1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in a entity are always scheduled in the order that they were pushed. 45 */ 46 47 #include <linux/kthread.h> 48 #include <linux/wait.h> 49 #include <linux/sched.h> 50 #include <linux/completion.h> 51 #include <linux/dma-resv.h> 52 #include <uapi/linux/sched/types.h> 53 54 #include <drm/drm_print.h> 55 #include <drm/drm_gem.h> 56 #include <drm/gpu_scheduler.h> 57 #include <drm/spsc_queue.h> 58 59 #define CREATE_TRACE_POINTS 60 #include "gpu_scheduler_trace.h" 61 62 #define to_drm_sched_job(sched_job) \ 63 container_of((sched_job), struct drm_sched_job, queue_node) 64 65 int drm_sched_policy = DRM_SCHED_POLICY_RR; 66 67 /** 68 * DOC: sched_policy (int) 69 * Used to override default entities scheduling policy in a run queue. 70 */ 71 MODULE_PARM_DESC(sched_policy, "Specify schedule policy for entities on a runqueue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin (default), " __stringify(DRM_SCHED_POLICY_FIFO) " = use FIFO."); 72 module_param_named(sched_policy, drm_sched_policy, int, 0444); 73 74 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a, 75 const struct rb_node *b) 76 { 77 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node); 78 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node); 79 80 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting); 81 } 82 83 static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity) 84 { 85 struct drm_sched_rq *rq = entity->rq; 86 87 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) { 88 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root); 89 RB_CLEAR_NODE(&entity->rb_tree_node); 90 } 91 } 92 93 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) 94 { 95 /* 96 * Both locks need to be grabbed, one to protect from entity->rq change 97 * for entity from within concurrent drm_sched_entity_select_rq and the 98 * other to update the rb tree structure. 99 */ 100 spin_lock(&entity->rq_lock); 101 spin_lock(&entity->rq->lock); 102 103 drm_sched_rq_remove_fifo_locked(entity); 104 105 entity->oldest_job_waiting = ts; 106 107 rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root, 108 drm_sched_entity_compare_before); 109 110 spin_unlock(&entity->rq->lock); 111 spin_unlock(&entity->rq_lock); 112 } 113 114 /** 115 * drm_sched_rq_init - initialize a given run queue struct 116 * 117 * @sched: scheduler instance to associate with this run queue 118 * @rq: scheduler run queue 119 * 120 * Initializes a scheduler runqueue. 121 */ 122 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, 123 struct drm_sched_rq *rq) 124 { 125 spin_lock_init(&rq->lock); 126 INIT_LIST_HEAD(&rq->entities); 127 rq->rb_tree_root = RB_ROOT_CACHED; 128 rq->current_entity = NULL; 129 rq->sched = sched; 130 } 131 132 /** 133 * drm_sched_rq_add_entity - add an entity 134 * 135 * @rq: scheduler run queue 136 * @entity: scheduler entity 137 * 138 * Adds a scheduler entity to the run queue. 139 */ 140 void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 141 struct drm_sched_entity *entity) 142 { 143 if (!list_empty(&entity->list)) 144 return; 145 146 spin_lock(&rq->lock); 147 148 atomic_inc(rq->sched->score); 149 list_add_tail(&entity->list, &rq->entities); 150 151 spin_unlock(&rq->lock); 152 } 153 154 /** 155 * drm_sched_rq_remove_entity - remove an entity 156 * 157 * @rq: scheduler run queue 158 * @entity: scheduler entity 159 * 160 * Removes a scheduler entity from the run queue. 161 */ 162 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 163 struct drm_sched_entity *entity) 164 { 165 if (list_empty(&entity->list)) 166 return; 167 168 spin_lock(&rq->lock); 169 170 atomic_dec(rq->sched->score); 171 list_del_init(&entity->list); 172 173 if (rq->current_entity == entity) 174 rq->current_entity = NULL; 175 176 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) 177 drm_sched_rq_remove_fifo_locked(entity); 178 179 spin_unlock(&rq->lock); 180 } 181 182 /** 183 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run 184 * 185 * @rq: scheduler run queue to check. 186 * 187 * Try to find a ready entity, returns NULL if none found. 