xref: /openbmc/linux/drivers/gpu/drm/udl/udl_transfer.c (revision 5d331b7f)
1 /*
2  * Copyright (C) 2012 Red Hat
3  * based in parts on udlfb.c:
4  * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
5  * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
6  * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
7  *
8  * This file is subject to the terms and conditions of the GNU General Public
9  * License v2. See the file COPYING in the main directory of this archive for
10  * more details.
11  */
12 
13 #include <linux/module.h>
14 #include <linux/slab.h>
15 #include <linux/fb.h>
16 #include <asm/unaligned.h>
17 
18 #include <drm/drmP.h>
19 #include "udl_drv.h"
20 
21 #define MAX_CMD_PIXELS		255
22 
23 #define RLX_HEADER_BYTES	7
24 #define MIN_RLX_PIX_BYTES       4
25 #define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
26 
27 #define RLE_HEADER_BYTES	6
28 #define MIN_RLE_PIX_BYTES	3
29 #define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
30 
31 #define RAW_HEADER_BYTES	6
32 #define MIN_RAW_PIX_BYTES	2
33 #define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
34 
35 /*
36  * Trims identical data from front and back of line
37  * Sets new front buffer address and width
38  * And returns byte count of identical pixels
39  * Assumes CPU natural alignment (unsigned long)
40  * for back and front buffer ptrs and width
41  */
42 #if 0
43 static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
44 {
45 	int j, k;
46 	const unsigned long *back = (const unsigned long *) bback;
47 	const unsigned long *front = (const unsigned long *) *bfront;
48 	const int width = *width_bytes / sizeof(unsigned long);
49 	int identical = width;
50 	int start = width;
51 	int end = width;
52 
53 	for (j = 0; j < width; j++) {
54 		if (back[j] != front[j]) {
55 			start = j;
56 			break;
57 		}
58 	}
59 
60 	for (k = width - 1; k > j; k--) {
61 		if (back[k] != front[k]) {
62 			end = k+1;
63 			break;
64 		}
65 	}
66 
67 	identical = start + (width - end);
68 	*bfront = (u8 *) &front[start];
69 	*width_bytes = (end - start) * sizeof(unsigned long);
70 
71 	return identical * sizeof(unsigned long);
72 }
73 #endif
74 
75 static inline u16 pixel32_to_be16(const uint32_t pixel)
76 {
77 	return (((pixel >> 3) & 0x001f) |
78 		((pixel >> 5) & 0x07e0) |
79 		((pixel >> 8) & 0xf800));
80 }
81 
82 static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
83 {
84 	u16 pixel_val16;
85 	if (log_bpp == 1)
86 		pixel_val16 = *(const uint16_t *)pixel;
87 	else
88 		pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
89 	return pixel_val16;
90 }
91 
92 /*
93  * Render a command stream for an encoded horizontal line segment of pixels.
94  *
95  * A command buffer holds several commands.
96  * It always begins with a fresh command header
97  * (the protocol doesn't require this, but we enforce it to allow
98  * multiple buffers to be potentially encoded and sent in parallel).
99  * A single command encodes one contiguous horizontal line of pixels
100  *
101  * The function relies on the client to do all allocation, so that
102  * rendering can be done directly to output buffers (e.g. USB URBs).
103  * The function fills the supplied command buffer, providing information
104  * on where it left off, so the client may call in again with additional
105  * buffers if the line will take several buffers to complete.
106  *
107  * A single command can transmit a maximum of 256 pixels,
108  * regardless of the compression ratio (protocol design limit).
109  * To the hardware, 0 for a size byte means 256
110  *
111  * Rather than 256 pixel commands which are either rl or raw encoded,
112  * the rlx command simply assumes alternating raw and rl spans within one cmd.
113  * This has a slightly larger header overhead, but produces more even results.
114  * It also processes all data (read and write) in a single pass.
115  * Performance benchmarks of common cases show it having just slightly better
116  * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
117  * But for very rl friendly data, will compress not quite as well.
