body.cid = cmd->body.cid; 1492 gb_cmd.body.type = cmd->body.type; 1493 gb_cmd.body.mobid = cmd->body.guestResult.gmrId; 1494 gb_cmd.body.offset = cmd->body.guestResult.offset; 1495 1496 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1497 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1498 } 1499 1500 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1501 if (unlikely(ret != 0)) 1502 return ret; 1503 1504 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1505 &cmd->body.guestResult, &vmw_bo); 1506 if (unlikely(ret != 0)) 1507 return ret; 1508 1509 return 0; 1510 } 1511 1512 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1513 struct vmw_sw_context *sw_context, 1514 SVGA3dCmdHeader *header) 1515 { 1516 struct vmw_buffer_object *vmw_bo = NULL; 1517 struct vmw_surface *srf = NULL; 1518 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA); 1519 int ret; 1520 SVGA3dCmdSurfaceDMASuffix *suffix; 1521 uint32_t bo_size; 1522 bool dirty; 1523 1524 cmd = container_of(header, typeof(*cmd), header); 1525 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body + 1526 header->size - sizeof(*suffix)); 1527 1528 /* Make sure device and verifier stays in sync. */ 1529 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1530 VMW_DEBUG_USER("Invalid DMA suffix size.\n"); 1531 return -EINVAL; 1532 } 1533 1534 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1535 &cmd->body.guest.ptr, &vmw_bo); 1536 if (unlikely(ret != 0)) 1537 return ret; 1538 1539 /* Make sure DMA doesn't cross BO boundaries. */ 1540 bo_size = vmw_bo->base.num_pages * PAGE_SIZE; 1541 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) { 1542 VMW_DEBUG_USER("Invalid DMA offset.\n"); 1543 return -EINVAL; 1544 } 1545 1546 bo_size -= cmd->body.guest.ptr.offset; 1547 if (unlikely(suffix->maximumOffset > bo_size)) 1548 suffix->maximumOffset = bo_size; 1549 1550 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ? 1551 VMW_RES_DIRTY_SET : 0; 1552 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1553 dirty, user_surface_converter, 1554 &cmd->body.host.sid, NULL); 1555 if (unlikely(ret != 0)) { 1556 if (unlikely(ret != -ERESTARTSYS)) 1557 VMW_DEBUG_USER("could not find surface for DMA.\n"); 1558 return ret; 1559 } 1560 1561 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1562 1563 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header); 1564 1565 return 0; 1566 } 1567 1568 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1569 struct vmw_sw_context *sw_context, 1570 SVGA3dCmdHeader *header) 1571 { 1572 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives); 1573 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1574 (unsigned long)header + sizeof(*cmd)); 1575 SVGA3dPrimitiveRange *range; 1576 uint32_t i; 1577 uint32_t maxnum; 1578 int ret; 1579 1580 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1581 if (unlikely(ret != 0)) 1582 return ret; 1583 1584 cmd = container_of(header, typeof(*cmd), header); 1585 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1586 1587 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1588 VMW_DEBUG_USER("Illegal number of vertex declarations.\n"); 1589 return -EINVAL; 1590 } 1591 1592 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1593 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1594 VMW_RES_DIRTY_NONE, 1595 user_surface_converter, 1596 &decl->array.surfaceId, NULL); 1597 if (unlikely(ret != 0)) 1598 return ret; 1599 } 1600 1601 maxnum = (header->size - sizeof(cmd->body) - 1602 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1603 if (unlikely(cmd->body.numRanges > maxnum)) { 1604 VMW_DEBUG_USER("Illegal number of index ranges.\n"); 1605 return -EINVAL; 1606 } 1607 1608 range = (SVGA3dPrimitiveRange *) decl; 1609 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1610 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1611 VMW_RES_DIRTY_NONE, 1612 user_surface_converter, 1613 &range->indexArray.surfaceId, NULL); 1614 if (unlikely(ret != 0)) 1615 return ret; 1616 } 1617 return 0; 1618 } 1619 1620 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1621 struct vmw_sw_context *sw_context, 1622 SVGA3dCmdHeader *header) 1623 { 1624 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState); 1625 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1626 ((unsigned long) header + header->size + sizeof(header)); 1627 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1628 ((unsigned long) header + sizeof(*cmd)); 1629 struct vmw_resource *ctx; 1630 struct vmw_resource *res; 1631 int ret; 1632 1633 cmd = container_of(header, typeof(*cmd), header); 1634 1635 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1636 VMW_RES_DIRTY_SET, user_context_converter, 1637 &cmd->body.cid, &ctx); 1638 if (unlikely(ret != 0)) 1639 return ret; 1640 1641 for (; cur_state < last_state; ++cur_state) { 1642 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1643 continue; 1644 1645 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1646 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n", 1647 (unsigned int) cur_state->stage); 1648 return -EINVAL; 1649 } 1650 1651 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1652 VMW_RES_DIRTY_NONE, 1653 user_surface_converter, 1654 &cur_state->value, &res); 1655 if (unlikely(ret != 0)) 1656 return ret; 1657 1658 if (dev_priv->has_mob) { 1659 struct vmw_ctx_bindinfo_tex binding; 1660 struct vmw_ctx_validation_info *node; 1661 1662 node = vmw_execbuf_info_from_res(sw_context, ctx); 1663 if (!node) 1664 return -EINVAL; 1665 1666 binding.bi.ctx = ctx; 1667 binding.bi.res = res; 1668 binding.bi.bt = vmw_ctx_binding_tex; 1669 binding.texture_stage = cur_state->stage; 1670 vmw_binding_add(node->staged, &binding.bi, 0, 1671 binding.texture_stage); 1672 } 1673 } 1674 1675 return 0; 1676 } 1677 1678 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1679 struct vmw_sw_context *sw_context, 1680 void *buf) 1681 { 1682 struct vmw_buffer_object *vmw_bo; 1683 1684 struct { 1685 uint32_t header; 1686 SVGAFifoCmdDefineGMRFB body; 1687 } *cmd = buf; 1688 1689 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr, 1690 &vmw_bo); 1691 } 1692 1693 /** 1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1695 * switching 1696 * 1697 * @dev_priv: Pointer to a device private struct. 1698 * @sw_context: The software context being used for this batch. 1699 * @val_node: The validation node representing the resource. 1700 * @buf_id: Pointer to the user-space backup buffer handle in the command 1701 * stream. 1702 * @backup_offset: Offset of backup into MOB. 1703 * 1704 * This function prepares for registering a switch of backup buffers in the 1705 * resource metadata just prior to unreserving. It's basically a wrapper around 1706 * vmw_cmd_res_switch_backup with a different interface. 1707 */ 1708 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1709 struct vmw_sw_context *sw_context, 1710 struct vmw_resource *res, uint32_t *buf_id, 1711 unsigned long backup_offset) 1712 { 1713 struct vmw_buffer_object *vbo; 1714 void *info; 1715 int ret; 1716 1717 info = vmw_execbuf_info_from_res(sw_context, res); 1718 if (!info) 1719 return -EINVAL; 1720 1721 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo); 1722 if (ret) 1723 return ret; 1724 1725 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo, 1726 backup_offset); 1727 return 0; 1728 } 1729 1730 /** 1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1732 * 1733 * @dev_priv: Pointer to a device private struct. 1734 * @sw_context: The software context being used for this batch. 1735 * @res_type: The resource type. 1736 * @converter: Information about user-space binding for this resource type. 1737 * @res_id: Pointer to the user-space resource handle in the command stream. 1738 * @buf_id: Pointer to the user-space backup buffer handle in the command 1739 * stream. 1740 * @backup_offset: Offset of backup into MOB. 1741 * 1742 * This function prepares for registering a switch of backup buffers in the 1743 * resource metadata just prior to unreserving. It's basically a wrapper around 1744 * vmw_cmd_res_switch_backup with a different interface. 1745 */ 1746 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1747 struct vmw_sw_context *sw_context, 1748 enum vmw_res_type res_type, 1749 const struct vmw_user_resource_conv 1750 *converter, uint32_t *res_id, uint32_t *buf_id, 1751 unsigned long backup_offset) 1752 { 1753 struct vmw_resource *res; 1754 int ret; 1755 1756 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1757 VMW_RES_DIRTY_NONE, converter, res_id, &res); 1758 if (ret) 1759 return ret; 1760 1761 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id, 1762 backup_offset); 1763 } 1764 1765 /** 1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command 1767 * 1768 * @dev_priv: Pointer to a device private struct. 1769 * @sw_context: The software context being used for this batch. 1770 * @header: Pointer to the command header in the command stream. 1771 */ 1772 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1773 struct vmw_sw_context *sw_context, 1774 SVGA3dCmdHeader *header) 1775 { 1776 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) = 1777 container_of(header, typeof(*cmd), header); 1778 1779 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 1780 user_surface_converter, &cmd->body.sid, 1781 &cmd->body.mobid, 0); 1782 } 1783 1784 /** 1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command 1786 * 1787 * @dev_priv: Pointer to a device private struct. 1788 * @sw_context: The software context being used for this batch. 1789 * @header: Pointer to the command header in the command stream. 1790 */ 1791 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 1792 struct vmw_sw_context *sw_context, 1793 SVGA3dCmdHeader *header) 1794 { 1795 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) = 1796 container_of(header, typeof(*cmd), header); 1797 1798 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1799 VMW_RES_DIRTY_NONE, user_surface_converter, 1800 &cmd->body.image.sid, NULL); 1801 } 1802 1803 /** 1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command 1805 * 1806 * @dev_priv: Pointer to a device private struct. 1807 * @sw_context: The software context being used for this batch. 1808 * @header: Pointer to the command header in the command stream. 1809 */ 1810 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 1811 struct vmw_sw_context *sw_context, 1812 SVGA3dCmdHeader *header) 1813 { 1814 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) = 1815 container_of(header, typeof(*cmd), header); 1816 1817 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1818 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1819 &cmd->body.sid, NULL); 1820 } 1821 1822 /** 1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command 1824 * 1825 * @dev_priv: Pointer to a device private struct. 