xref: /openbmc/linux/drivers/gpu/drm/vc4/vc4_drv.h (revision 2a9eb57e)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Copyright (C) 2015 Broadcom
4  */
5 #ifndef _VC4_DRV_H_
6 #define _VC4_DRV_H_
7 
8 #include <linux/delay.h>
9 #include <linux/of.h>
10 #include <linux/refcount.h>
11 #include <linux/uaccess.h>
12 
13 #include <drm/drm_atomic.h>
14 #include <drm/drm_debugfs.h>
15 #include <drm/drm_device.h>
16 #include <drm/drm_encoder.h>
17 #include <drm/drm_gem_cma_helper.h>
18 #include <drm/drm_managed.h>
19 #include <drm/drm_mm.h>
20 #include <drm/drm_modeset_lock.h>
21 
22 #include "uapi/drm/vc4_drm.h"
23 
24 struct drm_device;
25 struct drm_gem_object;
26 
27 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
28  * this.
29  */
30 enum vc4_kernel_bo_type {
31 	/* Any kernel allocation (gem_create_object hook) before it
32 	 * gets another type set.
33 	 */
34 	VC4_BO_TYPE_KERNEL,
35 	VC4_BO_TYPE_V3D,
36 	VC4_BO_TYPE_V3D_SHADER,
37 	VC4_BO_TYPE_DUMB,
38 	VC4_BO_TYPE_BIN,
39 	VC4_BO_TYPE_RCL,
40 	VC4_BO_TYPE_BCL,
41 	VC4_BO_TYPE_KERNEL_CACHE,
42 	VC4_BO_TYPE_COUNT
43 };
44 
45 /* Performance monitor object. The perform lifetime is controlled by userspace
46  * using perfmon related ioctls. A perfmon can be attached to a submit_cl
47  * request, and when this is the case, HW perf counters will be activated just
48  * before the submit_cl is submitted to the GPU and disabled when the job is
49  * done. This way, only events related to a specific job will be counted.
50  */
51 struct vc4_perfmon {
52 	struct vc4_dev *dev;
53 
54 	/* Tracks the number of users of the perfmon, when this counter reaches
55 	 * zero the perfmon is destroyed.
56 	 */
57 	refcount_t refcnt;
58 
59 	/* Number of counters activated in this perfmon instance
60 	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
61 	 */
62 	u8 ncounters;
63 
64 	/* Events counted by the HW perf counters. */
65 	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
66 
67 	/* Storage for counter values. Counters are incremented by the HW
68 	 * perf counter values every time the perfmon is attached to a GPU job.
69 	 * This way, perfmon users don't have to retrieve the results after
70 	 * each job if they want to track events covering several submissions.
71 	 * Note that counter values can't be reset, but you can fake a reset by
72 	 * destroying the perfmon and creating a new one.
73 	 */
74 	u64 counters[];
75 };
76 
77 struct vc4_dev {
78 	struct drm_device base;
79 
80 	bool is_vc5;
81 
82 	unsigned int irq;
83 
84 	struct vc4_hvs *hvs;
85 	struct vc4_v3d *v3d;
86 	struct vc4_dpi *dpi;
87 	struct vc4_vec *vec;
88 	struct vc4_txp *txp;
89 
90 	struct vc4_hang_state *hang_state;
91 
92 	/* The kernel-space BO cache.  Tracks buffers that have been
93 	 * unreferenced by all other users (refcounts of 0!) but not
94 	 * yet freed, so we can do cheap allocations.
95 	 */
96 	struct vc4_bo_cache {
97 		/* Array of list heads for entries in the BO cache,
98 		 * based on number of pages, so we can do O(1) lookups
99 		 * in the cache when allocating.
100 		 */
101 		struct list_head *size_list;
102 		uint32_t size_list_size;
103 
104 		/* List of all BOs in the cache, ordered by age, so we
105 		 * can do O(1) lookups when trying to free old
106 		 * buffers.
