1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 /**
25  * DOC: Overview
26  *
27  * The GPU scheduler provides entities which allow userspace to push jobs
28  * into software queues which are then scheduled on a hardware run queue.
29  * The software queues have a priority among them. The scheduler selects the entities
30  * from the run queue using a FIFO. The scheduler provides dependency handling
31  * features among jobs. The driver is supposed to provide callback functions for
32  * backend operations to the scheduler like submitting a job to hardware run queue,
33  * returning the dependencies of a job etc.
34  *
35  * The organisation of the scheduler is the following:
36  *
37  * 1. Each hw run queue has one scheduler
38  * 2. Each scheduler has multiple run queues with different priorities
39  *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40  * 3. Each scheduler run queue has a queue of entities to schedule
41  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42  *    the hardware.
43  *
44  * The jobs in a entity are always scheduled in the order that they were pushed.
45  */
46 
47 #include <linux/kthread.h>
48 #include <linux/wait.h>
49 #include <linux/sched.h>
50 #include <linux/completion.h>
51 #include <uapi/linux/sched/types.h>
52 
53 #include <drm/drm_print.h>
54 #include <drm/gpu_scheduler.h>
55 #include <drm/spsc_queue.h>
56 
57 #define CREATE_TRACE_POINTS
58 #include "gpu_scheduler_trace.h"
59 
60 #define to_drm_sched_job(sched_job)		\
61 		container_of((sched_job), struct drm_sched_job, queue_node)
62 
63 /**
64  * drm_sched_rq_init - initialize a given run queue struct
65  *
66  * @sched: scheduler instance to associate with this run queue
67  * @rq: scheduler run queue
68  *
69  * Initializes a scheduler runqueue.
70  */
71 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
72 			      struct drm_sched_rq *rq)
73 {
74 	spin_lock_init(&rq->lock);
75 	INIT_LIST_HEAD(&rq->entities);
76 	rq->current_entity = NULL;
77 	rq->sched = sched;
78 }
79 
80 /**
81  * drm_sched_rq_add_entity - add an entity
82  *
83  * @rq: scheduler run queue
84  * @entity: scheduler entity
85  *
86  * Adds a scheduler entity to the run queue.
87  */
88 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
89 			     struct drm_sched_entity *entity)
90 {
91 	if (!list_empty(&entity->list))
92 		return;
93 	spin_lock(&rq->lock);
94 	atomic_inc(rq->sched->score);
95 	list_add_tail(&entity->list, &rq->entities);
96 	spin_unlock(&rq->lock);
97 }
98 
99 /**
100  * drm_sched_rq_remove_entity - remove an entity
101  *
102  * @rq: scheduler run queue
103  * @entity: scheduler entity
104  *
105  * Removes a scheduler entity from the run queue.
106  */
107 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
108 				struct drm_sched_entity *entity)
109 {
110 	if (list_empty(&entity->list))
111 		return;
112 	spin_lock(&rq->lock);
113 	atomic_dec(rq->sched->score);
114 	list_del_init(&entity->list);
115 	if (rq->current_entity == entity)
116 		rq->current_entity = NULL;
117 	spin_unlock(&rq->lock);
118 }
119 
120 /**
121  * drm_sched_rq_select_entity - Select an entity which could provide a job to run
122  *
123  * @rq: scheduler run queue to check.
124  *
125  * Try to find a ready entity, returns NULL if none found.
126  */
127 static struct drm_sched_entity *
128 drm_sched_rq_select_entity(struct drm_sched_rq *rq)
129 {
130 	struct drm_sched_entity *entity;
131 
132 	spin_lock(&rq->lock);
133 
134 	entity = rq->current_entity;
135 	if (entity) {
136 		list_for_each_entry_continue(entity, &rq->entities, list) {
137 			if (drm_sched_entity_is_ready(entity)) {
138 				rq->current_entity = entity;
139 				reinit_completion(&entity->entity_idle);
140 				spin_unlock(&rq->lock);
141 				return entity;
142 			}
143 		}
144 	}
145 
146 	list_for_each_entry(entity, &rq->entities, list) {
147 
148 		if (drm_sched_entity_is_ready(entity)) {
149 			rq->current_entity = entity;
150 			reinit_completion(&entity->entity_idle);
151 			spin_unlock(&rq->lock);
152 			return entity;
153 		}
154 
155 		if (entity == rq->current_entity)
156 			break;
157 	}
158 
159 	spin_unlock(&rq->lock);
160 
161 	return NULL;
162 }
163 
164 /**
165  * drm_sched_job_done - complete a job
166  * @s_job: pointer to the job which is done
167  *
168  * Finish the job's fence and wake up the worker thread.