1826 * @sw_context: The software context being used for this batch. 1827 * @header: Pointer to the command header in the command stream. 1828 */ 1829 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 1830 struct vmw_sw_context *sw_context, 1831 SVGA3dCmdHeader *header) 1832 { 1833 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) = 1834 container_of(header, typeof(*cmd), header); 1835 1836 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1837 VMW_RES_DIRTY_NONE, user_surface_converter, 1838 &cmd->body.image.sid, NULL); 1839 } 1840 1841 /** 1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE 1843 * command 1844 * 1845 * @dev_priv: Pointer to a device private struct. 1846 * @sw_context: The software context being used for this batch. 1847 * @header: Pointer to the command header in the command stream. 1848 */ 1849 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 1850 struct vmw_sw_context *sw_context, 1851 SVGA3dCmdHeader *header) 1852 { 1853 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) = 1854 container_of(header, typeof(*cmd), header); 1855 1856 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1857 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1858 &cmd->body.sid, NULL); 1859 } 1860 1861 /** 1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1863 * command 1864 * 1865 * @dev_priv: Pointer to a device private struct. 1866 * @sw_context: The software context being used for this batch. 1867 * @header: Pointer to the command header in the command stream. 1868 */ 1869 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 1870 struct vmw_sw_context *sw_context, 1871 SVGA3dCmdHeader *header) 1872 { 1873 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) = 1874 container_of(header, typeof(*cmd), header); 1875 1876 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1877 VMW_RES_DIRTY_NONE, user_surface_converter, 1878 &cmd->body.image.sid, NULL); 1879 } 1880 1881 /** 1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1883 * command 1884 * 1885 * @dev_priv: Pointer to a device private struct. 1886 * @sw_context: The software context being used for this batch. 1887 * @header: Pointer to the command header in the command stream. 1888 */ 1889 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 1890 struct vmw_sw_context *sw_context, 1891 SVGA3dCmdHeader *header) 1892 { 1893 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) = 1894 container_of(header, typeof(*cmd), header); 1895 1896 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1897 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1898 &cmd->body.sid, NULL); 1899 } 1900 1901 /** 1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command 1903 * 1904 * @dev_priv: Pointer to a device private struct. 1905 * @sw_context: The software context being used for this batch. 1906 * @header: Pointer to the command header in the command stream. 1907 */ 1908 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 1909 struct vmw_sw_context *sw_context, 1910 SVGA3dCmdHeader *header) 1911 { 1912 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader); 1913 int ret; 1914 size_t size; 1915 struct vmw_resource *ctx; 1916 1917 cmd = container_of(header, typeof(*cmd), header); 1918 1919 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1920 VMW_RES_DIRTY_SET, user_context_converter, 1921 &cmd->body.cid, &ctx); 1922 if (unlikely(ret != 0)) 1923 return ret; 1924 1925 if (unlikely(!dev_priv->has_mob)) 1926 return 0; 1927 1928 size = cmd->header.size - sizeof(cmd->body); 1929 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx), 1930 cmd->body.shid, cmd + 1, cmd->body.type, 1931 size, &sw_context->staged_cmd_res); 1932 if (unlikely(ret != 0)) 1933 return ret; 1934 1935 return vmw_resource_relocation_add(sw_context, NULL, 1936 vmw_ptr_diff(sw_context->buf_start, 1937 &cmd->header.id), 1938 vmw_res_rel_nop); 1939 } 1940 1941 /** 1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command 1943 * 1944 * @dev_priv: Pointer to a device private struct. 1945 * @sw_context: The software context being used for this batch. 1946 * @header: Pointer to the command header in the command stream. 1947 */ 1948 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 1949 struct vmw_sw_context *sw_context, 1950 SVGA3dCmdHeader *header) 1951 { 1952 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader); 1953 int ret; 1954 struct vmw_resource *ctx; 1955 1956 cmd = container_of(header, typeof(*cmd), header); 1957 1958 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1959 VMW_RES_DIRTY_SET, user_context_converter, 1960 &cmd->body.cid, &ctx); 1961 if (unlikely(ret != 0)) 1962 return ret; 1963 1964 if (unlikely(!dev_priv->has_mob)) 1965 return 0; 1966 1967 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid, 1968 cmd->body.type, &sw_context->staged_cmd_res); 1969 if (unlikely(ret != 0)) 1970 return ret; 1971 1972 return vmw_resource_relocation_add(sw_context, NULL, 1973 vmw_ptr_diff(sw_context->buf_start, 1974 &cmd->header.id), 1975 vmw_res_rel_nop); 1976 } 1977 1978 /** 1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command 1980 * 1981 * @dev_priv: Pointer to a device private struct. 1982 * @sw_context: The software context being used for this batch. 1983 * @header: Pointer to the command header in the command stream. 1984 */ 1985 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 1986 struct vmw_sw_context *sw_context, 1987 SVGA3dCmdHeader *header) 1988 { 1989 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader); 1990 struct vmw_ctx_bindinfo_shader binding; 1991 struct vmw_resource *ctx, *res = NULL; 1992 struct vmw_ctx_validation_info *ctx_info; 1993 int ret; 1994 1995 cmd = container_of(header, typeof(*cmd), header); 1996 1997 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 1998 VMW_DEBUG_USER("Illegal shader type %u.\n", 1999 (unsigned int) cmd->body.type); 2000 return -EINVAL; 2001 } 2002 2003 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2004 VMW_RES_DIRTY_SET, user_context_converter, 2005 &cmd->body.cid, &ctx); 2006 if (unlikely(ret != 0)) 2007 return ret; 2008 2009 if (!dev_priv->has_mob) 2010 return 0; 2011 2012 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2013 res = vmw_shader_lookup(vmw_context_res_man(ctx), 2014 cmd->body.shid, cmd->body.type); 2015 if (!IS_ERR(res)) { 2016 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2017 VMW_RES_DIRTY_NONE); 2018 if (unlikely(ret != 0)) 2019 return ret; 2020 } 2021 } 2022 2023 if (IS_ERR_OR_NULL(res)) { 2024 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader, 2025 VMW_RES_DIRTY_NONE, 2026 user_shader_converter, &cmd->body.shid, 2027 &res); 2028 if (unlikely(ret != 0)) 2029 return ret; 2030 } 2031 2032 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx); 2033 if (!ctx_info) 2034 return -EINVAL; 2035 2036 binding.bi.ctx = ctx; 2037 binding.bi.res = res; 2038 binding.bi.bt = vmw_ctx_binding_shader; 2039 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2040 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); 2041 2042 return 0; 2043 } 2044 2045 /** 2046 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command 2047 * 2048 * @dev_priv: Pointer to a device private struct. 2049 * @sw_context: The software context being used for this batch. 2050 * @header: Pointer to the command header in the command stream. 2051 */ 2052 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2053 struct vmw_sw_context *sw_context, 2054 SVGA3dCmdHeader *header) 2055 { 2056 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst); 2057 int ret; 2058 2059 cmd = container_of(header, typeof(*cmd), header); 2060 2061 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2062 VMW_RES_DIRTY_SET, user_context_converter, 2063 &cmd->body.cid, NULL); 2064 if (unlikely(ret != 0)) 2065 return ret; 2066 2067 if (dev_priv->has_mob) 2068 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2069 2070 return 0; 2071 } 2072 2073 /** 2074 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command 2075 * 2076 * @dev_priv: Pointer to a device private struct. 2077 * @sw_context: The software context being used for this batch. 2078 * @header: Pointer to the command header in the command stream. 2079 */ 2080 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2081 struct vmw_sw_context *sw_context, 2082 SVGA3dCmdHeader *header) 2083 { 2084 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) = 2085 container_of(header, typeof(*cmd), header); 2086 2087 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2088 user_shader_converter, &cmd->body.shid, 2089 &cmd->body.mobid, cmd->body.offsetInBytes); 2090 } 2091 2092 /** 2093 * vmw_cmd_dx_set_single_constant_buffer - Validate 2094 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2095 * 2096 * @dev_priv: Pointer to a device private struct. 2097 * @sw_context: The software context being used for this batch. 2098 * @header: Pointer to the command header in the command stream. 2099 */ 2100 static int 2101 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2102 struct vmw_sw_context *sw_context, 2103 SVGA3dCmdHeader *header) 2104 { 2105 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer); 2106 struct vmw_resource *res = NULL; 2107 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2108 struct vmw_ctx_bindinfo_cb binding; 2109 int ret; 2110 2111 if (!ctx_node) 2112 return -EINVAL; 2113 2114 cmd = container_of(header, typeof(*cmd), header); 2115 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2116 VMW_RES_DIRTY_NONE, user_surface_converter, 2117 &cmd->body.sid, &res); 2118 if (unlikely(ret != 0)) 2119 return ret; 2120 2121 binding.bi.ctx = ctx_node->ctx; 2122 binding.bi.res = res; 2123 binding.bi.bt = vmw_ctx_binding_cb; 2124 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2125 binding.offset = cmd->body.offsetInBytes; 2126 binding.size = cmd->body.sizeInBytes; 2127 binding.slot = cmd->body.slot; 2128 2129 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || 2130 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2131 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", 2132 (unsigned int) cmd->body.type, 2133 (unsigned int) binding.slot); 2134 return -EINVAL; 2135 } 2136 2137 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 2138 binding.slot); 2139 2140 return 0; 2141 } 2142 2143 /** 2144 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES 2145 * command 2146 * 2147 * @dev_priv: Pointer to a device private struct. 2148 * @sw_context: The software context being used for this batch. 2149 * @header: Pointer to the command header in the command stream. 