1 /* 2 * Copyright © 2014-2015 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 /** 25 * DOC: Render command list generation 26 * 27 * In the V3D hardware, render command lists are what load and store 28 * tiles of a framebuffer and optionally call out to binner-generated 29 * command lists to do the 3D drawing for that tile. 30 * 31 * In the VC4 driver, render command list generation is performed by the 32 * kernel instead of userspace. We do this because validating a 33 * user-submitted command list is hard to get right and has high CPU overhead, 34 * while the number of valid configurations for render command lists is 35 * actually fairly low. 36 */ 37 38 #include "uapi/drm/vc4_drm.h" 39 #include "vc4_drv.h" 40 #include "vc4_packet.h" 41 42 struct vc4_rcl_setup { 43 struct drm_gem_cma_object *color_read; 44 struct drm_gem_cma_object *color_write; 45 struct drm_gem_cma_object *zs_read; 46 struct drm_gem_cma_object *zs_write; 47 struct drm_gem_cma_object *msaa_color_write; 48 struct drm_gem_cma_object *msaa_zs_write; 49 50 struct drm_gem_cma_object *rcl; 51 u32 next_offset; 52 53 u32 next_write_bo_index; 54 }; 55 56 static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val) 57 { 58 *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val; 59 setup->next_offset += 1; 60 } 61 62 static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val) 63 { 64 *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val; 65 setup->next_offset += 2; 66 } 67 68 static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val) 69 { 70 *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val; 71 setup->next_offset += 4; 72 } 73 74 /* 75 * Emits a no-op STORE_TILE_BUFFER_GENERAL. 76 * 77 * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of 78 * some sort before another load is triggered. 79 */ 80 static void vc4_store_before_load(struct vc4_rcl_setup *setup) 81 { 82 rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); 83 rcl_u16(setup, 84 VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE, 85 VC4_LOADSTORE_TILE_BUFFER_BUFFER) | 86 VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR | 87 VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR | 88 VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR); 89 rcl_u32(setup, 0); /* no address, since we're in None mode */ 90 } 91 92 /* 93 * Calculates the physical address of the start of a tile in a RCL surface. 94 * 95 * Unlike the other load/store packets, 96 * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile 97 * coordinates packet, and instead just store to the address given. 98 */ 99 static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec, 100 struct drm_gem_cma_object *bo, 101 struct drm_vc4_submit_rcl_surface *surf, 102 uint8_t x, uint8_t y) 103 { 104 return bo->paddr + surf->offset + VC4_TILE_BUFFER_SIZE * 105 (DIV_ROUND_UP(exec->args->width, 32) * y + x); 106 } 107 108 /* 109 * Emits a PACKET_TILE_COORDINATES if one isn't already pending. 110 * 111 * The tile coordinates packet triggers a pending load if there is one, are 112 * used for clipping during rendering, and determine where loads/stores happen 113 * relative to their base address. 114 */ 115 static void vc4_tile_coordinates(struct vc4_rcl_setup *setup, 116 uint32_t x, uint32_t y) 117 { 118 rcl_u8(setup, VC4_PACKET_TILE_COORDINATES); 119 rcl_u8(setup, x); 120 rcl_u8(setup, y); 121 } 122 123 static void emit_tile(struct vc4_exec_info *exec, 124 struct vc4_rcl_setup *setup, 125 uint8_t x, uint8_t y, bool first, bool last) 126 { 127 struct drm_vc4_submit_cl *args = exec->args; 128 bool has_bin = args->bin_cl_size != 0; 129 130 /* Note that the load doesn't actually occur until the 131 * tile coords packet is processed, and only one load 132 * may be outstanding at a time. 133 */ 134 if (setup->color_read) { 135 if (args->color_read.flags & 136 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { 137 rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER); 138 rcl_u32(setup, 139 vc4_full_res_offset(exec, setup->color_read, 140 &args->color_read, x, y) | 141 VC4_LOADSTORE_FULL_RES_DISABLE_ZS); 142 } else { 143 rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); 144 rcl_u16(setup, args->color_read.bits); 145 rcl_u32(setup, setup->color_read->paddr + 146 args->color_read.offset); 147 } 148 } 149 150 if (setup->zs_read) { 151 if (setup->color_read) { 152 /* Exec previous load. */ 153 vc4_tile_coordinates(setup, x, y); 154 vc4_store_before_load(setup); 155 } 156 157 if (args->zs_read.flags & 158 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { 159 rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER); 160 rcl_u32(setup, 161 vc4_full_res_offset(exec, setup->zs_read, 162 &args->zs_read, x, y) | 163 VC4_LOADSTORE_FULL_RES_DISABLE_COLOR); 164 } else { 165 rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); 166 rcl_u16(setup, args->zs_read.bits); 167 rcl_u32(setup, setup->zs_read->paddr + 168 args->zs_read.offset); 169 } 170 } 171 172 /* Clipping depends on tile coordinates having been 173 * emitted, so we always need one here. 174 */ 175 vc4_tile_coordinates(setup, x, y); 176 177 /* Wait for the binner before jumping to the first 178 * tile's lists. 179 */ 180 if (first && has_bin) 181 rcl_u8(setup, VC4_PACKET_WAIT_ON_SEMAPHORE); 182 183 if (has_bin) { 184 rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST); 185 rcl_u32(setup, (exec->tile_alloc_offset + 186 (y * exec->bin_tiles_x + x) * 32)); 187 } 188 189 if (setup->msaa_color_write) { 190 bool last_tile_write = (!setup->msaa_zs_write && 191 !setup->zs_write && 192 !setup->color_write); 193 uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS; 194 195 if (!last_tile_write) 196 bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL; 197 else if (last) 198 bits |= VC4_LOADSTORE_FULL_RES_EOF; 199 rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER); 200 rcl_u32(setup, 201 vc4_full_res_offset(exec, setup->msaa_color_write, 202 &args->msaa_color_write, x, y) | 203 bits); 204 } 205 206 if (setup->msaa_zs_write) { 207 bool last_tile_write = (!setup->zs_write && 208 !setup->color_write); 209 uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR; 210 211 if (setup->msaa_color_write) 212 vc4_tile_coordinates(setup, x, y); 213 if (!last_tile_write) 214 bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL; 215 else if (last) 216 bits |= VC4_LOADSTORE_FULL_RES_EOF; 217 rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER); 218 rcl_u32(setup, 219 vc4_full_res_offset(exec, setup->msaa_zs_write, 220 &args->msaa_zs_write, x, y) | 221 bits); 222 } 223 224 if (setup->zs_write) { 225 bool last_tile_write = !setup->color_write; 226 227 if (setup->msaa_color_write || setup->msaa_zs_write) 228 vc4_tile_coordinates(setup, x, y); 229 230 rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); 231 rcl_u16(setup, args->zs_write.bits | 232 (last_tile_write ? 233 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR)); 234 rcl_u32(setup, 235 (setup->zs_write->paddr + args->zs_write.offset) | 236 ((last && last_tile_write) ? 237 VC4_LOADSTORE_TILE_BUFFER_EOF : 0)); 238 } 239 240 if (setup->color_write) { 241 if (setup->msaa_color_write || setup->msaa_zs_write || 242 setup->zs_write) { 243 vc4_tile_coordinates(setup, x, y); 244 } 245 246 if (last) 247 rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF); 248 else 249 rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER); 250 } 251 } 252 253 static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, 254 struct vc4_rcl_setup *setup) 255 { 256 struct drm_vc4_submit_cl *args = exec->args; 257 bool has_bin = args->bin_cl_size != 0; 258 uint8_t min_x_tile = args->min_x_tile; 259 uint8_t min_y_tile = args->min_y_tile; 260 uint8_t max_x_tile = args->max_x_tile; 261 