1 // SPDX-License-Identifier: GPL-2.0 OR MIT 2 /************************************************************************** 3 * 4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 #include <linux/sync_file.h> 28 29 #include "vmwgfx_drv.h" 30 #include "vmwgfx_reg.h" 31 #include <drm/ttm/ttm_bo_api.h> 32 #include <drm/ttm/ttm_placement.h> 33 #include "vmwgfx_so.h" 34 #include "vmwgfx_binding.h" 35 36 #define VMW_RES_HT_ORDER 12 37 38 /* 39 * Helper macro to get dx_ctx_node if available otherwise print an error 40 * message. This is for use in command verifier function where if dx_ctx_node 41 * is not set then command is invalid. 42 */ 43 #define VMW_GET_CTX_NODE(__sw_context) \ 44 ({ \ 45 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \ 46 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \ 47 __sw_context->dx_ctx_node; \ 48 }); \ 49 }) 50 51 #define VMW_DECLARE_CMD_VAR(__var, __type) \ 52 struct { \ 53 SVGA3dCmdHeader header; \ 54 __type body; \ 55 } __var 56 57 /** 58 * struct vmw_relocation - Buffer object relocation 59 * 60 * @head: List head for the command submission context's relocation list 61 * @vbo: Non ref-counted pointer to buffer object 62 * @mob_loc: Pointer to location for mob id to be modified 63 * @location: Pointer to location for guest pointer to be modified 64 */ 65 struct vmw_relocation { 66 struct list_head head; 67 struct vmw_buffer_object *vbo; 68 union { 69 SVGAMobId *mob_loc; 70 SVGAGuestPtr *location; 71 }; 72 }; 73 74 /** 75 * enum vmw_resource_relocation_type - Relocation type for resources 76 * 77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the 78 * command stream is replaced with the actual id after validation. 79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced 80 * with a NOP. 81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after 82 * validation is -1, the command is replaced with a NOP. Otherwise no action. 83 */ 84 enum vmw_resource_relocation_type { 85 vmw_res_rel_normal, 86 vmw_res_rel_nop, 87 vmw_res_rel_cond_nop, 88 vmw_res_rel_max 89 }; 90 91 /** 92 * struct vmw_resource_relocation - Relocation info for resources 93 * 94 * @head: List head for the software context's relocation list. 95 * @res: Non-ref-counted pointer to the resource. 96 * @offset: Offset of single byte entries into the command buffer where the id 97 * that needs fixup is located. 98 * @rel_type: Type of relocation. 99 */ 100 struct vmw_resource_relocation { 101 struct list_head head; 102 const struct vmw_resource *res; 103 u32 offset:29; 104 enum vmw_resource_relocation_type rel_type:3; 105 }; 106 107 /** 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts 109 * 110 * @head: List head of context list 111 * @ctx: The context resource 112 * @cur: The context's persistent binding state 113 * @staged: The binding state changes of this command buffer 114 */ 115 struct vmw_ctx_validation_info { 116 struct list_head head; 117 struct vmw_resource *ctx; 118 struct vmw_ctx_binding_state *cur; 119 struct vmw_ctx_binding_state *staged; 120 }; 121 122 /** 123 * struct vmw_cmd_entry - Describe a command for the verifier 124 * 125 * @user_allow: Whether allowed from the execbuf ioctl. 126 * @gb_disable: Whether disabled if guest-backed objects are available. 127 * @gb_enable: Whether enabled iff guest-backed objects are available. 128 */ 129 struct vmw_cmd_entry { 130 int (*func) (struct vmw_private *, struct vmw_sw_context *, 131 SVGA3dCmdHeader *); 132 bool user_allow; 133 bool gb_disable; 134 bool gb_enable; 135 const char *cmd_name; 136 }; 137 138 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 139 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 140 (_gb_disable), (_gb_enable), #_cmd} 141 142 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 143 struct vmw_sw_context *sw_context, 144 struct vmw_resource *ctx); 145 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 146 struct vmw_sw_context *sw_context, 147 SVGAMobId *id, 148 struct vmw_buffer_object **vmw_bo_p); 149 /** 150 * vmw_ptr_diff - Compute the offset from a to b in bytes 151 * 152 * @a: A starting pointer. 153 * @b: A pointer offset in the same address space. 154 * 155 * Returns: The offset in bytes between the two pointers. 156 */ 157 static size_t vmw_ptr_diff(void *a, void *b) 158 { 159 return (unsigned long) b - (unsigned long) a; 160 } 161 162 /** 163 * vmw_execbuf_bindings_commit - Commit modified binding state 164 * 165 * @sw_context: The command submission context 166 * @backoff: Whether this is part of the error path and binding state changes 167 * should be ignored 168 */ 169 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context, 170 bool backoff) 171 { 172 struct vmw_ctx_validation_info *entry; 173 174 list_for_each_entry(entry, &sw_context->ctx_list, head) { 175 if (!backoff) 176 vmw_binding_state_commit(entry->cur, entry->staged); 177 178 if (entry->staged != sw_context->staged_bindings) 179 vmw_binding_state_free(entry->staged); 180 else 181 sw_context->staged_bindings_inuse = false; 182 } 183 184 /* List entries are freed with the validation context */ 185 INIT_LIST_HEAD(&sw_context->ctx_list); 186 } 187 188 /** 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced 190 * 191 * @sw_context: The command submission context 192 */ 193 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context) 194 { 195 if (sw_context->dx_query_mob) 196 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 197 sw_context->dx_query_mob); 198 } 199 200 /** 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to 202 * the validate list. 203 * 204 * @dev_priv: Pointer to the device private: 205 * @sw_context: The command submission context 206 * @node: The validation node holding the context resource metadata 207 */ 208 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 209 struct vmw_sw_context *sw_context, 210 struct vmw_resource *res, 211 struct vmw_ctx_validation_info *node) 212 { 213 int ret; 214 215 ret = vmw_resource_context_res_add(dev_priv, sw_context, res); 216 if (unlikely(ret != 0)) 217 goto out_err; 218 219 if (!sw_context->staged_bindings) { 220 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv); 221 if (IS_ERR(sw_context->staged_bindings)) { 222 ret = PTR_ERR(sw_context->staged_bindings); 223 sw_context->staged_bindings = NULL; 224 goto out_err; 225 } 226 } 227 228 if (sw_context->staged_bindings_inuse) { 229 node->staged = vmw_binding_state_alloc(dev_priv); 230 if (IS_ERR(node->staged)) { 231 ret = PTR_ERR(node->staged); 232 node->staged = NULL; 233 goto out_err; 234 } 235 } else { 236 node->staged = sw_context->staged_bindings; 237 sw_context->staged_bindings_inuse = true; 238 } 239 240 node->ctx = res; 241 node->cur = vmw_context_binding_state(res); 242 list_add_tail(&node->head, &sw_context->ctx_list); 243 244 return 0; 245 246 out_err: 247 return ret; 248 } 249 250 /** 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node 252 * 253 * @dev_priv: Pointer to the device private struct. 254 * @res_type: The resource type. 255 * 256 * Guest-backed contexts and DX contexts require extra size to store execbuf 257 * private information in the validation node. Typically the binding manager 258 * associated data structures. 259 * 260 * Returns: The extra size requirement based on resource type. 261 */ 262 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv, 263 enum vmw_res_type res_type) 264 { 265 return (res_type == vmw_res_dx_context || 266 (res_type == vmw_res_context && dev_priv->has_mob)) ? 267 sizeof(struct vmw_ctx_validation_info) : 0; 268 } 269 270 /** 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry 272 * 273 * @rcache: Pointer to the entry to update. 274 * @res: Pointer to the resource. 275 * @private: Pointer to the execbuf-private space in the resource validation 276 * node. 277 */ 278 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache, 279 struct vmw_resource *res, 280 void *private) 281 { 282 rcache->res = res; 283 rcache->private = private; 284 rcache->valid = 1; 285 rcache->valid_handle = 0; 286 } 287 288 /** 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced 290 * rcu-protected pointer to the validation list. 291 * 292 * @sw_context: Pointer to the software context. 293 * @res: Unreferenced rcu-protected pointer to the resource. 294 * @dirty: Whether to change dirty status. 295 * 296 * Returns: 0 on success. Negative error code on failure. Typical error codes 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed. 298 */ 299 static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context, 300 struct vmw_resource *res, 301 u32 dirty) 302 { 303 struct vmw_private *dev_priv = res->dev_priv; 304 int ret; 305 enum vmw_res_type res_type = vmw_res_type(res); 306 struct vmw_res_cache_entry *rcache; 307 struct vmw_ctx_validation_info *ctx_info; 308 bool first_usage; 309 unsigned int priv_size; 310 311 rcache = &sw_context->res_cache[res_type]; 312 if (likely(rcache->valid && rcache->res == res)) { 313 if (dirty) 314 vmw_validation_res_set_dirty(sw_context->ctx, 315 rcache->private, dirty); 316 vmw_user_resource_noref_release(); 317 return 0; 318 } 319 320 priv_size = vmw_execbuf_res_size(dev_priv, res_type); 321 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size, 322 dirty, (void **)&ctx_info, 323 &first_usage); 324 vmw_user_resource_noref_release(); 325 if (ret) 326 return ret; 327 328 if (priv_size && first_usage) { 329 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res, 330 ctx_info); 331 if (ret) { 332 VMW_DEBUG_USER("Failed first usage context setup.\n"); 333 return ret; 334 } 335 } 336 337 vmw_execbuf_rcache_update(rcache, res, ctx_info); 338 return 0; 339 } 340 341 /** 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource 343 * validation list if it's not already on it 344 * 345 * @sw_context: Pointer to the software context. 346 * @res: Pointer to the resource. 347 * @dirty: Whether to change dirty status. 348 * 349 * Returns: Zero on success. Negative error code on failure. 350 */ 351 static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context, 352 struct vmw_resource *res, 353 u32 dirty) 354 { 355 struct vmw_res_cache_entry *rcache; 356 enum vmw_res_type res_type = vmw_res_type(res); 357 void *ptr; 358 int ret; 359 360 rcache = &sw_context->res_cache[res_type]; 361 if (likely(rcache->valid && rcache->res == res)) { 362 if (dirty) 363 vmw_validation_res_set_dirty(sw_context->ctx, 364 rcache->private, dirty); 365 return 0; 366 } 367 368 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty, 369 &ptr, NULL); 370 if (ret) 371 return ret; 372 373 vmw_execbuf_rcache_update(rcache, res, ptr); 374 375 return 0; 376 } 377 378 /** 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the 380 * validation list 381 * 382 * @sw_context: The software context holding the validation list. 383 * @view: Pointer to the view resource. 384 * 385 * Returns 0 if success, negative error code otherwise. 386 */ 387 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 388 struct vmw_resource *view) 389 { 390 int ret; 391 392 /* 393 * First add the resource the view is pointing to, otherwise it may be 394 * swapped out when the view is validated. 395 */ 396 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view), 397 vmw_view_dirtying(view)); 398 if (ret) 399 return ret; 400 401 return vmw_execbuf_res_noctx_val_add(sw_context, view, 402 VMW_RES_DIRTY_NONE); 403 } 404 405 /** 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing 407 * to to the validation list. 408 * 409 * @sw_context: The software context holding the validation list. 410 * @view_type: The view type to look up. 411 * @id: view id of the view. 412 * 413 * The view is represented by a view id and the DX context it's created on, or 414 * scheduled for creation on. If there is no DX context set, the function will 415 * return an -EINVAL error pointer. 416 * 417 * Returns: Unreferenced pointer to the resource on success, negative error 418 * pointer on failure. 419 */ 420 static struct vmw_resource * 421 vmw_view_id_val_add(struct vmw_sw_context *sw_context, 422 enum vmw_view_type view_type, u32 id) 423 { 424 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 425 struct vmw_resource *view; 426 int ret; 427 428 if (!ctx_node) 429 return ERR_PTR(-EINVAL); 430 431 view = vmw_view_lookup(sw_context->man, view_type, id); 432 if (IS_ERR(view)) 433 return view; 434 435 ret = vmw_view_res_val_add(sw_context, view); 436 if (ret) 437 return ERR_PTR(ret); 438 439 return view; 440 } 441 442 /** 443 * vmw_resource_context_res_add - Put resources previously bound to a context on 444 * the validation list 445 * 446 * @dev_priv: Pointer to a device private structure 447 * @sw_context: Pointer to a software context used for this command submission 448 * @ctx: Pointer to the context resource 449 * 450 * This function puts all resources that were previously bound to @ctx on the 451 * resource validation list. This is part of the context state reemission 452 */ 453 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 454 struct vmw_sw_context *sw_context, 455 struct vmw_resource *ctx) 456 { 457 struct list_head *binding_list; 458 struct vmw_ctx_bindinfo *entry; 459 int ret = 0; 460 struct vmw_resource *res; 461 u32 i; 462 u32 cotable_max = has_sm5_context(ctx->dev_priv) ? 463 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX; 464 465 /* Add all cotables to the validation list. */ 466 if (has_sm4_context(dev_priv) && 467 vmw_res_type(ctx) == vmw_res_dx_context) { 468 for (i = 0; i < cotable_max; ++i) { 469 res = vmw_context_cotable(ctx, i); 470 if (IS_ERR(res)) 471 continue; 472 473 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 474 VMW_RES_DIRTY_SET); 475 if (unlikely(ret != 0)) 476 return ret; 477 } 478 } 479 480 /* Add all resources bound to the context to the validation list */ 481 mutex_lock(&dev_priv->binding_mutex); 482 binding_list = vmw_context_binding_list(ctx); 483 484 list_for_each_entry(entry, binding_list, ctx_list) { 485 if (vmw_res_type(entry->res) == vmw_res_view) 486 ret = vmw_view_res_val_add(sw_context, entry->res); 487 else 488 ret = vmw_execbuf_res_noctx_val_add 489 (sw_context, entry->res, 490 vmw_binding_dirtying(entry->bt)); 491 if (unlikely(ret != 0)) 492 break; 493 } 494 495 if (has_sm4_context(dev_priv) && 496 vmw_res_type(ctx) == vmw_res_dx_context) { 497 struct vmw_buffer_object *dx_query_mob; 498 499 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 500 if (dx_query_mob) 501 ret = vmw_validation_add_bo(sw_context->ctx, 502 dx_query_mob, true, false); 503 } 504 505 mutex_unlock(&dev_priv->binding_mutex); 506 return ret; 507 } 508 509 /** 510 * vmw_resource_relocation_add - Add a relocation to the relocation list 511 * 512 * @list: Pointer to head of relocation list. 513 * @res: The resource. 514 * @offset: Offset into the command buffer currently being parsed where the id 515 * that needs fixup is located. Granularity is one byte. 516 * @rel_type: Relocation type. 517 */ 518 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context, 519 const struct vmw_resource *res, 520 unsigned long offset, 521 enum vmw_resource_relocation_type 522 rel_type) 523 { 524 struct vmw_resource_relocation *rel; 525 526 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel)); 527 if (unlikely(!rel)) { 528 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n"); 529 return -ENOMEM; 530 } 531 532 rel->res = res; 533 rel->offset = offset; 534 rel->rel_type = rel_type; 535 list_add_tail(&rel->head, &sw_context->res_relocations); 536 537 return 0; 538 } 539 540 /** 541 * vmw_resource_relocations_free - Free all relocations on a list 542 * 543 * @list: Pointer to the head of the relocation list 544 */ 545 static void vmw_resource_relocations_free(struct list_head *list) 546 { 547 /* Memory is validation context memory, so no need to free it */ 548 INIT_LIST_HEAD(list); 549 } 550 551 /** 552 * vmw_resource_relocations_apply - Apply all relocations on a list 553 * 554 * @cb: Pointer to the start of the command buffer bein patch. This need not be 555 * the same buffer as the one being parsed when the relocation list was built, 556 * but the contents must be the same modulo the resource ids. 557 * @list: Pointer to the head of the relocation list. 558 */ 559 static void vmw_resource_relocations_apply(uint32_t *cb, 560 struct list_head *list) 561 { 562 struct vmw_resource_relocation *rel; 563 564 /* Validate the struct vmw_resource_relocation member size */ 565 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29)); 566 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3)); 567 568 list_for_each_entry(rel, list, head) { 569 u32 *addr = (u32 *)((unsigned long) cb + rel->offset); 570 switch (rel->rel_type) { 571 case vmw_res_rel_normal: 572 *addr = rel->res->id; 573 break; 574 case vmw_res_rel_nop: 575 *addr = SVGA_3D_CMD_NOP; 576 break; 577 default: 578 if (rel->res->id == -1) 579 *addr = SVGA_3D_CMD_NOP; 580 break; 581 } 582 } 583 } 584 585 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 586 struct vmw_sw_context *sw_context, 587 SVGA3dCmdHeader *header) 588 { 589 return -EINVAL; 590 } 591 592 static int vmw_cmd_ok(struct vmw_private *dev_priv, 593 struct vmw_sw_context *sw_context, 594 SVGA3dCmdHeader *header) 595 { 596 return 0; 597 } 598 599 /** 600 * vmw_resources_reserve - Reserve all resources on the sw_context's resource 601 * list. 602 * 603 * @sw_context: Pointer to the software context. 604 * 605 * Note that since vmware's command submission currently is protected by the 606 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since 607 * only a single thread at once will attempt this. 608 */ 609 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 610 { 611 int ret; 612 613 ret = vmw_validation_res_reserve(sw_context->ctx, true); 614 if (ret) 615 return ret; 616 617 if (sw_context->dx_query_mob) { 618 struct vmw_buffer_object *expected_dx_query_mob; 619 620 expected_dx_query_mob = 621 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 622 if (expected_dx_query_mob && 623 expected_dx_query_mob != sw_context->dx_query_mob) { 624 ret = -EINVAL; 625 } 626 } 627 628 return ret; 629 } 630 631 /** 632 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the 633 * resource validate list unless it's already there. 