1 /* SPDX-License-Identifier: GPL-2.0-only */ 2 /* 3 * Copyright (C) 2015 Broadcom 4 */ 5 #ifndef _VC4_DRV_H_ 6 #define _VC4_DRV_H_ 7 8 #include <linux/delay.h> 9 #include <linux/refcount.h> 10 #include <linux/uaccess.h> 11 12 #include <drm/drm_atomic.h> 13 #include <drm/drm_debugfs.h> 14 #include <drm/drm_device.h> 15 #include <drm/drm_encoder.h> 16 #include <drm/drm_gem_cma_helper.h> 17 #include <drm/drm_mm.h> 18 #include <drm/drm_modeset_lock.h> 19 20 #include "uapi/drm/vc4_drm.h" 21 22 struct drm_device; 23 struct drm_gem_object; 24 25 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to 26 * this. 27 */ 28 enum vc4_kernel_bo_type { 29 /* Any kernel allocation (gem_create_object hook) before it 30 * gets another type set. 31 */ 32 VC4_BO_TYPE_KERNEL, 33 VC4_BO_TYPE_V3D, 34 VC4_BO_TYPE_V3D_SHADER, 35 VC4_BO_TYPE_DUMB, 36 VC4_BO_TYPE_BIN, 37 VC4_BO_TYPE_RCL, 38 VC4_BO_TYPE_BCL, 39 VC4_BO_TYPE_KERNEL_CACHE, 40 VC4_BO_TYPE_COUNT 41 }; 42 43 /* Performance monitor object. The perform lifetime is controlled by userspace 44 * using perfmon related ioctls. A perfmon can be attached to a submit_cl 45 * request, and when this is the case, HW perf counters will be activated just 46 * before the submit_cl is submitted to the GPU and disabled when the job is 47 * done. This way, only events related to a specific job will be counted. 48 */ 49 struct vc4_perfmon { 50 /* Tracks the number of users of the perfmon, when this counter reaches 51 * zero the perfmon is destroyed. 52 */ 53 refcount_t refcnt; 54 55 /* Number of counters activated in this perfmon instance 56 * (should be less than DRM_VC4_MAX_PERF_COUNTERS). 57 */ 58 u8 ncounters; 59 60 /* Events counted by the HW perf counters. */ 61 u8 events[DRM_VC4_MAX_PERF_COUNTERS]; 62 63 /* Storage for counter values. Counters are incremented by the HW 64 * perf counter values every time the perfmon is attached to a GPU job. 65 * This way, perfmon users don't have to retrieve the results after 66 * each job if they want to track events covering several submissions. 67 * Note that counter values can't be reset, but you can fake a reset by 68 * destroying the perfmon and creating a new one. 69 */ 70 u64 counters[]; 71 }; 72 73 struct vc4_dev { 74 struct drm_device *dev; 75 76 struct vc4_hvs *hvs; 77 struct vc4_v3d *v3d; 78 struct vc4_dpi *dpi; 79 struct vc4_dsi *dsi1; 80 struct vc4_vec *vec; 81 struct vc4_txp *txp; 82 83 struct vc4_hang_state *hang_state; 84 85 /* The kernel-space BO cache. Tracks buffers that have been 86 * unreferenced by all other users (refcounts of 0!) but not 87 * yet freed, so we can do cheap allocations. 88 */ 89 struct vc4_bo_cache { 90 /* Array of list heads for entries in the BO cache, 91 * based on number of pages, so we can do O(1) lookups 92 * in the cache when allocating. 93 */ 94 struct list_head *size_list; 95 uint32_t size_list_size; 96 97 /* List of all BOs in the cache, ordered by age, so we 98 * can do O(1) lookups when trying to free old 99 * buffers. 100 */ 101 struct list_head time_list; 102 struct work_struct time_work; 103 struct timer_list time_timer; 104 } bo_cache; 105 106 u32 num_labels; 107 struct vc4_label { 108 const char *name; 109 u32 num_allocated; 110 u32 size_allocated; 111 } *bo_labels; 112 113 /* Protects bo_cache and bo_labels. */ 114 struct mutex bo_lock; 115 116 /* Purgeable BO pool. All BOs in this pool can have their memory 117 * reclaimed if the driver is unable to allocate new BOs. We also 118 * keep stats related to the purge mechanism here. 119 */ 120 struct { 121 struct list_head list; 122 unsigned int num; 123 size_t size; 124 unsigned int purged_num; 125 size_t purged_size; 126 struct mutex lock; 127 } purgeable; 128 129 uint64_t dma_fence_context; 130 131 /* Sequence number for the last job queued in bin_job_list. 132 * Starts at 0 (no jobs emitted). 