xref: /openbmc/linux/drivers/gpu/drm/v3d/v3d_drv.c (revision 34facb04)
1 // SPDX-License-Identifier: GPL-2.0+
2 /* Copyright (C) 2014-2018 Broadcom */
3 
4 /**
5  * DOC: Broadcom V3D Graphics Driver
6  *
7  * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
8  * For V3D 2.x support, see the VC4 driver.
9  *
10  * The V3D GPU includes a tiled render (composed of a bin and render
11  * pipelines), the TFU (texture formatting unit), and the CSD (compute
12  * shader dispatch).
13  */
14 
15 #include <linux/clk.h>
16 #include <linux/device.h>
17 #include <linux/dma-mapping.h>
18 #include <linux/io.h>
19 #include <linux/module.h>
20 #include <linux/of_platform.h>
21 #include <linux/platform_device.h>
22 #include <linux/pm_runtime.h>
23 #include <linux/reset.h>
24 
25 #include <drm/drm_drv.h>
26 #include <drm/drm_fb_cma_helper.h>
27 #include <drm/drm_fb_helper.h>
28 #include <drm/drm_managed.h>
29 #include <uapi/drm/v3d_drm.h>
30 
31 #include "v3d_drv.h"
32 #include "v3d_regs.h"
33 
34 #define DRIVER_NAME "v3d"
35 #define DRIVER_DESC "Broadcom V3D graphics"
36 #define DRIVER_DATE "20180419"
37 #define DRIVER_MAJOR 1
38 #define DRIVER_MINOR 0
39 #define DRIVER_PATCHLEVEL 0
40 
41 #ifdef CONFIG_PM
42 static int v3d_runtime_suspend(struct device *dev)
43 {
44 	struct drm_device *drm = dev_get_drvdata(dev);
45 	struct v3d_dev *v3d = to_v3d_dev(drm);
46 
47 	v3d_irq_disable(v3d);
48 
49 	clk_disable_unprepare(v3d->clk);
50 
51 	return 0;
52 }
53 
54 static int v3d_runtime_resume(struct device *dev)
55 {
56 	struct drm_device *drm = dev_get_drvdata(dev);
57 	struct v3d_dev *v3d = to_v3d_dev(drm);
58 	int ret;
59 
60 	ret = clk_prepare_enable(v3d->clk);
61 	if (ret != 0)
62 		return ret;
63 
64 	/* XXX: VPM base */
65 
66 	v3d_mmu_set_page_table(v3d);
67 	v3d_irq_enable(v3d);
68 
69 	return 0;
70 }
71 #endif
72 
73 static const struct dev_pm_ops v3d_v3d_pm_ops = {
74 	SET_RUNTIME_PM_OPS(v3d_runtime_suspend, v3d_runtime_resume, NULL)
75 };
76 
77 static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
78 			       struct drm_file *file_priv)
79 {
80 	struct v3d_dev *v3d = to_v3d_dev(dev);
81 	struct drm_v3d_get_param *args = data;
82 	int ret;
83 	static const u32 reg_map[] = {
84 		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
85 		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
86 		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
87 		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
88 		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
89 		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
90 		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
91 	};
92 
93 	if (args->pad != 0)
94 		return -EINVAL;
95 
96 	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
97 	 * to explicitly allow it in the "the register in our
98 	 * parameter map" check.
99 	 */
100 	if (args->param < ARRAY_SIZE(reg_map) &&
101 	    (reg_map[args->param] ||
102 	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
103 		u32 offset = reg_map[args->param];
104 
105 		if (args->value != 0)
106 			return -EINVAL;
107 
108 		ret = pm_runtime_get_sync(v3d->drm.dev);
109 		if (ret < 0)
110 			return ret;
111 		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
112 		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
113 			args->value = V3D_CORE_READ(0, offset);
114 		} else {
115 			args->value = V3D_READ(offset);
116 		}
117 		pm_runtime_mark_last_busy(v3d->drm.dev);
118 		pm_runtime_put_autosuspend(v3d->drm.dev);
119 		return 0;
120 	}
121 
122 
123 	switch (args->param) {
124 	case DRM_V3D_PARAM_SUPPORTS_TFU:
125 		args->value = 1;
126 		return 0;
127 	case DRM_V3D_PARAM_SUPPORTS_CSD:
128 		args->value = v3d_has_csd(v3d);
129 		return 0;
130 	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
131 		args->value = 1;
132 		return 0;
133 	default:
134 		DRM_DEBUG("Unknown parameter %d\n", args->param);
135 		return -EINVAL;
136 	}
137 }
138 
139 static int
140 v3d_open(struct drm_device *dev, struct drm_file *file)
141 {
142 	struct v3d_dev *v3d = to_v3d_dev(dev);
143 	struct v3d_file_priv *v3d_priv;
144 	struct drm_gpu_scheduler *sched;
145 	int i;
146 
147 	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
148 	if (!v3d_priv)
149 		return -ENOMEM;
150 
151 	v3d_priv->v3d = v3d;
152 
153 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
154 		sched = &v3d->queue[i].sched;
155 		drm_sched_entity_init(&v3d_priv->sched_entity[i],
156 				      DRM_SCHED_PRIORITY_NORMAL, &sched,
157 				      1, NULL);
158 	}
159 
160 	file->driver_priv = v3d_priv;
161 
162 	return 0;
163 }
164 
165 static void
166 v3d_postclose(struct drm_device *dev, struct drm_file *file)
167 {
168 	struct v3d_file_priv *v3d_priv = file->driver_priv;
169 	enum v3d_queue q;
170 
171 	for (q = 0; q < V3D_MAX_QUEUES; q++) {
172 		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
173 	}
174 
175 	kfree(v3d_priv);
176 }
177 
178 DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
179 
180 /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
181  * protection between clients.  Note that render nodes would be be
182  * able to submit CLs that could access BOs from clients authenticated
183  * with the master node.  The TFU doesn't use the GMP, so it would
184  * need to stay DRM_AUTH until we do buffer size/offset validation.
