xref: /openbmc/linux/drivers/gpu/drm/vc4/vc4_drv.h (revision 2f196b7c)
1c8b75bcaSEric Anholt /*
2c8b75bcaSEric Anholt  * Copyright (C) 2015 Broadcom
3c8b75bcaSEric Anholt  *
4c8b75bcaSEric Anholt  * This program is free software; you can redistribute it and/or modify
5c8b75bcaSEric Anholt  * it under the terms of the GNU General Public License version 2 as
6c8b75bcaSEric Anholt  * published by the Free Software Foundation.
7c8b75bcaSEric Anholt  */
8c8b75bcaSEric Anholt 
9c8b75bcaSEric Anholt #include "drmP.h"
10c8b75bcaSEric Anholt #include "drm_gem_cma_helper.h"
11c8b75bcaSEric Anholt 
12c8b75bcaSEric Anholt struct vc4_dev {
13c8b75bcaSEric Anholt 	struct drm_device *dev;
14c8b75bcaSEric Anholt 
15c8b75bcaSEric Anholt 	struct vc4_hdmi *hdmi;
16c8b75bcaSEric Anholt 	struct vc4_hvs *hvs;
17c8b75bcaSEric Anholt 	struct vc4_crtc *crtc[3];
18d3f5168aSEric Anholt 	struct vc4_v3d *v3d;
1908302c35SEric Anholt 	struct vc4_dpi *dpi;
2048666d56SDerek Foreman 
2148666d56SDerek Foreman 	struct drm_fbdev_cma *fbdev;
22c826a6e1SEric Anholt 
2321461365SEric Anholt 	struct vc4_hang_state *hang_state;
2421461365SEric Anholt 
25c826a6e1SEric Anholt 	/* The kernel-space BO cache.  Tracks buffers that have been
26c826a6e1SEric Anholt 	 * unreferenced by all other users (refcounts of 0!) but not
27c826a6e1SEric Anholt 	 * yet freed, so we can do cheap allocations.
28c826a6e1SEric Anholt 	 */
29c826a6e1SEric Anholt 	struct vc4_bo_cache {
30c826a6e1SEric Anholt 		/* Array of list heads for entries in the BO cache,
31c826a6e1SEric Anholt 		 * based on number of pages, so we can do O(1) lookups
32c826a6e1SEric Anholt 		 * in the cache when allocating.
33c826a6e1SEric Anholt 		 */
34c826a6e1SEric Anholt 		struct list_head *size_list;
35c826a6e1SEric Anholt 		uint32_t size_list_size;
36c826a6e1SEric Anholt 
37c826a6e1SEric Anholt 		/* List of all BOs in the cache, ordered by age, so we
38c826a6e1SEric Anholt 		 * can do O(1) lookups when trying to free old
39c826a6e1SEric Anholt 		 * buffers.
40c826a6e1SEric Anholt 		 */
41c826a6e1SEric Anholt 		struct list_head time_list;
42c826a6e1SEric Anholt 		struct work_struct time_work;
43c826a6e1SEric Anholt 		struct timer_list time_timer;
44c826a6e1SEric Anholt 	} bo_cache;
45c826a6e1SEric Anholt 
46c826a6e1SEric Anholt 	struct vc4_bo_stats {
47c826a6e1SEric Anholt 		u32 num_allocated;
48c826a6e1SEric Anholt 		u32 size_allocated;
49c826a6e1SEric Anholt 		u32 num_cached;
50c826a6e1SEric Anholt 		u32 size_cached;
51c826a6e1SEric Anholt 	} bo_stats;
52c826a6e1SEric Anholt 
53c826a6e1SEric Anholt 	/* Protects bo_cache and the BO stats. */
54c826a6e1SEric Anholt 	struct mutex bo_lock;
55d5b1a78aSEric Anholt 
56ca26d28bSVarad Gautam 	/* Sequence number for the last job queued in bin_job_list.
57d5b1a78aSEric Anholt 	 * Starts at 0 (no jobs emitted).
58d5b1a78aSEric Anholt 	 */
59d5b1a78aSEric Anholt 	uint64_t emit_seqno;
60d5b1a78aSEric Anholt 
61d5b1a78aSEric Anholt 	/* Sequence number for the last completed job on the GPU.
62d5b1a78aSEric Anholt 	 * Starts at 0 (no jobs completed).