169  */
170 static void drm_sched_job_done(struct drm_sched_job *s_job)
171 {
172 	struct drm_sched_fence *s_fence = s_job->s_fence;
173 	struct drm_gpu_scheduler *sched = s_fence->sched;
174 
175 	atomic_dec(&sched->hw_rq_count);
176 	atomic_dec(sched->score);
177 
178 	trace_drm_sched_process_job(s_fence);
179 
180 	dma_fence_get(&s_fence->finished);
181 	drm_sched_fence_finished(s_fence);
182 	dma_fence_put(&s_fence->finished);
183 	wake_up_interruptible(&sched->wake_up_worker);
184 }
185 
186 /**
187  * drm_sched_job_done_cb - the callback for a done job
188  * @f: fence
189  * @cb: fence callbacks
190  */
191 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
192 {
193 	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
194 
195 	drm_sched_job_done(s_job);
196 }
197 
198 /**
199  * drm_sched_dependency_optimized
200  *
201  * @fence: the dependency fence
202  * @entity: the entity which depends on the above fence
203  *
204  * Returns true if the dependency can be optimized and false otherwise
205  */
206 bool drm_sched_dependency_optimized(struct dma_fence* fence,
207 				    struct drm_sched_entity *entity)
208 {
209 	struct drm_gpu_scheduler *sched = entity->rq->sched;
210 	struct drm_sched_fence *s_fence;
211 
212 	if (!fence || dma_fence_is_signaled(fence))
213 		return false;
214 	if (fence->context == entity->fence_context)
215 		return true;
216 	s_fence = to_drm_sched_fence(fence);
217 	if (s_fence && s_fence->sched == sched)
218 		return true;
219 
220 	return false;
221 }
222 EXPORT_SYMBOL(drm_sched_dependency_optimized);
223 
224 /**
225  * drm_sched_start_timeout - start timeout for reset worker
226  *
227  * @sched: scheduler instance to start the worker for
228  *
229  * Start the timeout for the given scheduler.
230  */
231 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
232 {
233 	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
234 	    !list_empty(&sched->pending_list))
235 		queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
236 }
237 
238 /**
239  * drm_sched_fault - immediately start timeout handler
240  *
241  * @sched: scheduler where the timeout handling should be started.
242  *
243  * Start timeout handling immediately when the driver detects a hardware fault.
244  */
245 void drm_sched_fault(struct drm_gpu_scheduler *sched)
246 {
247 	mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
248 }
249 EXPORT_SYMBOL(drm_sched_fault);
250 
251 /**
252  * drm_sched_suspend_timeout - Suspend scheduler job timeout
253  *
254  * @sched: scheduler instance for which to suspend the timeout
255  *
256  * Suspend the delayed work timeout for the scheduler. This is done by
257  * modifying the delayed work timeout to an arbitrary large value,
258  * MAX_SCHEDULE_TIMEOUT in this case.
259  *
260  * Returns the timeout remaining
261  *
262  */
263 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
264 {
265 	unsigned long sched_timeout, now = jiffies;
266 
267 	sched_timeout = sched->work_tdr.timer.expires;
268 
269 	/*
270 	 * Modify the timeout to an arbitrarily large value. This also prevents
271 	 * the timeout to be restarted when new submissions arrive
272 	 */
273 	if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
274 			&& time_after(sched_timeout, now))
275 		return sched_timeout - now;
276 	else
277 		return sched->timeout;
278 }
279 EXPORT_SYMBOL(drm_sched_suspend_timeout);
280 
281 /**
282  * drm_sched_resume_timeout - Resume scheduler job timeout
283  *
284  * @sched: scheduler instance for which to resume the timeout
285  * @remaining: remaining timeout
286  *
287  * Resume the delayed work timeout for the scheduler.