188 */ 189 static struct drm_sched_entity * 190 drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq) 191 { 192 struct drm_sched_entity *entity; 193 194 spin_lock(&rq->lock); 195 196 entity = rq->current_entity; 197 if (entity) { 198 list_for_each_entry_continue(entity, &rq->entities, list) { 199 if (drm_sched_entity_is_ready(entity)) { 200 rq->current_entity = entity; 201 reinit_completion(&entity->entity_idle); 202 spin_unlock(&rq->lock); 203 return entity; 204 } 205 } 206 } 207 208 list_for_each_entry(entity, &rq->entities, list) { 209 210 if (drm_sched_entity_is_ready(entity)) { 211 rq->current_entity = entity; 212 reinit_completion(&entity->entity_idle); 213 spin_unlock(&rq->lock); 214 return entity; 215 } 216 217 if (entity == rq->current_entity) 218 break; 219 } 220 221 spin_unlock(&rq->lock); 222 223 return NULL; 224 } 225 226 /** 227 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run 228 * 229 * @rq: scheduler run queue to check. 230 * 231 * Find oldest waiting ready entity, returns NULL if none found. 232 */ 233 static struct drm_sched_entity * 234 drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq) 235 { 236 struct rb_node *rb; 237 238 spin_lock(&rq->lock); 239 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) { 240 struct drm_sched_entity *entity; 241 242 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node); 243 if (drm_sched_entity_is_ready(entity)) { 244 rq->current_entity = entity; 245 reinit_completion(&entity->entity_idle); 246 break; 247 } 248 } 249 spin_unlock(&rq->lock); 250 251 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; 252 } 253 254 /** 255 * drm_sched_job_done - complete a job 256 * @s_job: pointer to the job which is done 257 * 258 * Finish the job's fence and wake up the worker thread. 259 */ 260 static void drm_sched_job_done(struct drm_sched_job *s_job) 261 { 262 struct drm_sched_fence *s_fence = s_job->s_fence; 263 struct drm_gpu_scheduler *sched = s_fence->sched; 264 265 atomic_dec(&sched->hw_rq_count); 266 atomic_dec(sched->score); 267 268 trace_drm_sched_process_job(s_fence); 269 270 dma_fence_get(&s_fence->finished); 271 drm_sched_fence_finished(s_fence); 272 dma_fence_put(&s_fence->finished); 273 wake_up_interruptible(&sched->wake_up_worker); 274 } 275 276 /** 277 * drm_sched_job_done_cb - the callback for a done job 278 * @f: fence 279 * @cb: fence callbacks 280 */ 281 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 282 { 283 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 284 285 drm_sched_job_done(s_job); 286 } 287 288 /** 289 * drm_sched_dependency_optimized - test if the dependency can be optimized 290 * 291 * @fence: the dependency fence 292 * @entity: the entity which depends on the above fence 293 * 294 * Returns true if the dependency can be optimized and false otherwise 295 */ 296 bool drm_sched_dependency_optimized(struct dma_fence* fence, 297 struct drm_sched_entity *entity) 298 { 299 struct drm_gpu_scheduler *sched = entity->rq->sched; 300 struct drm_sched_fence *s_fence; 301 302 if (!fence || dma_fence_is_signaled(fence)) 303 return false; 304 if (fence->context == entity->fence_context) 305 return true; 306 s_fence = to_drm_sched_fence(fence); 307 if (s_fence && s_fence->sched == sched) 308 return true; 309 310 return false; 311 } 312 EXPORT_SYMBOL(drm_sched_dependency_optimized); 313 314 /** 315 * drm_sched_start_timeout - start timeout for reset worker 316 * 317 * @sched: scheduler instance to start the worker for 318 * 319 * Start the timeout for the given scheduler. 320 */ 321 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 322 { 323 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 324 !list_empty(&sched->pending_list)) 325 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 326 } 327 328 /** 329 * drm_sched_fault - immediately start timeout handler 330 * 331 * @sched: scheduler where the timeout handling should be started. 332 * 333 * Start timeout handling immediately when the driver detects a hardware fault. 