63d5b1a78aSEric Anholt 	 */
64d5b1a78aSEric Anholt 	uint64_t finished_seqno;
65d5b1a78aSEric Anholt 
66ca26d28bSVarad Gautam 	/* List of all struct vc4_exec_info for jobs to be executed in
67ca26d28bSVarad Gautam 	 * the binner.  The first job in the list is the one currently
68ca26d28bSVarad Gautam 	 * programmed into ct0ca for execution.
69d5b1a78aSEric Anholt 	 */
70ca26d28bSVarad Gautam 	struct list_head bin_job_list;
71ca26d28bSVarad Gautam 
72ca26d28bSVarad Gautam 	/* List of all struct vc4_exec_info for jobs that have
73ca26d28bSVarad Gautam 	 * completed binning and are ready for rendering.  The first
74ca26d28bSVarad Gautam 	 * job in the list is the one currently programmed into ct1ca
75ca26d28bSVarad Gautam 	 * for execution.
76ca26d28bSVarad Gautam 	 */
77ca26d28bSVarad Gautam 	struct list_head render_job_list;
78ca26d28bSVarad Gautam 
79d5b1a78aSEric Anholt 	/* List of the finished vc4_exec_infos waiting to be freed by
80d5b1a78aSEric Anholt 	 * job_done_work.
81d5b1a78aSEric Anholt 	 */
82d5b1a78aSEric Anholt 	struct list_head job_done_list;
83d5b1a78aSEric Anholt 	/* Spinlock used to synchronize the job_list and seqno
84d5b1a78aSEric Anholt 	 * accesses between the IRQ handler and GEM ioctls.
85d5b1a78aSEric Anholt 	 */
86d5b1a78aSEric Anholt 	spinlock_t job_lock;
87d5b1a78aSEric Anholt 	wait_queue_head_t job_wait_queue;
88d5b1a78aSEric Anholt 	struct work_struct job_done_work;
89d5b1a78aSEric Anholt 
90b501baccSEric Anholt 	/* List of struct vc4_seqno_cb for callbacks to be made from a
91b501baccSEric Anholt 	 * workqueue when the given seqno is passed.
92b501baccSEric Anholt 	 */
93b501baccSEric Anholt 	struct list_head seqno_cb_list;
94b501baccSEric Anholt 
95d5b1a78aSEric Anholt 	/* The binner overflow memory that's currently set up in
96d5b1a78aSEric Anholt 	 * BPOA/BPOS registers.  When overflow occurs and a new one is
97d5b1a78aSEric Anholt 	 * allocated, the previous one will be moved to
98d5b1a78aSEric Anholt 	 * vc4->current_exec's free list.
99d5b1a78aSEric Anholt 	 */
100d5b1a78aSEric Anholt 	struct vc4_bo *overflow_mem;
101d5b1a78aSEric Anholt 	struct work_struct overflow_mem_work;
102d5b1a78aSEric Anholt 
10336cb6253SEric Anholt 	int power_refcount;
10436cb6253SEric Anholt 
10536cb6253SEric Anholt 	/* Mutex controlling the power refcount. */
10636cb6253SEric Anholt 	struct mutex power_lock;
10736cb6253SEric Anholt 
108d5b1a78aSEric Anholt 	struct {
109d5b1a78aSEric Anholt 		struct timer_list timer;
110d5b1a78aSEric Anholt 		struct work_struct reset_work;
111d5b1a78aSEric Anholt 	} hangcheck;
112d5b1a78aSEric Anholt 
113d5b1a78aSEric Anholt 	struct semaphore async_modeset;
114c8b75bcaSEric Anholt };
115c8b75bcaSEric Anholt 
116c8b75bcaSEric Anholt static inline struct vc4_dev *
117c8b75bcaSEric Anholt to_vc4_dev(struct drm_device *dev)
118c8b75bcaSEric Anholt {
119c8b75bcaSEric Anholt 	return (struct vc4_dev *)dev->dev_private;
120c8b75bcaSEric Anholt }
121c8b75bcaSEric Anholt 
122c8b75bcaSEric Anholt struct vc4_bo {
123c8b75bcaSEric Anholt 	struct drm_gem_cma_object base;
124c826a6e1SEric Anholt 
125d5b1a78aSEric Anholt 	/* seqno of the last job to render to this BO. */
126d5b1a78aSEric Anholt 	uint64_t seqno;
127d5b1a78aSEric Anholt 
