1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 /**
25  * DOC: Overview
26  *
27  * The GPU scheduler provides entities which allow userspace to push jobs
28  * into software queues which are then scheduled on a hardware run queue.
29  * The software queues have a priority among them. The scheduler selects the entities
30  * from the run queue using a FIFO. The scheduler provides dependency handling
31  * features among jobs. The driver is supposed to provide callback functions for
32  * backend operations to the scheduler like submitting a job to hardware run queue,
33  * returning the dependencies of a job etc.
34  *
35  * The organisation of the scheduler is the following:
36  *
37  * 1. Each hw run queue has one scheduler
38  * 2. Each scheduler has multiple run queues with different priorities
39  *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40  * 3. Each scheduler run queue has a queue of entities to schedule
41  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42  *    the hardware.
43  *
44  * The jobs in a entity are always scheduled in the order that they were pushed.
45  */
46 
47 #include <linux/kthread.h>
48 #include <linux/wait.h>
49 #include <linux/sched.h>
50 #include <linux/completion.h>
51 #include <linux/dma-resv.h>
52 #include <uapi/linux/sched/types.h>
53 
54 #include <drm/drm_print.h>
55 #include <drm/drm_gem.h>
56 #include <drm/gpu_scheduler.h>
57 #include <drm/spsc_queue.h>
58 
59 #define CREATE_TRACE_POINTS
60 #include "gpu_scheduler_trace.h"
61 
62 #define to_drm_sched_job(sched_job)		\
63 		container_of((sched_job), struct drm_sched_job, queue_node)
64 
65 /**
66  * drm_sched_rq_init - initialize a given run queue struct
67  *
68  * @sched: scheduler instance to associate with this run queue
69  * @rq: scheduler run queue
70  *
71  * Initializes a scheduler runqueue.
72  */
73 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
74 			      struct drm_sched_rq *rq)
75 {
76 	spin_lock_init(&rq->lock);
77 	INIT_LIST_HEAD(&rq->entities);
78 	rq->current_entity = NULL;
79 	rq->sched = sched;
80 }
81 
82 /**
83  * drm_sched_rq_add_entity - add an entity
84  *
85  * @rq: scheduler run queue
86  * @entity: scheduler entity
87  *
88  * Adds a scheduler entity to the run queue.
89  */
90 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
91 			     struct drm_sched_entity *entity)
92 {
93 	if (!list_empty(&entity->list))
94 		return;
95 	spin_lock(&rq->lock);
96 	atomic_inc(rq->sched->score);
97 	list_add_tail(&entity->list, &rq->entities);
98 	spin_unlock(&rq->lock);
99 }
100 
101 /**
102  * drm_sched_rq_remove_entity - remove an entity
103  *
104  * @rq: scheduler run queue
105  * @entity: scheduler entity
106  *
107  * Removes a scheduler entity from the run queue.
108  */
109 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
110 				struct drm_sched_entity *entity)
111 {
112 	if (list_empty(&entity->list))
113 		return;
114 	spin_lock(&rq->lock);
115 	atomic_dec(rq->sched->score);
116 	list_del_init(&entity->list);
117 	if (rq->current_entity == entity)
118 		rq->current_entity = NULL;
119 	spin_unlock(&rq->lock);
120 }
121 
122 /**
123  * drm_sched_rq_select_entity - Select an entity which could provide a job to run
124  *
125  * @rq: scheduler run queue to check.
126  *
127  * Try to find a ready entity, returns NULL if none found.
128  */
129 static struct drm_sched_entity *
130 drm_sched_rq_select_entity(struct drm_sched_rq *rq)
131 {
132 	struct drm_sched_entity *entity;
133 
134 	spin_lock(&rq->lock);
135 
136 	entity = rq->current_entity;
137 	if (entity) {
138 		list_for_each_entry_continue(entity, &rq->entities, list) {
139 			if (drm_sched_entity_is_ready(entity)) {
140 				rq->current_entity = entity;
141 				reinit_completion(&entity->entity_idle);
142 				spin_unlock(&rq->lock);
143 				return entity;
144 			}
145 		}
146 	}
147 
148 	list_for_each_entry(entity, &rq->entities, list) {
149 
150 		if (drm_sched_entity_is_ready(entity)) {
151 			rq->current_entity = entity;
152 			reinit_completion(&entity->entity_idle);
153 			spin_unlock(&rq->lock);
154 			return entity;
155 		}
156 
157 		if (entity == rq->current_entity)
158 			break;
159 	}
160 
161 	spin_unlock(&rq->lock);
162 
163 	return NULL;
164 }
165 
166 /**
167  * drm_sched_job_done - complete a job
168  * @s_job: pointer to the job which is done
169  *
170  * Finish the job's fence and wake up the worker thread.