118  */
119 static void udl_compress_hline16(
120 	const u8 **pixel_start_ptr,
121 	const u8 *const pixel_end,
122 	uint32_t *device_address_ptr,
123 	uint8_t **command_buffer_ptr,
124 	const uint8_t *const cmd_buffer_end, int log_bpp)
125 {
126 	const int bpp = 1 << log_bpp;
127 	const u8 *pixel = *pixel_start_ptr;
128 	uint32_t dev_addr  = *device_address_ptr;
129 	uint8_t *cmd = *command_buffer_ptr;
130 
131 	while ((pixel_end > pixel) &&
132 	       (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
133 		uint8_t *raw_pixels_count_byte = NULL;
134 		uint8_t *cmd_pixels_count_byte = NULL;
135 		const u8 *raw_pixel_start = NULL;
136 		const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
137 		uint16_t pixel_val16;
138 
139 		*cmd++ = 0xaf;
140 		*cmd++ = 0x6b;
141 		*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
142 		*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
143 		*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
144 
145 		cmd_pixels_count_byte = cmd++; /*  we'll know this later */
146 		cmd_pixel_start = pixel;
147 
148 		raw_pixels_count_byte = cmd++; /*  we'll know this later */
149 		raw_pixel_start = pixel;
150 
151 		cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
152 					(unsigned long)(pixel_end - pixel) >> log_bpp,
153 					(unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
154 
155 		pixel_val16 = get_pixel_val16(pixel, log_bpp);
156 
157 		while (pixel < cmd_pixel_end) {
158 			const u8 *const start = pixel;
159 			const uint16_t repeating_pixel_val16 = pixel_val16;
160 
161 			put_unaligned_be16(pixel_val16, cmd);
162 
163 			cmd += 2;
164 			pixel += bpp;
165 
166 			while (pixel < cmd_pixel_end) {
167 				pixel_val16 = get_pixel_val16(pixel, log_bpp);
168 				if (pixel_val16 != repeating_pixel_val16)
169 					break;
170 				pixel += bpp;
171 			}
172 
173 			if (unlikely(pixel > start + bpp)) {
174 				/* go back and fill in raw pixel count */
175 				*raw_pixels_count_byte = (((start -
176 						raw_pixel_start) >> log_bpp) + 1) & 0xFF;
177 
178 				/* immediately after raw data is repeat byte */
179 				*cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
180 
181 				/* Then start another raw pixel span */
182 				raw_pixel_start = pixel;
183 				raw_pixels_count_byte = cmd++;
184 			}
185 		}
186 
187 		if (pixel > raw_pixel_start) {
188 			/* finalize last RAW span */
189 			*raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
190 		} else {
191 			/* undo unused byte */
192 			cmd--;
193 		}
194 
195 		*cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
196 		dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
197 	}
198 
199 	if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
200 		/* Fill leftover bytes with no-ops */
201 		if (cmd_buffer_end > cmd)
202 			memset(cmd, 0xAF, cmd_buffer_end - cmd);
203 		cmd = (uint8_t *) cmd_buffer_end;
204 	}
205 
206 	*command_buffer_ptr = cmd;
207 	*pixel_start_ptr = pixel;
208 	*device_address_ptr = dev_addr;
209 
210 	return;
211 }
212 
213 /*
214  * There are 3 copies of every pixel: The front buffer that the fbdev
215  * client renders to, the actual framebuffer across the USB bus in hardware
216  * (that we can only write to, slowly, and can never read), and (optionally)
217  * our shadow copy that tracks what's been sent to that hardware buffer.
218  */
219 int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
220 		     const char *front, char **urb_buf_ptr,
221 		     u32 byte_offset, u32 device_byte_offset,
222 		     u32 byte_width,
223 		     int *ident_ptr, int *sent_ptr)
224 {
225 	const u8 *line_start, *line_end, *next_pixel;
226 	u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
227 	struct urb *urb = *urb_ptr;
228 	u8 *cmd = *urb_buf_ptr;
229 	u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
230 
231 	BUG_ON(!(log_bpp == 1 || log_bpp == 2));
232 
233 	line_start = (u8 *) (front + byte_offset);
234 	next_pixel = line_start;
235 	line_end = next_pixel + byte_width;
236 
237 	while (next_pixel < line_end) {
238 
239 		udl_compress_hline16(&next_pixel,
240 			     line_end, &base16,
241 			     (u8 **) &cmd, (u8 *) cmd_end, log_bpp);
242 
243 		if (cmd >= cmd_end) {
244 			int len = cmd - (u8 *) urb->transfer_buffer;
245 			if (udl_submit_urb(dev, urb, len))
246 				return 1; /* lost pixels is set */
247 			*sent_ptr += len;
248 			urb = udl_get_urb(dev);
249 			if (!urb)
250 				return 1; /* lost_pixels is set */
251 			*urb_ptr = urb;
252 			cmd = urb->transfer_buffer;
253 			cmd_end = &cmd[urb->transfer_buffer_length];
254 		}
255 	}
256 
257 	*urb_buf_ptr = cmd;
258 
259 	return 0;
260 }
261 
262