185  */
186 static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
187 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
188 	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
189 	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
190 	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
191 	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
192 	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
193 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
194 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
195 };
196 
197 static struct drm_driver v3d_drm_driver = {
198 	.driver_features = (DRIVER_GEM |
199 			    DRIVER_RENDER |
200 			    DRIVER_SYNCOBJ),
201 
202 	.open = v3d_open,
203 	.postclose = v3d_postclose,
204 
205 #if defined(CONFIG_DEBUG_FS)
206 	.debugfs_init = v3d_debugfs_init,
207 #endif
208 
209 	.gem_create_object = v3d_create_object,
210 	.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
211 	.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
212 	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
213 	.gem_prime_mmap = drm_gem_prime_mmap,
214 
215 	.ioctls = v3d_drm_ioctls,
216 	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
217 	.fops = &v3d_drm_fops,
218 
219 	.name = DRIVER_NAME,
220 	.desc = DRIVER_DESC,
221 	.date = DRIVER_DATE,
222 	.major = DRIVER_MAJOR,
223 	.minor = DRIVER_MINOR,
224 	.patchlevel = DRIVER_PATCHLEVEL,
225 };
226 
227 static const struct of_device_id v3d_of_match[] = {
228 	{ .compatible = "brcm,7268-v3d" },
229 	{ .compatible = "brcm,7278-v3d" },
230 	{},
231 };
232 MODULE_DEVICE_TABLE(of, v3d_of_match);
233 
234 static int
235 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
236 {
237 	struct resource *res =
238 		platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
239 
240 	*regs = devm_ioremap_resource(v3d->drm.dev, res);
241 	return PTR_ERR_OR_ZERO(*regs);
242 }
243 
244 static int v3d_platform_drm_probe(struct platform_device *pdev)
245 {
246 	struct device *dev = &pdev->dev;
247 	struct drm_device *drm;
248 	struct v3d_dev *v3d;
249 	int ret;
250 	u32 mmu_debug;
251 	u32 ident1;
252 
253 
254 	v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
255 	if (IS_ERR(v3d))
256 		return PTR_ERR(v3d);
257 
258 	drm = &v3d->drm;
259 
260 	platform_set_drvdata(pdev, drm);
261 
262 	ret = map_regs(v3d, &v3d->hub_regs, "hub");
263 	if (ret)
264 		return ret;
265 
266 	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
267 	if (ret)
268 		return ret;
269 
270 	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
271 	dev->coherent_dma_mask =
272 		DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
273 	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
274 
275 	ident1 = V3D_READ(V3D_HUB_IDENT1);
276 	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
277 		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
278 	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
279 	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
280 
281 	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
282 	if (IS_ERR(v3d->reset)) {
283 		ret = PTR_ERR(v3d->reset);
284 
285 		if (ret == -EPROBE_DEFER)
286 			return ret;
287 
288 		v3d->reset = NULL;
289 		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
290 		if (ret) {
291 			dev_err(dev,
292 				"Failed to get reset control or bridge regs\n");
293 			return ret;
294 		}
295 	}
296 
297 	if (v3d->ver < 41) {
298 		ret = map_regs(v3d, &v3d->gca_regs, "gca");
299 		if (ret)
300 			return ret;
301 	}
302 
303 	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
304 					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
305 	if (!v3d->mmu_scratch) {
306 		dev_err(dev, "Failed to allocate MMU scratch page\n");
307 		return -ENOMEM;
308 	}
309 
310 	pm_runtime_use_autosuspend(dev);
311 	pm_runtime_set_autosuspend_delay(dev, 50);
312 	pm_runtime_enable(dev);
313 
314 	ret = v3d_gem_init(drm);
315 	if (ret)
316 		goto dma_free;
317 
318 	ret = v3d_irq_init(v3d);
319 	if (ret)
320 		goto gem_destroy;
321 
322 	ret = drm_dev_register(drm, 0);
323 	if (ret)
324 		goto irq_disable;
325 
326 	return 0;
327 
328 irq_disable:
329 	v3d_irq_disable(v3d);
330 gem_destroy:
331 	v3d_gem_destroy(drm);
332 dma_free:
333 	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
334 	return ret;
335 }
336 
337 static int v3d_platform_drm_remove(struct platform_device *pdev)
338 {
339 	struct drm_device *drm = platform_get_drvdata(pdev);
340 	struct v3d_dev *v3d = to_v3d_dev(drm);
341 
342 	drm_dev_unregister(drm);
343 
344 	v3d_gem_destroy(drm);
345 
346 	dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
347 		    v3d->mmu_scratch_paddr);
348 
349 	return 0;
350 }
351 
352 static struct platform_driver v3d_platform_driver = {
353 	.probe		= v3d_platform_drm_probe,
354 	.remove		= v3d_platform_drm_remove,
355 	.driver		= {
356 		.name	= "v3d",
357 		.of_match_table = v3d_of_match,
358 	},
359 };
360 
361 static int __init v3d_drm_register(void)
362 {
363 	return platform_driver_register(&v3d_platform_driver);
364 }
365 
366 static void __exit v3d_drm_unregister(void)
367 {
368 	platform_driver_unregister(&v3d_platform_driver);
369 }
370 
371 module_init(v3d_drm_register);
372 module_exit(v3d_drm_unregister);
373 
374 MODULE_ALIAS("platform:v3d-drm");
375 MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
376 MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
377 MODULE_LICENSE("GPL v2");
378