634 * 635 * @dev_priv: Pointer to a device private structure. 636 * @sw_context: Pointer to the software context. 637 * @res_type: Resource type. 638 * @dirty: Whether to change dirty status. 639 * @converter: User-space visisble type specific information. 640 * @id_loc: Pointer to the location in the command buffer currently being parsed 641 * from where the user-space resource id handle is located. 642 * @p_val: Pointer to pointer to resource validalidation node. Populated on 643 * exit. 644 */ 645 static int 646 vmw_cmd_res_check(struct vmw_private *dev_priv, 647 struct vmw_sw_context *sw_context, 648 enum vmw_res_type res_type, 649 u32 dirty, 650 const struct vmw_user_resource_conv *converter, 651 uint32_t *id_loc, 652 struct vmw_resource **p_res) 653 { 654 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type]; 655 struct vmw_resource *res; 656 int ret; 657 658 if (p_res) 659 *p_res = NULL; 660 661 if (*id_loc == SVGA3D_INVALID_ID) { 662 if (res_type == vmw_res_context) { 663 VMW_DEBUG_USER("Illegal context invalid id.\n"); 664 return -EINVAL; 665 } 666 return 0; 667 } 668 669 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) { 670 res = rcache->res; 671 if (dirty) 672 vmw_validation_res_set_dirty(sw_context->ctx, 673 rcache->private, dirty); 674 } else { 675 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type); 676 677 ret = vmw_validation_preload_res(sw_context->ctx, size); 678 if (ret) 679 return ret; 680 681 res = vmw_user_resource_noref_lookup_handle 682 (dev_priv, sw_context->fp->tfile, *id_loc, converter); 683 if (IS_ERR(res)) { 684 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n", 685 (unsigned int) *id_loc); 686 return PTR_ERR(res); 687 } 688 689 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty); 690 if (unlikely(ret != 0)) 691 return ret; 692 693 if (rcache->valid && rcache->res == res) { 694 rcache->valid_handle = true; 695 rcache->handle = *id_loc; 696 } 697 } 698 699 ret = vmw_resource_relocation_add(sw_context, res, 700 vmw_ptr_diff(sw_context->buf_start, 701 id_loc), 702 vmw_res_rel_normal); 703 if (p_res) 704 *p_res = res; 705 706 return 0; 707 } 708 709 /** 710 * vmw_rebind_dx_query - Rebind DX query associated with the context 711 * 712 * @ctx_res: context the query belongs to 713 * 714 * This function assumes binding_mutex is held. 715 */ 716 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 717 { 718 struct vmw_private *dev_priv = ctx_res->dev_priv; 719 struct vmw_buffer_object *dx_query_mob; 720 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery); 721 722 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 723 724 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 725 return 0; 726 727 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id); 728 if (cmd == NULL) 729 return -ENOMEM; 730 731 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 732 cmd->header.size = sizeof(cmd->body); 733 cmd->body.cid = ctx_res->id; 734 cmd->body.mobid = dx_query_mob->base.mem.start; 735 vmw_cmd_commit(dev_priv, sizeof(*cmd)); 736 737 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 738 739 return 0; 740 } 741 742 /** 743 * vmw_rebind_contexts - Rebind all resources previously bound to referenced 744 * contexts. 745 * 746 * @sw_context: Pointer to the software context. 747 * 748 * Rebind context binding points that have been scrubbed because of eviction. 749 */ 750 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 751 { 752 struct vmw_ctx_validation_info *val; 753 int ret; 754 755 list_for_each_entry(val, &sw_context->ctx_list, head) { 756 ret = vmw_binding_rebind_all(val->cur); 757 if (unlikely(ret != 0)) { 758 if (ret != -ERESTARTSYS) 759 VMW_DEBUG_USER("Failed to rebind context.\n"); 760 return ret; 761 } 762 763 ret = vmw_rebind_all_dx_query(val->ctx); 764 if (ret != 0) { 765 VMW_DEBUG_USER("Failed to rebind queries.\n"); 766 return ret; 767 } 768 } 769 770 return 0; 771 } 772 773 /** 774 * vmw_view_bindings_add - Add an array of view bindings to a context binding 775 * state tracker. 776 * 777 * @sw_context: The execbuf state used for this command. 778 * @view_type: View type for the bindings. 779 * @binding_type: Binding type for the bindings. 780 * @shader_slot: The shader slot to user for the bindings. 781 * @view_ids: Array of view ids to be bound. 782 * @num_views: Number of view ids in @view_ids. 783 * @first_slot: The binding slot to be used for the first view id in @view_ids. 784 */ 785 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 786 enum vmw_view_type view_type, 787 enum vmw_ctx_binding_type binding_type, 788 uint32 shader_slot, 789 uint32 view_ids[], u32 num_views, 790 u32 first_slot) 791 { 792 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 793 u32 i; 794 795 if (!ctx_node) 796 return -EINVAL; 797 798 for (i = 0; i < num_views; ++i) { 799 struct vmw_ctx_bindinfo_view binding; 800 struct vmw_resource *view = NULL; 801 802 if (view_ids[i] != SVGA3D_INVALID_ID) { 803 view = vmw_view_id_val_add(sw_context, view_type, 804 view_ids[i]); 805 if (IS_ERR(view)) { 806 VMW_DEBUG_USER("View not found.\n"); 807 return PTR_ERR(view); 808 } 809 } 810 binding.bi.ctx = ctx_node->ctx; 811 binding.bi.res = view; 812 binding.bi.bt = binding_type; 813 binding.shader_slot = shader_slot; 814 binding.slot = first_slot + i; 815 vmw_binding_add(ctx_node->staged, &binding.bi, 816 shader_slot, binding.slot); 817 } 818 819 return 0; 820 } 821 822 /** 823 * vmw_cmd_cid_check - Check a command header for valid context information. 824 * 825 * @dev_priv: Pointer to a device private structure. 826 * @sw_context: Pointer to the software context. 827 * @header: A command header with an embedded user-space context handle. 828 * 829 * Convenience function: Call vmw_cmd_res_check with the user-space context 830 * handle embedded in @header. 831 */ 832 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 833 struct vmw_sw_context *sw_context, 834 SVGA3dCmdHeader *header) 835 { 836 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) = 837 container_of(header, typeof(*cmd), header); 838 839 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 840 VMW_RES_DIRTY_SET, user_context_converter, 841 &cmd->body, NULL); 842 } 843 844 /** 845 * vmw_execbuf_info_from_res - Get the private validation metadata for a 846 * recently validated resource 847 * 848 * @sw_context: Pointer to the command submission context 849 * @res: The resource 850 * 851 * The resource pointed to by @res needs to be present in the command submission 852 * context's resource cache and hence the last resource of that type to be 853 * processed by the validation code. 854 * 855 * Return: a pointer to the private metadata of the resource, or NULL if it 856 * wasn't found 857 */ 858 static struct vmw_ctx_validation_info * 859 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context, 860 struct vmw_resource *res) 861 { 862 struct vmw_res_cache_entry *rcache = 863 &sw_context->res_cache[vmw_res_type(res)]; 864 865 if (rcache->valid && rcache->res == res) 866 return rcache->private; 867 868 WARN_ON_ONCE(true); 869 return NULL; 870 } 871 872 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 873 struct vmw_sw_context *sw_context, 874 SVGA3dCmdHeader *header) 875 { 876 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget); 877 struct vmw_resource *ctx; 878 struct vmw_resource *res; 879 int ret; 880 881 cmd = container_of(header, typeof(*cmd), header); 882 883 if (cmd->body.type >= SVGA3D_RT_MAX) { 884 VMW_DEBUG_USER("Illegal render target type %u.\n", 885 (unsigned int) cmd->body.type); 886 return -EINVAL; 887 } 888 889 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 890 VMW_RES_DIRTY_SET, user_context_converter, 891 &cmd->body.cid, &ctx); 892 if (unlikely(ret != 0)) 893 return ret; 894 895 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 896 VMW_RES_DIRTY_SET, user_surface_converter, 897 &cmd->body.target.sid, &res); 898 if (unlikely(ret)) 899 return ret; 900 901 if (dev_priv->has_mob) { 902 struct vmw_ctx_bindinfo_view binding; 903 struct vmw_ctx_validation_info *node; 904 905 node = vmw_execbuf_info_from_res(sw_context, ctx); 906 if (!node) 907 return -EINVAL; 908 909 binding.bi.ctx = ctx; 910 binding.bi.res = res; 911 binding.bi.bt = vmw_ctx_binding_rt; 912 binding.slot = cmd->body.type; 913 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot); 914 } 915 916 return 0; 917 } 918 919 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 920 struct vmw_sw_context *sw_context, 921 SVGA3dCmdHeader *header) 922 { 923 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy); 924 int ret; 925 926 cmd = container_of(header, typeof(*cmd), header); 927 928 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 929 VMW_RES_DIRTY_NONE, user_surface_converter, 930 &cmd->body.src.sid, NULL); 931 if (ret) 932 return ret; 933 934 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 935 VMW_RES_DIRTY_SET, user_surface_converter, 936 &cmd->body.dest.sid, NULL); 937 } 938 939 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 940 struct vmw_sw_context *sw_context, 941 SVGA3dCmdHeader *header) 942 { 943 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy); 944 int ret; 945 946 cmd = container_of(header, typeof(*cmd), header); 947 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 948 VMW_RES_DIRTY_NONE, user_surface_converter, 949 &cmd->body.src, NULL); 950 if (ret != 0) 951 return ret; 952 953 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 954 VMW_RES_DIRTY_SET, user_surface_converter, 955 &cmd->body.dest, NULL); 956 } 957 958 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 959 struct vmw_sw_context *sw_context, 960 SVGA3dCmdHeader *header) 961 { 962 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion); 963 int ret; 964 965 cmd = container_of(header, typeof(*cmd), header); 966 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 967 VMW_RES_DIRTY_NONE, user_surface_converter, 968 &cmd->body.srcSid, NULL); 969 if (ret != 0) 970 return ret; 971 972 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 973 VMW_RES_DIRTY_SET, user_surface_converter, 974 &cmd->body.dstSid, NULL); 975 } 976 977 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 978 struct vmw_sw_context *sw_context, 979 SVGA3dCmdHeader *header) 980 { 981 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt); 982 int ret; 983 984 cmd = container_of(header, typeof(*cmd), header); 985 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 986 VMW_RES_DIRTY_NONE, user_surface_converter, 987 &cmd->body.src.sid, NULL); 988 if (unlikely(ret != 0)) 989 return ret; 990 991 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 992 VMW_RES_DIRTY_SET, user_surface_converter, 993 &cmd->body.dest.sid, NULL); 994 } 995 996 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 997 struct vmw_sw_context *sw_context, 998 SVGA3dCmdHeader *header) 999 { 1000 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) = 1001 container_of(header, typeof(*cmd), header); 1002 1003 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1004 VMW_RES_DIRTY_NONE, user_surface_converter, 1005 &cmd->body.srcImage.sid, NULL); 1006 } 1007 1008 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1009 struct vmw_sw_context *sw_context, 1010 SVGA3dCmdHeader *header) 1011 { 1012 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) = 1013 container_of(header, typeof(*cmd), header); 1014 1015 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1016 VMW_RES_DIRTY_NONE, user_surface_converter, 1017 &cmd->body.sid, NULL); 1018 } 1019 1020 /** 1021 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1022 * 1023 * @dev_priv: The device private structure. 1024 * @new_query_bo: The new buffer holding query results. 1025 * @sw_context: The software context used for this command submission. 1026 * 1027 * This function checks whether @new_query_bo is suitable for holding query 1028 * results, and if another buffer currently is pinned for query results. If so, 1029 * the function prepares the state of @sw_context for switching pinned buffers 1030 * after successful submission of the current command batch. 1031 */ 1032 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1033 struct vmw_buffer_object *new_query_bo, 1034 struct vmw_sw_context *sw_context) 1035 { 1036 struct vmw_res_cache_entry *ctx_entry = 1037 &sw_context->res_cache[vmw_res_context]; 1038 int ret; 1039 1040 BUG_ON(!ctx_entry->valid); 1041 sw_context->last_query_ctx = ctx_entry->res; 1042 1043 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1044 1045 if (unlikely(new_query_bo->base.mem.num_pages > 4)) { 1046 VMW_DEBUG_USER("Query buffer too large.\n"); 1047 return -EINVAL; 1048 } 1049 1050 if (unlikely(sw_context->cur_query_bo != NULL)) { 1051 sw_context->needs_post_query_barrier = true; 1052 ret = vmw_validation_add_bo(sw_context->ctx, 1053 sw_context->cur_query_bo, 1054 dev_priv->has_mob, false); 1055 if (unlikely(ret != 0)) 1056 return ret; 1057 } 1058 sw_context->cur_query_bo = new_query_bo; 1059 1060 ret = vmw_validation_add_bo(sw_context->ctx, 1061 dev_priv->dummy_query_bo, 1062 dev_priv->has_mob, false); 1063 if (unlikely(ret != 0)) 1064 return ret; 1065 } 1066 1067 return 0; 1068 } 1069 1070 /** 1071 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1072 * 1073 * @dev_priv: The device private structure. 1074 * @sw_context: The software context used for this command submission batch. 1075 * 1076 * This function will check if we're switching query buffers, and will then, 1077 * issue a dummy occlusion query wait used as a query barrier. When the fence 1078 * object following that query wait has signaled, we are sure that all preceding 1079 * queries have finished, and the old query buffer can be unpinned. However, 1080 * since both the new query buffer and the old one are fenced with that fence, 1081 * we can do an asynchronus unpin now, and be sure that the old query buffer 1082 * won't be moved until the fence has signaled. 1083 * 1084 * As mentioned above, both the new - and old query buffers need to be fenced 1085 * using a sequence emitted *after* calling this function. 1086 */ 1087 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1088 struct vmw_sw_context *sw_context) 1089 { 1090 /* 1091 * The validate list should still hold references to all 1092 * contexts here. 1093 */ 1094 if (sw_context->needs_post_query_barrier) { 1095 struct vmw_res_cache_entry *ctx_entry = 1096 &sw_context->res_cache[vmw_res_context]; 1097 struct vmw_resource *ctx; 1098 int ret; 1099 1100 BUG_ON(!ctx_entry->valid); 1101 ctx = ctx_entry->res; 1102 1103 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id); 1104 1105 if (unlikely(ret != 0)) 1106 VMW_DEBUG_USER("Out of fifo space for dummy query.\n"); 1107 } 1108 1109 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1110 if (dev_priv->pinned_bo) { 1111 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1112 vmw_bo_unreference(&dev_priv->pinned_bo); 1113 } 1114 1115 if (!sw_context->needs_post_query_barrier) { 1116 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1117 1118 /* 1119 * We pin also the dummy_query_bo buffer so that we 1120 * don't need to validate it when emitting dummy queries 1121 * in context destroy paths. 1122 */ 1123 if (!dev_priv->dummy_query_bo_pinned) { 1124 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1125 true); 1126 dev_priv->dummy_query_bo_pinned = true; 1127 } 1128 1129 BUG_ON(sw_context->last_query_ctx == NULL); 1130 dev_priv->query_cid = sw_context->last_query_ctx->id; 1131 dev_priv->query_cid_valid = true; 1132 dev_priv->pinned_bo = 1133 vmw_bo_reference(sw_context->cur_query_bo); 1134 } 1135 } 1136 } 1137 1138 /** 1139 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle 1140 * to a MOB id. 1141 * 1142 * @dev_priv: Pointer to a device private structure. 1143 * @sw_context: The software context used for this command batch validation. 1144 * @id: Pointer to the user-space handle to be translated. 1145 * @vmw_bo_p: Points to a location that, on successful return will carry a 1146 * non-reference-counted pointer to the buffer object identified by the 1147 * user-space handle in @id. 1148 * 1149 * This function saves information needed to translate a user-space buffer 1150 * handle to a MOB id. The translation does not take place immediately, but 1151 * during a call to vmw_apply_relocations(). 1152 * 1153 * This function builds a relocation list and a list of buffers to validate. The 1154 * former needs to be freed using either vmw_apply_relocations() or 1155 * vmw_free_relocations(). The latter needs to be freed using 1156 * vmw_clear_validations. 1157 */ 1158 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1159 struct vmw_sw_context *sw_context, 1160 SVGAMobId *id, 1161 struct vmw_buffer_object **vmw_bo_p) 1162 { 1163 struct vmw_buffer_object *vmw_bo; 1164 uint32_t handle = *id; 1165 struct vmw_relocation *reloc; 1166 int ret; 1167 1168 vmw_validation_preload_bo(sw_context->ctx); 1169 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle); 1170 if (IS_ERR(vmw_bo)) { 1171 VMW_DEBUG_USER("Could not find or use MOB buffer.\n"); 1172 return PTR_ERR(vmw_bo); 1173 } 1174 1175 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false); 1176 vmw_user_bo_noref_release(); 1177 if (unlikely(ret != 0)) 1178 return ret; 1179 1180 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc)); 1181 if (!reloc) 1182 return -ENOMEM; 1183 1184 reloc->mob_loc = id; 1185 reloc->vbo = vmw_bo; 1186 1187 *vmw_bo_p = vmw_bo; 1188 list_add_tail(&reloc->head, &sw_context->bo_relocations); 1189 1190 return 0; 1191 } 1192 1193 /** 1194 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle 1195 * to a valid SVGAGuestPtr 1196 * 1197 * @dev_priv: Pointer to a device private structure. 