uint8_t max_y_tile = args->max_y_tile; 262 uint8_t xtiles = max_x_tile - min_x_tile + 1; 263 uint8_t ytiles = max_y_tile - min_y_tile + 1; 264 uint8_t xi, yi; 265 uint32_t size, loop_body_size; 266 bool positive_x = true; 267 bool positive_y = true; 268 269 if (args->flags & VC4_SUBMIT_CL_FIXED_RCL_ORDER) { 270 if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X)) 271 positive_x = false; 272 if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y)) 273 positive_y = false; 274 } 275 276 size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE; 277 loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE; 278 279 if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) { 280 size += VC4_PACKET_CLEAR_COLORS_SIZE + 281 VC4_PACKET_TILE_COORDINATES_SIZE + 282 VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; 283 } 284 285 if (setup->color_read) { 286 if (args->color_read.flags & 287 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { 288 loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE; 289 } else { 290 loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE; 291 } 292 } 293 if (setup->zs_read) { 294 if (setup->color_read) { 295 loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE; 296 loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; 297 } 298 299 if (args->zs_read.flags & 300 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { 301 loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE; 302 } else { 303 loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE; 304 } 305 } 306 307 if (has_bin) { 308 size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE; 309 loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE; 310 } 311 312 if (setup->msaa_color_write) 313 loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE; 314 if (setup->msaa_zs_write) 315 loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE; 316 317 if (setup->zs_write) 318 loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; 319 if (setup->color_write) 320 loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE; 321 322 /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */ 323 loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE * 324 ((setup->msaa_color_write != NULL) + 325 (setup->msaa_zs_write != NULL) + 326 (setup->color_write != NULL) + 327 (setup->zs_write != NULL) - 1); 328 329 size += xtiles * ytiles * loop_body_size; 330 331 setup->rcl = &vc4_bo_create(dev, size, true, VC4_BO_TYPE_RCL)->base; 332 if (IS_ERR(setup->rcl)) 333 return PTR_ERR(setup->rcl); 334 list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, 335 &exec->unref_list); 336 337 /* The tile buffer gets cleared when the previous tile is stored. If 338 * the clear values changed between frames, then the tile buffer has 339 * stale clear values in it, so we have to do a store in None mode (no 340 * writes) so that we trigger the tile buffer clear. 341 */ 342 if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) { 343 rcl_u8(setup, VC4_PACKET_CLEAR_COLORS); 344 rcl_u32(setup, args->clear_color[0]); 345 rcl_u32(setup, args->clear_color[1]); 346 rcl_u32(setup, args->clear_z); 347 rcl_u8(setup, args->clear_s); 348 349 vc4_tile_coordinates(setup, 0, 0); 350 351 rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); 352 rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE); 353 rcl_u32(setup, 0); /* no address, since we're in None mode */ 354 } 355 356 rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); 357 rcl_u32(setup, 358 (setup->color_write ? (setup->color_write->paddr + 359 args->color_write.offset) : 360 0)); 361 rcl_u16(setup, args->width); 362 rcl_u16(setup, args->height); 363 rcl_u16(setup, args->color_write.bits); 364 365 for (yi = 0; yi < ytiles; yi++) { 366 int y = positive_y ? min_y_tile + yi : max_y_tile - yi; 367 for (xi = 0; xi < xtiles; xi++) { 368 int x = positive_x ? min_x_tile + xi : max_x_tile - xi; 369 bool first = (xi == 0 && yi == 0); 370 bool last = (xi == xtiles - 1 && yi == ytiles - 1); 371 372 emit_tile(exec, setup, x, y, first, last); 373 } 374 } 375 376 BUG_ON(setup->next_offset != size); 377 exec->ct1ca = setup->rcl->paddr; 378 exec->ct1ea = setup->rcl->paddr + setup->next_offset; 379 380 return 0; 381 } 382 383 static int vc4_full_res_bounds_check(struct vc4_exec_info *exec, 384 struct drm_gem_cma_object *obj, 385 struct drm_vc4_submit_rcl_surface *surf) 386 { 387 struct drm_vc4_submit_cl *args = exec->args; 388 u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32); 389 390 if (surf->offset > obj->base.size) { 391 DRM_DEBUG("surface offset %d > BO size %zd\n", 392 surf->offset, obj->base.size); 393 return -EINVAL; 394 } 395 396 if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE < 397 render_tiles_stride * args->max_y_tile + args->max_x_tile) { 398 DRM_DEBUG("MSAA tile %d, %d out of bounds " 399 "(bo size %zd, offset %d).\n", 400 args->max_x_tile, args->max_y_tile, 401 obj->base.size, 402 surf->offset); 403 return -EINVAL; 404 } 405 406 return 0; 407 } 408 409 static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec, 410 struct drm_gem_cma_object **obj, 411 struct drm_vc4_submit_rcl_surface *surf) 412 { 413 if (surf->flags != 0 || surf->bits != 0) { 414 DRM_DEBUG("MSAA surface had nonzero flags/bits\n"); 415 return -EINVAL; 416 } 417 418 if (surf->hindex == ~0) 419 return 0; 420 421 *obj = vc4_use_bo(exec, surf->hindex); 422 if (!*obj) 423 return -EINVAL; 424 425 exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; 426 427 if (surf->offset & 0xf) { 428 DRM_DEBUG("MSAA write must be 16b aligned.\n"); 429 return -EINVAL; 430 } 431 432 return vc4_full_res_bounds_check(exec, *obj, surf); 433 } 434 435 static int vc4_rcl_surface_setup(struct vc4_exec_info *exec, 436 struct drm_gem_cma_object **obj, 437 struct drm_vc4_submit_rcl_surface *surf, 438 bool is_write) 439 { 440 uint8_t tiling = VC4_GET_FIELD(surf->bits, 441 VC4_LOADSTORE_TILE_BUFFER_TILING); 442 uint8_t buffer = VC4_GET_FIELD(surf->bits, 443 VC4_LOADSTORE_TILE_BUFFER_BUFFER); 444 uint8_t format = VC4_GET_FIELD(surf->bits, 445 VC4_LOADSTORE_TILE_BUFFER_FORMAT); 446 int cpp; 447 int ret; 448 449 if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { 450 DRM_DEBUG("Extra flags set\n"); 451 return -EINVAL; 452 } 453 454 if (surf->hindex == ~0) 455 return 0; 456 457 *obj = vc4_use_bo(exec, surf->hindex); 458 if (!*obj) 459 return -EINVAL; 460 461 if (is_write) 462 exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; 463 464 if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { 465 if (surf == &exec->args->zs_write) { 466 DRM_DEBUG("general zs write may not be a full-res.\n"); 467 return -EINVAL; 468 } 469 470 if (surf->bits != 0) { 471 DRM_DEBUG("load/store general bits set with " 472 "full res load/store.\n"); 473 return -EINVAL; 474 } 475 476 ret = vc4_full_res_bounds_check(exec, *obj, surf); 477 if (ret) 478 return ret; 479 480 return 0; 481 } 482 483 if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK | 484 VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK | 485 VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) { 486 DRM_DEBUG("Unknown bits in load/store: 0x%04x\n", 487 surf->bits); 488 return -EINVAL; 489 } 490 491 if (tiling > VC4_TILING_FORMAT_LT) { 492 DRM_DEBUG("Bad tiling format\n"); 493 return -EINVAL; 494 } 495 496 if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) { 497 if (format != 0) { 498 DRM_DEBUG("No color format should be set for ZS\n"); 499 return -EINVAL; 500 } 501 cpp = 4; 502 } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) { 503 switch (format) { 504 case VC4_LOADSTORE_TILE_BUFFER_BGR565: 505 case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER: 506 cpp = 2; 507 break; 508 case VC4_LOADSTORE_TILE_BUFFER_RGBA8888: 509 cpp = 4; 510 break; 511 default: 512 DRM_DEBUG("Bad tile buffer format\n"); 513 return -EINVAL; 514 } 515 } else { 516 DRM_DEBUG("Bad load/store buffer %d.