2150 */ 2151 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2152 struct vmw_sw_context *sw_context, 2153 SVGA3dCmdHeader *header) 2154 { 2155 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) = 2156 container_of(header, typeof(*cmd), header); 2157 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2158 sizeof(SVGA3dShaderResourceViewId); 2159 2160 if ((u64) cmd->body.startView + (u64) num_sr_view > 2161 (u64) SVGA3D_DX_MAX_SRVIEWS || 2162 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2163 VMW_DEBUG_USER("Invalid shader binding.\n"); 2164 return -EINVAL; 2165 } 2166 2167 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2168 vmw_ctx_binding_sr, 2169 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2170 (void *) &cmd[1], num_sr_view, 2171 cmd->body.startView); 2172 } 2173 2174 /** 2175 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command 2176 * 2177 * @dev_priv: Pointer to a device private struct. 2178 * @sw_context: The software context being used for this batch. 2179 * @header: Pointer to the command header in the command stream. 2180 */ 2181 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2182 struct vmw_sw_context *sw_context, 2183 SVGA3dCmdHeader *header) 2184 { 2185 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader); 2186 struct vmw_resource *res = NULL; 2187 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2188 struct vmw_ctx_bindinfo_shader binding; 2189 int ret = 0; 2190 2191 if (!ctx_node) 2192 return -EINVAL; 2193 2194 cmd = container_of(header, typeof(*cmd), header); 2195 2196 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2197 VMW_DEBUG_USER("Illegal shader type %u.\n", 2198 (unsigned int) cmd->body.type); 2199 return -EINVAL; 2200 } 2201 2202 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2203 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2204 if (IS_ERR(res)) { 2205 VMW_DEBUG_USER("Could not find shader for binding.\n"); 2206 return PTR_ERR(res); 2207 } 2208 2209 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2210 VMW_RES_DIRTY_NONE); 2211 if (ret) 2212 return ret; 2213 } 2214 2215 binding.bi.ctx = ctx_node->ctx; 2216 binding.bi.res = res; 2217 binding.bi.bt = vmw_ctx_binding_dx_shader; 2218 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2219 2220 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); 2221 2222 return 0; 2223 } 2224 2225 /** 2226 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS 2227 * command 2228 * 2229 * @dev_priv: Pointer to a device private struct. 2230 * @sw_context: The software context being used for this batch. 2231 * @header: Pointer to the command header in the command stream. 2232 */ 2233 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2234 struct vmw_sw_context *sw_context, 2235 SVGA3dCmdHeader *header) 2236 { 2237 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2238 struct vmw_ctx_bindinfo_vb binding; 2239 struct vmw_resource *res; 2240 struct { 2241 SVGA3dCmdHeader header; 2242 SVGA3dCmdDXSetVertexBuffers body; 2243 SVGA3dVertexBuffer buf[]; 2244 } *cmd; 2245 int i, ret, num; 2246 2247 if (!ctx_node) 2248 return -EINVAL; 2249 2250 cmd = container_of(header, typeof(*cmd), header); 2251 num = (cmd->header.size - sizeof(cmd->body)) / 2252 sizeof(SVGA3dVertexBuffer); 2253 if ((u64)num + (u64)cmd->body.startBuffer > 2254 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2255 VMW_DEBUG_USER("Invalid number of vertex buffers.\n"); 2256 return -EINVAL; 2257 } 2258 2259 for (i = 0; i < num; i++) { 2260 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2261 VMW_RES_DIRTY_NONE, 2262 user_surface_converter, 2263 &cmd->buf[i].sid, &res); 2264 if (unlikely(ret != 0)) 2265 return ret; 2266 2267 binding.bi.ctx = ctx_node->ctx; 2268 binding.bi.bt = vmw_ctx_binding_vb; 2269 binding.bi.res = res; 2270 binding.offset = cmd->buf[i].offset; 2271 binding.stride = cmd->buf[i].stride; 2272 binding.slot = i + cmd->body.startBuffer; 2273 2274 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); 2275 } 2276 2277 return 0; 2278 } 2279 2280 /** 2281 * vmw_cmd_dx_ia_set_vertex_buffers - Validate 2282 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command. 2283 * 2284 * @dev_priv: Pointer to a device private struct. 2285 * @sw_context: The software context being used for this batch. 2286 * @header: Pointer to the command header in the command stream. 2287 */ 2288 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2289 struct vmw_sw_context *sw_context, 2290 SVGA3dCmdHeader *header) 2291 { 2292 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2293 struct vmw_ctx_bindinfo_ib binding; 2294 struct vmw_resource *res; 2295 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer); 2296 int ret; 2297 2298 if (!ctx_node) 2299 return -EINVAL; 2300 2301 cmd = container_of(header, typeof(*cmd), header); 2302 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2303 VMW_RES_DIRTY_NONE, user_surface_converter, 2304 &cmd->body.sid, &res); 2305 if (unlikely(ret != 0)) 2306 return ret; 2307 2308 binding.bi.ctx = ctx_node->ctx; 2309 binding.bi.res = res; 2310 binding.bi.bt = vmw_ctx_binding_ib; 2311 binding.offset = cmd->body.offset; 2312 binding.format = cmd->body.format; 2313 2314 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); 2315 2316 return 0; 2317 } 2318 2319 /** 2320 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS 2321 * command 2322 * 2323 * @dev_priv: Pointer to a device private struct. 2324 * @sw_context: The software context being used for this batch. 2325 * @header: Pointer to the command header in the command stream. 2326 */ 2327 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2328 struct vmw_sw_context *sw_context, 2329 SVGA3dCmdHeader *header) 2330 { 2331 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) = 2332 container_of(header, typeof(*cmd), header); 2333 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2334 sizeof(SVGA3dRenderTargetViewId); 2335 int ret; 2336 2337 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { 2338 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n"); 2339 return -EINVAL; 2340 } 2341 2342 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds, 2343 0, &cmd->body.depthStencilViewId, 1, 0); 2344 if (ret) 2345 return ret; 2346 2347 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2348 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1], 2349 num_rt_view, 0); 2350 } 2351 2352 /** 2353 * vmw_cmd_dx_clear_rendertarget_view - Validate 2354 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2355 * 2356 * @dev_priv: Pointer to a device private struct. 2357 * @sw_context: The software context being used for this batch. 2358 * @header: Pointer to the command header in the command stream. 2359 */ 2360 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2361 struct vmw_sw_context *sw_context, 2362 SVGA3dCmdHeader *header) 2363 { 2364 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) = 2365 container_of(header, typeof(*cmd), header); 2366 2367 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt, 2368 cmd->body.renderTargetViewId)); 2369 } 2370 2371 /** 2372 * vmw_cmd_dx_clear_rendertarget_view - Validate 2373 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2374 * 2375 * @dev_priv: Pointer to a device private struct. 2376 * @sw_context: The software context being used for this batch. 2377 * @header: Pointer to the command header in the command stream. 2378 */ 2379 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2380 struct vmw_sw_context *sw_context, 2381 SVGA3dCmdHeader *header) 2382 { 2383 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) = 2384 container_of(header, typeof(*cmd), header); 2385 2386 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds, 2387 cmd->body.depthStencilViewId)); 2388 } 2389 2390 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2391 struct vmw_sw_context *sw_context, 2392 SVGA3dCmdHeader *header) 2393 { 2394 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2395 struct vmw_resource *srf; 2396 struct vmw_resource *res; 2397 enum vmw_view_type view_type; 2398 int ret; 2399 /* 2400 * This is based on the fact that all affected define commands have the 2401 * same initial command body layout. 2402 */ 2403 struct { 2404 SVGA3dCmdHeader header; 2405 uint32 defined_id; 2406 uint32 sid; 2407 } *cmd; 2408 2409 if (!ctx_node) 2410 return -EINVAL; 2411 2412 view_type = vmw_view_cmd_to_type(header->id); 2413 if (view_type == vmw_view_max) 2414 return -EINVAL; 2415 2416 cmd = container_of(header, typeof(*cmd), header); 2417 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2418 VMW_RES_DIRTY_NONE, user_surface_converter, 2419 &cmd->sid, &srf); 2420 if (unlikely(ret != 0)) 2421 return ret; 2422 2423 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]); 2424 ret = vmw_cotable_notify(res, cmd->defined_id); 2425 if (unlikely(ret != 0)) 2426 return ret; 2427 2428 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type, 2429 cmd->defined_id, header, 2430 header->size + sizeof(*header), 2431 &sw_context->staged_cmd_res); 2432 } 2433 2434 /** 2435 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command. 2436 * 2437 * @dev_priv: Pointer to a device private struct. 2438 * @sw_context: The software context being used for this batch. 2439 * @header: Pointer to the command header in the command stream. 2440 */ 2441 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2442 struct vmw_sw_context *sw_context, 2443 SVGA3dCmdHeader *header) 2444 { 2445 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2446 struct vmw_ctx_bindinfo_so binding; 2447 struct vmw_resource *res; 2448 struct { 2449 SVGA3dCmdHeader header; 2450 SVGA3dCmdDXSetSOTargets body; 2451 SVGA3dSoTarget targets[]; 2452 } *cmd; 2453 int i, ret, num; 2454 2455 if (!ctx_node) 2456 return -EINVAL; 2457 2458 cmd = container_of(header, typeof(*cmd), header); 2459 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget); 2460 2461 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2462 VMW_DEBUG_USER("Invalid DX SO binding.\n"); 2463 return -EINVAL; 2464 } 2465 2466 for (i = 0; i < num; i++) { 2467 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2468 VMW_RES_DIRTY_SET, 2469 user_surface_converter, 2470 &cmd->targets[i].sid, &res); 2471 if (unlikely(ret != 0)) 2472 return ret; 2473 2474 binding.bi.ctx = ctx_node->ctx; 2475 binding.bi.res = res; 2476 binding.bi.bt = vmw_ctx_binding_so, 2477 binding.offset = cmd->targets[i].offset; 2478 binding.size = cmd->targets[i].sizeInBytes; 2479 binding.slot = i; 2480 2481 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); 2482 } 2483 2484 return 0; 2485 } 2486 2487 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2488 struct vmw_sw_context *sw_context, 2489 SVGA3dCmdHeader *header) 2490 { 2491 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2492 struct vmw_resource *res; 2493 /* 2494 * This is based on the fact that all affected define commands have 2495 * the same initial command body layout. 