1198 * @sw_context: The software context used for this command batch validation. 1199 * @ptr: Pointer to the user-space handle to be translated. 1200 * @vmw_bo_p: Points to a location that, on successful return will carry a 1201 * non-reference-counted pointer to the DMA buffer identified by the user-space 1202 * handle in @id. 1203 * 1204 * This function saves information needed to translate a user-space buffer 1205 * handle to a valid SVGAGuestPtr. The translation does not take place 1206 * immediately, but during a call to vmw_apply_relocations(). 1207 * 1208 * This function builds a relocation list and a list of buffers to validate. 1209 * The former needs to be freed using either vmw_apply_relocations() or 1210 * vmw_free_relocations(). The latter needs to be freed using 1211 * vmw_clear_validations. 1212 */ 1213 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1214 struct vmw_sw_context *sw_context, 1215 SVGAGuestPtr *ptr, 1216 struct vmw_buffer_object **vmw_bo_p) 1217 { 1218 struct vmw_buffer_object *vmw_bo; 1219 uint32_t handle = ptr->gmrId; 1220 struct vmw_relocation *reloc; 1221 int ret; 1222 1223 vmw_validation_preload_bo(sw_context->ctx); 1224 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle); 1225 if (IS_ERR(vmw_bo)) { 1226 VMW_DEBUG_USER("Could not find or use GMR region.\n"); 1227 return PTR_ERR(vmw_bo); 1228 } 1229 1230 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false); 1231 vmw_user_bo_noref_release(); 1232 if (unlikely(ret != 0)) 1233 return ret; 1234 1235 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc)); 1236 if (!reloc) 1237 return -ENOMEM; 1238 1239 reloc->location = ptr; 1240 reloc->vbo = vmw_bo; 1241 *vmw_bo_p = vmw_bo; 1242 list_add_tail(&reloc->head, &sw_context->bo_relocations); 1243 1244 return 0; 1245 } 1246 1247 /** 1248 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command. 1249 * 1250 * @dev_priv: Pointer to a device private struct. 1251 * @sw_context: The software context used for this command submission. 1252 * @header: Pointer to the command header in the command stream. 1253 * 1254 * This function adds the new query into the query COTABLE 1255 */ 1256 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1257 struct vmw_sw_context *sw_context, 1258 SVGA3dCmdHeader *header) 1259 { 1260 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery); 1261 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 1262 struct vmw_resource *cotable_res; 1263 int ret; 1264 1265 if (!ctx_node) 1266 return -EINVAL; 1267 1268 cmd = container_of(header, typeof(*cmd), header); 1269 1270 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN || 1271 cmd->body.type >= SVGA3D_QUERYTYPE_MAX) 1272 return -EINVAL; 1273 1274 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY); 1275 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId); 1276 1277 return ret; 1278 } 1279 1280 /** 1281 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command. 1282 * 1283 * @dev_priv: Pointer to a device private struct. 1284 * @sw_context: The software context used for this command submission. 1285 * @header: Pointer to the command header in the command stream. 1286 * 1287 * The query bind operation will eventually associate the query ID with its 1288 * backing MOB. In this function, we take the user mode MOB ID and use 1289 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent. 1290 */ 1291 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1292 struct vmw_sw_context *sw_context, 1293 SVGA3dCmdHeader *header) 1294 { 1295 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery); 1296 struct vmw_buffer_object *vmw_bo; 1297 int ret; 1298 1299 cmd = container_of(header, typeof(*cmd), header); 1300 1301 /* 1302 * Look up the buffer pointed to by q.mobid, put it on the relocation 1303 * list so its kernel mode MOB ID can be filled in later 1304 */ 1305 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1306 &vmw_bo); 1307 1308 if (ret != 0) 1309 return ret; 1310 1311 sw_context->dx_query_mob = vmw_bo; 1312 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx; 1313 return 0; 1314 } 1315 1316 /** 1317 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command. 1318 * 1319 * @dev_priv: Pointer to a device private struct. 1320 * @sw_context: The software context used for this command submission. 1321 * @header: Pointer to the command header in the command stream. 1322 */ 1323 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1324 struct vmw_sw_context *sw_context, 1325 SVGA3dCmdHeader *header) 1326 { 1327 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) = 1328 container_of(header, typeof(*cmd), header); 1329 1330 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1331 VMW_RES_DIRTY_SET, user_context_converter, 1332 &cmd->body.cid, NULL); 1333 } 1334 1335 /** 1336 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command. 1337 * 1338 * @dev_priv: Pointer to a device private struct. 1339 * @sw_context: The software context used for this command submission. 1340 * @header: Pointer to the command header in the command stream. 1341 */ 1342 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1343 struct vmw_sw_context *sw_context, 1344 SVGA3dCmdHeader *header) 1345 { 1346 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) = 1347 container_of(header, typeof(*cmd), header); 1348 1349 if (unlikely(dev_priv->has_mob)) { 1350 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery); 1351 1352 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1353 1354 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1355 gb_cmd.header.size = cmd->header.size; 1356 gb_cmd.body.cid = cmd->body.cid; 1357 gb_cmd.body.type = cmd->body.type; 1358 1359 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1360 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1361 } 1362 1363 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1364 VMW_RES_DIRTY_SET, user_context_converter, 1365 &cmd->body.cid, NULL); 1366 } 1367 1368 /** 1369 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command. 1370 * 1371 * @dev_priv: Pointer to a device private struct. 1372 * @sw_context: The software context used for this command submission. 1373 * @header: Pointer to the command header in the command stream. 1374 */ 1375 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1376 struct vmw_sw_context *sw_context, 1377 SVGA3dCmdHeader *header) 1378 { 1379 struct vmw_buffer_object *vmw_bo; 1380 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery); 1381 int ret; 1382 1383 cmd = container_of(header, typeof(*cmd), header); 1384 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1385 if (unlikely(ret != 0)) 1386 return ret; 1387 1388 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1389 &vmw_bo); 1390 if (unlikely(ret != 0)) 1391 return ret; 1392 1393 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1394 1395 return ret; 1396 } 1397 1398 /** 1399 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command. 1400 * 1401 * @dev_priv: Pointer to a device private struct. 1402 * @sw_context: The software context used for this command submission. 1403 * @header: Pointer to the command header in the command stream. 1404 */ 1405 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1406 struct vmw_sw_context *sw_context, 1407 SVGA3dCmdHeader *header) 1408 { 1409 struct vmw_buffer_object *vmw_bo; 1410 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery); 1411 int ret; 1412 1413 cmd = container_of(header, typeof(*cmd), header); 1414 if (dev_priv->has_mob) { 1415 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery); 1416 1417 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1418 1419 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1420 gb_cmd.header.size = cmd->header.size; 1421 gb_cmd.body.cid = cmd->body.cid; 1422 gb_cmd.body.type = cmd->body.type; 1423 gb_cmd.body.mobid = cmd->body.guestResult.gmrId; 1424 gb_cmd.body.offset = cmd->body.guestResult.offset; 1425 1426 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1427 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1428 } 1429 1430 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1431 if (unlikely(ret != 0)) 1432 return ret; 1433 1434 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1435 &cmd->body.guestResult, &vmw_bo); 1436 if (unlikely(ret != 0)) 1437 return ret; 1438 1439 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1440 1441 return ret; 1442 } 1443 1444 /** 1445 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command. 1446 * 1447 * @dev_priv: Pointer to a device private struct. 1448 * @sw_context: The software context used for this command submission. 1449 * @header: Pointer to the command header in the command stream. 1450 */ 1451 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1452 struct vmw_sw_context *sw_context, 1453 SVGA3dCmdHeader *header) 1454 { 1455 struct vmw_buffer_object *vmw_bo; 1456 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery); 1457 int ret; 1458 1459 cmd = container_of(header, typeof(*cmd), header); 1460 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1461 if (unlikely(ret != 0)) 1462 return ret; 1463 1464 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1465 &vmw_bo); 1466 if (unlikely(ret != 0)) 1467 return ret; 1468 1469 return 0; 1470 } 1471 1472 /** 1473 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command. 1474 * 1475 * @dev_priv: Pointer to a device private struct. 1476 * @sw_context: The software context used for this command submission. 1477 * @header: Pointer to the command header in the command stream. 1478 */ 1479 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1480 struct vmw_sw_context *sw_context, 1481 SVGA3dCmdHeader *header) 1482 { 1483 struct vmw_buffer_object *vmw_bo; 1484 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery); 1485 int ret; 1486 1487 cmd = container_of(header, typeof(*cmd), header); 1488 if (dev_priv->has_mob) { 1489 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery); 1490 1491 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1492 1493 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1494 gb_cmd.header.size = cmd->header.size; 1495 gb_cmd.body.cid = cmd->body.cid; 1496 gb_cmd.body.type = cmd->body.type; 1497 gb_cmd.body.mobid = cmd->body.guestResult.gmrId; 1498 gb_cmd.body.offset = cmd->body.guestResult.offset; 1499 1500 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1501 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1502 } 1503 1504 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1505 if (unlikely(ret != 0)) 1506 return ret; 1507 1508 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1509 &cmd->body.guestResult, &vmw_bo); 1510 if (unlikely(ret != 0)) 1511 return ret; 1512 1513 return 0; 1514 } 1515 1516 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1517 struct vmw_sw_context *sw_context, 1518 SVGA3dCmdHeader *header) 1519 { 1520 struct vmw_buffer_object *vmw_bo = NULL; 1521 struct vmw_surface *srf = NULL; 1522 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA); 1523 int ret; 1524 SVGA3dCmdSurfaceDMASuffix *suffix; 1525 uint32_t bo_size; 1526 bool dirty; 1527 1528 cmd = container_of(header, typeof(*cmd), header); 1529 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body + 1530 header->size - sizeof(*suffix)); 1531 1532 /* Make sure device and verifier stays in sync. */ 1533 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1534 VMW_DEBUG_USER("Invalid DMA suffix size.\n"); 1535 return -EINVAL; 1536 } 1537 1538 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1539 &cmd->body.guest.ptr, &vmw_bo); 1540 if (unlikely(ret != 0)) 1541 return ret; 1542 1543 /* Make sure DMA doesn't cross BO boundaries. */ 1544 bo_size = vmw_bo->base.base.size; 1545 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) { 1546 VMW_DEBUG_USER("Invalid DMA offset.\n"); 1547 return -EINVAL; 1548 } 1549 1550 bo_size -= cmd->body.guest.ptr.offset; 1551 if (unlikely(suffix->maximumOffset > bo_size)) 1552 suffix->maximumOffset = bo_size; 1553 1554 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ? 1555 VMW_RES_DIRTY_SET : 0; 1556 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1557 dirty, user_surface_converter, 1558 &cmd->body.host.sid, NULL); 1559 if (unlikely(ret != 0)) { 1560 if (unlikely(ret != -ERESTARTSYS)) 1561 VMW_DEBUG_USER("could not find surface for DMA.\n"); 1562 return ret; 1563 } 1564 1565 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1566 1567 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header); 1568 1569 return 0; 1570 } 1571 1572 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1573 struct vmw_sw_context *sw_context, 1574 SVGA3dCmdHeader *header) 1575 { 1576 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives); 1577 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1578 (unsigned long)header + sizeof(*cmd)); 1579 SVGA3dPrimitiveRange *range; 1580 uint32_t i; 1581 uint32_t maxnum; 1582 int ret; 1583 1584 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1585 if (unlikely(ret != 0)) 1586 return ret; 1587 1588 cmd = container_of(header, typeof(*cmd), header); 1589 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1590 1591 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1592 VMW_DEBUG_USER("Illegal number of vertex declarations.\n"); 1593 return -EINVAL; 1594 } 1595 1596 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1597 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1598 VMW_RES_DIRTY_NONE, 1599 user_surface_converter, 1600 &decl->array.surfaceId, NULL); 1601 if (unlikely(ret != 0)) 1602 return ret; 1603 } 1604 1605 maxnum = (header->size - sizeof(cmd->body) - 1606 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1607 if (unlikely(cmd->body.numRanges > maxnum)) { 1608 VMW_DEBUG_USER("Illegal number of index ranges.\n"); 1609 return -EINVAL; 1610 } 1611 1612 range = (SVGA3dPrimitiveRange *) decl; 1613 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1614 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1615 VMW_RES_DIRTY_NONE, 1616 user_surface_converter, 1617 &range->indexArray.surfaceId, NULL); 1618 if (unlikely(ret != 0)) 1619 return ret; 1620 } 1621 return 0; 1622 } 1623 1624 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1625 struct vmw_sw_context *sw_context, 1626 SVGA3dCmdHeader *header) 1627 { 1628 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState); 1629 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1630 ((unsigned long) header + header->size + sizeof(header)); 1631 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1632 ((unsigned long) header + sizeof(*cmd)); 1633 struct vmw_resource *ctx; 1634 struct vmw_resource *res; 1635 int ret; 1636 1637 cmd = container_of(header, typeof(*cmd), header); 1638 1639 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1640 VMW_RES_DIRTY_SET, user_context_converter, 1641 &cmd->body.cid, &ctx); 1642 if (unlikely(ret != 0)) 1643 return ret; 1644 1645 for (; cur_state < last_state; ++cur_state) { 1646 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1647 continue; 1648 1649 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1650 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n", 1651 (unsigned int) cur_state->stage); 1652 return -EINVAL; 1653 } 1654 1655 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1656 VMW_RES_DIRTY_NONE, 1657 user_surface_converter, 1658 &cur_state->value, &res); 1659 if (unlikely(ret != 0)) 1660 return ret; 1661 1662 if (dev_priv->has_mob) { 1663 struct vmw_ctx_bindinfo_tex binding; 1664 struct vmw_ctx_validation_info *node; 1665 1666 node = vmw_execbuf_info_from_res(sw_context, ctx); 1667 if (!node) 1668 return -EINVAL; 1669 1670 binding.bi.ctx = ctx; 1671 binding.bi.res = res; 1672 binding.bi.bt = vmw_ctx_binding_tex; 1673 binding.texture_stage = cur_state->stage; 1674 vmw_binding_add(node->staged, &binding.bi, 0, 1675 binding.texture_stage); 1676 } 1677 } 1678 1679 return 0; 1680 } 1681 1682 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1683 struct vmw_sw_context *sw_context, 1684 void *buf) 1685 { 1686 struct vmw_buffer_object *vmw_bo; 1687 1688 struct { 1689 uint32_t header; 1690 SVGAFifoCmdDefineGMRFB body; 1691 } *cmd = buf; 1692 1693 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr, 1694 &vmw_bo); 1695 } 1696 1697 /** 1698 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1699 * switching 1700 * 1701 * @dev_priv: Pointer to a device private struct. 1702 * @sw_context: The software context being used for this batch. 1703 * @val_node: The validation node representing the resource. 1704 * @buf_id: Pointer to the user-space backup buffer handle in the command 1705 * stream. 1706 * @backup_offset: Offset of backup into MOB. 1707 * 1708 * This function prepares for registering a switch of backup buffers in the 1709 * resource metadata just prior to unreserving. It's basically a wrapper around 1710 * vmw_cmd_res_switch_backup with a different interface. 1711 */ 1712 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1713 struct vmw_sw_context *sw_context, 1714 struct vmw_resource *res, uint32_t *buf_id, 1715 unsigned long backup_offset) 1716 { 1717 struct vmw_buffer_object *vbo; 1718 void *info; 1719 int ret; 1720 1721 info = vmw_execbuf_info_from_res(sw_context, res); 1722 if (!info) 1723 return -EINVAL; 1724 1725 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo); 1726 if (ret) 1727 return ret; 1728 1729 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo, 1730 backup_offset); 1731 return 0; 1732 } 1733 1734 /** 1735 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1736 * 1737 * @dev_priv: Pointer to a device private struct. 1738 * @sw_context: The software context being used for this batch. 1739 * @res_type: The resource type. 1740 * @converter: Information about user-space binding for this resource type. 1741 * @res_id: Pointer to the user-space resource handle in the command stream. 