1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in a entity are always scheduled in the order that they were pushed. 45 */ 46 47 #include <linux/kthread.h> 48 #include <linux/wait.h> 49 #include <linux/sched.h> 50 #include <linux/completion.h> 51 #include <uapi/linux/sched/types.h> 52 53 #include <drm/drm_print.h> 54 #include <drm/gpu_scheduler.h> 55 #include <drm/spsc_queue.h> 56 57 #define CREATE_TRACE_POINTS 58 #include "gpu_scheduler_trace.h" 59 60 #define to_drm_sched_job(sched_job) \ 61 container_of((sched_job), struct drm_sched_job, queue_node) 62 63 static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb); 64 65 /** 66 * drm_sched_rq_init - initialize a given run queue struct 67 * 68 * @rq: scheduler run queue 69 * 70 * Initializes a scheduler runqueue. 71 */ 72 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, 73 struct drm_sched_rq *rq) 74 { 75 spin_lock_init(&rq->lock); 76 INIT_LIST_HEAD(&rq->entities); 77 rq->current_entity = NULL; 78 rq->sched = sched; 79 } 80 81 /** 82 * drm_sched_rq_add_entity - add an entity 83 * 84 * @rq: scheduler run queue 85 * @entity: scheduler entity 86 * 87 * Adds a scheduler entity to the run queue. 88 */ 89 void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 90 struct drm_sched_entity *entity) 91 { 92 if (!list_empty(&entity->list)) 93 return; 94 spin_lock(&rq->lock); 95 list_add_tail(&entity->list, &rq->entities); 96 spin_unlock(&rq->lock); 97 } 98 99 /** 100 * drm_sched_rq_remove_entity - remove an entity 101 * 102 * @rq: scheduler run queue 103 * @entity: scheduler entity 104 * 105 * Removes a scheduler entity from the run queue. 106 */ 107 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 108 struct drm_sched_entity *entity) 109 { 110 if (list_empty(&entity->list)) 111 return; 112 spin_lock(&rq->lock); 113 list_del_init(&entity->list); 114 if (rq->current_entity == entity) 115 rq->current_entity = NULL; 116 spin_unlock(&rq->lock); 117 } 118 119 /** 120 * drm_sched_rq_select_entity - Select an entity which could provide a job to run 121 * 122 * @rq: scheduler run queue to check. 123 * 124 * Try to find a ready entity, returns NULL if none found. 125 */ 126 static struct drm_sched_entity * 127 drm_sched_rq_select_entity(struct drm_sched_rq *rq) 128 { 129 struct drm_sched_entity *entity; 130 131 spin_lock(&rq->lock); 132 133 entity = rq->current_entity; 134 if (entity) { 135 list_for_each_entry_continue(entity, &rq->entities, list) { 136 if (drm_sched_entity_is_ready(entity)) { 137 rq->current_entity = entity; 138 reinit_completion(&entity->entity_idle); 139 spin_unlock(&rq->lock); 140 return entity; 141 } 142 } 143 } 144 145 list_for_each_entry(entity, &rq->entities, list) { 146 147 if (drm_sched_entity_is_ready(entity)) { 148 rq->current_entity = entity; 149 reinit_completion(&entity->entity_idle); 150 spin_unlock(&rq->lock); 151 return entity; 152 } 153 154 if (entity == rq->current_entity) 155 break; 156 } 157 158 spin_unlock(&rq->lock); 159 160 return NULL; 161 } 162 163 /** 164 * drm_sched_dependency_optimized 165 * 166 * @fence: the dependency fence 167 * @entity: the entity which depends on the above fence 168 * 169 * Returns true if the dependency can be optimized and false otherwise 170 */ 171 bool drm_sched_dependency_optimized(struct dma_fence* fence, 172 struct drm_sched_entity *entity) 173 { 174 struct drm_gpu_scheduler *sched = entity->rq->sched; 175 struct drm_sched_fence *s_fence; 176 177 if (!fence || dma_fence_is_signaled(fence)) 178 return false; 179 if (fence->context == entity->fence_context) 180 return true; 181 s_fence = to_drm_sched_fence(fence); 182 if (s_fence && s_fence->sched == sched) 183 return true; 184 185 return false; 186 } 187 EXPORT_SYMBOL(drm_sched_dependency_optimized); 188 189 /** 190 * drm_sched_start_timeout - start timeout for reset worker 191 * 192 * @sched: scheduler instance to start the worker for 193 * 194 * Start the timeout for the given scheduler. 