1 /************************************************************************** 2 * 3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "vmwgfx_drv.h" 29 #include "vmwgfx_reg.h" 30 #include <drm/ttm/ttm_bo_api.h> 31 #include <drm/ttm/ttm_placement.h> 32 #include "vmwgfx_so.h" 33 #include "vmwgfx_binding.h" 34 35 #define VMW_RES_HT_ORDER 12 36 37 /** 38 * struct vmw_resource_relocation - Relocation info for resources 39 * 40 * @head: List head for the software context's relocation list. 41 * @res: Non-ref-counted pointer to the resource. 42 * @offset: Offset of 4 byte entries into the command buffer where the 43 * id that needs fixup is located. 44 */ 45 struct vmw_resource_relocation { 46 struct list_head head; 47 const struct vmw_resource *res; 48 unsigned long offset; 49 }; 50 51 /** 52 * struct vmw_resource_val_node - Validation info for resources 53 * 54 * @head: List head for the software context's resource list. 55 * @hash: Hash entry for quick resouce to val_node lookup. 56 * @res: Ref-counted pointer to the resource. 57 * @switch_backup: Boolean whether to switch backup buffer on unreserve. 58 * @new_backup: Refcounted pointer to the new backup buffer. 59 * @staged_bindings: If @res is a context, tracks bindings set up during 60 * the command batch. Otherwise NULL. 61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. 62 * @first_usage: Set to true the first time the resource is referenced in 63 * the command stream. 64 * @switching_backup: The command stream provides a new backup buffer for a 65 * resource. 66 * @no_buffer_needed: This means @switching_backup is true on first buffer 67 * reference. So resource reservation does not need to allocate a backup 68 * buffer for the resource. 69 */ 70 struct vmw_resource_val_node { 71 struct list_head head; 72 struct drm_hash_item hash; 73 struct vmw_resource *res; 74 struct vmw_dma_buffer *new_backup; 75 struct vmw_ctx_binding_state *staged_bindings; 76 unsigned long new_backup_offset; 77 u32 first_usage : 1; 78 u32 switching_backup : 1; 79 u32 no_buffer_needed : 1; 80 }; 81 82 /** 83 * struct vmw_cmd_entry - Describe a command for the verifier 84 * 85 * @user_allow: Whether allowed from the execbuf ioctl. 86 * @gb_disable: Whether disabled if guest-backed objects are available. 87 * @gb_enable: Whether enabled iff guest-backed objects are available. 88 */ 89 struct vmw_cmd_entry { 90 int (*func) (struct vmw_private *, struct vmw_sw_context *, 91 SVGA3dCmdHeader *); 92 bool user_allow; 93 bool gb_disable; 94 bool gb_enable; 95 }; 96 97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 98 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 99 (_gb_disable), (_gb_enable)} 100 101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 102 struct vmw_sw_context *sw_context, 103 struct vmw_resource *ctx); 104 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 105 struct vmw_sw_context *sw_context, 106 SVGAMobId *id, 107 struct vmw_dma_buffer **vmw_bo_p); 108 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 109 struct vmw_dma_buffer *vbo, 110 bool validate_as_mob, 111 uint32_t *p_val_node); 112 113 114 /** 115 * vmw_resources_unreserve - unreserve resources previously reserved for 116 * command submission. 117 * 118 * @sw_context: pointer to the software context 119 * @backoff: Whether command submission failed. 120 */ 121 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context, 122 bool backoff) 123 { 124 struct vmw_resource_val_node *val; 125 struct list_head *list = &sw_context->resource_list; 126 127 if (sw_context->dx_query_mob && !backoff) 128 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 129 sw_context->dx_query_mob); 130 131 list_for_each_entry(val, list, head) { 132 struct vmw_resource *res = val->res; 133 bool switch_backup = 134 (backoff) ? false : val->switching_backup; 135 136 /* 137 * Transfer staged context bindings to the 138 * persistent context binding tracker. 139 */ 140 if (unlikely(val->staged_bindings)) { 141 if (!backoff) { 142 vmw_binding_state_commit 143 (vmw_context_binding_state(val->res), 144 val->staged_bindings); 145 } 146 147 if (val->staged_bindings != sw_context->staged_bindings) 148 vmw_binding_state_free(val->staged_bindings); 149 else 150 sw_context->staged_bindings_inuse = false; 151 val->staged_bindings = NULL; 152 } 153 vmw_resource_unreserve(res, switch_backup, val->new_backup, 154 val->new_backup_offset); 155 vmw_dmabuf_unreference(&val->new_backup); 156 } 157 } 158 159 /** 160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is 161 * added to the validate list. 162 * 163 * @dev_priv: Pointer to the device private: 164 * @sw_context: The validation context: 165 * @node: The validation node holding this context. 166 */ 167 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 168 struct vmw_sw_context *sw_context, 169 struct vmw_resource_val_node *node) 170 { 171 int ret; 172 173 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res); 174 if (unlikely(ret != 0)) 175 goto out_err; 176 177 if (!sw_context->staged_bindings) { 178 sw_context->staged_bindings = 179 vmw_binding_state_alloc(dev_priv); 180 if (IS_ERR(sw_context->staged_bindings)) { 181 DRM_ERROR("Failed to allocate context binding " 182 "information.\n"); 183 ret = PTR_ERR(sw_context->staged_bindings); 184 sw_context->staged_bindings = NULL; 185 goto out_err; 186 } 187 } 188 189 if (sw_context->staged_bindings_inuse) { 190 node->staged_bindings = vmw_binding_state_alloc(dev_priv); 191 if (IS_ERR(node->staged_bindings)) { 192 DRM_ERROR("Failed to allocate context binding " 193 "information.\n"); 194 ret = PTR_ERR(node->staged_bindings); 195 node->staged_bindings = NULL; 196 goto out_err; 197 } 198 } else { 199 node->staged_bindings = sw_context->staged_bindings; 200 sw_context->staged_bindings_inuse = true; 201 } 202 203 return 0; 204 out_err: 205 return ret; 206 } 207 208 /** 209 * vmw_resource_val_add - Add a resource to the software context's 210 * resource list if it's not already on it. 211 * 212 * @sw_context: Pointer to the software context. 213 * @res: Pointer to the resource. 214 * @p_node On successful return points to a valid pointer to a 215 * struct vmw_resource_val_node, if non-NULL on entry. 216 */ 217 static int vmw_resource_val_add(struct vmw_sw_context *sw_context, 218 struct vmw_resource *res, 219 struct vmw_resource_val_node **p_node) 220 { 221 struct vmw_private *dev_priv = res->dev_priv; 222 struct vmw_resource_val_node *node; 223 struct drm_hash_item *hash; 224 int ret; 225 226 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res, 227 &hash) == 0)) { 228 node = container_of(hash, struct vmw_resource_val_node, hash); 229 node->first_usage = false; 230 if (unlikely(p_node != NULL)) 231 *p_node = node; 232 return 0; 233 } 234 235 node = kzalloc(sizeof(*node), GFP_KERNEL); 236 if (unlikely(node == NULL)) { 237 DRM_ERROR("Failed to allocate a resource validation " 238 "entry.\n"); 239 return -ENOMEM; 240 } 241 242 node->hash.key = (unsigned long) res; 243 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash); 244 if (unlikely(ret != 0)) { 245 DRM_ERROR("Failed to initialize a resource validation " 246 "entry.\n"); 247 kfree(node); 248 return ret; 249 } 250 node->res = vmw_resource_reference(res); 251 node->first_usage = true; 252 if (unlikely(p_node != NULL)) 253 *p_node = node; 254 255 if (!dev_priv->has_mob) { 256 list_add_tail(&node->head, &sw_context->resource_list); 257 return 0; 258 } 259 260 switch (vmw_res_type(res)) { 261 case vmw_res_context: 262 case vmw_res_dx_context: 263 list_add(&node->head, &sw_context->ctx_resource_list); 264 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node); 265 break; 266 case vmw_res_cotable: 267 list_add_tail(&node->head, &sw_context->ctx_resource_list); 268 break; 269 default: 270 list_add_tail(&node->head, &sw_context->resource_list); 271 break; 272 } 273 274 return ret; 275 } 276 277 /** 278 * vmw_view_res_val_add - Add a view and the surface it's pointing to 279 * to the validation list 280 * 281 * @sw_context: The software context holding the validation list. 282 * @view: Pointer to the view resource. 283 * 284 * Returns 0 if success, negative error code otherwise. 285 */ 286 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 287 struct vmw_resource *view) 288 { 289 int ret; 290 291 /* 292 * First add the resource the view is pointing to, otherwise 293 * it may be swapped out when the view is validated. 294 */ 295 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL); 296 if (ret) 297 return ret; 298 299 return vmw_resource_val_add(sw_context, view, NULL); 300 } 301 302 /** 303 * vmw_view_id_val_add - Look up a view and add it and the surface it's 304 * pointing to to the validation list. 305 * 306 * @sw_context: The software context holding the validation list. 307 * @view_type: The view type to look up. 308 * @id: view id of the view. 309 * 310 * The view is represented by a view id and the DX context it's created on, 311 * or scheduled for creation on. If there is no DX context set, the function 312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure. 313 */ 314 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context, 315 enum vmw_view_type view_type, u32 id) 316 { 317 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 318 struct vmw_resource *view; 319 int ret; 320 321 if (!ctx_node) { 322 DRM_ERROR("DX Context not set.\n"); 323 return -EINVAL; 324 } 325 326 view = vmw_view_lookup(sw_context->man, view_type, id); 327 if (IS_ERR(view)) 328 return PTR_ERR(view); 329 330 ret = vmw_view_res_val_add(sw_context, view); 331 vmw_resource_unreference(&view); 332 333 return ret; 334 } 335 336 /** 337 * vmw_resource_context_res_add - Put resources previously bound to a context on 338 * the validation list 339 * 340 * @dev_priv: Pointer to a device private structure 341 * @sw_context: Pointer to a software context used for this command submission 342 * @ctx: Pointer to the context resource 343 * 344 * This function puts all resources that were previously bound to @ctx on 345 * the resource validation list. This is part of the context state reemission 346 */ 347 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 348 struct vmw_sw_context *sw_context, 349 struct vmw_resource *ctx) 350 { 351 struct list_head *binding_list; 352 struct vmw_ctx_bindinfo *entry; 353 int ret = 0; 354 struct vmw_resource *res; 355 u32 i; 356 357 /* Add all cotables to the validation list. */ 358 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 359 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { 360 res = vmw_context_cotable(ctx, i); 361 if (IS_ERR(res)) 362 continue; 363 364 ret = vmw_resource_val_add(sw_context, res, NULL); 365 vmw_resource_unreference(&res); 366 if (unlikely(ret != 0)) 367 return ret; 368 } 369 } 370 371 372 /* Add all resources bound to the context to the validation list */ 373 mutex_lock(&dev_priv->binding_mutex); 374 binding_list = vmw_context_binding_list(ctx); 375 376 list_for_each_entry(entry, binding_list, ctx_list) { 377 /* entry->res is not refcounted */ 378 res = vmw_resource_reference_unless_doomed(entry->res); 379 if (unlikely(res == NULL)) 380 continue; 381 382 if (vmw_res_type(entry->res) == vmw_res_view) 383 ret = vmw_view_res_val_add(sw_context, entry->res); 384 else 385 ret = vmw_resource_val_add(sw_context, entry->res, 386 NULL); 387 vmw_resource_unreference(&res); 388 if (unlikely(ret != 0)) 389 break; 390 } 391 392 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 393 struct vmw_dma_buffer *dx_query_mob; 394 395 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 396 if (dx_query_mob) 397 ret = vmw_bo_to_validate_list(sw_context, 398 dx_query_mob, 399 true, NULL); 400 } 401 402 mutex_unlock(&dev_priv->binding_mutex); 403 return ret; 404 } 405 406 /** 407 * vmw_resource_relocation_add - Add a relocation to the relocation list 408 * 409 * @list: Pointer to head of relocation list. 410 * @res: The resource. 411 * @offset: Offset into the command buffer currently being parsed where the 412 * id that needs fixup is located. Granularity is 4 bytes. 413 */ 414 static int vmw_resource_relocation_add(struct list_head *list, 415 const struct vmw_resource *res, 416 unsigned long offset) 417 { 418 struct vmw_resource_relocation *rel; 419 420 rel = kmalloc(sizeof(*rel), GFP_KERNEL); 421 if (unlikely(rel == NULL)) { 422 DRM_ERROR("Failed to allocate a resource relocation.\n"); 423 return -ENOMEM; 424 } 425 426 rel->res = res; 427 rel->offset = offset; 428 list_add_tail(&rel->head, list); 429 430 return 0; 431 } 432 433 /** 434 * vmw_resource_relocations_free - Free all relocations on a list 435 * 436 * @list: Pointer to the head of the relocation list. 437 */ 438 static void vmw_resource_relocations_free(struct list_head *list) 439 { 440 struct vmw_resource_relocation *rel, *n; 441 442 list_for_each_entry_safe(rel, n, list, head) { 443 list_del(&rel->head); 444 kfree(rel); 445 } 446 } 447 448 /** 449 * vmw_resource_relocations_apply - Apply all relocations on a list 450 * 451 * @cb: Pointer to the start of the command buffer bein patch. This need 452 * not be the same buffer as the one being parsed when the relocation 453 * list was built, but the contents must be the same modulo the 454 * resource ids. 455 * @list: Pointer to the head of the relocation list. 456 */ 457 static void vmw_resource_relocations_apply(uint32_t *cb, 458 struct list_head *list) 459 { 460 struct vmw_resource_relocation *rel; 461 462 list_for_each_entry(rel, list, head) { 463 if (likely(rel->res != NULL)) 464 cb[rel->offset] = rel->res->id; 465 else 466 cb[rel->offset] = SVGA_3D_CMD_NOP; 467 } 468 } 469 470 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 471 struct vmw_sw_context *sw_context, 472 SVGA3dCmdHeader *header) 473 { 474 return capable(CAP_SYS_ADMIN) ? : -EINVAL; 475 } 476 477 static int vmw_cmd_ok(struct vmw_private *dev_priv, 478 struct vmw_sw_context *sw_context, 479 SVGA3dCmdHeader *header) 480 { 481 return 0; 482 } 483 484 /** 485 * vmw_bo_to_validate_list - add a bo to a validate list 486 * 487 * @sw_context: The software context used for this command submission batch. 488 * @bo: The buffer object to add. 489 * @validate_as_mob: Validate this buffer as a MOB. 490 * @p_val_node: If non-NULL Will be updated with the validate node number 491 * on return. 492 * 493 * Returns -EINVAL if the limit of number of buffer objects per command 494 * submission is reached. 495 */ 496 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 497 struct vmw_dma_buffer *vbo, 498 bool validate_as_mob, 499 uint32_t *p_val_node) 500 { 501 uint32_t val_node; 502 struct vmw_validate_buffer *vval_buf; 503 struct ttm_validate_buffer *val_buf; 504 struct drm_hash_item *hash; 505 int ret; 506 507 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo, 508 &hash) == 0)) { 509 vval_buf = container_of(hash, struct vmw_validate_buffer, 510 hash); 511 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { 512 DRM_ERROR("Inconsistent buffer usage.\n"); 513 return -EINVAL; 514 } 515 val_buf = &vval_buf->base; 516 val_node = vval_buf - sw_context->val_bufs; 517 } else { 518 val_node = sw_context->cur_val_buf; 519 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) { 520 DRM_ERROR("Max number of DMA buffers per submission " 521 "exceeded.\n"); 522 return -EINVAL; 523 } 524 vval_buf = &sw_context->val_bufs[val_node]; 525 vval_buf->hash.key = (unsigned long) vbo; 526 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); 527 if (unlikely(ret != 0)) { 528 DRM_ERROR("Failed to initialize a buffer validation " 529 "entry.\n"); 530 return ret; 531 } 532 ++sw_context->cur_val_buf; 533 val_buf = &vval_buf->base; 534 val_buf->bo = ttm_bo_reference(&vbo->base); 535 val_buf->shared = false; 536 list_add_tail(&val_buf->head, &sw_context->validate_nodes); 537 vval_buf->validate_as_mob = validate_as_mob; 538 } 539 540 if (p_val_node) 541 *p_val_node = val_node; 542 543 return 0; 544 } 545 546 /** 547 * vmw_resources_reserve - Reserve all resources on the sw_context's 548 * resource list. 549 * 550 * @sw_context: Pointer to the software context. 551 * 552 * Note that since vmware's command submission currently is protected by 553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources, 554 * since only a single thread at once will attempt this. 555 */ 556 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 557 { 558 struct vmw_resource_val_node *val; 559 int ret = 0; 560 561 list_for_each_entry(val, &sw_context->resource_list, head) { 562 struct vmw_resource *res = val->res; 563 564 ret = vmw_resource_reserve(res, true, val->no_buffer_needed); 565 if (unlikely(ret != 0)) 566 return ret; 567 568 if (res->backup) { 569 struct vmw_dma_buffer *vbo = res->backup; 570 571 ret = vmw_bo_to_validate_list 572 (sw_context, vbo, 573 vmw_resource_needs_backup(res), NULL); 574 575 if (unlikely(ret != 0)) 576 return ret; 577 } 578 } 579 580 if (sw_context->dx_query_mob) { 581 struct vmw_dma_buffer *expected_dx_query_mob; 582 583 expected_dx_query_mob = 584 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 585 if (expected_dx_query_mob && 586 expected_dx_query_mob != sw_context->dx_query_mob) { 587 ret = -EINVAL; 588 } 589 } 590 591 return ret; 592 } 593 594 /** 595 * vmw_resources_validate - Validate all resources on the sw_context's 596 * resource list. 597 * 598 * @sw_context: Pointer to the software context. 