171  */
172 static void drm_sched_job_done(struct drm_sched_job *s_job)
173 {
174 	struct drm_sched_fence *s_fence = s_job->s_fence;
175 	struct drm_gpu_scheduler *sched = s_fence->sched;
176 
177 	atomic_dec(&sched->hw_rq_count);
178 	atomic_dec(sched->score);
179 
180 	trace_drm_sched_process_job(s_fence);
181 
182 	dma_fence_get(&s_fence->finished);
183 	drm_sched_fence_finished(s_fence);
184 	dma_fence_put(&s_fence->finished);
185 	wake_up_interruptible(&sched->wake_up_worker);
186 }
187 
188 /**
189  * drm_sched_job_done_cb - the callback for a done job
190  * @f: fence
191  * @cb: fence callbacks
192  */
193 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
194 {
195 	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
196 
197 	drm_sched_job_done(s_job);
198 }
199 
200 /**
201  * drm_sched_dependency_optimized
202  *
203  * @fence: the dependency fence
204  * @entity: the entity which depends on the above fence
205  *
206  * Returns true if the dependency can be optimized and false otherwise
207  */
208 bool drm_sched_dependency_optimized(struct dma_fence* fence,
209 				    struct drm_sched_entity *entity)
210 {
211 	struct drm_gpu_scheduler *sched = entity->rq->sched;
212 	struct drm_sched_fence *s_fence;
213 
214 	if (!fence || dma_fence_is_signaled(fence))
215 		return false;
216 	if (fence->context == entity->fence_context)
217 		return true;
218 	s_fence = to_drm_sched_fence(fence);
219 	if (s_fence && s_fence->sched == sched)
220 		return true;
221 
222 	return false;
223 }
224 EXPORT_SYMBOL(drm_sched_dependency_optimized);
225 
226 /**
227  * drm_sched_start_timeout - start timeout for reset worker
228  *
229  * @sched: scheduler instance to start the worker for
230  *
231  * Start the timeout for the given scheduler.
232  */
233 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
234 {
235 	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
236 	    !list_empty(&sched->pending_list))
237 		queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
238 }
239 
240 /**
241  * drm_sched_fault - immediately start timeout handler
242  *
243  * @sched: scheduler where the timeout handling should be started.
244  *
245  * Start timeout handling immediately when the driver detects a hardware fault.
246  */
247 void drm_sched_fault(struct drm_gpu_scheduler *sched)
248 {
249 	mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
250 }
251 EXPORT_SYMBOL(drm_sched_fault);
252 
253 /**
254  * drm_sched_suspend_timeout - Suspend scheduler job timeout
255  *
256  * @sched: scheduler instance for which to suspend the timeout
257  *
258  * Suspend the delayed work timeout for the scheduler. This is done by
259  * modifying the delayed work timeout to an arbitrary large value,
260  * MAX_SCHEDULE_TIMEOUT in this case.
261  *
262  * Returns the timeout remaining
263  *
264  */
265 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
266 {
267 	unsigned long sched_timeout, now = jiffies;
268 
269 	sched_timeout = sched->work_tdr.timer.expires;
270 
271 	/*
272 	 * Modify the timeout to an arbitrarily large value. This also prevents
273 	 * the timeout to be restarted when new submissions arrive
274 	 */
275 	if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
276 			&& time_after(sched_timeout, now))
277 		return sched_timeout - now;
278 	else
279 		return sched->timeout;
280 }
281 EXPORT_SYMBOL(drm_sched_suspend_timeout);
282 
283 /**
284  * drm_sched_resume_timeout - Resume scheduler job timeout
285  *
286  * @sched: scheduler instance for which to resume the timeout
287  * @remaining: remaining timeout
288  *
289  * Resume the delayed work timeout for the scheduler.
