xref: /openbmc/linux/drivers/gpu/drm/v3d/v3d_drv.c (revision b7019ac5)
1 // SPDX-License-Identifier: GPL-2.0+
2 /* Copyright (C) 2014-2018 Broadcom */
3 
4 /**
5  * DOC: Broadcom V3D Graphics Driver
6  *
7  * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
8  * For V3D 2.x support, see the VC4 driver.
9  *
10  * The V3D GPU includes a tiled render (composed of a bin and render
11  * pipelines), the TFU (texture formatting unit), and the CSD (compute
12  * shader dispatch).
13  */
14 
15 #include <linux/clk.h>
16 #include <linux/device.h>
17 #include <linux/io.h>
18 #include <linux/module.h>
19 #include <linux/of_platform.h>
20 #include <linux/platform_device.h>
21 #include <linux/pm_runtime.h>
22 #include <linux/reset.h>
23 #include <drm/drm_fb_cma_helper.h>
24 #include <drm/drm_fb_helper.h>
25 
26 #include "uapi/drm/v3d_drm.h"
27 #include "v3d_drv.h"
28 #include "v3d_regs.h"
29 
30 #define DRIVER_NAME "v3d"
31 #define DRIVER_DESC "Broadcom V3D graphics"
32 #define DRIVER_DATE "20180419"
33 #define DRIVER_MAJOR 1
34 #define DRIVER_MINOR 0
35 #define DRIVER_PATCHLEVEL 0
36 
37 #ifdef CONFIG_PM
38 static int v3d_runtime_suspend(struct device *dev)
39 {
40 	struct drm_device *drm = dev_get_drvdata(dev);
41 	struct v3d_dev *v3d = to_v3d_dev(drm);
42 
43 	v3d_irq_disable(v3d);
44 
45 	clk_disable_unprepare(v3d->clk);
46 
47 	return 0;
48 }
49 
50 static int v3d_runtime_resume(struct device *dev)
51 {
52 	struct drm_device *drm = dev_get_drvdata(dev);
53 	struct v3d_dev *v3d = to_v3d_dev(drm);
54 	int ret;
55 
56 	ret = clk_prepare_enable(v3d->clk);
57 	if (ret != 0)
58 		return ret;
59 
60 	/* XXX: VPM base */
61 
62 	v3d_mmu_set_page_table(v3d);
63 	v3d_irq_enable(v3d);
64 
65 	return 0;
66 }
67 #endif
68 
69 static const struct dev_pm_ops v3d_v3d_pm_ops = {
70 	SET_RUNTIME_PM_OPS(v3d_runtime_suspend, v3d_runtime_resume, NULL)
71 };
72 
73 static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
74 			       struct drm_file *file_priv)
75 {
76 	struct v3d_dev *v3d = to_v3d_dev(dev);
77 	struct drm_v3d_get_param *args = data;
78 	int ret;
79 	static const u32 reg_map[] = {
80 		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
81 		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
82 		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
83 		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
84 		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
85 		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
86 		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
87 	};
88 
89 	if (args->pad != 0)
90 		return -EINVAL;
91 
92 	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
93 	 * to explicitly allow it in the "the register in our
94 	 * parameter map" check.