1742 * @buf_id: Pointer to the user-space backup buffer handle in the command 1743 * stream. 1744 * @backup_offset: Offset of backup into MOB. 1745 * 1746 * This function prepares for registering a switch of backup buffers in the 1747 * resource metadata just prior to unreserving. It's basically a wrapper around 1748 * vmw_cmd_res_switch_backup with a different interface. 1749 */ 1750 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1751 struct vmw_sw_context *sw_context, 1752 enum vmw_res_type res_type, 1753 const struct vmw_user_resource_conv 1754 *converter, uint32_t *res_id, uint32_t *buf_id, 1755 unsigned long backup_offset) 1756 { 1757 struct vmw_resource *res; 1758 int ret; 1759 1760 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1761 VMW_RES_DIRTY_NONE, converter, res_id, &res); 1762 if (ret) 1763 return ret; 1764 1765 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id, 1766 backup_offset); 1767 } 1768 1769 /** 1770 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command 1771 * 1772 * @dev_priv: Pointer to a device private struct. 1773 * @sw_context: The software context being used for this batch. 1774 * @header: Pointer to the command header in the command stream. 1775 */ 1776 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1777 struct vmw_sw_context *sw_context, 1778 SVGA3dCmdHeader *header) 1779 { 1780 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) = 1781 container_of(header, typeof(*cmd), header); 1782 1783 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 1784 user_surface_converter, &cmd->body.sid, 1785 &cmd->body.mobid, 0); 1786 } 1787 1788 /** 1789 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command 1790 * 1791 * @dev_priv: Pointer to a device private struct. 1792 * @sw_context: The software context being used for this batch. 1793 * @header: Pointer to the command header in the command stream. 1794 */ 1795 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 1796 struct vmw_sw_context *sw_context, 1797 SVGA3dCmdHeader *header) 1798 { 1799 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) = 1800 container_of(header, typeof(*cmd), header); 1801 1802 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1803 VMW_RES_DIRTY_NONE, user_surface_converter, 1804 &cmd->body.image.sid, NULL); 1805 } 1806 1807 /** 1808 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command 1809 * 1810 * @dev_priv: Pointer to a device private struct. 1811 * @sw_context: The software context being used for this batch. 1812 * @header: Pointer to the command header in the command stream. 1813 */ 1814 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 1815 struct vmw_sw_context *sw_context, 1816 SVGA3dCmdHeader *header) 1817 { 1818 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) = 1819 container_of(header, typeof(*cmd), header); 1820 1821 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1822 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1823 &cmd->body.sid, NULL); 1824 } 1825 1826 /** 1827 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command 1828 * 1829 * @dev_priv: Pointer to a device private struct. 1830 * @sw_context: The software context being used for this batch. 1831 * @header: Pointer to the command header in the command stream. 1832 */ 1833 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 1834 struct vmw_sw_context *sw_context, 1835 SVGA3dCmdHeader *header) 1836 { 1837 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) = 1838 container_of(header, typeof(*cmd), header); 1839 1840 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1841 VMW_RES_DIRTY_NONE, user_surface_converter, 1842 &cmd->body.image.sid, NULL); 1843 } 1844 1845 /** 1846 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE 1847 * command 1848 * 1849 * @dev_priv: Pointer to a device private struct. 1850 * @sw_context: The software context being used for this batch. 1851 * @header: Pointer to the command header in the command stream. 1852 */ 1853 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 1854 struct vmw_sw_context *sw_context, 1855 SVGA3dCmdHeader *header) 1856 { 1857 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) = 1858 container_of(header, typeof(*cmd), header); 1859 1860 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1861 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1862 &cmd->body.sid, NULL); 1863 } 1864 1865 /** 1866 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1867 * command 1868 * 1869 * @dev_priv: Pointer to a device private struct. 1870 * @sw_context: The software context being used for this batch. 1871 * @header: Pointer to the command header in the command stream. 1872 */ 1873 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 1874 struct vmw_sw_context *sw_context, 1875 SVGA3dCmdHeader *header) 1876 { 1877 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) = 1878 container_of(header, typeof(*cmd), header); 1879 1880 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1881 VMW_RES_DIRTY_NONE, user_surface_converter, 1882 &cmd->body.image.sid, NULL); 1883 } 1884 1885 /** 1886 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1887 * command 1888 * 1889 * @dev_priv: Pointer to a device private struct. 1890 * @sw_context: The software context being used for this batch. 1891 * @header: Pointer to the command header in the command stream. 1892 */ 1893 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 1894 struct vmw_sw_context *sw_context, 1895 SVGA3dCmdHeader *header) 1896 { 1897 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) = 1898 container_of(header, typeof(*cmd), header); 1899 1900 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1901 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1902 &cmd->body.sid, NULL); 1903 } 1904 1905 /** 1906 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command 1907 * 1908 * @dev_priv: Pointer to a device private struct. 1909 * @sw_context: The software context being used for this batch. 1910 * @header: Pointer to the command header in the command stream. 1911 */ 1912 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 1913 struct vmw_sw_context *sw_context, 1914 SVGA3dCmdHeader *header) 1915 { 1916 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader); 1917 int ret; 1918 size_t size; 1919 struct vmw_resource *ctx; 1920 1921 cmd = container_of(header, typeof(*cmd), header); 1922 1923 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1924 VMW_RES_DIRTY_SET, user_context_converter, 1925 &cmd->body.cid, &ctx); 1926 if (unlikely(ret != 0)) 1927 return ret; 1928 1929 if (unlikely(!dev_priv->has_mob)) 1930 return 0; 1931 1932 size = cmd->header.size - sizeof(cmd->body); 1933 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx), 1934 cmd->body.shid, cmd + 1, cmd->body.type, 1935 size, &sw_context->staged_cmd_res); 1936 if (unlikely(ret != 0)) 1937 return ret; 1938 1939 return vmw_resource_relocation_add(sw_context, NULL, 1940 vmw_ptr_diff(sw_context->buf_start, 1941 &cmd->header.id), 1942 vmw_res_rel_nop); 1943 } 1944 1945 /** 1946 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command 1947 * 1948 * @dev_priv: Pointer to a device private struct. 1949 * @sw_context: The software context being used for this batch. 1950 * @header: Pointer to the command header in the command stream. 1951 */ 1952 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 1953 struct vmw_sw_context *sw_context, 1954 SVGA3dCmdHeader *header) 1955 { 1956 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader); 1957 int ret; 1958 struct vmw_resource *ctx; 1959 1960 cmd = container_of(header, typeof(*cmd), header); 1961 1962 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1963 VMW_RES_DIRTY_SET, user_context_converter, 1964 &cmd->body.cid, &ctx); 1965 if (unlikely(ret != 0)) 1966 return ret; 1967 1968 if (unlikely(!dev_priv->has_mob)) 1969 return 0; 1970 1971 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid, 1972 cmd->body.type, &sw_context->staged_cmd_res); 1973 if (unlikely(ret != 0)) 1974 return ret; 1975 1976 return vmw_resource_relocation_add(sw_context, NULL, 1977 vmw_ptr_diff(sw_context->buf_start, 1978 &cmd->header.id), 1979 vmw_res_rel_nop); 1980 } 1981 1982 /** 1983 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command 1984 * 1985 * @dev_priv: Pointer to a device private struct. 1986 * @sw_context: The software context being used for this batch. 1987 * @header: Pointer to the command header in the command stream. 1988 */ 1989 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 1990 struct vmw_sw_context *sw_context, 1991 SVGA3dCmdHeader *header) 1992 { 1993 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader); 1994 struct vmw_ctx_bindinfo_shader binding; 1995 struct vmw_resource *ctx, *res = NULL; 1996 struct vmw_ctx_validation_info *ctx_info; 1997 int ret; 1998 1999 cmd = container_of(header, typeof(*cmd), header); 2000 2001 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 2002 VMW_DEBUG_USER("Illegal shader type %u.\n", 2003 (unsigned int) cmd->body.type); 2004 return -EINVAL; 2005 } 2006 2007 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2008 VMW_RES_DIRTY_SET, user_context_converter, 2009 &cmd->body.cid, &ctx); 2010 if (unlikely(ret != 0)) 2011 return ret; 2012 2013 if (!dev_priv->has_mob) 2014 return 0; 2015 2016 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2017 /* 2018 * This is the compat shader path - Per device guest-backed 2019 * shaders, but user-space thinks it's per context host- 2020 * backed shaders. 2021 */ 2022 res = vmw_shader_lookup(vmw_context_res_man(ctx), 2023 cmd->body.shid, cmd->body.type); 2024 if (!IS_ERR(res)) { 2025 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2026 VMW_RES_DIRTY_NONE); 2027 if (unlikely(ret != 0)) 2028 return ret; 2029 2030 ret = vmw_resource_relocation_add 2031 (sw_context, res, 2032 vmw_ptr_diff(sw_context->buf_start, 2033 &cmd->body.shid), 2034 vmw_res_rel_normal); 2035 if (unlikely(ret != 0)) 2036 return ret; 2037 } 2038 } 2039 2040 if (IS_ERR_OR_NULL(res)) { 2041 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader, 2042 VMW_RES_DIRTY_NONE, 2043 user_shader_converter, &cmd->body.shid, 2044 &res); 2045 if (unlikely(ret != 0)) 2046 return ret; 2047 } 2048 2049 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx); 2050 if (!ctx_info) 2051 return -EINVAL; 2052 2053 binding.bi.ctx = ctx; 2054 binding.bi.res = res; 2055 binding.bi.bt = vmw_ctx_binding_shader; 2056 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2057 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); 2058 2059 return 0; 2060 } 2061 2062 /** 2063 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command 2064 * 2065 * @dev_priv: Pointer to a device private struct. 2066 * @sw_context: The software context being used for this batch. 2067 * @header: Pointer to the command header in the command stream. 2068 */ 2069 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2070 struct vmw_sw_context *sw_context, 2071 SVGA3dCmdHeader *header) 2072 { 2073 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst); 2074 int ret; 2075 2076 cmd = container_of(header, typeof(*cmd), header); 2077 2078 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2079 VMW_RES_DIRTY_SET, user_context_converter, 2080 &cmd->body.cid, NULL); 2081 if (unlikely(ret != 0)) 2082 return ret; 2083 2084 if (dev_priv->has_mob) 2085 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2086 2087 return 0; 2088 } 2089 2090 /** 2091 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command 2092 * 2093 * @dev_priv: Pointer to a device private struct. 2094 * @sw_context: The software context being used for this batch. 2095 * @header: Pointer to the command header in the command stream. 2096 */ 2097 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2098 struct vmw_sw_context *sw_context, 2099 SVGA3dCmdHeader *header) 2100 { 2101 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) = 2102 container_of(header, typeof(*cmd), header); 2103 2104 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2105 user_shader_converter, &cmd->body.shid, 2106 &cmd->body.mobid, cmd->body.offsetInBytes); 2107 } 2108 2109 /** 2110 * vmw_cmd_dx_set_single_constant_buffer - Validate 2111 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2112 * 2113 * @dev_priv: Pointer to a device private struct. 2114 * @sw_context: The software context being used for this batch. 2115 * @header: Pointer to the command header in the command stream. 2116 */ 2117 static int 2118 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2119 struct vmw_sw_context *sw_context, 2120 SVGA3dCmdHeader *header) 2121 { 2122 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer); 2123 SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ? 2124 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10; 2125 2126 struct vmw_resource *res = NULL; 2127 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2128 struct vmw_ctx_bindinfo_cb binding; 2129 int ret; 2130 2131 if (!ctx_node) 2132 return -EINVAL; 2133 2134 cmd = container_of(header, typeof(*cmd), header); 2135 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2136 VMW_RES_DIRTY_NONE, user_surface_converter, 2137 &cmd->body.sid, &res); 2138 if (unlikely(ret != 0)) 2139 return ret; 2140 2141 binding.bi.ctx = ctx_node->ctx; 2142 binding.bi.res = res; 2143 binding.bi.bt = vmw_ctx_binding_cb; 2144 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2145 binding.offset = cmd->body.offsetInBytes; 2146 binding.size = cmd->body.sizeInBytes; 2147 binding.slot = cmd->body.slot; 2148 2149 if (binding.shader_slot >= max_shader_num || 2150 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2151 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", 2152 (unsigned int) cmd->body.type, 2153 (unsigned int) binding.slot); 2154 return -EINVAL; 2155 } 2156 2157 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 2158 binding.slot); 2159 2160 return 0; 2161 } 2162 2163 /** 2164 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES 2165 * command 2166 * 2167 * @dev_priv: Pointer to a device private struct. 2168 * @sw_context: The software context being used for this batch. 2169 * @header: Pointer to the command header in the command stream. 2170 */ 2171 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2172 struct vmw_sw_context *sw_context, 2173 SVGA3dCmdHeader *header) 2174 { 2175 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) = 2176 container_of(header, typeof(*cmd), header); 2177 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? 2178 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; 2179 2180 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2181 sizeof(SVGA3dShaderResourceViewId); 2182 2183 if ((u64) cmd->body.startView + (u64) num_sr_view > 2184 (u64) SVGA3D_DX_MAX_SRVIEWS || 2185 cmd->body.type >= max_allowed) { 2186 VMW_DEBUG_USER("Invalid shader binding.\n"); 2187 return -EINVAL; 2188 } 2189 2190 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2191 vmw_ctx_binding_sr, 2192 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2193 (void *) &cmd[1], num_sr_view, 2194 cmd->body.startView); 2195 } 2196 2197 /** 2198 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command 2199 * 2200 * @dev_priv: Pointer to a device private struct. 2201 * @sw_context: The software context being used for this batch. 2202 * @header: Pointer to the command header in the command stream. 2203 */ 2204 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2205 struct vmw_sw_context *sw_context, 2206 SVGA3dCmdHeader *header) 2207 { 2208 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader); 2209 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? 2210 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; 2211 struct vmw_resource *res = NULL; 2212 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2213 struct vmw_ctx_bindinfo_shader binding; 2214 int ret = 0; 2215 2216 if (!ctx_node) 2217 return -EINVAL; 2218 2219 cmd = container_of(header, typeof(*cmd), header); 2220 2221 if (cmd->body.type >= max_allowed || 2222 cmd->body.type < SVGA3D_SHADERTYPE_MIN) { 2223 VMW_DEBUG_USER("Illegal shader type %u.\n", 2224 (unsigned int) cmd->body.type); 2225 return -EINVAL; 2226 } 2227 2228 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2229 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2230 if (IS_ERR(res)) { 2231 VMW_DEBUG_USER("Could not find shader for binding.\n"); 2232 return PTR_ERR(res); 2233 } 2234 2235 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2236 VMW_RES_DIRTY_NONE); 2237 if (ret) 2238 return ret; 2239 } 2240 2241 binding.bi.ctx = ctx_node->ctx; 2242 binding.bi.res = res; 2243 binding.bi.bt = vmw_ctx_binding_dx_shader; 2244 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2245 2246 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); 2247 2248 return 0; 2249 } 2250 2251 /** 2252 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS 2253 * command 2254 * 2255 * @dev_priv: Pointer to a device private struct. 2256 * @sw_context: The software context being used for this batch. 2257 * @header: Pointer to the command header in the command stream. 2258 */ 2259 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2260 struct vmw_sw_context *sw_context, 2261 SVGA3dCmdHeader *header) 2262 { 2263 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2264 struct vmw_ctx_bindinfo_vb binding; 2265 struct vmw_resource *res; 2266 struct { 2267 SVGA3dCmdHeader header; 2268 SVGA3dCmdDXSetVertexBuffers body; 2269 SVGA3dVertexBuffer buf[]; 2270 } *cmd; 2271 int i, ret, num; 2272 2273 if (!ctx_node) 2274 return -EINVAL; 2275 2276 cmd = container_of(header, typeof(*cmd), header); 2277 num = (cmd->header.size - sizeof(cmd->body)) / 2278 sizeof(SVGA3dVertexBuffer); 2279 if ((u64)num + (u64)cmd->body.startBuffer > 2280 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2281 VMW_DEBUG_USER("Invalid number of vertex buffers.