128c826a6e1SEric Anholt 	/* List entry for the BO's position in either
129c826a6e1SEric Anholt 	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
130c826a6e1SEric Anholt 	 */
131c826a6e1SEric Anholt 	struct list_head unref_head;
132c826a6e1SEric Anholt 
133c826a6e1SEric Anholt 	/* Time in jiffies when the BO was put in vc4->bo_cache. */
134c826a6e1SEric Anholt 	unsigned long free_time;
135c826a6e1SEric Anholt 
136c826a6e1SEric Anholt 	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
137c826a6e1SEric Anholt 	struct list_head size_head;
138463873d5SEric Anholt 
139463873d5SEric Anholt 	/* Struct for shader validation state, if created by
140463873d5SEric Anholt 	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
141463873d5SEric Anholt 	 */
142463873d5SEric Anholt 	struct vc4_validated_shader_info *validated_shader;
143c8b75bcaSEric Anholt };
144c8b75bcaSEric Anholt 
145c8b75bcaSEric Anholt static inline struct vc4_bo *
146c8b75bcaSEric Anholt to_vc4_bo(struct drm_gem_object *bo)
147c8b75bcaSEric Anholt {
148c8b75bcaSEric Anholt 	return (struct vc4_bo *)bo;
149c8b75bcaSEric Anholt }
150c8b75bcaSEric Anholt 
151b501baccSEric Anholt struct vc4_seqno_cb {
152b501baccSEric Anholt 	struct work_struct work;
153b501baccSEric Anholt 	uint64_t seqno;
154b501baccSEric Anholt 	void (*func)(struct vc4_seqno_cb *cb);
155b501baccSEric Anholt };
156b501baccSEric Anholt 
157d3f5168aSEric Anholt struct vc4_v3d {
158001bdb55SEric Anholt 	struct vc4_dev *vc4;
159d3f5168aSEric Anholt 	struct platform_device *pdev;
160d3f5168aSEric Anholt 	void __iomem *regs;
161d3f5168aSEric Anholt };
162d3f5168aSEric Anholt 
163c8b75bcaSEric Anholt struct vc4_hvs {
164c8b75bcaSEric Anholt 	struct platform_device *pdev;
165c8b75bcaSEric Anholt 	void __iomem *regs;
166d8dbf44fSEric Anholt 	u32 __iomem *dlist;
167d8dbf44fSEric Anholt 
168d8dbf44fSEric Anholt 	/* Memory manager for CRTCs to allocate space in the display
169d8dbf44fSEric Anholt 	 * list.  Units are dwords.
170d8dbf44fSEric Anholt 	 */
171d8dbf44fSEric Anholt 	struct drm_mm dlist_mm;
17221af94cfSEric Anholt 	/* Memory manager for the LBM memory used by HVS scaling. */
17321af94cfSEric Anholt 	struct drm_mm lbm_mm;
174d8dbf44fSEric Anholt 	spinlock_t mm_lock;
17521af94cfSEric Anholt 
17621af94cfSEric Anholt 	struct drm_mm_node mitchell_netravali_filter;
177c8b75bcaSEric Anholt };
178c8b75bcaSEric Anholt 
179c8b75bcaSEric Anholt struct vc4_plane {
180c8b75bcaSEric Anholt 	struct drm_plane base;
181c8b75bcaSEric Anholt };
182c8b75bcaSEric Anholt 
183c8b75bcaSEric Anholt static inline struct vc4_plane *
184c8b75bcaSEric Anholt to_vc4_plane(struct drm_plane *plane)
185c8b75bcaSEric Anholt {
186c8b75bcaSEric Anholt 	return (struct vc4_plane *)plane;
187c8b75bcaSEric Anholt }
188c8b75bcaSEric Anholt 
189c8b75bcaSEric Anholt enum vc4_encoder_type {
190c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_HDMI,
191c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_VEC,
192c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_DSI0,
193c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_DSI1,
194c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_SMI,
195c8b75bcaSEric Anholt 	VC4_ENCODER_TYPE_DPI,
196c8b75bcaSEric Anholt };
197c8b75bcaSEric Anholt 
198c8b75bcaSEric Anholt struct vc4_encoder {