95 	 */
96 	if (args->param < ARRAY_SIZE(reg_map) &&
97 	    (reg_map[args->param] ||
98 	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
99 		u32 offset = reg_map[args->param];
100 
101 		if (args->value != 0)
102 			return -EINVAL;
103 
104 		ret = pm_runtime_get_sync(v3d->dev);
105 		if (ret < 0)
106 			return ret;
107 		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
108 		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
109 			args->value = V3D_CORE_READ(0, offset);
110 		} else {
111 			args->value = V3D_READ(offset);
112 		}
113 		pm_runtime_mark_last_busy(v3d->dev);
114 		pm_runtime_put_autosuspend(v3d->dev);
115 		return 0;
116 	}
117 
118 
119 	switch (args->param) {
120 	case DRM_V3D_PARAM_SUPPORTS_TFU:
121 		args->value = 1;
122 		return 0;
123 	case DRM_V3D_PARAM_SUPPORTS_CSD:
124 		args->value = v3d_has_csd(v3d);
125 		return 0;
126 	default:
127 		DRM_DEBUG("Unknown parameter %d\n", args->param);
128 		return -EINVAL;
129 	}
130 }
131 
132 static int
133 v3d_open(struct drm_device *dev, struct drm_file *file)
134 {
135 	struct v3d_dev *v3d = to_v3d_dev(dev);
136 	struct v3d_file_priv *v3d_priv;
137 	struct drm_sched_rq *rq;
138 	int i;
139 
140 	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
141 	if (!v3d_priv)
142 		return -ENOMEM;
143 
144 	v3d_priv->v3d = v3d;
145 
146 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
147 		rq = &v3d->queue[i].sched.sched_rq[DRM_SCHED_PRIORITY_NORMAL];
148 		drm_sched_entity_init(&v3d_priv->sched_entity[i], &rq, 1, NULL);
149 	}
150 
151 	file->driver_priv = v3d_priv;
152 
153 	return 0;
154 }
155 
156 static void
157 v3d_postclose(struct drm_device *dev, struct drm_file *file)
158 {
159 	struct v3d_file_priv *v3d_priv = file->driver_priv;
160 	enum v3d_queue q;
161 
162 	for (q = 0; q < V3D_MAX_QUEUES; q++) {
163 		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
164 	}
165 
166 	kfree(v3d_priv);
167 }
168 
169 DEFINE_DRM_GEM_SHMEM_FOPS(v3d_drm_fops);
170 
171 /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
172  * protection between clients.  Note that render nodes would be be
173  * able to submit CLs that could access BOs from clients authenticated
174  * with the master node.  The TFU doesn't use the GMP, so it would
175  * need to stay DRM_AUTH until we do buffer size/offset validation.
176  */
177 static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
178 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
179 	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
180 	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
181 	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
182 	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
183 	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
184 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
185 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
186 };
187 
188 static struct drm_driver v3d_drm_driver = {
189 	.driver_features = (DRIVER_GEM |
190 			    DRIVER_RENDER |
191 			    DRIVER_PRIME |
192 			    DRIVER_SYNCOBJ),
193 
194 	.open = v3d_open,
195 	.postclose = v3d_postclose,
196 
197 #if defined(CONFIG_DEBUG_FS)
198 	.debugfs_init = v3d_debugfs_init,
199 #endif
200 
201 	.gem_create_object = v3d_create_object,
202 	.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
203 	.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
204 	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
205 	.gem_prime_mmap = drm_gem_prime_mmap,
206 
207 	.ioctls = v3d_drm_ioctls,
208 	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
209 	.fops = &v3d_drm_fops,
210 
211 	.name = DRIVER_NAME,
212 	.desc = DRIVER_DESC,
213 	.date = DRIVER_DATE,
214 	.major = DRIVER_MAJOR,
215 	.minor = DRIVER_MINOR,
216 	.patchlevel = DRIVER_PATCHLEVEL,
217 };
218 
219 static const struct of_device_id v3d_of_match[] = {
220 	{ .compatible = "brcm,7268-v3d" },
221 	{ .compatible = "brcm,7278-v3d" },
222 	{},
223 };
224 MODULE_DEVICE_TABLE(of, v3d_of_match);
225 
226 static int