\n"); 2282 return -EINVAL; 2283 } 2284 2285 for (i = 0; i < num; i++) { 2286 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2287 VMW_RES_DIRTY_NONE, 2288 user_surface_converter, 2289 &cmd->buf[i].sid, &res); 2290 if (unlikely(ret != 0)) 2291 return ret; 2292 2293 binding.bi.ctx = ctx_node->ctx; 2294 binding.bi.bt = vmw_ctx_binding_vb; 2295 binding.bi.res = res; 2296 binding.offset = cmd->buf[i].offset; 2297 binding.stride = cmd->buf[i].stride; 2298 binding.slot = i + cmd->body.startBuffer; 2299 2300 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); 2301 } 2302 2303 return 0; 2304 } 2305 2306 /** 2307 * vmw_cmd_dx_ia_set_vertex_buffers - Validate 2308 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command. 2309 * 2310 * @dev_priv: Pointer to a device private struct. 2311 * @sw_context: The software context being used for this batch. 2312 * @header: Pointer to the command header in the command stream. 2313 */ 2314 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2315 struct vmw_sw_context *sw_context, 2316 SVGA3dCmdHeader *header) 2317 { 2318 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2319 struct vmw_ctx_bindinfo_ib binding; 2320 struct vmw_resource *res; 2321 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer); 2322 int ret; 2323 2324 if (!ctx_node) 2325 return -EINVAL; 2326 2327 cmd = container_of(header, typeof(*cmd), header); 2328 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2329 VMW_RES_DIRTY_NONE, user_surface_converter, 2330 &cmd->body.sid, &res); 2331 if (unlikely(ret != 0)) 2332 return ret; 2333 2334 binding.bi.ctx = ctx_node->ctx; 2335 binding.bi.res = res; 2336 binding.bi.bt = vmw_ctx_binding_ib; 2337 binding.offset = cmd->body.offset; 2338 binding.format = cmd->body.format; 2339 2340 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); 2341 2342 return 0; 2343 } 2344 2345 /** 2346 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS 2347 * command 2348 * 2349 * @dev_priv: Pointer to a device private struct. 2350 * @sw_context: The software context being used for this batch. 2351 * @header: Pointer to the command header in the command stream. 2352 */ 2353 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2354 struct vmw_sw_context *sw_context, 2355 SVGA3dCmdHeader *header) 2356 { 2357 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) = 2358 container_of(header, typeof(*cmd), header); 2359 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2360 sizeof(SVGA3dRenderTargetViewId); 2361 int ret; 2362 2363 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { 2364 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n"); 2365 return -EINVAL; 2366 } 2367 2368 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds, 2369 0, &cmd->body.depthStencilViewId, 1, 0); 2370 if (ret) 2371 return ret; 2372 2373 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2374 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1], 2375 num_rt_view, 0); 2376 } 2377 2378 /** 2379 * vmw_cmd_dx_clear_rendertarget_view - Validate 2380 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2381 * 2382 * @dev_priv: Pointer to a device private struct. 2383 * @sw_context: The software context being used for this batch. 2384 * @header: Pointer to the command header in the command stream. 2385 */ 2386 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2387 struct vmw_sw_context *sw_context, 2388 SVGA3dCmdHeader *header) 2389 { 2390 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) = 2391 container_of(header, typeof(*cmd), header); 2392 struct vmw_resource *ret; 2393 2394 ret = vmw_view_id_val_add(sw_context, vmw_view_rt, 2395 cmd->body.renderTargetViewId); 2396 2397 return PTR_ERR_OR_ZERO(ret); 2398 } 2399 2400 /** 2401 * vmw_cmd_dx_clear_rendertarget_view - Validate 2402 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2403 * 2404 * @dev_priv: Pointer to a device private struct. 2405 * @sw_context: The software context being used for this batch. 2406 * @header: Pointer to the command header in the command stream. 2407 */ 2408 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2409 struct vmw_sw_context *sw_context, 2410 SVGA3dCmdHeader *header) 2411 { 2412 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) = 2413 container_of(header, typeof(*cmd), header); 2414 struct vmw_resource *ret; 2415 2416 ret = vmw_view_id_val_add(sw_context, vmw_view_ds, 2417 cmd->body.depthStencilViewId); 2418 2419 return PTR_ERR_OR_ZERO(ret); 2420 } 2421 2422 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2423 struct vmw_sw_context *sw_context, 2424 SVGA3dCmdHeader *header) 2425 { 2426 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2427 struct vmw_resource *srf; 2428 struct vmw_resource *res; 2429 enum vmw_view_type view_type; 2430 int ret; 2431 /* 2432 * This is based on the fact that all affected define commands have the 2433 * same initial command body layout. 2434 */ 2435 struct { 2436 SVGA3dCmdHeader header; 2437 uint32 defined_id; 2438 uint32 sid; 2439 } *cmd; 2440 2441 if (!ctx_node) 2442 return -EINVAL; 2443 2444 view_type = vmw_view_cmd_to_type(header->id); 2445 if (view_type == vmw_view_max) 2446 return -EINVAL; 2447 2448 cmd = container_of(header, typeof(*cmd), header); 2449 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) { 2450 VMW_DEBUG_USER("Invalid surface id.\n"); 2451 return -EINVAL; 2452 } 2453 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2454 VMW_RES_DIRTY_NONE, user_surface_converter, 2455 &cmd->sid, &srf); 2456 if (unlikely(ret != 0)) 2457 return ret; 2458 2459 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]); 2460 ret = vmw_cotable_notify(res, cmd->defined_id); 2461 if (unlikely(ret != 0)) 2462 return ret; 2463 2464 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type, 2465 cmd->defined_id, header, 2466 header->size + sizeof(*header), 2467 &sw_context->staged_cmd_res); 2468 } 2469 2470 /** 2471 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command. 2472 * 2473 * @dev_priv: Pointer to a device private struct. 2474 * @sw_context: The software context being used for this batch. 2475 * @header: Pointer to the command header in the command stream. 2476 */ 2477 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2478 struct vmw_sw_context *sw_context, 2479 SVGA3dCmdHeader *header) 2480 { 2481 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2482 struct vmw_ctx_bindinfo_so_target binding; 2483 struct vmw_resource *res; 2484 struct { 2485 SVGA3dCmdHeader header; 2486 SVGA3dCmdDXSetSOTargets body; 2487 SVGA3dSoTarget targets[]; 2488 } *cmd; 2489 int i, ret, num; 2490 2491 if (!ctx_node) 2492 return -EINVAL; 2493 2494 cmd = container_of(header, typeof(*cmd), header); 2495 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget); 2496 2497 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2498 VMW_DEBUG_USER("Invalid DX SO binding.\n"); 2499 return -EINVAL; 2500 } 2501 2502 for (i = 0; i < num; i++) { 2503 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2504 VMW_RES_DIRTY_SET, 2505 user_surface_converter, 2506 &cmd->targets[i].sid, &res); 2507 if (unlikely(ret != 0)) 2508 return ret; 2509 2510 binding.bi.ctx = ctx_node->ctx; 2511 binding.bi.res = res; 2512 binding.bi.bt = vmw_ctx_binding_so_target, 2513 binding.offset = cmd->targets[i].offset; 2514 binding.size = cmd->targets[i].sizeInBytes; 2515 binding.slot = i; 2516 2517 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); 2518 } 2519 2520 return 0; 2521 } 2522 2523 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2524 struct vmw_sw_context *sw_context, 2525 SVGA3dCmdHeader *header) 2526 { 2527 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2528 struct vmw_resource *res; 2529 /* 2530 * This is based on the fact that all affected define commands have 2531 * the same initial command body layout. 2532 */ 2533 struct { 2534 SVGA3dCmdHeader header; 2535 uint32 defined_id; 2536 } *cmd; 2537 enum vmw_so_type so_type; 2538 int ret; 2539 2540 if (!ctx_node) 2541 return -EINVAL; 2542 2543 so_type = vmw_so_cmd_to_type(header->id); 2544 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]); 2545 cmd = container_of(header, typeof(*cmd), header); 2546 ret = vmw_cotable_notify(res, cmd->defined_id); 2547 2548 return ret; 2549 } 2550 2551 /** 2552 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE 2553 * command 2554 * 2555 * @dev_priv: Pointer to a device private struct. 2556 * @sw_context: The software context being used for this batch. 2557 * @header: Pointer to the command header in the command stream. 2558 */ 2559 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2560 struct vmw_sw_context *sw_context, 2561 SVGA3dCmdHeader *header) 2562 { 2563 struct { 2564 SVGA3dCmdHeader header; 2565 union { 2566 SVGA3dCmdDXReadbackSubResource r_body; 2567 SVGA3dCmdDXInvalidateSubResource i_body; 2568 SVGA3dCmdDXUpdateSubResource u_body; 2569 SVGA3dSurfaceId sid; 2570 }; 2571 } *cmd; 2572 2573 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2574 offsetof(typeof(*cmd), sid)); 2575 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2576 offsetof(typeof(*cmd), sid)); 2577 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2578 offsetof(typeof(*cmd), sid)); 2579 2580 cmd = container_of(header, typeof(*cmd), header); 2581 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2582 VMW_RES_DIRTY_NONE, user_surface_converter, 2583 &cmd->sid, NULL); 2584 } 2585 2586 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2587 struct vmw_sw_context *sw_context, 2588 SVGA3dCmdHeader *header) 2589 { 2590 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2591 2592 if (!ctx_node) 2593 return -EINVAL; 2594 2595 return 0; 2596 } 2597 2598 /** 2599 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view 2600 * resource for removal. 2601 * 2602 * @dev_priv: Pointer to a device private struct. 2603 * @sw_context: The software context being used for this batch. 2604 * @header: Pointer to the command header in the command stream. 2605 * 2606 * Check that the view exists, and if it was not created using this command 2607 * batch, conditionally make this command a NOP. 2608 */ 2609 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2610 struct vmw_sw_context *sw_context, 2611 SVGA3dCmdHeader *header) 2612 { 2613 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2614 struct { 2615 SVGA3dCmdHeader header; 2616 union vmw_view_destroy body; 2617 } *cmd = container_of(header, typeof(*cmd), header); 2618 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2619 struct vmw_resource *view; 2620 int ret; 2621 2622 if (!ctx_node) 2623 return -EINVAL; 2624 2625 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type, 2626 &sw_context->staged_cmd_res, &view); 2627 if (ret || !view) 2628 return ret; 2629 2630 /* 2631 * If the view wasn't created during this command batch, it might 2632 * have been removed due to a context swapout, so add a 2633 * relocation to conditionally make this command a NOP to avoid 2634 * device errors. 2635 */ 2636 return vmw_resource_relocation_add(sw_context, view, 2637 vmw_ptr_diff(sw_context->buf_start, 2638 &cmd->header.id), 2639 vmw_res_rel_cond_nop); 2640 } 2641 2642 /** 2643 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command 2644 * 2645 * @dev_priv: Pointer to a device private struct. 2646 * @sw_context: The software context being used for this batch. 2647 * @header: Pointer to the command header in the command stream. 2648 */ 2649 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2650 struct vmw_sw_context *sw_context, 2651 SVGA3dCmdHeader *header) 2652 { 2653 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2654 struct vmw_resource *res; 2655 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) = 2656 container_of(header, typeof(*cmd), header); 2657 int ret; 2658 2659 if (!ctx_node) 2660 return -EINVAL; 2661 2662 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER); 2663 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2664 if (ret) 2665 return ret; 2666 2667 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx, 2668 cmd->body.shaderId, cmd->body.type, 2669 &sw_context->staged_cmd_res); 2670 } 2671 2672 /** 2673 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command 2674 * 2675 * @dev_priv: Pointer to a device private struct. 2676 * @sw_context: The software context being used for this batch. 2677 * @header: Pointer to the command header in the command stream. 2678 */ 2679 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2680 struct vmw_sw_context *sw_context, 2681 SVGA3dCmdHeader *header) 2682 { 2683 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2684 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) = 2685 container_of(header, typeof(*cmd), header); 2686 int ret; 2687 2688 if (!ctx_node) 2689 return -EINVAL; 2690 2691 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 2692 &sw_context->staged_cmd_res); 2693 2694 return ret; 2695 } 2696 2697 /** 2698 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command 2699 * 2700 * @dev_priv: Pointer to a device private struct. 2701 * @sw_context: The software context being used for this batch. 2702 * @header: Pointer to the command header in the command stream. 2703 */ 2704 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 2705 struct vmw_sw_context *sw_context, 2706 SVGA3dCmdHeader *header) 2707 { 2708 struct vmw_resource *ctx; 2709 struct vmw_resource *res; 2710 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) = 2711 container_of(header, typeof(*cmd), header); 2712 int ret; 2713 2714 if (cmd->body.cid != SVGA3D_INVALID_ID) { 2715 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2716 VMW_RES_DIRTY_SET, 2717 user_context_converter, &cmd->body.cid, 2718 &ctx); 2719 if (ret) 2720 return ret; 2721 } else { 2722 struct vmw_ctx_validation_info *ctx_node = 2723 VMW_GET_CTX_NODE(sw_context); 2724 2725 if (!ctx_node) 2726 return -EINVAL; 2727 2728 ctx = ctx_node->ctx; 2729 } 2730 2731 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0); 2732 if (IS_ERR(res)) { 2733 VMW_DEBUG_USER("Could not find shader to bind.\n"); 2734 return PTR_ERR(res); 2735 } 2736 2737 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2738 VMW_RES_DIRTY_NONE); 2739 if (ret) { 2740 VMW_DEBUG_USER("Error creating resource validation node.\n"); 2741 return ret; 2742 } 2743 2744 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, 2745 &cmd->body.mobid, 2746 cmd->body.offsetInBytes); 2747 } 2748 2749 /** 2750 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command 2751 * 2752 * @dev_priv: Pointer to a device private struct. 2753 * @sw_context: The software context being used for this batch. 2754 * @header: Pointer to the command header in the command stream. 2755 */ 2756 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 2757 struct vmw_sw_context *sw_context, 2758 SVGA3dCmdHeader *header) 2759 { 2760 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) = 2761 container_of(header, typeof(*cmd), header); 2762 struct vmw_resource *ret; 2763 2764 ret = vmw_view_id_val_add(sw_context, vmw_view_sr, 2765 cmd->body.shaderResourceViewId); 2766 2767 return PTR_ERR_OR_ZERO(ret); 2768 } 2769 2770 /** 2771 * vmw_cmd_dx_transfer_from_buffer - Validate 2772 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command 2773 * 2774 * @dev_priv: Pointer to a device private struct. 2775 * @sw_context: The software context being used for this batch. 2776 * @header: Pointer to the command header in the command stream. 2777 */ 2778 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv, 2779 struct vmw_sw_context *sw_context, 2780 SVGA3dCmdHeader *header) 2781 { 2782 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) = 2783 container_of(header, typeof(*cmd), header); 2784 int ret; 2785 2786 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2787 VMW_RES_DIRTY_NONE, user_surface_converter, 2788 &cmd->body.srcSid, NULL); 2789 if (ret != 0) 2790 return ret; 2791 2792 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2793 VMW_RES_DIRTY_SET, user_surface_converter, 2794 &cmd->body.destSid, NULL); 2795 } 2796 2797 /** 2798 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command 2799 * 2800 * @dev_priv: Pointer to a device private struct. 2801 * @sw_context: The software context being used for this batch. 2802 * @header: Pointer to the command header in the command stream. 2803 */ 2804 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv, 2805 struct vmw_sw_context *sw_context, 2806 SVGA3dCmdHeader *header) 2807 { 2808 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) = 2809 container_of(header, typeof(*cmd), header); 2810 2811 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY)) 2812 return -EINVAL; 2813 2814 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2815 VMW_RES_DIRTY_SET, user_surface_converter, 2816 &cmd->body.surface.sid, NULL); 2817 } 2818 2819 static int vmw_cmd_sm5(struct vmw_private *dev_priv, 2820 struct vmw_sw_context *sw_context, 2821 SVGA3dCmdHeader *header) 2822 { 2823 if (!has_sm5_context(dev_priv)) 2824 return -EINVAL; 2825 2826 return 0; 2827 } 2828 2829 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv, 2830 struct vmw_sw_context *sw_context, 2831 SVGA3dCmdHeader *header) 2832 { 2833 if (!has_sm5_context(dev_priv)) 2834 return -EINVAL; 2835 2836 return vmw_cmd_dx_view_define(dev_priv, sw_context, header); 2837 } 2838 2839 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv, 2840 struct vmw_sw_context *sw_context, 2841 SVGA3dCmdHeader *header) 2842 { 2843 if (!has_sm5_context(dev_priv)) 2844 return -EINVAL; 2845 2846 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header); 2847 } 2848 2849 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv, 2850 struct vmw_sw_context *sw_context, 2851 SVGA3dCmdHeader *header) 2852 { 2853 struct { 2854 SVGA3dCmdHeader header; 2855 SVGA3dCmdDXClearUAViewUint body; 2856 } *cmd = container_of(header, typeof(*cmd), header); 2857 struct vmw_resource *ret; 2858 2859 if (!has_sm5_context(dev_priv)) 2860 return -EINVAL; 2861 2862 ret = vmw_view_id_val_add(sw_context, vmw_view_ua, 2863 cmd->body.uaViewId); 2864 2865 return PTR_ERR_OR_ZERO(ret); 2866 } 2867 2868 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv, 2869 struct vmw_sw_context *sw_context, 2870 SVGA3dCmdHeader *header) 2871 { 2872 struct { 2873 SVGA3dCmdHeader header; 2874 SVGA3dCmdDXClearUAViewFloat body; 2875 } *cmd = container_of(header, typeof(*cmd), header); 2876 struct vmw_resource *ret; 2877 2878 if (!has_sm5_context(dev_priv)) 2879 return -EINVAL; 2880 2881 ret = vmw_view_id_val_add(sw_context, vmw_view_ua, 2882 cmd->body.uaViewId); 2883 2884 return PTR_ERR_OR_ZERO(ret); 2885 } 2886 2887 static int vmw_cmd_set_uav(struct vmw_private *dev_priv, 2888 struct vmw_sw_context *sw_context, 2889 SVGA3dCmdHeader *header) 2890 { 2891 struct { 2892 SVGA3dCmdHeader header; 2893 SVGA3dCmdDXSetUAViews body; 2894 } *cmd = container_of(header, typeof(*cmd), header); 2895 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) / 2896 sizeof(SVGA3dUAViewId); 2897 int ret; 2898 2899 if (!has_sm5_context(dev_priv)) 2900 return -EINVAL; 2901 2902 if (num_uav > SVGA3D_MAX_UAVIEWS) { 2903 VMW_DEBUG_USER("Invalid UAV binding.