1 /* 2 * Copyright 2009 Jerome Glisse. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 19 * USE OR OTHER DEALINGS IN THE SOFTWARE. 20 * 21 * The above copyright notice and this permission notice (including the 22 * next paragraph) shall be included in all copies or substantial portions 23 * of the Software. 24 * 25 */ 26 /* 27 * Authors: 28 * Jerome Glisse <glisse@freedesktop.org> 29 * Dave Airlie 30 */ 31 #include <linux/seq_file.h> 32 #include <linux/atomic.h> 33 #include <linux/wait.h> 34 #include <linux/list.h> 35 #include <linux/kref.h> 36 #include <linux/slab.h> 37 #include <drm/drmP.h> 38 #include "radeon_reg.h" 39 #include "radeon.h" 40 #include "radeon_trace.h" 41 42 /* 43 * Fences 44 * Fences mark an event in the GPUs pipeline and are used 45 * for GPU/CPU synchronization. When the fence is written, 46 * it is expected that all buffers associated with that fence 47 * are no longer in use by the associated ring on the GPU and 48 * that the the relevant GPU caches have been flushed. Whether 49 * we use a scratch register or memory location depends on the asic 50 * and whether writeback is enabled. 51 */ 52 53 /** 54 * radeon_fence_write - write a fence value 55 * 56 * @rdev: radeon_device pointer 57 * @seq: sequence number to write 58 * @ring: ring index the fence is associated with 59 * 60 * Writes a fence value to memory or a scratch register (all asics). 61 */ 62 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring) 63 { 64 struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; 65 if (likely(rdev->wb.enabled || !drv->scratch_reg)) { 66 *drv->cpu_addr = cpu_to_le32(seq); 67 } else { 68 WREG32(drv->scratch_reg, seq); 69 } 70 } 71 72 /** 73 * radeon_fence_read - read a fence value 74 * 75 * @rdev: radeon_device pointer 76 * @ring: ring index the fence is associated with 77 * 78 * Reads a fence value from memory or a scratch register (all asics). 79 * Returns the value of the fence read from memory or register. 80 */ 81 static u32 radeon_fence_read(struct radeon_device *rdev, int ring) 82 { 83 struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; 84 u32 seq = 0; 85 86 if (likely(rdev->wb.enabled || !drv->scratch_reg)) { 87 seq = le32_to_cpu(*drv->cpu_addr); 88 } else { 89 seq = RREG32(drv->scratch_reg); 90 } 91 return seq; 92 } 93 94 /** 95 * radeon_fence_emit - emit a fence on the requested ring 96 * 97 * @rdev: radeon_device pointer 98 * @fence: radeon fence object 99 * @ring: ring index the fence is associated with 100 * 101 * Emits a fence command on the requested ring (all asics). 102 * Returns 0 on success, -ENOMEM on failure. 103 */ 104 int radeon_fence_emit(struct radeon_device *rdev, 105 struct radeon_fence **fence, 106 int ring) 107 { 108 /* we are protected by the ring emission mutex */ 109 *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL); 110 if ((*fence) == NULL) { 111 return -ENOMEM; 112 } 113 kref_init(&((*fence)->kref)); 114 (*fence)->rdev = rdev; 115 (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring]; 116 (*fence)->ring = ring; 117 radeon_fence_ring_emit(rdev, ring, *fence); 118 trace_radeon_fence_emit(rdev->ddev, (*fence)->seq); 119 return 0; 120 } 121 122 /** 123 * radeon_fence_process - process a fence 124 * 125 * @rdev: radeon_device pointer 126 * @ring: ring index the fence is associated with 127 * 128 * Checks the current fence value and wakes the fence queue 129 * if the sequence number has increased (all asics). 130 */ 131 void radeon_fence_process(struct radeon_device *rdev, int ring) 132 { 133 uint64_t seq, last_seq, last_emitted; 134 unsigned count_loop = 0; 135 bool wake = false; 136 137 /* Note there is a scenario here for an infinite loop but it's 138 * very unlikely to happen. For it to happen, the current polling 139 * process need to be interrupted by another process and another 140 * process needs to update the last_seq btw the atomic read and 141 * xchg of the current process. 142 * 143 * More over for this to go in infinite loop there need to be 144 * continuously new fence signaled ie radeon_fence_read needs 145 * to return a different value each time for both the currently 146 * polling process and the other process that xchg the last_seq 147 * btw atomic read and xchg of the current process. And the 148 * value the other process set as last seq must be higher than 149 * the seq value we just read. Which means that current process 150 * need to be interrupted after radeon_fence_read and before 151 * atomic xchg. 152 * 153 * To be even more safe we count the number of time we loop and 154 * we bail after 10 loop just accepting the fact that we might 155 * have temporarly set the last_seq not to the true real last 156 * seq but to an older one. 157 */ 158 last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq); 