599 * 600 * Before this function is called, all resource backup buffers must have 601 * been validated. 602 */ 603 static int vmw_resources_validate(struct vmw_sw_context *sw_context) 604 { 605 struct vmw_resource_val_node *val; 606 int ret; 607 608 list_for_each_entry(val, &sw_context->resource_list, head) { 609 struct vmw_resource *res = val->res; 610 struct vmw_dma_buffer *backup = res->backup; 611 612 ret = vmw_resource_validate(res); 613 if (unlikely(ret != 0)) { 614 if (ret != -ERESTARTSYS) 615 DRM_ERROR("Failed to validate resource.\n"); 616 return ret; 617 } 618 619 /* Check if the resource switched backup buffer */ 620 if (backup && res->backup && (backup != res->backup)) { 621 struct vmw_dma_buffer *vbo = res->backup; 622 623 ret = vmw_bo_to_validate_list 624 (sw_context, vbo, 625 vmw_resource_needs_backup(res), NULL); 626 if (ret) { 627 ttm_bo_unreserve(&vbo->base); 628 return ret; 629 } 630 } 631 } 632 return 0; 633 } 634 635 /** 636 * vmw_cmd_res_reloc_add - Add a resource to a software context's 637 * relocation- and validation lists. 638 * 639 * @dev_priv: Pointer to a struct vmw_private identifying the device. 640 * @sw_context: Pointer to the software context. 641 * @id_loc: Pointer to where the id that needs translation is located. 642 * @res: Valid pointer to a struct vmw_resource. 643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node 644 * used for this resource is returned here. 645 */ 646 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, 647 struct vmw_sw_context *sw_context, 648 uint32_t *id_loc, 649 struct vmw_resource *res, 650 struct vmw_resource_val_node **p_val) 651 { 652 int ret; 653 struct vmw_resource_val_node *node; 654 655 *p_val = NULL; 656 ret = vmw_resource_relocation_add(&sw_context->res_relocations, 657 res, 658 id_loc - sw_context->buf_start); 659 if (unlikely(ret != 0)) 660 return ret; 661 662 ret = vmw_resource_val_add(sw_context, res, &node); 663 if (unlikely(ret != 0)) 664 return ret; 665 666 if (p_val) 667 *p_val = node; 668 669 return 0; 670 } 671 672 673 /** 674 * vmw_cmd_res_check - Check that a resource is present and if so, put it 675 * on the resource validate list unless it's already there. 676 * 677 * @dev_priv: Pointer to a device private structure. 678 * @sw_context: Pointer to the software context. 679 * @res_type: Resource type. 680 * @converter: User-space visisble type specific information. 681 * @id_loc: Pointer to the location in the command buffer currently being 682 * parsed from where the user-space resource id handle is located. 683 * @p_val: Pointer to pointer to resource validalidation node. Populated 684 * on exit. 685 */ 686 static int 687 vmw_cmd_res_check(struct vmw_private *dev_priv, 688 struct vmw_sw_context *sw_context, 689 enum vmw_res_type res_type, 690 const struct vmw_user_resource_conv *converter, 691 uint32_t *id_loc, 692 struct vmw_resource_val_node **p_val) 693 { 694 struct vmw_res_cache_entry *rcache = 695 &sw_context->res_cache[res_type]; 696 struct vmw_resource *res; 697 struct vmw_resource_val_node *node; 698 int ret; 699 700 if (*id_loc == SVGA3D_INVALID_ID) { 701 if (p_val) 702 *p_val = NULL; 703 if (res_type == vmw_res_context) { 704 DRM_ERROR("Illegal context invalid id.\n"); 705 return -EINVAL; 706 } 707 return 0; 708 } 709 710 /* 711 * Fastpath in case of repeated commands referencing the same 712 * resource 713 */ 714 715 if (likely(rcache->valid && *id_loc == rcache->handle)) { 716 const struct vmw_resource *res = rcache->res; 717 718 rcache->node->first_usage = false; 719 if (p_val) 720 *p_val = rcache->node; 721 722 return vmw_resource_relocation_add 723 (&sw_context->res_relocations, res, 724 id_loc - sw_context->buf_start); 725 } 726 727 ret = vmw_user_resource_lookup_handle(dev_priv, 728 sw_context->fp->tfile, 729 *id_loc, 730 converter, 731 &res); 732 if (unlikely(ret != 0)) { 733 DRM_ERROR("Could not find or use resource 0x%08x.\n", 734 (unsigned) *id_loc); 735 dump_stack(); 736 return ret; 737 } 738 739 rcache->valid = true; 740 rcache->res = res; 741 rcache->handle = *id_loc; 742 743 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc, 744 res, &node); 745 if (unlikely(ret != 0)) 746 goto out_no_reloc; 747 748 rcache->node = node; 749 if (p_val) 750 *p_val = node; 751 vmw_resource_unreference(&res); 752 return 0; 753 754 out_no_reloc: 755 BUG_ON(sw_context->error_resource != NULL); 756 sw_context->error_resource = res; 757 758 return ret; 759 } 760 761 /** 762 * vmw_rebind_dx_query - Rebind DX query associated with the context 763 * 764 * @ctx_res: context the query belongs to 765 * 766 * This function assumes binding_mutex is held. 767 */ 768 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 769 { 770 struct vmw_private *dev_priv = ctx_res->dev_priv; 771 struct vmw_dma_buffer *dx_query_mob; 772 struct { 773 SVGA3dCmdHeader header; 774 SVGA3dCmdDXBindAllQuery body; 775 } *cmd; 776 777 778 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 779 780 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 781 return 0; 782 783 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id); 784 785 if (cmd == NULL) { 786 DRM_ERROR("Failed to rebind queries.\n"); 787 return -ENOMEM; 788 } 789 790 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 791 cmd->header.size = sizeof(cmd->body); 792 cmd->body.cid = ctx_res->id; 793 cmd->body.mobid = dx_query_mob->base.mem.start; 794 vmw_fifo_commit(dev_priv, sizeof(*cmd)); 795 796 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 797 798 return 0; 799 } 800 801 /** 802 * vmw_rebind_contexts - Rebind all resources previously bound to 803 * referenced contexts. 804 * 805 * @sw_context: Pointer to the software context. 806 * 807 * Rebind context binding points that have been scrubbed because of eviction. 808 */ 809 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 810 { 811 struct vmw_resource_val_node *val; 812 int ret; 813 814 list_for_each_entry(val, &sw_context->resource_list, head) { 815 if (unlikely(!val->staged_bindings)) 816 break; 817 818 ret = vmw_binding_rebind_all 819 (vmw_context_binding_state(val->res)); 820 if (unlikely(ret != 0)) { 821 if (ret != -ERESTARTSYS) 822 DRM_ERROR("Failed to rebind context.\n"); 823 return ret; 824 } 825 826 ret = vmw_rebind_all_dx_query(val->res); 827 if (ret != 0) 828 return ret; 829 } 830 831 return 0; 832 } 833 834 /** 835 * vmw_view_bindings_add - Add an array of view bindings to a context 836 * binding state tracker. 837 * 838 * @sw_context: The execbuf state used for this command. 839 * @view_type: View type for the bindings. 840 * @binding_type: Binding type for the bindings. 841 * @shader_slot: The shader slot to user for the bindings. 842 * @view_ids: Array of view ids to be bound. 843 * @num_views: Number of view ids in @view_ids. 844 * @first_slot: The binding slot to be used for the first view id in @view_ids. 845 */ 846 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 847 enum vmw_view_type view_type, 848 enum vmw_ctx_binding_type binding_type, 849 uint32 shader_slot, 850 uint32 view_ids[], u32 num_views, 851 u32 first_slot) 852 { 853 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 854 struct vmw_cmdbuf_res_manager *man; 855 u32 i; 856 int ret; 857 858 if (!ctx_node) { 859 DRM_ERROR("DX Context not set.\n"); 860 return -EINVAL; 861 } 862 863 man = sw_context->man; 864 for (i = 0; i < num_views; ++i) { 865 struct vmw_ctx_bindinfo_view binding; 866 struct vmw_resource *view = NULL; 867 868 if (view_ids[i] != SVGA3D_INVALID_ID) { 869 view = vmw_view_lookup(man, view_type, view_ids[i]); 870 if (IS_ERR(view)) { 871 DRM_ERROR("View not found.\n"); 872 return PTR_ERR(view); 873 } 874 875 ret = vmw_view_res_val_add(sw_context, view); 876 if (ret) { 877 DRM_ERROR("Could not add view to " 878 "validation list.\n"); 879 vmw_resource_unreference(&view); 880 return ret; 881 } 882 } 883 binding.bi.ctx = ctx_node->res; 884 binding.bi.res = view; 885 binding.bi.bt = binding_type; 886 binding.shader_slot = shader_slot; 887 binding.slot = first_slot + i; 888 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 889 shader_slot, binding.slot); 890 if (view) 891 vmw_resource_unreference(&view); 892 } 893 894 return 0; 895 } 896 897 /** 898 * vmw_cmd_cid_check - Check a command header for valid context information. 899 * 900 * @dev_priv: Pointer to a device private structure. 901 * @sw_context: Pointer to the software context. 902 * @header: A command header with an embedded user-space context handle. 903 * 904 * Convenience function: Call vmw_cmd_res_check with the user-space context 905 * handle embedded in @header. 906 */ 907 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 908 struct vmw_sw_context *sw_context, 909 SVGA3dCmdHeader *header) 910 { 911 struct vmw_cid_cmd { 912 SVGA3dCmdHeader header; 913 uint32_t cid; 914 } *cmd; 915 916 cmd = container_of(header, struct vmw_cid_cmd, header); 917 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 918 user_context_converter, &cmd->cid, NULL); 919 } 920 921 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 922 struct vmw_sw_context *sw_context, 923 SVGA3dCmdHeader *header) 924 { 925 struct vmw_sid_cmd { 926 SVGA3dCmdHeader header; 927 SVGA3dCmdSetRenderTarget body; 928 } *cmd; 929 struct vmw_resource_val_node *ctx_node; 930 struct vmw_resource_val_node *res_node; 931 int ret; 932 933 cmd = container_of(header, struct vmw_sid_cmd, header); 934 935 if (cmd->body.type >= SVGA3D_RT_MAX) { 936 DRM_ERROR("Illegal render target type %u.\n", 937 (unsigned) cmd->body.type); 938 return -EINVAL; 939 } 940 941 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 942 user_context_converter, &cmd->body.cid, 943 &ctx_node); 944 if (unlikely(ret != 0)) 945 return ret; 946 947 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 948 user_surface_converter, 949 &cmd->body.target.sid, &res_node); 950 if (unlikely(ret != 0)) 951 return ret; 952 953 if (dev_priv->has_mob) { 954 struct vmw_ctx_bindinfo_view binding; 955 956 binding.bi.ctx = ctx_node->res; 957 binding.bi.res = res_node ? res_node->res : NULL; 958 binding.bi.bt = vmw_ctx_binding_rt; 959 binding.slot = cmd->body.type; 960 vmw_binding_add(ctx_node->staged_bindings, 961 &binding.bi, 0, binding.slot); 962 } 963 964 return 0; 965 } 966 967 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 968 struct vmw_sw_context *sw_context, 969 SVGA3dCmdHeader *header) 970 { 971 struct vmw_sid_cmd { 972 SVGA3dCmdHeader header; 973 SVGA3dCmdSurfaceCopy body; 974 } *cmd; 975 int ret; 976 977 cmd = container_of(header, struct vmw_sid_cmd, header); 978 979 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 980 user_surface_converter, 981 &cmd->body.src.sid, NULL); 982 if (ret) 983 return ret; 984 985 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 986 user_surface_converter, 987 &cmd->body.dest.sid, NULL); 988 } 989 990 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 991 struct vmw_sw_context *sw_context, 992 SVGA3dCmdHeader *header) 993 { 994 struct { 995 SVGA3dCmdHeader header; 996 SVGA3dCmdDXBufferCopy body; 997 } *cmd; 998 int ret; 999 1000 cmd = container_of(header, typeof(*cmd), header); 1001 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1002 user_surface_converter, 1003 &cmd->body.src, NULL); 1004 if (ret != 0) 1005 return ret; 1006 1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1008 user_surface_converter, 1009 &cmd->body.dest, NULL); 1010 } 1011 1012 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 1013 struct vmw_sw_context *sw_context, 1014 SVGA3dCmdHeader *header) 1015 { 1016 struct { 1017 SVGA3dCmdHeader header; 1018 SVGA3dCmdDXPredCopyRegion body; 1019 } *cmd; 1020 int ret; 1021 1022 cmd = container_of(header, typeof(*cmd), header); 1023 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1024 user_surface_converter, 1025 &cmd->body.srcSid, NULL); 1026 if (ret != 0) 1027 return ret; 1028 1029 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1030 user_surface_converter, 1031 &cmd->body.dstSid, NULL); 1032 } 1033 1034 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 1035 struct vmw_sw_context *sw_context, 1036 SVGA3dCmdHeader *header) 1037 { 1038 struct vmw_sid_cmd { 1039 SVGA3dCmdHeader header; 1040 SVGA3dCmdSurfaceStretchBlt body; 1041 } *cmd; 1042 int ret; 1043 1044 cmd = container_of(header, struct vmw_sid_cmd, header); 1045 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1046 user_surface_converter, 1047 &cmd->body.src.sid, NULL); 1048 if (unlikely(ret != 0)) 1049 return ret; 1050 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1051 user_surface_converter, 1052 &cmd->body.dest.sid, NULL); 1053 } 1054 1055 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 1056 struct vmw_sw_context *sw_context, 1057 SVGA3dCmdHeader *header) 1058 { 1059 struct vmw_sid_cmd { 1060 SVGA3dCmdHeader header; 1061 SVGA3dCmdBlitSurfaceToScreen body; 1062 } *cmd; 1063 1064 cmd = container_of(header, struct vmw_sid_cmd, header); 1065 1066 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1067 user_surface_converter, 1068 &cmd->body.srcImage.sid, NULL); 1069 } 1070 1071 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1072 struct vmw_sw_context *sw_context, 1073 SVGA3dCmdHeader *header) 1074 { 1075 struct vmw_sid_cmd { 1076 SVGA3dCmdHeader header; 1077 SVGA3dCmdPresent body; 1078 } *cmd; 1079 1080 1081 cmd = container_of(header, struct vmw_sid_cmd, header); 1082 1083 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1084 user_surface_converter, &cmd->body.sid, 1085 NULL); 1086 } 1087 1088 /** 1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1090 * 1091 * @dev_priv: The device private structure. 1092 * @new_query_bo: The new buffer holding query results. 1093 * @sw_context: The software context used for this command submission. 1094 * 1095 * This function checks whether @new_query_bo is suitable for holding 1096 * query results, and if another buffer currently is pinned for query 1097 * results. If so, the function prepares the state of @sw_context for 1098 * switching pinned buffers after successful submission of the current 1099 * command batch. 1100 */ 1101 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1102 struct vmw_dma_buffer *new_query_bo, 1103 struct vmw_sw_context *sw_context) 1104 { 1105 struct vmw_res_cache_entry *ctx_entry = 1106 &sw_context->res_cache[vmw_res_context]; 1107 int ret; 1108 1109 BUG_ON(!ctx_entry->valid); 1110 sw_context->last_query_ctx = ctx_entry->res; 1111 1112 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1113 1114 if (unlikely(new_query_bo->base.num_pages > 4)) { 1115 DRM_ERROR("Query buffer too large.\n"); 1116 return -EINVAL; 1117 } 1118 1119 if (unlikely(sw_context->cur_query_bo != NULL)) { 1120 sw_context->needs_post_query_barrier = true; 1121 ret = vmw_bo_to_validate_list(sw_context, 1122 sw_context->cur_query_bo, 1123 dev_priv->has_mob, NULL); 1124 if (unlikely(ret != 0)) 1125 return ret; 1126 } 1127 sw_context->cur_query_bo = new_query_bo; 1128 1129 ret = vmw_bo_to_validate_list(sw_context, 1130 dev_priv->dummy_query_bo, 1131 dev_priv->has_mob, NULL); 1132 if (unlikely(ret != 0)) 1133 return ret; 1134 1135 } 1136 1137 return 0; 1138 } 1139 1140 1141 /** 1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1143 * 1144 * @dev_priv: The device private structure. 1145 * @sw_context: The software context used for this command submission batch. 1146 * 1147 * This function will check if we're switching query buffers, and will then, 1148 * issue a dummy occlusion query wait used as a query barrier. When the fence 1149 * object following that query wait has signaled, we are sure that all 1150 * preceding queries have finished, and the old query buffer can be unpinned. 1151 * However, since both the new query buffer and the old one are fenced with 1152 * that fence, we can do an asynchronus unpin now, and be sure that the 1153 * old query buffer won't be moved until the fence has signaled. 1154 * 1155 * As mentioned above, both the new - and old query buffers need to be fenced 1156 * using a sequence emitted *after* calling this function. 1157 */ 1158 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1159 struct vmw_sw_context *sw_context) 1160 { 1161 /* 1162 * The validate list should still hold references to all 1163 * contexts here. 1164 */ 1165 1166 if (sw_context->needs_post_query_barrier) { 1167 struct vmw_res_cache_entry *ctx_entry = 1168 &sw_context->res_cache[vmw_res_context]; 1169 struct vmw_resource *ctx; 1170 int ret; 1171 1172 BUG_ON(!ctx_entry->valid); 1173 ctx = ctx_entry->res; 1174 1175 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); 1176 1177 if (unlikely(ret != 0)) 1178 DRM_ERROR("Out of fifo space for dummy query.