133 */ 134 uint64_t emit_seqno; 135 136 /* Sequence number for the last completed job on the GPU. 137 * Starts at 0 (no jobs completed). 138 */ 139 uint64_t finished_seqno; 140 141 /* List of all struct vc4_exec_info for jobs to be executed in 142 * the binner. The first job in the list is the one currently 143 * programmed into ct0ca for execution. 144 */ 145 struct list_head bin_job_list; 146 147 /* List of all struct vc4_exec_info for jobs that have 148 * completed binning and are ready for rendering. The first 149 * job in the list is the one currently programmed into ct1ca 150 * for execution. 151 */ 152 struct list_head render_job_list; 153 154 /* List of the finished vc4_exec_infos waiting to be freed by 155 * job_done_work. 156 */ 157 struct list_head job_done_list; 158 /* Spinlock used to synchronize the job_list and seqno 159 * accesses between the IRQ handler and GEM ioctls. 160 */ 161 spinlock_t job_lock; 162 wait_queue_head_t job_wait_queue; 163 struct work_struct job_done_work; 164 165 /* Used to track the active perfmon if any. Access to this field is 166 * protected by job_lock. 167 */ 168 struct vc4_perfmon *active_perfmon; 169 170 /* List of struct vc4_seqno_cb for callbacks to be made from a 171 * workqueue when the given seqno is passed. 172 */ 173 struct list_head seqno_cb_list; 174 175 /* The memory used for storing binner tile alloc, tile state, 176 * and overflow memory allocations. This is freed when V3D 177 * powers down. 178 */ 179 struct vc4_bo *bin_bo; 180 181 /* Size of blocks allocated within bin_bo. */ 182 uint32_t bin_alloc_size; 183 184 /* Bitmask of the bin_alloc_size chunks in bin_bo that are 185 * used. 186 */ 187 uint32_t bin_alloc_used; 188 189 /* Bitmask of the current bin_alloc used for overflow memory. */ 190 uint32_t bin_alloc_overflow; 191 192 /* Incremented when an underrun error happened after an atomic commit. 193 * This is particularly useful to detect when a specific modeset is too 194 * demanding in term of memory or HVS bandwidth which is hard to guess 195 * at atomic check time. 196 */ 197 atomic_t underrun; 198 199 struct work_struct overflow_mem_work; 200 201 int power_refcount; 202 203 /* Set to true when the load tracker is supported. */ 204 bool load_tracker_available; 205 206 /* Set to true when the load tracker is active. */ 207 bool load_tracker_enabled; 208 209 /* Mutex controlling the power refcount. */ 210 struct mutex power_lock; 211 212 struct { 213 struct timer_list timer; 214 struct work_struct reset_work; 215 } hangcheck; 216 217 struct semaphore async_modeset; 218 219 struct drm_modeset_lock ctm_state_lock; 220 struct drm_private_obj ctm_manager; 221 struct drm_private_obj load_tracker; 222 223 /* List of vc4_debugfs_info_entry for adding to debugfs once 224 * the minor is available (after drm_dev_register()). 225 */ 226 struct list_head debugfs_list; 227 228 /* Mutex for binner bo allocation. */ 229 struct mutex bin_bo_lock; 230 /* Reference count for our binner bo. */ 231 struct kref bin_bo_kref; 232 }; 233 234 static inline struct vc4_dev * 235 to_vc4_dev(struct drm_device *dev) 236 { 237 return (struct vc4_dev *)dev->dev_private; 238 } 239 240 struct vc4_bo { 241 struct drm_gem_cma_object base; 242 243 /* seqno of the last job to render using this BO. */ 244 uint64_t seqno; 245 246 /* seqno of the last job to use the RCL to write to this BO. 247 * 248 * Note that this doesn't include binner overflow memory 249 * writes. 250 */ 251 uint64_t write_seqno; 252 253 bool t_format; 254 255 /* List entry for the BO's position in either 256 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list 257 */ 258 struct list_head unref_head; 259 260 /* Time in jiffies when the BO was put in vc4->bo_cache. */ 261 unsigned long free_time; 262 263 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */ 264 struct list_head size_head; 265 266 /* Struct for shader validation state, if created by 267 * DRM_IOCTL_VC4_CREATE_SHADER_BO. 268 */ 269 struct vc4_validated_shader_info *validated_shader; 270 271 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i 272 * for user-allocated labels. 