288  */
289 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
290 		unsigned long remaining)
291 {
292 	spin_lock(&sched->job_list_lock);
293 
294 	if (list_empty(&sched->pending_list))
295 		cancel_delayed_work(&sched->work_tdr);
296 	else
297 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
298 
299 	spin_unlock(&sched->job_list_lock);
300 }
301 EXPORT_SYMBOL(drm_sched_resume_timeout);
302 
303 static void drm_sched_job_begin(struct drm_sched_job *s_job)
304 {
305 	struct drm_gpu_scheduler *sched = s_job->sched;
306 
307 	spin_lock(&sched->job_list_lock);
308 	list_add_tail(&s_job->list, &sched->pending_list);
309 	drm_sched_start_timeout(sched);
310 	spin_unlock(&sched->job_list_lock);
311 }
312 
313 static void drm_sched_job_timedout(struct work_struct *work)
314 {
315 	struct drm_gpu_scheduler *sched;
316 	struct drm_sched_job *job;
317 	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
318 
319 	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
320 
321 	/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
322 	spin_lock(&sched->job_list_lock);
323 	job = list_first_entry_or_null(&sched->pending_list,
324 				       struct drm_sched_job, list);
325 
326 	if (job) {
327 		/*
328 		 * Remove the bad job so it cannot be freed by concurrent
329 		 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
330 		 * is parked at which point it's safe.
331 		 */
332 		list_del_init(&job->list);
333 		spin_unlock(&sched->job_list_lock);
334 
335 		status = job->sched->ops->timedout_job(job);
336 
337 		/*
338 		 * Guilty job did complete and hence needs to be manually removed
339 		 * See drm_sched_stop doc.
340 		 */
341 		if (sched->free_guilty) {
342 			job->sched->ops->free_job(job);
343 			sched->free_guilty = false;
344 		}
345 	} else {
346 		spin_unlock(&sched->job_list_lock);
347 	}
348 
349 	if (status != DRM_GPU_SCHED_STAT_ENODEV) {
350 		spin_lock(&sched->job_list_lock);
351 		drm_sched_start_timeout(sched);
352 		spin_unlock(&sched->job_list_lock);
353 	}
354 }
355 
356  /**
357   * drm_sched_increase_karma - Update sched_entity guilty flag
358   *
359   * @bad: The job guilty of time out
360   *
361   * Increment on every hang caused by the 'bad' job. If this exceeds the hang
362   * limit of the scheduler then the respective sched entity is marked guilty and
363   * jobs from it will not be scheduled further
364   */
365 void drm_sched_increase_karma(struct drm_sched_job *bad)
366 {
367 	drm_sched_increase_karma_ext(bad, 1);
368 }
369 EXPORT_SYMBOL(drm_sched_increase_karma);
370 
371 void drm_sched_reset_karma(struct drm_sched_job *bad)
372 {
373 	drm_sched_increase_karma_ext(bad, 0);
374 }
375 EXPORT_SYMBOL(drm_sched_reset_karma);
376 
377 /**
378  * drm_sched_stop - stop the scheduler
379  *
380  * @sched: scheduler instance
381  * @bad: job which caused the time out
382  *
383  * Stop the scheduler and also removes and frees all completed jobs.
384  * Note: bad job will not be freed as it might be used later and so it's
385  * callers responsibility to release it manually if it's not part of the
386  * pending list any more.
387  *
388  */
389 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
390 {
391 	struct drm_sched_job *s_job, *tmp;
392 
393 	kthread_park(sched->thread);
394 
395 	/*
396 	 * Reinsert back the bad job here - now it's safe as
397 	 * drm_sched_get_cleanup_job cannot race against us and release the
398 	 * bad job at this point - we parked (waited for) any in progress
399 	 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
400 	 * now until the scheduler thread is unparked.
401 	 */
402 	if (bad && bad->sched == sched)
403 		/*
404 		 * Add at the head of the queue to reflect it was the earliest
405 		 * job extracted.
406 		 */
407 		list_add(&bad->list, &sched->pending_list);
408 
409 	/*
410 	 * Iterate the job list from later to  earlier one and either deactive
411 	 * their HW callbacks or remove them from pending list if they already
412 	 * signaled.
413 	 * This iteration is thread safe as sched thread is stopped.
414 	 */
415 	list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
416 					 list) {
417 		if (s_job->s_fence->parent &&
418 		    dma_fence_remove_callback(s_job->s_fence->parent,
419 					      &s_job->cb)) {
420 			atomic_dec(&sched->hw_rq_count);
421 		} else {
422 			/*
423 			 * remove job from pending_list.