\n"); 1179 } 1180 1181 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1182 if (dev_priv->pinned_bo) { 1183 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1184 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 1185 } 1186 1187 if (!sw_context->needs_post_query_barrier) { 1188 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1189 1190 /* 1191 * We pin also the dummy_query_bo buffer so that we 1192 * don't need to validate it when emitting 1193 * dummy queries in context destroy paths. 1194 */ 1195 1196 if (!dev_priv->dummy_query_bo_pinned) { 1197 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1198 true); 1199 dev_priv->dummy_query_bo_pinned = true; 1200 } 1201 1202 BUG_ON(sw_context->last_query_ctx == NULL); 1203 dev_priv->query_cid = sw_context->last_query_ctx->id; 1204 dev_priv->query_cid_valid = true; 1205 dev_priv->pinned_bo = 1206 vmw_dmabuf_reference(sw_context->cur_query_bo); 1207 } 1208 } 1209 } 1210 1211 /** 1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer 1213 * handle to a MOB id. 1214 * 1215 * @dev_priv: Pointer to a device private structure. 1216 * @sw_context: The software context used for this command batch validation. 1217 * @id: Pointer to the user-space handle to be translated. 1218 * @vmw_bo_p: Points to a location that, on successful return will carry 1219 * a reference-counted pointer to the DMA buffer identified by the 1220 * user-space handle in @id. 1221 * 1222 * This function saves information needed to translate a user-space buffer 1223 * handle to a MOB id. The translation does not take place immediately, but 1224 * during a call to vmw_apply_relocations(). This function builds a relocation 1225 * list and a list of buffers to validate. The former needs to be freed using 1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter 1227 * needs to be freed using vmw_clear_validations. 1228 */ 1229 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1230 struct vmw_sw_context *sw_context, 1231 SVGAMobId *id, 1232 struct vmw_dma_buffer **vmw_bo_p) 1233 { 1234 struct vmw_dma_buffer *vmw_bo = NULL; 1235 uint32_t handle = *id; 1236 struct vmw_relocation *reloc; 1237 int ret; 1238 1239 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, 1240 NULL); 1241 if (unlikely(ret != 0)) { 1242 DRM_ERROR("Could not find or use MOB buffer.\n"); 1243 ret = -EINVAL; 1244 goto out_no_reloc; 1245 } 1246 1247 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1248 DRM_ERROR("Max number relocations per submission" 1249 " exceeded\n"); 1250 ret = -EINVAL; 1251 goto out_no_reloc; 1252 } 1253 1254 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1255 reloc->mob_loc = id; 1256 reloc->location = NULL; 1257 1258 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index); 1259 if (unlikely(ret != 0)) 1260 goto out_no_reloc; 1261 1262 *vmw_bo_p = vmw_bo; 1263 return 0; 1264 1265 out_no_reloc: 1266 vmw_dmabuf_unreference(&vmw_bo); 1267 *vmw_bo_p = NULL; 1268 return ret; 1269 } 1270 1271 /** 1272 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer 1273 * handle to a valid SVGAGuestPtr 1274 * 1275 * @dev_priv: Pointer to a device private structure. 1276 * @sw_context: The software context used for this command batch validation. 1277 * @ptr: Pointer to the user-space handle to be translated. 1278 * @vmw_bo_p: Points to a location that, on successful return will carry 1279 * a reference-counted pointer to the DMA buffer identified by the 1280 * user-space handle in @id. 1281 * 1282 * This function saves information needed to translate a user-space buffer 1283 * handle to a valid SVGAGuestPtr. The translation does not take place 1284 * immediately, but during a call to vmw_apply_relocations(). 1285 * This function builds a relocation list and a list of buffers to validate. 1286 * The former needs to be freed using either vmw_apply_relocations() or 1287 * vmw_free_relocations(). The latter needs to be freed using 1288 * vmw_clear_validations. 1289 */ 1290 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1291 struct vmw_sw_context *sw_context, 1292 SVGAGuestPtr *ptr, 1293 struct vmw_dma_buffer **vmw_bo_p) 1294 { 1295 struct vmw_dma_buffer *vmw_bo = NULL; 1296 uint32_t handle = ptr->gmrId; 1297 struct vmw_relocation *reloc; 1298 int ret; 1299 1300 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, 1301 NULL); 1302 if (unlikely(ret != 0)) { 1303 DRM_ERROR("Could not find or use GMR region.\n"); 1304 ret = -EINVAL; 1305 goto out_no_reloc; 1306 } 1307 1308 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1309 DRM_ERROR("Max number relocations per submission" 1310 " exceeded\n"); 1311 ret = -EINVAL; 1312 goto out_no_reloc; 1313 } 1314 1315 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1316 reloc->location = ptr; 1317 1318 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index); 1319 if (unlikely(ret != 0)) 1320 goto out_no_reloc; 1321 1322 *vmw_bo_p = vmw_bo; 1323 return 0; 1324 1325 out_no_reloc: 1326 vmw_dmabuf_unreference(&vmw_bo); 1327 *vmw_bo_p = NULL; 1328 return ret; 1329 } 1330 1331 1332 1333 /** 1334 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command. 1335 * 1336 * @dev_priv: Pointer to a device private struct. 1337 * @sw_context: The software context used for this command submission. 1338 * @header: Pointer to the command header in the command stream. 1339 * 1340 * This function adds the new query into the query COTABLE 1341 */ 1342 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1343 struct vmw_sw_context *sw_context, 1344 SVGA3dCmdHeader *header) 1345 { 1346 struct vmw_dx_define_query_cmd { 1347 SVGA3dCmdHeader header; 1348 SVGA3dCmdDXDefineQuery q; 1349 } *cmd; 1350 1351 int ret; 1352 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 1353 struct vmw_resource *cotable_res; 1354 1355 1356 if (ctx_node == NULL) { 1357 DRM_ERROR("DX Context not set for query.\n"); 1358 return -EINVAL; 1359 } 1360 1361 cmd = container_of(header, struct vmw_dx_define_query_cmd, header); 1362 1363 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN || 1364 cmd->q.type >= SVGA3D_QUERYTYPE_MAX) 1365 return -EINVAL; 1366 1367 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); 1368 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId); 1369 vmw_resource_unreference(&cotable_res); 1370 1371 return ret; 1372 } 1373 1374 1375 1376 /** 1377 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command. 1378 * 1379 * @dev_priv: Pointer to a device private struct. 1380 * @sw_context: The software context used for this command submission. 1381 * @header: Pointer to the command header in the command stream. 1382 * 1383 * The query bind operation will eventually associate the query ID 1384 * with its backing MOB. In this function, we take the user mode 1385 * MOB ID and use vmw_translate_mob_ptr() to translate it to its 1386 * kernel mode equivalent. 1387 */ 1388 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1389 struct vmw_sw_context *sw_context, 1390 SVGA3dCmdHeader *header) 1391 { 1392 struct vmw_dx_bind_query_cmd { 1393 SVGA3dCmdHeader header; 1394 SVGA3dCmdDXBindQuery q; 1395 } *cmd; 1396 1397 struct vmw_dma_buffer *vmw_bo; 1398 int ret; 1399 1400 1401 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header); 1402 1403 /* 1404 * Look up the buffer pointed to by q.mobid, put it on the relocation 1405 * list so its kernel mode MOB ID can be filled in later 1406 */ 1407 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid, 1408 &vmw_bo); 1409 1410 if (ret != 0) 1411 return ret; 1412 1413 sw_context->dx_query_mob = vmw_bo; 1414 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res; 1415 1416 vmw_dmabuf_unreference(&vmw_bo); 1417 1418 return ret; 1419 } 1420 1421 1422 1423 /** 1424 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. 1425 * 1426 * @dev_priv: Pointer to a device private struct. 1427 * @sw_context: The software context used for this command submission. 1428 * @header: Pointer to the command header in the command stream. 1429 */ 1430 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1431 struct vmw_sw_context *sw_context, 1432 SVGA3dCmdHeader *header) 1433 { 1434 struct vmw_begin_gb_query_cmd { 1435 SVGA3dCmdHeader header; 1436 SVGA3dCmdBeginGBQuery q; 1437 } *cmd; 1438 1439 cmd = container_of(header, struct vmw_begin_gb_query_cmd, 1440 header); 1441 1442 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1443 user_context_converter, &cmd->q.cid, 1444 NULL); 1445 } 1446 1447 /** 1448 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. 1449 * 1450 * @dev_priv: Pointer to a device private struct. 1451 * @sw_context: The software context used for this command submission. 1452 * @header: Pointer to the command header in the command stream. 1453 */ 1454 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1455 struct vmw_sw_context *sw_context, 1456 SVGA3dCmdHeader *header) 1457 { 1458 struct vmw_begin_query_cmd { 1459 SVGA3dCmdHeader header; 1460 SVGA3dCmdBeginQuery q; 1461 } *cmd; 1462 1463 cmd = container_of(header, struct vmw_begin_query_cmd, 1464 header); 1465 1466 if (unlikely(dev_priv->has_mob)) { 1467 struct { 1468 SVGA3dCmdHeader header; 1469 SVGA3dCmdBeginGBQuery q; 1470 } gb_cmd; 1471 1472 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1473 1474 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1475 gb_cmd.header.size = cmd->header.size; 1476 gb_cmd.q.cid = cmd->q.cid; 1477 gb_cmd.q.type = cmd->q.type; 1478 1479 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1480 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1481 } 1482 1483 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1484 user_context_converter, &cmd->q.cid, 1485 NULL); 1486 } 1487 1488 /** 1489 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. 1490 * 1491 * @dev_priv: Pointer to a device private struct. 1492 * @sw_context: The software context used for this command submission. 1493 * @header: Pointer to the command header in the command stream. 1494 */ 1495 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1496 struct vmw_sw_context *sw_context, 1497 SVGA3dCmdHeader *header) 1498 { 1499 struct vmw_dma_buffer *vmw_bo; 1500 struct vmw_query_cmd { 1501 SVGA3dCmdHeader header; 1502 SVGA3dCmdEndGBQuery q; 1503 } *cmd; 1504 int ret; 1505 1506 cmd = container_of(header, struct vmw_query_cmd, header); 1507 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1508 if (unlikely(ret != 0)) 1509 return ret; 1510 1511 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1512 &cmd->q.mobid, 1513 &vmw_bo); 1514 if (unlikely(ret != 0)) 1515 return ret; 1516 1517 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1518 1519 vmw_dmabuf_unreference(&vmw_bo); 1520 return ret; 1521 } 1522 1523 /** 1524 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. 1525 * 1526 * @dev_priv: Pointer to a device private struct. 1527 * @sw_context: The software context used for this command submission. 1528 * @header: Pointer to the command header in the command stream. 1529 */ 1530 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1531 struct vmw_sw_context *sw_context, 1532 SVGA3dCmdHeader *header) 1533 { 1534 struct vmw_dma_buffer *vmw_bo; 1535 struct vmw_query_cmd { 1536 SVGA3dCmdHeader header; 1537 SVGA3dCmdEndQuery q; 1538 } *cmd; 1539 int ret; 1540 1541 cmd = container_of(header, struct vmw_query_cmd, header); 1542 if (dev_priv->has_mob) { 1543 struct { 1544 SVGA3dCmdHeader header; 1545 SVGA3dCmdEndGBQuery q; 1546 } gb_cmd; 1547 1548 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1549 1550 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1551 gb_cmd.header.size = cmd->header.size; 1552 gb_cmd.q.cid = cmd->q.cid; 1553 gb_cmd.q.type = cmd->q.type; 1554 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1555 gb_cmd.q.offset = cmd->q.guestResult.offset; 1556 1557 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1558 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1559 } 1560 1561 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1562 if (unlikely(ret != 0)) 1563 return ret; 1564 1565 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1566 &cmd->q.guestResult, 1567 &vmw_bo); 1568 if (unlikely(ret != 0)) 1569 return ret; 1570 1571 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1572 1573 vmw_dmabuf_unreference(&vmw_bo); 1574 return ret; 1575 } 1576 1577 /** 1578 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. 1579 * 1580 * @dev_priv: Pointer to a device private struct. 1581 * @sw_context: The software context used for this command submission. 1582 * @header: Pointer to the command header in the command stream. 1583 */ 1584 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1585 struct vmw_sw_context *sw_context, 1586 SVGA3dCmdHeader *header) 1587 { 1588 struct vmw_dma_buffer *vmw_bo; 1589 struct vmw_query_cmd { 1590 SVGA3dCmdHeader header; 1591 SVGA3dCmdWaitForGBQuery q; 1592 } *cmd; 1593 int ret; 1594 1595 cmd = container_of(header, struct vmw_query_cmd, header); 1596 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1597 if (unlikely(ret != 0)) 1598 return ret; 1599 1600 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1601 &cmd->q.mobid, 1602 &vmw_bo); 1603 if (unlikely(ret != 0)) 1604 return ret; 1605 1606 vmw_dmabuf_unreference(&vmw_bo); 1607 return 0; 1608 } 1609 1610 /** 1611 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. 1612 * 1613 * @dev_priv: Pointer to a device private struct. 1614 * @sw_context: The software context used for this command submission. 1615 * @header: Pointer to the command header in the command stream. 1616 */ 1617 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1618 struct vmw_sw_context *sw_context, 1619 SVGA3dCmdHeader *header) 1620 { 1621 struct vmw_dma_buffer *vmw_bo; 1622 struct vmw_query_cmd { 1623 SVGA3dCmdHeader header; 1624 SVGA3dCmdWaitForQuery q; 1625 } *cmd; 1626 int ret; 1627 1628 cmd = container_of(header, struct vmw_query_cmd, header); 1629 if (dev_priv->has_mob) { 1630 struct { 1631 SVGA3dCmdHeader header; 1632 SVGA3dCmdWaitForGBQuery q; 1633 } gb_cmd; 1634 1635 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1636 1637 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1638 gb_cmd.header.size = cmd->header.size; 1639 gb_cmd.q.cid = cmd->q.cid; 1640 gb_cmd.q.type = cmd->q.type; 1641 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1642 gb_cmd.q.offset = cmd->q.guestResult.offset; 1643 1644 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1645 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1646 } 1647 1648 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1649 if (unlikely(ret != 0)) 1650 return ret; 1651 1652 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1653 &cmd->q.guestResult, 1654 &vmw_bo); 1655 if (unlikely(ret != 0)) 1656 return ret; 1657 1658 vmw_dmabuf_unreference(&vmw_bo); 1659 return 0; 1660 } 1661 1662 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1663 struct vmw_sw_context *sw_context, 1664 SVGA3dCmdHeader *header) 1665 { 1666 struct vmw_dma_buffer *vmw_bo = NULL; 1667 struct vmw_surface *srf = NULL; 1668 struct vmw_dma_cmd { 1669 SVGA3dCmdHeader header; 1670 SVGA3dCmdSurfaceDMA dma; 1671 } *cmd; 1672 int ret; 1673 SVGA3dCmdSurfaceDMASuffix *suffix; 1674 uint32_t bo_size; 1675 1676 cmd = container_of(header, struct vmw_dma_cmd, header); 1677 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma + 1678 header->size - sizeof(*suffix)); 1679 1680 /* Make sure device and verifier stays in sync. */ 1681 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1682 DRM_ERROR("Invalid DMA suffix size.\n"); 1683 return -EINVAL; 1684 } 1685 1686 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1687 &cmd->dma.guest.ptr, 1688 &vmw_bo); 1689 if (unlikely(ret != 0)) 1690 return ret; 1691 1692 /* Make sure DMA doesn't cross BO boundaries. */ 1693 bo_size = vmw_bo->base.num_pages * PAGE_SIZE; 1694 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) { 1695 DRM_ERROR("Invalid DMA offset.\n"); 1696 return -EINVAL; 1697 } 1698 1699 bo_size -= cmd->dma.guest.ptr.offset; 1700 if (unlikely(suffix->maximumOffset > bo_size)) 1701 suffix->maximumOffset = bo_size; 1702 1703 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1704 user_surface_converter, &cmd->dma.host.sid, 1705 NULL); 1706 if (unlikely(ret != 0)) { 1707 if (unlikely(ret != -ERESTARTSYS)) 1708 DRM_ERROR("could not find surface for DMA.\n"); 1709 goto out_no_surface; 1710 } 1711 1712 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1713 1714 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, 1715 header); 1716 1717 out_no_surface: 1718 vmw_dmabuf_unreference(&vmw_bo); 1719 return ret; 1720 } 1721 1722 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1723 struct vmw_sw_context *sw_context, 1724 SVGA3dCmdHeader *header) 1725 { 1726 struct vmw_draw_cmd { 1727 SVGA3dCmdHeader header; 1728 SVGA3dCmdDrawPrimitives body; 1729 } *cmd; 1730 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1731 (unsigned long)header + sizeof(*cmd)); 1732 SVGA3dPrimitiveRange *range; 1733 uint32_t i; 1734 uint32_t maxnum; 1735 int ret; 1736 1737 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1738 if (unlikely(ret != 0)) 1739 return ret; 1740 1741 cmd = container_of(header, struct vmw_draw_cmd, header); 1742 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1743 1744 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1745 DRM_ERROR("Illegal number of vertex declarations.