195 */ 196 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 197 { 198 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 199 !list_empty(&sched->ring_mirror_list)) 200 schedule_delayed_work(&sched->work_tdr, sched->timeout); 201 } 202 203 /** 204 * drm_sched_fault - immediately start timeout handler 205 * 206 * @sched: scheduler where the timeout handling should be started. 207 * 208 * Start timeout handling immediately when the driver detects a hardware fault. 209 */ 210 void drm_sched_fault(struct drm_gpu_scheduler *sched) 211 { 212 mod_delayed_work(system_wq, &sched->work_tdr, 0); 213 } 214 EXPORT_SYMBOL(drm_sched_fault); 215 216 /** 217 * drm_sched_suspend_timeout - Suspend scheduler job timeout 218 * 219 * @sched: scheduler instance for which to suspend the timeout 220 * 221 * Suspend the delayed work timeout for the scheduler. This is done by 222 * modifying the delayed work timeout to an arbitrary large value, 223 * MAX_SCHEDULE_TIMEOUT in this case. 224 * 225 * Returns the timeout remaining 226 * 227 */ 228 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 229 { 230 unsigned long sched_timeout, now = jiffies; 231 232 sched_timeout = sched->work_tdr.timer.expires; 233 234 /* 235 * Modify the timeout to an arbitrarily large value. This also prevents 236 * the timeout to be restarted when new submissions arrive 237 */ 238 if (mod_delayed_work(system_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 239 && time_after(sched_timeout, now)) 240 return sched_timeout - now; 241 else 242 return sched->timeout; 243 } 244 EXPORT_SYMBOL(drm_sched_suspend_timeout); 245 246 /** 247 * drm_sched_resume_timeout - Resume scheduler job timeout 248 * 249 * @sched: scheduler instance for which to resume the timeout 250 * @remaining: remaining timeout 251 * 252 * Resume the delayed work timeout for the scheduler. 253 */ 254 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 255 unsigned long remaining) 256 { 257 spin_lock(&sched->job_list_lock); 258 259 if (list_empty(&sched->ring_mirror_list)) 260 cancel_delayed_work(&sched->work_tdr); 261 else 262 mod_delayed_work(system_wq, &sched->work_tdr, remaining); 263 264 spin_unlock(&sched->job_list_lock); 265 } 266 EXPORT_SYMBOL(drm_sched_resume_timeout); 267 268 static void drm_sched_job_begin(struct drm_sched_job *s_job) 269 { 270 struct drm_gpu_scheduler *sched = s_job->sched; 271 272 spin_lock(&sched->job_list_lock); 273 list_add_tail(&s_job->node, &sched->ring_mirror_list); 274 drm_sched_start_timeout(sched); 275 spin_unlock(&sched->job_list_lock); 276 } 277 278 static void drm_sched_job_timedout(struct work_struct *work) 279 { 280 struct drm_gpu_scheduler *sched; 281 struct drm_sched_job *job; 282 283 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 284 285 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ 286 spin_lock(&sched->job_list_lock); 287 job = list_first_entry_or_null(&sched->ring_mirror_list, 288 struct drm_sched_job, node); 289 290 if (job) { 291 /* 292 * Remove the bad job so it cannot be freed by concurrent 293 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread 294 * is parked at which point it's safe. 295 */ 296 list_del_init(&job->node); 297 spin_unlock(&sched->job_list_lock); 298 299 job->sched->ops->timedout_job(job); 300 301 /* 302 * Guilty job did complete and hence needs to be manually removed 303 * See drm_sched_stop doc. 304 */ 305 if (sched->free_guilty) { 306 job->sched->ops->free_job(job); 307 sched->free_guilty = false; 308 } 309 } else { 310 spin_unlock(&sched->job_list_lock); 311 } 312 313 spin_lock(&sched->job_list_lock); 314 drm_sched_start_timeout(sched); 315 spin_unlock(&sched->job_list_lock); 316 } 317 318 /** 319 * drm_sched_increase_karma - Update sched_entity guilty flag 320 * 321 * @bad: The job guilty of time out 322 * 323 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 324 * limit of the scheduler then the respective sched entity is marked guilty