199c8b75bcaSEric Anholt 	struct drm_encoder base;
200c8b75bcaSEric Anholt 	enum vc4_encoder_type type;
201c8b75bcaSEric Anholt 	u32 clock_select;
202c8b75bcaSEric Anholt };
203c8b75bcaSEric Anholt 
204c8b75bcaSEric Anholt static inline struct vc4_encoder *
205c8b75bcaSEric Anholt to_vc4_encoder(struct drm_encoder *encoder)
206c8b75bcaSEric Anholt {
207c8b75bcaSEric Anholt 	return container_of(encoder, struct vc4_encoder, base);
208c8b75bcaSEric Anholt }
209c8b75bcaSEric Anholt 
210d3f5168aSEric Anholt #define V3D_READ(offset) readl(vc4->v3d->regs + offset)
211d3f5168aSEric Anholt #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
212c8b75bcaSEric Anholt #define HVS_READ(offset) readl(vc4->hvs->regs + offset)
213c8b75bcaSEric Anholt #define HVS_WRITE(offset, val) writel(val, vc4->hvs->regs + offset)
214c8b75bcaSEric Anholt 
215d5b1a78aSEric Anholt struct vc4_exec_info {
216d5b1a78aSEric Anholt 	/* Sequence number for this bin/render job. */
217d5b1a78aSEric Anholt 	uint64_t seqno;
218d5b1a78aSEric Anholt 
219c4ce60dcSEric Anholt 	/* Last current addresses the hardware was processing when the
220c4ce60dcSEric Anholt 	 * hangcheck timer checked on us.
221c4ce60dcSEric Anholt 	 */
222c4ce60dcSEric Anholt 	uint32_t last_ct0ca, last_ct1ca;
223c4ce60dcSEric Anholt 
224d5b1a78aSEric Anholt 	/* Kernel-space copy of the ioctl arguments */
225d5b1a78aSEric Anholt 	struct drm_vc4_submit_cl *args;
226d5b1a78aSEric Anholt 
227d5b1a78aSEric Anholt 	/* This is the array of BOs that were looked up at the start of exec.
228d5b1a78aSEric Anholt 	 * Command validation will use indices into this array.
229d5b1a78aSEric Anholt 	 */
230d5b1a78aSEric Anholt 	struct drm_gem_cma_object **bo;
231d5b1a78aSEric Anholt 	uint32_t bo_count;
232d5b1a78aSEric Anholt 
233d5b1a78aSEric Anholt 	/* Pointers for our position in vc4->job_list */
234d5b1a78aSEric Anholt 	struct list_head head;
235d5b1a78aSEric Anholt 
236d5b1a78aSEric Anholt 	/* List of other BOs used in the job that need to be released
237d5b1a78aSEric Anholt 	 * once the job is complete.
238d5b1a78aSEric Anholt 	 */
239d5b1a78aSEric Anholt 	struct list_head unref_list;
240d5b1a78aSEric Anholt 
241d5b1a78aSEric Anholt 	/* Current unvalidated indices into @bo loaded by the non-hardware
242d5b1a78aSEric Anholt 	 * VC4_PACKET_GEM_HANDLES.
243d5b1a78aSEric Anholt 	 */
244d5b1a78aSEric Anholt 	uint32_t bo_index[2];
245d5b1a78aSEric Anholt 
246d5b1a78aSEric Anholt 	/* This is the BO where we store the validated command lists, shader
247d5b1a78aSEric Anholt 	 * records, and uniforms.
248d5b1a78aSEric Anholt 	 */
249d5b1a78aSEric Anholt 	struct drm_gem_cma_object *exec_bo;
250d5b1a78aSEric Anholt 
251d5b1a78aSEric Anholt 	/**
252d5b1a78aSEric Anholt 	 * This tracks the per-shader-record state (packet 64) that
253d5b1a78aSEric Anholt 	 * determines the length of the shader record and the offset
254d5b1a78aSEric Anholt 	 * it's expected to be found at.  It gets read in from the
255d5b1a78aSEric Anholt 	 * command lists.
256d5b1a78aSEric Anholt 	 */
257d5b1a78aSEric Anholt 	struct vc4_shader_state {
258d5b1a78aSEric Anholt 		uint32_t addr;
259d5b1a78aSEric Anholt 		/* Maximum vertex index referenced by any primitive using this
260d5b1a78aSEric Anholt 		 * shader state.