107 		 */
108 		struct list_head time_list;
109 		struct work_struct time_work;
110 		struct timer_list time_timer;
111 	} bo_cache;
112 
113 	u32 num_labels;
114 	struct vc4_label {
115 		const char *name;
116 		u32 num_allocated;
117 		u32 size_allocated;
118 	} *bo_labels;
119 
120 	/* Protects bo_cache and bo_labels. */
121 	struct mutex bo_lock;
122 
123 	/* Purgeable BO pool. All BOs in this pool can have their memory
124 	 * reclaimed if the driver is unable to allocate new BOs. We also
125 	 * keep stats related to the purge mechanism here.
126 	 */
127 	struct {
128 		struct list_head list;
129 		unsigned int num;
130 		size_t size;
131 		unsigned int purged_num;
132 		size_t purged_size;
133 		struct mutex lock;
134 	} purgeable;
135 
136 	uint64_t dma_fence_context;
137 
138 	/* Sequence number for the last job queued in bin_job_list.
139 	 * Starts at 0 (no jobs emitted).
140 	 */
141 	uint64_t emit_seqno;
142 
143 	/* Sequence number for the last completed job on the GPU.
144 	 * Starts at 0 (no jobs completed).
145 	 */
146 	uint64_t finished_seqno;
147 
148 	/* List of all struct vc4_exec_info for jobs to be executed in
149 	 * the binner.  The first job in the list is the one currently
150 	 * programmed into ct0ca for execution.
151 	 */
152 	struct list_head bin_job_list;
153 
154 	/* List of all struct vc4_exec_info for jobs that have
155 	 * completed binning and are ready for rendering.  The first
156 	 * job in the list is the one currently programmed into ct1ca
157 	 * for execution.
158 	 */
159 	struct list_head render_job_list;
160 
161 	/* List of the finished vc4_exec_infos waiting to be freed by
162 	 * job_done_work.
163 	 */
164 	struct list_head job_done_list;
165 	/* Spinlock used to synchronize the job_list and seqno
166 	 * accesses between the IRQ handler and GEM ioctls.
167 	 */
168 	spinlock_t job_lock;
169 	wait_queue_head_t job_wait_queue;
170 	struct work_struct job_done_work;
171 
172 	/* Used to track the active perfmon if any. Access to this field is
173 	 * protected by job_lock.
174 	 */
175 	struct vc4_perfmon *active_perfmon;
176 
177 	/* List of struct vc4_seqno_cb for callbacks to be made from a
178 	 * workqueue when the given seqno is passed.
179 	 */
180 	struct list_head seqno_cb_list;
181 
182 	/* The memory used for storing binner tile alloc, tile state,
183 	 * and overflow memory allocations.  This is freed when V3D
184 	 * powers down.
185 	 */
186 	struct vc4_bo *bin_bo;
187 
188 	/* Size of blocks allocated within bin_bo. */
189 	uint32_t bin_alloc_size;
190 
191 	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
192 	 * used.
193 	 */
194 	uint32_t bin_alloc_used;
195 
196 	/* Bitmask of the current bin_alloc used for overflow memory. */
197 	uint32_t bin_alloc_overflow;
198 
199 	/* Incremented when an underrun error happened after an atomic commit.
200 	 * This is particularly useful to detect when a specific modeset is too
201 	 * demanding in term of memory or HVS bandwidth which is hard to guess
202 	 * at atomic check time.
203 	 */
204 	atomic_t underrun;
205 
206 	struct work_struct overflow_mem_work;
207 
208 	int power_refcount;
209 
210 	/* Set to true when the load tracker is active. */
211 	bool load_tracker_enabled;
212 
213 	/* Mutex controlling the power refcount. */
214 	struct mutex power_lock;
215 
216 	struct {
217 		struct timer_list timer;
218 		struct work_struct reset_work;
219 	} hangcheck;
220 
221 	struct drm_modeset_lock ctm_state_lock;
222 	struct drm_private_obj ctm_manager;
223 	struct drm_private_obj hvs_channels;
224 	struct drm_private_obj load_tracker;
225 
226 	/* List of vc4_debugfs_info_entry for adding to debugfs once
227 	 * the minor is available (after drm_dev_register()).
228 	 */
229 	struct list_head debugfs_list;
230 
231 	/* Mutex for binner bo allocation. */
232 	struct mutex bin_bo_lock;
233 	/* Reference count for our binner bo. */
234 	struct kref bin_bo_kref;
235 };
236 
237 static inline struct vc4_dev *
238 to_vc4_dev(struct drm_device *dev)
239 {
240 	return container_of(dev, struct vc4_dev, base);
241 }
242 
243 struct vc4_bo {
244 	struct drm_gem_cma_object base;
245 
246 	/* seqno of the last job to render using this BO. */
247 	uint64_t seqno;
248 
249 	/* seqno of the last job to use the RCL to write to this BO.