\n"); 1746 return -EINVAL; 1747 } 1748 1749 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1750 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1751 user_surface_converter, 1752 &decl->array.surfaceId, NULL); 1753 if (unlikely(ret != 0)) 1754 return ret; 1755 } 1756 1757 maxnum = (header->size - sizeof(cmd->body) - 1758 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1759 if (unlikely(cmd->body.numRanges > maxnum)) { 1760 DRM_ERROR("Illegal number of index ranges.\n"); 1761 return -EINVAL; 1762 } 1763 1764 range = (SVGA3dPrimitiveRange *) decl; 1765 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1766 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1767 user_surface_converter, 1768 &range->indexArray.surfaceId, NULL); 1769 if (unlikely(ret != 0)) 1770 return ret; 1771 } 1772 return 0; 1773 } 1774 1775 1776 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1777 struct vmw_sw_context *sw_context, 1778 SVGA3dCmdHeader *header) 1779 { 1780 struct vmw_tex_state_cmd { 1781 SVGA3dCmdHeader header; 1782 SVGA3dCmdSetTextureState state; 1783 } *cmd; 1784 1785 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1786 ((unsigned long) header + header->size + sizeof(header)); 1787 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1788 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); 1789 struct vmw_resource_val_node *ctx_node; 1790 struct vmw_resource_val_node *res_node; 1791 int ret; 1792 1793 cmd = container_of(header, struct vmw_tex_state_cmd, 1794 header); 1795 1796 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1797 user_context_converter, &cmd->state.cid, 1798 &ctx_node); 1799 if (unlikely(ret != 0)) 1800 return ret; 1801 1802 for (; cur_state < last_state; ++cur_state) { 1803 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1804 continue; 1805 1806 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1807 DRM_ERROR("Illegal texture/sampler unit %u.\n", 1808 (unsigned) cur_state->stage); 1809 return -EINVAL; 1810 } 1811 1812 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1813 user_surface_converter, 1814 &cur_state->value, &res_node); 1815 if (unlikely(ret != 0)) 1816 return ret; 1817 1818 if (dev_priv->has_mob) { 1819 struct vmw_ctx_bindinfo_tex binding; 1820 1821 binding.bi.ctx = ctx_node->res; 1822 binding.bi.res = res_node ? res_node->res : NULL; 1823 binding.bi.bt = vmw_ctx_binding_tex; 1824 binding.texture_stage = cur_state->stage; 1825 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 1826 0, binding.texture_stage); 1827 } 1828 } 1829 1830 return 0; 1831 } 1832 1833 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1834 struct vmw_sw_context *sw_context, 1835 void *buf) 1836 { 1837 struct vmw_dma_buffer *vmw_bo; 1838 int ret; 1839 1840 struct { 1841 uint32_t header; 1842 SVGAFifoCmdDefineGMRFB body; 1843 } *cmd = buf; 1844 1845 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1846 &cmd->body.ptr, 1847 &vmw_bo); 1848 if (unlikely(ret != 0)) 1849 return ret; 1850 1851 vmw_dmabuf_unreference(&vmw_bo); 1852 1853 return ret; 1854 } 1855 1856 1857 /** 1858 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1859 * switching 1860 * 1861 * @dev_priv: Pointer to a device private struct. 1862 * @sw_context: The software context being used for this batch. 1863 * @val_node: The validation node representing the resource. 1864 * @buf_id: Pointer to the user-space backup buffer handle in the command 1865 * stream. 1866 * @backup_offset: Offset of backup into MOB. 1867 * 1868 * This function prepares for registering a switch of backup buffers 1869 * in the resource metadata just prior to unreserving. It's basically a wrapper 1870 * around vmw_cmd_res_switch_backup with a different interface. 1871 */ 1872 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1873 struct vmw_sw_context *sw_context, 1874 struct vmw_resource_val_node *val_node, 1875 uint32_t *buf_id, 1876 unsigned long backup_offset) 1877 { 1878 struct vmw_dma_buffer *dma_buf; 1879 int ret; 1880 1881 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); 1882 if (ret) 1883 return ret; 1884 1885 val_node->switching_backup = true; 1886 if (val_node->first_usage) 1887 val_node->no_buffer_needed = true; 1888 1889 vmw_dmabuf_unreference(&val_node->new_backup); 1890 val_node->new_backup = dma_buf; 1891 val_node->new_backup_offset = backup_offset; 1892 1893 return 0; 1894 } 1895 1896 1897 /** 1898 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1899 * 1900 * @dev_priv: Pointer to a device private struct. 1901 * @sw_context: The software context being used for this batch. 1902 * @res_type: The resource type. 1903 * @converter: Information about user-space binding for this resource type. 1904 * @res_id: Pointer to the user-space resource handle in the command stream. 1905 * @buf_id: Pointer to the user-space backup buffer handle in the command 1906 * stream. 1907 * @backup_offset: Offset of backup into MOB. 1908 * 1909 * This function prepares for registering a switch of backup buffers 1910 * in the resource metadata just prior to unreserving. It's basically a wrapper 1911 * around vmw_cmd_res_switch_backup with a different interface. 1912 */ 1913 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1914 struct vmw_sw_context *sw_context, 1915 enum vmw_res_type res_type, 1916 const struct vmw_user_resource_conv 1917 *converter, 1918 uint32_t *res_id, 1919 uint32_t *buf_id, 1920 unsigned long backup_offset) 1921 { 1922 struct vmw_resource_val_node *val_node; 1923 int ret; 1924 1925 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1926 converter, res_id, &val_node); 1927 if (ret) 1928 return ret; 1929 1930 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node, 1931 buf_id, backup_offset); 1932 } 1933 1934 /** 1935 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE 1936 * command 1937 * 1938 * @dev_priv: Pointer to a device private struct. 1939 * @sw_context: The software context being used for this batch. 1940 * @header: Pointer to the command header in the command stream. 1941 */ 1942 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1943 struct vmw_sw_context *sw_context, 1944 SVGA3dCmdHeader *header) 1945 { 1946 struct vmw_bind_gb_surface_cmd { 1947 SVGA3dCmdHeader header; 1948 SVGA3dCmdBindGBSurface body; 1949 } *cmd; 1950 1951 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); 1952 1953 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 1954 user_surface_converter, 1955 &cmd->body.sid, &cmd->body.mobid, 1956 0); 1957 } 1958 1959 /** 1960 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE 1961 * command 1962 * 1963 * @dev_priv: Pointer to a device private struct. 1964 * @sw_context: The software context being used for this batch. 1965 * @header: Pointer to the command header in the command stream. 1966 */ 1967 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 1968 struct vmw_sw_context *sw_context, 1969 SVGA3dCmdHeader *header) 1970 { 1971 struct vmw_gb_surface_cmd { 1972 SVGA3dCmdHeader header; 1973 SVGA3dCmdUpdateGBImage body; 1974 } *cmd; 1975 1976 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 1977 1978 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1979 user_surface_converter, 1980 &cmd->body.image.sid, NULL); 1981 } 1982 1983 /** 1984 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE 1985 * command 1986 * 1987 * @dev_priv: Pointer to a device private struct. 1988 * @sw_context: The software context being used for this batch. 1989 * @header: Pointer to the command header in the command stream. 1990 */ 1991 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 1992 struct vmw_sw_context *sw_context, 1993 SVGA3dCmdHeader *header) 1994 { 1995 struct vmw_gb_surface_cmd { 1996 SVGA3dCmdHeader header; 1997 SVGA3dCmdUpdateGBSurface body; 1998 } *cmd; 1999 2000 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2001 2002 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2003 user_surface_converter, 2004 &cmd->body.sid, NULL); 2005 } 2006 2007 /** 2008 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE 2009 * command 2010 * 2011 * @dev_priv: Pointer to a device private struct. 2012 * @sw_context: The software context being used for this batch. 2013 * @header: Pointer to the command header in the command stream. 2014 */ 2015 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 2016 struct vmw_sw_context *sw_context, 2017 SVGA3dCmdHeader *header) 2018 { 2019 struct vmw_gb_surface_cmd { 2020 SVGA3dCmdHeader header; 2021 SVGA3dCmdReadbackGBImage body; 2022 } *cmd; 2023 2024 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2025 2026 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2027 user_surface_converter, 2028 &cmd->body.image.sid, NULL); 2029 } 2030 2031 /** 2032 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE 2033 * command 2034 * 2035 * @dev_priv: Pointer to a device private struct. 2036 * @sw_context: The software context being used for this batch. 2037 * @header: Pointer to the command header in the command stream. 2038 */ 2039 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 2040 struct vmw_sw_context *sw_context, 2041 SVGA3dCmdHeader *header) 2042 { 2043 struct vmw_gb_surface_cmd { 2044 SVGA3dCmdHeader header; 2045 SVGA3dCmdReadbackGBSurface body; 2046 } *cmd; 2047 2048 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2049 2050 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2051 user_surface_converter, 2052 &cmd->body.sid, NULL); 2053 } 2054 2055 /** 2056 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE 2057 * command 2058 * 2059 * @dev_priv: Pointer to a device private struct. 2060 * @sw_context: The software context being used for this batch. 2061 * @header: Pointer to the command header in the command stream. 2062 */ 2063 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 2064 struct vmw_sw_context *sw_context, 2065 SVGA3dCmdHeader *header) 2066 { 2067 struct vmw_gb_surface_cmd { 2068 SVGA3dCmdHeader header; 2069 SVGA3dCmdInvalidateGBImage body; 2070 } *cmd; 2071 2072 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2073 2074 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2075 user_surface_converter, 2076 &cmd->body.image.sid, NULL); 2077 } 2078 2079 /** 2080 * vmw_cmd_invalidate_gb_surface - Validate an 2081 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command 2082 * 2083 * @dev_priv: Pointer to a device private struct. 2084 * @sw_context: The software context being used for this batch. 2085 * @header: Pointer to the command header in the command stream. 2086 */ 2087 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 2088 struct vmw_sw_context *sw_context, 2089 SVGA3dCmdHeader *header) 2090 { 2091 struct vmw_gb_surface_cmd { 2092 SVGA3dCmdHeader header; 2093 SVGA3dCmdInvalidateGBSurface body; 2094 } *cmd; 2095 2096 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2097 2098 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2099 user_surface_converter, 2100 &cmd->body.sid, NULL); 2101 } 2102 2103 2104 /** 2105 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE 2106 * command 2107 * 2108 * @dev_priv: Pointer to a device private struct. 2109 * @sw_context: The software context being used for this batch. 2110 * @header: Pointer to the command header in the command stream. 2111 */ 2112 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 2113 struct vmw_sw_context *sw_context, 2114 SVGA3dCmdHeader *header) 2115 { 2116 struct vmw_shader_define_cmd { 2117 SVGA3dCmdHeader header; 2118 SVGA3dCmdDefineShader body; 2119 } *cmd; 2120 int ret; 2121 size_t size; 2122 struct vmw_resource_val_node *val; 2123 2124 cmd = container_of(header, struct vmw_shader_define_cmd, 2125 header); 2126 2127 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2128 user_context_converter, &cmd->body.cid, 2129 &val); 2130 if (unlikely(ret != 0)) 2131 return ret; 2132 2133 if (unlikely(!dev_priv->has_mob)) 2134 return 0; 2135 2136 size = cmd->header.size - sizeof(cmd->body); 2137 ret = vmw_compat_shader_add(dev_priv, 2138 vmw_context_res_man(val->res), 2139 cmd->body.shid, cmd + 1, 2140 cmd->body.type, size, 2141 &sw_context->staged_cmd_res); 2142 if (unlikely(ret != 0)) 2143 return ret; 2144 2145 return vmw_resource_relocation_add(&sw_context->res_relocations, 2146 NULL, &cmd->header.id - 2147 sw_context->buf_start); 2148 2149 return 0; 2150 } 2151 2152 /** 2153 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY 2154 * command 2155 * 2156 * @dev_priv: Pointer to a device private struct. 2157 * @sw_context: The software context being used for this batch. 2158 * @header: Pointer to the command header in the command stream. 2159 */ 2160 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 2161 struct vmw_sw_context *sw_context, 2162 SVGA3dCmdHeader *header) 2163 { 2164 struct vmw_shader_destroy_cmd { 2165 SVGA3dCmdHeader header; 2166 SVGA3dCmdDestroyShader body; 2167 } *cmd; 2168 int ret; 2169 struct vmw_resource_val_node *val; 2170 2171 cmd = container_of(header, struct vmw_shader_destroy_cmd, 2172 header); 2173 2174 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2175 user_context_converter, &cmd->body.cid, 2176 &val); 2177 if (unlikely(ret != 0)) 2178 return ret; 2179 2180 if (unlikely(!dev_priv->has_mob)) 2181 return 0; 2182 2183 ret = vmw_shader_remove(vmw_context_res_man(val->res), 2184 cmd->body.shid, 2185 cmd->body.type, 2186 &sw_context->staged_cmd_res); 2187 if (unlikely(ret != 0)) 2188 return ret; 2189 2190 return vmw_resource_relocation_add(&sw_context->res_relocations, 2191 NULL, &cmd->header.id - 2192 sw_context->buf_start); 2193 2194 return 0; 2195 } 2196 2197 /** 2198 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER 2199 * command 2200 * 2201 * @dev_priv: Pointer to a device private struct. 2202 * @sw_context: The software context being used for this batch. 2203 * @header: Pointer to the command header in the command stream. 2204 */ 2205 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 2206 struct vmw_sw_context *sw_context, 2207 SVGA3dCmdHeader *header) 2208 { 2209 struct vmw_set_shader_cmd { 2210 SVGA3dCmdHeader header; 2211 SVGA3dCmdSetShader body; 2212 } *cmd; 2213 struct vmw_resource_val_node *ctx_node, *res_node = NULL; 2214 struct vmw_ctx_bindinfo_shader binding; 2215 struct vmw_resource *res = NULL; 2216 int ret; 2217 2218 cmd = container_of(header, struct vmw_set_shader_cmd, 2219 header); 2220 2221 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 2222 DRM_ERROR("Illegal shader type %u.\n", 2223 (unsigned) cmd->body.type); 2224 return -EINVAL; 2225 } 2226 2227 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2228 user_context_converter, &cmd->body.cid, 2229 &ctx_node); 2230 if (unlikely(ret != 0)) 2231 return ret; 2232 2233 if (!dev_priv->has_mob) 2234 return 0; 2235 2236 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2237 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 2238 cmd->body.shid, 2239 cmd->body.type); 2240 2241 if (!IS_ERR(res)) { 2242 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, 2243 &cmd->body.shid, res, 2244 &res_node); 2245 vmw_resource_unreference(&res); 2246 if (unlikely(ret != 0)) 2247 return ret; 2248 } 2249 } 2250 2251 if (!res_node) { 2252 ret = vmw_cmd_res_check(dev_priv, sw_context, 2253 vmw_res_shader, 2254 user_shader_converter, 2255 &cmd->body.shid, &res_node); 2256 if (unlikely(ret != 0)) 2257 return ret; 2258 } 2259 2260 binding.bi.ctx = ctx_node->res; 2261 binding.bi.res = res_node ? res_node->res : NULL; 2262 binding.bi.bt = vmw_ctx_binding_shader; 2263 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2264 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2265 binding.shader_slot, 0); 2266 return 0; 2267 } 2268 2269 /** 2270 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST 2271 * command 2272 * 2273 * @dev_priv: Pointer to a device private struct. 2274 * @sw_context: The software context being used for this batch. 2275 * @header: Pointer to the command header in the command stream. 2276 */ 2277 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2278 struct vmw_sw_context *sw_context, 2279 SVGA3dCmdHeader *header) 2280 { 2281 struct vmw_set_shader_const_cmd { 2282 SVGA3dCmdHeader header; 2283 SVGA3dCmdSetShaderConst body; 2284 } *cmd; 2285 int ret; 2286 2287 cmd = container_of(header, struct vmw_set_shader_const_cmd, 2288 header); 2289 2290 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2291 user_context_converter, &cmd->body.cid, 2292 NULL); 2293 if (unlikely(ret != 0)) 2294 return ret; 2295 2296 if (dev_priv->has_mob) 2297 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2298 2299 return 0; 2300 } 2301 2302 /** 2303 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER 2304 * command 2305 * 2306 * @dev_priv: Pointer to a device private struct. 