xref: /openbmc/linux/drivers/gpu/drm/udl/udl_transfer.c (revision ec32c0c4)
1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3  * Copyright (C) 2012 Red Hat
4  * based in parts on udlfb.c:
5  * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
6  * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
7  * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
8  */
9 
10 #include <asm/unaligned.h>
11 
12 #include "udl_drv.h"
13 
14 #define MAX_CMD_PIXELS		255
15 
16 #define RLX_HEADER_BYTES	7
17 #define MIN_RLX_PIX_BYTES       4
18 #define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
19 
20 #define RLE_HEADER_BYTES	6
21 #define MIN_RLE_PIX_BYTES	3
22 #define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
23 
24 #define RAW_HEADER_BYTES	6
25 #define MIN_RAW_PIX_BYTES	2
26 #define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
27 
28 static inline u16 pixel32_to_be16(const uint32_t pixel)
29 {
30 	return (((pixel >> 3) & 0x001f) |
31 		((pixel >> 5) & 0x07e0) |
32 		((pixel >> 8) & 0xf800));
33 }
34 
35 static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
36 {
37 	u16 pixel_val16;
38 	if (log_bpp == 1)
39 		pixel_val16 = *(const uint16_t *)pixel;
40 	else
41 		pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
42 	return pixel_val16;
43 }
44 
45 /*
46  * Render a command stream for an encoded horizontal line segment of pixels.
47  *
48  * A command buffer holds several commands.
49  * It always begins with a fresh command header
50  * (the protocol doesn't require this, but we enforce it to allow
51  * multiple buffers to be potentially encoded and sent in parallel).
52  * A single command encodes one contiguous horizontal line of pixels
53  *
54  * The function relies on the client to do all allocation, so that
55  * rendering can be done directly to output buffers (e.g. USB URBs).
56  * The function fills the supplied command buffer, providing information
57  * on where it left off, so the client may call in again with additional
58  * buffers if the line will take several buffers to complete.
59  *
60  * A single command can transmit a maximum of 256 pixels,
61  * regardless of the compression ratio (protocol design limit).
62  * To the hardware, 0 for a size byte means 256
63  *
64  * Rather than 256 pixel commands which are either rl or raw encoded,
65  * the rlx command simply assumes alternating raw and rl spans within one cmd.
66  * This has a slightly larger header overhead, but produces more even results.
67  * It also processes all data (read and write) in a single pass.
68  * Performance benchmarks of common cases show it having just slightly better
69  * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
70  * But for very rl friendly data, will compress not quite as well.
71  */
72 static void udl_compress_hline16(
73 	const u8 **pixel_start_ptr,
74 	const u8 *const pixel_end,
75 	uint32_t *device_address_ptr,
76 	uint8_t **command_buffer_ptr,
77 	const uint8_t *const cmd_buffer_end, int log_bpp)
78 {
79 	const int bpp = 1 << log_bpp;
80 	const u8 *pixel = *pixel_start_ptr;
81 	uint32_t dev_addr  = *device_address_ptr;
82 	uint8_t *cmd = *command_buffer_ptr;
83 
84 	while ((pixel_end > pixel) &&
85 	       (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
86 		uint8_t *raw_pixels_count_byte = NULL;
87 		uint8_t *cmd_pixels_count_byte = NULL;
88 		const u8 *raw_pixel_start = NULL;
89 		const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
90 		uint16_t pixel_val16;
91 
92 		*cmd++ = 0xaf;
93 		*cmd++ = 0x6b;
94 		*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
95 		*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
96 		*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
97 
98 		cmd_pixels_count_byte = cmd++; /*  we'll know this later */
99 		cmd_pixel_start = pixel;
100 
101 		raw_pixels_count_byte = cmd++; /*  we'll know this later */
102 		raw_pixel_start = pixel;
103 
104 		cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
105 					(unsigned long)(pixel_end - pixel) >> log_bpp,
106 					(unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
107 
108 		pixel_val16 = get_pixel_val16(pixel, log_bpp);
109 
110 		while (pixel < cmd_pixel_end) {
111 			const u8 *const start = pixel;
112 			const uint16_t repeating_pixel_val16 = pixel_val16;
113 
114 			put_unaligned_be16(pixel_val16, cmd);
115 
116 			cmd += 2;
117 			pixel += bpp;
118 
119 			while (pixel < cmd_pixel_end) {
120 				pixel_val16 = get_pixel_val16(pixel, log_bpp);
121 				if (pixel_val16 != repeating_pixel_val16)
122 					break;
123 				pixel += bpp;
124 			}
125 
126 			if (unlikely(pixel > start + bpp)) {
127 				/* go back and fill in raw pixel count */
128 				*raw_pixels_count_byte = (((start -
129 						raw_pixel_start) >> log_bpp) + 1) & 0xFF;
130 
131 				/* immediately after raw data is repeat byte */
132 				*cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
133 
134 				/* Then start another raw pixel span */
135 				raw_pixel_start = pixel;
136 				raw_pixels_count_byte = cmd++;
137 			}
138 		}
139 
140 		if (pixel > raw_pixel_start) {
141 			/* finalize last RAW span */
142 			*raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
143 		} else {
144 			/* undo unused byte */
145 			cmd--;
146 		}
147 
148 		*cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
149 		dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
150 	}
151 
152 	if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
153 		/* Fill leftover bytes with no-ops */
154 		if (cmd_buffer_end > cmd)
155 			memset(cmd, 0xAF, cmd_buffer_end - cmd);
156 		cmd = (uint8_t *) cmd_buffer_end;
157 	}
158 
159 	*command_buffer_ptr = cmd;
160 	*pixel_start_ptr = pixel;
161 	*device_address_ptr = dev_addr;
162 
163 	return;
164 }
165 
166 /*
167  * There are 3 copies of every pixel: The front buffer that the fbdev
168  * client renders to, the actual framebuffer across the USB bus in hardware
169  * (that we can only write to, slowly, and can never read), and (optionally)
170  * our shadow copy that tracks what's been sent to that hardware buffer.
171  */
172 int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
173 		     const char *front, char **urb_buf_ptr,
174 		     u32 byte_offset, u32 device_byte_offset,
175 		     u32 byte_width)
176 {
177 	const u8 *line_start, *line_end, *next_pixel;
178 	u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
179 	struct urb *urb = *urb_ptr;
180 	u8 *cmd = *urb_buf_ptr;
181 	u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
182 
183 	if (WARN_ON(!(log_bpp == 1 || log_bpp == 2))) {
184 		/* need to finish URB at error from this function */
185 		udl_urb_completion(urb);
186 		return -EINVAL;
187 	}
188 
189 	line_start = (u8 *) (front + byte_offset);
190 	next_pixel = line_start;
191 	line_end = next_pixel + byte_width;
192 
193 	while (next_pixel < line_end) {
194 
195 		udl_compress_hline16(&next_pixel,
196 			     line_end, &base16,
197 			     (u8 **) &cmd, (u8 *) cmd_end, log_bpp);
198 
199 		if (cmd >= cmd_end) {
200 			int len = cmd - (u8 *) urb->transfer_buffer;
201 			int ret = udl_submit_urb(dev, urb, len);
202 			if (ret)
203 				return ret;
204 			urb = udl_get_urb(dev);
205 			if (!urb)
206 				return -EAGAIN;
207 			*urb_ptr = urb;
208 			cmd = urb->transfer_buffer;
209 			cmd_end = &cmd[urb->transfer_buffer_length];
210 		}
211 	}
212 
213 	*urb_buf_ptr = cmd;
214 
215 	return 0;
216 }
217