1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in a entity are always scheduled in the order that they were pushed. 45 */ 46 47 #include <linux/kthread.h> 48 #include <linux/wait.h> 49 #include <linux/sched.h> 50 #include <linux/completion.h> 51 #include <linux/dma-resv.h> 52 #include <uapi/linux/sched/types.h> 53 54 #include <drm/drm_print.h> 55 #include <drm/drm_gem.h> 56 #include <drm/gpu_scheduler.h> 57 #include <drm/spsc_queue.h> 58 59 #define CREATE_TRACE_POINTS 60 #include "gpu_scheduler_trace.h" 61 62 #define to_drm_sched_job(sched_job) \ 63 container_of((sched_job), struct drm_sched_job, queue_node) 64 65 int drm_sched_policy = DRM_SCHED_POLICY_FIFO; 66 67 /** 68 * DOC: sched_policy (int) 69 * Used to override default entities scheduling policy in a run queue. 70 */ 71 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)."); 72 module_param_named(sched_policy, drm_sched_policy, int, 0444); 73 74 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a, 75 const struct rb_node *b) 76 { 77 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node); 78 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node); 79 80 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting); 81 } 82 83 static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity) 84 { 85 struct drm_sched_rq *rq = entity->rq; 86 87 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) { 88 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root); 89 RB_CLEAR_NODE(&entity->rb_tree_node); 90 } 91 } 92 93 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts) 94 { 95 /* 96 * Both locks need to be grabbed, one to protect from entity->rq change 97 * for entity from within concurrent drm_sched_entity_select_rq and the 98 * other to update the rb tree structure. 99 */ 100 spin_lock(&entity->rq_lock); 101 spin_lock(&entity->rq->lock); 102 103 drm_sched_rq_remove_fifo_locked(entity); 104 105 entity->oldest_job_waiting = ts; 106 107 rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root, 108 drm_sched_entity_compare_before); 109 110 spin_unlock(&entity->rq->lock); 111 spin_unlock(&entity->rq_lock); 112 } 113 114 /** 115 * drm_sched_rq_init - initialize a given run queue struct 116 * 117 * @sched: scheduler instance to associate with this run queue 118 * @rq: scheduler run queue 119 * 120 * Initializes a scheduler runqueue. 121 */ 122 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, 123 struct drm_sched_rq *rq) 124 { 125 spin_lock_init(&rq->lock); 126 INIT_LIST_HEAD(&rq->entities); 127 rq->rb_tree_root = RB_ROOT_CACHED; 128 rq->current_entity = NULL; 129 rq->sched = sched; 130 } 131 132 /** 133 * drm_sched_rq_add_entity - add an entity 134 * 135 * @rq: scheduler run queue 136 * @entity: scheduler entity 137 * 138 * Adds a scheduler entity to the run queue. 139 */ 140 void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 141 struct drm_sched_entity *entity) 142 { 143 if (!list_empty(&entity->list)) 144 return; 145 146 spin_lock(&rq->lock); 147 148 atomic_inc(rq->sched->score); 149 list_add_tail(&entity->list, &rq->entities); 150 151 spin_unlock(&rq->lock); 152 } 153 154 /** 155 * drm_sched_rq_remove_entity - remove an entity 156 * 157 * @rq: scheduler run queue 158 * @entity: scheduler entity 159 * 160 * Removes a scheduler entity from the run queue. 161 */ 162 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 163 struct drm_sched_entity *entity) 164 { 165 if (list_empty(&entity->list)) 166 return; 167 168 spin_lock(&rq->lock); 169 170 atomic_dec(rq->sched->score); 171 list_del_init(&entity->list); 172 173 if (rq->current_entity == entity) 174 rq->current_entity = NULL; 175 176 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) 177 drm_sched_rq_remove_fifo_locked(entity); 178 179 spin_unlock(&rq->lock); 180 } 181 182 /** 183 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run 184 * 185 * @rq: scheduler run queue to check. 186 * 187 * Try to find a ready entity, returns NULL if none found. 