261d5b1a78aSEric Anholt 		 */
262d5b1a78aSEric Anholt 		uint32_t max_index;
263d5b1a78aSEric Anholt 	} *shader_state;
264d5b1a78aSEric Anholt 
265d5b1a78aSEric Anholt 	/** How many shader states the user declared they were using. */
266d5b1a78aSEric Anholt 	uint32_t shader_state_size;
267d5b1a78aSEric Anholt 	/** How many shader state records the validator has seen. */
268d5b1a78aSEric Anholt 	uint32_t shader_state_count;
269d5b1a78aSEric Anholt 
270d5b1a78aSEric Anholt 	bool found_tile_binning_mode_config_packet;
271d5b1a78aSEric Anholt 	bool found_start_tile_binning_packet;
272d5b1a78aSEric Anholt 	bool found_increment_semaphore_packet;
273d5b1a78aSEric Anholt 	bool found_flush;
274d5b1a78aSEric Anholt 	uint8_t bin_tiles_x, bin_tiles_y;
275d5b1a78aSEric Anholt 	struct drm_gem_cma_object *tile_bo;
276d5b1a78aSEric Anholt 	uint32_t tile_alloc_offset;
277d5b1a78aSEric Anholt 
278d5b1a78aSEric Anholt 	/**
279d5b1a78aSEric Anholt 	 * Computed addresses pointing into exec_bo where we start the
280d5b1a78aSEric Anholt 	 * bin thread (ct0) and render thread (ct1).
281d5b1a78aSEric Anholt 	 */
282d5b1a78aSEric Anholt 	uint32_t ct0ca, ct0ea;
283d5b1a78aSEric Anholt 	uint32_t ct1ca, ct1ea;
284d5b1a78aSEric Anholt 
285d5b1a78aSEric Anholt 	/* Pointer to the unvalidated bin CL (if present). */
286d5b1a78aSEric Anholt 	void *bin_u;
287d5b1a78aSEric Anholt 
288d5b1a78aSEric Anholt 	/* Pointers to the shader recs.  These paddr gets incremented as CL
289d5b1a78aSEric Anholt 	 * packets are relocated in validate_gl_shader_state, and the vaddrs
290d5b1a78aSEric Anholt 	 * (u and v) get incremented and size decremented as the shader recs
291d5b1a78aSEric Anholt 	 * themselves are validated.
292d5b1a78aSEric Anholt 	 */
293d5b1a78aSEric Anholt 	void *shader_rec_u;
294d5b1a78aSEric Anholt 	void *shader_rec_v;
295d5b1a78aSEric Anholt 	uint32_t shader_rec_p;
296d5b1a78aSEric Anholt 	uint32_t shader_rec_size;
297d5b1a78aSEric Anholt 
298d5b1a78aSEric Anholt 	/* Pointers to the uniform data.  These pointers are incremented, and
299d5b1a78aSEric Anholt 	 * size decremented, as each batch of uniforms is uploaded.
300d5b1a78aSEric Anholt 	 */
301d5b1a78aSEric Anholt 	void *uniforms_u;
302d5b1a78aSEric Anholt 	void *uniforms_v;
303d5b1a78aSEric Anholt 	uint32_t uniforms_p;
304d5b1a78aSEric Anholt 	uint32_t uniforms_size;
305d5b1a78aSEric Anholt };
306d5b1a78aSEric Anholt 
307d5b1a78aSEric Anholt static inline struct vc4_exec_info *
308ca26d28bSVarad Gautam vc4_first_bin_job(struct vc4_dev *vc4)
309d5b1a78aSEric Anholt {
310ca26d28bSVarad Gautam 	if (list_empty(&vc4->bin_job_list))
311d5b1a78aSEric Anholt 		return NULL;
312ca26d28bSVarad Gautam 	return list_first_entry(&vc4->bin_job_list, struct vc4_exec_info, head);
313ca26d28bSVarad Gautam }
314ca26d28bSVarad Gautam 
315ca26d28bSVarad Gautam static inline struct vc4_exec_info *
316ca26d28bSVarad Gautam vc4_first_render_job(struct vc4_dev *vc4)
317ca26d28bSVarad Gautam {
318ca26d28bSVarad Gautam 	if (list_empty(&vc4->render_job_list))
319ca26d28bSVarad Gautam 		return NULL;
320ca26d28bSVarad Gautam 	return list_first_entry(&vc4->render_job_list,
321ca26d28bSVarad Gautam 				struct vc4_exec_info, head);
322d5b1a78aSEric Anholt }
323d5b1a78aSEric Anholt 
324c8b75bcaSEric Anholt /**
325463873d5SEric Anholt  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
326463873d5SEric Anholt  * setup parameters.
