1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in a entity are always scheduled in the order that they were pushed. 45 */ 46 47 #include <linux/kthread.h> 48 #include <linux/wait.h> 49 #include <linux/sched.h> 50 #include <linux/completion.h> 51 #include <linux/dma-resv.h> 52 #include <uapi/linux/sched/types.h> 53 54 #include <drm/drm_print.h> 55 #include <drm/drm_gem.h> 56 #include <drm/drm_syncobj.h> 57 #include <drm/gpu_scheduler.h> 58 #include <drm/spsc_queue.h> 59 60 #define CREATE_TRACE_POINTS 61 #include "gpu_scheduler_trace.h" 62 63 #define to_drm_sched_job(sched_job) \ 64 container_of((sched_job), struct drm_sched_job, queue_node) 65 66 int drm_sched_policy = DRM_SCHED_POLICY_FIFO; 67 68 /** 69 * DOC: sched_policy (int) 70 * Used to override default entities scheduling policy in a run queue. 71 */ 72 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)."); 73 module_param_named(sched_policy, drm_sched_policy, int, 0444); 74 75 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a, 76 const struct rb_node *b) 77 { 78 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node); 79 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node); 80 81 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting); 82 } 83 84 static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity) 85 { 86 struct drm_sched_rq *rq = entity->rq; 87 88 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) { 89 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root); 90 RB_CLEAR_NODE(&entity->rb_tree_node); 91 } 92 } 93 94 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) 95 { 96 /* 97 * Both locks need to be grabbed, one to protect from entity->rq change 98 * for entity from within concurrent drm_sched_entity_select_rq and the 99 * other to update the rb tree structure. 100 */ 101 spin_lock(&entity->rq_lock); 102 spin_lock(&entity->rq->lock); 103 104 drm_sched_rq_remove_fifo_locked(entity); 105 106 entity->oldest_job_waiting = ts; 107 108 rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root, 109 drm_sched_entity_compare_before); 110 111 spin_unlock(&entity->rq->lock); 112 spin_unlock(&entity->rq_lock); 113 } 114 115 /** 116 * drm_sched_rq_init - initialize a given run queue struct 117 * 118 * @sched: scheduler instance to associate with this run queue 119 * @rq: scheduler run queue 120 * 121 * Initializes a scheduler runqueue. 122 */ 123 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, 124 struct drm_sched_rq *rq) 125 { 126 spin_lock_init(&rq->lock); 127 INIT_LIST_HEAD(&rq->entities); 128 rq->rb_tree_root = RB_ROOT_CACHED; 129 rq->current_entity = NULL; 130 rq->sched = sched; 131 } 132 133 /** 134 * drm_sched_rq_add_entity - add an entity 135 * 136 * @rq: scheduler run queue 137 * @entity: scheduler entity 138 * 139 * Adds a scheduler entity to the run queue. 140 */ 141 void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 142 struct drm_sched_entity *entity) 143 { 144 if (!list_empty(&entity->list)) 145 return; 146 147 spin_lock(&rq->lock); 148 149 atomic_inc(rq->sched->score); 150 list_add_tail(&entity->list, &rq->entities); 151 152 spin_unlock(&rq->lock); 153 } 154 155 /** 156 * drm_sched_rq_remove_entity - remove an entity 157 * 158 * @rq: scheduler run queue 159 * @entity: scheduler entity 160 * 161 * Removes a scheduler entity from the run queue. 162 */ 163 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 164 struct drm_sched_entity *entity) 165 { 166 if (list_empty(&entity->list)) 167 return; 168 169 spin_lock(&rq->lock); 170 171 atomic_dec(rq->sched->score); 172 list_del_init(&entity->list); 173 174 if (rq->current_entity == entity) 175 rq->current_entity = NULL; 176 177 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) 178 drm_sched_rq_remove_fifo_locked(entity); 179 180 spin_unlock(&rq->lock); 181 } 182 183 /** 184 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run 185 * 186 * @rq: scheduler run queue to check. 187 * 188 * Try to find a ready entity, returns NULL if none found. 