2496 */ 2497 struct { 2498 SVGA3dCmdHeader header; 2499 uint32 defined_id; 2500 } *cmd; 2501 enum vmw_so_type so_type; 2502 int ret; 2503 2504 if (!ctx_node) 2505 return -EINVAL; 2506 2507 so_type = vmw_so_cmd_to_type(header->id); 2508 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]); 2509 cmd = container_of(header, typeof(*cmd), header); 2510 ret = vmw_cotable_notify(res, cmd->defined_id); 2511 2512 return ret; 2513 } 2514 2515 /** 2516 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE 2517 * command 2518 * 2519 * @dev_priv: Pointer to a device private struct. 2520 * @sw_context: The software context being used for this batch. 2521 * @header: Pointer to the command header in the command stream. 2522 */ 2523 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2524 struct vmw_sw_context *sw_context, 2525 SVGA3dCmdHeader *header) 2526 { 2527 struct { 2528 SVGA3dCmdHeader header; 2529 union { 2530 SVGA3dCmdDXReadbackSubResource r_body; 2531 SVGA3dCmdDXInvalidateSubResource i_body; 2532 SVGA3dCmdDXUpdateSubResource u_body; 2533 SVGA3dSurfaceId sid; 2534 }; 2535 } *cmd; 2536 2537 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2538 offsetof(typeof(*cmd), sid)); 2539 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2540 offsetof(typeof(*cmd), sid)); 2541 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2542 offsetof(typeof(*cmd), sid)); 2543 2544 cmd = container_of(header, typeof(*cmd), header); 2545 2546 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2547 VMW_RES_DIRTY_NONE, user_surface_converter, 2548 &cmd->sid, NULL); 2549 } 2550 2551 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2552 struct vmw_sw_context *sw_context, 2553 SVGA3dCmdHeader *header) 2554 { 2555 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2556 2557 if (!ctx_node) 2558 return -EINVAL; 2559 2560 return 0; 2561 } 2562 2563 /** 2564 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view 2565 * resource for removal. 2566 * 2567 * @dev_priv: Pointer to a device private struct. 2568 * @sw_context: The software context being used for this batch. 2569 * @header: Pointer to the command header in the command stream. 2570 * 2571 * Check that the view exists, and if it was not created using this command 2572 * batch, conditionally make this command a NOP. 2573 */ 2574 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2575 struct vmw_sw_context *sw_context, 2576 SVGA3dCmdHeader *header) 2577 { 2578 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2579 struct { 2580 SVGA3dCmdHeader header; 2581 union vmw_view_destroy body; 2582 } *cmd = container_of(header, typeof(*cmd), header); 2583 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2584 struct vmw_resource *view; 2585 int ret; 2586 2587 if (!ctx_node) 2588 return -EINVAL; 2589 2590 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type, 2591 &sw_context->staged_cmd_res, &view); 2592 if (ret || !view) 2593 return ret; 2594 2595 /* 2596 * If the view wasn't created during this command batch, it might 2597 * have been removed due to a context swapout, so add a 2598 * relocation to conditionally make this command a NOP to avoid 2599 * device errors. 2600 */ 2601 return vmw_resource_relocation_add(sw_context, view, 2602 vmw_ptr_diff(sw_context->buf_start, 2603 &cmd->header.id), 2604 vmw_res_rel_cond_nop); 2605 } 2606 2607 /** 2608 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command 2609 * 2610 * @dev_priv: Pointer to a device private struct. 2611 * @sw_context: The software context being used for this batch. 2612 * @header: Pointer to the command header in the command stream. 2613 */ 2614 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2615 struct vmw_sw_context *sw_context, 2616 SVGA3dCmdHeader *header) 2617 { 2618 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2619 struct vmw_resource *res; 2620 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) = 2621 container_of(header, typeof(*cmd), header); 2622 int ret; 2623 2624 if (!ctx_node) 2625 return -EINVAL; 2626 2627 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER); 2628 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2629 if (ret) 2630 return ret; 2631 2632 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx, 2633 cmd->body.shaderId, cmd->body.type, 2634 &sw_context->staged_cmd_res); 2635 } 2636 2637 /** 2638 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command 2639 * 2640 * @dev_priv: Pointer to a device private struct. 2641 * @sw_context: The software context being used for this batch. 2642 * @header: Pointer to the command header in the command stream. 2643 */ 2644 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2645 struct vmw_sw_context *sw_context, 2646 SVGA3dCmdHeader *header) 2647 { 2648 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2649 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) = 2650 container_of(header, typeof(*cmd), header); 2651 int ret; 2652 2653 if (!ctx_node) 2654 return -EINVAL; 2655 2656 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 2657 &sw_context->staged_cmd_res); 2658 2659 return ret; 2660 } 2661 2662 /** 2663 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command 2664 * 2665 * @dev_priv: Pointer to a device private struct. 2666 * @sw_context: The software context being used for this batch. 2667 * @header: Pointer to the command header in the command stream. 2668 */ 2669 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 2670 struct vmw_sw_context *sw_context, 2671 SVGA3dCmdHeader *header) 2672 { 2673 struct vmw_resource *ctx; 2674 struct vmw_resource *res; 2675 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) = 2676 container_of(header, typeof(*cmd), header); 2677 int ret; 2678 2679 if (cmd->body.cid != SVGA3D_INVALID_ID) { 2680 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2681 VMW_RES_DIRTY_SET, 2682 user_context_converter, &cmd->body.cid, 2683 &ctx); 2684 if (ret) 2685 return ret; 2686 } else { 2687 struct vmw_ctx_validation_info *ctx_node = 2688 VMW_GET_CTX_NODE(sw_context); 2689 2690 if (!ctx_node) 2691 return -EINVAL; 2692 2693 ctx = ctx_node->ctx; 2694 } 2695 2696 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0); 2697 if (IS_ERR(res)) { 2698 VMW_DEBUG_USER("Could not find shader to bind.\n"); 2699 return PTR_ERR(res); 2700 } 2701 2702 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2703 VMW_RES_DIRTY_NONE); 2704 if (ret) { 2705 VMW_DEBUG_USER("Error creating resource validation node.\n"); 2706 return ret; 2707 } 2708 2709 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, 2710 &cmd->body.mobid, 2711 cmd->body.offsetInBytes); 2712 } 2713 2714 /** 2715 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command 2716 * 2717 * @dev_priv: Pointer to a device private struct. 2718 * @sw_context: The software context being used for this batch. 2719 * @header: Pointer to the command header in the command stream. 2720 */ 2721 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 2722 struct vmw_sw_context *sw_context, 2723 SVGA3dCmdHeader *header) 2724 { 2725 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) = 2726 container_of(header, typeof(*cmd), header); 2727 2728 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr, 2729 cmd->body.shaderResourceViewId)); 2730 } 2731 2732 /** 2733 * vmw_cmd_dx_transfer_from_buffer - Validate 2734 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command 2735 * 2736 * @dev_priv: Pointer to a device private struct. 2737 * @sw_context: The software context being used for this batch. 2738 * @header: Pointer to the command header in the command stream. 2739 */ 2740 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv, 2741 struct vmw_sw_context *sw_context, 2742 SVGA3dCmdHeader *header) 2743 { 2744 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) = 2745 container_of(header, typeof(*cmd), header); 2746 int ret; 2747 2748 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2749 VMW_RES_DIRTY_NONE, user_surface_converter, 2750 &cmd->body.srcSid, NULL); 2751 if (ret != 0) 2752 return ret; 2753 2754 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2755 VMW_RES_DIRTY_SET, user_surface_converter, 2756 &cmd->body.destSid, NULL); 2757 } 2758 2759 /** 2760 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command 2761 * 2762 * @dev_priv: Pointer to a device private struct. 2763 * @sw_context: The software context being used for this batch. 2764 * @header: Pointer to the command header in the command stream. 2765 */ 2766 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv, 2767 struct vmw_sw_context *sw_context, 2768 SVGA3dCmdHeader *header) 2769 { 2770 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) = 2771 container_of(header, typeof(*cmd), header); 2772 2773 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY)) 2774 return -EINVAL; 2775 2776 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2777 VMW_RES_DIRTY_SET, user_surface_converter, 2778 &cmd->body.surface.sid, NULL); 2779 } 2780 2781 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 2782 struct vmw_sw_context *sw_context, 2783 void *buf, uint32_t *size) 2784 { 2785 uint32_t size_remaining = *size; 2786 uint32_t cmd_id; 2787 2788 cmd_id = ((uint32_t *)buf)[0]; 2789 switch (cmd_id) { 2790 case SVGA_CMD_UPDATE: 2791 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 2792 break; 2793 case SVGA_CMD_DEFINE_GMRFB: 2794 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 2795 break; 2796 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 2797 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 2798 break; 2799 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 2800 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 2801 break; 2802 default: 2803 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id); 2804 return -EINVAL; 2805 } 2806 2807 if (*size > size_remaining) { 2808 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n", 2809 cmd_id); 2810 return -EINVAL; 2811 } 2812 2813 if (unlikely(!sw_context->kernel)) { 2814 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id); 2815 return -EPERM; 2816 } 2817 2818 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 2819 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 2820 2821 return 0; 2822 } 2823 2824 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 2825 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 2826 false, false, false), 2827 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 2828 false, false, false), 2829 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 2830 true, false, false), 2831 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 2832 true, false, false), 2833 