and 325 * jobs from it will not be scheduled further 326 */ 327 void drm_sched_increase_karma(struct drm_sched_job *bad) 328 { 329 int i; 330 struct drm_sched_entity *tmp; 331 struct drm_sched_entity *entity; 332 struct drm_gpu_scheduler *sched = bad->sched; 333 334 /* don't increase @bad's karma if it's from KERNEL RQ, 335 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 336 * corrupt but keep in mind that kernel jobs always considered good. 337 */ 338 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 339 atomic_inc(&bad->karma); 340 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; 341 i++) { 342 struct drm_sched_rq *rq = &sched->sched_rq[i]; 343 344 spin_lock(&rq->lock); 345 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 346 if (bad->s_fence->scheduled.context == 347 entity->fence_context) { 348 if (atomic_read(&bad->karma) > 349 bad->sched->hang_limit) 350 if (entity->guilty) 351 atomic_set(entity->guilty, 1); 352 break; 353 } 354 } 355 spin_unlock(&rq->lock); 356 if (&entity->list != &rq->entities) 357 break; 358 } 359 } 360 } 361 EXPORT_SYMBOL(drm_sched_increase_karma); 362 363 /** 364 * drm_sched_stop - stop the scheduler 365 * 366 * @sched: scheduler instance 367 * @bad: job which caused the time out 368 * 369 * Stop the scheduler and also removes and frees all completed jobs. 370 * Note: bad job will not be freed as it might be used later and so it's 371 * callers responsibility to release it manually if it's not part of the 372 * mirror list any more. 373 * 374 */ 375 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 376 { 377 struct drm_sched_job *s_job, *tmp; 378 379 kthread_park(sched->thread); 380 381 /* 382 * Reinsert back the bad job here - now it's safe as 383 * drm_sched_get_cleanup_job cannot race against us and release the 384 * bad job at this point - we parked (waited for) any in progress 385 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called 386 * now until the scheduler thread is unparked. 387 */ 388 if (bad && bad->sched == sched) 389 /* 390 * Add at the head of the queue to reflect it was the earliest 391 * job extracted. 392 */ 393 list_add(&bad->node, &sched->ring_mirror_list); 394 395 /* 396 * Iterate the job list from later to earlier one and either deactive 397 * their HW callbacks or remove them from mirror list if they already 398 * signaled. 399 * This iteration is thread safe as sched thread is stopped. 400 */ 401 list_for_each_entry_safe_reverse(s_job, tmp, &sched->ring_mirror_list, node) { 402 if (s_job->s_fence->parent && 403 dma_fence_remove_callback(s_job->s_fence->parent, 404 &s_job->cb)) { 405 atomic_dec(&sched->hw_rq_count); 406 } else { 407 /* 408 * remove job from ring_mirror_list. 409 * Locking here is for concurrent resume timeout 410 */ 411 spin_lock(&sched->job_list_lock); 412 list_del_init(&s_job->node); 413 spin_unlock(&sched->job_list_lock); 414 415 /* 416 * Wait for job's HW fence callback to finish using s_job 417 * before releasing it. 418 * 419 * Job is still alive so fence refcount at least 1 420 */ 421 dma_fence_wait(&s_job->s_fence->finished, false); 422 423 /* 424 * We must keep bad job alive for later use during 425 * recovery by some of the drivers but leave a hint 426 * that the guilty job must be released. 427 */ 428 if (bad != s_job) 429 sched->ops->free_job(s_job); 430 else 431 sched->free_guilty = true; 432 } 433 } 434 435 /* 436 * Stop pending timer in flight as we rearm it in drm_sched_start. This 437 * avoids the pending timeout work in progress to fire right away after 438 * this TDR finished and before the newly restarted jobs had a 439 * chance to complete. 440 */ 441 cancel_delayed_work(&sched->work_tdr); 442 } 443 444 EXPORT_SYMBOL(drm_sched_stop); 445 446 /** 447 * drm_sched_job_recovery - recover jobs after a reset 448 * 449 * @sched: scheduler instance 450 * @full_recovery: proceed with complete sched restart 451 * 452 */ 453 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) 454 { 455 struct drm_sched_job *s_job, *tmp; 456 int r; 457 458 /* 459 * Locking the list is not required here as the sched thread is parked 460 * so no new jobs are being inserted or removed. Also concurrent 461 * GPU recovers can't run in parallel. 