250 	 *
251 	 * Note that this doesn't include binner overflow memory
252 	 * writes.
253 	 */
254 	uint64_t write_seqno;
255 
256 	bool t_format;
257 
258 	/* List entry for the BO's position in either
259 	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
260 	 */
261 	struct list_head unref_head;
262 
263 	/* Time in jiffies when the BO was put in vc4->bo_cache. */
264 	unsigned long free_time;
265 
266 	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
267 	struct list_head size_head;
268 
269 	/* Struct for shader validation state, if created by
270 	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
271 	 */
272 	struct vc4_validated_shader_info *validated_shader;
273 
274 	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
275 	 * for user-allocated labels.
276 	 */
277 	int label;
278 
279 	/* Count the number of active users. This is needed to determine
280 	 * whether we can move the BO to the purgeable list or not (when the BO
281 	 * is used by the GPU or the display engine we can't purge it).
282 	 */
283 	refcount_t usecnt;
284 
285 	/* Store purgeable/purged state here */
286 	u32 madv;
287 	struct mutex madv_lock;
288 };
289 
290 static inline struct vc4_bo *
291 to_vc4_bo(struct drm_gem_object *bo)
292 {
293 	return container_of(to_drm_gem_cma_obj(bo), struct vc4_bo, base);
294 }
295 
296 struct vc4_fence {
297 	struct dma_fence base;
298 	struct drm_device *dev;
299 	/* vc4 seqno for signaled() test */
300 	uint64_t seqno;
301 };
302 
303 static inline struct vc4_fence *
304 to_vc4_fence(struct dma_fence *fence)
305 {
306 	return container_of(fence, struct vc4_fence, base);
307 }
308 
309 struct vc4_seqno_cb {
310 	struct work_struct work;
311 	uint64_t seqno;
312 	void (*func)(struct vc4_seqno_cb *cb);
313 };
314 
315 struct vc4_v3d {
316 	struct vc4_dev *vc4;
317 	struct platform_device *pdev;
318 	void __iomem *regs;
319 	struct clk *clk;
320 	struct debugfs_regset32 regset;
321 };
322 
323 struct vc4_hvs {
324 	struct vc4_dev *vc4;
325 	struct platform_device *pdev;
326 	void __iomem *regs;
327 	u32 __iomem *dlist;
328 
329 	struct clk *core_clk;
330 
331 	/* Memory manager for CRTCs to allocate space in the display
332 	 * list.  Units are dwords.
333 	 */
334 	struct drm_mm dlist_mm;
335 	/* Memory manager for the LBM memory used by HVS scaling. */
336 	struct drm_mm lbm_mm;
337 	spinlock_t mm_lock;
338 
339 	struct drm_mm_node mitchell_netravali_filter;
340 
341 	struct debugfs_regset32 regset;
342 };
343 
344 struct vc4_plane {
345 	struct drm_plane base;
346 };
347 
348 static inline struct vc4_plane *
349 to_vc4_plane(struct drm_plane *plane)
350 {
351 	return container_of(plane, struct vc4_plane, base);
352 }
353 
354 enum vc4_scaling_mode {
355 	VC4_SCALING_NONE,
356 	VC4_SCALING_TPZ,
357 	VC4_SCALING_PPF,
358 };
359 
360 struct vc4_plane_state {
361 	struct drm_plane_state base;
362 	/* System memory copy of the display list for this element, computed
363 	 * at atomic_check time.
364 	 */
365 	u32 *dlist;
366 	u32 dlist_size; /* Number of dwords allocated for the display list */
367 	u32 dlist_count; /* Number of used dwords in the display list. */
368 
369 	/* Offset in the dlist to various words, for pageflip or
370 	 * cursor updates.
371 	 */
372 	u32 pos0_offset;
373 	u32 pos2_offset;
374 	u32 ptr0_offset;
375 	u32 lbm_offset;
376 
377 	/* Offset where the plane's dlist was last stored in the
378 	 * hardware at vc4_crtc_atomic_flush() time.