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 2834 true, false, false), 2835 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 2836 false, false, false), 2837 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 2838 false, false, false), 2839 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 2840 true, false, false), 2841 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 2842 true, false, false), 2843 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 2844 true, false, false), 2845 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 2846 &vmw_cmd_set_render_target_check, true, false, false), 2847 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 2848 true, false, false), 2849 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 2850 true, false, false), 2851 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 2852 true, false, false), 2853 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 2854 true, false, false), 2855 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 2856 true, false, false), 2857 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 2858 true, false, false), 2859 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 2860 true, false, false), 2861 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 2862 false, false, false), 2863 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 2864 true, false, false), 2865 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 2866 true, false, false), 2867 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 2868 true, false, false), 2869 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 2870 true, false, false), 2871 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 2872 true, false, false), 2873 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 2874 true, false, false), 2875 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 2876 true, false, false), 2877 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 2878 true, false, false), 2879 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 2880 true, false, false), 2881 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 2882 true, false, false), 2883 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 2884 &vmw_cmd_blt_surf_screen_check, false, false, false), 2885 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 2886 false, false, false), 2887 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 2888 false, false, false), 2889 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 2890 false, false, false), 2891 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 2892 false, false, false), 2893 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 2894 false, false, false), 2895 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid, 2896 false, false, false), 2897 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid, 2898 false, false, false), 2899 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, 2900 false, false, false), 2901 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, 2902 false, false, false), 2903 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, 2904 false, false, false), 2905 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, 2906 false, false, false), 2907 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, 2908 false, false, false), 2909 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, 2910 false, false, false), 2911 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 2912 false, false, true), 2913 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 2914 false, false, true), 2915 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 2916 false, false, true), 2917 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 2918 false, false, true), 2919 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 2920 false, false, true), 2921 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 2922 false, false, true), 2923 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 2924 false, false, true), 2925 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 2926 false, false, true), 2927 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 2928 true, false, true), 2929 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 2930 false, false, true), 2931 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 2932 true, false, true), 2933 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 2934 &vmw_cmd_update_gb_surface, true, false, true), 2935 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 2936 &vmw_cmd_readback_gb_image, true, false, true), 2937 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 2938 &vmw_cmd_readback_gb_surface, true, false, true), 2939 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 2940 &vmw_cmd_invalidate_gb_image, true, false, true), 2941 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 2942 &vmw_cmd_invalidate_gb_surface, true, false, true), 2943 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 2944 false, false, true), 2945 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 2946 false, false, true), 2947 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 2948 false, false, true), 2949 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 2950 false, false, true), 2951 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 2952 false, false, true), 2953 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 2954 false, false, true), 2955 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 2956 true, false, true), 2957 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 2958 false, false, true), 2959 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 2960 false, false, false), 2961 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 2962 true, false, true), 2963 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 2964 true, false, true), 2965 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 2966 true, false, true), 2967 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 2968 true, false, true), 2969 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok, 2970 true, false, true), 2971 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 2972 false, false, true), 2973 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 2974 false, false, true), 2975 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 2976 false, false, true), 2977 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 2978 false, false, true), 2979 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 2980 false, false, true), 2981 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 2982 false, false, true), 2983 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 2984 false, false, true), 2985 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 2986 false, false, true), 2987 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 2988 false, false, true), 2989 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 2990 false, false, true), 2991 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 2992 true, false, true), 2993 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 2994 false, false, true), 2995 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 2996 false, false, true), 2997 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 2998 false, false, true), 2999 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3000 false, false, true), 3001 3002 /* SM commands */ 3003 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3004 false, false, true), 3005 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3006 false, false, true), 3007 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3008 false, false, true), 3009 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3010 false, false, true), 3011 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3012 false, false, true), 3013 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3014 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3015 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3016 &vmw_cmd_dx_set_shader_res, true, false, true), 3017 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3018 true, false, true), 3019 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3020 true, false, true), 3021 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3022 true, false, true), 3023 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3024 true, false, true), 3025 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3026 true, false, true), 3027 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3028 &vmw_cmd_dx_cid_check, true, false, true), 3029 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3030 true, false, true), 3031 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3032 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3033 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3034 &vmw_cmd_dx_set_index_buffer, true, false, true), 3035 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3036 &vmw_cmd_dx_set_rendertargets, true, false, true), 3037 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3038 true, false, true), 3039 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3040 &vmw_cmd_dx_cid_check, true, false, true), 3041 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3042 &vmw_cmd_dx_cid_check, true, false, true), 3043 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3044 true, false, true), 3045 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3046 true, false, true), 3047 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3048 true, false, true), 3049 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3050 &vmw_cmd_dx_cid_check, true, false, true), 3051 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3052 true, false, true), 3053 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3054 true, false, true), 3055 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3056 true, false, true), 3057 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3058 true, false, true), 3059 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3060 true, false, true), 3061 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3062 true, false, true), 3063 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3064 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3065 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3066 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3067 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3068 true, false, true), 3069 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3070 true, false, true), 3071 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3072 &vmw_cmd_dx_check_subresource, true, false, true), 3073 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3074 &vmw_cmd_dx_check_subresource, true, false, true), 3075 