189 */ 190 static struct drm_sched_entity * 191 drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq) 192 { 193 struct drm_sched_entity *entity; 194 195 spin_lock(&rq->lock); 196 197 entity = rq->current_entity; 198 if (entity) { 199 list_for_each_entry_continue(entity, &rq->entities, list) { 200 if (drm_sched_entity_is_ready(entity)) { 201 rq->current_entity = entity; 202 reinit_completion(&entity->entity_idle); 203 spin_unlock(&rq->lock); 204 return entity; 205 } 206 } 207 } 208 209 list_for_each_entry(entity, &rq->entities, list) { 210 211 if (drm_sched_entity_is_ready(entity)) { 212 rq->current_entity = entity; 213 reinit_completion(&entity->entity_idle); 214 spin_unlock(&rq->lock); 215 return entity; 216 } 217 218 if (entity == rq->current_entity) 219 break; 220 } 221 222 spin_unlock(&rq->lock); 223 224 return NULL; 225 } 226 227 /** 228 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run 229 * 230 * @rq: scheduler run queue to check. 231 * 232 * Find oldest waiting ready entity, returns NULL if none found. 233 */ 234 static struct drm_sched_entity * 235 drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq) 236 { 237 struct rb_node *rb; 238 239 spin_lock(&rq->lock); 240 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) { 241 struct drm_sched_entity *entity; 242 243 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node); 244 if (drm_sched_entity_is_ready(entity)) { 245 rq->current_entity = entity; 246 reinit_completion(&entity->entity_idle); 247 break; 248 } 249 } 250 spin_unlock(&rq->lock); 251 252 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; 253 } 254 255 /** 256 * drm_sched_job_done - complete a job 257 * @s_job: pointer to the job which is done 258 * 259 * Finish the job's fence and wake up the worker thread. 260 */ 261 static void drm_sched_job_done(struct drm_sched_job *s_job) 262 { 263 struct drm_sched_fence *s_fence = s_job->s_fence; 264 struct drm_gpu_scheduler *sched = s_fence->sched; 265 266 atomic_dec(&sched->hw_rq_count); 267 atomic_dec(sched->score); 268 269 trace_drm_sched_process_job(s_fence); 270 271 dma_fence_get(&s_fence->finished); 272 drm_sched_fence_finished(s_fence); 273 dma_fence_put(&s_fence->finished); 274 wake_up_interruptible(&sched->wake_up_worker); 275 } 276 277 /** 278 * drm_sched_job_done_cb - the callback for a done job 279 * @f: fence 280 * @cb: fence callbacks 281 */ 282 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 283 { 284 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 285 286 drm_sched_job_done(s_job); 287 } 288 289 /** 290 * drm_sched_start_timeout - start timeout for reset worker 291 * 292 * @sched: scheduler instance to start the worker for 293 * 294 * Start the timeout for the given scheduler. 295 */ 296 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 297 { 298 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 299 !list_empty(&sched->pending_list)) 300 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 301 } 302 303 /** 304 * drm_sched_fault - immediately start timeout handler 305 * 306 * @sched: scheduler where the timeout handling should be started. 307 * 308 * Start timeout handling immediately when the driver detects a hardware fault. 309 */ 310 void drm_sched_fault(struct drm_gpu_scheduler *sched) 311 { 312 if (sched->ready) 313 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 314 } 315 EXPORT_SYMBOL(drm_sched_fault); 316 317 /** 318 * drm_sched_suspend_timeout - Suspend scheduler job timeout 319 * 320 * @sched: scheduler instance for which to suspend the timeout 321 * 322 * Suspend the delayed work timeout for the scheduler. This is done by 323 * modifying the delayed work timeout to an arbitrary large value, 324 * MAX_SCHEDULE_TIMEOUT in this case. 325 * 326 * Returns the timeout remaining 327 * 328 */ 329 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 330 { 331 unsigned long sched_timeout, now = jiffies; 332 333 sched_timeout = sched->work_tdr.timer.expires; 334 335 /* 336 * Modify the timeout to an arbitrarily large value. This also prevents 337 * the timeout to be restarted when new submissions arrive 338 */ 339 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 340 && time_after(sched_timeout, now)) 341 return sched_timeout - now; 342 else 343 return sched->timeout; 344 } 345 EXPORT_SYMBOL(drm_sched_suspend_timeout); 346 347 /** 348 * drm_sched_resume_timeout - Resume scheduler job timeout 349 * 350 * @sched: scheduler instance for which to resume the timeout 351 * @remaining: remaining timeout 352 * 353 * Resume the delayed work timeout for the scheduler. 