379 	 */
380 	u32 __iomem *hw_dlist;
381 
382 	/* Clipped coordinates of the plane on the display. */
383 	int crtc_x, crtc_y, crtc_w, crtc_h;
384 	/* Clipped area being scanned from in the FB. */
385 	u32 src_x, src_y;
386 
387 	u32 src_w[2], src_h[2];
388 
389 	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
390 	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
391 	bool is_unity;
392 	bool is_yuv;
393 
394 	/* Offset to start scanning out from the start of the plane's
395 	 * BO.
396 	 */
397 	u32 offsets[3];
398 
399 	/* Our allocation in LBM for temporary storage during scaling. */
400 	struct drm_mm_node lbm;
401 
402 	/* Set when the plane has per-pixel alpha content or does not cover
403 	 * the entire screen. This is a hint to the CRTC that it might need
404 	 * to enable background color fill.
405 	 */
406 	bool needs_bg_fill;
407 
408 	/* Mark the dlist as initialized. Useful to avoid initializing it twice
409 	 * when async update is not possible.
410 	 */
411 	bool dlist_initialized;
412 
413 	/* Load of this plane on the HVS block. The load is expressed in HVS
414 	 * cycles/sec.
415 	 */
416 	u64 hvs_load;
417 
418 	/* Memory bandwidth needed for this plane. This is expressed in
419 	 * bytes/sec.
420 	 */
421 	u64 membus_load;
422 };
423 
424 static inline struct vc4_plane_state *
425 to_vc4_plane_state(struct drm_plane_state *state)
426 {
427 	return container_of(state, struct vc4_plane_state, base);
428 }
429 
430 enum vc4_encoder_type {
431 	VC4_ENCODER_TYPE_NONE,
432 	VC4_ENCODER_TYPE_HDMI0,
433 	VC4_ENCODER_TYPE_HDMI1,
434 	VC4_ENCODER_TYPE_VEC,
435 	VC4_ENCODER_TYPE_DSI0,
436 	VC4_ENCODER_TYPE_DSI1,
437 	VC4_ENCODER_TYPE_SMI,
438 	VC4_ENCODER_TYPE_DPI,
439 };
440 
441 struct vc4_encoder {
442 	struct drm_encoder base;
443 	enum vc4_encoder_type type;
444 	u32 clock_select;
445 
446 	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
447 	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
448 	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
449 
450 	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
451 	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
452 };
453 
454 static inline struct vc4_encoder *
455 to_vc4_encoder(struct drm_encoder *encoder)
456 {
457 	return container_of(encoder, struct vc4_encoder, base);
458 }
459 
460 struct vc4_crtc_data {
461 	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
462 	unsigned int hvs_available_channels;
463 
464 	/* Which output of the HVS this pixelvalve sources from. */
465 	int hvs_output;
466 };
467 
468 struct vc4_pv_data {
469 	struct vc4_crtc_data	base;
470 
471 	/* Depth of the PixelValve FIFO in bytes */
472 	unsigned int fifo_depth;
473 
474 	/* Number of pixels output per clock period */
475 	u8 pixels_per_clock;
476 
477 	enum vc4_encoder_type encoder_types[4];
478 	const char *debugfs_name;
479 
480 };
481 
482 struct vc4_crtc {
483 	struct drm_crtc base;
484 	struct platform_device *pdev;
485 	const struct vc4_crtc_data *data;
486 	void __iomem *regs;
487 
488 	/* Timestamp at start of vblank irq - unaffected by lock delays. */
489 	ktime_t t_vblank;
490 
491 	u8 lut_r[256];
492 	u8 lut_g[256];
493 	u8 lut_b[256];
494 
495 	struct drm_pending_vblank_event *event;
496 
497 	struct debugfs_regset32 regset;
498 
499 	/**
500 	 * @feeds_txp: True if the CRTC feeds our writeback controller.
501 	 */
502 	bool feeds_txp;
503 
504 	/**
505 	 * @irq_lock: Spinlock protecting the resources shared between
506 	 * the atomic code and our vblank handler.