334 */ 335 void drm_sched_fault(struct drm_gpu_scheduler *sched) 336 { 337 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 338 } 339 EXPORT_SYMBOL(drm_sched_fault); 340 341 /** 342 * drm_sched_suspend_timeout - Suspend scheduler job timeout 343 * 344 * @sched: scheduler instance for which to suspend the timeout 345 * 346 * Suspend the delayed work timeout for the scheduler. This is done by 347 * modifying the delayed work timeout to an arbitrary large value, 348 * MAX_SCHEDULE_TIMEOUT in this case. 349 * 350 * Returns the timeout remaining 351 * 352 */ 353 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 354 { 355 unsigned long sched_timeout, now = jiffies; 356 357 sched_timeout = sched->work_tdr.timer.expires; 358 359 /* 360 * Modify the timeout to an arbitrarily large value. This also prevents 361 * the timeout to be restarted when new submissions arrive 362 */ 363 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 364 && time_after(sched_timeout, now)) 365 return sched_timeout - now; 366 else 367 return sched->timeout; 368 } 369 EXPORT_SYMBOL(drm_sched_suspend_timeout); 370 371 /** 372 * drm_sched_resume_timeout - Resume scheduler job timeout 373 * 374 * @sched: scheduler instance for which to resume the timeout 375 * @remaining: remaining timeout 376 * 377 * Resume the delayed work timeout for the scheduler. 378 */ 379 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 380 unsigned long remaining) 381 { 382 spin_lock(&sched->job_list_lock); 383 384 if (list_empty(&sched->pending_list)) 385 cancel_delayed_work(&sched->work_tdr); 386 else 387 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 388 389 spin_unlock(&sched->job_list_lock); 390 } 391 EXPORT_SYMBOL(drm_sched_resume_timeout); 392 393 static void drm_sched_job_begin(struct drm_sched_job *s_job) 394 { 395 struct drm_gpu_scheduler *sched = s_job->sched; 396 397 spin_lock(&sched->job_list_lock); 398 list_add_tail(&s_job->list, &sched->pending_list); 399 drm_sched_start_timeout(sched); 400 spin_unlock(&sched->job_list_lock); 401 } 402 403 static void drm_sched_job_timedout(struct work_struct *work) 404 { 405 struct drm_gpu_scheduler *sched; 406 struct drm_sched_job *job; 407 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; 408 409 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 410 411 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ 412 spin_lock(&sched->job_list_lock); 413 job = list_first_entry_or_null(&sched->pending_list, 414 struct drm_sched_job, list); 415 416 if (job) { 417 /* 418 * Remove the bad job so it cannot be freed by concurrent 419 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread 420 * is parked at which point it's safe. 421 */ 422 list_del_init(&job->list); 423 spin_unlock(&sched->job_list_lock); 424 425 status = job->sched->ops->timedout_job(job); 426 427 /* 428 * Guilty job did complete and hence needs to be manually removed 429 * See drm_sched_stop doc. 430 */ 431 if (sched->free_guilty) { 432 job->sched->ops->free_job(job); 433 sched->free_guilty = false; 434 } 435 } else { 436 spin_unlock(&sched->job_list_lock); 437 } 438 439 if (status != DRM_GPU_SCHED_STAT_ENODEV) { 440 spin_lock(&sched->job_list_lock); 441 drm_sched_start_timeout(sched); 442 spin_unlock(&sched->job_list_lock); 443 } 444 } 445 446 /** 447 * drm_sched_increase_karma - Update sched_entity guilty flag 448 * 449 * @bad: The job guilty of time out 450 * 451 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 452 * limit of the scheduler then the respective sched entity is marked guilty and 453 * jobs from it will not be scheduled further 454 */ 455 void drm_sched_increase_karma(struct drm_sched_job *bad) 456 { 457 drm_sched_increase_karma_ext(bad, 1); 458 } 459 EXPORT_SYMBOL(drm_sched_increase_karma); 460 461 void drm_sched_reset_karma(struct drm_sched_job *bad) 462 { 463 drm_sched_increase_karma_ext(bad, 0); 464 } 465 EXPORT_SYMBOL(drm_sched_reset_karma); 466 467 /** 468 * drm_sched_stop - stop the scheduler 469 * 470 * @sched: scheduler instance 471 * @bad: job which caused the time out 472 * 473 * Stop the scheduler and also removes and frees all completed jobs. 474 * Note: bad job will not be freed as it might be used later and so it's 475 * callers responsibility to release it manually if it's not part of the 476 * pending list any more. 477 * 478 */ 479 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 480 { 481 struct drm_sched_job *s_job, *tmp; 482 483 kthread_park(sched->thread); 484 485 /* 486 * Reinsert back the bad job here - now it's safe as 487 * drm_sched_get_cleanup_job cannot race against us and release the 488 * bad job at this point - we parked (waited for) any in progress 489 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called 490 * now until the scheduler thread is unparked. 