188 */ 189 static struct drm_sched_entity * 190 drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq) 191 { 192 struct drm_sched_entity *entity; 193 194 spin_lock(&rq->lock); 195 196 entity = rq->current_entity; 197 if (entity) { 198 list_for_each_entry_continue(entity, &rq->entities, list) { 199 if (drm_sched_entity_is_ready(entity)) { 200 rq->current_entity = entity; 201 reinit_completion(&entity->entity_idle); 202 spin_unlock(&rq->lock); 203 return entity; 204 } 205 } 206 } 207 208 list_for_each_entry(entity, &rq->entities, list) { 209 210 if (drm_sched_entity_is_ready(entity)) { 211 rq->current_entity = entity; 212 reinit_completion(&entity->entity_idle); 213 spin_unlock(&rq->lock); 214 return entity; 215 } 216 217 if (entity == rq->current_entity) 218 break; 219 } 220 221 spin_unlock(&rq->lock); 222 223 return NULL; 224 } 225 226 /** 227 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run 228 * 229 * @rq: scheduler run queue to check. 230 * 231 * Find oldest waiting ready entity, returns NULL if none found. 232 */ 233 static struct drm_sched_entity * 234 drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq) 235 { 236 struct rb_node *rb; 237 238 spin_lock(&rq->lock); 239 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) { 240 struct drm_sched_entity *entity; 241 242 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node); 243 if (drm_sched_entity_is_ready(entity)) { 244 rq->current_entity = entity; 245 reinit_completion(&entity->entity_idle); 246 break; 247 } 248 } 249 spin_unlock(&rq->lock); 250 251 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; 252 } 253 254 /** 255 * drm_sched_job_done - complete a job 256 * @s_job: pointer to the job which is done 257 * 258 * Finish the job's fence and wake up the worker thread. 259 */ 260 static void drm_sched_job_done(struct drm_sched_job *s_job) 261 { 262 struct drm_sched_fence *s_fence = s_job->s_fence; 263 struct drm_gpu_scheduler *sched = s_fence->sched; 264 265 atomic_dec(&sched->hw_rq_count); 266 atomic_dec(sched->score); 267 268 trace_drm_sched_process_job(s_fence); 269 270 dma_fence_get(&s_fence->finished); 271 drm_sched_fence_finished(s_fence); 272 dma_fence_put(&s_fence->finished); 273 wake_up_interruptible(&sched->wake_up_worker); 274 } 275 276 /** 277 * drm_sched_job_done_cb - the callback for a done job 278 * @f: fence 279 * @cb: fence callbacks 280 */ 281 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 282 { 283 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 284 285 drm_sched_job_done(s_job); 286 } 287 288 /** 289 * drm_sched_start_timeout - start timeout for reset worker 290 * 291 * @sched: scheduler instance to start the worker for 292 * 293 * Start the timeout for the given scheduler. 294 */ 295 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 296 { 297 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 298 !list_empty(&sched->pending_list)) 299 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 300 } 301 302 /** 303 * drm_sched_fault - immediately start timeout handler 304 * 305 * @sched: scheduler where the timeout handling should be started. 306 * 307 * Start timeout handling immediately when the driver detects a hardware fault. 308 */ 309 void drm_sched_fault(struct drm_gpu_scheduler *sched) 310 { 311 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 312 } 313 EXPORT_SYMBOL(drm_sched_fault); 314 315 /** 316 * drm_sched_suspend_timeout - Suspend scheduler job timeout 317 * 318 * @sched: scheduler instance for which to suspend the timeout 319 * 320 * Suspend the delayed work timeout for the scheduler. This is done by 321 * modifying the delayed work timeout to an arbitrary large value, 322 * MAX_SCHEDULE_TIMEOUT in this case. 323 * 324 * Returns the timeout remaining 325 * 326 */ 327 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 328 { 329 unsigned long sched_timeout, now = jiffies; 330 331 sched_timeout = sched->work_tdr.timer.expires; 332 333 /* 334 * Modify the timeout to an arbitrarily large value. This also prevents 335 * the timeout to be restarted when new submissions arrive 336 */ 337 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 338 && time_after(sched_timeout, now)) 339 return sched_timeout - now; 340 else 341 return sched->timeout; 342 } 343 EXPORT_SYMBOL(drm_sched_suspend_timeout); 344 345 /** 346 * drm_sched_resume_timeout - Resume scheduler job timeout 347 * 348 * @sched: scheduler instance for which to resume the timeout 349 * @remaining: remaining timeout 350 * 351 * Resume the delayed work timeout for the scheduler. 