273 */ 274 int label; 275 276 /* Count the number of active users. This is needed to determine 277 * whether we can move the BO to the purgeable list or not (when the BO 278 * is used by the GPU or the display engine we can't purge it). 279 */ 280 refcount_t usecnt; 281 282 /* Store purgeable/purged state here */ 283 u32 madv; 284 struct mutex madv_lock; 285 }; 286 287 static inline struct vc4_bo * 288 to_vc4_bo(struct drm_gem_object *bo) 289 { 290 return (struct vc4_bo *)bo; 291 } 292 293 struct vc4_fence { 294 struct dma_fence base; 295 struct drm_device *dev; 296 /* vc4 seqno for signaled() test */ 297 uint64_t seqno; 298 }; 299 300 static inline struct vc4_fence * 301 to_vc4_fence(struct dma_fence *fence) 302 { 303 return (struct vc4_fence *)fence; 304 } 305 306 struct vc4_seqno_cb { 307 struct work_struct work; 308 uint64_t seqno; 309 void (*func)(struct vc4_seqno_cb *cb); 310 }; 311 312 struct vc4_v3d { 313 struct vc4_dev *vc4; 314 struct platform_device *pdev; 315 void __iomem *regs; 316 struct clk *clk; 317 struct debugfs_regset32 regset; 318 }; 319 320 struct vc4_hvs { 321 struct platform_device *pdev; 322 void __iomem *regs; 323 u32 __iomem *dlist; 324 325 struct clk *core_clk; 326 327 /* Memory manager for CRTCs to allocate space in the display 328 * list. Units are dwords. 329 */ 330 struct drm_mm dlist_mm; 331 /* Memory manager for the LBM memory used by HVS scaling. */ 332 struct drm_mm lbm_mm; 333 spinlock_t mm_lock; 334 335 struct drm_mm_node mitchell_netravali_filter; 336 337 struct debugfs_regset32 regset; 338 339 /* HVS version 5 flag, therefore requires updated dlist structures */ 340 bool hvs5; 341 }; 342 343 struct vc4_plane { 344 struct drm_plane base; 345 }; 346 347 static inline struct vc4_plane * 348 to_vc4_plane(struct drm_plane *plane) 349 { 350 return (struct vc4_plane *)plane; 351 } 352 353 enum vc4_scaling_mode { 354 VC4_SCALING_NONE, 355 VC4_SCALING_TPZ, 356 VC4_SCALING_PPF, 357 }; 358 359 struct vc4_plane_state { 360 struct drm_plane_state base; 361 /* System memory copy of the display list for this element, computed 362 * at atomic_check time. 363 */ 364 u32 *dlist; 365 u32 dlist_size; /* Number of dwords allocated for the display list */ 366 u32 dlist_count; /* Number of used dwords in the display list. */ 367 368 /* Offset in the dlist to various words, for pageflip or 369 * cursor updates. 370 */ 371 u32 pos0_offset; 372 u32 pos2_offset; 373 u32 ptr0_offset; 374 u32 lbm_offset; 375 376 /* Offset where the plane's dlist was last stored in the 377 * hardware at vc4_crtc_atomic_flush() time. 378 */ 379 u32 __iomem *hw_dlist; 380 381 /* Clipped coordinates of the plane on the display. */ 382 int crtc_x, crtc_y, crtc_w, crtc_h; 383 /* Clipped area being scanned from in the FB. */ 384 u32 src_x, src_y; 385 386 u32 src_w[2], src_h[2]; 387 388 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */ 389 enum vc4_scaling_mode x_scaling[2], y_scaling[2]; 390 bool is_unity; 391 bool is_yuv; 392 393 /* Offset to start scanning out from the start of the plane's 394 * BO. 395 */ 396 u32 offsets[3]; 397 398 /* Our allocation in LBM for temporary storage during scaling. */ 399 struct drm_mm_node lbm; 400 401 /* Set when the plane has per-pixel alpha content or does not cover 402 * the entire screen. This is a hint to the CRTC that it might need 403 * to enable background color fill. 404 */ 405 bool needs_bg_fill; 406 407 /* Mark the dlist as initialized. Useful to avoid initializing it twice 408 * when async update is not possible. 