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3076 &vmw_cmd_dx_check_subresource, true, false, true), 3077 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3078 &vmw_cmd_dx_view_define, true, false, true), 3079 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3080 &vmw_cmd_dx_view_remove, true, false, true), 3081 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3082 &vmw_cmd_dx_view_define, true, false, true), 3083 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3084 &vmw_cmd_dx_view_remove, true, false, true), 3085 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3086 &vmw_cmd_dx_view_define, true, false, true), 3087 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3088 &vmw_cmd_dx_view_remove, true, false, true), 3089 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3090 &vmw_cmd_dx_so_define, true, false, true), 3091 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3092 &vmw_cmd_dx_cid_check, true, false, true), 3093 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3094 &vmw_cmd_dx_so_define, true, false, true), 3095 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3096 &vmw_cmd_dx_cid_check, true, false, true), 3097 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3098 &vmw_cmd_dx_so_define, true, false, true), 3099 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3100 &vmw_cmd_dx_cid_check, true, false, true), 3101 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3102 &vmw_cmd_dx_so_define, true, false, true), 3103 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3104 &vmw_cmd_dx_cid_check, true, false, true), 3105 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3106 &vmw_cmd_dx_so_define, true, false, true), 3107 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3108 &vmw_cmd_dx_cid_check, true, false, true), 3109 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3110 &vmw_cmd_dx_define_shader, true, false, true), 3111 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3112 &vmw_cmd_dx_destroy_shader, true, false, true), 3113 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3114 &vmw_cmd_dx_bind_shader, true, false, true), 3115 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3116 &vmw_cmd_dx_so_define, true, false, true), 3117 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3118 &vmw_cmd_dx_cid_check, true, false, true), 3119 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, 3120 true, false, true), 3121 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3122 &vmw_cmd_dx_set_so_targets, true, false, true), 3123 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3124 &vmw_cmd_dx_cid_check, true, false, true), 3125 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3126 &vmw_cmd_dx_cid_check, true, false, true), 3127 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3128 &vmw_cmd_buffer_copy_check, true, false, true), 3129 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3130 &vmw_cmd_pred_copy_check, true, false, true), 3131 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER, 3132 &vmw_cmd_dx_transfer_from_buffer, 3133 true, false, true), 3134 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy, 3135 true, false, true), 3136 }; 3137 3138 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd) 3139 { 3140 u32 cmd_id = ((u32 *) buf)[0]; 3141 3142 if (cmd_id >= SVGA_CMD_MAX) { 3143 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3144 const struct vmw_cmd_entry *entry; 3145 3146 *size = header->size + sizeof(SVGA3dCmdHeader); 3147 cmd_id = header->id; 3148 if (cmd_id >= SVGA_3D_CMD_MAX) 3149 return false; 3150 3151 cmd_id -= SVGA_3D_CMD_BASE; 3152 entry = &vmw_cmd_entries[cmd_id]; 3153 *cmd = entry->cmd_name; 3154 return true; 3155 } 3156 3157 switch (cmd_id) { 3158 case SVGA_CMD_UPDATE: 3159 *cmd = "SVGA_CMD_UPDATE"; 3160 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate); 3161 break; 3162 case SVGA_CMD_DEFINE_GMRFB: 3163 *cmd = "SVGA_CMD_DEFINE_GMRFB"; 3164 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB); 3165 break; 3166 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3167 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN"; 3168 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3169 break; 3170 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3171 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB"; 3172 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3173 break; 3174 default: 3175 *cmd = "UNKNOWN"; 3176 *size = 0; 3177 return false; 3178 } 3179 3180 return true; 3181 } 3182 3183 static int vmw_cmd_check(struct vmw_private *dev_priv, 3184 struct vmw_sw_context *sw_context, void *buf, 3185 uint32_t *size) 3186 { 3187 uint32_t cmd_id; 3188 uint32_t size_remaining = *size; 3189 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3190 int ret; 3191 const struct vmw_cmd_entry *entry; 3192 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3193 3194 cmd_id = ((uint32_t *)buf)[0]; 3195 /* Handle any none 3D commands */ 3196 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3197 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3198 3199 3200 cmd_id = header->id; 3201 *size = header->size + sizeof(SVGA3dCmdHeader); 3202 3203 cmd_id -= SVGA_3D_CMD_BASE; 3204 if (unlikely(*size > size_remaining)) 3205 goto out_invalid; 3206 3207 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3208 goto out_invalid; 3209 3210 entry = &vmw_cmd_entries[cmd_id]; 3211 if (unlikely(!entry->func)) 3212 goto out_invalid; 3213 3214 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3215 goto out_privileged; 3216 3217 if (unlikely(entry->gb_disable && gb)) 3218 goto out_old; 3219 3220 if (unlikely(entry->gb_enable && !gb)) 3221 goto out_new; 3222 3223 ret = entry->func(dev_priv, sw_context, header); 3224 if (unlikely(ret != 0)) { 3225 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n", 3226 cmd_id + SVGA_3D_CMD_BASE, ret); 3227 return ret; 3228 } 3229 3230 return 0; 3231 out_invalid: 3232 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n", 3233 cmd_id + SVGA_3D_CMD_BASE); 3234 return -EINVAL; 3235 out_privileged: 3236 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n", 3237 cmd_id + SVGA_3D_CMD_BASE); 3238 return -EPERM; 3239 out_old: 3240 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n", 3241 cmd_id + SVGA_3D_CMD_BASE); 3242 return -EINVAL; 3243 out_new: 3244 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n", 3245 cmd_id + SVGA_3D_CMD_BASE); 3246 return -EINVAL; 3247 } 3248 3249 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3250 struct vmw_sw_context *sw_context, void *buf, 3251 uint32_t size) 3252 { 3253 int32_t cur_size = size; 3254 int ret; 3255 3256 sw_context->buf_start = buf; 3257 3258 while (cur_size > 0) { 3259 size = cur_size; 3260 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3261 if (unlikely(ret != 0)) 3262 return ret; 3263 buf = (void *)((unsigned long) buf + size); 3264 cur_size -= size; 3265 } 3266 3267 if (unlikely(cur_size != 0)) { 3268 VMW_DEBUG_USER("Command verifier out of sync.\n"); 3269 return -EINVAL; 3270 } 3271 3272 return 0; 3273 } 3274 3275 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3276 { 3277 /* Memory is validation context memory, so no need to free it */ 3278 INIT_LIST_HEAD(&sw_context->bo_relocations); 3279 } 3280 3281 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3282 { 3283 struct vmw_relocation *reloc; 3284 struct ttm_buffer_object *bo; 3285 3286 list_for_each_entry(reloc, &sw_context->bo_relocations, head) { 3287 bo = &reloc->vbo->base; 3288 switch (bo->mem.mem_type) { 3289 case TTM_PL_VRAM: 3290 reloc->location->offset += bo->offset; 3291 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3292 break; 3293 case VMW_PL_GMR: 3294 reloc->location->gmrId = bo->mem.start; 3295 break; 3296 case VMW_PL_MOB: 3297 *reloc->mob_loc = bo->mem.start; 3298 break; 3299 default: 3300 BUG(); 3301 } 3302 } 3303 vmw_free_relocations(sw_context); 3304 } 3305 3306 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3307 uint32_t size) 3308 { 3309 if (likely(sw_context->cmd_bounce_size >= size)) 3310 return 0; 3311 3312 if (sw_context->cmd_bounce_size == 0) 3313 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3314 3315 while (sw_context->cmd_bounce_size < size) { 3316 sw_context->cmd_bounce_size = 3317 PAGE_ALIGN(sw_context->cmd_bounce_size + 3318 (sw_context->cmd_bounce_size >> 1)); 3319 } 3320 3321 vfree(sw_context->cmd_bounce); 3322 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3323 3324 if (sw_context->cmd_bounce == NULL) { 3325 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n"); 3326 sw_context->cmd_bounce_size = 0; 3327 return -ENOMEM; 3328 } 3329 3330 return 0; 3331 } 3332 3333 /** 3334 * vmw_execbuf_fence_commands - create and submit a command stream fence 3335 * 3336 * Creates a fence object and submits a command stream marker. 3337 * If this fails for some reason, We sync the fifo and return NULL. 3338 * It is then safe to fence buffers with a NULL pointer. 3339 * 3340 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a 3341 * userspace handle if @p_handle is not NULL, otherwise not. 3342 */ 3343 3344 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3345 struct vmw_private *dev_priv, 3346 struct vmw_fence_obj **p_fence, 3347 uint32_t *p_handle) 3348 { 3349 uint32_t sequence; 3350 int ret; 3351 bool synced = false; 3352 3353 /* p_handle implies file_priv. */ 3354 BUG_ON(p_handle != NULL && file_priv == NULL); 3355 3356 ret = vmw_fifo_send_fence(dev_priv, &sequence); 3357 if (unlikely(ret != 0)) { 3358 VMW_DEBUG_USER("Fence submission error. Syncing.\n"); 3359 synced = true; 3360 } 3361 3362 if (p_handle != NULL) 3363 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3364 sequence, p_fence, p_handle); 3365 else 3366 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3367 3368 if (unlikely(ret != 0 && !synced)) { 3369 (void) vmw_fallback_wait(dev_priv, false, false, sequence, 3370 false, VMW_FENCE_WAIT_TIMEOUT); 3371 *p_fence = NULL; 3372 } 3373 3374 return ret; 3375 } 3376 3377 /** 3378 * vmw_execbuf_copy_fence_user - copy fence object information to user-space. 3379 * 3380 * @dev_priv: Pointer to a vmw_private struct. 3381 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3382 * @ret: Return value from fence object creation. 3383 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which 3384 * the information should be copied. 3385 * @fence: Pointer to the fenc object. 3386 * @fence_handle: User-space fence handle. 3387 * @out_fence_fd: exported file descriptor for the fence. -1 if not used 3388 * @sync_file: Only used to clean up in case of an error in this function. 