491 */ 492 if (bad && bad->sched == sched) 493 /* 494 * Add at the head of the queue to reflect it was the earliest 495 * job extracted. 496 */ 497 list_add(&bad->list, &sched->pending_list); 498 499 /* 500 * Iterate the job list from later to earlier one and either deactive 501 * their HW callbacks or remove them from pending list if they already 502 * signaled. 503 * This iteration is thread safe as sched thread is stopped. 504 */ 505 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 506 list) { 507 if (s_job->s_fence->parent && 508 dma_fence_remove_callback(s_job->s_fence->parent, 509 &s_job->cb)) { 510 dma_fence_put(s_job->s_fence->parent); 511 s_job->s_fence->parent = NULL; 512 atomic_dec(&sched->hw_rq_count); 513 } else { 514 /* 515 * remove job from pending_list. 516 * Locking here is for concurrent resume timeout 517 */ 518 spin_lock(&sched->job_list_lock); 519 list_del_init(&s_job->list); 520 spin_unlock(&sched->job_list_lock); 521 522 /* 523 * Wait for job's HW fence callback to finish using s_job 524 * before releasing it. 525 * 526 * Job is still alive so fence refcount at least 1 527 */ 528 dma_fence_wait(&s_job->s_fence->finished, false); 529 530 /* 531 * We must keep bad job alive for later use during 532 * recovery by some of the drivers but leave a hint 533 * that the guilty job must be released. 534 */ 535 if (bad != s_job) 536 sched->ops->free_job(s_job); 537 else 538 sched->free_guilty = true; 539 } 540 } 541 542 /* 543 * Stop pending timer in flight as we rearm it in drm_sched_start. This 544 * avoids the pending timeout work in progress to fire right away after 545 * this TDR finished and before the newly restarted jobs had a 546 * chance to complete. 547 */ 548 cancel_delayed_work(&sched->work_tdr); 549 } 550 551 EXPORT_SYMBOL(drm_sched_stop); 552 553 /** 554 * drm_sched_start - recover jobs after a reset 555 * 556 * @sched: scheduler instance 557 * @full_recovery: proceed with complete sched restart 558 * 559 */ 560 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) 561 { 562 struct drm_sched_job *s_job, *tmp; 563 int r; 564 565 /* 566 * Locking the list is not required here as the sched thread is parked 567 * so no new jobs are being inserted or removed. Also concurrent 568 * GPU recovers can't run in parallel. 569 */ 570 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 571 struct dma_fence *fence = s_job->s_fence->parent; 572 573 atomic_inc(&sched->hw_rq_count); 574 575 if (!full_recovery) 576 continue; 577 578 if (fence) { 579 r = dma_fence_add_callback(fence, &s_job->cb, 580 drm_sched_job_done_cb); 581 if (r == -ENOENT) 582 drm_sched_job_done(s_job); 583 else if (r) 584 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 585 r); 586 } else 587 drm_sched_job_done(s_job); 588 } 589 590 if (full_recovery) { 591 spin_lock(&sched->job_list_lock); 592 drm_sched_start_timeout(sched); 593 spin_unlock(&sched->job_list_lock); 594 } 595 596 kthread_unpark(sched->thread); 597 } 598 EXPORT_SYMBOL(drm_sched_start); 599 600 /** 601 * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list 602 * 603 * @sched: scheduler instance 604 * 605 */ 606 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 607 { 608 drm_sched_resubmit_jobs_ext(sched, INT_MAX); 609 } 610 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 611 612 /** 613 * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list 614 * 615 * @sched: scheduler instance 616 * @max: job numbers to relaunch 617 * 618 */ 619 void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max) 620 { 621 struct drm_sched_job *s_job, *tmp; 622 uint64_t guilty_context; 623 bool found_guilty = false; 624 struct dma_fence *fence; 625 int i = 0; 626 627 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 628 struct drm_sched_fence *s_fence = s_job->s_fence; 629 630 if (i >= max) 631 break; 632 633 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 