xref: /openbmc/linux/drivers/gpu/drm/udl/udl_transfer.c (revision d2ba09c1)
1 /*
2  * Copyright (C) 2012 Red Hat
3  * based in parts on udlfb.c:
4  * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
5  * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
6  * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
7  *
8  * This file is subject to the terms and conditions of the GNU General Public
9  * License v2. See the file COPYING in the main directory of this archive for
10  * more details.
11  */
12 
13 #include <linux/module.h>
14 #include <linux/slab.h>
15 #include <linux/fb.h>
16 #include <linux/prefetch.h>
17 #include <asm/unaligned.h>
18 
19 #include <drm/drmP.h>
20 #include "udl_drv.h"
21 
22 #define MAX_CMD_PIXELS		255
23 
24 #define RLX_HEADER_BYTES	7
25 #define MIN_RLX_PIX_BYTES       4
26 #define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
27 
28 #define RLE_HEADER_BYTES	6
29 #define MIN_RLE_PIX_BYTES	3
30 #define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
31 
32 #define RAW_HEADER_BYTES	6
33 #define MIN_RAW_PIX_BYTES	2
34 #define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
35 
36 /*
37  * Trims identical data from front and back of line
38  * Sets new front buffer address and width
39  * And returns byte count of identical pixels
40  * Assumes CPU natural alignment (unsigned long)
41  * for back and front buffer ptrs and width
42  */
43 #if 0
44 static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
45 {
46 	int j, k;
47 	const unsigned long *back = (const unsigned long *) bback;
48 	const unsigned long *front = (const unsigned long *) *bfront;
49 	const int width = *width_bytes / sizeof(unsigned long);
50 	int identical = width;
51 	int start = width;
52 	int end = width;
53 
54 	prefetch((void *) front);
55 	prefetch((void *) back);
56 
57 	for (j = 0; j < width; j++) {
58 		if (back[j] != front[j]) {
59 			start = j;
60 			break;
61 		}
62 	}
63 
64 	for (k = width - 1; k > j; k--) {
65 		if (back[k] != front[k]) {
66 			end = k+1;
67 			break;
68 		}
69 	}
70 
71 	identical = start + (width - end);
72 	*bfront = (u8 *) &front[start];
73 	*width_bytes = (end - start) * sizeof(unsigned long);
74 
75 	return identical * sizeof(unsigned long);
76 }
77 #endif
78 
79 static inline u16 pixel32_to_be16(const uint32_t pixel)
80 {
81 	return (((pixel >> 3) & 0x001f) |
82 		((pixel >> 5) & 0x07e0) |
83 		((pixel >> 8) & 0xf800));
84 }
85 
86 static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp)
87 {
88 	u16 pixel_val16 = 0;
89 	if (bpp == 2)
90 		pixel_val16 = *(const uint16_t *)pixel;
91 	else if (bpp == 4)
92 		pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
93 	return pixel_val16;
94 }
95 
96 /*
97  * Render a command stream for an encoded horizontal line segment of pixels.
98  *
99  * A command buffer holds several commands.
100  * It always begins with a fresh command header
101  * (the protocol doesn't require this, but we enforce it to allow
102  * multiple buffers to be potentially encoded and sent in parallel).
103  * A single command encodes one contiguous horizontal line of pixels
104  *
105  * The function relies on the client to do all allocation, so that
106  * rendering can be done directly to output buffers (e.g. USB URBs).
107  * The function fills the supplied command buffer, providing information
108  * on where it left off, so the client may call in again with additional
109  * buffers if the line will take several buffers to complete.
110  *
111  * A single command can transmit a maximum of 256 pixels,
112  * regardless of the compression ratio (protocol design limit).
113  * To the hardware, 0 for a size byte means 256
114  *
115  * Rather than 256 pixel commands which are either rl or raw encoded,
116  * the rlx command simply assumes alternating raw and rl spans within one cmd.
117  * This has a slightly larger header overhead, but produces more even results.
118  * It also processes all data (read and write) in a single pass.
119  * Performance benchmarks of common cases show it having just slightly better
120  * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
121  * But for very rl friendly data, will compress not quite as well.