290  */
291 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
292 		unsigned long remaining)
293 {
294 	spin_lock(&sched->job_list_lock);
295 
296 	if (list_empty(&sched->pending_list))
297 		cancel_delayed_work(&sched->work_tdr);
298 	else
299 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
300 
301 	spin_unlock(&sched->job_list_lock);
302 }
303 EXPORT_SYMBOL(drm_sched_resume_timeout);
304 
305 static void drm_sched_job_begin(struct drm_sched_job *s_job)
306 {
307 	struct drm_gpu_scheduler *sched = s_job->sched;
308 
309 	spin_lock(&sched->job_list_lock);
310 	list_add_tail(&s_job->list, &sched->pending_list);
311 	drm_sched_start_timeout(sched);
312 	spin_unlock(&sched->job_list_lock);
313 }
314 
315 static void drm_sched_job_timedout(struct work_struct *work)
316 {
317 	struct drm_gpu_scheduler *sched;
318 	struct drm_sched_job *job;
319 	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
320 
321 	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
322 
323 	/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
324 	spin_lock(&sched->job_list_lock);
325 	job = list_first_entry_or_null(&sched->pending_list,
326 				       struct drm_sched_job, list);
327 
328 	if (job) {
329 		/*
330 		 * Remove the bad job so it cannot be freed by concurrent
331 		 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
332 		 * is parked at which point it's safe.
333 		 */
334 		list_del_init(&job->list);
335 		spin_unlock(&sched->job_list_lock);
336 
337 		status = job->sched->ops->timedout_job(job);
338 
339 		/*
340 		 * Guilty job did complete and hence needs to be manually removed
341 		 * See drm_sched_stop doc.
342 		 */
343 		if (sched->free_guilty) {
344 			job->sched->ops->free_job(job);
345 			sched->free_guilty = false;
346 		}
347 	} else {
348 		spin_unlock(&sched->job_list_lock);
349 	}
350 
351 	if (status != DRM_GPU_SCHED_STAT_ENODEV) {
352 		spin_lock(&sched->job_list_lock);
353 		drm_sched_start_timeout(sched);
354 		spin_unlock(&sched->job_list_lock);
355 	}
356 }
357 
358  /**
359   * drm_sched_increase_karma - Update sched_entity guilty flag
360   *
361   * @bad: The job guilty of time out
362   *
363   * Increment on every hang caused by the 'bad' job. If this exceeds the hang
364   * limit of the scheduler then the respective sched entity is marked guilty and
365   * jobs from it will not be scheduled further
366   */
367 void drm_sched_increase_karma(struct drm_sched_job *bad)
368 {
369 	drm_sched_increase_karma_ext(bad, 1);
370 }
371 EXPORT_SYMBOL(drm_sched_increase_karma);
372 
373 void drm_sched_reset_karma(struct drm_sched_job *bad)
374 {
375 	drm_sched_increase_karma_ext(bad, 0);
376 }
377 EXPORT_SYMBOL(drm_sched_reset_karma);
378 
379 /**
380  * drm_sched_stop - stop the scheduler
381  *
382  * @sched: scheduler instance
383  * @bad: job which caused the time out
384  *
385  * Stop the scheduler and also removes and frees all completed jobs.
386  * Note: bad job will not be freed as it might be used later and so it's
387  * callers responsibility to release it manually if it's not part of the
388  * pending list any more.
389  *
390  */
391 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
392 {
393 	struct drm_sched_job *s_job, *tmp;
394 
395 	kthread_park(sched->thread);
396 
397 	/*
398 	 * Reinsert back the bad job here - now it's safe as
399 	 * drm_sched_get_cleanup_job cannot race against us and release the
400 	 * bad job at this point - we parked (waited for) any in progress
401 	 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
402 	 * now until the scheduler thread is unparked.
403 	 */
404 	if (bad && bad->sched == sched)
405 		/*
406 		 * Add at the head of the queue to reflect it was the earliest
407 		 * job extracted.
408 		 */
409 		list_add(&bad->list, &sched->pending_list);
410 
411 	/*
412 	 * Iterate the job list from later to  earlier one and either deactive
413 	 * their HW callbacks or remove them from pending list if they already
414 	 * signaled.
415 	 * This iteration is thread safe as sched thread is stopped.