634 found_guilty = true; 635 guilty_context = s_job->s_fence->scheduled.context; 636 } 637 638 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 639 dma_fence_set_error(&s_fence->finished, -ECANCELED); 640 641 fence = sched->ops->run_job(s_job); 642 i++; 643 644 if (IS_ERR_OR_NULL(fence)) { 645 if (IS_ERR(fence)) 646 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 647 648 s_job->s_fence->parent = NULL; 649 } else { 650 651 s_job->s_fence->parent = dma_fence_get(fence); 652 653 /* Drop for orignal kref_init */ 654 dma_fence_put(fence); 655 } 656 } 657 } 658 EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext); 659 660 /** 661 * drm_sched_job_init - init a scheduler job 662 * @job: scheduler job to init 663 * @entity: scheduler entity to use 664 * @owner: job owner for debugging 665 * 666 * Refer to drm_sched_entity_push_job() documentation 667 * for locking considerations. 668 * 669 * Drivers must make sure drm_sched_job_cleanup() if this function returns 670 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 671 * 672 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 673 * has died, which can mean that there's no valid runqueue for a @entity. 674 * This function returns -ENOENT in this case (which probably should be -EIO as 675 * a more meanigful return value). 676 * 677 * Returns 0 for success, negative error code otherwise. 678 */ 679 int drm_sched_job_init(struct drm_sched_job *job, 680 struct drm_sched_entity *entity, 681 void *owner) 682 { 683 if (!entity->rq) 684 return -ENOENT; 685 686 job->entity = entity; 687 job->s_fence = drm_sched_fence_alloc(entity, owner); 688 if (!job->s_fence) 689 return -ENOMEM; 690 691 INIT_LIST_HEAD(&job->list); 692 693 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 694 695 return 0; 696 } 697 EXPORT_SYMBOL(drm_sched_job_init); 698 699 /** 700 * drm_sched_job_arm - arm a scheduler job for execution 701 * @job: scheduler job to arm 702 * 703 * This arms a scheduler job for execution. Specifically it initializes the 704 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 705 * or other places that need to track the completion of this job. 706 * 707 * Refer to drm_sched_entity_push_job() documentation for locking 708 * considerations. 709 * 710 * This can only be called if drm_sched_job_init() succeeded. 711 */ 712 void drm_sched_job_arm(struct drm_sched_job *job) 713 { 714 struct drm_gpu_scheduler *sched; 715 struct drm_sched_entity *entity = job->entity; 716 717 BUG_ON(!entity); 718 drm_sched_entity_select_rq(entity); 719 sched = entity->rq->sched; 720 721 job->sched = sched; 722 job->s_priority = entity->rq - sched->sched_rq; 723 job->id = atomic64_inc_return(&sched->job_id_count); 724 725 drm_sched_fence_init(job->s_fence, job->entity); 726 } 727 EXPORT_SYMBOL(drm_sched_job_arm); 728 729 /** 730 * drm_sched_job_add_dependency - adds the fence as a job dependency 731 * @job: scheduler job to add the dependencies to 732 * @fence: the dma_fence to add to the list of dependencies. 733 * 734 * Note that @fence is consumed in both the success and error cases. 735 * 736 * Returns: 737 * 0 on success, or an error on failing to expand the array. 738 */ 739 int drm_sched_job_add_dependency(struct drm_sched_job *job, 740 struct dma_fence *fence) 741 { 742 struct dma_fence *entry; 743 unsigned long index; 744 u32 id = 0; 745 int ret; 746 747 if (!fence) 748 return 0; 749 750 /* Deduplicate if we already depend on a fence from the same context. 751 * This lets the size of the array of deps scale with the number of 752 * engines involved, rather than the number of BOs. 753 */ 754 xa_for_each(&job->dependencies, index, entry) { 755 if (entry->context != fence->context) 756 continue; 757 758 if (dma_fence_is_later(fence, entry)) { 759 dma_fence_put(entry); 760 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 761 } else { 762 dma_fence_put(fence); 763 } 764 return 0; 765 } 766 767 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 768 if (ret != 0) 769 dma_fence_put(fence); 770 771 return ret; 772 } 773 EXPORT_SYMBOL(drm_sched_job_add_dependency); 774 775 /** 776 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 777 * dependencies 778 * @job: scheduler job to add the dependencies to 779 * @obj: the gem object to add new dependencies from. 780 * @write: whether the job might write the object (so we need to depend on 781 * shared fences in the reservation object). 