354 */ 355 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 356 unsigned long remaining) 357 { 358 spin_lock(&sched->job_list_lock); 359 360 if (list_empty(&sched->pending_list)) 361 cancel_delayed_work(&sched->work_tdr); 362 else 363 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 364 365 spin_unlock(&sched->job_list_lock); 366 } 367 EXPORT_SYMBOL(drm_sched_resume_timeout); 368 369 static void drm_sched_job_begin(struct drm_sched_job *s_job) 370 { 371 struct drm_gpu_scheduler *sched = s_job->sched; 372 373 spin_lock(&sched->job_list_lock); 374 list_add_tail(&s_job->list, &sched->pending_list); 375 drm_sched_start_timeout(sched); 376 spin_unlock(&sched->job_list_lock); 377 } 378 379 static void drm_sched_job_timedout(struct work_struct *work) 380 { 381 struct drm_gpu_scheduler *sched; 382 struct drm_sched_job *job; 383 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; 384 385 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 386 387 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ 388 spin_lock(&sched->job_list_lock); 389 job = list_first_entry_or_null(&sched->pending_list, 390 struct drm_sched_job, list); 391 392 if (job) { 393 /* 394 * Remove the bad job so it cannot be freed by concurrent 395 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread 396 * is parked at which point it's safe. 397 */ 398 list_del_init(&job->list); 399 spin_unlock(&sched->job_list_lock); 400 401 status = job->sched->ops->timedout_job(job); 402 403 /* 404 * Guilty job did complete and hence needs to be manually removed 405 * See drm_sched_stop doc. 406 */ 407 if (sched->free_guilty) { 408 job->sched->ops->free_job(job); 409 sched->free_guilty = false; 410 } 411 } else { 412 spin_unlock(&sched->job_list_lock); 413 } 414 415 if (status != DRM_GPU_SCHED_STAT_ENODEV) { 416 spin_lock(&sched->job_list_lock); 417 drm_sched_start_timeout(sched); 418 spin_unlock(&sched->job_list_lock); 419 } 420 } 421 422 /** 423 * drm_sched_stop - stop the scheduler 424 * 425 * @sched: scheduler instance 426 * @bad: job which caused the time out 427 * 428 * Stop the scheduler and also removes and frees all completed jobs. 429 * Note: bad job will not be freed as it might be used later and so it's 430 * callers responsibility to release it manually if it's not part of the 431 * pending list any more. 432 * 433 */ 434 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 435 { 436 struct drm_sched_job *s_job, *tmp; 437 438 kthread_park(sched->thread); 439 440 /* 441 * Reinsert back the bad job here - now it's safe as 442 * drm_sched_get_cleanup_job cannot race against us and release the 443 * bad job at this point - we parked (waited for) any in progress 444 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called 445 * now until the scheduler thread is unparked. 446 */ 447 if (bad && bad->sched == sched) 448 /* 449 * Add at the head of the queue to reflect it was the earliest 450 * job extracted. 451 */ 452 list_add(&bad->list, &sched->pending_list); 453 454 /* 455 * Iterate the job list from later to earlier one and either deactive 456 * their HW callbacks or remove them from pending list if they already 457 * signaled. 458 * This iteration is thread safe as sched thread is stopped. 459 */ 460 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 461 list) { 462 if (s_job->s_fence->parent && 463 dma_fence_remove_callback(s_job->s_fence->parent, 464 &s_job->cb)) { 465 dma_fence_put(s_job->s_fence->parent); 466 s_job->s_fence->parent = NULL; 467 atomic_dec(&sched->hw_rq_count); 468 } else { 469 /* 470 * remove job from pending_list. 471 * Locking here is for concurrent resume timeout 472 */ 473 spin_lock(&sched->job_list_lock); 474 list_del_init(&s_job->list); 475 spin_unlock(&sched->job_list_lock); 476 477 /* 478 * Wait for job's HW fence callback to finish using s_job 479 * before releasing it. 480 * 481 * Job is still alive so fence refcount at least 1 482 */ 483 dma_fence_wait(&s_job->s_fence->finished, false); 484 485 /* 486 * We must keep bad job alive for later use during 487 * recovery by some of the drivers but leave a hint 488 * that the guilty job must be released. 