352 */ 353 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 354 unsigned long remaining) 355 { 356 spin_lock(&sched->job_list_lock); 357 358 if (list_empty(&sched->pending_list)) 359 cancel_delayed_work(&sched->work_tdr); 360 else 361 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 362 363 spin_unlock(&sched->job_list_lock); 364 } 365 EXPORT_SYMBOL(drm_sched_resume_timeout); 366 367 static void drm_sched_job_begin(struct drm_sched_job *s_job) 368 { 369 struct drm_gpu_scheduler *sched = s_job->sched; 370 371 spin_lock(&sched->job_list_lock); 372 list_add_tail(&s_job->list, &sched->pending_list); 373 drm_sched_start_timeout(sched); 374 spin_unlock(&sched->job_list_lock); 375 } 376 377 static void drm_sched_job_timedout(struct work_struct *work) 378 { 379 struct drm_gpu_scheduler *sched; 380 struct drm_sched_job *job; 381 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; 382 383 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 384 385 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ 386 spin_lock(&sched->job_list_lock); 387 job = list_first_entry_or_null(&sched->pending_list, 388 struct drm_sched_job, list); 389 390 if (job) { 391 /* 392 * Remove the bad job so it cannot be freed by concurrent 393 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread 394 * is parked at which point it's safe. 395 */ 396 list_del_init(&job->list); 397 spin_unlock(&sched->job_list_lock); 398 399 status = job->sched->ops->timedout_job(job); 400 401 /* 402 * Guilty job did complete and hence needs to be manually removed 403 * See drm_sched_stop doc. 404 */ 405 if (sched->free_guilty) { 406 job->sched->ops->free_job(job); 407 sched->free_guilty = false; 408 } 409 } else { 410 spin_unlock(&sched->job_list_lock); 411 } 412 413 if (status != DRM_GPU_SCHED_STAT_ENODEV) { 414 spin_lock(&sched->job_list_lock); 415 drm_sched_start_timeout(sched); 416 spin_unlock(&sched->job_list_lock); 417 } 418 } 419 420 /** 421 * drm_sched_stop - stop the scheduler 422 * 423 * @sched: scheduler instance 424 * @bad: job which caused the time out 425 * 426 * Stop the scheduler and also removes and frees all completed jobs. 427 * Note: bad job will not be freed as it might be used later and so it's 428 * callers responsibility to release it manually if it's not part of the 429 * pending list any more. 430 * 431 */ 432 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 433 { 434 struct drm_sched_job *s_job, *tmp; 435 436 kthread_park(sched->thread); 437 438 /* 439 * Reinsert back the bad job here - now it's safe as 440 * drm_sched_get_cleanup_job cannot race against us and release the 441 * bad job at this point - we parked (waited for) any in progress 442 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called 443 * now until the scheduler thread is unparked. 444 */ 445 if (bad && bad->sched == sched) 446 /* 447 * Add at the head of the queue to reflect it was the earliest 448 * job extracted. 449 */ 450 list_add(&bad->list, &sched->pending_list); 451 452 /* 453 * Iterate the job list from later to earlier one and either deactive 454 * their HW callbacks or remove them from pending list if they already 455 * signaled. 456 * This iteration is thread safe as sched thread is stopped. 457 */ 458 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 459 list) { 460 if (s_job->s_fence->parent && 461 dma_fence_remove_callback(s_job->s_fence->parent, 462 &s_job->cb)) { 463 dma_fence_put(s_job->s_fence->parent); 464 s_job->s_fence->parent = NULL; 465 atomic_dec(&sched->hw_rq_count); 466 } else { 467 /* 468 * remove job from pending_list. 469 * Locking here is for concurrent resume timeout 470 */ 471 spin_lock(&sched->job_list_lock); 472 list_del_init(&s_job->list); 473 spin_unlock(&sched->job_list_lock); 474 475 /* 476 * Wait for job's HW fence callback to finish using s_job 477 * before releasing it. 478 * 479 * Job is still alive so fence refcount at least 1 480 */ 481 dma_fence_wait(&s_job->s_fence->finished, false); 482 483 /* 484 * We must keep bad job alive for later use during 485 * recovery by some of the drivers but leave a hint 486 * that the guilty job must be released. 