3389 * 3390 * This function copies fence information to user-space. If copying fails, the 3391 * user-space struct drm_vmw_fence_rep::error member is hopefully left 3392 * untouched, and if it's preloaded with an -EFAULT by user-space, the error 3393 * will hopefully be detected. 3394 * 3395 * Also if copying fails, user-space will be unable to signal the fence object 3396 * so we wait for it immediately, and then unreference the user-space reference. 3397 */ 3398 void 3399 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3400 struct vmw_fpriv *vmw_fp, int ret, 3401 struct drm_vmw_fence_rep __user *user_fence_rep, 3402 struct vmw_fence_obj *fence, uint32_t fence_handle, 3403 int32_t out_fence_fd, struct sync_file *sync_file) 3404 { 3405 struct drm_vmw_fence_rep fence_rep; 3406 3407 if (user_fence_rep == NULL) 3408 return; 3409 3410 memset(&fence_rep, 0, sizeof(fence_rep)); 3411 3412 fence_rep.error = ret; 3413 fence_rep.fd = out_fence_fd; 3414 if (ret == 0) { 3415 BUG_ON(fence == NULL); 3416 3417 fence_rep.handle = fence_handle; 3418 fence_rep.seqno = fence->base.seqno; 3419 vmw_update_seqno(dev_priv, &dev_priv->fifo); 3420 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3421 } 3422 3423 /* 3424 * copy_to_user errors will be detected by user space not seeing 3425 * fence_rep::error filled in. Typically user-space would have pre-set 3426 * that member to -EFAULT. 3427 */ 3428 ret = copy_to_user(user_fence_rep, &fence_rep, 3429 sizeof(fence_rep)); 3430 3431 /* 3432 * User-space lost the fence object. We need to sync and unreference the 3433 * handle. 3434 */ 3435 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3436 if (sync_file) 3437 fput(sync_file->file); 3438 3439 if (fence_rep.fd != -1) { 3440 put_unused_fd(fence_rep.fd); 3441 fence_rep.fd = -1; 3442 } 3443 3444 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle, 3445 TTM_REF_USAGE); 3446 VMW_DEBUG_USER("Fence copy error. Syncing.\n"); 3447 (void) vmw_fence_obj_wait(fence, false, false, 3448 VMW_FENCE_WAIT_TIMEOUT); 3449 } 3450 } 3451 3452 /** 3453 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo. 3454 * 3455 * @dev_priv: Pointer to a device private structure. 3456 * @kernel_commands: Pointer to the unpatched command batch. 3457 * @command_size: Size of the unpatched command batch. 3458 * @sw_context: Structure holding the relocation lists. 3459 * 3460 * Side effects: If this function returns 0, then the command batch pointed to 3461 * by @kernel_commands will have been modified. 3462 */ 3463 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3464 void *kernel_commands, u32 command_size, 3465 struct vmw_sw_context *sw_context) 3466 { 3467 void *cmd; 3468 3469 if (sw_context->dx_ctx_node) 3470 cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size, 3471 sw_context->dx_ctx_node->ctx->id); 3472 else 3473 cmd = VMW_FIFO_RESERVE(dev_priv, command_size); 3474 3475 if (!cmd) 3476 return -ENOMEM; 3477 3478 vmw_apply_relocations(sw_context); 3479 memcpy(cmd, kernel_commands, command_size); 3480 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3481 vmw_resource_relocations_free(&sw_context->res_relocations); 3482 vmw_fifo_commit(dev_priv, command_size); 3483 3484 return 0; 3485 } 3486 3487 /** 3488 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the 3489 * command buffer manager. 3490 * 3491 * @dev_priv: Pointer to a device private structure. 3492 * @header: Opaque handle to the command buffer allocation. 3493 * @command_size: Size of the unpatched command batch. 3494 * @sw_context: Structure holding the relocation lists. 3495 * 3496 * Side effects: If this function returns 0, then the command buffer represented 3497 * by @header will have been modified. 3498 */ 3499 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3500 struct vmw_cmdbuf_header *header, 3501 u32 command_size, 3502 struct vmw_sw_context *sw_context) 3503 { 3504 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id : 3505 SVGA3D_INVALID_ID); 3506 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false, 3507 header); 3508 3509 vmw_apply_relocations(sw_context); 3510 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3511 vmw_resource_relocations_free(&sw_context->res_relocations); 3512 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3513 3514 return 0; 3515 } 3516 3517 /** 3518 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 3519 * submission using a command buffer. 3520 * 3521 * @dev_priv: Pointer to a device private structure. 3522 * @user_commands: User-space pointer to the commands to be submitted. 3523 * @command_size: Size of the unpatched command batch. 3524 * @header: Out parameter returning the opaque pointer to the command buffer. 3525 * 3526 * This function checks whether we can use the command buffer manager for 3527 * submission and if so, creates a command buffer of suitable size and copies 3528 * the user data into that buffer. 3529 * 3530 * On successful return, the function returns a pointer to the data in the 3531 * command buffer and *@header is set to non-NULL. 3532 * 3533 * If command buffers could not be used, the function will return the value of 3534 * @kernel_commands on function call. That value may be NULL. In that case, the 3535 * value of *@header will be set to NULL. 3536 * 3537 * If an error is encountered, the function will return a pointer error value. 3538 * If the function is interrupted by a signal while sleeping, it will return 3539 * -ERESTARTSYS casted to a pointer error value. 3540 */ 3541 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 3542 void __user *user_commands, 3543 void *kernel_commands, u32 command_size, 3544 struct vmw_cmdbuf_header **header) 3545 { 3546 size_t cmdbuf_size; 3547 int ret; 3548 3549 *header = NULL; 3550 if (command_size > SVGA_CB_MAX_SIZE) { 3551 VMW_DEBUG_USER("Command buffer is too large.\n"); 3552 return ERR_PTR(-EINVAL); 3553 } 3554 3555 if (!dev_priv->cman || kernel_commands) 3556 return kernel_commands; 3557 3558 /* If possible, add a little space for fencing. */ 3559 cmdbuf_size = command_size + 512; 3560 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 3561 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true, 3562 header); 3563 if (IS_ERR(kernel_commands)) 3564 return kernel_commands; 3565 3566 ret = copy_from_user(kernel_commands, user_commands, command_size); 3567 if (ret) { 3568 VMW_DEBUG_USER("Failed copying commands.\n"); 3569 vmw_cmdbuf_header_free(*header); 3570 *header = NULL; 3571 return ERR_PTR(-EFAULT); 3572 } 3573 3574 return kernel_commands; 3575 } 3576 3577 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 3578 struct vmw_sw_context *sw_context, 3579 uint32_t handle) 3580 { 3581 struct vmw_resource *res; 3582 int ret; 3583 unsigned int size; 3584 3585 if (handle == SVGA3D_INVALID_ID) 3586 return 0; 3587 3588 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context); 3589 ret = vmw_validation_preload_res(sw_context->ctx, size); 3590 if (ret) 3591 return ret; 3592 3593 res = vmw_user_resource_noref_lookup_handle 3594 (dev_priv, sw_context->fp->tfile, handle, 3595 user_context_converter); 3596 if (IS_ERR(res)) { 3597 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n", 3598 (unsigned int) handle); 3599 return PTR_ERR(res); 3600 } 3601 3602 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET); 3603 if (unlikely(ret != 0)) 3604 return ret; 3605 3606 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res); 3607 sw_context->man = vmw_context_res_man(res); 3608 3609 return 0; 3610 } 3611 3612 int vmw_execbuf_process(struct drm_file *file_priv, 3613 struct vmw_private *dev_priv, 3614 void __user *user_commands, void *kernel_commands, 3615 uint32_t command_size, uint64_t throttle_us, 3616 uint32_t dx_context_handle, 3617 struct drm_vmw_fence_rep __user *user_fence_rep, 3618 struct vmw_fence_obj **out_fence, uint32_t flags) 3619 { 3620 struct vmw_sw_context *sw_context = &dev_priv->ctx; 3621 struct vmw_fence_obj *fence = NULL; 3622 struct vmw_cmdbuf_header *header; 3623 uint32_t handle = 0; 3624 int ret; 3625 int32_t out_fence_fd = -1; 3626 struct sync_file *sync_file = NULL; 3627 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1); 3628 3629 vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm); 3630 3631 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 3632 out_fence_fd = get_unused_fd_flags(O_CLOEXEC); 3633 if (out_fence_fd < 0) { 3634 VMW_DEBUG_USER("Failed to get a fence fd.\n"); 3635 return out_fence_fd; 3636 } 3637 } 3638 3639 if (throttle_us) { 3640 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, 3641 throttle_us); 3642 3643 if (ret) 3644 goto out_free_fence_fd; 3645 } 3646 3647 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 3648 kernel_commands, command_size, 3649 &header); 3650 if (IS_ERR(kernel_commands)) { 3651 ret = PTR_ERR(kernel_commands); 3652 goto out_free_fence_fd; 3653 } 3654 3655 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 3656 if (ret) { 3657 ret = -ERESTARTSYS; 3658 goto out_free_header; 3659 } 3660 3661 sw_context->kernel = false; 3662 if (kernel_commands == NULL) { 3663 ret = vmw_resize_cmd_bounce(sw_context, command_size); 3664 if (unlikely(ret != 0)) 3665 goto out_unlock; 3666 3667 ret = copy_from_user(sw_context->cmd_bounce, user_commands, 3668 command_size); 3669 if (unlikely(ret != 0)) { 3670 ret = -EFAULT; 3671 VMW_DEBUG_USER("Failed copying commands.\n"); 3672 goto out_unlock; 3673 } 3674 3675 kernel_commands = sw_context->cmd_bounce; 3676 } else if (!header) { 3677 sw_context->kernel = true; 3678 } 3679 3680 sw_context->fp = vmw_fpriv(file_priv); 3681 INIT_LIST_HEAD(&sw_context->ctx_list); 3682 sw_context->cur_query_bo = dev_priv->pinned_bo; 3683 sw_context->last_query_ctx = NULL; 3684 sw_context->needs_post_query_barrier = false; 3685 sw_context->dx_ctx_node = NULL; 3686 sw_context->dx_query_mob = NULL; 3687 sw_context->dx_query_ctx = NULL; 3688 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 3689 INIT_LIST_HEAD(&sw_context->res_relocations); 3690 INIT_LIST_HEAD(&sw_context->bo_relocations); 3691 3692 if (sw_context->staged_bindings) 3693 vmw_binding_state_reset(sw_context->staged_bindings); 3694 3695 if (!sw_context->res_ht_initialized) { 3696 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 3697 if (unlikely(ret != 0)) 3698 goto out_unlock; 3699 3700 sw_context->res_ht_initialized = true; 3701 } 3702 3703 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 3704 sw_context->ctx = &val_ctx; 3705 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 3706 if (unlikely(ret != 0)) 3707 goto out_err_nores; 3708 3709 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 3710 command_size); 3711 if (unlikely(ret != 0)) 3712 goto out_err_nores; 3713 3714 ret = vmw_resources_reserve(sw_context); 3715 if (unlikely(ret != 0)) 3716 goto out_err_nores; 3717 3718 ret = vmw_validation_bo_reserve(&val_ctx, true); 3719 if (unlikely(ret != 0)) 3720 goto out_err_nores; 3721 3722 ret = vmw_validation_bo_validate(&val_ctx, true); 3723 if (unlikely(ret != 0)) 3724 goto out_err; 3725 3726 ret = vmw_validation_res_validate(&val_ctx, true); 3727 if (unlikely(ret != 0)) 3728 goto out_err; 3729 3730 vmw_validation_drop_ht(&val_ctx); 3731 3732 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 3733 if (unlikely(ret != 0)) { 3734 ret = -ERESTARTSYS; 3735 goto out_err; 3736 } 3737 3738 if (dev_priv->has_mob) { 3739 ret = vmw_rebind_contexts(sw_context); 3740 if (unlikely(ret != 0)) 3741 goto out_unlock_binding; 3742 } 3743 3744 if (!header) { 3745 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 3746 command_size, sw_context); 3747 } else { 3748 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 3749 sw_context); 3750 header = NULL; 3751 } 3752 mutex_unlock(&dev_priv->binding_mutex); 3753 if (ret) 3754 goto out_err; 3755 3756 vmw_query_bo_switch_commit(dev_priv, sw_context); 3757 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence, 3758 (user_fence_rep) ? &handle : NULL); 3759 /* 3760 * This error is harmless, because if fence submission fails, 3761 * vmw_fifo_send_fence will sync. The error will be propagated to 3762 * user-space in @fence_rep 3763 */ 3764 if (ret != 0) 3765 VMW_DEBUG_USER("Fence submission error. Syncing.