\n"); 2904 return -EINVAL; 2905 } 2906 2907 ret = vmw_view_bindings_add(sw_context, vmw_view_ua, 2908 vmw_ctx_binding_uav, 0, (void *)&cmd[1], 2909 num_uav, 0); 2910 if (ret) 2911 return ret; 2912 2913 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0, 2914 cmd->body.uavSpliceIndex); 2915 2916 return ret; 2917 } 2918 2919 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv, 2920 struct vmw_sw_context *sw_context, 2921 SVGA3dCmdHeader *header) 2922 { 2923 struct { 2924 SVGA3dCmdHeader header; 2925 SVGA3dCmdDXSetCSUAViews body; 2926 } *cmd = container_of(header, typeof(*cmd), header); 2927 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) / 2928 sizeof(SVGA3dUAViewId); 2929 int ret; 2930 2931 if (!has_sm5_context(dev_priv)) 2932 return -EINVAL; 2933 2934 if (num_uav > SVGA3D_MAX_UAVIEWS) { 2935 VMW_DEBUG_USER("Invalid UAV binding.\n"); 2936 return -EINVAL; 2937 } 2938 2939 ret = vmw_view_bindings_add(sw_context, vmw_view_ua, 2940 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1], 2941 num_uav, 0); 2942 if (ret) 2943 return ret; 2944 2945 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1, 2946 cmd->body.startIndex); 2947 2948 return ret; 2949 } 2950 2951 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv, 2952 struct vmw_sw_context *sw_context, 2953 SVGA3dCmdHeader *header) 2954 { 2955 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 2956 struct vmw_resource *res; 2957 struct { 2958 SVGA3dCmdHeader header; 2959 SVGA3dCmdDXDefineStreamOutputWithMob body; 2960 } *cmd = container_of(header, typeof(*cmd), header); 2961 int ret; 2962 2963 if (!has_sm5_context(dev_priv)) 2964 return -EINVAL; 2965 2966 if (!ctx_node) { 2967 DRM_ERROR("DX Context not set.\n"); 2968 return -EINVAL; 2969 } 2970 2971 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT); 2972 ret = vmw_cotable_notify(res, cmd->body.soid); 2973 if (ret) 2974 return ret; 2975 2976 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx, 2977 cmd->body.soid, 2978 &sw_context->staged_cmd_res); 2979 } 2980 2981 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv, 2982 struct vmw_sw_context *sw_context, 2983 SVGA3dCmdHeader *header) 2984 { 2985 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 2986 struct vmw_resource *res; 2987 struct { 2988 SVGA3dCmdHeader header; 2989 SVGA3dCmdDXDestroyStreamOutput body; 2990 } *cmd = container_of(header, typeof(*cmd), header); 2991 2992 if (!ctx_node) { 2993 DRM_ERROR("DX Context not set.\n"); 2994 return -EINVAL; 2995 } 2996 2997 /* 2998 * When device does not support SM5 then streamoutput with mob command is 2999 * not available to user-space. Simply return in this case. 3000 */ 3001 if (!has_sm5_context(dev_priv)) 3002 return 0; 3003 3004 /* 3005 * With SM5 capable device if lookup fails then user-space probably used 3006 * old streamoutput define command. Return without an error. 3007 */ 3008 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), 3009 cmd->body.soid); 3010 if (IS_ERR(res)) 3011 return 0; 3012 3013 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid, 3014 &sw_context->staged_cmd_res); 3015 } 3016 3017 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv, 3018 struct vmw_sw_context *sw_context, 3019 SVGA3dCmdHeader *header) 3020 { 3021 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 3022 struct vmw_resource *res; 3023 struct { 3024 SVGA3dCmdHeader header; 3025 SVGA3dCmdDXBindStreamOutput body; 3026 } *cmd = container_of(header, typeof(*cmd), header); 3027 int ret; 3028 3029 if (!has_sm5_context(dev_priv)) 3030 return -EINVAL; 3031 3032 if (!ctx_node) { 3033 DRM_ERROR("DX Context not set.\n"); 3034 return -EINVAL; 3035 } 3036 3037 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), 3038 cmd->body.soid); 3039 if (IS_ERR(res)) { 3040 DRM_ERROR("Could not find streamoutput to bind.\n"); 3041 return PTR_ERR(res); 3042 } 3043 3044 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes); 3045 3046 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 3047 VMW_RES_DIRTY_NONE); 3048 if (ret) { 3049 DRM_ERROR("Error creating resource validation node.\n"); 3050 return ret; 3051 } 3052 3053 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, 3054 &cmd->body.mobid, 3055 cmd->body.offsetInBytes); 3056 } 3057 3058 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv, 3059 struct vmw_sw_context *sw_context, 3060 SVGA3dCmdHeader *header) 3061 { 3062 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 3063 struct vmw_resource *res; 3064 struct vmw_ctx_bindinfo_so binding; 3065 struct { 3066 SVGA3dCmdHeader header; 3067 SVGA3dCmdDXSetStreamOutput body; 3068 } *cmd = container_of(header, typeof(*cmd), header); 3069 int ret; 3070 3071 if (!ctx_node) { 3072 DRM_ERROR("DX Context not set.\n"); 3073 return -EINVAL; 3074 } 3075 3076 if (cmd->body.soid == SVGA3D_INVALID_ID) 3077 return 0; 3078 3079 /* 3080 * When device does not support SM5 then streamoutput with mob command is 3081 * not available to user-space. Simply return in this case. 3082 */ 3083 if (!has_sm5_context(dev_priv)) 3084 return 0; 3085 3086 /* 3087 * With SM5 capable device if lookup fails then user-space probably used 3088 * old streamoutput define command. Return without an error. 3089 */ 3090 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), 3091 cmd->body.soid); 3092 if (IS_ERR(res)) { 3093 return 0; 3094 } 3095 3096 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 3097 VMW_RES_DIRTY_NONE); 3098 if (ret) { 3099 DRM_ERROR("Error creating resource validation node.\n"); 3100 return ret; 3101 } 3102 3103 binding.bi.ctx = ctx_node->ctx; 3104 binding.bi.res = res; 3105 binding.bi.bt = vmw_ctx_binding_so; 3106 binding.slot = 0; /* Only one SO set to context at a time. */ 3107 3108 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0, 3109 binding.slot); 3110 3111 return ret; 3112 } 3113 3114 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv, 3115 struct vmw_sw_context *sw_context, 3116 SVGA3dCmdHeader *header) 3117 { 3118 struct vmw_draw_indexed_instanced_indirect_cmd { 3119 SVGA3dCmdHeader header; 3120 SVGA3dCmdDXDrawIndexedInstancedIndirect body; 3121 } *cmd = container_of(header, typeof(*cmd), header); 3122 3123 if (!has_sm5_context(dev_priv)) 3124 return -EINVAL; 3125 3126 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3127 VMW_RES_DIRTY_NONE, user_surface_converter, 3128 &cmd->body.argsBufferSid, NULL); 3129 } 3130 3131 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv, 3132 struct vmw_sw_context *sw_context, 3133 SVGA3dCmdHeader *header) 3134 { 3135 struct vmw_draw_instanced_indirect_cmd { 3136 SVGA3dCmdHeader header; 3137 SVGA3dCmdDXDrawInstancedIndirect body; 3138 } *cmd = container_of(header, typeof(*cmd), header); 3139 3140 if (!has_sm5_context(dev_priv)) 3141 return -EINVAL; 3142 3143 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3144 VMW_RES_DIRTY_NONE, user_surface_converter, 3145 &cmd->body.argsBufferSid, NULL); 3146 } 3147 3148 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv, 3149 struct vmw_sw_context *sw_context, 3150 SVGA3dCmdHeader *header) 3151 { 3152 struct vmw_dispatch_indirect_cmd { 3153 SVGA3dCmdHeader header; 3154 SVGA3dCmdDXDispatchIndirect body; 3155 } *cmd = container_of(header, typeof(*cmd), header); 3156 3157 if (!has_sm5_context(dev_priv)) 3158 return -EINVAL; 3159 3160 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3161 VMW_RES_DIRTY_NONE, user_surface_converter, 3162 &cmd->body.argsBufferSid, NULL); 3163 } 3164 3165 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 3166 struct vmw_sw_context *sw_context, 3167 void *buf, uint32_t *size) 3168 { 3169 uint32_t size_remaining = *size; 3170 uint32_t cmd_id; 3171 3172 cmd_id = ((uint32_t *)buf)[0]; 3173 switch (cmd_id) { 3174 case SVGA_CMD_UPDATE: 3175 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 3176 break; 3177 case SVGA_CMD_DEFINE_GMRFB: 3178 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 3179 break; 3180 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3181 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3182 break; 3183 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3184 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3185 break; 3186 default: 3187 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id); 3188 return -EINVAL; 3189 } 3190 3191 if (*size > size_remaining) { 3192 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n", 3193 cmd_id); 3194 return -EINVAL; 3195 } 3196 3197 if (unlikely(!sw_context->kernel)) { 3198 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id); 3199 return -EPERM; 3200 } 3201 3202 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 3203 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 3204 3205 return 0; 3206 } 3207 3208 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 3209 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 3210 false, false, false), 3211 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 3212 false, false, false), 3213 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 3214 true, false, false), 3215 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 3216 true, false, false), 3217 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 3218 true, false, false), 3219 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 3220 false, false, false), 3221 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 3222 false, false, false), 3223 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 3224 true, false, false), 3225 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 3226 true, false, false), 3227 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 3228 true, false, false), 3229 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 3230 &vmw_cmd_set_render_target_check, true, false, false), 3231 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 3232 true, false, false), 3233 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 3234 true, false, false), 3235 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 3236 true, false, false), 3237 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 3238 true, false, false), 3239 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 3240 true, false, false), 3241 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 3242 true, false, false), 3243 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 3244 true, false, false), 3245 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 3246 false, false, false), 3247 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 3248 true, false, false), 3249 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 3250 true, false, false), 3251 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 3252 true, false, false), 3253 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 3254 true, false, false), 3255 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 3256 true, false, false), 3257 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 3258 true, false, false), 3259 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 3260 true, false, false), 3261 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 3262 true, false, false), 3263 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 3264 true, false, false), 3265 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 3266 true, false, false), 3267 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 3268 &vmw_cmd_blt_surf_screen_check, false, false, false), 3269 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 3270 false, false, false), 3271 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 3272 false, false, false), 3273 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 3274 false, false, false), 3275 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 3276 false, false, false), 3277 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 3278 false, false, false), 3279 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid, 3280 false, false, false), 3281 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid, 3282 false, false, false), 3283 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false), 3284 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false), 3285 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false), 3286 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false), 3287 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false), 3288 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false), 3289 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 3290 false, false, true), 3291 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 3292 false, false, true), 3293 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 3294 false, false, true), 3295 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 3296 false, false, true), 3297 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 3298 false, false, true), 3299 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 3300 false, false, true), 3301 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 3302 false, false, true), 3303 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 3304 false, false, true), 3305 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 3306 true, false, true), 3307 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 3308 false, false, true), 3309 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 3310 true, false, true), 3311 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 3312 &vmw_cmd_update_gb_surface, true, false, true), 3313 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 3314 &vmw_cmd_readback_gb_image, true, false, true), 3315 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 3316 &vmw_cmd_readback_gb_surface, true, false, true), 3317 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 3318 &vmw_cmd_invalidate_gb_image, true, false, true), 3319 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 3320 &vmw_cmd_invalidate_gb_surface, true, false, true), 3321 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 3322 false, false, true), 3323 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 3324 false, false, true), 3325 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 3326 false, false, true), 3327 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 3328 false, false, true), 3329 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 3330 false, false, true), 3331 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 3332 false, false, true), 3333 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 3334 true, false, true), 3335 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 3336 false, false, true), 3337 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 3338 false, false, false), 3339 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 3340 true, false, true), 3341 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 3342 true, false, true), 3343 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 3344 true, false, true), 3345 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 3346 true, false, true), 3347 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok, 3348 true, false, true), 3349 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 3350 false, false, true), 3351 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 3352 false, false, true), 3353 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 3354 false, false, true), 3355 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 3356 false, false, true), 3357 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 3358 false, false, true), 3359 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 3360 false, false, true), 3361 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 3362 false, false, true), 3363 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 3364 false, false, true), 3365 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3366 false, false, true), 3367 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3368 false, false, true), 3369 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 3370 true, false, true), 3371 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 3372 false, false, true), 3373 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 3374 false, false, true), 3375 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 3376 false, false, true), 3377 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3378 false, false, true), 3379 3380 /* SM commands */ 3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3382 false, false, true), 3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3384 false, false, true), 3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3386 false, false, true), 3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3388 false, false, true), 3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3390 