327463873d5SEric Anholt  *
328463873d5SEric Anholt  * This will be used at draw time to relocate the reference to the texture
329463873d5SEric Anholt  * contents in p0, and validate that the offset combined with
330463873d5SEric Anholt  * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
331463873d5SEric Anholt  * Note that the hardware treats unprovided config parameters as 0, so not all
332463873d5SEric Anholt  * of them need to be set up for every texure sample, and we'll store ~0 as
333463873d5SEric Anholt  * the offset to mark the unused ones.
334463873d5SEric Anholt  *
335463873d5SEric Anholt  * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
336463873d5SEric Anholt  * Setup") for definitions of the texture parameters.
337463873d5SEric Anholt  */
338463873d5SEric Anholt struct vc4_texture_sample_info {
339463873d5SEric Anholt 	bool is_direct;
340463873d5SEric Anholt 	uint32_t p_offset[4];
341463873d5SEric Anholt };
342463873d5SEric Anholt 
343463873d5SEric Anholt /**
344463873d5SEric Anholt  * struct vc4_validated_shader_info - information about validated shaders that
345463873d5SEric Anholt  * needs to be used from command list validation.
346463873d5SEric Anholt  *
347463873d5SEric Anholt  * For a given shader, each time a shader state record references it, we need
348463873d5SEric Anholt  * to verify that the shader doesn't read more uniforms than the shader state
349463873d5SEric Anholt  * record's uniform BO pointer can provide, and we need to apply relocations
350463873d5SEric Anholt  * and validate the shader state record's uniforms that define the texture
351463873d5SEric Anholt  * samples.
352463873d5SEric Anholt  */
353463873d5SEric Anholt struct vc4_validated_shader_info {
354463873d5SEric Anholt 	uint32_t uniforms_size;
355463873d5SEric Anholt 	uint32_t uniforms_src_size;
356463873d5SEric Anholt 	uint32_t num_texture_samples;
357463873d5SEric Anholt 	struct vc4_texture_sample_info *texture_samples;
358463873d5SEric Anholt };
359463873d5SEric Anholt 
360463873d5SEric Anholt /**
361c8b75bcaSEric Anholt  * _wait_for - magic (register) wait macro
362c8b75bcaSEric Anholt  *
363c8b75bcaSEric Anholt  * Does the right thing for modeset paths when run under kdgb or similar atomic
364c8b75bcaSEric Anholt  * contexts. Note that it's important that we check the condition again after
365c8b75bcaSEric Anholt  * having timed out, since the timeout could be due to preemption or similar and
366c8b75bcaSEric Anholt  * we've never had a chance to check the condition before the timeout.