507 	 */
508 	spinlock_t irq_lock;
509 
510 	/**
511 	 * @current_dlist: Start offset of the display list currently
512 	 * set in the HVS for that CRTC. Protected by @irq_lock, and
513 	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
514 	 * handler to have access to that value.
515 	 */
516 	unsigned int current_dlist;
517 
518 	/**
519 	 * @current_hvs_channel: HVS channel currently assigned to the
520 	 * CRTC. Protected by @irq_lock, and copied in
521 	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
522 	 * access to that value.
523 	 */
524 	unsigned int current_hvs_channel;
525 };
526 
527 static inline struct vc4_crtc *
528 to_vc4_crtc(struct drm_crtc *crtc)
529 {
530 	return container_of(crtc, struct vc4_crtc, base);
531 }
532 
533 static inline const struct vc4_crtc_data *
534 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
535 {
536 	return crtc->data;
537 }
538 
539 static inline const struct vc4_pv_data *
540 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
541 {
542 	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
543 
544 	return container_of(data, struct vc4_pv_data, base);
545 }
546 
547 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
548 					 struct drm_crtc_state *state);
549 
550 struct vc4_crtc_state {
551 	struct drm_crtc_state base;
552 	/* Dlist area for this CRTC configuration. */
553 	struct drm_mm_node mm;
554 	bool txp_armed;
555 	unsigned int assigned_channel;
556 
557 	struct {
558 		unsigned int left;
559 		unsigned int right;
560 		unsigned int top;
561 		unsigned int bottom;
562 	} margins;
563 
564 	unsigned long hvs_load;
565 
566 	/* Transitional state below, only valid during atomic commits */
567 	bool update_muxing;
568 };
569 
570 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
571 
572 static inline struct vc4_crtc_state *
573 to_vc4_crtc_state(struct drm_crtc_state *crtc_state)
574 {
575 	return container_of(crtc_state, struct vc4_crtc_state, base);
576 }
577 
578 #define V3D_READ(offset) readl(vc4->v3d->regs + offset)
579 #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
580 #define HVS_READ(offset) readl(hvs->regs + offset)
581 #define HVS_WRITE(offset, val) writel(val, hvs->regs + offset)
582 
583 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
584 
585 struct vc4_exec_info {
586 	struct vc4_dev *dev;
587 
588 	/* Sequence number for this bin/render job. */
589 	uint64_t seqno;
590 
591 	/* Latest write_seqno of any BO that binning depends on. */
592 	uint64_t bin_dep_seqno;
593 
594 	struct dma_fence *fence;
595 
596 	/* Last current addresses the hardware was processing when the
597 	 * hangcheck timer checked on us.
598 	 */
599 	uint32_t last_ct0ca, last_ct1ca;
600 
601 	/* Kernel-space copy of the ioctl arguments */
602 	struct drm_vc4_submit_cl *args;
603 
604 	/* This is the array of BOs that were looked up at the start of exec.
605 	 * Command validation will use indices into this array.
606 	 */
607 	struct drm_gem_cma_object **bo;
608 	uint32_t bo_count;
609 
610 	/* List of BOs that are being written by the RCL.  Other than
611 	 * the binner temporary storage, this is all the BOs written
612 	 * by the job.
613 	 */
614 	struct drm_gem_cma_object *rcl_write_bo[4];
615 	uint32_t rcl_write_bo_count;
616 
617 	/* Pointers for our position in vc4->job_list */
618 	struct list_head head;
619 
620 	/* List of other BOs used in the job that need to be released
621 	 * once the job is complete.
622 	 */
623 	struct list_head unref_list;
624 
625 	/* Current unvalidated indices into @bo loaded by the non-hardware
626 	 * VC4_PACKET_GEM_HANDLES.
627 	 */
628 	uint32_t bo_index[2];
629 
630 	/* This is the BO where we store the validated command lists, shader
631 	 * records, and uniforms.
632 	 */
633 	struct drm_gem_cma_object *exec_bo;
634 
635 	/**
636 	 * This tracks the per-shader-record state (packet 64) that
637 	 * determines the length of the shader record and the offset
638 	 * it's expected to be found at.  It gets read in from the
639 	 * command lists.
640 	 */
641 	struct vc4_shader_state {
642 		uint32_t addr;
643 		/* Maximum vertex index referenced by any primitive using this
644 		 * shader state.