false, false, true), 3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3392 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3394 &vmw_cmd_dx_set_shader_res, true, false, true), 3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3396 true, false, true), 3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3398 true, false, true), 3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3400 true, false, true), 3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3402 true, false, true), 3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3404 true, false, true), 3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3406 &vmw_cmd_dx_cid_check, true, false, true), 3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3408 true, false, true), 3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3410 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3412 &vmw_cmd_dx_set_index_buffer, true, false, true), 3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3414 &vmw_cmd_dx_set_rendertargets, true, false, true), 3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3416 true, false, true), 3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3418 &vmw_cmd_dx_cid_check, true, false, true), 3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3420 &vmw_cmd_dx_cid_check, true, false, true), 3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3422 true, false, true), 3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3424 true, false, true), 3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3426 true, false, true), 3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3428 &vmw_cmd_dx_cid_check, true, false, true), 3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3430 true, false, true), 3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3432 true, false, true), 3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3434 true, false, true), 3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3436 true, false, true), 3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3438 true, false, true), 3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3440 true, false, true), 3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3442 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3444 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3446 true, false, true), 3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3448 true, false, true), 3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3450 &vmw_cmd_dx_check_subresource, true, false, true), 3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3452 &vmw_cmd_dx_check_subresource, true, false, true), 3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3454 &vmw_cmd_dx_check_subresource, true, false, true), 3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3456 &vmw_cmd_dx_view_define, true, false, true), 3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3458 &vmw_cmd_dx_view_remove, true, false, true), 3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3460 &vmw_cmd_dx_view_define, true, false, true), 3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3462 &vmw_cmd_dx_view_remove, true, false, true), 3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3464 &vmw_cmd_dx_view_define, true, false, true), 3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3466 &vmw_cmd_dx_view_remove, true, false, true), 3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3468 &vmw_cmd_dx_so_define, true, false, true), 3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3470 &vmw_cmd_dx_cid_check, true, false, true), 3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3472 &vmw_cmd_dx_so_define, true, false, true), 3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3474 &vmw_cmd_dx_cid_check, true, false, true), 3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3476 &vmw_cmd_dx_so_define, true, false, true), 3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3478 &vmw_cmd_dx_cid_check, true, false, true), 3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3480 &vmw_cmd_dx_so_define, true, false, true), 3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3482 &vmw_cmd_dx_cid_check, true, false, true), 3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3484 &vmw_cmd_dx_so_define, true, false, true), 3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3486 &vmw_cmd_dx_cid_check, true, false, true), 3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3488 &vmw_cmd_dx_define_shader, true, false, true), 3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3490 &vmw_cmd_dx_destroy_shader, true, false, true), 3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3492 &vmw_cmd_dx_bind_shader, true, false, true), 3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3494 &vmw_cmd_dx_so_define, true, false, true), 3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3496 &vmw_cmd_dx_destroy_streamoutput, true, false, true), 3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, 3498 &vmw_cmd_dx_set_streamoutput, true, false, true), 3499 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3500 &vmw_cmd_dx_set_so_targets, true, false, true), 3501 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3502 &vmw_cmd_dx_cid_check, true, false, true), 3503 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3504 &vmw_cmd_dx_cid_check, true, false, true), 3505 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3506 &vmw_cmd_buffer_copy_check, true, false, true), 3507 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3508 &vmw_cmd_pred_copy_check, true, false, true), 3509 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER, 3510 &vmw_cmd_dx_transfer_from_buffer, 3511 true, false, true), 3512 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy, 3513 true, false, true), 3514 3515 /* 3516 * SM5 commands 3517 */ 3518 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define, 3519 true, false, true), 3520 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove, 3521 true, false, true), 3522 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint, 3523 true, false, true), 3524 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT, 3525 &vmw_cmd_clear_uav_float, true, false, true), 3526 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true, 3527 false, true), 3528 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false, 3529 true), 3530 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT, 3531 &vmw_cmd_indexed_instanced_indirect, true, false, true), 3532 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT, 3533 &vmw_cmd_instanced_indirect, true, false, true), 3534 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true), 3535 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT, 3536 &vmw_cmd_dispatch_indirect, true, false, true), 3537 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true, 3538 false, true), 3539 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2, 3540 &vmw_cmd_sm5_view_define, true, false, true), 3541 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB, 3542 &vmw_cmd_dx_define_streamoutput, true, false, true), 3543 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT, 3544 &vmw_cmd_dx_bind_streamoutput, true, false, true), 3545 }; 3546 3547 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd) 3548 { 3549 u32 cmd_id = ((u32 *) buf)[0]; 3550 3551 if (cmd_id >= SVGA_CMD_MAX) { 3552 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3553 const struct vmw_cmd_entry *entry; 3554 3555 *size = header->size + sizeof(SVGA3dCmdHeader); 3556 cmd_id = header->id; 3557 if (cmd_id >= SVGA_3D_CMD_MAX) 3558 return false; 3559 3560 cmd_id -= SVGA_3D_CMD_BASE; 3561 entry = &vmw_cmd_entries[cmd_id]; 3562 *cmd = entry->cmd_name; 3563 return true; 3564 } 3565 3566 switch (cmd_id) { 3567 case SVGA_CMD_UPDATE: 3568 *cmd = "SVGA_CMD_UPDATE"; 3569 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate); 3570 break; 3571 case SVGA_CMD_DEFINE_GMRFB: 3572 *cmd = "SVGA_CMD_DEFINE_GMRFB"; 3573 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB); 3574 break; 3575 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3576 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN"; 3577 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3578 break; 3579 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3580 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB"; 3581 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3582 break; 3583 default: 3584 *cmd = "UNKNOWN"; 3585 *size = 0; 3586 return false; 3587 } 3588 3589 return true; 3590 } 3591 3592 static int vmw_cmd_check(struct vmw_private *dev_priv, 3593 struct vmw_sw_context *sw_context, void *buf, 3594 uint32_t *size) 3595 { 3596 uint32_t cmd_id; 3597 uint32_t size_remaining = *size; 3598 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3599 int ret; 3600 const struct vmw_cmd_entry *entry; 3601 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3602 3603 cmd_id = ((uint32_t *)buf)[0]; 3604 /* Handle any none 3D commands */ 3605 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3606 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3607 3608 3609 cmd_id = header->id; 3610 *size = header->size + sizeof(SVGA3dCmdHeader); 3611 3612 cmd_id -= SVGA_3D_CMD_BASE; 3613 if (unlikely(*size > size_remaining)) 3614 goto out_invalid; 3615 3616 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3617 goto out_invalid; 3618 3619 entry = &vmw_cmd_entries[cmd_id]; 3620 if (unlikely(!entry->func)) 3621 goto out_invalid; 3622 3623 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3624 goto out_privileged; 3625 3626 if (unlikely(entry->gb_disable && gb)) 3627 goto out_old; 3628 3629 if (unlikely(entry->gb_enable && !gb)) 3630 goto out_new; 3631 3632 ret = entry->func(dev_priv, sw_context, header); 3633 if (unlikely(ret != 0)) { 3634 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n", 3635 cmd_id + SVGA_3D_CMD_BASE, ret); 3636 return ret; 3637 } 3638 3639 return 0; 3640 out_invalid: 3641 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n", 3642 cmd_id + SVGA_3D_CMD_BASE); 3643 return -EINVAL; 3644 out_privileged: 3645 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n", 3646 cmd_id + SVGA_3D_CMD_BASE); 3647 return -EPERM; 3648 out_old: 3649 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n", 3650 cmd_id + SVGA_3D_CMD_BASE); 3651 return -EINVAL; 3652 out_new: 3653 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n", 3654 cmd_id + SVGA_3D_CMD_BASE); 3655 return -EINVAL; 3656 } 3657 3658 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3659 struct vmw_sw_context *sw_context, void *buf, 3660 uint32_t size) 3661 { 3662 int32_t cur_size = size; 3663 int ret; 3664 3665 sw_context->buf_start = buf; 3666 3667 while (cur_size > 0) { 3668 size = cur_size; 3669 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3670 if (unlikely(ret != 0)) 3671 return ret; 3672 buf = (void *)((unsigned long) buf + size); 3673 cur_size -= size; 3674 } 3675 3676 if (unlikely(cur_size != 0)) { 3677 VMW_DEBUG_USER("Command verifier out of sync.\n"); 3678 return -EINVAL; 3679 } 3680 3681 return 0; 3682 } 3683 3684 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3685 { 3686 /* Memory is validation context memory, so no need to free it */ 3687 INIT_LIST_HEAD(&sw_context->bo_relocations); 3688 } 3689 3690 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3691 { 3692 struct vmw_relocation *reloc; 3693 struct ttm_buffer_object *bo; 3694 3695 list_for_each_entry(reloc, &sw_context->bo_relocations, head) { 3696 bo = &reloc->vbo->base; 3697 switch (bo->mem.mem_type) { 3698 case TTM_PL_VRAM: 3699 reloc->location->offset += bo->mem.start << PAGE_SHIFT; 3700 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3701 break; 3702 case VMW_PL_GMR: 3703 reloc->location->gmrId = bo->mem.start; 3704 break; 3705 case VMW_PL_MOB: 3706 *reloc->mob_loc = bo->mem.start; 3707 break; 3708 default: 3709 BUG(); 3710 } 3711 } 3712 vmw_free_relocations(sw_context); 3713 } 3714 3715 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3716 uint32_t size) 3717 { 3718 if (likely(sw_context->cmd_bounce_size >= size)) 3719 return 0; 3720 3721 if (sw_context->cmd_bounce_size == 0) 3722 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3723 3724 while (sw_context->cmd_bounce_size < size) { 3725 sw_context->cmd_bounce_size = 3726 PAGE_ALIGN(sw_context->cmd_bounce_size + 3727 (sw_context->cmd_bounce_size >> 1)); 3728 } 3729 3730 vfree(sw_context->cmd_bounce); 3731 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3732 3733 if (sw_context->cmd_bounce == NULL) { 3734 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n"); 3735 sw_context->cmd_bounce_size = 0; 3736 return -ENOMEM; 3737 } 3738 3739 return 0; 3740 } 3741 3742 /** 3743 * vmw_execbuf_fence_commands - create and submit a command stream fence 3744 * 3745 * Creates a fence object and submits a command stream marker. 3746 * If this fails for some reason, We sync the fifo and return NULL. 3747 * It is then safe to fence buffers with a NULL pointer. 3748 * 3749 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a 3750 * userspace handle if @p_handle is not NULL, otherwise not. 3751 */ 3752 3753 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3754 struct vmw_private *dev_priv, 3755 struct vmw_fence_obj **p_fence, 3756 uint32_t *p_handle) 3757 { 3758 uint32_t sequence; 3759 int ret; 3760 bool synced = false; 3761 3762 /* p_handle implies file_priv. */ 3763 BUG_ON(p_handle != NULL && file_priv == NULL); 3764 3765 ret = vmw_cmd_send_fence(dev_priv, &sequence); 3766 if (unlikely(ret != 0)) { 3767 VMW_DEBUG_USER("Fence submission error. Syncing.\n"); 3768 synced = true; 3769 } 3770 3771 if (p_handle != NULL) 3772 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3773 sequence, p_fence, p_handle); 3774 else 3775 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3776 3777 if (unlikely(ret != 0 && !synced)) { 3778 (void) vmw_fallback_wait(dev_priv, false, false, sequence, 3779 false, VMW_FENCE_WAIT_TIMEOUT); 3780 *p_fence = NULL; 3781 } 3782 3783 return ret; 3784 } 3785 3786 /** 3787 * vmw_execbuf_copy_fence_user - copy fence object information to user-space. 3788 * 3789 * @dev_priv: Pointer to a vmw_private struct. 3790 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3791 * @ret: Return value from fence object creation. 3792 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which 3793 * the information should be copied. 3794 * @fence: Pointer to the fenc object. 3795 * @fence_handle: User-space fence handle. 3796 * @out_fence_fd: exported file descriptor for the fence. -1 if not used 3797 * @sync_file: Only used to clean up in case of an error in this function. 3798 * 3799 * This function copies fence information to user-space. If copying fails, the 3800 * user-space struct drm_vmw_fence_rep::error member is hopefully left 3801 * untouched, and if it's preloaded with an -EFAULT by user-space, the error 3802 * will hopefully be detected. 3803 * 3804 * Also if copying fails, user-space will be unable to signal the fence object 3805 * so we wait for it immediately, and then unreference the user-space reference. 3806 */ 3807 void 3808 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3809 struct vmw_fpriv *vmw_fp, int ret, 3810 struct drm_vmw_fence_rep __user *user_fence_rep, 3811 struct vmw_fence_obj *fence, uint32_t fence_handle, 3812 int32_t out_fence_fd, struct sync_file *sync_file) 3813 { 3814 struct drm_vmw_fence_rep fence_rep; 3815 3816 if (user_fence_rep == NULL) 3817 return; 3818 3819 memset(&fence_rep, 0, sizeof(fence_rep)); 3820 3821 fence_rep.error = ret; 3822 fence_rep.fd = out_fence_fd; 3823 if (ret == 0) { 3824 BUG_ON(fence == NULL); 3825 3826 fence_rep.handle = fence_handle; 3827 fence_rep.seqno = fence->base.seqno; 3828 vmw_update_seqno(dev_priv, &dev_priv->fifo); 3829 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3830 } 3831 3832 /* 3833 * copy_to_user errors will be detected by user space not seeing 3834 * fence_rep::error filled in. Typically user-space would have pre-set 3835 * that member to -EFAULT. 3836 */ 3837 ret = copy_to_user(user_fence_rep, &fence_rep, 3838 sizeof(fence_rep)); 3839 3840 /* 3841 * User-space lost the fence object. We need to sync and unreference the 3842 * handle. 3843 */ 3844 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3845 if (sync_file) 3846 fput(sync_file->file); 3847 3848 if (fence_rep.fd != -1) { 3849 put_unused_fd(fence_rep.fd); 3850 fence_rep.fd = -1; 3851 } 3852 3853 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle, 3854 TTM_REF_USAGE); 3855 VMW_DEBUG_USER("Fence copy error. Syncing.\n"); 3856 (void) vmw_fence_obj_wait(fence, false, false, 3857 VMW_FENCE_WAIT_TIMEOUT); 3858 } 3859 } 3860 3861 /** 3862 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo. 3863 * 3864 * @dev_priv: Pointer to a device private structure. 3865 * @kernel_commands: Pointer to the unpatched command batch. 3866 * @command_size: Size of the unpatched command batch. 3867 * @sw_context: Structure holding the relocation lists. 3868 * 3869 * Side effects: If this function returns 0, then the command batch pointed to 3870 * by @kernel_commands will have been modified. 3871 */ 3872 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3873 void *kernel_commands, u32 command_size, 3874 struct vmw_sw_context *sw_context) 3875 { 3876 void *cmd; 3877 3878 if (sw_context->dx_ctx_node) 3879 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size, 3880 sw_context->dx_ctx_node->ctx->id); 3881 else 3882 cmd = VMW_CMD_RESERVE(dev_priv, command_size); 3883 3884 if (!cmd) 3885 return -ENOMEM; 3886 3887 vmw_apply_relocations(sw_context); 3888 memcpy(cmd, kernel_commands, command_size); 3889 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3890 vmw_resource_relocations_free(&sw_context->res_relocations); 3891 vmw_cmd_commit(dev_priv, command_size); 3892 3893 return 0; 3894 } 3895 3896 /** 3897 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the 3898 * command buffer manager. 