2307 * @sw_context: The software context being used for this batch. 2308 * @header: Pointer to the command header in the command stream. 2309 */ 2310 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2311 struct vmw_sw_context *sw_context, 2312 SVGA3dCmdHeader *header) 2313 { 2314 struct vmw_bind_gb_shader_cmd { 2315 SVGA3dCmdHeader header; 2316 SVGA3dCmdBindGBShader body; 2317 } *cmd; 2318 2319 cmd = container_of(header, struct vmw_bind_gb_shader_cmd, 2320 header); 2321 2322 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2323 user_shader_converter, 2324 &cmd->body.shid, &cmd->body.mobid, 2325 cmd->body.offsetInBytes); 2326 } 2327 2328 /** 2329 * vmw_cmd_dx_set_single_constant_buffer - Validate an 2330 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2331 * 2332 * @dev_priv: Pointer to a device private struct. 2333 * @sw_context: The software context being used for this batch. 2334 * @header: Pointer to the command header in the command stream. 2335 */ 2336 static int 2337 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2338 struct vmw_sw_context *sw_context, 2339 SVGA3dCmdHeader *header) 2340 { 2341 struct { 2342 SVGA3dCmdHeader header; 2343 SVGA3dCmdDXSetSingleConstantBuffer body; 2344 } *cmd; 2345 struct vmw_resource_val_node *res_node = NULL; 2346 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2347 struct vmw_ctx_bindinfo_cb binding; 2348 int ret; 2349 2350 if (unlikely(ctx_node == NULL)) { 2351 DRM_ERROR("DX Context not set.\n"); 2352 return -EINVAL; 2353 } 2354 2355 cmd = container_of(header, typeof(*cmd), header); 2356 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2357 user_surface_converter, 2358 &cmd->body.sid, &res_node); 2359 if (unlikely(ret != 0)) 2360 return ret; 2361 2362 binding.bi.ctx = ctx_node->res; 2363 binding.bi.res = res_node ? res_node->res : NULL; 2364 binding.bi.bt = vmw_ctx_binding_cb; 2365 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2366 binding.offset = cmd->body.offsetInBytes; 2367 binding.size = cmd->body.sizeInBytes; 2368 binding.slot = cmd->body.slot; 2369 2370 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || 2371 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2372 DRM_ERROR("Illegal const buffer shader %u slot %u.\n", 2373 (unsigned) cmd->body.type, 2374 (unsigned) binding.slot); 2375 return -EINVAL; 2376 } 2377 2378 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2379 binding.shader_slot, binding.slot); 2380 2381 return 0; 2382 } 2383 2384 /** 2385 * vmw_cmd_dx_set_shader_res - Validate an 2386 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command 2387 * 2388 * @dev_priv: Pointer to a device private struct. 2389 * @sw_context: The software context being used for this batch. 2390 * @header: Pointer to the command header in the command stream. 2391 */ 2392 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2393 struct vmw_sw_context *sw_context, 2394 SVGA3dCmdHeader *header) 2395 { 2396 struct { 2397 SVGA3dCmdHeader header; 2398 SVGA3dCmdDXSetShaderResources body; 2399 } *cmd = container_of(header, typeof(*cmd), header); 2400 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2401 sizeof(SVGA3dShaderResourceViewId); 2402 2403 if ((u64) cmd->body.startView + (u64) num_sr_view > 2404 (u64) SVGA3D_DX_MAX_SRVIEWS || 2405 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2406 DRM_ERROR("Invalid shader binding.\n"); 2407 return -EINVAL; 2408 } 2409 2410 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2411 vmw_ctx_binding_sr, 2412 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2413 (void *) &cmd[1], num_sr_view, 2414 cmd->body.startView); 2415 } 2416 2417 /** 2418 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER 2419 * command 2420 * 2421 * @dev_priv: Pointer to a device private struct. 2422 * @sw_context: The software context being used for this batch. 2423 * @header: Pointer to the command header in the command stream. 2424 */ 2425 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2426 struct vmw_sw_context *sw_context, 2427 SVGA3dCmdHeader *header) 2428 { 2429 struct { 2430 SVGA3dCmdHeader header; 2431 SVGA3dCmdDXSetShader body; 2432 } *cmd; 2433 struct vmw_resource *res = NULL; 2434 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2435 struct vmw_ctx_bindinfo_shader binding; 2436 int ret = 0; 2437 2438 if (unlikely(ctx_node == NULL)) { 2439 DRM_ERROR("DX Context not set.\n"); 2440 return -EINVAL; 2441 } 2442 2443 cmd = container_of(header, typeof(*cmd), header); 2444 2445 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2446 DRM_ERROR("Illegal shader type %u.\n", 2447 (unsigned) cmd->body.type); 2448 return -EINVAL; 2449 } 2450 2451 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2452 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2453 if (IS_ERR(res)) { 2454 DRM_ERROR("Could not find shader for binding.\n"); 2455 return PTR_ERR(res); 2456 } 2457 2458 ret = vmw_resource_val_add(sw_context, res, NULL); 2459 if (ret) 2460 goto out_unref; 2461 } 2462 2463 binding.bi.ctx = ctx_node->res; 2464 binding.bi.res = res; 2465 binding.bi.bt = vmw_ctx_binding_dx_shader; 2466 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2467 2468 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2469 binding.shader_slot, 0); 2470 out_unref: 2471 if (res) 2472 vmw_resource_unreference(&res); 2473 2474 return ret; 2475 } 2476 2477 /** 2478 * vmw_cmd_dx_set_vertex_buffers - Validates an 2479 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command 2480 * 2481 * @dev_priv: Pointer to a device private struct. 2482 * @sw_context: The software context being used for this batch. 2483 * @header: Pointer to the command header in the command stream. 2484 */ 2485 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2486 struct vmw_sw_context *sw_context, 2487 SVGA3dCmdHeader *header) 2488 { 2489 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2490 struct vmw_ctx_bindinfo_vb binding; 2491 struct vmw_resource_val_node *res_node; 2492 struct { 2493 SVGA3dCmdHeader header; 2494 SVGA3dCmdDXSetVertexBuffers body; 2495 SVGA3dVertexBuffer buf[]; 2496 } *cmd; 2497 int i, ret, num; 2498 2499 if (unlikely(ctx_node == NULL)) { 2500 DRM_ERROR("DX Context not set.\n"); 2501 return -EINVAL; 2502 } 2503 2504 cmd = container_of(header, typeof(*cmd), header); 2505 num = (cmd->header.size - sizeof(cmd->body)) / 2506 sizeof(SVGA3dVertexBuffer); 2507 if ((u64)num + (u64)cmd->body.startBuffer > 2508 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2509 DRM_ERROR("Invalid number of vertex buffers.\n"); 2510 return -EINVAL; 2511 } 2512 2513 for (i = 0; i < num; i++) { 2514 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2515 user_surface_converter, 2516 &cmd->buf[i].sid, &res_node); 2517 if (unlikely(ret != 0)) 2518 return ret; 2519 2520 binding.bi.ctx = ctx_node->res; 2521 binding.bi.bt = vmw_ctx_binding_vb; 2522 binding.bi.res = ((res_node) ? res_node->res : NULL); 2523 binding.offset = cmd->buf[i].offset; 2524 binding.stride = cmd->buf[i].stride; 2525 binding.slot = i + cmd->body.startBuffer; 2526 2527 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2528 0, binding.slot); 2529 } 2530 2531 return 0; 2532 } 2533 2534 /** 2535 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an 2536 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command. 2537 * 2538 * @dev_priv: Pointer to a device private struct. 2539 * @sw_context: The software context being used for this batch. 2540 * @header: Pointer to the command header in the command stream. 2541 */ 2542 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2543 struct vmw_sw_context *sw_context, 2544 SVGA3dCmdHeader *header) 2545 { 2546 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2547 struct vmw_ctx_bindinfo_ib binding; 2548 struct vmw_resource_val_node *res_node; 2549 struct { 2550 SVGA3dCmdHeader header; 2551 SVGA3dCmdDXSetIndexBuffer body; 2552 } *cmd; 2553 int ret; 2554 2555 if (unlikely(ctx_node == NULL)) { 2556 DRM_ERROR("DX Context not set.\n"); 2557 return -EINVAL; 2558 } 2559 2560 cmd = container_of(header, typeof(*cmd), header); 2561 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2562 user_surface_converter, 2563 &cmd->body.sid, &res_node); 2564 if (unlikely(ret != 0)) 2565 return ret; 2566 2567 binding.bi.ctx = ctx_node->res; 2568 binding.bi.res = ((res_node) ? res_node->res : NULL); 2569 binding.bi.bt = vmw_ctx_binding_ib; 2570 binding.offset = cmd->body.offset; 2571 binding.format = cmd->body.format; 2572 2573 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); 2574 2575 return 0; 2576 } 2577 2578 /** 2579 * vmw_cmd_dx_set_rendertarget - Validate an 2580 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command 2581 * 2582 * @dev_priv: Pointer to a device private struct. 2583 * @sw_context: The software context being used for this batch. 2584 * @header: Pointer to the command header in the command stream. 2585 */ 2586 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2587 struct vmw_sw_context *sw_context, 2588 SVGA3dCmdHeader *header) 2589 { 2590 struct { 2591 SVGA3dCmdHeader header; 2592 SVGA3dCmdDXSetRenderTargets body; 2593 } *cmd = container_of(header, typeof(*cmd), header); 2594 int ret; 2595 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2596 sizeof(SVGA3dRenderTargetViewId); 2597 2598 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { 2599 DRM_ERROR("Invalid DX Rendertarget binding.\n"); 2600 return -EINVAL; 2601 } 2602 2603 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, 2604 vmw_ctx_binding_ds, 0, 2605 &cmd->body.depthStencilViewId, 1, 0); 2606 if (ret) 2607 return ret; 2608 2609 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2610 vmw_ctx_binding_dx_rt, 0, 2611 (void *)&cmd[1], num_rt_view, 0); 2612 } 2613 2614 /** 2615 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2616 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2617 * 2618 * @dev_priv: Pointer to a device private struct. 2619 * @sw_context: The software context being used for this batch. 2620 * @header: Pointer to the command header in the command stream. 2621 */ 2622 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2623 struct vmw_sw_context *sw_context, 2624 SVGA3dCmdHeader *header) 2625 { 2626 struct { 2627 SVGA3dCmdHeader header; 2628 SVGA3dCmdDXClearRenderTargetView body; 2629 } *cmd = container_of(header, typeof(*cmd), header); 2630 2631 return vmw_view_id_val_add(sw_context, vmw_view_rt, 2632 cmd->body.renderTargetViewId); 2633 } 2634 2635 /** 2636 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2637 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2638 * 2639 * @dev_priv: Pointer to a device private struct. 2640 * @sw_context: The software context being used for this batch. 2641 * @header: Pointer to the command header in the command stream. 2642 */ 2643 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2644 struct vmw_sw_context *sw_context, 2645 SVGA3dCmdHeader *header) 2646 { 2647 struct { 2648 SVGA3dCmdHeader header; 2649 SVGA3dCmdDXClearDepthStencilView body; 2650 } *cmd = container_of(header, typeof(*cmd), header); 2651 2652 return vmw_view_id_val_add(sw_context, vmw_view_ds, 2653 cmd->body.depthStencilViewId); 2654 } 2655 2656 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2657 struct vmw_sw_context *sw_context, 2658 SVGA3dCmdHeader *header) 2659 { 2660 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2661 struct vmw_resource_val_node *srf_node; 2662 struct vmw_resource *res; 2663 enum vmw_view_type view_type; 2664 int ret; 2665 /* 2666 * This is based on the fact that all affected define commands have 2667 * the same initial command body layout. 2668 */ 2669 struct { 2670 SVGA3dCmdHeader header; 2671 uint32 defined_id; 2672 uint32 sid; 2673 } *cmd; 2674 2675 if (unlikely(ctx_node == NULL)) { 2676 DRM_ERROR("DX Context not set.\n"); 2677 return -EINVAL; 2678 } 2679 2680 view_type = vmw_view_cmd_to_type(header->id); 2681 cmd = container_of(header, typeof(*cmd), header); 2682 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2683 user_surface_converter, 2684 &cmd->sid, &srf_node); 2685 if (unlikely(ret != 0)) 2686 return ret; 2687 2688 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); 2689 ret = vmw_cotable_notify(res, cmd->defined_id); 2690 vmw_resource_unreference(&res); 2691 if (unlikely(ret != 0)) 2692 return ret; 2693 2694 return vmw_view_add(sw_context->man, 2695 ctx_node->res, 2696 srf_node->res, 2697 view_type, 2698 cmd->defined_id, 2699 header, 2700 header->size + sizeof(*header), 2701 &sw_context->staged_cmd_res); 2702 } 2703 2704 /** 2705 * vmw_cmd_dx_set_so_targets - Validate an 2706 * SVGA_3D_CMD_DX_SET_SOTARGETS command. 2707 * 2708 * @dev_priv: Pointer to a device private struct. 2709 * @sw_context: The software context being used for this batch. 2710 * @header: Pointer to the command header in the command stream. 2711 */ 2712 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2713 struct vmw_sw_context *sw_context, 2714 SVGA3dCmdHeader *header) 2715 { 2716 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2717 struct vmw_ctx_bindinfo_so binding; 2718 struct vmw_resource_val_node *res_node; 2719 struct { 2720 SVGA3dCmdHeader header; 2721 SVGA3dCmdDXSetSOTargets body; 2722 SVGA3dSoTarget targets[]; 2723 } *cmd; 2724 int i, ret, num; 2725 2726 if (unlikely(ctx_node == NULL)) { 2727 DRM_ERROR("DX Context not set.\n"); 2728 return -EINVAL; 2729 } 2730 2731 cmd = container_of(header, typeof(*cmd), header); 2732 num = (cmd->header.size - sizeof(cmd->body)) / 2733 sizeof(SVGA3dSoTarget); 2734 2735 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2736 DRM_ERROR("Invalid DX SO binding.\n"); 2737 return -EINVAL; 2738 } 2739 2740 for (i = 0; i < num; i++) { 2741 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2742 user_surface_converter, 2743 &cmd->targets[i].sid, &res_node); 2744 if (unlikely(ret != 0)) 2745 return ret; 2746 2747 binding.bi.ctx = ctx_node->res; 2748 binding.bi.res = ((res_node) ? res_node->res : NULL); 2749 binding.bi.bt = vmw_ctx_binding_so, 2750 binding.offset = cmd->targets[i].offset; 2751 binding.size = cmd->targets[i].sizeInBytes; 2752 binding.slot = i; 2753 2754 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2755 0, binding.slot); 2756 } 2757 2758 return 0; 2759 } 2760 2761 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2762 struct vmw_sw_context *sw_context, 2763 SVGA3dCmdHeader *header) 2764 { 2765 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2766 struct vmw_resource *res; 2767 /* 2768 * This is based on the fact that all affected define commands have 2769 * the same initial command body layout. 2770 */ 2771 struct { 2772 SVGA3dCmdHeader header; 2773 uint32 defined_id; 2774 } *cmd; 2775 enum vmw_so_type so_type; 2776 int ret; 2777 2778 if (unlikely(ctx_node == NULL)) { 2779 DRM_ERROR("DX Context not set.\n"); 2780 return -EINVAL; 2781 } 2782 2783 so_type = vmw_so_cmd_to_type(header->id); 2784 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); 2785 cmd = container_of(header, typeof(*cmd), header); 2786 ret = vmw_cotable_notify(res, cmd->defined_id); 2787 vmw_resource_unreference(&res); 2788 2789 return ret; 2790 } 2791 2792 /** 2793 * vmw_cmd_dx_check_subresource - Validate an 2794 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command 2795 * 2796 * @dev_priv: Pointer to a device private struct. 2797 * @sw_context: The software context being used for this batch. 2798 * @header: Pointer to the command header in the command stream. 2799 */ 2800 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2801 struct vmw_sw_context *sw_context, 2802 SVGA3dCmdHeader *header) 2803 { 2804 struct { 2805 SVGA3dCmdHeader header; 2806 union { 2807 SVGA3dCmdDXReadbackSubResource r_body; 2808 SVGA3dCmdDXInvalidateSubResource i_body; 2809 SVGA3dCmdDXUpdateSubResource u_body; 2810 SVGA3dSurfaceId sid; 2811 }; 2812 } *cmd; 2813 2814 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2815 offsetof(typeof(*cmd), sid)); 2816 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2817 offsetof(typeof(*cmd), sid)); 2818 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2819 offsetof(typeof(*cmd), sid)); 2820 2821 cmd = container_of(header, typeof(*cmd), header); 2822 2823 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2824 user_surface_converter, 2825 &cmd->sid, NULL); 2826 } 2827 2828 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2829 struct vmw_sw_context *sw_context, 2830 SVGA3dCmdHeader *header) 2831 { 2832 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2833 2834 if (unlikely(ctx_node == NULL)) { 2835 DRM_ERROR("DX Context not set.\n"); 2836 return -EINVAL; 2837 } 2838 2839 return 0; 2840 } 2841 2842 /** 2843 * vmw_cmd_dx_view_remove - validate a view remove command and 2844 * schedule the view resource for removal. 2845 * 2846 * @dev_priv: Pointer to a device private struct. 