\n"); 3766 3767 vmw_execbuf_bindings_commit(sw_context, false); 3768 vmw_bind_dx_query_mob(sw_context); 3769 vmw_validation_res_unreserve(&val_ctx, false); 3770 3771 vmw_validation_bo_fence(sw_context->ctx, fence); 3772 3773 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) 3774 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 3775 3776 /* 3777 * If anything fails here, give up trying to export the fence and do a 3778 * sync since the user mode will not be able to sync the fence itself. 3779 * This ensures we are still functionally correct. 3780 */ 3781 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 3782 3783 sync_file = sync_file_create(&fence->base); 3784 if (!sync_file) { 3785 VMW_DEBUG_USER("Sync file create failed for fence\n"); 3786 put_unused_fd(out_fence_fd); 3787 out_fence_fd = -1; 3788 3789 (void) vmw_fence_obj_wait(fence, false, false, 3790 VMW_FENCE_WAIT_TIMEOUT); 3791 } else { 3792 /* Link the fence with the FD created earlier */ 3793 fd_install(out_fence_fd, sync_file->file); 3794 } 3795 } 3796 3797 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 3798 user_fence_rep, fence, handle, out_fence_fd, 3799 sync_file); 3800 3801 /* Don't unreference when handing fence out */ 3802 if (unlikely(out_fence != NULL)) { 3803 *out_fence = fence; 3804 fence = NULL; 3805 } else if (likely(fence != NULL)) { 3806 vmw_fence_obj_unreference(&fence); 3807 } 3808 3809 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 3810 mutex_unlock(&dev_priv->cmdbuf_mutex); 3811 3812 /* 3813 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks 3814 * in resource destruction paths. 3815 */ 3816 vmw_validation_unref_lists(&val_ctx); 3817 3818 return 0; 3819 3820 out_unlock_binding: 3821 mutex_unlock(&dev_priv->binding_mutex); 3822 out_err: 3823 vmw_validation_bo_backoff(&val_ctx); 3824 out_err_nores: 3825 vmw_execbuf_bindings_commit(sw_context, true); 3826 vmw_validation_res_unreserve(&val_ctx, true); 3827 vmw_resource_relocations_free(&sw_context->res_relocations); 3828 vmw_free_relocations(sw_context); 3829 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) 3830 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 3831 out_unlock: 3832 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 3833 vmw_validation_drop_ht(&val_ctx); 3834 WARN_ON(!list_empty(&sw_context->ctx_list)); 3835 mutex_unlock(&dev_priv->cmdbuf_mutex); 3836 3837 /* 3838 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks 3839 * in resource destruction paths. 3840 */ 3841 vmw_validation_unref_lists(&val_ctx); 3842 out_free_header: 3843 if (header) 3844 vmw_cmdbuf_header_free(header); 3845 out_free_fence_fd: 3846 if (out_fence_fd >= 0) 3847 put_unused_fd(out_fence_fd); 3848 3849 return ret; 3850 } 3851 3852 /** 3853 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 3854 * 3855 * @dev_priv: The device private structure. 3856 * 3857 * This function is called to idle the fifo and unpin the query buffer if the 3858 * normal way to do this hits an error, which should typically be extremely 3859 * rare. 3860 */ 3861 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 3862 { 3863 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n"); 3864 3865 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 3866 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 3867 if (dev_priv->dummy_query_bo_pinned) { 3868 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 3869 dev_priv->dummy_query_bo_pinned = false; 3870 } 3871 } 3872 3873 3874 /** 3875 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query 3876 * bo. 3877 * 3878 * @dev_priv: The device private structure. 3879 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a 3880 * query barrier that flushes all queries touching the current buffer pointed to 3881 * by @dev_priv->pinned_bo 3882 * 3883 * This function should be used to unpin the pinned query bo, or as a query 3884 * barrier when we need to make sure that all queries have finished before the 3885 * next fifo command. (For example on hardware context destructions where the 3886 * hardware may otherwise leak unfinished queries). 3887 * 3888 * This function does not return any failure codes, but make attempts to do safe 3889 * unpinning in case of errors. 3890 * 3891 * The function will synchronize on the previous query barrier, and will thus 3892 * not finish until that barrier has executed. 3893 * 3894 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before 3895 * calling this function. 3896 */ 3897 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 3898 struct vmw_fence_obj *fence) 3899 { 3900 int ret = 0; 3901 struct vmw_fence_obj *lfence = NULL; 3902 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); 3903 3904 if (dev_priv->pinned_bo == NULL) 3905 goto out_unlock; 3906 3907 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false, 3908 false); 3909 if (ret) 3910 goto out_no_reserve; 3911 3912 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false, 3913 false); 3914 if (ret) 3915 goto out_no_reserve; 3916 3917 ret = vmw_validation_bo_reserve(&val_ctx, false); 3918 if (ret) 3919 goto out_no_reserve; 3920 3921 if (dev_priv->query_cid_valid) { 3922 BUG_ON(fence != NULL); 3923 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); 3924 if (ret) 3925 goto out_no_emit; 3926 dev_priv->query_cid_valid = false; 3927 } 3928 3929 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 3930 if (dev_priv->dummy_query_bo_pinned) { 3931 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 3932 dev_priv->dummy_query_bo_pinned = false; 3933 } 3934 if (fence == NULL) { 3935 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 3936 NULL); 3937 fence = lfence; 3938 } 3939 vmw_validation_bo_fence(&val_ctx, fence); 3940 if (lfence != NULL) 3941 vmw_fence_obj_unreference(&lfence); 3942 3943 vmw_validation_unref_lists(&val_ctx); 3944 vmw_bo_unreference(&dev_priv->pinned_bo); 3945 3946 out_unlock: 3947 return; 3948 out_no_emit: 3949 vmw_validation_bo_backoff(&val_ctx); 3950 out_no_reserve: 3951 vmw_validation_unref_lists(&val_ctx); 3952 vmw_execbuf_unpin_panic(dev_priv); 3953 vmw_bo_unreference(&dev_priv->pinned_bo); 3954 } 3955 3956 /** 3957 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo. 3958 * 3959 * @dev_priv: The device private structure. 3960 * 3961 * This function should be used to unpin the pinned query bo, or as a query 3962 * barrier when we need to make sure that all queries have finished before the 3963 * next fifo command. (For example on hardware context destructions where the 3964 * hardware may otherwise leak unfinished queries). 3965 * 3966 * This function does not return any failure codes, but make attempts to do safe 3967 * unpinning in case of errors. 3968 * 3969 * The function will synchronize on the previous query barrier, and will thus 3970 * not finish until that barrier has executed. 3971 */ 3972 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 3973 { 3974 mutex_lock(&dev_priv->cmdbuf_mutex); 3975 if (dev_priv->query_cid_valid) 3976 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 3977 mutex_unlock(&dev_priv->cmdbuf_mutex); 3978 } 3979 3980 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, 3981 struct drm_file *file_priv, size_t size) 3982 { 3983 struct vmw_private *dev_priv = vmw_priv(dev); 3984 struct drm_vmw_execbuf_arg arg; 3985 int ret; 3986 static const size_t copy_offset[] = { 3987 offsetof(struct drm_vmw_execbuf_arg, context_handle), 3988 sizeof(struct drm_vmw_execbuf_arg)}; 3989 struct dma_fence *in_fence = NULL; 3990 3991 if (unlikely(size < copy_offset[0])) { 3992 VMW_DEBUG_USER("Invalid command size, ioctl %d\n", 3993 DRM_VMW_EXECBUF); 3994 return -EINVAL; 3995 } 3996 3997 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) 3998 return -EFAULT; 3999 4000 /* 4001 * Extend the ioctl argument while maintaining backwards compatibility: 4002 * We take different code paths depending on the value of arg.version. 4003 */ 4004 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || 4005 arg.version == 0)) { 4006 VMW_DEBUG_USER("Incorrect execbuf version.\n"); 4007 return -EINVAL; 4008 } 4009 4010 if (arg.version > 1 && 4011 copy_from_user(&arg.context_handle, 4012 (void __user *) (data + copy_offset[0]), 4013 copy_offset[arg.version - 1] - copy_offset[0]) != 0) 4014 return -EFAULT; 4015 4016 switch (arg.version) { 4017 case 1: 4018 arg.context_handle = (uint32_t) -1; 4019 break; 4020 case 2: 4021 default: 4022 break; 4023 } 4024 4025 /* If imported a fence FD from elsewhere, then wait on it */ 4026 if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) { 4027 in_fence = sync_file_get_fence(arg.imported_fence_fd); 4028 4029 if (!in_fence) { 4030 VMW_DEBUG_USER("Cannot get imported fence\n"); 4031 return -EINVAL; 4032 } 4033 4034 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence); 4035 if (ret) 4036 goto out; 4037 } 4038 4039 ret = ttm_read_lock(&dev_priv->reservation_sem, true); 4040 if (unlikely(ret != 0)) 4041 return ret; 4042 4043 ret = vmw_execbuf_process(file_priv, dev_priv, 4044 (void __user *)(unsigned long)arg.commands, 4045 NULL, arg.command_size, arg.throttle_us, 4046 arg.context_handle, 4047 (void __user *)(unsigned long)arg.fence_rep, 4048 NULL, arg.flags); 4049 4050 ttm_read_unlock(&dev_priv->reservation_sem); 4051 if (unlikely(ret != 0)) 4052 goto out; 4053 4054 vmw_kms_cursor_post_execbuf(dev_priv); 4055 4056 out: 4057 if (in_fence) 4058 dma_fence_put(in_fence); 4059 return ret; 4060 } 4061