3899 * 3900 * @dev_priv: Pointer to a device private structure. 3901 * @header: Opaque handle to the command buffer allocation. 3902 * @command_size: Size of the unpatched command batch. 3903 * @sw_context: Structure holding the relocation lists. 3904 * 3905 * Side effects: If this function returns 0, then the command buffer represented 3906 * by @header will have been modified. 3907 */ 3908 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3909 struct vmw_cmdbuf_header *header, 3910 u32 command_size, 3911 struct vmw_sw_context *sw_context) 3912 { 3913 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id : 3914 SVGA3D_INVALID_ID); 3915 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false, 3916 header); 3917 3918 vmw_apply_relocations(sw_context); 3919 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3920 vmw_resource_relocations_free(&sw_context->res_relocations); 3921 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3922 3923 return 0; 3924 } 3925 3926 /** 3927 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 3928 * submission using a command buffer. 3929 * 3930 * @dev_priv: Pointer to a device private structure. 3931 * @user_commands: User-space pointer to the commands to be submitted. 3932 * @command_size: Size of the unpatched command batch. 3933 * @header: Out parameter returning the opaque pointer to the command buffer. 3934 * 3935 * This function checks whether we can use the command buffer manager for 3936 * submission and if so, creates a command buffer of suitable size and copies 3937 * the user data into that buffer. 3938 * 3939 * On successful return, the function returns a pointer to the data in the 3940 * command buffer and *@header is set to non-NULL. 3941 * 3942 * If command buffers could not be used, the function will return the value of 3943 * @kernel_commands on function call. That value may be NULL. In that case, the 3944 * value of *@header will be set to NULL. 3945 * 3946 * If an error is encountered, the function will return a pointer error value. 3947 * If the function is interrupted by a signal while sleeping, it will return 3948 * -ERESTARTSYS casted to a pointer error value. 3949 */ 3950 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 3951 void __user *user_commands, 3952 void *kernel_commands, u32 command_size, 3953 struct vmw_cmdbuf_header **header) 3954 { 3955 size_t cmdbuf_size; 3956 int ret; 3957 3958 *header = NULL; 3959 if (command_size > SVGA_CB_MAX_SIZE) { 3960 VMW_DEBUG_USER("Command buffer is too large.\n"); 3961 return ERR_PTR(-EINVAL); 3962 } 3963 3964 if (!dev_priv->cman || kernel_commands) 3965 return kernel_commands; 3966 3967 /* If possible, add a little space for fencing. */ 3968 cmdbuf_size = command_size + 512; 3969 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 3970 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true, 3971 header); 3972 if (IS_ERR(kernel_commands)) 3973 return kernel_commands; 3974 3975 ret = copy_from_user(kernel_commands, user_commands, command_size); 3976 if (ret) { 3977 VMW_DEBUG_USER("Failed copying commands.\n"); 3978 vmw_cmdbuf_header_free(*header); 3979 *header = NULL; 3980 return ERR_PTR(-EFAULT); 3981 } 3982 3983 return kernel_commands; 3984 } 3985 3986 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 3987 struct vmw_sw_context *sw_context, 3988 uint32_t handle) 3989 { 3990 struct vmw_resource *res; 3991 int ret; 3992 unsigned int size; 3993 3994 if (handle == SVGA3D_INVALID_ID) 3995 return 0; 3996 3997 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context); 3998 ret = vmw_validation_preload_res(sw_context->ctx, size); 3999 if (ret) 4000 return ret; 4001 4002 res = vmw_user_resource_noref_lookup_handle 4003 (dev_priv, sw_context->fp->tfile, handle, 4004 user_context_converter); 4005 if (IS_ERR(res)) { 4006 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n", 4007 (unsigned int) handle); 4008 return PTR_ERR(res); 4009 } 4010 4011 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET); 4012 if (unlikely(ret != 0)) 4013 return ret; 4014 4015 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res); 4016 sw_context->man = vmw_context_res_man(res); 4017 4018 return 0; 4019 } 4020 4021 int vmw_execbuf_process(struct drm_file *file_priv, 4022 struct vmw_private *dev_priv, 4023 void __user *user_commands, void *kernel_commands, 4024 uint32_t command_size, uint64_t throttle_us, 4025 uint32_t dx_context_handle, 4026 struct drm_vmw_fence_rep __user *user_fence_rep, 4027 struct vmw_fence_obj **out_fence, uint32_t flags) 4028 { 4029 struct vmw_sw_context *sw_context = &dev_priv->ctx; 4030 struct vmw_fence_obj *fence = NULL; 4031 struct vmw_cmdbuf_header *header; 4032 uint32_t handle = 0; 4033 int ret; 4034 int32_t out_fence_fd = -1; 4035 struct sync_file *sync_file = NULL; 4036 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1); 4037 4038 vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm); 4039 4040 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4041 out_fence_fd = get_unused_fd_flags(O_CLOEXEC); 4042 if (out_fence_fd < 0) { 4043 VMW_DEBUG_USER("Failed to get a fence fd.\n"); 4044 return out_fence_fd; 4045 } 4046 } 4047 4048 if (throttle_us) { 4049 VMW_DEBUG_USER("Throttling is no longer supported.\n"); 4050 } 4051 4052 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 4053 kernel_commands, command_size, 4054 &header); 4055 if (IS_ERR(kernel_commands)) { 4056 ret = PTR_ERR(kernel_commands); 4057 goto out_free_fence_fd; 4058 } 4059 4060 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 4061 if (ret) { 4062 ret = -ERESTARTSYS; 4063 goto out_free_header; 4064 } 4065 4066 sw_context->kernel = false; 4067 if (kernel_commands == NULL) { 4068 ret = vmw_resize_cmd_bounce(sw_context, command_size); 4069 if (unlikely(ret != 0)) 4070 goto out_unlock; 4071 4072 ret = copy_from_user(sw_context->cmd_bounce, user_commands, 4073 command_size); 4074 if (unlikely(ret != 0)) { 4075 ret = -EFAULT; 4076 VMW_DEBUG_USER("Failed copying commands.\n"); 4077 goto out_unlock; 4078 } 4079 4080 kernel_commands = sw_context->cmd_bounce; 4081 } else if (!header) { 4082 sw_context->kernel = true; 4083 } 4084 4085 sw_context->fp = vmw_fpriv(file_priv); 4086 INIT_LIST_HEAD(&sw_context->ctx_list); 4087 sw_context->cur_query_bo = dev_priv->pinned_bo; 4088 sw_context->last_query_ctx = NULL; 4089 sw_context->needs_post_query_barrier = false; 4090 sw_context->dx_ctx_node = NULL; 4091 sw_context->dx_query_mob = NULL; 4092 sw_context->dx_query_ctx = NULL; 4093 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 4094 INIT_LIST_HEAD(&sw_context->res_relocations); 4095 INIT_LIST_HEAD(&sw_context->bo_relocations); 4096 4097 if (sw_context->staged_bindings) 4098 vmw_binding_state_reset(sw_context->staged_bindings); 4099 4100 if (!sw_context->res_ht_initialized) { 4101 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 4102 if (unlikely(ret != 0)) 4103 goto out_unlock; 4104 4105 sw_context->res_ht_initialized = true; 4106 } 4107 4108 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 4109 sw_context->ctx = &val_ctx; 4110 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 4111 if (unlikely(ret != 0)) 4112 goto out_err_nores; 4113 4114 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 4115 command_size); 4116 if (unlikely(ret != 0)) 4117 goto out_err_nores; 4118 4119 ret = vmw_resources_reserve(sw_context); 4120 if (unlikely(ret != 0)) 4121 goto out_err_nores; 4122 4123 ret = vmw_validation_bo_reserve(&val_ctx, true); 4124 if (unlikely(ret != 0)) 4125 goto out_err_nores; 4126 4127 ret = vmw_validation_bo_validate(&val_ctx, true); 4128 if (unlikely(ret != 0)) 4129 goto out_err; 4130 4131 ret = vmw_validation_res_validate(&val_ctx, true); 4132 if (unlikely(ret != 0)) 4133 goto out_err; 4134 4135 vmw_validation_drop_ht(&val_ctx); 4136 4137 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 4138 if (unlikely(ret != 0)) { 4139 ret = -ERESTARTSYS; 4140 goto out_err; 4141 } 4142 4143 if (dev_priv->has_mob) { 4144 ret = vmw_rebind_contexts(sw_context); 4145 if (unlikely(ret != 0)) 4146 goto out_unlock_binding; 4147 } 4148 4149 if (!header) { 4150 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 4151 command_size, sw_context); 4152 } else { 4153 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 4154 sw_context); 4155 header = NULL; 4156 } 4157 mutex_unlock(&dev_priv->binding_mutex); 4158 if (ret) 4159 goto out_err; 4160 4161 vmw_query_bo_switch_commit(dev_priv, sw_context); 4162 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence, 4163 (user_fence_rep) ? &handle : NULL); 4164 /* 4165 * This error is harmless, because if fence submission fails, 4166 * vmw_fifo_send_fence will sync. The error will be propagated to 4167 * user-space in @fence_rep 4168 */ 4169 if (ret != 0) 4170 VMW_DEBUG_USER("Fence submission error. Syncing.\n"); 4171 4172 vmw_execbuf_bindings_commit(sw_context, false); 4173 vmw_bind_dx_query_mob(sw_context); 4174 vmw_validation_res_unreserve(&val_ctx, false); 4175 4176 vmw_validation_bo_fence(sw_context->ctx, fence); 4177 4178 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) 4179 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 4180 4181 /* 4182 * If anything fails here, give up trying to export the fence and do a 4183 * sync since the user mode will not be able to sync the fence itself. 4184 * This ensures we are still functionally correct. 4185 */ 4186 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4187 4188 sync_file = sync_file_create(&fence->base); 4189 if (!sync_file) { 4190 VMW_DEBUG_USER("Sync file create failed for fence\n"); 4191 put_unused_fd(out_fence_fd); 4192 out_fence_fd = -1; 4193 4194 (void) vmw_fence_obj_wait(fence, false, false, 4195 VMW_FENCE_WAIT_TIMEOUT); 4196 } else { 4197 /* Link the fence with the FD created earlier */ 4198 fd_install(out_fence_fd, sync_file->file); 4199 } 4200 } 4201 4202 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 4203 user_fence_rep, fence, handle, out_fence_fd, 4204 sync_file); 4205 4206 /* Don't unreference when handing fence out */ 4207 if (unlikely(out_fence != NULL)) { 4208 *out_fence = fence; 4209 fence = NULL; 4210 } else if (likely(fence != NULL)) { 4211 vmw_fence_obj_unreference(&fence); 4212 } 4213 4214 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 4215 mutex_unlock(&dev_priv->cmdbuf_mutex); 4216 4217 /* 4218 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks 4219 * in resource destruction paths. 4220 */ 4221 vmw_validation_unref_lists(&val_ctx); 4222 4223 return 0; 4224 4225 out_unlock_binding: 4226 mutex_unlock(&dev_priv->binding_mutex); 4227 out_err: 4228 vmw_validation_bo_backoff(&val_ctx); 4229 out_err_nores: 4230 vmw_execbuf_bindings_commit(sw_context, true); 4231 vmw_validation_res_unreserve(&val_ctx, true); 4232 vmw_resource_relocations_free(&sw_context->res_relocations); 4233 vmw_free_relocations(sw_context); 4234 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) 4235 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4236 out_unlock: 4237 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 4238 vmw_validation_drop_ht(&val_ctx); 4239 WARN_ON(!list_empty(&sw_context->ctx_list)); 4240 mutex_unlock(&dev_priv->cmdbuf_mutex); 4241 4242 /* 4243 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks 4244 * in resource destruction paths. 4245 */ 4246 vmw_validation_unref_lists(&val_ctx); 4247 out_free_header: 4248 if (header) 4249 vmw_cmdbuf_header_free(header); 4250 out_free_fence_fd: 4251 if (out_fence_fd >= 0) 4252 put_unused_fd(out_fence_fd); 4253 4254 return ret; 4255 } 4256 4257 /** 4258 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 4259 * 4260 * @dev_priv: The device private structure. 4261 * 4262 * This function is called to idle the fifo and unpin the query buffer if the 4263 * normal way to do this hits an error, which should typically be extremely 4264 * rare. 4265 */ 4266 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 4267 { 4268 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n"); 4269 4270 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 4271 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4272 if (dev_priv->dummy_query_bo_pinned) { 4273 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4274 dev_priv->dummy_query_bo_pinned = false; 4275 } 4276 } 4277 4278 4279 /** 4280 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query 4281 * bo. 4282 * 4283 * @dev_priv: The device private structure. 4284 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a 4285 * query barrier that flushes all queries touching the current buffer pointed to 4286 * by @dev_priv->pinned_bo 4287 * 4288 * This function should be used to unpin the pinned query bo, or as a query 4289 * barrier when we need to make sure that all queries have finished before the 4290 * next fifo command. (For example on hardware context destructions where the 4291 * hardware may otherwise leak unfinished queries). 4292 * 4293 * This function does not return any failure codes, but make attempts to do safe 4294 * unpinning in case of errors. 4295 * 4296 * The function will synchronize on the previous query barrier, and will thus 4297 * not finish until that barrier has executed. 4298 * 4299 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before 4300 * calling this function. 4301 */ 4302 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 4303 struct vmw_fence_obj *fence) 4304 { 4305 int ret = 0; 4306 struct vmw_fence_obj *lfence = NULL; 4307 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); 4308 4309 if (dev_priv->pinned_bo == NULL) 4310 goto out_unlock; 4311 4312 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false, 4313 false); 4314 if (ret) 4315 goto out_no_reserve; 4316 4317 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false, 4318 false); 4319 if (ret) 4320 goto out_no_reserve; 4321 4322 ret = vmw_validation_bo_reserve(&val_ctx, false); 4323 if (ret) 4324 goto out_no_reserve; 4325 4326 if (dev_priv->query_cid_valid) { 4327 BUG_ON(fence != NULL); 4328 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid); 4329 if (ret) 4330 goto out_no_emit; 4331 dev_priv->query_cid_valid = false; 4332 } 4333 4334 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4335 if (dev_priv->dummy_query_bo_pinned) { 4336 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4337 dev_priv->dummy_query_bo_pinned = false; 4338 } 4339 if (fence == NULL) { 4340 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 4341 NULL); 4342 fence = lfence; 4343 } 4344 vmw_validation_bo_fence(&val_ctx, fence); 4345 if (lfence != NULL) 4346 vmw_fence_obj_unreference(&lfence); 4347 4348 vmw_validation_unref_lists(&val_ctx); 4349 vmw_bo_unreference(&dev_priv->pinned_bo); 4350 4351 out_unlock: 4352 return; 4353 out_no_emit: 4354 vmw_validation_bo_backoff(&val_ctx); 4355 out_no_reserve: 4356 vmw_validation_unref_lists(&val_ctx); 4357 vmw_execbuf_unpin_panic(dev_priv); 4358 vmw_bo_unreference(&dev_priv->pinned_bo); 4359 } 4360 4361 /** 4362 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo. 4363 * 4364 * @dev_priv: The device private structure. 4365 * 4366 * This function should be used to unpin the pinned query bo, or as a query 4367 * barrier when we need to make sure that all queries have finished before the 4368 * next fifo command. (For example on hardware context destructions where the 4369 * hardware may otherwise leak unfinished queries). 4370 * 4371 * This function does not return any failure codes, but make attempts to do safe 4372 * unpinning in case of errors. 4373 * 4374 * The function will synchronize on the previous query barrier, and will thus 4375 * not finish until that barrier has executed. 4376 */ 4377 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 4378 { 4379 mutex_lock(&dev_priv->cmdbuf_mutex); 4380 if (dev_priv->query_cid_valid) 4381 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4382 mutex_unlock(&dev_priv->cmdbuf_mutex); 4383 } 4384 4385 int vmw_execbuf_ioctl(struct drm_device *dev, void *data, 4386 struct drm_file *file_priv) 4387 { 4388 struct vmw_private *dev_priv = vmw_priv(dev); 4389 struct drm_vmw_execbuf_arg *arg = data; 4390 int ret; 4391 struct dma_fence *in_fence = NULL; 4392 4393 /* 4394 * Extend the ioctl argument while maintaining backwards compatibility: 4395 * We take different code paths depending on the value of arg->version. 4396 * 4397 * Note: The ioctl argument is extended and zeropadded by core DRM. 4398 */ 4399 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION || 4400 arg->version == 0)) { 4401 VMW_DEBUG_USER("Incorrect execbuf version.\n"); 4402 return -EINVAL; 4403 } 4404 4405 switch (arg->version) { 4406 case 1: 4407 /* For v1 core DRM have extended + zeropadded the data */ 4408 arg->context_handle = (uint32_t) -1; 4409 break; 4410 case 2: 4411 default: 4412 /* For v2 and later core DRM would have correctly copied it */ 4413 break; 4414 } 4415 4416 /* If imported a fence FD from elsewhere, then wait on it */ 4417 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) { 4418 in_fence = sync_file_get_fence(arg->imported_fence_fd); 4419 4420 if (!in_fence) { 4421 VMW_DEBUG_USER("Cannot get imported fence\n"); 4422 return -EINVAL; 4423 } 4424 4425 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence); 4426 if (ret) 4427 goto out; 4428 } 4429 4430 ret = ttm_read_lock(&dev_priv->reservation_sem, true); 4431 if (unlikely(ret != 0)) 4432 return ret; 4433 4434 ret = vmw_execbuf_process(file_priv, dev_priv, 4435 (void __user *)(unsigned long)arg->commands, 4436 NULL, arg->command_size, arg->throttle_us, 4437 arg->context_handle, 4438 (void __user *)(unsigned long)arg->fence_rep, 4439 NULL, arg->flags); 4440 4441 ttm_read_unlock(&dev_priv->reservation_sem); 4442 if (unlikely(ret != 0)) 4443 goto out; 4444 4445 vmw_kms_cursor_post_execbuf(dev_priv); 4446 4447 out: 4448 if (in_fence) 4449 dma_fence_put(in_fence); 4450 return ret; 4451 } 4452