645 		 */
646 		uint32_t max_index;
647 	} *shader_state;
648 
649 	/** How many shader states the user declared they were using. */
650 	uint32_t shader_state_size;
651 	/** How many shader state records the validator has seen. */
652 	uint32_t shader_state_count;
653 
654 	bool found_tile_binning_mode_config_packet;
655 	bool found_start_tile_binning_packet;
656 	bool found_increment_semaphore_packet;
657 	bool found_flush;
658 	uint8_t bin_tiles_x, bin_tiles_y;
659 	/* Physical address of the start of the tile alloc array
660 	 * (where each tile's binned CL will start)
661 	 */
662 	uint32_t tile_alloc_offset;
663 	/* Bitmask of which binner slots are freed when this job completes. */
664 	uint32_t bin_slots;
665 
666 	/**
667 	 * Computed addresses pointing into exec_bo where we start the
668 	 * bin thread (ct0) and render thread (ct1).
669 	 */
670 	uint32_t ct0ca, ct0ea;
671 	uint32_t ct1ca, ct1ea;
672 
673 	/* Pointer to the unvalidated bin CL (if present). */
674 	void *bin_u;
675 
676 	/* Pointers to the shader recs.  These paddr gets incremented as CL
677 	 * packets are relocated in validate_gl_shader_state, and the vaddrs
678 	 * (u and v) get incremented and size decremented as the shader recs
679 	 * themselves are validated.
680 	 */
681 	void *shader_rec_u;
682 	void *shader_rec_v;
683 	uint32_t shader_rec_p;
684 	uint32_t shader_rec_size;
685 
686 	/* Pointers to the uniform data.  These pointers are incremented, and
687 	 * size decremented, as each batch of uniforms is uploaded.
688 	 */
689 	void *uniforms_u;
690 	void *uniforms_v;
691 	uint32_t uniforms_p;
692 	uint32_t uniforms_size;
693 
694 	/* Pointer to a performance monitor object if the user requested it,
695 	 * NULL otherwise.
696 	 */
697 	struct vc4_perfmon *perfmon;
698 
699 	/* Whether the exec has taken a reference to the binner BO, which should
700 	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
701 	 */
702 	bool bin_bo_used;
703 };
704 
705 /* Per-open file private data. Any driver-specific resource that has to be
706  * released when the DRM file is closed should be placed here.
707  */
708 struct vc4_file {
709 	struct vc4_dev *dev;
710 
711 	struct {
712 		struct idr idr;
713 		struct mutex lock;
714 	} perfmon;
715 
716 	bool bin_bo_used;
717 };
718 
719 static inline struct vc4_exec_info *
720 vc4_first_bin_job(struct vc4_dev *vc4)
721 {
722 	return list_first_entry_or_null(&vc4->bin_job_list,
723 					struct vc4_exec_info, head);
724 }
725 
726 static inline struct vc4_exec_info *
727 vc4_first_render_job(struct vc4_dev *vc4)
728 {
729 	return list_first_entry_or_null(&vc4->render_job_list,
730 					struct vc4_exec_info, head);
731 }
732 
733 static inline struct vc4_exec_info *
734 vc4_last_render_job(struct vc4_dev *vc4)
735 {
736 	if (list_empty(&vc4->render_job_list))
737 		return NULL;
738 	return list_last_entry(&vc4->render_job_list,
739 			       struct vc4_exec_info, head);
740 }
741 
742 /**
743  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
744  * setup parameters.
745  *
746  * This will be used at draw time to relocate the reference to the texture
747  * contents in p0, and validate that the offset combined with
748  * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
749  * Note that the hardware treats unprovided config parameters as 0, so not all
750  * of them need to be set up for every texure sample, and we'll store ~0 as
751  * the offset to mark the unused ones.
752  *
753  * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
754  * Setup") for definitions of the texture parameters.
755  */
756 struct vc4_texture_sample_info {
757 	bool is_direct;
758 	uint32_t p_offset[4];
759 };
760 
761 /**
762  * struct vc4_validated_shader_info - information about validated shaders that
763  * needs to be used from command list validation.
764  *
765  * For a given shader, each time a shader state record references it, we need
766  * to verify that the shader doesn't read more uniforms than the shader state
767  * record's uniform BO pointer can provide, and we need to apply relocations
768  * and validate the shader state record's uniforms that define the texture
769  * samples.