487 */ 488 if (bad != s_job) 489 sched->ops->free_job(s_job); 490 else 491 sched->free_guilty = true; 492 } 493 } 494 495 /* 496 * Stop pending timer in flight as we rearm it in drm_sched_start. This 497 * avoids the pending timeout work in progress to fire right away after 498 * this TDR finished and before the newly restarted jobs had a 499 * chance to complete. 500 */ 501 cancel_delayed_work(&sched->work_tdr); 502 } 503 504 EXPORT_SYMBOL(drm_sched_stop); 505 506 /** 507 * drm_sched_start - recover jobs after a reset 508 * 509 * @sched: scheduler instance 510 * @full_recovery: proceed with complete sched restart 511 * 512 */ 513 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) 514 { 515 struct drm_sched_job *s_job, *tmp; 516 int r; 517 518 /* 519 * Locking the list is not required here as the sched thread is parked 520 * so no new jobs are being inserted or removed. Also concurrent 521 * GPU recovers can't run in parallel. 522 */ 523 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 524 struct dma_fence *fence = s_job->s_fence->parent; 525 526 atomic_inc(&sched->hw_rq_count); 527 528 if (!full_recovery) 529 continue; 530 531 if (fence) { 532 r = dma_fence_add_callback(fence, &s_job->cb, 533 drm_sched_job_done_cb); 534 if (r == -ENOENT) 535 drm_sched_job_done(s_job); 536 else if (r) 537 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 538 r); 539 } else 540 drm_sched_job_done(s_job); 541 } 542 543 if (full_recovery) { 544 spin_lock(&sched->job_list_lock); 545 drm_sched_start_timeout(sched); 546 spin_unlock(&sched->job_list_lock); 547 } 548 549 kthread_unpark(sched->thread); 550 } 551 EXPORT_SYMBOL(drm_sched_start); 552 553 /** 554 * drm_sched_resubmit_jobs - Deprecated, don't use in new code! 555 * 556 * @sched: scheduler instance 557 * 558 * Re-submitting jobs was a concept AMD came up as cheap way to implement 559 * recovery after a job timeout. 560 * 561 * This turned out to be not working very well. First of all there are many 562 * problem with the dma_fence implementation and requirements. Either the 563 * implementation is risking deadlocks with core memory management or violating 564 * documented implementation details of the dma_fence object. 565 * 566 * Drivers can still save and restore their state for recovery operations, but 567 * we shouldn't make this a general scheduler feature around the dma_fence 568 * interface. 569 */ 570 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 571 { 572 struct drm_sched_job *s_job, *tmp; 573 uint64_t guilty_context; 574 bool found_guilty = false; 575 struct dma_fence *fence; 576 577 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 578 struct drm_sched_fence *s_fence = s_job->s_fence; 579 580 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 581 found_guilty = true; 582 guilty_context = s_job->s_fence->scheduled.context; 583 } 584 585 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 586 dma_fence_set_error(&s_fence->finished, -ECANCELED); 587 588 fence = sched->ops->run_job(s_job); 589 590 if (IS_ERR_OR_NULL(fence)) { 591 if (IS_ERR(fence)) 592 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 593 594 s_job->s_fence->parent = NULL; 595 } else { 596 597 s_job->s_fence->parent = dma_fence_get(fence); 598 599 /* Drop for orignal kref_init */ 600 dma_fence_put(fence); 601 } 602 } 603 } 604 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 605 606 /** 607 * drm_sched_job_init - init a scheduler job 608 * @job: scheduler job to init 609 * @entity: scheduler entity to use 610 * @owner: job owner for debugging 611 * 612 * Refer to drm_sched_entity_push_job() documentation 613 * for locking considerations. 614 * 615 * Drivers must make sure drm_sched_job_cleanup() if this function returns 616 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 617 * 618 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 619 * has died, which can mean that there's no valid runqueue for a @entity. 