416 	 */
417 	list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
418 					 list) {
419 		if (s_job->s_fence->parent &&
420 		    dma_fence_remove_callback(s_job->s_fence->parent,
421 					      &s_job->cb)) {
422 			atomic_dec(&sched->hw_rq_count);
423 		} else {
424 			/*
425 			 * remove job from pending_list.
426 			 * Locking here is for concurrent resume timeout
427 			 */
428 			spin_lock(&sched->job_list_lock);
429 			list_del_init(&s_job->list);
430 			spin_unlock(&sched->job_list_lock);
431 
432 			/*
433 			 * Wait for job's HW fence callback to finish using s_job
434 			 * before releasing it.
435 			 *
436 			 * Job is still alive so fence refcount at least 1
437 			 */
438 			dma_fence_wait(&s_job->s_fence->finished, false);
439 
440 			/*
441 			 * We must keep bad job alive for later use during
442 			 * recovery by some of the drivers but leave a hint
443 			 * that the guilty job must be released.
444 			 */
445 			if (bad != s_job)
446 				sched->ops->free_job(s_job);
447 			else
448 				sched->free_guilty = true;
449 		}
450 	}
451 
452 	/*
453 	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
454 	 * avoids the pending timeout work in progress to fire right away after
455 	 * this TDR finished and before the newly restarted jobs had a
456 	 * chance to complete.
457 	 */
458 	cancel_delayed_work(&sched->work_tdr);
459 }
460 
461 EXPORT_SYMBOL(drm_sched_stop);
462 
463 /**
464  * drm_sched_start - recover jobs after a reset
465  *
466  * @sched: scheduler instance
467  * @full_recovery: proceed with complete sched restart
468  *
469  */
470 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
471 {
472 	struct drm_sched_job *s_job, *tmp;
473 	int r;
474 
475 	/*
476 	 * Locking the list is not required here as the sched thread is parked
477 	 * so no new jobs are being inserted or removed. Also concurrent
478 	 * GPU recovers can't run in parallel.
479 	 */
480 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
481 		struct dma_fence *fence = s_job->s_fence->parent;
482 
483 		atomic_inc(&sched->hw_rq_count);
484 
485 		if (!full_recovery)
486 			continue;
487 
488 		if (fence) {
489 			r = dma_fence_add_callback(fence, &s_job->cb,
490 						   drm_sched_job_done_cb);
491 			if (r == -ENOENT)
492 				drm_sched_job_done(s_job);
493 			else if (r)
494 				DRM_ERROR("fence add callback failed (%d)\n",
495 					  r);
496 		} else
497 			drm_sched_job_done(s_job);
498 	}
499 
500 	if (full_recovery) {
501 		spin_lock(&sched->job_list_lock);
502 		drm_sched_start_timeout(sched);
503 		spin_unlock(&sched->job_list_lock);
504 	}
505 
506 	kthread_unpark(sched->thread);
507 }
508 EXPORT_SYMBOL(drm_sched_start);
509 
510 /**
511  * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list
512  *
513  * @sched: scheduler instance
514  *
515  */
516 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
517 {
518 	drm_sched_resubmit_jobs_ext(sched, INT_MAX);
519 }
520 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
521 
522 /**
523  * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list
524  *
525  * @sched: scheduler instance
526  * @max: job numbers to relaunch
527  *
528  */
529 void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max)
530 {
531 	struct drm_sched_job *s_job, *tmp;
532 	uint64_t guilty_context;
533 	bool found_guilty = false;
534 	struct dma_fence *fence;
535 	int i = 0;
536 
537 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
538 		struct drm_sched_fence *s_fence = s_job->s_fence;
539 
540 		if (i >= max)
541 			break;
542 
543 		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
544 			found_guilty = true;
545 			guilty_context = s_job->s_fence->scheduled.context;
546 		}
547 
548 		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
549 			dma_fence_set_error(&s_fence->finished, -ECANCELED);
550 
551 		dma_fence_put(s_job->s_fence->parent);
552 		fence = sched->ops->run_job(s_job);
553 		i++;
554 
555 		if (IS_ERR_OR_NULL(fence)) {
556 			if (IS_ERR(fence))
557 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
558 
559 			s_job->s_fence->parent = NULL;
560 		} else {
561 			s_job->s_fence->parent = fence;
562 		}
563 	}
564 }
565 EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext);
566 
567 /**
568  * drm_sched_job_init - init a scheduler job
569  * @job: scheduler job to init
570  * @entity: scheduler entity to use
571  * @owner: job owner for debugging
572  *
573  * Refer to drm_sched_entity_push_job() documentation
574  * for locking considerations.