122  */
123 static void udl_compress_hline16(
124 	const u8 **pixel_start_ptr,
125 	const u8 *const pixel_end,
126 	uint32_t *device_address_ptr,
127 	uint8_t **command_buffer_ptr,
128 	const uint8_t *const cmd_buffer_end, int bpp)
129 {
130 	const u8 *pixel = *pixel_start_ptr;
131 	uint32_t dev_addr  = *device_address_ptr;
132 	uint8_t *cmd = *command_buffer_ptr;
133 
134 	while ((pixel_end > pixel) &&
135 	       (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
136 		uint8_t *raw_pixels_count_byte = NULL;
137 		uint8_t *cmd_pixels_count_byte = NULL;
138 		const u8 *raw_pixel_start = NULL;
139 		const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
140 		uint16_t pixel_val16;
141 
142 		prefetchw((void *) cmd); /* pull in one cache line at least */
143 
144 		*cmd++ = 0xaf;
145 		*cmd++ = 0x6b;
146 		*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
147 		*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
148 		*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
149 
150 		cmd_pixels_count_byte = cmd++; /*  we'll know this later */
151 		cmd_pixel_start = pixel;
152 
153 		raw_pixels_count_byte = cmd++; /*  we'll know this later */
154 		raw_pixel_start = pixel;
155 
156 		cmd_pixel_end = pixel + (min(MAX_CMD_PIXELS + 1,
157 			min((int)(pixel_end - pixel) / bpp,
158 			    (int)(cmd_buffer_end - cmd) / 2))) * bpp;
159 
160 		prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
161 		pixel_val16 = get_pixel_val16(pixel, bpp);
162 
163 		while (pixel < cmd_pixel_end) {
164 			const u8 *const start = pixel;
165 			const uint16_t repeating_pixel_val16 = pixel_val16;
166 
167 			put_unaligned_be16(pixel_val16, cmd);
168 
169 			cmd += 2;
170 			pixel += bpp;
171 
172 			while (pixel < cmd_pixel_end) {
173 				pixel_val16 = get_pixel_val16(pixel, bpp);
174 				if (pixel_val16 != repeating_pixel_val16)
175 					break;
176 				pixel += bpp;
177 			}
178 
179 			if (unlikely(pixel > start + bpp)) {
180 				/* go back and fill in raw pixel count */
181 				*raw_pixels_count_byte = (((start -
182 						raw_pixel_start) / bpp) + 1) & 0xFF;
183 
184 				/* immediately after raw data is repeat byte */
185 				*cmd++ = (((pixel - start) / bpp) - 1) & 0xFF;
186 
187 				/* Then start another raw pixel span */
188 				raw_pixel_start = pixel;
189 				raw_pixels_count_byte = cmd++;
190 			}
191 		}
192 
193 		if (pixel > raw_pixel_start) {
194 			/* finalize last RAW span */
195 			*raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF;
196 		}
197 
198 		*cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF;
199 		dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2;
200 	}
201 
202 	if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
203 		/* Fill leftover bytes with no-ops */
204 		if (cmd_buffer_end > cmd)
205 			memset(cmd, 0xAF, cmd_buffer_end - cmd);
206 		cmd = (uint8_t *) cmd_buffer_end;
207 	}
208 
209 	*command_buffer_ptr = cmd;
210 	*pixel_start_ptr = pixel;
211 	*device_address_ptr = dev_addr;
212 
213 	return;
214 }
215 
216 /*
217  * There are 3 copies of every pixel: The front buffer that the fbdev
218  * client renders to, the actual framebuffer across the USB bus in hardware
219  * (that we can only write to, slowly, and can never read), and (optionally)
220  * our shadow copy that tracks what's been sent to that hardware buffer.
221  */
222 int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
223 		     const char *front, char **urb_buf_ptr,
224 		     u32 byte_offset, u32 device_byte_offset,
225 		     u32 byte_width,
226 		     int *ident_ptr, int *sent_ptr)
227 {
228 	const u8 *line_start, *line_end, *next_pixel;
229 	u32 base16 = 0 + (device_byte_offset / bpp) * 2;
230 	struct urb *urb = *urb_ptr;
231 	u8 *cmd = *urb_buf_ptr;
232 	u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
233 
234 	BUG_ON(!(bpp == 2 || bpp == 4));
235 
236 	line_start = (u8 *) (front + byte_offset);
237 	next_pixel = line_start;
238 	line_end = next_pixel + byte_width;
239 
240 	while (next_pixel < line_end) {
241 
242 		udl_compress_hline16(&next_pixel,
243 			     line_end, &base16,
244 			     (u8 **) &cmd, (u8 *) cmd_end, bpp);
245 
246 		if (cmd >= cmd_end) {
247 			int len = cmd - (u8 *) urb->transfer_buffer;
248 			if (udl_submit_urb(dev, urb, len))
249 				return 1; /* lost pixels is set */
250 			*sent_ptr += len;
251 			urb = udl_get_urb(dev);
252 			if (!urb)
253 				return 1; /* lost_pixels is set */
254 			*urb_ptr = urb;
255 			cmd = urb->transfer_buffer;
256 			cmd_end = &cmd[urb->transfer_buffer_length];
257 		}
258 	}
259 
260 	*urb_buf_ptr = cmd;
261 
262 	return 0;
263 }
264 
265