770  */
771 struct vc4_validated_shader_info {
772 	uint32_t uniforms_size;
773 	uint32_t uniforms_src_size;
774 	uint32_t num_texture_samples;
775 	struct vc4_texture_sample_info *texture_samples;
776 
777 	uint32_t num_uniform_addr_offsets;
778 	uint32_t *uniform_addr_offsets;
779 
780 	bool is_threaded;
781 };
782 
783 /**
784  * __wait_for - magic wait macro
785  *
786  * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
787  * important that we check the condition again after having timed out, since the
788  * timeout could be due to preemption or similar and we've never had a chance to
789  * check the condition before the timeout.
790  */
791 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
792 	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
793 	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
794 	int ret__;							\
795 	might_sleep();							\
796 	for (;;) {							\
797 		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
798 		OP;							\
799 		/* Guarantee COND check prior to timeout */		\
800 		barrier();						\
801 		if (COND) {						\
802 			ret__ = 0;					\
803 			break;						\
804 		}							\
805 		if (expired__) {					\
806 			ret__ = -ETIMEDOUT;				\
807 			break;						\
808 		}							\
809 		usleep_range(wait__, wait__ * 2);			\
810 		if (wait__ < (Wmax))					\
811 			wait__ <<= 1;					\
812 	}								\
813 	ret__;								\
814 })
815 
816 #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
817 						   (Wmax))
818 #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
819 
820 /* vc4_bo.c */
821 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
822 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
823 			     bool from_cache, enum vc4_kernel_bo_type type);
824 int vc4_bo_dumb_create(struct drm_file *file_priv,
825 		       struct drm_device *dev,
826 		       struct drm_mode_create_dumb *args);
827 int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
828 			struct drm_file *file_priv);
829 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
830 			       struct drm_file *file_priv);
831 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
832 		      struct drm_file *file_priv);
833 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
834 			 struct drm_file *file_priv);
835 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
836 			 struct drm_file *file_priv);
837 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
838 			     struct drm_file *file_priv);
839 int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
840 		       struct drm_file *file_priv);
841 int vc4_bo_cache_init(struct drm_device *dev);
842 int vc4_bo_inc_usecnt(struct vc4_bo *bo);
843 void vc4_bo_dec_usecnt(struct vc4_bo *bo);
844 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
845 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
846 
847 /* vc4_crtc.c */
848 extern struct platform_driver vc4_crtc_driver;
849 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
850 int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc,
851 		  const struct drm_crtc_funcs *crtc_funcs,
852 		  const struct drm_crtc_helper_funcs *crtc_helper_funcs);
853 void vc4_crtc_destroy(struct drm_crtc *crtc);
854 int vc4_page_flip(struct drm_crtc *crtc,
855 		  struct drm_framebuffer *fb,
856 		  struct drm_pending_vblank_event *event,
857 		  uint32_t flags,
858 		  struct drm_modeset_acquire_ctx *ctx);
859 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
860 void vc4_crtc_destroy_state(struct drm_crtc *crtc,
861 			    struct drm_crtc_state *state);
862 void vc4_crtc_reset(struct drm_crtc *crtc);
863 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
864 void vc4_crtc_get_margins(struct drm_crtc_state *state,
865 			  unsigned int *left, unsigned int *right,
866 			  unsigned int *top, unsigned int *bottom);
867 
868 /* vc4_debugfs.c */
869 void vc4_debugfs_init(struct drm_minor *minor);
870 #ifdef CONFIG_DEBUG_FS
871 void vc4_debugfs_add_file(struct drm_device *drm,
872 			  const char *filename,
873 			  int (*show)(struct seq_file*, void*),
874 			  void *data);
875 void vc4_debugfs_add_regset32(struct drm_device *drm,
876 			      const char *filename,
877 			      struct debugfs_regset32 *regset);
878 #else
879 static inline void vc4_debugfs_add_file(struct drm_device *drm,
880 					const char *filename,
881 					int (*show)(struct seq_file*, void*),
882 					void *data)
883 {
884 }
885 
886 static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
887 					    const char *filename,
888 					    struct debugfs_regset32 *regset)
889 {
890 }
891 #endif
892 
893 /* vc4_drv.c */
894 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
895 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
896 
897 /* vc4_dpi.c */
898 extern struct platform_driver vc4_dpi_driver;