409 */ 410 bool dlist_initialized; 411 412 /* Load of this plane on the HVS block. The load is expressed in HVS 413 * cycles/sec. 414 */ 415 u64 hvs_load; 416 417 /* Memory bandwidth needed for this plane. This is expressed in 418 * bytes/sec. 419 */ 420 u64 membus_load; 421 }; 422 423 static inline struct vc4_plane_state * 424 to_vc4_plane_state(struct drm_plane_state *state) 425 { 426 return (struct vc4_plane_state *)state; 427 } 428 429 enum vc4_encoder_type { 430 VC4_ENCODER_TYPE_NONE, 431 VC4_ENCODER_TYPE_HDMI0, 432 VC4_ENCODER_TYPE_HDMI1, 433 VC4_ENCODER_TYPE_VEC, 434 VC4_ENCODER_TYPE_DSI0, 435 VC4_ENCODER_TYPE_DSI1, 436 VC4_ENCODER_TYPE_SMI, 437 VC4_ENCODER_TYPE_DPI, 438 }; 439 440 struct vc4_encoder { 441 struct drm_encoder base; 442 enum vc4_encoder_type type; 443 u32 clock_select; 444 445 void (*pre_crtc_configure)(struct drm_encoder *encoder); 446 void (*pre_crtc_enable)(struct drm_encoder *encoder); 447 void (*post_crtc_enable)(struct drm_encoder *encoder); 448 449 void (*post_crtc_disable)(struct drm_encoder *encoder); 450 void (*post_crtc_powerdown)(struct drm_encoder *encoder); 451 }; 452 453 static inline struct vc4_encoder * 454 to_vc4_encoder(struct drm_encoder *encoder) 455 { 456 return container_of(encoder, struct vc4_encoder, base); 457 } 458 459 struct vc4_crtc_data { 460 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */ 461 unsigned int hvs_available_channels; 462 463 /* Which output of the HVS this pixelvalve sources from. */ 464 int hvs_output; 465 }; 466 467 struct vc4_pv_data { 468 struct vc4_crtc_data base; 469 470 /* Depth of the PixelValve FIFO in bytes */ 471 unsigned int fifo_depth; 472 473 /* Number of pixels output per clock period */ 474 u8 pixels_per_clock; 475 476 enum vc4_encoder_type encoder_types[4]; 477 const char *debugfs_name; 478 479 }; 480 481 struct vc4_crtc { 482 struct drm_crtc base; 483 struct platform_device *pdev; 484 const struct vc4_crtc_data *data; 485 void __iomem *regs; 486 487 /* Timestamp at start of vblank irq - unaffected by lock delays. */ 488 ktime_t t_vblank; 489 490 u8 lut_r[256]; 491 u8 lut_g[256]; 492 u8 lut_b[256]; 493 494 struct drm_pending_vblank_event *event; 495 496 struct debugfs_regset32 regset; 497 }; 498 499 static inline struct vc4_crtc * 500 to_vc4_crtc(struct drm_crtc *crtc) 501 { 502 return (struct vc4_crtc *)crtc; 503 } 504 505 static inline const struct vc4_crtc_data * 506 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc) 507 { 508 return crtc->data; 509 } 510 511 static inline const struct vc4_pv_data * 512 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc) 513 { 514 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc); 515 516 return container_of(data, struct vc4_pv_data, base); 517 } 518 519 struct vc4_crtc_state { 520 struct drm_crtc_state base; 521 /* Dlist area for this CRTC configuration. */ 522 struct drm_mm_node mm; 523 bool feed_txp; 524 bool txp_armed; 525 unsigned int assigned_channel; 526 527 struct { 528 unsigned int left; 529 unsigned int right; 530 unsigned int top; 531 unsigned int bottom; 532 } margins; 533 }; 534 535 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1) 536 537 static inline struct vc4_crtc_state * 538 to_vc4_crtc_state(struct drm_crtc_state *crtc_state) 539 { 540 return (struct vc4_crtc_state *)crtc_state; 541 } 542 543 #define V3D_READ(offset) readl(vc4->v3d->regs + offset) 544 #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset) 545 #define HVS_READ(offset) readl(vc4->hvs->regs + offset) 546 #define HVS_WRITE(offset, val) writel(val, vc4->hvs->regs + offset) 547 548 #define VC4_REG32(reg) { .name = #reg, .offset = reg } 549 550 struct vc4_exec_info { 551 /* Sequence number for this bin/render job. */ 552 uint64_t seqno; 553 554 /* Latest write_seqno of any BO that binning depends on. */ 555 uint64_t bin_dep_seqno; 556 557 struct dma_fence *fence; 558 559 /* Last current addresses the hardware was processing when the 560 * hangcheck timer checked on us. 561 */ 562 uint32_t last_ct0ca, last_ct1ca; 563 564 /* Kernel-space copy of the ioctl arguments */ 565 struct drm_vc4_submit_cl *args; 566 567 /* This is the array of BOs that were looked up at the start of exec. 568 * Command validation will use indices into this array. 