489 */ 490 if (bad != s_job) 491 sched->ops->free_job(s_job); 492 else 493 sched->free_guilty = true; 494 } 495 } 496 497 /* 498 * Stop pending timer in flight as we rearm it in drm_sched_start. This 499 * avoids the pending timeout work in progress to fire right away after 500 * this TDR finished and before the newly restarted jobs had a 501 * chance to complete. 502 */ 503 cancel_delayed_work(&sched->work_tdr); 504 } 505 506 EXPORT_SYMBOL(drm_sched_stop); 507 508 /** 509 * drm_sched_start - recover jobs after a reset 510 * 511 * @sched: scheduler instance 512 * @full_recovery: proceed with complete sched restart 513 * 514 */ 515 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) 516 { 517 struct drm_sched_job *s_job, *tmp; 518 int r; 519 520 /* 521 * Locking the list is not required here as the sched thread is parked 522 * so no new jobs are being inserted or removed. Also concurrent 523 * GPU recovers can't run in parallel. 524 */ 525 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 526 struct dma_fence *fence = s_job->s_fence->parent; 527 528 atomic_inc(&sched->hw_rq_count); 529 530 if (!full_recovery) 531 continue; 532 533 if (fence) { 534 r = dma_fence_add_callback(fence, &s_job->cb, 535 drm_sched_job_done_cb); 536 if (r == -ENOENT) 537 drm_sched_job_done(s_job); 538 else if (r) 539 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 540 r); 541 } else 542 drm_sched_job_done(s_job); 543 } 544 545 if (full_recovery) { 546 spin_lock(&sched->job_list_lock); 547 drm_sched_start_timeout(sched); 548 spin_unlock(&sched->job_list_lock); 549 } 550 551 kthread_unpark(sched->thread); 552 } 553 EXPORT_SYMBOL(drm_sched_start); 554 555 /** 556 * drm_sched_resubmit_jobs - Deprecated, don't use in new code! 557 * 558 * @sched: scheduler instance 559 * 560 * Re-submitting jobs was a concept AMD came up as cheap way to implement 561 * recovery after a job timeout. 562 * 563 * This turned out to be not working very well. First of all there are many 564 * problem with the dma_fence implementation and requirements. Either the 565 * implementation is risking deadlocks with core memory management or violating 566 * documented implementation details of the dma_fence object. 567 * 568 * Drivers can still save and restore their state for recovery operations, but 569 * we shouldn't make this a general scheduler feature around the dma_fence 570 * interface. 571 */ 572 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 573 { 574 struct drm_sched_job *s_job, *tmp; 575 uint64_t guilty_context; 576 bool found_guilty = false; 577 struct dma_fence *fence; 578 579 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 580 struct drm_sched_fence *s_fence = s_job->s_fence; 581 582 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 583 found_guilty = true; 584 guilty_context = s_job->s_fence->scheduled.context; 585 } 586 587 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 588 dma_fence_set_error(&s_fence->finished, -ECANCELED); 589 590 fence = sched->ops->run_job(s_job); 591 592 if (IS_ERR_OR_NULL(fence)) { 593 if (IS_ERR(fence)) 594 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 595 596 s_job->s_fence->parent = NULL; 597 } else { 598 599 s_job->s_fence->parent = dma_fence_get(fence); 600 601 /* Drop for orignal kref_init */ 602 dma_fence_put(fence); 603 } 604 } 605 } 606 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 607 608 /** 609 * drm_sched_job_init - init a scheduler job 610 * @job: scheduler job to init 611 * @entity: scheduler entity to use 612 * @owner: job owner for debugging 613 * 614 * Refer to drm_sched_entity_push_job() documentation 615 * for locking considerations. 616 * 617 * Drivers must make sure drm_sched_job_cleanup() if this function returns 618 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 619 * 620 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 621 * has died, which can mean that there's no valid runqueue for a @entity. 622 * This function returns -ENOENT in this case (which probably should be -EIO as 623 * a more meanigful return value). 624 * 625 * Returns 0 for success, negative error code otherwise. 