424 			 * Locking here is for concurrent resume timeout
425 			 */
426 			spin_lock(&sched->job_list_lock);
427 			list_del_init(&s_job->list);
428 			spin_unlock(&sched->job_list_lock);
429 
430 			/*
431 			 * Wait for job's HW fence callback to finish using s_job
432 			 * before releasing it.
433 			 *
434 			 * Job is still alive so fence refcount at least 1
435 			 */
436 			dma_fence_wait(&s_job->s_fence->finished, false);
437 
438 			/*
439 			 * We must keep bad job alive for later use during
440 			 * recovery by some of the drivers but leave a hint
441 			 * that the guilty job must be released.
442 			 */
443 			if (bad != s_job)
444 				sched->ops->free_job(s_job);
445 			else
446 				sched->free_guilty = true;
447 		}
448 	}
449 
450 	/*
451 	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
452 	 * avoids the pending timeout work in progress to fire right away after
453 	 * this TDR finished and before the newly restarted jobs had a
454 	 * chance to complete.
455 	 */
456 	cancel_delayed_work(&sched->work_tdr);
457 }
458 
459 EXPORT_SYMBOL(drm_sched_stop);
460 
461 /**
462  * drm_sched_start - recover jobs after a reset
463  *
464  * @sched: scheduler instance
465  * @full_recovery: proceed with complete sched restart
466  *
467  */
468 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
469 {
470 	struct drm_sched_job *s_job, *tmp;
471 	int r;
472 
473 	/*
474 	 * Locking the list is not required here as the sched thread is parked
475 	 * so no new jobs are being inserted or removed. Also concurrent
476 	 * GPU recovers can't run in parallel.
477 	 */
478 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
479 		struct dma_fence *fence = s_job->s_fence->parent;
480 
481 		atomic_inc(&sched->hw_rq_count);
482 
483 		if (!full_recovery)
484 			continue;
485 
486 		if (fence) {
487 			r = dma_fence_add_callback(fence, &s_job->cb,
488 						   drm_sched_job_done_cb);
489 			if (r == -ENOENT)
490 				drm_sched_job_done(s_job);
491 			else if (r)
492 				DRM_ERROR("fence add callback failed (%d)\n",
493 					  r);
494 		} else
495 			drm_sched_job_done(s_job);
496 	}
497 
498 	if (full_recovery) {
499 		spin_lock(&sched->job_list_lock);
500 		drm_sched_start_timeout(sched);
501 		spin_unlock(&sched->job_list_lock);
502 	}
503 
504 	kthread_unpark(sched->thread);
505 }
506 EXPORT_SYMBOL(drm_sched_start);
507 
508 /**
509  * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list
510  *
511  * @sched: scheduler instance
512  *
513  */
514 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
515 {
516 	drm_sched_resubmit_jobs_ext(sched, INT_MAX);
517 }
518 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
519 
520 /**
521  * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list
522  *
523  * @sched: scheduler instance
524  * @max: job numbers to relaunch
525  *
526  */
527 void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max)
528 {
529 	struct drm_sched_job *s_job, *tmp;
530 	uint64_t guilty_context;
531 	bool found_guilty = false;
532 	struct dma_fence *fence;
533 	int i = 0;
534 
535 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
536 		struct drm_sched_fence *s_fence = s_job->s_fence;
537 
538 		if (i >= max)
539 			break;
540 
541 		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
542 			found_guilty = true;
543 			guilty_context = s_job->s_fence->scheduled.context;
544 		}
545 
546 		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
547 			dma_fence_set_error(&s_fence->finished, -ECANCELED);
548 
549 		dma_fence_put(s_job->s_fence->parent);
550 		fence = sched->ops->run_job(s_job);
551 		i++;
552 
553 		if (IS_ERR_OR_NULL(fence)) {
554 			if (IS_ERR(fence))
555 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
556 
557 			s_job->s_fence->parent = NULL;
558 		} else {
559 			s_job->s_fence->parent = fence;
560 		}
561 	}
562 }
563 EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext);
564 
565 /**
566  * drm_sched_job_init - init a scheduler job
567  *
568  * @job: scheduler job to init
569  * @entity: scheduler entity to use
570  * @owner: job owner for debugging
571  *
572  * Refer to drm_sched_entity_push_job() documentation
573  * for locking considerations.