569 */ 570 struct drm_gem_cma_object **bo; 571 uint32_t bo_count; 572 573 /* List of BOs that are being written by the RCL. Other than 574 * the binner temporary storage, this is all the BOs written 575 * by the job. 576 */ 577 struct drm_gem_cma_object *rcl_write_bo[4]; 578 uint32_t rcl_write_bo_count; 579 580 /* Pointers for our position in vc4->job_list */ 581 struct list_head head; 582 583 /* List of other BOs used in the job that need to be released 584 * once the job is complete. 585 */ 586 struct list_head unref_list; 587 588 /* Current unvalidated indices into @bo loaded by the non-hardware 589 * VC4_PACKET_GEM_HANDLES. 590 */ 591 uint32_t bo_index[2]; 592 593 /* This is the BO where we store the validated command lists, shader 594 * records, and uniforms. 595 */ 596 struct drm_gem_cma_object *exec_bo; 597 598 /** 599 * This tracks the per-shader-record state (packet 64) that 600 * determines the length of the shader record and the offset 601 * it's expected to be found at. It gets read in from the 602 * command lists. 603 */ 604 struct vc4_shader_state { 605 uint32_t addr; 606 /* Maximum vertex index referenced by any primitive using this 607 * shader state. 608 */ 609 uint32_t max_index; 610 } *shader_state; 611 612 /** How many shader states the user declared they were using. */ 613 uint32_t shader_state_size; 614 /** How many shader state records the validator has seen. */ 615 uint32_t shader_state_count; 616 617 bool found_tile_binning_mode_config_packet; 618 bool found_start_tile_binning_packet; 619 bool found_increment_semaphore_packet; 620 bool found_flush; 621 uint8_t bin_tiles_x, bin_tiles_y; 622 /* Physical address of the start of the tile alloc array 623 * (where each tile's binned CL will start) 624 */ 625 uint32_t tile_alloc_offset; 626 /* Bitmask of which binner slots are freed when this job completes. */ 627 uint32_t bin_slots; 628 629 /** 630 * Computed addresses pointing into exec_bo where we start the 631 * bin thread (ct0) and render thread (ct1). 632 */ 633 uint32_t ct0ca, ct0ea; 634 uint32_t ct1ca, ct1ea; 635 636 /* Pointer to the unvalidated bin CL (if present). */ 637 void *bin_u; 638 639 /* Pointers to the shader recs. These paddr gets incremented as CL 640 * packets are relocated in validate_gl_shader_state, and the vaddrs 641 * (u and v) get incremented and size decremented as the shader recs 642 * themselves are validated. 643 */ 644 void *shader_rec_u; 645 void *shader_rec_v; 646 uint32_t shader_rec_p; 647 uint32_t shader_rec_size; 648 649 /* Pointers to the uniform data. These pointers are incremented, and 650 * size decremented, as each batch of uniforms is uploaded. 651 */ 652 void *uniforms_u; 653 void *uniforms_v; 654 uint32_t uniforms_p; 655 uint32_t uniforms_size; 656 657 /* Pointer to a performance monitor object if the user requested it, 658 * NULL otherwise. 659 */ 660 struct vc4_perfmon *perfmon; 661 662 /* Whether the exec has taken a reference to the binner BO, which should 663 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet. 664 */ 665 bool bin_bo_used; 666 }; 667 668 /* Per-open file private data. Any driver-specific resource that has to be 669 * released when the DRM file is closed should be placed here. 670 */ 671 struct vc4_file { 672 struct { 673 struct idr idr; 674 struct mutex lock; 675 } perfmon; 676 677 bool bin_bo_used; 678 }; 679 680 static inline struct vc4_exec_info * 681 vc4_first_bin_job(struct vc4_dev *vc4) 682 { 683 return