\n", buffer); 517 return -EINVAL; 518 } 519 520 if (surf->offset & 0xf) { 521 DRM_DEBUG("load/store buffer must be 16b aligned.\n"); 522 return -EINVAL; 523 } 524 525 if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling, 526 exec->args->width, exec->args->height, cpp)) { 527 return -EINVAL; 528 } 529 530 return 0; 531 } 532 533 static int 534 vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec, 535 struct vc4_rcl_setup *setup, 536 struct drm_gem_cma_object **obj, 537 struct drm_vc4_submit_rcl_surface *surf) 538 { 539 uint8_t tiling = VC4_GET_FIELD(surf->bits, 540 VC4_RENDER_CONFIG_MEMORY_FORMAT); 541 uint8_t format = VC4_GET_FIELD(surf->bits, 542 VC4_RENDER_CONFIG_FORMAT); 543 int cpp; 544 545 if (surf->flags != 0) { 546 DRM_DEBUG("No flags supported on render config.\n"); 547 return -EINVAL; 548 } 549 550 if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK | 551 VC4_RENDER_CONFIG_FORMAT_MASK | 552 VC4_RENDER_CONFIG_MS_MODE_4X | 553 VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) { 554 DRM_DEBUG("Unknown bits in render config: 0x%04x\n", 555 surf->bits); 556 return -EINVAL; 557 } 558 559 if (surf->hindex == ~0) 560 return 0; 561 562 *obj = vc4_use_bo(exec, surf->hindex); 563 if (!*obj) 564 return -EINVAL; 565 566 exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; 567 568 if (tiling > VC4_TILING_FORMAT_LT) { 569 DRM_DEBUG("Bad tiling format\n"); 570 return -EINVAL; 571 } 572 573 switch (format) { 574 case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED: 575 case VC4_RENDER_CONFIG_FORMAT_BGR565: 576 cpp = 2; 577 break; 578 case VC4_RENDER_CONFIG_FORMAT_RGBA8888: 579 cpp = 4; 580 break; 581 default: 582 DRM_DEBUG("Bad tile buffer format\n"); 583 return -EINVAL; 584 } 585 586 if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling, 587 exec->args->width, exec->args->height, cpp)) { 588 return -EINVAL; 589 } 590 591 return 0; 592 } 593 594 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec) 595 { 596 struct vc4_rcl_setup setup = {0}; 597 struct drm_vc4_submit_cl *args = exec->args; 598 bool has_bin = args->bin_cl_size != 0; 599 int ret; 600 601 if (args->min_x_tile > args->max_x_tile || 602 args->min_y_tile > args->max_y_tile) { 603 DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n", 604 args->min_x_tile, args->min_y_tile, 605 args->max_x_tile, args->max_y_tile); 606 return -EINVAL; 607 } 608 609 if (has_bin && 610 (args->max_x_tile > exec->bin_tiles_x || 611 args->max_y_tile > exec->bin_tiles_y)) { 612 DRM_DEBUG("Render tiles (%d,%d) outside of bin config " 613 "(%d,%d)\n", 614 args->max_x_tile, args->max_y_tile, 615 exec->bin_tiles_x, exec->bin_tiles_y); 616 return -EINVAL; 617 } 618 619 ret = vc4_rcl_render_config_surface_setup(exec, &setup, 620 &setup.color_write, 621 &args->color_write); 622 if (ret) 623 return ret; 624 625 ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read, 626 false); 627 if (ret) 628 return ret; 629 630 ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read, 631 false); 632 if (ret) 633 return ret; 634 635 ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write, 636 true); 637 if (ret) 638 return ret; 639 640 ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write, 641 &args->msaa_color_write); 642 if (ret) 643 return ret; 644 645 ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write, 646 &args->msaa_zs_write); 647 if (ret) 648 return ret; 649 650 /* We shouldn't even have the job submitted to us if there's no 651 * surface to write out. 652 */ 653 if (!setup.color_write && !setup.zs_write && 654 !setup.msaa_color_write && !setup.msaa_zs_write) { 655 DRM_DEBUG("RCL requires color or Z/S write\n"); 656 return -EINVAL; 657 } 658 659 return vc4_create_rcl_bo(dev, exec, &setup); 660 } 661