574  *
575  * Returns 0 for success, negative error code otherwise.
576  */
577 int drm_sched_job_init(struct drm_sched_job *job,
578 		       struct drm_sched_entity *entity,
579 		       void *owner)
580 {
581 	struct drm_gpu_scheduler *sched;
582 
583 	drm_sched_entity_select_rq(entity);
584 	if (!entity->rq)
585 		return -ENOENT;
586 
587 	sched = entity->rq->sched;
588 
589 	job->sched = sched;
590 	job->entity = entity;
591 	job->s_priority = entity->rq - sched->sched_rq;
592 	job->s_fence = drm_sched_fence_create(entity, owner);
593 	if (!job->s_fence)
594 		return -ENOMEM;
595 	job->id = atomic64_inc_return(&sched->job_id_count);
596 
597 	INIT_LIST_HEAD(&job->list);
598 
599 	return 0;
600 }
601 EXPORT_SYMBOL(drm_sched_job_init);
602 
603 /**
604  * drm_sched_job_cleanup - clean up scheduler job resources
605  *
606  * @job: scheduler job to clean up
607  */
608 void drm_sched_job_cleanup(struct drm_sched_job *job)
609 {
610 	dma_fence_put(&job->s_fence->finished);
611 	job->s_fence = NULL;
612 }
613 EXPORT_SYMBOL(drm_sched_job_cleanup);
614 
615 /**
616  * drm_sched_ready - is the scheduler ready
617  *
618  * @sched: scheduler instance
619  *
620  * Return true if we can push more jobs to the hw, otherwise false.
621  */
622 static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
623 {
624 	return atomic_read(&sched->hw_rq_count) <
625 		sched->hw_submission_limit;
626 }
627 
628 /**
629  * drm_sched_wakeup - Wake up the scheduler when it is ready
630  *
631  * @sched: scheduler instance
632  *
633  */
634 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
635 {
636 	if (drm_sched_ready(sched))
637 		wake_up_interruptible(&sched->wake_up_worker);
638 }
639 
640 /**
641  * drm_sched_select_entity - Select next entity to process
642  *
643  * @sched: scheduler instance
644  *
645  * Returns the entity to process or NULL if none are found.
646  */
647 static struct drm_sched_entity *
648 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
649 {
650 	struct drm_sched_entity *entity;
651 	int i;
652 
653 	if (!drm_sched_ready(sched))
654 		return NULL;
655 
656 	/* Kernel run queue has higher priority than normal run queue*/
657 	for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
658 		entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
659 		if (entity)
660 			break;
661 	}
662 
663 	return entity;
664 }
665 
666 /**
667  * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
668  *
669  * @sched: scheduler instance
670  *
671  * Returns the next finished job from the pending list (if there is one)
672  * ready for it to be destroyed.
673  */
674 static struct drm_sched_job *
675 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
676 {
677 	struct drm_sched_job *job, *next;
678 
679 	/*
680 	 * Don't destroy jobs while the timeout worker is running  OR thread
681 	 * is being parked and hence assumed to not touch pending_list
682 	 */
683 	if ((sched->timeout != MAX_SCHEDULE_TIMEOUT &&
684 	    !cancel_delayed_work(&sched->work_tdr)) ||
685 	    kthread_should_park())
686 		return NULL;
687 
688 	spin_lock(&sched->job_list_lock);
689 
690 	job = list_first_entry_or_null(&sched->pending_list,
691 				       struct drm_sched_job, list);
692 
693 	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
694 		/* remove job from pending_list */
695 		list_del_init(&job->list);
696 		/* make the scheduled timestamp more accurate */
697 		next = list_first_entry_or_null(&sched->pending_list,
698 						typeof(*next), list);
699 		if (next)
700 			next->s_fence->scheduled.timestamp =
701 				job->s_fence->finished.timestamp;
702 
703 	} else {
704 		job = NULL;
705 		/* queue timeout for next job */
706 		drm_sched_start_timeout(sched);
707 	}
708 
709 	spin_unlock(&sched->job_list_lock);
710 
711 	return job;
712 }
713 
714 /**
715  * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
716  * @sched_list: list of drm_gpu_schedulers
717  * @num_sched_list: number of drm_gpu_schedulers in the sched_list
718  *
719  * Returns pointer of the sched with the least load or NULL if none of the
720  * drm_gpu_schedulers are ready
721  */
722 struct drm_gpu_scheduler *
723 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
724 		     unsigned int num_sched_list)
725 {
726 	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
727 	int i;
728 	unsigned int min_score = UINT_MAX, num_score;
729 
730 	for (i = 0; i < num_sched_list; ++i) {
731 		sched = sched_list[i];
732 
733 		if (!sched->ready) {
734 			DRM_WARN("scheduler %s is not ready, skipping",
735 				 sched->name);
736 			continue;
737 		}
738 
739 		num_score = atomic_read(sched->score);
740 		if (num_score < min_score) {
741 			min_score = num_score;
742 			picked_sched = sched;
743 		}
744 	}
745 
746 	return picked_sched;
747 }
748 EXPORT_SYMBOL(drm_sched_pick_best);
749 
750 /**
751  * drm_sched_blocked - check if the scheduler is blocked
752  *
753  * @sched: scheduler instance
754  *
755  * Returns true if blocked, otherwise false.