list_first_entry_or_null(&vc4->bin_job_list, 684 struct vc4_exec_info, head); 685 } 686 687 static inline struct vc4_exec_info * 688 vc4_first_render_job(struct vc4_dev *vc4) 689 { 690 return list_first_entry_or_null(&vc4->render_job_list, 691 struct vc4_exec_info, head); 692 } 693 694 static inline struct vc4_exec_info * 695 vc4_last_render_job(struct vc4_dev *vc4) 696 { 697 if (list_empty(&vc4->render_job_list)) 698 return NULL; 699 return list_last_entry(&vc4->render_job_list, 700 struct vc4_exec_info, head); 701 } 702 703 /** 704 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture 705 * setup parameters. 706 * 707 * This will be used at draw time to relocate the reference to the texture 708 * contents in p0, and validate that the offset combined with 709 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO. 710 * Note that the hardware treats unprovided config parameters as 0, so not all 711 * of them need to be set up for every texure sample, and we'll store ~0 as 712 * the offset to mark the unused ones. 713 * 714 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit 715 * Setup") for definitions of the texture parameters. 716 */ 717 struct vc4_texture_sample_info { 718 bool is_direct; 719 uint32_t p_offset[4]; 720 }; 721 722 /** 723 * struct vc4_validated_shader_info - information about validated shaders that 724 * needs to be used from command list validation. 725 * 726 * For a given shader, each time a shader state record references it, we need 727 * to verify that the shader doesn't read more uniforms than the shader state 728 * record's uniform BO pointer can provide, and we need to apply relocations 729 * and validate the shader state record's uniforms that define the texture 730 * samples. 731 */ 732 struct vc4_validated_shader_info { 733 uint32_t uniforms_size; 734 uint32_t uniforms_src_size; 735 uint32_t num_texture_samples; 736 struct vc4_texture_sample_info *texture_samples; 737 738 uint32_t num_uniform_addr_offsets; 739 uint32_t *uniform_addr_offsets; 740 741 bool is_threaded; 742 }; 743 744 /** 745 * __wait_for - magic wait macro 746 * 747 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's 748 * important that we check the condition again after having timed out, since the 749 * timeout could be due to preemption or similar and we've never had a chance to 750 * check the condition before the timeout. 751 */ 752 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \ 753 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \ 754 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \ 755 int ret__; \ 756 might_sleep(); \ 757 for (;;) { \ 758 const bool expired__ = ktime_after(ktime_get_raw(), end__); \ 759 OP; \ 760 /* Guarantee COND check prior to timeout */ \ 761 barrier(); \ 762 if (COND) { \ 763 ret__ = 0; \ 764 break; \ 765 } \ 766 if (expired__) { \ 767 ret__ = -ETIMEDOUT; \ 768 break; \ 769 } \ 770 usleep_range(wait__, wait__ * 2); \ 771 if (wait__ < (Wmax)) \ 772 wait__ <<= 1; \ 773 } \ 774 ret__; \ 775 }) 776 777 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \ 778 (Wmax)) 779 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000) 780 781 /* vc4_bo.c */ 782 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size); 783 void vc4_free_object(struct drm_gem_object *gem_obj); 784 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size, 785 bool from_cache, enum vc4_kernel_bo_type type); 786 int vc4_dumb_create(struct drm_file *file_priv, 787 struct drm_device *dev, 788 struct drm_mode_create_dumb *args); 789 struct dma_buf *vc4_prime_export(struct drm_gem_object *obj, int flags); 790 int vc4_create_bo_ioctl(struct drm_device *dev, void *data, 791 struct drm_file *file_priv); 792 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, 793 struct drm_file *file_priv); 794 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, 795 