620 * This function returns -ENOENT in this case (which probably should be -EIO as 621 * a more meanigful return value). 622 * 623 * Returns 0 for success, negative error code otherwise. 624 */ 625 int drm_sched_job_init(struct drm_sched_job *job, 626 struct drm_sched_entity *entity, 627 void *owner) 628 { 629 if (!entity->rq) 630 return -ENOENT; 631 632 job->entity = entity; 633 job->s_fence = drm_sched_fence_alloc(entity, owner); 634 if (!job->s_fence) 635 return -ENOMEM; 636 637 INIT_LIST_HEAD(&job->list); 638 639 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 640 641 return 0; 642 } 643 EXPORT_SYMBOL(drm_sched_job_init); 644 645 /** 646 * drm_sched_job_arm - arm a scheduler job for execution 647 * @job: scheduler job to arm 648 * 649 * This arms a scheduler job for execution. Specifically it initializes the 650 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 651 * or other places that need to track the completion of this job. 652 * 653 * Refer to drm_sched_entity_push_job() documentation for locking 654 * considerations. 655 * 656 * This can only be called if drm_sched_job_init() succeeded. 657 */ 658 void drm_sched_job_arm(struct drm_sched_job *job) 659 { 660 struct drm_gpu_scheduler *sched; 661 struct drm_sched_entity *entity = job->entity; 662 663 BUG_ON(!entity); 664 drm_sched_entity_select_rq(entity); 665 sched = entity->rq->sched; 666 667 job->sched = sched; 668 job->s_priority = entity->rq - sched->sched_rq; 669 job->id = atomic64_inc_return(&sched->job_id_count); 670 671 drm_sched_fence_init(job->s_fence, job->entity); 672 } 673 EXPORT_SYMBOL(drm_sched_job_arm); 674 675 /** 676 * drm_sched_job_add_dependency - adds the fence as a job dependency 677 * @job: scheduler job to add the dependencies to 678 * @fence: the dma_fence to add to the list of dependencies. 679 * 680 * Note that @fence is consumed in both the success and error cases. 681 * 682 * Returns: 683 * 0 on success, or an error on failing to expand the array. 684 */ 685 int drm_sched_job_add_dependency(struct drm_sched_job *job, 686 struct dma_fence *fence) 687 { 688 struct dma_fence *entry; 689 unsigned long index; 690 u32 id = 0; 691 int ret; 692 693 if (!fence) 694 return 0; 695 696 /* Deduplicate if we already depend on a fence from the same context. 697 * This lets the size of the array of deps scale with the number of 698 * engines involved, rather than the number of BOs. 699 */ 700 xa_for_each(&job->dependencies, index, entry) { 701 if (entry->context != fence->context) 702 continue; 703 704 if (dma_fence_is_later(fence, entry)) { 705 dma_fence_put(entry); 706 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 707 } else { 708 dma_fence_put(fence); 709 } 710 return 0; 711 } 712 713 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 714 if (ret != 0) 715 dma_fence_put(fence); 716 717 return ret; 718 } 719 EXPORT_SYMBOL(drm_sched_job_add_dependency); 720 721 /** 722 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job 723 * @job: scheduler job to add the dependencies to 724 * @resv: the dma_resv object to get the fences from 725 * @usage: the dma_resv_usage to use to filter the fences 726 * 727 * This adds all fences matching the given usage from @resv to @job. 728 * Must be called with the @resv lock held. 729 * 730 * Returns: 731 * 0 on success, or an error on failing to expand the array. 732 */ 733 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, 734 struct dma_resv *resv, 735 enum dma_resv_usage usage) 736 { 737 struct dma_resv_iter cursor; 738 struct dma_fence *fence; 739 int ret; 740 741 dma_resv_assert_held(resv); 742 743 dma_resv_for_each_fence(&cursor, resv, usage, fence) { 744 /* Make sure to grab an additional ref on the added fence */ 745 dma_fence_get(fence); 746 ret = drm_sched_job_add_dependency(job, fence); 747 if (ret) { 748 dma_fence_put(fence); 749 return ret; 750 } 751 } 752 return 0; 753 } 754 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies); 755 756 /** 757 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 758 * dependencies 759 * @job: scheduler job to add the dependencies to 760 * @obj: the gem object to add new dependencies from. 761 * @write: whether the job might write the object (so we need to depend on 762 * shared fences in the reservation object). 