782 * 783 * This should be called after drm_gem_lock_reservations() on your array of 784 * GEM objects used in the job but before updating the reservations with your 785 * own fences. 786 * 787 * Returns: 788 * 0 on success, or an error on failing to expand the array. 789 */ 790 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 791 struct drm_gem_object *obj, 792 bool write) 793 { 794 struct dma_resv_iter cursor; 795 struct dma_fence *fence; 796 int ret; 797 798 dma_resv_assert_held(obj->resv); 799 800 dma_resv_for_each_fence(&cursor, obj->resv, dma_resv_usage_rw(write), 801 fence) { 802 /* Make sure to grab an additional ref on the added fence */ 803 dma_fence_get(fence); 804 ret = drm_sched_job_add_dependency(job, fence); 805 if (ret) { 806 dma_fence_put(fence); 807 return ret; 808 } 809 } 810 return 0; 811 } 812 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 813 814 815 /** 816 * drm_sched_job_cleanup - clean up scheduler job resources 817 * @job: scheduler job to clean up 818 * 819 * Cleans up the resources allocated with drm_sched_job_init(). 820 * 821 * Drivers should call this from their error unwind code if @job is aborted 822 * before drm_sched_job_arm() is called. 823 * 824 * After that point of no return @job is committed to be executed by the 825 * scheduler, and this function should be called from the 826 * &drm_sched_backend_ops.free_job callback. 827 */ 828 void drm_sched_job_cleanup(struct drm_sched_job *job) 829 { 830 struct dma_fence *fence; 831 unsigned long index; 832 833 if (kref_read(&job->s_fence->finished.refcount)) { 834 /* drm_sched_job_arm() has been called */ 835 dma_fence_put(&job->s_fence->finished); 836 } else { 837 /* aborted job before committing to run it */ 838 drm_sched_fence_free(job->s_fence); 839 } 840 841 job->s_fence = NULL; 842 843 xa_for_each(&job->dependencies, index, fence) { 844 dma_fence_put(fence); 845 } 846 xa_destroy(&job->dependencies); 847 848 } 849 EXPORT_SYMBOL(drm_sched_job_cleanup); 850 851 /** 852 * drm_sched_ready - is the scheduler ready 853 * 854 * @sched: scheduler instance 855 * 856 * Return true if we can push more jobs to the hw, otherwise false. 857 */ 858 static bool drm_sched_ready(struct drm_gpu_scheduler *sched) 859 { 860 return atomic_read(&sched->hw_rq_count) < 861 sched->hw_submission_limit; 862 } 863 864 /** 865 * drm_sched_wakeup - Wake up the scheduler when it is ready 866 * 867 * @sched: scheduler instance 868 * 869 */ 870 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 871 { 872 if (drm_sched_ready(sched)) 873 wake_up_interruptible(&sched->wake_up_worker); 874 } 875 876 /** 877 * drm_sched_select_entity - Select next entity to process 878 * 879 * @sched: scheduler instance 880 * 881 * Returns the entity to process or NULL if none are found. 882 */ 883 static struct drm_sched_entity * 884 drm_sched_select_entity(struct drm_gpu_scheduler *sched) 885 { 886 struct drm_sched_entity *entity; 887 int i; 888 889 if (!drm_sched_ready(sched)) 890 return NULL; 891 892 /* Kernel run queue has higher priority than normal run queue*/ 893 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 894 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ? 895 drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) : 896 drm_sched_rq_select_entity_rr(&sched->sched_rq[i]); 897 if (entity) 898 break; 899 } 900 901 return entity; 902 } 903 904 /** 905 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed 906 * 907 * @sched: scheduler instance 908 * 909 * Returns the next finished job from the pending list (if there is one) 910 * ready for it to be destroyed. 