575  *
576  * Drivers must make sure drm_sched_job_cleanup() if this function returns
577  * successfully, even when @job is aborted before drm_sched_job_arm() is called.
578  *
579  * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
580  * has died, which can mean that there's no valid runqueue for a @entity.
581  * This function returns -ENOENT in this case (which probably should be -EIO as
582  * a more meanigful return value).
583  *
584  * Returns 0 for success, negative error code otherwise.
585  */
586 int drm_sched_job_init(struct drm_sched_job *job,
587 		       struct drm_sched_entity *entity,
588 		       void *owner)
589 {
590 	drm_sched_entity_select_rq(entity);
591 	if (!entity->rq)
592 		return -ENOENT;
593 
594 	job->entity = entity;
595 	job->s_fence = drm_sched_fence_alloc(entity, owner);
596 	if (!job->s_fence)
597 		return -ENOMEM;
598 
599 	INIT_LIST_HEAD(&job->list);
600 
601 	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
602 
603 	return 0;
604 }
605 EXPORT_SYMBOL(drm_sched_job_init);
606 
607 /**
608  * drm_sched_job_arm - arm a scheduler job for execution
609  * @job: scheduler job to arm
610  *
611  * This arms a scheduler job for execution. Specifically it initializes the
612  * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
613  * or other places that need to track the completion of this job.
614  *
615  * Refer to drm_sched_entity_push_job() documentation for locking
616  * considerations.
617  *
618  * This can only be called if drm_sched_job_init() succeeded.
619  */
620 void drm_sched_job_arm(struct drm_sched_job *job)
621 {
622 	struct drm_gpu_scheduler *sched;
623 	struct drm_sched_entity *entity = job->entity;
624 
625 	BUG_ON(!entity);
626 
627 	sched = entity->rq->sched;
628 
629 	job->sched = sched;
630 	job->s_priority = entity->rq - sched->sched_rq;
631 	job->id = atomic64_inc_return(&sched->job_id_count);
632 
633 	drm_sched_fence_init(job->s_fence, job->entity);
634 }
635 EXPORT_SYMBOL(drm_sched_job_arm);
636 
637 /**
638  * drm_sched_job_add_dependency - adds the fence as a job dependency
639  * @job: scheduler job to add the dependencies to
640  * @fence: the dma_fence to add to the list of dependencies.
641  *
642  * Note that @fence is consumed in both the success and error cases.
643  *
644  * Returns:
645  * 0 on success, or an error on failing to expand the array.
646  */
647 int drm_sched_job_add_dependency(struct drm_sched_job *job,
648 				 struct dma_fence *fence)
649 {
650 	struct dma_fence *entry;
651 	unsigned long index;
652 	u32 id = 0;
653 	int ret;
654 
655 	if (!fence)
656 		return 0;
657 
658 	/* Deduplicate if we already depend on a fence from the same context.
659 	 * This lets the size of the array of deps scale with the number of
660 	 * engines involved, rather than the number of BOs.
661 	 */
662 	xa_for_each(&job->dependencies, index, entry) {
663 		if (entry->context != fence->context)
664 			continue;
665 
666 		if (dma_fence_is_later(fence, entry)) {
667 			dma_fence_put(entry);
668 			xa_store(&job->dependencies, index, fence, GFP_KERNEL);
669 		} else {
670 			dma_fence_put(fence);
671 		}
672 		return 0;
673 	}
674 
675 	ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
676 	if (ret != 0)
677 		dma_fence_put(fence);
678 
679 	return ret;
680 }
681 EXPORT_SYMBOL(drm_sched_job_add_dependency);
682 
683 /**
684  * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
685  *   dependencies
686  * @job: scheduler job to add the dependencies to
687  * @obj: the gem object to add new dependencies from.
688  * @write: whether the job might write the object (so we need to depend on
689  * shared fences in the reservation object).
690  *
691  * This should be called after drm_gem_lock_reservations() on your array of
692  * GEM objects used in the job but before updating the reservations with your
693  * own fences.
694  *
695  * Returns:
696  * 0 on success, or an error on failing to expand the array.