899 
900 /* vc4_dsi.c */
901 extern struct platform_driver vc4_dsi_driver;
902 
903 /* vc4_fence.c */
904 extern const struct dma_fence_ops vc4_fence_ops;
905 
906 /* vc4_gem.c */
907 int vc4_gem_init(struct drm_device *dev);
908 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
909 			struct drm_file *file_priv);
910 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
911 			 struct drm_file *file_priv);
912 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
913 		      struct drm_file *file_priv);
914 void vc4_submit_next_bin_job(struct drm_device *dev);
915 void vc4_submit_next_render_job(struct drm_device *dev);
916 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
917 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
918 		       uint64_t timeout_ns, bool interruptible);
919 void vc4_job_handle_completed(struct vc4_dev *vc4);
920 int vc4_queue_seqno_cb(struct drm_device *dev,
921 		       struct vc4_seqno_cb *cb, uint64_t seqno,
922 		       void (*func)(struct vc4_seqno_cb *cb));
923 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
924 			  struct drm_file *file_priv);
925 
926 /* vc4_hdmi.c */
927 extern struct platform_driver vc4_hdmi_driver;
928 
929 /* vc4_vec.c */
930 extern struct platform_driver vc4_vec_driver;
931 
932 /* vc4_txp.c */
933 extern struct platform_driver vc4_txp_driver;
934 
935 /* vc4_irq.c */
936 void vc4_irq_enable(struct drm_device *dev);
937 void vc4_irq_disable(struct drm_device *dev);
938 int vc4_irq_install(struct drm_device *dev, int irq);
939 void vc4_irq_uninstall(struct drm_device *dev);
940 void vc4_irq_reset(struct drm_device *dev);
941 
942 /* vc4_hvs.c */
943 extern struct platform_driver vc4_hvs_driver;
944 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
945 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
946 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
947 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
948 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
949 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
950 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
951 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
952 void vc4_hvs_dump_state(struct vc4_hvs *hvs);
953 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
954 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
955 
956 /* vc4_kms.c */
957 int vc4_kms_load(struct drm_device *dev);
958 
959 /* vc4_plane.c */
960 struct drm_plane *vc4_plane_init(struct drm_device *dev,
961 				 enum drm_plane_type type);
962 int vc4_plane_create_additional_planes(struct drm_device *dev);
963 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
964 u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
965 void vc4_plane_async_set_fb(struct drm_plane *plane,
966 			    struct drm_framebuffer *fb);
967 
968 /* vc4_v3d.c */
969 extern struct platform_driver vc4_v3d_driver;
970 extern const struct of_device_id vc4_v3d_dt_match[];
971 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
972 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
973 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
974 int vc4_v3d_pm_get(struct vc4_dev *vc4);
975 void vc4_v3d_pm_put(struct vc4_dev *vc4);
976 
977 /* vc4_validate.c */
978 int
979 vc4_validate_bin_cl(struct drm_device *dev,
980 		    void *validated,
981 		    void *unvalidated,
982 		    struct vc4_exec_info *exec);
983 
984 int
985 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
986 
987 struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
988 				      uint32_t hindex);
989 
990 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
991 
992 bool vc4_check_tex_size(struct vc4_exec_info *exec,
993 			struct drm_gem_cma_object *fbo,
994 			uint32_t offset, uint8_t tiling_format,
995 			uint32_t width, uint32_t height, uint8_t cpp);
996 
997 /* vc4_validate_shader.c */
998 struct vc4_validated_shader_info *
999 vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
1000 
1001 /* vc4_perfmon.c */
1002 void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1003 void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1004 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1005 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1006 		      bool capture);
1007 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1008 void vc4_perfmon_open_file(struct vc4_file *vc4file);
1009 void vc4_perfmon_close_file(struct vc4_file *vc4file);
1010 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1011 			     struct drm_file *file_priv);
1012 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1013 			      struct drm_file *file_priv);
1014 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1015 				 struct drm_file *file_priv);
1016 
1017 #endif /* _VC4_DRV_H_ */
1018