2847 * @sw_context: The software context being used for this batch. 2848 * @header: Pointer to the command header in the command stream. 2849 * 2850 * Check that the view exists, and if it was not created using this 2851 * command batch, make sure it's validated (present in the device) so that 2852 * the remove command will not confuse the device. 2853 */ 2854 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2855 struct vmw_sw_context *sw_context, 2856 SVGA3dCmdHeader *header) 2857 { 2858 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2859 struct { 2860 SVGA3dCmdHeader header; 2861 union vmw_view_destroy body; 2862 } *cmd = container_of(header, typeof(*cmd), header); 2863 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2864 struct vmw_resource *view; 2865 int ret; 2866 2867 if (!ctx_node) { 2868 DRM_ERROR("DX Context not set.\n"); 2869 return -EINVAL; 2870 } 2871 2872 ret = vmw_view_remove(sw_context->man, 2873 cmd->body.view_id, view_type, 2874 &sw_context->staged_cmd_res, 2875 &view); 2876 if (ret || !view) 2877 return ret; 2878 2879 /* 2880 * Add view to the validate list iff it was not created using this 2881 * command batch. 2882 */ 2883 return vmw_view_res_val_add(sw_context, view); 2884 } 2885 2886 /** 2887 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER 2888 * command 2889 * 2890 * @dev_priv: Pointer to a device private struct. 2891 * @sw_context: The software context being used for this batch. 2892 * @header: Pointer to the command header in the command stream. 2893 */ 2894 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2895 struct vmw_sw_context *sw_context, 2896 SVGA3dCmdHeader *header) 2897 { 2898 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2899 struct vmw_resource *res; 2900 struct { 2901 SVGA3dCmdHeader header; 2902 SVGA3dCmdDXDefineShader body; 2903 } *cmd = container_of(header, typeof(*cmd), header); 2904 int ret; 2905 2906 if (!ctx_node) { 2907 DRM_ERROR("DX Context not set.\n"); 2908 return -EINVAL; 2909 } 2910 2911 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); 2912 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2913 vmw_resource_unreference(&res); 2914 if (ret) 2915 return ret; 2916 2917 return vmw_dx_shader_add(sw_context->man, ctx_node->res, 2918 cmd->body.shaderId, cmd->body.type, 2919 &sw_context->staged_cmd_res); 2920 } 2921 2922 /** 2923 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER 2924 * command 2925 * 2926 * @dev_priv: Pointer to a device private struct. 2927 * @sw_context: The software context being used for this batch. 2928 * @header: Pointer to the command header in the command stream. 2929 */ 2930 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2931 struct vmw_sw_context *sw_context, 2932 SVGA3dCmdHeader *header) 2933 { 2934 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2935 struct { 2936 SVGA3dCmdHeader header; 2937 SVGA3dCmdDXDestroyShader body; 2938 } *cmd = container_of(header, typeof(*cmd), header); 2939 int ret; 2940 2941 if (!ctx_node) { 2942 DRM_ERROR("DX Context not set.\n"); 2943 return -EINVAL; 2944 } 2945 2946 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 2947 &sw_context->staged_cmd_res); 2948 if (ret) 2949 DRM_ERROR("Could not find shader to remove.\n"); 2950 2951 return ret; 2952 } 2953 2954 /** 2955 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER 2956 * command 2957 * 2958 * @dev_priv: Pointer to a device private struct. 2959 * @sw_context: The software context being used for this batch. 2960 * @header: Pointer to the command header in the command stream. 2961 */ 2962 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 2963 struct vmw_sw_context *sw_context, 2964 SVGA3dCmdHeader *header) 2965 { 2966 struct vmw_resource_val_node *ctx_node; 2967 struct vmw_resource_val_node *res_node; 2968 struct vmw_resource *res; 2969 struct { 2970 SVGA3dCmdHeader header; 2971 SVGA3dCmdDXBindShader body; 2972 } *cmd = container_of(header, typeof(*cmd), header); 2973 int ret; 2974 2975 if (cmd->body.cid != SVGA3D_INVALID_ID) { 2976 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2977 user_context_converter, 2978 &cmd->body.cid, &ctx_node); 2979 if (ret) 2980 return ret; 2981 } else { 2982 ctx_node = sw_context->dx_ctx_node; 2983 if (!ctx_node) { 2984 DRM_ERROR("DX Context not set.\n"); 2985 return -EINVAL; 2986 } 2987 } 2988 2989 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 2990 cmd->body.shid, 0); 2991 if (IS_ERR(res)) { 2992 DRM_ERROR("Could not find shader to bind.\n"); 2993 return PTR_ERR(res); 2994 } 2995 2996 ret = vmw_resource_val_add(sw_context, res, &res_node); 2997 if (ret) { 2998 DRM_ERROR("Error creating resource validation node.\n"); 2999 goto out_unref; 3000 } 3001 3002 3003 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, 3004 &cmd->body.mobid, 3005 cmd->body.offsetInBytes); 3006 out_unref: 3007 vmw_resource_unreference(&res); 3008 3009 return ret; 3010 } 3011 3012 /** 3013 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command 3014 * 3015 * @dev_priv: Pointer to a device private struct. 3016 * @sw_context: The software context being used for this batch. 3017 * @header: Pointer to the command header in the command stream. 3018 */ 3019 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 3020 struct vmw_sw_context *sw_context, 3021 SVGA3dCmdHeader *header) 3022 { 3023 struct { 3024 SVGA3dCmdHeader header; 3025 SVGA3dCmdDXGenMips body; 3026 } *cmd = container_of(header, typeof(*cmd), header); 3027 3028 return vmw_view_id_val_add(sw_context, vmw_view_sr, 3029 cmd->body.shaderResourceViewId); 3030 } 3031 3032 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 3033 struct vmw_sw_context *sw_context, 3034 void *buf, uint32_t *size) 3035 { 3036 uint32_t size_remaining = *size; 3037 uint32_t cmd_id; 3038 3039 cmd_id = ((uint32_t *)buf)[0]; 3040 switch (cmd_id) { 3041 case SVGA_CMD_UPDATE: 3042 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 3043 break; 3044 case SVGA_CMD_DEFINE_GMRFB: 3045 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 3046 break; 3047 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3048 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3049 break; 3050 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3051 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3052 break; 3053 default: 3054 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id); 3055 return -EINVAL; 3056 } 3057 3058 if (*size > size_remaining) { 3059 DRM_ERROR("Invalid SVGA command (size mismatch):" 3060 " %u.\n", cmd_id); 3061 return -EINVAL; 3062 } 3063 3064 if (unlikely(!sw_context->kernel)) { 3065 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id); 3066 return -EPERM; 3067 } 3068 3069 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 3070 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 3071 3072 return 0; 3073 } 3074 3075 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 3076 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 3077 false, false, false), 3078 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 3079 false, false, false), 3080 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 3081 true, false, false), 3082 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 3083 true, false, false), 3084 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 3085 true, false, false), 3086 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 3087 false, false, false), 3088 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 3089 false, false, false), 3090 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 3091 true, false, false), 3092 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 3093 true, false, false), 3094 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 3095 true, false, false), 3096 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 3097 &vmw_cmd_set_render_target_check, true, false, false), 3098 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 3099 true, false, false), 3100 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 3101 true, false, false), 3102 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 3103 true, false, false), 3104 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 3105 true, false, false), 3106 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 3107 true, false, false), 3108 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 3109 true, false, false), 3110 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 3111 true, false, false), 3112 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 3113 false, false, false), 3114 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 3115 true, false, false), 3116 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 3117 true, false, false), 3118 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 3119 true, false, false), 3120 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 3121 true, false, false), 3122 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 3123 true, false, false), 3124 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 3125 true, false, false), 3126 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 3127 true, false, false), 3128 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 3129 true, false, false), 3130 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 3131 true, false, false), 3132 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 3133 true, false, false), 3134 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 3135 &vmw_cmd_blt_surf_screen_check, false, false, false), 3136 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 3137 false, false, false), 3138 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 3139 false, false, false), 3140 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 3141 false, false, false), 3142 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 3143 false, false, false), 3144 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 3145 false, false, false), 3146 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid, 3147 false, false, false), 3148 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid, 3149 false, false, false), 3150 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, 3151 false, false, false), 3152 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, 3153 false, false, false), 3154 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, 3155 false, false, false), 3156 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, 3157 false, false, false), 3158 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, 3159 false, false, false), 3160 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, 3161 false, false, false), 3162 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 3163 false, false, true), 3164 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 3165 false, false, true), 3166 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 3167 false, false, true), 3168 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 3169 false, false, true), 3170 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 3171 false, false, true), 3172 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 3173 false, false, true), 3174 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 3175 false, false, true), 3176 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 3177 false, false, true), 3178 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 3179 true, false, true), 3180 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 3181 false, false, true), 3182 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 3183 true, false, true), 3184 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 3185 &vmw_cmd_update_gb_surface, true, false, true), 3186 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 3187 &vmw_cmd_readback_gb_image, true, false, true), 3188 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 3189 &vmw_cmd_readback_gb_surface, true, false, true), 3190 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 3191 &vmw_cmd_invalidate_gb_image, true, false, true), 3192 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 3193 &vmw_cmd_invalidate_gb_surface, true, false, true), 3194 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 3195 false, false, true), 3196 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 3197 false, false, true), 3198 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 3199 false, false, true), 3200 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 3201 false, false, true), 3202 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 3203 false, false, true), 3204 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 3205 false, false, true), 3206 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 3207 true, false, true), 3208 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 3209 false, false, true), 3210 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 3211 false, false, false), 3212 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 3213 true, false, true), 3214 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 3215 true, false, true), 3216 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 3217 true, false, true), 3218 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 3219 true, false, true), 3220 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 3221 false, false, true), 3222 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 3223 false, false, true), 3224 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 3225 false, false, true), 3226 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 3227 false, false, true), 3228 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 3229 false, false, true), 3230 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 3231 false, false, true), 3232 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 3233 false, false, true), 3234 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 3235 false, false, true), 3236 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3237 false, false, true), 3238 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3239 false, false, true), 3240 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 3241 true, false, true), 3242 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 3243 false, false, true), 3244 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 3245 false, false, true), 3246 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 3247 false, false, true), 3248 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3249 false, false, true), 3250 3251 /* 3252 * DX commands 3253 */ 3254 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3255 false, false, true), 3256 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3257 false, false, true), 3258 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3259 false, false, true), 3260 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3261 false, false, true), 3262 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3263 false, false, true), 3264 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3265 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3266 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3267 &vmw_cmd_dx_set_shader_res, true, false, true), 3268 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3269 true, false, true), 3270 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3271 true, false, true), 3272 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3273 true, false, true), 3274 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3275 true, false, true), 3276 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3277 true, false, true), 3278 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3279 &vmw_cmd_dx_cid_check, true, false, true), 3280 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3281 true, false, true), 3282 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3283 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3284 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3285 &vmw_cmd_dx_set_index_buffer, true, false, true), 3286 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3287 &vmw_cmd_dx_set_rendertargets, true, false, true), 3288 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3289 true, false, true), 3290 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3291 &vmw_cmd_dx_cid_check, true, false, true), 3292 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3293 &vmw_cmd_dx_cid_check, true, false, true), 3294 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3295 true, false, true), 3296 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3297 true, false, true), 3298 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3299 true, false, true), 3300 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3301 &vmw_cmd_dx_cid_check, true, false, true), 3302 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3303 true, false, true), 3304 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3305 true, false, true), 3306 