626 */ 627 int drm_sched_job_init(struct drm_sched_job *job, 628 struct drm_sched_entity *entity, 629 void *owner) 630 { 631 if (!entity->rq) 632 return -ENOENT; 633 634 job->entity = entity; 635 job->s_fence = drm_sched_fence_alloc(entity, owner); 636 if (!job->s_fence) 637 return -ENOMEM; 638 639 INIT_LIST_HEAD(&job->list); 640 641 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 642 643 return 0; 644 } 645 EXPORT_SYMBOL(drm_sched_job_init); 646 647 /** 648 * drm_sched_job_arm - arm a scheduler job for execution 649 * @job: scheduler job to arm 650 * 651 * This arms a scheduler job for execution. Specifically it initializes the 652 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 653 * or other places that need to track the completion of this job. 654 * 655 * Refer to drm_sched_entity_push_job() documentation for locking 656 * considerations. 657 * 658 * This can only be called if drm_sched_job_init() succeeded. 659 */ 660 void drm_sched_job_arm(struct drm_sched_job *job) 661 { 662 struct drm_gpu_scheduler *sched; 663 struct drm_sched_entity *entity = job->entity; 664 665 BUG_ON(!entity); 666 drm_sched_entity_select_rq(entity); 667 sched = entity->rq->sched; 668 669 job->sched = sched; 670 job->s_priority = entity->rq - sched->sched_rq; 671 job->id = atomic64_inc_return(&sched->job_id_count); 672 673 drm_sched_fence_init(job->s_fence, job->entity); 674 } 675 EXPORT_SYMBOL(drm_sched_job_arm); 676 677 /** 678 * drm_sched_job_add_dependency - adds the fence as a job dependency 679 * @job: scheduler job to add the dependencies to 680 * @fence: the dma_fence to add to the list of dependencies. 681 * 682 * Note that @fence is consumed in both the success and error cases. 683 * 684 * Returns: 685 * 0 on success, or an error on failing to expand the array. 686 */ 687 int drm_sched_job_add_dependency(struct drm_sched_job *job, 688 struct dma_fence *fence) 689 { 690 struct dma_fence *entry; 691 unsigned long index; 692 u32 id = 0; 693 int ret; 694 695 if (!fence) 696 return 0; 697 698 /* Deduplicate if we already depend on a fence from the same context. 699 * This lets the size of the array of deps scale with the number of 700 * engines involved, rather than the number of BOs. 701 */ 702 xa_for_each(&job->dependencies, index, entry) { 703 if (entry->context != fence->context) 704 continue; 705 706 if (dma_fence_is_later(fence, entry)) { 707 dma_fence_put(entry); 708 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 709 } else { 710 dma_fence_put(fence); 711 } 712 return 0; 713 } 714 715 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 716 if (ret != 0) 717 dma_fence_put(fence); 718 719 return ret; 720 } 721 EXPORT_SYMBOL(drm_sched_job_add_dependency); 722 723 /** 724 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency 725 * @job: scheduler job to add the dependencies to 726 * @file: drm file private pointer 727 * @handle: syncobj handle to lookup 728 * @point: timeline point 729 * 730 * This adds the fence matching the given syncobj to @job. 731 * 732 * Returns: 733 * 0 on success, or an error on failing to expand the array. 734 */ 735 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, 736 struct drm_file *file, 737 u32 handle, 738 u32 point) 739 { 740 struct dma_fence *fence; 741 int ret; 742 743 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence); 744 if (ret) 745 return ret; 746 747 return drm_sched_job_add_dependency(job, fence); 748 } 749 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency); 750 751 /** 752 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job 753 * @job: scheduler job to add the dependencies to 754 * @resv: the dma_resv object to get the fences from 755 * @usage: the dma_resv_usage to use to filter the fences 756 * 757 * This adds all fences matching the given usage from @resv to @job. 758 * Must be called with the @resv lock held. 759 * 760 * Returns: 761 * 0 on success, or an error on failing to expand the array. 