462 */ 463 list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) { 464 struct dma_fence *fence = s_job->s_fence->parent; 465 466 atomic_inc(&sched->hw_rq_count); 467 468 if (!full_recovery) 469 continue; 470 471 if (fence) { 472 r = dma_fence_add_callback(fence, &s_job->cb, 473 drm_sched_process_job); 474 if (r == -ENOENT) 475 drm_sched_process_job(fence, &s_job->cb); 476 else if (r) 477 DRM_ERROR("fence add callback failed (%d)\n", 478 r); 479 } else 480 drm_sched_process_job(NULL, &s_job->cb); 481 } 482 483 if (full_recovery) { 484 spin_lock(&sched->job_list_lock); 485 drm_sched_start_timeout(sched); 486 spin_unlock(&sched->job_list_lock); 487 } 488 489 kthread_unpark(sched->thread); 490 } 491 EXPORT_SYMBOL(drm_sched_start); 492 493 /** 494 * drm_sched_resubmit_jobs - helper to relunch job from mirror ring list 495 * 496 * @sched: scheduler instance 497 * 498 */ 499 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 500 { 501 struct drm_sched_job *s_job, *tmp; 502 uint64_t guilty_context; 503 bool found_guilty = false; 504 struct dma_fence *fence; 505 506 list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) { 507 struct drm_sched_fence *s_fence = s_job->s_fence; 508 509 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 510 found_guilty = true; 511 guilty_context = s_job->s_fence->scheduled.context; 512 } 513 514 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 515 dma_fence_set_error(&s_fence->finished, -ECANCELED); 516 517 dma_fence_put(s_job->s_fence->parent); 518 fence = sched->ops->run_job(s_job); 519 520 if (IS_ERR_OR_NULL(fence)) { 521 if (IS_ERR(fence)) 522 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 523 524 s_job->s_fence->parent = NULL; 525 } else { 526 s_job->s_fence->parent = fence; 527 } 528 529 530 } 531 } 532 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 533 534 /** 535 * drm_sched_job_init - init a scheduler job 536 * 537 * @job: scheduler job to init 538 * @entity: scheduler entity to use 539 * @owner: job owner for debugging 540 * 541 * Refer to drm_sched_entity_push_job() documentation 542 * for locking considerations. 543 * 544 * Returns 0 for success, negative error code otherwise. 545 */ 546 int drm_sched_job_init(struct drm_sched_job *job, 547 struct drm_sched_entity *entity, 548 void *owner) 549 { 550 struct drm_gpu_scheduler *sched; 551 552 drm_sched_entity_select_rq(entity); 553 if (!entity->rq) 554 return -ENOENT; 555 556 sched = entity->rq->sched; 557 558 job->sched = sched; 559 job->entity = entity; 560 job->s_priority = entity->rq - sched->sched_rq; 561 job->s_fence = drm_sched_fence_create(entity, owner); 562 if (!job->s_fence) 563 return -ENOMEM; 564 job->id = atomic64_inc_return(&sched->job_id_count); 565 566 INIT_LIST_HEAD(&job->node); 567 568 return 0; 569 } 570 EXPORT_SYMBOL(drm_sched_job_init); 571 572 /** 573 * drm_sched_job_cleanup - clean up scheduler job resources 574 * 575 * @job: scheduler job to clean up 576 */ 577 void drm_sched_job_cleanup(struct drm_sched_job *job) 578 { 579 dma_fence_put(&job->s_fence->finished); 580 job->s_fence = NULL; 581 } 582 EXPORT_SYMBOL(drm_sched_job_cleanup); 583 584 /** 585 * drm_sched_ready - is the scheduler ready 586 * 587 * @sched: scheduler instance 588 * 589 * Return true if we can push more jobs to the hw, otherwise false. 590 */ 591 static bool drm_sched_ready(struct drm_gpu_scheduler *sched) 592 { 593 return atomic_read(&sched->hw_rq_count) < 594 sched->hw_submission_limit; 595 } 596 597 /** 598 * drm_sched_wakeup - Wake up the scheduler when it is ready 599 * 600 * @sched: scheduler instance 601 * 602 */ 603 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 604 { 605 if (drm_sched_ready(sched)) 606 wake_up_interruptible(&sched->wake_up_worker); 607 } 608 609 /** 610 * drm_sched_select_entity - Select next entity to process 611 * 612 * @sched: scheduler instance 613 * 614 * Returns the entity to process or NULL if none are found. 