struct drm_file *file_priv); 796 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, 797 struct drm_file *file_priv); 798 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, 799 struct drm_file *file_priv); 800 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, 801 struct drm_file *file_priv); 802 int vc4_label_bo_ioctl(struct drm_device *dev, void *data, 803 struct drm_file *file_priv); 804 vm_fault_t vc4_fault(struct vm_fault *vmf); 805 int vc4_mmap(struct file *filp, struct vm_area_struct *vma); 806 int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma); 807 struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev, 808 struct dma_buf_attachment *attach, 809 struct sg_table *sgt); 810 void *vc4_prime_vmap(struct drm_gem_object *obj); 811 int vc4_bo_cache_init(struct drm_device *dev); 812 void vc4_bo_cache_destroy(struct drm_device *dev); 813 int vc4_bo_inc_usecnt(struct vc4_bo *bo); 814 void vc4_bo_dec_usecnt(struct vc4_bo *bo); 815 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo); 816 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo); 817 818 /* vc4_crtc.c */ 819 extern struct platform_driver vc4_crtc_driver; 820 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc); 821 int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc, 822 const struct drm_crtc_funcs *crtc_funcs, 823 const struct drm_crtc_helper_funcs *crtc_helper_funcs); 824 void vc4_crtc_destroy(struct drm_crtc *crtc); 825 int vc4_page_flip(struct drm_crtc *crtc, 826 struct drm_framebuffer *fb, 827 struct drm_pending_vblank_event *event, 828 uint32_t flags, 829 struct drm_modeset_acquire_ctx *ctx); 830 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc); 831 void vc4_crtc_destroy_state(struct drm_crtc *crtc, 832 struct drm_crtc_state *state); 833 void vc4_crtc_reset(struct drm_crtc *crtc); 834 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc); 835 void vc4_crtc_get_margins(struct drm_crtc_state *state, 836 unsigned int *right, unsigned int *left, 837 unsigned int *top, unsigned int *bottom); 838 839 /* vc4_debugfs.c */ 840 void vc4_debugfs_init(struct drm_minor *minor); 841 #ifdef CONFIG_DEBUG_FS 842 void vc4_debugfs_add_file(struct drm_device *drm, 843 const char *filename, 844 int (*show)(struct seq_file*, void*), 845 void *data); 846 void vc4_debugfs_add_regset32(struct drm_device *drm, 847 const char *filename, 848 struct debugfs_regset32 *regset); 849 #else 850 static inline void vc4_debugfs_add_file(struct drm_device *drm, 851 const char *filename, 852 int (*show)(struct seq_file*, void*), 853 void *data) 854 { 855 } 856 857 static inline void vc4_debugfs_add_regset32(struct drm_device *drm, 858 const char *filename, 859 struct debugfs_regset32 *regset) 860 { 861 } 862 #endif 863 864 /* vc4_drv.c */ 865 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index); 866 867 /* vc4_dpi.c */ 868 extern struct platform_driver vc4_dpi_driver; 869 870 /* vc4_dsi.c */ 871 extern struct platform_driver vc4_dsi_driver; 872 873 /* vc4_fence.c */ 874 extern const struct dma_fence_ops vc4_fence_ops; 875 876 /* vc4_gem.c */ 877 void vc4_gem_init(struct drm_device *dev); 878 void vc4_gem_destroy(struct drm_device *dev); 879 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, 880 struct drm_file *file_priv); 881 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data, 882 struct drm_file *file_priv); 883 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data, 884 struct drm_file *file_priv); 885 void vc4_submit_next_bin_job(struct drm_device *dev); 886 void vc4_submit_next_render_job(struct drm_device *dev); 887 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec); 888 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, 889 uint64_t timeout_ns, bool interruptible); 890 void vc4_job_handle_completed(struct vc4_dev *vc4); 891 int vc4_queue_seqno_cb(struct