763 * 764 * This should be called after drm_gem_lock_reservations() on your array of 765 * GEM objects used in the job but before updating the reservations with your 766 * own fences. 767 * 768 * Returns: 769 * 0 on success, or an error on failing to expand the array. 770 */ 771 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 772 struct drm_gem_object *obj, 773 bool write) 774 { 775 return drm_sched_job_add_resv_dependencies(job, obj->resv, 776 dma_resv_usage_rw(write)); 777 } 778 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 779 780 /** 781 * drm_sched_job_cleanup - clean up scheduler job resources 782 * @job: scheduler job to clean up 783 * 784 * Cleans up the resources allocated with drm_sched_job_init(). 785 * 786 * Drivers should call this from their error unwind code if @job is aborted 787 * before drm_sched_job_arm() is called. 788 * 789 * After that point of no return @job is committed to be executed by the 790 * scheduler, and this function should be called from the 791 * &drm_sched_backend_ops.free_job callback. 792 */ 793 void drm_sched_job_cleanup(struct drm_sched_job *job) 794 { 795 struct dma_fence *fence; 796 unsigned long index; 797 798 if (kref_read(&job->s_fence->finished.refcount)) { 799 /* drm_sched_job_arm() has been called */ 800 dma_fence_put(&job->s_fence->finished); 801 } else { 802 /* aborted job before committing to run it */ 803 drm_sched_fence_free(job->s_fence); 804 } 805 806 job->s_fence = NULL; 807 808 xa_for_each(&job->dependencies, index, fence) { 809 dma_fence_put(fence); 810 } 811 xa_destroy(&job->dependencies); 812 813 } 814 EXPORT_SYMBOL(drm_sched_job_cleanup); 815 816 /** 817 * drm_sched_ready - is the scheduler ready 818 * 819 * @sched: scheduler instance 820 * 821 * Return true if we can push more jobs to the hw, otherwise false. 822 */ 823 static bool drm_sched_ready(struct drm_gpu_scheduler *sched) 824 { 825 return atomic_read(&sched->hw_rq_count) < 826 sched->hw_submission_limit; 827 } 828 829 /** 830 * drm_sched_wakeup - Wake up the scheduler when it is ready 831 * 832 * @sched: scheduler instance 833 * 834 */ 835 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 836 { 837 if (drm_sched_ready(sched)) 838 wake_up_interruptible(&sched->wake_up_worker); 839 } 840 841 /** 842 * drm_sched_select_entity - Select next entity to process 843 * 844 * @sched: scheduler instance 845 * 846 * Returns the entity to process or NULL if none are found. 847 */ 848 static struct drm_sched_entity * 849 drm_sched_select_entity(struct drm_gpu_scheduler *sched) 850 { 851 struct drm_sched_entity *entity; 852 int i; 853 854 if (!drm_sched_ready(sched)) 855 return NULL; 856 857 /* Kernel run queue has higher priority than normal run queue*/ 858 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 859 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ? 860 drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) : 861 drm_sched_rq_select_entity_rr(&sched->sched_rq[i]); 862 if (entity) 863 break; 864 } 865 866 return entity; 867 } 868 869 /** 870 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed 871 * 872 * @sched: scheduler instance 873 * 874 * Returns the next finished job from the pending list (if there is one) 875 * ready for it to be destroyed. 876 */ 877 static struct drm_sched_job * 878 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) 879 { 880 struct drm_sched_job *job, *next; 881 882 spin_lock(&sched->job_list_lock); 883 884 job = list_first_entry_or_null(&sched->pending_list, 885 struct drm_sched_job, list); 886 887 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 888 /* remove job from pending_list */ 889 list_del_init(&job->list); 890 891 /* cancel this job's TO timer */ 892 cancel_delayed_work(&sched->work_tdr); 893 /* make the scheduled timestamp more accurate */ 894 next = list_first_entry_or_null(&sched->pending_list, 895 typeof(*next), list); 