1 /* SPDX-License-Identifier: GPL-2.0 OR MIT */ 2 /* 3 * Copyright 2012-2021 VMware, Inc. 4 * 5 * Permission is hereby granted, free of charge, to any person 6 * obtaining a copy of this software and associated documentation 7 * files (the "Software"), to deal in the Software without 8 * restriction, including without limitation the rights to use, copy, 9 * modify, merge, publish, distribute, sublicense, and/or sell copies 10 * of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be 14 * included in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 */ 26 27 /* 28 * svga3d_limits.h -- 29 * 30 * SVGA 3d hardware limits 31 */ 32 33 34 35 #ifndef _SVGA3D_LIMITS_H_ 36 #define _SVGA3D_LIMITS_H_ 37 38 #define SVGA3D_HB_MAX_CONTEXT_IDS 256 39 #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024) 40 41 #define SVGA3D_DX_MAX_RENDER_TARGETS 8 42 #define SVGA3D_DX11_MAX_UAVIEWS 8 43 #define SVGA3D_DX11_1_MAX_UAVIEWS 64 44 #define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS) 45 #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS) 46 #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS) 47 #define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS) 48 49 #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128) 50 51 #define SVGA3D_MAX_SHADERIDS 5000 52 53 #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 54 55 #define SVGA3D_NUM_TEXTURE_UNITS 32 56 #define SVGA3D_NUM_LIGHTS 8 57 58 #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32 59 60 #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024) 61 #define SVGA3D_MAX_SHADER_MEMORY \ 62 (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32)) 63 64 #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535 65 66 #define SVGA3D_MAX_CLIP_PLANES 6 67 68 #define SVGA3D_MAX_TEXTURE_COORDS 8 69 70 #define SVGA3D_MAX_SURFACE_FACES 6 71 72 #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512 73 #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048 74 #define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 75 76 #define SVGA3D_MAX_VERTEX_ARRAYS 32 77 78 #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 79 80 #define SVGA3D_MAX_SAMPLES 8 81 82 #define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1)) 83 #define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4)) 84 85 #define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900)) 86 #define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910)) 87 #endif 88