697  */
698 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
699 					    struct drm_gem_object *obj,
700 					    bool write)
701 {
702 	struct dma_resv_iter cursor;
703 	struct dma_fence *fence;
704 	int ret;
705 
706 	dma_resv_for_each_fence(&cursor, obj->resv, write, fence) {
707 		ret = drm_sched_job_add_dependency(job, fence);
708 		if (ret)
709 			return ret;
710 	}
711 	return 0;
712 }
713 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
714 
715 
716 /**
717  * drm_sched_job_cleanup - clean up scheduler job resources
718  * @job: scheduler job to clean up
719  *
720  * Cleans up the resources allocated with drm_sched_job_init().
721  *
722  * Drivers should call this from their error unwind code if @job is aborted
723  * before drm_sched_job_arm() is called.
724  *
725  * After that point of no return @job is committed to be executed by the
726  * scheduler, and this function should be called from the
727  * &drm_sched_backend_ops.free_job callback.
728  */
729 void drm_sched_job_cleanup(struct drm_sched_job *job)
730 {
731 	struct dma_fence *fence;
732 	unsigned long index;
733 
734 	if (kref_read(&job->s_fence->finished.refcount)) {
735 		/* drm_sched_job_arm() has been called */
736 		dma_fence_put(&job->s_fence->finished);
737 	} else {
738 		/* aborted job before committing to run it */
739 		drm_sched_fence_free(job->s_fence);
740 	}
741 
742 	job->s_fence = NULL;
743 
744 	xa_for_each(&job->dependencies, index, fence) {
745 		dma_fence_put(fence);
746 	}
747 	xa_destroy(&job->dependencies);
748 
749 }
750 EXPORT_SYMBOL(drm_sched_job_cleanup);
751 
752 /**
753  * drm_sched_ready - is the scheduler ready
754  *
755  * @sched: scheduler instance
756  *
757  * Return true if we can push more jobs to the hw, otherwise false.
758  */
759 static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
760 {
761 	return atomic_read(&sched->hw_rq_count) <
762 		sched->hw_submission_limit;
763 }
764 
765 /**
766  * drm_sched_wakeup - Wake up the scheduler when it is ready
767  *
768  * @sched: scheduler instance
769  *
770  */
771 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
772 {
773 	if (drm_sched_ready(sched))
774 		wake_up_interruptible(&sched->wake_up_worker);
775 }
776 
777 /**
778  * drm_sched_select_entity - Select next entity to process
779  *
780  * @sched: scheduler instance
781  *
782  * Returns the entity to process or NULL if none are found.
783  */
784 static struct drm_sched_entity *
785 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
786 {
787 	struct drm_sched_entity *entity;
788 	int i;
789 
790 	if (!drm_sched_ready(sched))
791 		return NULL;
792 
793 	/* Kernel run queue has higher priority than normal run queue*/
794 	for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
795 		entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
796 		if (entity)
797 			break;
798 	}
799 
800 	return entity;
801 }
802 
803 /**
804  * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
805  *
806  * @sched: scheduler instance
807  *
808  * Returns the next finished job from the pending list (if there is one)
809  * ready for it to be destroyed.
810  */
811 static struct drm_sched_job *
812 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
813 {
814 	struct drm_sched_job *job, *next;
815 
816 	spin_lock(&sched->job_list_lock);
817 
818 	job = list_first_entry_or_null(&sched->pending_list,
819 				       struct drm_sched_job, list);
820 
821 	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
822 		/* remove job from pending_list */
823 		list_del_init(&job->list);
824 
825 		/* cancel this job's TO timer */
826 		cancel_delayed_work(&sched->work_tdr);
827 		/* make the scheduled timestamp more accurate */
828 		next = list_first_entry_or_null(&sched->pending_list,
829 						typeof(*next), list);
830 
831 		if (next) {
832 			next->s_fence->scheduled.timestamp =
833 				job->s_fence->finished.timestamp;
834 			/* start TO timer for next job */
835 			drm_sched_start_timeout(sched);
836 		}
837 	} else {
838 		job = NULL;
839 	}
840 
841 	spin_unlock(&sched->job_list_lock);
842 
843 	return job;
844 }
845 
846 /**
847  * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
848  * @sched_list: list of drm_gpu_schedulers
849  * @num_sched_list: number of drm_gpu_schedulers in the sched_list
850  *
851  * Returns pointer of the sched with the least load or NULL if none of the
852  * drm_gpu_schedulers are ready
853  */
854 struct drm_gpu_scheduler *
855 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
856 		     unsigned int num_sched_list)
857 {
858 	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
859 	int i;
860 	unsigned int min_score = UINT_MAX, num_score;
861 
862 	for (i = 0; i < num_sched_list; ++i) {
863 		sched = sched_list[i];
864 
865 		if (!sched->ready) {
866 			DRM_WARN("scheduler %s is not ready, skipping",
867 				 sched->name);
868 			continue;
869 		}
870 
871 		num_score = atomic_read(sched->score);
872 		if (num_score < min_score) {
873 			min_score = num_score;
874 			picked_sched = sched;
875 		}
876 	}
877 
878 	return picked_sched;
879 }
880 EXPORT_SYMBOL(drm_sched_pick_best);
881 
882 /**
883  * drm_sched_blocked - check if the scheduler is blocked
884  *
885  * @sched: scheduler instance
886  *
887  * Returns true if blocked, otherwise false.