367c8b75bcaSEric Anholt  */
368c8b75bcaSEric Anholt #define _wait_for(COND, MS, W) ({ \
369c8b75bcaSEric Anholt 	unsigned long timeout__ = jiffies + msecs_to_jiffies(MS) + 1;	\
370c8b75bcaSEric Anholt 	int ret__ = 0;							\
371c8b75bcaSEric Anholt 	while (!(COND)) {						\
372c8b75bcaSEric Anholt 		if (time_after(jiffies, timeout__)) {			\
373c8b75bcaSEric Anholt 			if (!(COND))					\
374c8b75bcaSEric Anholt 				ret__ = -ETIMEDOUT;			\
375c8b75bcaSEric Anholt 			break;						\
376c8b75bcaSEric Anholt 		}							\
377c8b75bcaSEric Anholt 		if (W && drm_can_sleep())  {				\
378c8b75bcaSEric Anholt 			msleep(W);					\
379c8b75bcaSEric Anholt 		} else {						\
380c8b75bcaSEric Anholt 			cpu_relax();					\
381c8b75bcaSEric Anholt 		}							\
382c8b75bcaSEric Anholt 	}								\
383c8b75bcaSEric Anholt 	ret__;								\
384c8b75bcaSEric Anholt })
385c8b75bcaSEric Anholt 
386c8b75bcaSEric Anholt #define wait_for(COND, MS) _wait_for(COND, MS, 1)
387c8b75bcaSEric Anholt 
388c8b75bcaSEric Anholt /* vc4_bo.c */
389c826a6e1SEric Anholt struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
390c8b75bcaSEric Anholt void vc4_free_object(struct drm_gem_object *gem_obj);
391c826a6e1SEric Anholt struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
392c826a6e1SEric Anholt 			     bool from_cache);
393c8b75bcaSEric Anholt int vc4_dumb_create(struct drm_file *file_priv,
394c8b75bcaSEric Anholt 		    struct drm_device *dev,
395c8b75bcaSEric Anholt 		    struct drm_mode_create_dumb *args);
396c8b75bcaSEric Anholt struct dma_buf *vc4_prime_export(struct drm_device *dev,
397c8b75bcaSEric Anholt 				 struct drm_gem_object *obj, int flags);
398d5bc60f6SEric Anholt int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
399d5bc60f6SEric Anholt 			struct drm_file *file_priv);
400463873d5SEric Anholt int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
401463873d5SEric Anholt 			       struct drm_file *file_priv);
402d5bc60f6SEric Anholt int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
403d5bc60f6SEric Anholt 		      struct drm_file *file_priv);
40421461365SEric Anholt int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
40521461365SEric Anholt 			     struct drm_file *file_priv);
406463873d5SEric Anholt int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
407463873d5SEric Anholt int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
408463873d5SEric Anholt void *vc4_prime_vmap(struct drm_gem_object *obj);
409c826a6e1SEric Anholt void vc4_bo_cache_init(struct drm_device *dev);
410c826a6e1SEric Anholt void vc4_bo_cache_destroy(struct drm_device *dev);
411c826a6e1SEric Anholt int vc4_bo_stats_debugfs(struct seq_file *m, void *arg);
412c8b75bcaSEric Anholt 
413c8b75bcaSEric Anholt /* vc4_crtc.c */
414c8b75bcaSEric Anholt extern struct platform_driver vc4_crtc_driver;
4151f43710aSDave Airlie int vc4_enable_vblank(struct drm_device *dev, unsigned int crtc_id);
4161f43710aSDave Airlie void vc4_disable_vblank(struct drm_device *dev, unsigned int crtc_id);
417c8b75bcaSEric Anholt int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg);
418c8b75bcaSEric Anholt 
419c8b75bcaSEric Anholt /* vc4_debugfs.c */
420c8b75bcaSEric Anholt int vc4_debugfs_init(struct drm_minor *minor);
421c8b75bcaSEric Anholt void vc4_debugfs_cleanup(struct drm_minor *minor);
422c8b75bcaSEric Anholt 
423c8b75bcaSEric Anholt /* vc4_drv.c */
424c8b75bcaSEric Anholt void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
425c8b75bcaSEric Anholt 
42608302c35SEric Anholt /* vc4_dpi.c */
42708302c35SEric Anholt extern struct platform_driver vc4_dpi_driver;
42808302c35SEric Anholt int vc4_dpi_debugfs_regs(struct seq_file *m, void *unused);
42908302c35SEric Anholt 
430d5b1a78aSEric Anholt /* vc4_gem.c */
431d5b1a78aSEric Anholt void vc4_gem_init(struct drm_device *dev);
432d5b1a78aSEric Anholt void vc4_gem_destroy(struct drm_device *dev);
433d5b1a78aSEric Anholt int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
434d5b1a78aSEric Anholt 			struct drm_file *file_priv);