756  */
757 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
758 {
759 	if (kthread_should_park()) {
760 		kthread_parkme();
761 		return true;
762 	}
763 
764 	return false;
765 }
766 
767 /**
768  * drm_sched_main - main scheduler thread
769  *
770  * @param: scheduler instance
771  *
772  * Returns 0.
773  */
774 static int drm_sched_main(void *param)
775 {
776 	struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
777 	int r;
778 
779 	sched_set_fifo_low(current);
780 
781 	while (!kthread_should_stop()) {
782 		struct drm_sched_entity *entity = NULL;
783 		struct drm_sched_fence *s_fence;
784 		struct drm_sched_job *sched_job;
785 		struct dma_fence *fence;
786 		struct drm_sched_job *cleanup_job = NULL;
787 
788 		wait_event_interruptible(sched->wake_up_worker,
789 					 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
790 					 (!drm_sched_blocked(sched) &&
791 					  (entity = drm_sched_select_entity(sched))) ||
792 					 kthread_should_stop());
793 
794 		if (cleanup_job) {
795 			sched->ops->free_job(cleanup_job);
796 			/* queue timeout for next job */
797 			drm_sched_start_timeout(sched);
798 		}
799 
800 		if (!entity)
801 			continue;
802 
803 		sched_job = drm_sched_entity_pop_job(entity);
804 
805 		if (!sched_job) {
806 			complete(&entity->entity_idle);
807 			continue;
808 		}
809 
810 		s_fence = sched_job->s_fence;
811 
812 		atomic_inc(&sched->hw_rq_count);
813 		drm_sched_job_begin(sched_job);
814 
815 		trace_drm_run_job(sched_job, entity);
816 		fence = sched->ops->run_job(sched_job);
817 		complete(&entity->entity_idle);
818 		drm_sched_fence_scheduled(s_fence);
819 
820 		if (!IS_ERR_OR_NULL(fence)) {
821 			s_fence->parent = dma_fence_get(fence);
822 			r = dma_fence_add_callback(fence, &sched_job->cb,
823 						   drm_sched_job_done_cb);
824 			if (r == -ENOENT)
825 				drm_sched_job_done(sched_job);
826 			else if (r)
827 				DRM_ERROR("fence add callback failed (%d)\n",
828 					  r);
829 			dma_fence_put(fence);
830 		} else {
831 			if (IS_ERR(fence))
832 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
833 
834 			drm_sched_job_done(sched_job);
835 		}
836 
837 		wake_up(&sched->job_scheduled);
838 	}
839 	return 0;
840 }
841 
842 /**
843  * drm_sched_init - Init a gpu scheduler instance
844  *
845  * @sched: scheduler instance
846  * @ops: backend operations for this scheduler
847  * @hw_submission: number of hw submissions that can be in flight
848  * @hang_limit: number of times to allow a job to hang before dropping it
849  * @timeout: timeout value in jiffies for the scheduler
850  * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
851  *		used
852  * @score: optional score atomic shared with other schedulers
853  * @name: name used for debugging
854  *
855  * Return 0 on success, otherwise error code.