888  */
889 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
890 {
891 	if (kthread_should_park()) {
892 		kthread_parkme();
893 		return true;
894 	}
895 
896 	return false;
897 }
898 
899 /**
900  * drm_sched_main - main scheduler thread
901  *
902  * @param: scheduler instance
903  *
904  * Returns 0.
905  */
906 static int drm_sched_main(void *param)
907 {
908 	struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
909 	int r;
910 
911 	sched_set_fifo_low(current);
912 
913 	while (!kthread_should_stop()) {
914 		struct drm_sched_entity *entity = NULL;
915 		struct drm_sched_fence *s_fence;
916 		struct drm_sched_job *sched_job;
917 		struct dma_fence *fence;
918 		struct drm_sched_job *cleanup_job = NULL;
919 
920 		wait_event_interruptible(sched->wake_up_worker,
921 					 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
922 					 (!drm_sched_blocked(sched) &&
923 					  (entity = drm_sched_select_entity(sched))) ||
924 					 kthread_should_stop());
925 
926 		if (cleanup_job)
927 			sched->ops->free_job(cleanup_job);
928 
929 		if (!entity)
930 			continue;
931 
932 		sched_job = drm_sched_entity_pop_job(entity);
933 
934 		if (!sched_job) {
935 			complete(&entity->entity_idle);
936 			continue;
937 		}
938 
939 		s_fence = sched_job->s_fence;
940 
941 		atomic_inc(&sched->hw_rq_count);
942 		drm_sched_job_begin(sched_job);
943 
944 		trace_drm_run_job(sched_job, entity);
945 		fence = sched->ops->run_job(sched_job);
946 		complete(&entity->entity_idle);
947 		drm_sched_fence_scheduled(s_fence);
948 
949 		if (!IS_ERR_OR_NULL(fence)) {
950 			s_fence->parent = dma_fence_get(fence);
951 			r = dma_fence_add_callback(fence, &sched_job->cb,
952 						   drm_sched_job_done_cb);
953 			if (r == -ENOENT)
954 				drm_sched_job_done(sched_job);
955 			else if (r)
956 				DRM_ERROR("fence add callback failed (%d)\n",
957 					  r);
958 			dma_fence_put(fence);
959 		} else {
960 			if (IS_ERR(fence))
961 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
962 
963 			drm_sched_job_done(sched_job);
964 		}
965 
966 		wake_up(&sched->job_scheduled);
967 	}
968 	return 0;
969 }
970 
971 /**
972  * drm_sched_init - Init a gpu scheduler instance
973  *
974  * @sched: scheduler instance
975  * @ops: backend operations for this scheduler
976  * @hw_submission: number of hw submissions that can be in flight
977  * @hang_limit: number of times to allow a job to hang before dropping it
978  * @timeout: timeout value in jiffies for the scheduler
979  * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
980  *		used
981  * @score: optional score atomic shared with other schedulers
982  * @name: name used for debugging
983  *
984  * Return 0 on success, otherwise error code.