896 897 if (next) { 898 next->s_fence->scheduled.timestamp = 899 job->s_fence->finished.timestamp; 900 /* start TO timer for next job */ 901 drm_sched_start_timeout(sched); 902 } 903 } else { 904 job = NULL; 905 } 906 907 spin_unlock(&sched->job_list_lock); 908 909 if (job) { 910 job->entity->elapsed_ns += ktime_to_ns( 911 ktime_sub(job->s_fence->finished.timestamp, 912 job->s_fence->scheduled.timestamp)); 913 } 914 915 return job; 916 } 917 918 /** 919 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 920 * @sched_list: list of drm_gpu_schedulers 921 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 922 * 923 * Returns pointer of the sched with the least load or NULL if none of the 924 * drm_gpu_schedulers are ready 925 */ 926 struct drm_gpu_scheduler * 927 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 928 unsigned int num_sched_list) 929 { 930 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 931 int i; 932 unsigned int min_score = UINT_MAX, num_score; 933 934 for (i = 0; i < num_sched_list; ++i) { 935 sched = sched_list[i]; 936 937 if (!sched->ready) { 938 DRM_WARN("scheduler %s is not ready, skipping", 939 sched->name); 940 continue; 941 } 942 943 num_score = atomic_read(sched->score); 944 if (num_score < min_score) { 945 min_score = num_score; 946 picked_sched = sched; 947 } 948 } 949 950 return picked_sched; 951 } 952 EXPORT_SYMBOL(drm_sched_pick_best); 953 954 /** 955 * drm_sched_blocked - check if the scheduler is blocked 956 * 957 * @sched: scheduler instance 958 * 959 * Returns true if blocked, otherwise false. 960 */ 961 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) 962 { 963 if (kthread_should_park()) { 964 kthread_parkme(); 965 return true; 966 } 967 968 return false; 969 } 970 971 /** 972 * drm_sched_main - main scheduler thread 973 * 974 * @param: scheduler instance 975 * 976 * Returns 0. 977 */ 978 static int drm_sched_main(void *param) 979 { 980 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; 981 int r; 982 983 sched_set_fifo_low(current); 984 985 while (!kthread_should_stop()) { 986 struct drm_sched_entity *entity = NULL; 987 struct drm_sched_fence *s_fence; 988 struct drm_sched_job *sched_job; 989 struct dma_fence *fence; 990 struct drm_sched_job *cleanup_job = NULL; 991 992 wait_event_interruptible(sched->wake_up_worker, 993 (cleanup_job = drm_sched_get_cleanup_job(sched)) || 994 (!drm_sched_blocked(sched) && 995 (entity = drm_sched_select_entity(sched))) || 996 kthread_should_stop()); 997 998 if (cleanup_job) 999 sched->ops->free_job(cleanup_job); 1000 1001 if (!entity) 1002 continue; 1003 1004 sched_job = drm_sched_entity_pop_job(entity); 1005 1006 if (!sched_job) { 1007 complete_all(&entity->entity_idle); 1008 continue; 1009 } 1010 1011 s_fence = sched_job->s_fence; 1012 1013 atomic_inc(&sched->hw_rq_count); 1014 drm_sched_job_begin(sched_job); 1015 1016 trace_drm_run_job(sched_job, entity); 1017 fence = sched->ops->run_job(sched_job); 1018 complete_all(&entity->entity_idle); 1019 drm_sched_fence_scheduled(s_fence); 1020 1021 if (!IS_ERR_OR_NULL(fence)) { 1022 s_fence->parent = dma_fence_get(fence); 1023 /* Drop for original kref_init of the fence */ 1024 dma_fence_put(fence); 1025 1026 r = dma_fence_add_callback(fence, &sched_job->cb, 1027 drm_sched_job_done_cb); 1028 if (r == -ENOENT) 1029 drm_sched_job_done(sched_job); 1030 else if (r) 1031 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 1032 r); 1033 } else { 1034 if (IS_ERR(fence)) 1035 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 1036 1037 drm_sched_job_done(sched_job); 1038 } 1039 1040 wake_up(&sched->job_scheduled); 1041 } 1042 return 0; 1043 } 1044 1045 /** 1046 * drm_sched_init - Init a gpu scheduler instance 1047 * 1048 * @sched: scheduler instance 1049 * @ops: backend operations for this scheduler 1050 * @hw_submission: number of hw submissions that can be in flight 1051 * @hang_limit: number of times to allow a job to hang before dropping it 1052 * @timeout: timeout value in jiffies for the scheduler 1053 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is 1054 * used 1055 * @score: optional score