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3307 true, false, true), 3308 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3309 true, false, true), 3310 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3311 true, false, true), 3312 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3313 true, false, true), 3314 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3315 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3316 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3317 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3318 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3319 true, false, true), 3320 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3321 true, false, true), 3322 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3323 &vmw_cmd_dx_check_subresource, true, false, true), 3324 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3325 &vmw_cmd_dx_check_subresource, true, false, true), 3326 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3327 &vmw_cmd_dx_check_subresource, true, false, true), 3328 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3329 &vmw_cmd_dx_view_define, true, false, true), 3330 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3331 &vmw_cmd_dx_view_remove, true, false, true), 3332 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3333 &vmw_cmd_dx_view_define, true, false, true), 3334 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3335 &vmw_cmd_dx_view_remove, true, false, true), 3336 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3337 &vmw_cmd_dx_view_define, true, false, true), 3338 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3339 &vmw_cmd_dx_view_remove, true, false, true), 3340 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3341 &vmw_cmd_dx_so_define, true, false, true), 3342 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3343 &vmw_cmd_dx_cid_check, true, false, true), 3344 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3345 &vmw_cmd_dx_so_define, true, false, true), 3346 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3347 &vmw_cmd_dx_cid_check, true, false, true), 3348 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3349 &vmw_cmd_dx_so_define, true, false, true), 3350 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3351 &vmw_cmd_dx_cid_check, true, false, true), 3352 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3353 &vmw_cmd_dx_so_define, true, false, true), 3354 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3355 &vmw_cmd_dx_cid_check, true, false, true), 3356 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3357 &vmw_cmd_dx_so_define, true, false, true), 3358 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3359 &vmw_cmd_dx_cid_check, true, false, true), 3360 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3361 &vmw_cmd_dx_define_shader, true, false, true), 3362 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3363 &vmw_cmd_dx_destroy_shader, true, false, true), 3364 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3365 &vmw_cmd_dx_bind_shader, true, false, true), 3366 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3367 &vmw_cmd_dx_so_define, true, false, true), 3368 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3369 &vmw_cmd_dx_cid_check, true, false, true), 3370 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, 3371 true, false, true), 3372 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3373 &vmw_cmd_dx_set_so_targets, true, false, true), 3374 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3375 &vmw_cmd_dx_cid_check, true, false, true), 3376 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3377 &vmw_cmd_dx_cid_check, true, false, true), 3378 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3379 &vmw_cmd_buffer_copy_check, true, false, true), 3380 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3381 &vmw_cmd_pred_copy_check, true, false, true), 3382 }; 3383 3384 static int vmw_cmd_check(struct vmw_private *dev_priv, 3385 struct vmw_sw_context *sw_context, 3386 void *buf, uint32_t *size) 3387 { 3388 uint32_t cmd_id; 3389 uint32_t size_remaining = *size; 3390 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3391 int ret; 3392 const struct vmw_cmd_entry *entry; 3393 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3394 3395 cmd_id = ((uint32_t *)buf)[0]; 3396 /* Handle any none 3D commands */ 3397 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3398 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3399 3400 3401 cmd_id = header->id; 3402 *size = header->size + sizeof(SVGA3dCmdHeader); 3403 3404 cmd_id -= SVGA_3D_CMD_BASE; 3405 if (unlikely(*size > size_remaining)) 3406 goto out_invalid; 3407 3408 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3409 goto out_invalid; 3410 3411 entry = &vmw_cmd_entries[cmd_id]; 3412 if (unlikely(!entry->func)) 3413 goto out_invalid; 3414 3415 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3416 goto out_privileged; 3417 3418 if (unlikely(entry->gb_disable && gb)) 3419 goto out_old; 3420 3421 if (unlikely(entry->gb_enable && !gb)) 3422 goto out_new; 3423 3424 ret = entry->func(dev_priv, sw_context, header); 3425 if (unlikely(ret != 0)) 3426 goto out_invalid; 3427 3428 return 0; 3429 out_invalid: 3430 DRM_ERROR("Invalid SVGA3D command: %d\n", 3431 cmd_id + SVGA_3D_CMD_BASE); 3432 return -EINVAL; 3433 out_privileged: 3434 DRM_ERROR("Privileged SVGA3D command: %d\n", 3435 cmd_id + SVGA_3D_CMD_BASE); 3436 return -EPERM; 3437 out_old: 3438 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", 3439 cmd_id + SVGA_3D_CMD_BASE); 3440 return -EINVAL; 3441 out_new: 3442 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", 3443 cmd_id + SVGA_3D_CMD_BASE); 3444 return -EINVAL; 3445 } 3446 3447 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3448 struct vmw_sw_context *sw_context, 3449 void *buf, 3450 uint32_t size) 3451 { 3452 int32_t cur_size = size; 3453 int ret; 3454 3455 sw_context->buf_start = buf; 3456 3457 while (cur_size > 0) { 3458 size = cur_size; 3459 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3460 if (unlikely(ret != 0)) 3461 return ret; 3462 buf = (void *)((unsigned long) buf + size); 3463 cur_size -= size; 3464 } 3465 3466 if (unlikely(cur_size != 0)) { 3467 DRM_ERROR("Command verifier out of sync.\n"); 3468 return -EINVAL; 3469 } 3470 3471 return 0; 3472 } 3473 3474 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3475 { 3476 sw_context->cur_reloc = 0; 3477 } 3478 3479 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3480 { 3481 uint32_t i; 3482 struct vmw_relocation *reloc; 3483 struct ttm_validate_buffer *validate; 3484 struct ttm_buffer_object *bo; 3485 3486 for (i = 0; i < sw_context->cur_reloc; ++i) { 3487 reloc = &sw_context->relocs[i]; 3488 validate = &sw_context->val_bufs[reloc->index].base; 3489 bo = validate->bo; 3490 switch (bo->mem.mem_type) { 3491 case TTM_PL_VRAM: 3492 reloc->location->offset += bo->offset; 3493 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3494 break; 3495 case VMW_PL_GMR: 3496 reloc->location->gmrId = bo->mem.start; 3497 break; 3498 case VMW_PL_MOB: 3499 *reloc->mob_loc = bo->mem.start; 3500 break; 3501 default: 3502 BUG(); 3503 } 3504 } 3505 vmw_free_relocations(sw_context); 3506 } 3507 3508 /** 3509 * vmw_resource_list_unrefererence - Free up a resource list and unreference 3510 * all resources referenced by it. 3511 * 3512 * @list: The resource list. 3513 */ 3514 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context, 3515 struct list_head *list) 3516 { 3517 struct vmw_resource_val_node *val, *val_next; 3518 3519 /* 3520 * Drop references to resources held during command submission. 3521 */ 3522 3523 list_for_each_entry_safe(val, val_next, list, head) { 3524 list_del_init(&val->head); 3525 vmw_resource_unreference(&val->res); 3526 3527 if (val->staged_bindings) { 3528 if (val->staged_bindings != sw_context->staged_bindings) 3529 vmw_binding_state_free(val->staged_bindings); 3530 else 3531 sw_context->staged_bindings_inuse = false; 3532 val->staged_bindings = NULL; 3533 } 3534 3535 kfree(val); 3536 } 3537 } 3538 3539 static void vmw_clear_validations(struct vmw_sw_context *sw_context) 3540 { 3541 struct vmw_validate_buffer *entry, *next; 3542 struct vmw_resource_val_node *val; 3543 3544 /* 3545 * Drop references to DMA buffers held during command submission. 3546 */ 3547 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes, 3548 base.head) { 3549 list_del(&entry->base.head); 3550 ttm_bo_unref(&entry->base.bo); 3551 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash); 3552 sw_context->cur_val_buf--; 3553 } 3554 BUG_ON(sw_context->cur_val_buf != 0); 3555 3556 list_for_each_entry(val, &sw_context->resource_list, head) 3557 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); 3558 } 3559 3560 int vmw_validate_single_buffer(struct vmw_private *dev_priv, 3561 struct ttm_buffer_object *bo, 3562 bool interruptible, 3563 bool validate_as_mob) 3564 { 3565 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer, 3566 base); 3567 int ret; 3568 3569 if (vbo->pin_count > 0) 3570 return 0; 3571 3572 if (validate_as_mob) 3573 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible, 3574 false); 3575 3576 /** 3577 * Put BO in VRAM if there is space, otherwise as a GMR. 3578 * If there is no space in VRAM and GMR ids are all used up, 3579 * start evicting GMRs to make room. If the DMA buffer can't be 3580 * used as a GMR, this will return -ENOMEM. 3581 */ 3582 3583 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible, 3584 false); 3585 if (likely(ret == 0 || ret == -ERESTARTSYS)) 3586 return ret; 3587 3588 /** 3589 * If that failed, try VRAM again, this time evicting 3590 * previous contents. 3591 */ 3592 3593 ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false); 3594 return ret; 3595 } 3596 3597 static int vmw_validate_buffers(struct vmw_private *dev_priv, 3598 struct vmw_sw_context *sw_context) 3599 { 3600 struct vmw_validate_buffer *entry; 3601 int ret; 3602 3603 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { 3604 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, 3605 true, 3606 entry->validate_as_mob); 3607 if (unlikely(ret != 0)) 3608 return ret; 3609 } 3610 return 0; 3611 } 3612 3613 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3614 uint32_t size) 3615 { 3616 if (likely(sw_context->cmd_bounce_size >= size)) 3617 return 0; 3618 3619 if (sw_context->cmd_bounce_size == 0) 3620 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3621 3622 while (sw_context->cmd_bounce_size < size) { 3623 sw_context->cmd_bounce_size = 3624 PAGE_ALIGN(sw_context->cmd_bounce_size + 3625 (sw_context->cmd_bounce_size >> 1)); 3626 } 3627 3628 if (sw_context->cmd_bounce != NULL) 3629 vfree(sw_context->cmd_bounce); 3630 3631 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3632 3633 if (sw_context->cmd_bounce == NULL) { 3634 DRM_ERROR("Failed to allocate command bounce buffer.\n"); 3635 sw_context->cmd_bounce_size = 0; 3636 return -ENOMEM; 3637 } 3638 3639 return 0; 3640 } 3641 3642 /** 3643 * vmw_execbuf_fence_commands - create and submit a command stream fence 3644 * 3645 * Creates a fence object and submits a command stream marker. 3646 * If this fails for some reason, We sync the fifo and return NULL. 3647 * It is then safe to fence buffers with a NULL pointer. 3648 * 3649 * If @p_handle is not NULL @file_priv must also not be NULL. Creates 3650 * a userspace handle if @p_handle is not NULL, otherwise not. 3651 */ 3652 3653 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3654 struct vmw_private *dev_priv, 3655 struct vmw_fence_obj **p_fence, 3656 uint32_t *p_handle) 3657 { 3658 uint32_t sequence; 3659 int ret; 3660 bool synced = false; 3661 3662 /* p_handle implies file_priv. */ 3663 BUG_ON(p_handle != NULL && file_priv == NULL); 3664 3665 ret = vmw_fifo_send_fence(dev_priv, &sequence); 3666 if (unlikely(ret != 0)) { 3667 DRM_ERROR("Fence submission error. Syncing.\n"); 3668 synced = true; 3669 } 3670 3671 if (p_handle != NULL) 3672 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3673 sequence, p_fence, p_handle); 3674 else 3675 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3676 3677 if (unlikely(ret != 0 && !synced)) { 3678 (void) vmw_fallback_wait(dev_priv, false, false, 3679 sequence, false, 3680 VMW_FENCE_WAIT_TIMEOUT); 3681 *p_fence = NULL; 3682 } 3683 3684 return 0; 3685 } 3686 3687 /** 3688 * vmw_execbuf_copy_fence_user - copy fence object information to 3689 * user-space. 3690 * 3691 * @dev_priv: Pointer to a vmw_private struct. 3692 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3693 * @ret: Return value from fence object creation. 3694 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to 3695 * which the information should be copied. 3696 * @fence: Pointer to the fenc object. 3697 * @fence_handle: User-space fence handle. 3698 * 3699 * This function copies fence information to user-space. If copying fails, 3700 * The user-space struct drm_vmw_fence_rep::error member is hopefully 3701 * left untouched, and if it's preloaded with an -EFAULT by user-space, 3702 * the error will hopefully be detected. 3703 * Also if copying fails, user-space will be unable to signal the fence 3704 * object so we wait for it immediately, and then unreference the 3705 * user-space reference. 3706 */ 3707 void 3708 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3709 struct vmw_fpriv *vmw_fp, 3710 int ret, 3711 struct drm_vmw_fence_rep __user *user_fence_rep, 3712 struct vmw_fence_obj *fence, 3713 uint32_t fence_handle) 3714 { 3715 struct drm_vmw_fence_rep fence_rep; 3716 3717 if (user_fence_rep == NULL) 3718 return; 3719 3720 memset(&fence_rep, 0, sizeof(fence_rep)); 3721 3722 fence_rep.error = ret; 3723 if (ret == 0) { 3724 BUG_ON(fence == NULL); 3725 3726 fence_rep.handle = fence_handle; 3727 fence_rep.seqno = fence->base.seqno; 3728 vmw_update_seqno(dev_priv, &dev_priv->fifo); 3729 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3730 } 3731 3732 /* 3733 * copy_to_user errors will be detected by user space not 3734 * seeing fence_rep::error filled in. Typically 3735 * user-space would have pre-set that member to -EFAULT. 3736 */ 3737 ret = copy_to_user(user_fence_rep, &fence_rep, 3738 sizeof(fence_rep)); 3739 3740 /* 3741 * User-space lost the fence object. We need to sync 3742 * and unreference the handle. 3743 */ 3744 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3745 ttm_ref_object_base_unref(vmw_fp->tfile, 3746 fence_handle, TTM_REF_USAGE); 3747 DRM_ERROR("Fence copy error. Syncing.\n"); 3748 (void) vmw_fence_obj_wait(fence, false, false, 3749 VMW_FENCE_WAIT_TIMEOUT); 3750 } 3751 } 3752 3753 /** 3754 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using 3755 * the fifo. 3756 * 3757 * @dev_priv: Pointer to a device private structure. 3758 * @kernel_commands: Pointer to the unpatched command batch. 3759 * @command_size: Size of the unpatched command batch. 3760 * @sw_context: Structure holding the relocation lists. 3761 * 3762 * Side effects: If this function returns 0, then the command batch 3763 * pointed to by @kernel_commands will have been modified. 3764 */ 3765 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3766 void *kernel_commands, 3767 u32 command_size, 3768 struct vmw_sw_context *sw_context) 3769 { 3770 void *cmd; 3771 3772 if (sw_context->dx_ctx_node) 3773 cmd = vmw_fifo_reserve_dx(dev_priv, command_size, 3774 sw_context->dx_ctx_node->res->id); 3775 else 3776 cmd = vmw_fifo_reserve(dev_priv, command_size); 3777 if (!cmd) { 3778 DRM_ERROR("Failed reserving fifo space for commands.\n"); 3779 return -ENOMEM; 3780 } 3781 3782 vmw_apply_relocations(sw_context); 3783 memcpy(cmd, kernel_commands, command_size); 3784 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3785 vmw_resource_relocations_free(&sw_context->res_relocations); 3786 vmw_fifo_commit(dev_priv, command_size); 3787 3788 return 0; 3789 } 3790 3791 /** 3792 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using 3793 * the command buffer manager. 3794 * 3795 * @dev_priv: Pointer to a device private structure. 3796 * @header: Opaque handle to the command buffer allocation. 3797 * @command_size: Size of the unpatched command batch. 3798 * @sw_context: Structure holding the relocation lists. 3799 * 3800 * Side effects: If this function returns 0, then the command buffer 3801 * represented by @header will have been modified. 3802 */ 3803 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3804 struct vmw_cmdbuf_header *header, 3805 u32 command_size, 3806 struct vmw_sw_context *sw_context) 3807 { 3808 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id : 3809 SVGA3D_INVALID_ID); 3810 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, 3811 id, false, header); 3812 3813 vmw_apply_relocations(sw_context); 3814 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3815 vmw_resource_relocations_free(&sw_context->res_relocations); 3816 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3817 3818 return 0; 3819 } 3820 3821 /** 3822 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 3823 * submission using a command buffer. 