615 */ 616 static struct drm_sched_entity * 617 drm_sched_select_entity(struct drm_gpu_scheduler *sched) 618 { 619 struct drm_sched_entity *entity; 620 int i; 621 622 if (!drm_sched_ready(sched)) 623 return NULL; 624 625 /* Kernel run queue has higher priority than normal run queue*/ 626 for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 627 entity = drm_sched_rq_select_entity(&sched->sched_rq[i]); 628 if (entity) 629 break; 630 } 631 632 return entity; 633 } 634 635 /** 636 * drm_sched_process_job - process a job 637 * 638 * @f: fence 639 * @cb: fence callbacks 640 * 641 * Called after job has finished execution. 642 */ 643 static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb) 644 { 645 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 646 struct drm_sched_fence *s_fence = s_job->s_fence; 647 struct drm_gpu_scheduler *sched = s_fence->sched; 648 649 atomic_dec(&sched->hw_rq_count); 650 atomic_dec(&sched->num_jobs); 651 652 trace_drm_sched_process_job(s_fence); 653 654 dma_fence_get(&s_fence->finished); 655 drm_sched_fence_finished(s_fence); 656 dma_fence_put(&s_fence->finished); 657 wake_up_interruptible(&sched->wake_up_worker); 658 } 659 660 /** 661 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed 662 * 663 * @sched: scheduler instance 664 * 665 * Returns the next finished job from the mirror list (if there is one) 666 * ready for it to be destroyed. 667 */ 668 static struct drm_sched_job * 669 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) 670 { 671 struct drm_sched_job *job; 672 673 /* 674 * Don't destroy jobs while the timeout worker is running OR thread 675 * is being parked and hence assumed to not touch ring_mirror_list 676 */ 677 if ((sched->timeout != MAX_SCHEDULE_TIMEOUT && 678 !cancel_delayed_work(&sched->work_tdr)) || 679 __kthread_should_park(sched->thread)) 680 return NULL; 681 682 spin_lock(&sched->job_list_lock); 683 684 job = list_first_entry_or_null(&sched->ring_mirror_list, 685 struct drm_sched_job, node); 686 687 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 688 /* remove job from ring_mirror_list */ 689 list_del_init(&job->node); 690 } else { 691 job = NULL; 692 /* queue timeout for next job */ 693 drm_sched_start_timeout(sched); 694 } 695 696 spin_unlock(&sched->job_list_lock); 697 698 return job; 699 } 700 701 /** 702 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 703 * @sched_list: list of drm_gpu_schedulers 704 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 705 * 706 * Returns pointer of the sched with the least load or NULL if none of the 707 * drm_gpu_schedulers are ready 708 */ 709 struct drm_gpu_scheduler * 710 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 711 unsigned int num_sched_list) 712 { 713 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 714 int i; 715 unsigned int min_jobs = UINT_MAX, num_jobs; 716 717 for (i = 0; i < num_sched_list; ++i) { 718 sched = sched_list[i]; 719 720 if (!sched->ready) { 721 DRM_WARN("scheduler %s is not ready, skipping", 722 sched->name); 723 continue; 724 } 725 726 num_jobs = atomic_read(&sched->num_jobs); 727 if (num_jobs < min_jobs) { 728 min_jobs = num_jobs; 729 picked_sched = sched; 730 } 731 } 732 733 return picked_sched; 734 } 735 EXPORT_SYMBOL(drm_sched_pick_best); 736 737 /** 738 * drm_sched_blocked - check if the scheduler is blocked 739 * 740 * @sched: scheduler instance 741 * 742 * Returns true if blocked, otherwise false. 743 */ 744 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) 745 { 746 if (kthread_should_park()) { 747 kthread_parkme(); 748 return true; 749 } 750 751 return false; 752 } 753 754 /** 755 * drm_sched_main - main scheduler thread 756 * 757 * @param: scheduler instance 758 * 759 * Returns 0. 