227 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
228 {
229 	struct resource *res =
230 		platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
231 
232 	*regs = devm_ioremap_resource(v3d->dev, res);
233 	return PTR_ERR_OR_ZERO(*regs);
234 }
235 
236 static int v3d_platform_drm_probe(struct platform_device *pdev)
237 {
238 	struct device *dev = &pdev->dev;
239 	struct drm_device *drm;
240 	struct v3d_dev *v3d;
241 	int ret;
242 	u32 mmu_debug;
243 	u32 ident1;
244 
245 
246 	v3d = kzalloc(sizeof(*v3d), GFP_KERNEL);
247 	if (!v3d)
248 		return -ENOMEM;
249 	v3d->dev = dev;
250 	v3d->pdev = pdev;
251 	drm = &v3d->drm;
252 
253 	ret = map_regs(v3d, &v3d->hub_regs, "hub");
254 	if (ret)
255 		goto dev_free;
256 
257 	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
258 	if (ret)
259 		goto dev_free;
260 
261 	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
262 	dev->coherent_dma_mask =
263 		DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
264 	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
265 
266 	ident1 = V3D_READ(V3D_HUB_IDENT1);
267 	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
268 		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
269 	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
270 	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
271 
272 	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
273 	if (IS_ERR(v3d->reset)) {
274 		ret = PTR_ERR(v3d->reset);
275 
276 		if (ret == -EPROBE_DEFER)
277 			goto dev_free;
278 
279 		v3d->reset = NULL;
280 		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
281 		if (ret) {
282 			dev_err(dev,
283 				"Failed to get reset control or bridge regs\n");
284 			goto dev_free;
285 		}
286 	}
287 
288 	if (v3d->ver < 41) {
289 		ret = map_regs(v3d, &v3d->gca_regs, "gca");
290 		if (ret)
291 			goto dev_free;
292 	}
293 
294 	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
295 					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
296 	if (!v3d->mmu_scratch) {
297 		dev_err(dev, "Failed to allocate MMU scratch page\n");
298 		ret = -ENOMEM;
299 		goto dev_free;
300 	}
301 
302 	pm_runtime_use_autosuspend(dev);
303 	pm_runtime_set_autosuspend_delay(dev, 50);
304 	pm_runtime_enable(dev);
305 
306 	ret = drm_dev_init(&v3d->drm, &v3d_drm_driver, dev);
307 	if (ret)
308 		goto dma_free;
309 
310 	platform_set_drvdata(pdev, drm);
311 	drm->dev_private = v3d;
312 
313 	ret = v3d_gem_init(drm);
314 	if (ret)
315 		goto dev_destroy;
316 
317 	ret = v3d_irq_init(v3d);
318 	if (ret)
319 		goto gem_destroy;
320 
321 	ret = drm_dev_register(drm, 0);
322 	if (ret)
323 		goto irq_disable;
324 
325 	return 0;
326 
327 irq_disable:
328 	v3d_irq_disable(v3d);
329 gem_destroy:
330 	v3d_gem_destroy(drm);
331 dev_destroy:
332 	drm_dev_put(drm);
333 dma_free:
334 	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
335 dev_free:
336 	kfree(v3d);
337 	return ret;
338 }
339 
340 static int v3d_platform_drm_remove(struct platform_device *pdev)
341 {
342 	struct drm_device *drm = platform_get_drvdata(pdev);
343 	struct v3d_dev *v3d = to_v3d_dev(drm);
344 
345 	drm_dev_unregister(drm);
346 
347 	v3d_gem_destroy(drm);
348 
349 	drm_dev_put(drm);
350 
351 	dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
352 
353 	return 0;
354 }
355 
356 static struct platform_driver v3d_platform_driver = {
357 	.probe		= v3d_platform_drm_probe,
358 	.remove		= v3d_platform_drm_remove,
359 	.driver		= {
360 		.name	= "v3d",
361 		.of_match_table = v3d_of_match,
362 	},
363 };
364 
365 static int __init v3d_drm_register(void)
366 {
367 	return platform_driver_register(&v3d_platform_driver);
368 }
369 
370 static void __exit v3d_drm_unregister(void)
371 {
372 	platform_driver_unregister(&v3d_platform_driver);
373 }
374 
375 module_init(v3d_drm_register);
376 module_exit(v3d_drm_unregister);
377 
378 MODULE_ALIAS("platform:v3d-drm");
379 MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
380 MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
381 MODULE_LICENSE("GPL v2");
382