911 */ 912 static struct drm_sched_job * 913 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) 914 { 915 struct drm_sched_job *job, *next; 916 917 spin_lock(&sched->job_list_lock); 918 919 job = list_first_entry_or_null(&sched->pending_list, 920 struct drm_sched_job, list); 921 922 if (job && (!job->s_fence->parent || 923 dma_fence_is_signaled(job->s_fence->parent))) { 924 /* remove job from pending_list */ 925 list_del_init(&job->list); 926 927 /* cancel this job's TO timer */ 928 cancel_delayed_work(&sched->work_tdr); 929 /* make the scheduled timestamp more accurate */ 930 next = list_first_entry_or_null(&sched->pending_list, 931 typeof(*next), list); 932 933 if (next && job->s_fence->parent) { 934 next->s_fence->scheduled.timestamp = 935 job->s_fence->parent->timestamp; 936 /* start TO timer for next job */ 937 drm_sched_start_timeout(sched); 938 } 939 } else { 940 job = NULL; 941 } 942 943 spin_unlock(&sched->job_list_lock); 944 945 return job; 946 } 947 948 /** 949 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 950 * @sched_list: list of drm_gpu_schedulers 951 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 952 * 953 * Returns pointer of the sched with the least load or NULL if none of the 954 * drm_gpu_schedulers are ready 955 */ 956 struct drm_gpu_scheduler * 957 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 958 unsigned int num_sched_list) 959 { 960 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 961 int i; 962 unsigned int min_score = UINT_MAX, num_score; 963 964 for (i = 0; i < num_sched_list; ++i) { 965 sched = sched_list[i]; 966 967 if (!sched->ready) { 968 DRM_WARN("scheduler %s is not ready, skipping", 969 sched->name); 970 continue; 971 } 972 973 num_score = atomic_read(sched->score); 974 if (num_score < min_score) { 975 min_score = num_score; 976 picked_sched = sched; 977 } 978 } 979 980 return picked_sched; 981 } 982 EXPORT_SYMBOL(drm_sched_pick_best); 983 984 /** 985 * drm_sched_blocked - check if the scheduler is blocked 986 * 987 * @sched: scheduler instance 988 * 989 * Returns true if blocked, otherwise false. 990 */ 991 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) 992 { 993 if (kthread_should_park()) { 994 kthread_parkme(); 995 return true; 996 } 997 998 return false; 999 } 1000 1001 /** 1002 * drm_sched_main - main scheduler thread 1003 * 1004 * @param: scheduler instance 1005 * 1006 * Returns 0. 1007 */ 1008 static int drm_sched_main(void *param) 1009 { 1010 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; 1011 int r; 1012 1013 sched_set_fifo_low(current); 1014 1015 while (!kthread_should_stop()) { 1016 struct drm_sched_entity *entity = NULL; 1017 struct drm_sched_fence *s_fence; 1018 struct drm_sched_job *sched_job; 1019 struct dma_fence *fence; 1020 struct drm_sched_job *cleanup_job = NULL; 1021 1022 wait_event_interruptible(sched->wake_up_worker, 1023 (cleanup_job = drm_sched_get_cleanup_job(sched)) || 1024 (!drm_sched_blocked(sched) && 1025 (entity = drm_sched_select_entity(sched))) || 1026 kthread_should_stop()); 1027 1028 if (cleanup_job) 1029 sched->ops->free_job(cleanup_job); 1030 1031 if (!entity) 1032 continue; 1033 1034 sched_job = drm_sched_entity_pop_job(entity); 1035 1036 if (!sched_job) { 1037 complete(&entity->entity_idle); 1038 continue; 1039 } 1040 1041 s_fence = sched_job->s_fence; 1042 1043 atomic_inc(&sched->hw_rq_count); 1044 drm_sched_job_begin(sched_job); 1045 1046 trace_drm_run_job(sched_job, entity); 1047 fence = sched->ops->run_job(sched_job); 1048 complete(&entity->entity_idle); 1049 drm_sched_fence_scheduled(s_fence); 1050 1051 if (!IS_ERR_OR_NULL(fence)) { 1052 s_fence->parent = dma_fence_get(fence); 1053 /* Drop for original kref_init of the fence */ 1054 dma_fence_put(fence); 1055 1056 r = dma_fence_add_callback(fence, &sched_job->cb, 1057 drm_sched_job_done_cb); 1058 if (r == -ENOENT) 1059 drm_sched_job_done(sched_job); 1060 else if (r) 1061 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 1062 r); 1063 } else { 1064 if (IS_ERR(fence)) 1065 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 1066 1067 drm_sched_job_done(sched_job); 1068 } 1069 1070 wake_up(&sched->job_scheduled); 1071 } 1072 return 0; 1073 } 1074 1075 /** 1076 * drm_sched_init - Init a gpu scheduler instance 1077 * 1078 * @sched: scheduler instance 1079 * @ops: backend operations for this scheduler 1080 * @hw_submission: number of hw submissions that can be in flight 1081 * @hang_limit: number of times to allow a job to hang before dropping it 1082 * @timeout: timeout value in jiffies