760 */ 761 static int drm_sched_main(void *param) 762 { 763 struct sched_param sparam = {.sched_priority = 1}; 764 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; 765 int r; 766 767 sched_setscheduler(current, SCHED_FIFO, &sparam); 768 769 while (!kthread_should_stop()) { 770 struct drm_sched_entity *entity = NULL; 771 struct drm_sched_fence *s_fence; 772 struct drm_sched_job *sched_job; 773 struct dma_fence *fence; 774 struct drm_sched_job *cleanup_job = NULL; 775 776 wait_event_interruptible(sched->wake_up_worker, 777 (cleanup_job = drm_sched_get_cleanup_job(sched)) || 778 (!drm_sched_blocked(sched) && 779 (entity = drm_sched_select_entity(sched))) || 780 kthread_should_stop()); 781 782 if (cleanup_job) { 783 sched->ops->free_job(cleanup_job); 784 /* queue timeout for next job */ 785 drm_sched_start_timeout(sched); 786 } 787 788 if (!entity) 789 continue; 790 791 sched_job = drm_sched_entity_pop_job(entity); 792 793 complete(&entity->entity_idle); 794 795 if (!sched_job) 796 continue; 797 798 s_fence = sched_job->s_fence; 799 800 atomic_inc(&sched->hw_rq_count); 801 drm_sched_job_begin(sched_job); 802 803 trace_drm_run_job(sched_job, entity); 804 fence = sched->ops->run_job(sched_job); 805 drm_sched_fence_scheduled(s_fence); 806 807 if (!IS_ERR_OR_NULL(fence)) { 808 s_fence->parent = dma_fence_get(fence); 809 r = dma_fence_add_callback(fence, &sched_job->cb, 810 drm_sched_process_job); 811 if (r == -ENOENT) 812 drm_sched_process_job(fence, &sched_job->cb); 813 else if (r) 814 DRM_ERROR("fence add callback failed (%d)\n", 815 r); 816 dma_fence_put(fence); 817 } else { 818 if (IS_ERR(fence)) 819 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 820 821 drm_sched_process_job(NULL, &sched_job->cb); 822 } 823 824 wake_up(&sched->job_scheduled); 825 } 826 return 0; 827 } 828 829 /** 830 * drm_sched_init - Init a gpu scheduler instance 831 * 832 * @sched: scheduler instance 833 * @ops: backend operations for this scheduler 834 * @hw_submission: number of hw submissions that can be in flight 835 * @hang_limit: number of times to allow a job to hang before dropping it 836 * @timeout: timeout value in jiffies for the scheduler 837 * @name: name used for debugging 838 * 839 * Return 0 on success, otherwise error code. 840 */ 841 int drm_sched_init(struct drm_gpu_scheduler *sched, 842 const struct drm_sched_backend_ops *ops, 843 unsigned hw_submission, 844 unsigned hang_limit, 845 long timeout, 846 const char *name) 847 { 848 int i, ret; 849 sched->ops = ops; 850 sched->hw_submission_limit = hw_submission; 851 sched->name = name; 852 sched->timeout = timeout; 853 sched->hang_limit = hang_limit; 854 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++) 855 drm_sched_rq_init(sched, &sched->sched_rq[i]); 856 857 init_waitqueue_head(&sched->wake_up_worker); 858 init_waitqueue_head(&sched->job_scheduled); 859 INIT_LIST_HEAD(&sched->ring_mirror_list); 860 spin_lock_init(&sched->job_list_lock); 861 atomic_set(&sched->hw_rq_count, 0); 862 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 863 atomic_set(&sched->num_jobs, 0); 864 atomic64_set(&sched->job_id_count, 0); 865 866 /* Each scheduler will run on a seperate kernel thread */ 867 sched->thread = kthread_run(drm_sched_main, sched, sched->name); 868 if (IS_ERR(sched->thread)) { 869 ret = PTR_ERR(sched->thread); 870 sched->thread = NULL; 871 DRM_ERROR("Failed to create scheduler for %s.\n", name); 872 return ret; 873 } 874 875 sched->ready = true; 876 return 0; 877 } 878 EXPORT_SYMBOL(drm_sched_init); 879 880 /** 881 * drm_sched_fini - Destroy a gpu scheduler 882 * 883 * @sched: scheduler instance 884 * 885 * Tears down and cleans up the scheduler. 886 */ 887 void drm_sched_fini(struct drm_gpu_scheduler *sched) 888 { 889 if (sched->thread) 890 kthread_stop(sched->thread); 891 892 sched->ready = false; 893 } 894 EXPORT_SYMBOL(drm_sched_fini); 895