762 */ 763 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, 764 struct dma_resv *resv, 765 enum dma_resv_usage usage) 766 { 767 struct dma_resv_iter cursor; 768 struct dma_fence *fence; 769 int ret; 770 771 dma_resv_assert_held(resv); 772 773 dma_resv_for_each_fence(&cursor, resv, usage, fence) { 774 /* Make sure to grab an additional ref on the added fence */ 775 dma_fence_get(fence); 776 ret = drm_sched_job_add_dependency(job, fence); 777 if (ret) { 778 dma_fence_put(fence); 779 return ret; 780 } 781 } 782 return 0; 783 } 784 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies); 785 786 /** 787 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 788 * dependencies 789 * @job: scheduler job to add the dependencies to 790 * @obj: the gem object to add new dependencies from. 791 * @write: whether the job might write the object (so we need to depend on 792 * shared fences in the reservation object). 793 * 794 * This should be called after drm_gem_lock_reservations() on your array of 795 * GEM objects used in the job but before updating the reservations with your 796 * own fences. 797 * 798 * Returns: 799 * 0 on success, or an error on failing to expand the array. 800 */ 801 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 802 struct drm_gem_object *obj, 803 bool write) 804 { 805 return drm_sched_job_add_resv_dependencies(job, obj->resv, 806 dma_resv_usage_rw(write)); 807 } 808 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 809 810 /** 811 * drm_sched_job_cleanup - clean up scheduler job resources 812 * @job: scheduler job to clean up 813 * 814 * Cleans up the resources allocated with drm_sched_job_init(). 815 * 816 * Drivers should call this from their error unwind code if @job is aborted 817 * before drm_sched_job_arm() is called. 818 * 819 * After that point of no return @job is committed to be executed by the 820 * scheduler, and this function should be called from the 821 * &drm_sched_backend_ops.free_job callback. 822 */ 823 void drm_sched_job_cleanup(struct drm_sched_job *job) 824 { 825 struct dma_fence *fence; 826 unsigned long index; 827 828 if (kref_read(&job->s_fence->finished.refcount)) { 829 /* drm_sched_job_arm() has been called */ 830 dma_fence_put(&job->s_fence->finished); 831 } else { 832 /* aborted job before committing to run it */ 833 drm_sched_fence_free(job->s_fence); 834 } 835 836 job->s_fence = NULL; 837 838 xa_for_each(&job->dependencies, index, fence) { 839 dma_fence_put(fence); 840 } 841 xa_destroy(&job->dependencies); 842 843 } 844 EXPORT_SYMBOL(drm_sched_job_cleanup); 845 846 /** 847 * drm_sched_ready - is the scheduler ready 848 * 849 * @sched: scheduler instance 850 * 851 * Return true if we can push more jobs to the hw, otherwise false. 852 */ 853 static bool drm_sched_ready(struct drm_gpu_scheduler *sched) 854 { 855 return atomic_read(&sched->hw_rq_count) < 856 sched->hw_submission_limit; 857 } 858 859 /** 860 * drm_sched_wakeup - Wake up the scheduler when it is ready 861 * 862 * @sched: scheduler instance 863 * 864 */ 865 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 866 { 867 if (drm_sched_ready(sched)) 868 wake_up_interruptible(&sched->wake_up_worker); 869 } 870 871 /** 872 * drm_sched_select_entity - Select next entity to process 873 * 874 * @sched: scheduler instance 875 * 876 * Returns the entity to process or NULL if none are found. 877 */ 878 static struct drm_sched_entity * 879 drm_sched_select_entity(struct drm_gpu_scheduler *sched) 880 { 881 struct drm_sched_entity *entity; 882 int i; 883 884 if (!drm_sched_ready(sched)) 885 return NULL; 886 887 /* Kernel run queue has higher priority than normal run queue*/ 888 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 889 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ? 890 drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) : 891 drm_sched_rq_select_entity_rr(&sched->sched_rq[i]); 892 if (entity) 893 break; 894 } 895 896 return entity; 897 } 898 899 /** 900 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed 901 * 902 * @sched: scheduler instance 903 * 904 * Returns the next finished job from the pending list (if there is one) 905 * ready for it to be destroyed. 