985  */
986 int drm_sched_init(struct drm_gpu_scheduler *sched,
987 		   const struct drm_sched_backend_ops *ops,
988 		   unsigned hw_submission, unsigned hang_limit,
989 		   long timeout, struct workqueue_struct *timeout_wq,
990 		   atomic_t *score, const char *name)
991 {
992 	int i, ret;
993 	sched->ops = ops;
994 	sched->hw_submission_limit = hw_submission;
995 	sched->name = name;
996 	sched->timeout = timeout;
997 	sched->timeout_wq = timeout_wq ? : system_wq;
998 	sched->hang_limit = hang_limit;
999 	sched->score = score ? score : &sched->_score;
1000 	for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
1001 		drm_sched_rq_init(sched, &sched->sched_rq[i]);
1002 
1003 	init_waitqueue_head(&sched->wake_up_worker);
1004 	init_waitqueue_head(&sched->job_scheduled);
1005 	INIT_LIST_HEAD(&sched->pending_list);
1006 	spin_lock_init(&sched->job_list_lock);
1007 	atomic_set(&sched->hw_rq_count, 0);
1008 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1009 	atomic_set(&sched->_score, 0);
1010 	atomic64_set(&sched->job_id_count, 0);
1011 
1012 	/* Each scheduler will run on a seperate kernel thread */
1013 	sched->thread = kthread_run(drm_sched_main, sched, sched->name);
1014 	if (IS_ERR(sched->thread)) {
1015 		ret = PTR_ERR(sched->thread);
1016 		sched->thread = NULL;
1017 		DRM_ERROR("Failed to create scheduler for %s.\n", name);
1018 		return ret;
1019 	}
1020 
1021 	sched->ready = true;
1022 	return 0;
1023 }
1024 EXPORT_SYMBOL(drm_sched_init);
1025 
1026 /**
1027  * drm_sched_fini - Destroy a gpu scheduler
1028  *
1029  * @sched: scheduler instance
1030  *
1031  * Tears down and cleans up the scheduler.
1032  */
1033 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1034 {
1035 	struct drm_sched_entity *s_entity;
1036 	int i;
1037 
1038 	if (sched->thread)
1039 		kthread_stop(sched->thread);
1040 
1041 	for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
1042 		struct drm_sched_rq *rq = &sched->sched_rq[i];
1043 
1044 		if (!rq)
1045 			continue;
1046 
1047 		spin_lock(&rq->lock);
1048 		list_for_each_entry(s_entity, &rq->entities, list)
1049 			/*
1050 			 * Prevents reinsertion and marks job_queue as idle,
1051 			 * it will removed from rq in drm_sched_entity_fini
1052 			 * eventually
1053 			 */
1054 			s_entity->stopped = true;
1055 		spin_unlock(&rq->lock);
1056 
1057 	}
1058 
1059 	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1060 	wake_up_all(&sched->job_scheduled);
1061 
1062 	/* Confirm no work left behind accessing device structures */
1063 	cancel_delayed_work_sync(&sched->work_tdr);
1064 
1065 	sched->ready = false;
1066 }
1067 EXPORT_SYMBOL(drm_sched_fini);
1068 
1069 /**
1070  * drm_sched_increase_karma_ext - Update sched_entity guilty flag
1071  *
1072  * @bad: The job guilty of time out
1073  * @type: type for increase/reset karma
1074  *
1075  */
1076 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type)
1077 {
1078 	int i;
1079 	struct drm_sched_entity *tmp;
1080 	struct drm_sched_entity *entity;
1081 	struct drm_gpu_scheduler *sched = bad->sched;
1082 
1083 	/* don't change @bad's karma if it's from KERNEL RQ,
1084 	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1085 	 * corrupt but keep in mind that kernel jobs always considered good.
1086 	 */
1087 	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1088 		if (type == 0)
1089 			atomic_set(&bad->karma, 0);
1090 		else if (type == 1)
1091 			atomic_inc(&bad->karma);
1092 
1093 		for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
1094 		     i++) {
1095 			struct drm_sched_rq *rq = &sched->sched_rq[i];
1096 
1097 			spin_lock(&rq->lock);
1098 			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1099 				if (bad->s_fence->scheduled.context ==
1100 				    entity->fence_context) {
1101 					if (entity->guilty)
1102 						atomic_set(entity->guilty, type);
1103 					break;
1104 				}
1105 			}
1106 			spin_unlock(&rq->lock);
1107 			if (&entity->list != &rq->entities)
1108 				break;
1109 		}
1110 	}
1111 }
1112 EXPORT_SYMBOL(drm_sched_increase_karma_ext);
1113