435d5b1a78aSEric Anholt int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
436d5b1a78aSEric Anholt 			 struct drm_file *file_priv);
437d5b1a78aSEric Anholt int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
438d5b1a78aSEric Anholt 		      struct drm_file *file_priv);
439ca26d28bSVarad Gautam void vc4_submit_next_bin_job(struct drm_device *dev);
440ca26d28bSVarad Gautam void vc4_submit_next_render_job(struct drm_device *dev);
441ca26d28bSVarad Gautam void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
442d5b1a78aSEric Anholt int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
443d5b1a78aSEric Anholt 		       uint64_t timeout_ns, bool interruptible);
444d5b1a78aSEric Anholt void vc4_job_handle_completed(struct vc4_dev *vc4);
445b501baccSEric Anholt int vc4_queue_seqno_cb(struct drm_device *dev,
446b501baccSEric Anholt 		       struct vc4_seqno_cb *cb, uint64_t seqno,
447b501baccSEric Anholt 		       void (*func)(struct vc4_seqno_cb *cb));
448d5b1a78aSEric Anholt 
449c8b75bcaSEric Anholt /* vc4_hdmi.c */
450c8b75bcaSEric Anholt extern struct platform_driver vc4_hdmi_driver;
451c8b75bcaSEric Anholt int vc4_hdmi_debugfs_regs(struct seq_file *m, void *unused);
452c8b75bcaSEric Anholt 
453d5b1a78aSEric Anholt /* vc4_irq.c */
454d5b1a78aSEric Anholt irqreturn_t vc4_irq(int irq, void *arg);
455d5b1a78aSEric Anholt void vc4_irq_preinstall(struct drm_device *dev);
456d5b1a78aSEric Anholt int vc4_irq_postinstall(struct drm_device *dev);
457d5b1a78aSEric Anholt void vc4_irq_uninstall(struct drm_device *dev);
458d5b1a78aSEric Anholt void vc4_irq_reset(struct drm_device *dev);
459d5b1a78aSEric Anholt 
460c8b75bcaSEric Anholt /* vc4_hvs.c */
461c8b75bcaSEric Anholt extern struct platform_driver vc4_hvs_driver;
462c8b75bcaSEric Anholt void vc4_hvs_dump_state(struct drm_device *dev);
463c8b75bcaSEric Anholt int vc4_hvs_debugfs_regs(struct seq_file *m, void *unused);
464c8b75bcaSEric Anholt 
465c8b75bcaSEric Anholt /* vc4_kms.c */
466c8b75bcaSEric Anholt int vc4_kms_load(struct drm_device *dev);
467c8b75bcaSEric Anholt 
468c8b75bcaSEric Anholt /* vc4_plane.c */
469c8b75bcaSEric Anholt struct drm_plane *vc4_plane_init(struct drm_device *dev,
470c8b75bcaSEric Anholt 				 enum drm_plane_type type);
471c8b75bcaSEric Anholt u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
4722f196b7cSDaniel Vetter u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
473b501baccSEric Anholt void vc4_plane_async_set_fb(struct drm_plane *plane,
474b501baccSEric Anholt 			    struct drm_framebuffer *fb);
475463873d5SEric Anholt 
476d3f5168aSEric Anholt /* vc4_v3d.c */
477d3f5168aSEric Anholt extern struct platform_driver vc4_v3d_driver;
478d3f5168aSEric Anholt int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused);
479d3f5168aSEric Anholt int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused);
480d5b1a78aSEric Anholt 
481d5b1a78aSEric Anholt /* vc4_validate.c */
482d5b1a78aSEric Anholt int
483d5b1a78aSEric Anholt vc4_validate_bin_cl(struct drm_device *dev,
484d5b1a78aSEric Anholt 		    void *validated,
485d5b1a78aSEric Anholt 		    void *unvalidated,
486d5b1a78aSEric Anholt 		    struct vc4_exec_info *exec);
487d5b1a78aSEric Anholt 
488d5b1a78aSEric Anholt int
489d5b1a78aSEric Anholt vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
490d5b1a78aSEric Anholt 
491d5b1a78aSEric Anholt struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
492d5b1a78aSEric Anholt 				      uint32_t hindex);
493d5b1a78aSEric Anholt 
494d5b1a78aSEric Anholt int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
495d5b1a78aSEric Anholt 
496d5b1a78aSEric Anholt bool vc4_check_tex_size(struct vc4_exec_info *exec,
497d5b1a78aSEric Anholt 			struct drm_gem_cma_object *fbo,
498d5b1a78aSEric Anholt 			uint32_t offset, uint8_t tiling_format,
499d5b1a78aSEric Anholt 			uint32_t width, uint32_t height, uint8_t cpp);
500d3f5168aSEric Anholt 
501463873d5SEric Anholt /* vc4_validate_shader.c */
502463873d5SEric Anholt struct vc4_validated_shader_info *
503463873d5SEric Anholt vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
504