856  */
857 int drm_sched_init(struct drm_gpu_scheduler *sched,
858 		   const struct drm_sched_backend_ops *ops,
859 		   unsigned hw_submission, unsigned hang_limit,
860 		   long timeout, struct workqueue_struct *timeout_wq,
861 		   atomic_t *score, const char *name)
862 {
863 	int i, ret;
864 	sched->ops = ops;
865 	sched->hw_submission_limit = hw_submission;
866 	sched->name = name;
867 	sched->timeout = timeout;
868 	sched->timeout_wq = timeout_wq ? : system_wq;
869 	sched->hang_limit = hang_limit;
870 	sched->score = score ? score : &sched->_score;
871 	for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
872 		drm_sched_rq_init(sched, &sched->sched_rq[i]);
873 
874 	init_waitqueue_head(&sched->wake_up_worker);
875 	init_waitqueue_head(&sched->job_scheduled);
876 	INIT_LIST_HEAD(&sched->pending_list);
877 	spin_lock_init(&sched->job_list_lock);
878 	atomic_set(&sched->hw_rq_count, 0);
879 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
880 	atomic_set(&sched->_score, 0);
881 	atomic64_set(&sched->job_id_count, 0);
882 
883 	/* Each scheduler will run on a seperate kernel thread */
884 	sched->thread = kthread_run(drm_sched_main, sched, sched->name);
885 	if (IS_ERR(sched->thread)) {
886 		ret = PTR_ERR(sched->thread);
887 		sched->thread = NULL;
888 		DRM_ERROR("Failed to create scheduler for %s.\n", name);
889 		return ret;
890 	}
891 
892 	sched->ready = true;
893 	return 0;
894 }
895 EXPORT_SYMBOL(drm_sched_init);
896 
897 /**
898  * drm_sched_fini - Destroy a gpu scheduler
899  *
900  * @sched: scheduler instance
901  *
902  * Tears down and cleans up the scheduler.
903  */
904 void drm_sched_fini(struct drm_gpu_scheduler *sched)
905 {
906 	struct drm_sched_entity *s_entity;
907 	int i;
908 
909 	if (sched->thread)
910 		kthread_stop(sched->thread);
911 
912 	for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
913 		struct drm_sched_rq *rq = &sched->sched_rq[i];
914 
915 		if (!rq)
916 			continue;
917 
918 		spin_lock(&rq->lock);
919 		list_for_each_entry(s_entity, &rq->entities, list)
920 			/*
921 			 * Prevents reinsertion and marks job_queue as idle,
922 			 * it will removed from rq in drm_sched_entity_fini
923 			 * eventually
924 			 */
925 			s_entity->stopped = true;
926 		spin_unlock(&rq->lock);
927 
928 	}
929 
930 	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
931 	wake_up_all(&sched->job_scheduled);
932 
933 	/* Confirm no work left behind accessing device structures */
934 	cancel_delayed_work_sync(&sched->work_tdr);
935 
936 	sched->ready = false;
937 }
938 EXPORT_SYMBOL(drm_sched_fini);
939 
940 /**
941  * drm_sched_increase_karma_ext - Update sched_entity guilty flag
942  *
943  * @bad: The job guilty of time out
944  * @type: type for increase/reset karma
945  *
946  */
947 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type)
948 {
949 	int i;
950 	struct drm_sched_entity *tmp;
951 	struct drm_sched_entity *entity;
952 	struct drm_gpu_scheduler *sched = bad->sched;
953 
954 	/* don't change @bad's karma if it's from KERNEL RQ,
955 	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
956 	 * corrupt but keep in mind that kernel jobs always considered good.
957 	 */
958 	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
959 		if (type == 0)
960 			atomic_set(&bad->karma, 0);
961 		else if (type == 1)
962 			atomic_inc(&bad->karma);
963 
964 		for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
965 		     i++) {
966 			struct drm_sched_rq *rq = &sched->sched_rq[i];
967 
968 			spin_lock(&rq->lock);
969 			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
970 				if (bad->s_fence->scheduled.context ==
971 				    entity->fence_context) {
972 					if (entity->guilty)
973 						atomic_set(entity->guilty, type);
974 					break;
975 				}
976 			}
977 			spin_unlock(&rq->lock);
978 			if (&entity->list != &rq->entities)
979 				break;
980 		}
981 	}
982 }
983 EXPORT_SYMBOL(drm_sched_increase_karma_ext);
984