3824 * 3825 * @dev_priv: Pointer to a device private structure. 3826 * @user_commands: User-space pointer to the commands to be submitted. 3827 * @command_size: Size of the unpatched command batch. 3828 * @header: Out parameter returning the opaque pointer to the command buffer. 3829 * 3830 * This function checks whether we can use the command buffer manager for 3831 * submission and if so, creates a command buffer of suitable size and 3832 * copies the user data into that buffer. 3833 * 3834 * On successful return, the function returns a pointer to the data in the 3835 * command buffer and *@header is set to non-NULL. 3836 * If command buffers could not be used, the function will return the value 3837 * of @kernel_commands on function call. That value may be NULL. In that case, 3838 * the value of *@header will be set to NULL. 3839 * If an error is encountered, the function will return a pointer error value. 3840 * If the function is interrupted by a signal while sleeping, it will return 3841 * -ERESTARTSYS casted to a pointer error value. 3842 */ 3843 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 3844 void __user *user_commands, 3845 void *kernel_commands, 3846 u32 command_size, 3847 struct vmw_cmdbuf_header **header) 3848 { 3849 size_t cmdbuf_size; 3850 int ret; 3851 3852 *header = NULL; 3853 if (!dev_priv->cman || kernel_commands) 3854 return kernel_commands; 3855 3856 if (command_size > SVGA_CB_MAX_SIZE) { 3857 DRM_ERROR("Command buffer is too large.\n"); 3858 return ERR_PTR(-EINVAL); 3859 } 3860 3861 /* If possible, add a little space for fencing. */ 3862 cmdbuf_size = command_size + 512; 3863 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 3864 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, 3865 true, header); 3866 if (IS_ERR(kernel_commands)) 3867 return kernel_commands; 3868 3869 ret = copy_from_user(kernel_commands, user_commands, 3870 command_size); 3871 if (ret) { 3872 DRM_ERROR("Failed copying commands.\n"); 3873 vmw_cmdbuf_header_free(*header); 3874 *header = NULL; 3875 return ERR_PTR(-EFAULT); 3876 } 3877 3878 return kernel_commands; 3879 } 3880 3881 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 3882 struct vmw_sw_context *sw_context, 3883 uint32_t handle) 3884 { 3885 struct vmw_resource_val_node *ctx_node; 3886 struct vmw_resource *res; 3887 int ret; 3888 3889 if (handle == SVGA3D_INVALID_ID) 3890 return 0; 3891 3892 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, 3893 handle, user_context_converter, 3894 &res); 3895 if (unlikely(ret != 0)) { 3896 DRM_ERROR("Could not find or user DX context 0x%08x.\n", 3897 (unsigned) handle); 3898 return ret; 3899 } 3900 3901 ret = vmw_resource_val_add(sw_context, res, &ctx_node); 3902 if (unlikely(ret != 0)) 3903 goto out_err; 3904 3905 sw_context->dx_ctx_node = ctx_node; 3906 sw_context->man = vmw_context_res_man(res); 3907 out_err: 3908 vmw_resource_unreference(&res); 3909 return ret; 3910 } 3911 3912 int vmw_execbuf_process(struct drm_file *file_priv, 3913 struct vmw_private *dev_priv, 3914 void __user *user_commands, 3915 void *kernel_commands, 3916 uint32_t command_size, 3917 uint64_t throttle_us, 3918 uint32_t dx_context_handle, 3919 struct drm_vmw_fence_rep __user *user_fence_rep, 3920 struct vmw_fence_obj **out_fence) 3921 { 3922 struct vmw_sw_context *sw_context = &dev_priv->ctx; 3923 struct vmw_fence_obj *fence = NULL; 3924 struct vmw_resource *error_resource; 3925 struct list_head resource_list; 3926 struct vmw_cmdbuf_header *header; 3927 struct ww_acquire_ctx ticket; 3928 uint32_t handle; 3929 int ret; 3930 3931 if (throttle_us) { 3932 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, 3933 throttle_us); 3934 3935 if (ret) 3936 return ret; 3937 } 3938 3939 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 3940 kernel_commands, command_size, 3941 &header); 3942 if (IS_ERR(kernel_commands)) 3943 return PTR_ERR(kernel_commands); 3944 3945 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 3946 if (ret) { 3947 ret = -ERESTARTSYS; 3948 goto out_free_header; 3949 } 3950 3951 sw_context->kernel = false; 3952 if (kernel_commands == NULL) { 3953 ret = vmw_resize_cmd_bounce(sw_context, command_size); 3954 if (unlikely(ret != 0)) 3955 goto out_unlock; 3956 3957 3958 ret = copy_from_user(sw_context->cmd_bounce, 3959 user_commands, command_size); 3960 3961 if (unlikely(ret != 0)) { 3962 ret = -EFAULT; 3963 DRM_ERROR("Failed copying commands.\n"); 3964 goto out_unlock; 3965 } 3966 kernel_commands = sw_context->cmd_bounce; 3967 } else if (!header) 3968 sw_context->kernel = true; 3969 3970 sw_context->fp = vmw_fpriv(file_priv); 3971 sw_context->cur_reloc = 0; 3972 sw_context->cur_val_buf = 0; 3973 INIT_LIST_HEAD(&sw_context->resource_list); 3974 INIT_LIST_HEAD(&sw_context->ctx_resource_list); 3975 sw_context->cur_query_bo = dev_priv->pinned_bo; 3976 sw_context->last_query_ctx = NULL; 3977 sw_context->needs_post_query_barrier = false; 3978 sw_context->dx_ctx_node = NULL; 3979 sw_context->dx_query_mob = NULL; 3980 sw_context->dx_query_ctx = NULL; 3981 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 3982 INIT_LIST_HEAD(&sw_context->validate_nodes); 3983 INIT_LIST_HEAD(&sw_context->res_relocations); 3984 if (sw_context->staged_bindings) 3985 vmw_binding_state_reset(sw_context->staged_bindings); 3986 3987 if (!sw_context->res_ht_initialized) { 3988 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 3989 if (unlikely(ret != 0)) 3990 goto out_unlock; 3991 sw_context->res_ht_initialized = true; 3992 } 3993 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 3994 INIT_LIST_HEAD(&resource_list); 3995 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 3996 if (unlikely(ret != 0)) { 3997 list_splice_init(&sw_context->ctx_resource_list, 3998 &sw_context->resource_list); 3999 goto out_err_nores; 4000 } 4001 4002 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 4003 command_size); 4004 /* 4005 * Merge the resource lists before checking the return status 4006 * from vmd_cmd_check_all so that all the open hashtabs will 4007 * be handled properly even if vmw_cmd_check_all fails. 4008 */ 4009 list_splice_init(&sw_context->ctx_resource_list, 4010 &sw_context->resource_list); 4011 4012 if (unlikely(ret != 0)) 4013 goto out_err_nores; 4014 4015 ret = vmw_resources_reserve(sw_context); 4016 if (unlikely(ret != 0)) 4017 goto out_err_nores; 4018 4019 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, 4020 true, NULL); 4021 if (unlikely(ret != 0)) 4022 goto out_err_nores; 4023 4024 ret = vmw_validate_buffers(dev_priv, sw_context); 4025 if (unlikely(ret != 0)) 4026 goto out_err; 4027 4028 ret = vmw_resources_validate(sw_context); 4029 if (unlikely(ret != 0)) 4030 goto out_err; 4031 4032 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 4033 if (unlikely(ret != 0)) { 4034 ret = -ERESTARTSYS; 4035 goto out_err; 4036 } 4037 4038 if (dev_priv->has_mob) { 4039 ret = vmw_rebind_contexts(sw_context); 4040 if (unlikely(ret != 0)) 4041 goto out_unlock_binding; 4042 } 4043 4044 if (!header) { 4045 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 4046 command_size, sw_context); 4047 } else { 4048 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 4049 sw_context); 4050 header = NULL; 4051 } 4052 mutex_unlock(&dev_priv->binding_mutex); 4053 if (ret) 4054 goto out_err; 4055 4056 vmw_query_bo_switch_commit(dev_priv, sw_context); 4057 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, 4058 &fence, 4059 (user_fence_rep) ? &handle : NULL); 4060 /* 4061 * This error is harmless, because if fence submission fails, 4062 * vmw_fifo_send_fence will sync. The error will be propagated to 4063 * user-space in @fence_rep 4064 */ 4065 4066 if (ret != 0) 4067 DRM_ERROR("Fence submission error. Syncing.\n"); 4068 4069 vmw_resources_unreserve(sw_context, false); 4070 4071 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, 4072 (void *) fence); 4073 4074 if (unlikely(dev_priv->pinned_bo != NULL && 4075 !dev_priv->query_cid_valid)) 4076 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 4077 4078 vmw_clear_validations(sw_context); 4079 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 4080 user_fence_rep, fence, handle); 4081 4082 /* Don't unreference when handing fence out */ 4083 if (unlikely(out_fence != NULL)) { 4084 *out_fence = fence; 4085 fence = NULL; 4086 } else if (likely(fence != NULL)) { 4087 vmw_fence_obj_unreference(&fence); 4088 } 4089 4090 list_splice_init(&sw_context->resource_list, &resource_list); 4091 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 4092 mutex_unlock(&dev_priv->cmdbuf_mutex); 4093 4094 /* 4095 * Unreference resources outside of the cmdbuf_mutex to 4096 * avoid deadlocks in resource destruction paths. 4097 */ 4098 vmw_resource_list_unreference(sw_context, &resource_list); 4099 4100 return 0; 4101 4102 out_unlock_binding: 4103 mutex_unlock(&dev_priv->binding_mutex); 4104 out_err: 4105 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); 4106 out_err_nores: 4107 vmw_resources_unreserve(sw_context, true); 4108 vmw_resource_relocations_free(&sw_context->res_relocations); 4109 vmw_free_relocations(sw_context); 4110 vmw_clear_validations(sw_context); 4111 if (unlikely(dev_priv->pinned_bo != NULL && 4112 !dev_priv->query_cid_valid)) 4113 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4114 out_unlock: 4115 list_splice_init(&sw_context->resource_list, &resource_list); 4116 error_resource = sw_context->error_resource; 4117 sw_context->error_resource = NULL; 4118 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 4119 mutex_unlock(&dev_priv->cmdbuf_mutex); 4120 4121 /* 4122 * Unreference resources outside of the cmdbuf_mutex to 4123 * avoid deadlocks in resource destruction paths. 4124 */ 4125 vmw_resource_list_unreference(sw_context, &resource_list); 4126 if (unlikely(error_resource != NULL)) 4127 vmw_resource_unreference(&error_resource); 4128 out_free_header: 4129 if (header) 4130 vmw_cmdbuf_header_free(header); 4131 4132 return ret; 4133 } 4134 4135 /** 4136 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 4137 * 4138 * @dev_priv: The device private structure. 4139 * 4140 * This function is called to idle the fifo and unpin the query buffer 4141 * if the normal way to do this hits an error, which should typically be 4142 * extremely rare. 4143 */ 4144 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 4145 { 4146 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); 4147 4148 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 4149 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4150 if (dev_priv->dummy_query_bo_pinned) { 4151 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4152 dev_priv->dummy_query_bo_pinned = false; 4153 } 4154 } 4155 4156 4157 /** 4158 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4159 * query bo. 4160 * 4161 * @dev_priv: The device private structure. 4162 * @fence: If non-NULL should point to a struct vmw_fence_obj issued 4163 * _after_ a query barrier that flushes all queries touching the current 4164 * buffer pointed to by @dev_priv->pinned_bo 4165 * 4166 * This function should be used to unpin the pinned query bo, or 4167 * as a query barrier when we need to make sure that all queries have 4168 * finished before the next fifo command. (For example on hardware 4169 * context destructions where the hardware may otherwise leak unfinished 4170 * queries). 4171 * 4172 * This function does not return any failure codes, but make attempts 4173 * to do safe unpinning in case of errors. 4174 * 4175 * The function will synchronize on the previous query barrier, and will 4176 * thus not finish until that barrier has executed. 4177 * 4178 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread 4179 * before calling this function. 4180 */ 4181 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 4182 struct vmw_fence_obj *fence) 4183 { 4184 int ret = 0; 4185 struct list_head validate_list; 4186 struct ttm_validate_buffer pinned_val, query_val; 4187 struct vmw_fence_obj *lfence = NULL; 4188 struct ww_acquire_ctx ticket; 4189 4190 if (dev_priv->pinned_bo == NULL) 4191 goto out_unlock; 4192 4193 INIT_LIST_HEAD(&validate_list); 4194 4195 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base); 4196 pinned_val.shared = false; 4197 list_add_tail(&pinned_val.head, &validate_list); 4198 4199 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base); 4200 query_val.shared = false; 4201 list_add_tail(&query_val.head, &validate_list); 4202 4203 ret = ttm_eu_reserve_buffers(&ticket, &validate_list, 4204 false, NULL); 4205 if (unlikely(ret != 0)) { 4206 vmw_execbuf_unpin_panic(dev_priv); 4207 goto out_no_reserve; 4208 } 4209 4210 if (dev_priv->query_cid_valid) { 4211 BUG_ON(fence != NULL); 4212 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); 4213 if (unlikely(ret != 0)) { 4214 vmw_execbuf_unpin_panic(dev_priv); 4215 goto out_no_emit; 4216 } 4217 dev_priv->query_cid_valid = false; 4218 } 4219 4220 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4221 if (dev_priv->dummy_query_bo_pinned) { 4222 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4223 dev_priv->dummy_query_bo_pinned = false; 4224 } 4225 if (fence == NULL) { 4226 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 4227 NULL); 4228 fence = lfence; 4229 } 4230 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); 4231 if (lfence != NULL) 4232 vmw_fence_obj_unreference(&lfence); 4233 4234 ttm_bo_unref(&query_val.bo); 4235 ttm_bo_unref(&pinned_val.bo); 4236 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 4237 DRM_INFO("Dummy query bo pin count: %d\n", 4238 dev_priv->dummy_query_bo->pin_count); 4239 4240 out_unlock: 4241 return; 4242 4243 out_no_emit: 4244 ttm_eu_backoff_reservation(&ticket, &validate_list); 4245 out_no_reserve: 4246 ttm_bo_unref(&query_val.bo); 4247 ttm_bo_unref(&pinned_val.bo); 4248 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 4249 } 4250 4251 /** 4252 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4253 * query bo. 4254 * 4255 * @dev_priv: The device private structure. 4256 * 4257 * This function should be used to unpin the pinned query bo, or 4258 * as a query barrier when we need to make sure that all queries have 4259 * finished before the next fifo command. (For example on hardware 4260 * context destructions where the hardware may otherwise leak unfinished 4261 * queries). 4262 * 4263 * This function does not return any failure codes, but make attempts 4264 * to do safe unpinning in case of errors. 4265 * 4266 * The function will synchronize on the previous query barrier, and will 4267 * thus not finish until that barrier has executed. 4268 */ 4269 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 4270 { 4271 mutex_lock(&dev_priv->cmdbuf_mutex); 4272 if (dev_priv->query_cid_valid) 4273 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4274 mutex_unlock(&dev_priv->cmdbuf_mutex); 4275 } 4276 4277 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, 4278 struct drm_file *file_priv, size_t size) 4279 { 4280 struct vmw_private *dev_priv = vmw_priv(dev); 4281 struct drm_vmw_execbuf_arg arg; 4282 int ret; 4283 static const size_t copy_offset[] = { 4284 offsetof(struct drm_vmw_execbuf_arg, context_handle), 4285 sizeof(struct drm_vmw_execbuf_arg)}; 4286 4287 if (unlikely(size < copy_offset[0])) { 4288 DRM_ERROR("Invalid command size, ioctl %d\n", 4289 DRM_VMW_EXECBUF); 4290 return -EINVAL; 4291 } 4292 4293 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) 4294 return -EFAULT; 4295 4296 /* 4297 * Extend the ioctl argument while 4298 * maintaining backwards compatibility: 4299 * We take different code paths depending on the value of 4300 * arg.version. 4301 */ 4302 4303 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || 4304 arg.version == 0)) { 4305 DRM_ERROR("Incorrect execbuf version.\n"); 4306 return -EINVAL; 4307 } 4308 4309 if (arg.version > 1 && 4310 copy_from_user(&arg.context_handle, 4311 (void __user *) (data + copy_offset[0]), 4312 copy_offset[arg.version - 1] - 4313 copy_offset[0]) != 0) 4314 return -EFAULT; 4315 4316 switch (arg.version) { 4317 case 1: 4318 arg.context_handle = (uint32_t) -1; 4319 break; 4320 case 2: 4321 if (arg.pad64 != 0) { 4322 DRM_ERROR("Unused IOCTL data not set to zero.\n"); 4323 return -EINVAL; 4324 } 4325 break; 4326 default: 4327 break; 4328 } 4329 4330 ret = ttm_read_lock(&dev_priv->reservation_sem, true); 4331 if (unlikely(ret != 0)) 4332 return ret; 4333 4334 ret = vmw_execbuf_process(file_priv, dev_priv, 4335 (void __user *)(unsigned long)arg.commands, 4336 NULL, arg.command_size, arg.throttle_us, 4337 arg.context_handle, 4338 (void __user *)(unsigned long)arg.fence_rep, 4339 NULL); 4340 ttm_read_unlock(&dev_priv->reservation_sem); 4341 if (unlikely(ret != 0)) 4342 return ret; 4343 4344 vmw_kms_cursor_post_execbuf(dev_priv); 4345 4346 return 0; 4347 } 4348