drm_device *dev, 892 struct vc4_seqno_cb *cb, uint64_t seqno, 893 void (*func)(struct vc4_seqno_cb *cb)); 894 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data, 895 struct drm_file *file_priv); 896 897 /* vc4_hdmi.c */ 898 extern struct platform_driver vc4_hdmi_driver; 899 900 /* vc4_vec.c */ 901 extern struct platform_driver vc4_vec_driver; 902 903 /* vc4_txp.c */ 904 extern struct platform_driver vc4_txp_driver; 905 906 /* vc4_irq.c */ 907 irqreturn_t vc4_irq(int irq, void *arg); 908 void vc4_irq_preinstall(struct drm_device *dev); 909 int vc4_irq_postinstall(struct drm_device *dev); 910 void vc4_irq_uninstall(struct drm_device *dev); 911 void vc4_irq_reset(struct drm_device *dev); 912 913 /* vc4_hvs.c */ 914 extern struct platform_driver vc4_hvs_driver; 915 void vc4_hvs_stop_channel(struct drm_device *dev, unsigned int output); 916 int vc4_hvs_get_fifo_from_output(struct drm_device *dev, unsigned int output); 917 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_crtc_state *state); 918 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_crtc_state *old_state); 919 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_crtc_state *old_state); 920 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_crtc_state *state); 921 void vc4_hvs_dump_state(struct drm_device *dev); 922 void vc4_hvs_unmask_underrun(struct drm_device *dev, int channel); 923 void vc4_hvs_mask_underrun(struct drm_device *dev, int channel); 924 925 /* vc4_kms.c */ 926 int vc4_kms_load(struct drm_device *dev); 927 928 /* vc4_plane.c */ 929 struct drm_plane *vc4_plane_init(struct drm_device *dev, 930 enum drm_plane_type type); 931 int vc4_plane_create_additional_planes(struct drm_device *dev); 932 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist); 933 u32 vc4_plane_dlist_size(const struct drm_plane_state *state); 934 void vc4_plane_async_set_fb(struct drm_plane *plane, 935 struct drm_framebuffer *fb); 936 937 /* vc4_v3d.c */ 938 extern struct platform_driver vc4_v3d_driver; 939 extern const struct of_device_id vc4_v3d_dt_match[]; 940 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4); 941 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used); 942 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4); 943 int vc4_v3d_pm_get(struct vc4_dev *vc4); 944 void vc4_v3d_pm_put(struct vc4_dev *vc4); 945 946 /* vc4_validate.c */ 947 int 948 vc4_validate_bin_cl(struct drm_device *dev, 949 void *validated, 950 void *unvalidated, 951 struct vc4_exec_info *exec); 952 953 int 954 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec); 955 956 struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec, 957 uint32_t hindex); 958 959 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec); 960 961 bool vc4_check_tex_size(struct vc4_exec_info *exec, 962 struct drm_gem_cma_object *fbo, 963 uint32_t offset, uint8_t tiling_format, 964 uint32_t width, uint32_t height, uint8_t cpp); 965 966 /* vc4_validate_shader.c */ 967 struct vc4_validated_shader_info * 968 vc4_validate_shader(struct drm_gem_cma_object *shader_obj); 969 970 /* vc4_perfmon.c */ 971 void vc4_perfmon_get(struct vc4_perfmon *perfmon); 972 void vc4_perfmon_put(struct vc4_perfmon *perfmon); 973 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon); 974 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon, 975 bool capture); 976 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id); 977 void vc4_perfmon_open_file(struct vc4_file *vc4file); 978 void vc4_perfmon_close_file(struct vc4_file *vc4file); 979 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data, 980 struct drm_file *file_priv); 981 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data, 982 struct drm_file *file_priv); 983 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data, 984 struct drm_file *file_priv); 985 986 #endif /* _VC4_DRV_H_ */ 987