atomic shared with other schedulers 1056 * @name: name used for debugging 1057 * @dev: target &struct device 1058 * 1059 * Return 0 on success, otherwise error code. 1060 */ 1061 int drm_sched_init(struct drm_gpu_scheduler *sched, 1062 const struct drm_sched_backend_ops *ops, 1063 unsigned hw_submission, unsigned hang_limit, 1064 long timeout, struct workqueue_struct *timeout_wq, 1065 atomic_t *score, const char *name, struct device *dev) 1066 { 1067 int i, ret; 1068 sched->ops = ops; 1069 sched->hw_submission_limit = hw_submission; 1070 sched->name = name; 1071 sched->timeout = timeout; 1072 sched->timeout_wq = timeout_wq ? : system_wq; 1073 sched->hang_limit = hang_limit; 1074 sched->score = score ? score : &sched->_score; 1075 sched->dev = dev; 1076 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) 1077 drm_sched_rq_init(sched, &sched->sched_rq[i]); 1078 1079 init_waitqueue_head(&sched->wake_up_worker); 1080 init_waitqueue_head(&sched->job_scheduled); 1081 INIT_LIST_HEAD(&sched->pending_list); 1082 spin_lock_init(&sched->job_list_lock); 1083 atomic_set(&sched->hw_rq_count, 0); 1084 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1085 atomic_set(&sched->_score, 0); 1086 atomic64_set(&sched->job_id_count, 0); 1087 1088 /* Each scheduler will run on a seperate kernel thread */ 1089 sched->thread = kthread_run(drm_sched_main, sched, sched->name); 1090 if (IS_ERR(sched->thread)) { 1091 ret = PTR_ERR(sched->thread); 1092 sched->thread = NULL; 1093 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); 1094 return ret; 1095 } 1096 1097 sched->ready = true; 1098 return 0; 1099 } 1100 EXPORT_SYMBOL(drm_sched_init); 1101 1102 /** 1103 * drm_sched_fini - Destroy a gpu scheduler 1104 * 1105 * @sched: scheduler instance 1106 * 1107 * Tears down and cleans up the scheduler. 1108 */ 1109 void drm_sched_fini(struct drm_gpu_scheduler *sched) 1110 { 1111 struct drm_sched_entity *s_entity; 1112 int i; 1113 1114 if (sched->thread) 1115 kthread_stop(sched->thread); 1116 1117 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 1118 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1119 1120 if (!rq) 1121 continue; 1122 1123 spin_lock(&rq->lock); 1124 list_for_each_entry(s_entity, &rq->entities, list) 1125 /* 1126 * Prevents reinsertion and marks job_queue as idle, 1127 * it will removed from rq in drm_sched_entity_fini 1128 * eventually 1129 */ 1130 s_entity->stopped = true; 1131 spin_unlock(&rq->lock); 1132 1133 } 1134 1135 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1136 wake_up_all(&sched->job_scheduled); 1137 1138 /* Confirm no work left behind accessing device structures */ 1139 cancel_delayed_work_sync(&sched->work_tdr); 1140 1141 sched->ready = false; 1142 } 1143 EXPORT_SYMBOL(drm_sched_fini); 1144 1145 /** 1146 * drm_sched_increase_karma - Update sched_entity guilty flag 1147 * 1148 * @bad: The job guilty of time out 1149 * 1150 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 1151 * limit of the scheduler then the respective sched entity is marked guilty and 1152 * jobs from it will not be scheduled further 1153 */ 1154 void drm_sched_increase_karma(struct drm_sched_job *bad) 1155 { 1156 int i; 1157 struct drm_sched_entity *tmp; 1158 struct drm_sched_entity *entity; 1159 struct drm_gpu_scheduler *sched = bad->sched; 1160 1161 /* don't change @bad's karma if it's from KERNEL RQ, 1162 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1163 * corrupt but keep in mind that kernel jobs always considered good. 1164 */ 1165 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 1166 atomic_inc(&bad->karma); 1167 1168 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; 1169 i++) { 1170 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1171 1172 spin_lock(&rq->lock); 1173 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1174 if (bad->s_fence->scheduled.context == 1175 entity->fence_context) { 1176 if (entity->guilty) 1177 atomic_set(entity->guilty, 1); 1178 break; 1179 } 1180 } 1181 spin_unlock(&rq->lock); 1182 if (&entity->list != &rq->entities) 1183 break; 1184 } 1185 } 1186 } 1187 EXPORT_SYMBOL(drm_sched_increase_karma); 1188