906 */ 907 static struct drm_sched_job * 908 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) 909 { 910 struct drm_sched_job *job, *next; 911 912 spin_lock(&sched->job_list_lock); 913 914 job = list_first_entry_or_null(&sched->pending_list, 915 struct drm_sched_job, list); 916 917 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 918 /* remove job from pending_list */ 919 list_del_init(&job->list); 920 921 /* cancel this job's TO timer */ 922 cancel_delayed_work(&sched->work_tdr); 923 /* make the scheduled timestamp more accurate */ 924 next = list_first_entry_or_null(&sched->pending_list, 925 typeof(*next), list); 926 927 if (next) { 928 next->s_fence->scheduled.timestamp = 929 job->s_fence->finished.timestamp; 930 /* start TO timer for next job */ 931 drm_sched_start_timeout(sched); 932 } 933 } else { 934 job = NULL; 935 } 936 937 spin_unlock(&sched->job_list_lock); 938 939 return job; 940 } 941 942 /** 943 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 944 * @sched_list: list of drm_gpu_schedulers 945 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 946 * 947 * Returns pointer of the sched with the least load or NULL if none of the 948 * drm_gpu_schedulers are ready 949 */ 950 struct drm_gpu_scheduler * 951 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 952 unsigned int num_sched_list) 953 { 954 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 955 int i; 956 unsigned int min_score = UINT_MAX, num_score; 957 958 for (i = 0; i < num_sched_list; ++i) { 959 sched = sched_list[i]; 960 961 if (!sched->ready) { 962 DRM_WARN("scheduler %s is not ready, skipping", 963 sched->name); 964 continue; 965 } 966 967 num_score = atomic_read(sched->score); 968 if (num_score < min_score) { 969 min_score = num_score; 970 picked_sched = sched; 971 } 972 } 973 974 return picked_sched; 975 } 976 EXPORT_SYMBOL(drm_sched_pick_best); 977 978 /** 979 * drm_sched_blocked - check if the scheduler is blocked 980 * 981 * @sched: scheduler instance 982 * 983 * Returns true if blocked, otherwise false. 984 */ 985 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) 986 { 987 if (kthread_should_park()) { 988 kthread_parkme(); 989 return true; 990 } 991 992 return false; 993 } 994 995 /** 996 * drm_sched_main - main scheduler thread 997 * 998 * @param: scheduler instance 999 * 1000 * Returns 0. 1001 */ 1002 static int drm_sched_main(void *param) 1003 { 1004 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; 1005 int r; 1006 1007 sched_set_fifo_low(current); 1008 1009 while (!kthread_should_stop()) { 1010 struct drm_sched_entity *entity = NULL; 1011 struct drm_sched_fence *s_fence; 1012 struct drm_sched_job *sched_job; 1013 struct dma_fence *fence; 1014 struct drm_sched_job *cleanup_job = NULL; 1015 1016 wait_event_interruptible(sched->wake_up_worker, 1017 (cleanup_job = drm_sched_get_cleanup_job(sched)) || 1018 (!drm_sched_blocked(sched) && 1019 (entity = drm_sched_select_entity(sched))) || 1020 kthread_should_stop()); 1021 1022 if (cleanup_job) 1023 sched->ops->free_job(cleanup_job); 1024 1025 if (!entity) 1026 continue; 1027 1028 sched_job = drm_sched_entity_pop_job(entity); 1029 1030 if (!sched_job) { 1031 complete_all(&entity->entity_idle); 1032 continue; 1033 } 1034 1035 s_fence = sched_job->s_fence; 1036 1037 atomic_inc(&sched->hw_rq_count); 1038 drm_sched_job_begin(sched_job); 1039 1040 trace_drm_run_job(sched_job, entity); 1041 fence = sched->ops->run_job(sched_job); 1042 complete_all(&entity->entity_idle); 1043 drm_sched_fence_scheduled(s_fence); 1044 1045 if (!IS_ERR_OR_NULL(fence)) { 1046 drm_sched_fence_set_parent(s_fence, fence); 1047 /* Drop for original kref_init of the fence */ 1048 dma_fence_put(fence); 1049 1050 r = dma_fence_add_callback(fence, &sched_job->cb, 1051 drm_sched_job_done_cb); 1052 if (r == -ENOENT) 1053 drm_sched_job_done(sched_job); 1054 else if (r) 1055 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 1056 r); 1057 } else { 1058 if (IS_ERR(fence)) 1059 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 1060 1061 drm_sched_job_done(sched_job); 1062 } 1063 1064 wake_up(&sched->job_scheduled); 1065 } 1066 return 0; 1067 } 1068 1069 /** 1070 * drm_sched_init - Init a gpu scheduler instance 1071 * 1072 * @sched: scheduler instance 1073 * @ops: backend operations for this scheduler 1074 * @hw_submission: number of hw submissions that can be in flight 1075 * @hang_limit: number of times to allow a job to hang before dropping it 1076 * @timeout: timeout value in jiffies for the scheduler 1077 