for the scheduler 1083 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is 1084 * used 1085 * @score: optional score atomic shared with other schedulers 1086 * @name: name used for debugging 1087 * @dev: target &struct device 1088 * 1089 * Return 0 on success, otherwise error code. 1090 */ 1091 int drm_sched_init(struct drm_gpu_scheduler *sched, 1092 const struct drm_sched_backend_ops *ops, 1093 unsigned hw_submission, unsigned hang_limit, 1094 long timeout, struct workqueue_struct *timeout_wq, 1095 atomic_t *score, const char *name, struct device *dev) 1096 { 1097 int i, ret; 1098 sched->ops = ops; 1099 sched->hw_submission_limit = hw_submission; 1100 sched->name = name; 1101 sched->timeout = timeout; 1102 sched->timeout_wq = timeout_wq ? : system_wq; 1103 sched->hang_limit = hang_limit; 1104 sched->score = score ? score : &sched->_score; 1105 sched->dev = dev; 1106 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) 1107 drm_sched_rq_init(sched, &sched->sched_rq[i]); 1108 1109 init_waitqueue_head(&sched->wake_up_worker); 1110 init_waitqueue_head(&sched->job_scheduled); 1111 INIT_LIST_HEAD(&sched->pending_list); 1112 spin_lock_init(&sched->job_list_lock); 1113 atomic_set(&sched->hw_rq_count, 0); 1114 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1115 atomic_set(&sched->_score, 0); 1116 atomic64_set(&sched->job_id_count, 0); 1117 1118 /* Each scheduler will run on a seperate kernel thread */ 1119 sched->thread = kthread_run(drm_sched_main, sched, sched->name); 1120 if (IS_ERR(sched->thread)) { 1121 ret = PTR_ERR(sched->thread); 1122 sched->thread = NULL; 1123 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); 1124 return ret; 1125 } 1126 1127 sched->ready = true; 1128 return 0; 1129 } 1130 EXPORT_SYMBOL(drm_sched_init); 1131 1132 /** 1133 * drm_sched_fini - Destroy a gpu scheduler 1134 * 1135 * @sched: scheduler instance 1136 * 1137 * Tears down and cleans up the scheduler. 1138 */ 1139 void drm_sched_fini(struct drm_gpu_scheduler *sched) 1140 { 1141 struct drm_sched_entity *s_entity; 1142 int i; 1143 1144 if (sched->thread) 1145 kthread_stop(sched->thread); 1146 1147 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 1148 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1149 1150 if (!rq) 1151 continue; 1152 1153 spin_lock(&rq->lock); 1154 list_for_each_entry(s_entity, &rq->entities, list) 1155 /* 1156 * Prevents reinsertion and marks job_queue as idle, 1157 * it will removed from rq in drm_sched_entity_fini 1158 * eventually 1159 */ 1160 s_entity->stopped = true; 1161 spin_unlock(&rq->lock); 1162 1163 } 1164 1165 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1166 wake_up_all(&sched->job_scheduled); 1167 1168 /* Confirm no work left behind accessing device structures */ 1169 cancel_delayed_work_sync(&sched->work_tdr); 1170 1171 sched->ready = false; 1172 } 1173 EXPORT_SYMBOL(drm_sched_fini); 1174 1175 /** 1176 * drm_sched_increase_karma_ext - Update sched_entity guilty flag 1177 * 1178 * @bad: The job guilty of time out 1179 * @type: type for increase/reset karma 1180 * 1181 */ 1182 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type) 1183 { 1184 int i; 1185 struct drm_sched_entity *tmp; 1186 struct drm_sched_entity *entity; 1187 struct drm_gpu_scheduler *sched = bad->sched; 1188 1189 /* don't change @bad's karma if it's from KERNEL RQ, 1190 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1191 * corrupt but keep in mind that kernel jobs always considered good. 1192 */ 1193 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 1194 if (type == 0) 1195 atomic_set(&bad->karma, 0); 1196 else if (type == 1) 1197 atomic_inc(&bad->karma); 1198 1199 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; 1200 i++) { 1201 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1202 1203 spin_lock(&rq->lock); 1204 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1205 if (bad->s_fence->scheduled.context == 1206 entity->fence_context) { 1207 if (entity->guilty) 1208 atomic_set(entity->guilty, type); 1209 break; 1210 } 1211 } 1212 spin_unlock(&rq->lock); 1213 if (&entity->list != &rq->entities) 1214 break; 1215 } 1216 } 1217 } 1218 EXPORT_SYMBOL(drm_sched_increase_karma_ext); 1219