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is 1078 * used 1079 * @score: optional score atomic shared with other schedulers 1080 * @name: name used for debugging 1081 * @dev: target &struct device 1082 * 1083 * Return 0 on success, otherwise error code. 1084 */ 1085 int drm_sched_init(struct drm_gpu_scheduler *sched, 1086 const struct drm_sched_backend_ops *ops, 1087 unsigned hw_submission, unsigned hang_limit, 1088 long timeout, struct workqueue_struct *timeout_wq, 1089 atomic_t *score, const char *name, struct device *dev) 1090 { 1091 int i, ret; 1092 sched->ops = ops; 1093 sched->hw_submission_limit = hw_submission; 1094 sched->name = name; 1095 sched->timeout = timeout; 1096 sched->timeout_wq = timeout_wq ? : system_wq; 1097 sched->hang_limit = hang_limit; 1098 sched->score = score ? score : &sched->_score; 1099 sched->dev = dev; 1100 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) 1101 drm_sched_rq_init(sched, &sched->sched_rq[i]); 1102 1103 init_waitqueue_head(&sched->wake_up_worker); 1104 init_waitqueue_head(&sched->job_scheduled); 1105 INIT_LIST_HEAD(&sched->pending_list); 1106 spin_lock_init(&sched->job_list_lock); 1107 atomic_set(&sched->hw_rq_count, 0); 1108 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1109 atomic_set(&sched->_score, 0); 1110 atomic64_set(&sched->job_id_count, 0); 1111 1112 /* Each scheduler will run on a seperate kernel thread */ 1113 sched->thread = kthread_run(drm_sched_main, sched, sched->name); 1114 if (IS_ERR(sched->thread)) { 1115 ret = PTR_ERR(sched->thread); 1116 sched->thread = NULL; 1117 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); 1118 return ret; 1119 } 1120 1121 sched->ready = true; 1122 return 0; 1123 } 1124 EXPORT_SYMBOL(drm_sched_init); 1125 1126 /** 1127 * drm_sched_fini - Destroy a gpu scheduler 1128 * 1129 * @sched: scheduler instance 1130 * 1131 * Tears down and cleans up the scheduler. 1132 */ 1133 void drm_sched_fini(struct drm_gpu_scheduler *sched) 1134 { 1135 struct drm_sched_entity *s_entity; 1136 int i; 1137 1138 if (sched->thread) 1139 kthread_stop(sched->thread); 1140 1141 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 1142 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1143 1144 if (!rq) 1145 continue; 1146 1147 spin_lock(&rq->lock); 1148 list_for_each_entry(s_entity, &rq->entities, list) 1149 /* 1150 * Prevents reinsertion and marks job_queue as idle, 1151 * it will removed from rq in drm_sched_entity_fini 1152 * eventually 1153 */ 1154 s_entity->stopped = true; 1155 spin_unlock(&rq->lock); 1156 1157 } 1158 1159 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1160 wake_up_all(&sched->job_scheduled); 1161 1162 /* Confirm no work left behind accessing device structures */ 1163 cancel_delayed_work_sync(&sched->work_tdr); 1164 1165 sched->ready = false; 1166 } 1167 EXPORT_SYMBOL(drm_sched_fini); 1168 1169 /** 1170 * drm_sched_increase_karma - Update sched_entity guilty flag 1171 * 1172 * @bad: The job guilty of time out 1173 * 1174 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 1175 * limit of the scheduler then the respective sched entity is marked guilty and 1176 * jobs from it will not be scheduled further 1177 */ 1178 void drm_sched_increase_karma(struct drm_sched_job *bad) 1179 { 1180 int i; 1181 struct drm_sched_entity *tmp; 1182 struct drm_sched_entity *entity; 1183 struct drm_gpu_scheduler *sched = bad->sched; 1184 1185 /* don't change @bad's karma if it's from KERNEL RQ, 1186 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1187 * corrupt but keep in mind that kernel jobs always considered good. 1188 */ 1189 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 1190 atomic_inc(&bad->karma); 1191 1192 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; 1193 i++) { 1194 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1195 1196 spin_lock(&rq->lock); 1197 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1198 if (bad->s_fence->scheduled.context == 1199 entity->fence_context) { 1200 if (entity->guilty) 1201 atomic_set(entity->guilty, 1); 1202 break; 1203 } 1204 } 1205 spin_unlock(&rq->lock); 1206 if (&entity->list != &rq->entities) 1207 break; 1208 } 1209 } 1210 } 1211 EXPORT_SYMBOL(drm_sched_increase_karma); 1212