159 do { 160 last_emitted = rdev->fence_drv[ring].sync_seq[ring]; 161 seq = radeon_fence_read(rdev, ring); 162 seq |= last_seq & 0xffffffff00000000LL; 163 if (seq < last_seq) { 164 seq &= 0xffffffff; 165 seq |= last_emitted & 0xffffffff00000000LL; 166 } 167 168 if (seq <= last_seq || seq > last_emitted) { 169 break; 170 } 171 /* If we loop over we don't want to return without 172 * checking if a fence is signaled as it means that the 173 * seq we just read is different from the previous on. 174 */ 175 wake = true; 176 last_seq = seq; 177 if ((count_loop++) > 10) { 178 /* We looped over too many time leave with the 179 * fact that we might have set an older fence 180 * seq then the current real last seq as signaled 181 * by the hw. 182 */ 183 break; 184 } 185 } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq); 186 187 if (wake) { 188 rdev->fence_drv[ring].last_activity = jiffies; 189 wake_up_all(&rdev->fence_queue); 190 } 191 } 192 193 /** 194 * radeon_fence_destroy - destroy a fence 195 * 196 * @kref: fence kref 197 * 198 * Frees the fence object (all asics). 199 */ 200 static void radeon_fence_destroy(struct kref *kref) 201 { 202 struct radeon_fence *fence; 203 204 fence = container_of(kref, struct radeon_fence, kref); 205 kfree(fence); 206 } 207 208 /** 209 * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled 210 * 211 * @rdev: radeon device pointer 212 * @seq: sequence number 213 * @ring: ring index the fence is associated with 214 * 215 * Check if the last singled fence sequnce number is >= the requested 216 * sequence number (all asics). 217 * Returns true if the fence has signaled (current fence value 218 * is >= requested value) or false if it has not (current fence 219 * value is < the requested value. Helper function for 220 * radeon_fence_signaled(). 221 */ 222 static bool radeon_fence_seq_signaled(struct radeon_device *rdev, 223 u64 seq, unsigned ring) 224 { 225 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { 226 return true; 227 } 228 /* poll new last sequence at least once */ 229 radeon_fence_process(rdev, ring); 230 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { 231 return true; 232 } 233 return false; 234 } 235 236 /** 237 * radeon_fence_signaled - check if a fence has signaled 238 * 239 * @fence: radeon fence object 240 * 241 * Check if the requested fence has signaled (all asics). 242 * Returns true if the fence has signaled or false if it has not. 243 */ 244 bool radeon_fence_signaled(struct radeon_fence *fence) 245 { 246 if (!fence) { 247 return true; 248 } 249 if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) { 250 return true; 251 } 252 if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) { 253 fence->seq = RADEON_FENCE_SIGNALED_SEQ; 254 return true; 255 } 256 return false; 257 } 258 259 /** 260 * radeon_fence_wait_seq - wait for a specific sequence number 261 * 262 * @rdev: radeon device pointer 263 * @target_seq: sequence number we want to wait for 264 * @ring: ring index the fence is associated with 265 * @intr: use interruptable sleep 266 * @lock_ring: whether the ring should be locked or not 267 * 268 * Wait for the requested sequence number to be written (all asics). 269 * @intr selects whether to use interruptable (true) or non-interruptable 270 * (false) sleep when waiting for the sequence number. Helper function 271 * for radeon_fence_wait(), et al. 272 * Returns 0 if the sequence number has passed, error for all other cases. 273 * -EDEADLK is returned when a GPU lockup has been detected and the ring is 274 * marked as not ready so no further jobs get scheduled until a successful 275 * reset. 276 */ 277 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq, 278 unsigned ring, bool intr, bool lock_ring) 279 { 280 unsigned long timeout, last_activity; 281 uint64_t seq; 282 unsigned i; 283 bool signaled; 284 int r; 285 286 while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) { 287 if (!rdev->ring[ring].ready) { 288 return -EBUSY; 289 } 290 291 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT; 292 if (time_after(rdev->fence_drv[ring].last_activity, timeout)) { 293 /* the normal case, timeout is somewhere before last_activity */ 294 timeout = rdev->fence_drv[ring].last_activity - timeout; 295 } else { 296 /* either jiffies wrapped around, or no fence was signaled in the last 500ms 297 * anyway we will just wait for the minimum amount and then check for a lockup 298 */ 299 timeout = 1; 300 } 301 seq = atomic64_read(&rdev->fence_drv[ring].last_seq); 302 /* Save current last activity valuee, used to check for GPU lockups */ 303 last_activity = rdev->fence_drv[ring].last_activity; 304 305 trace_radeon_fence_wait_begin(rdev->ddev, seq); 306 radeon_irq_kms_sw_irq_get(rdev, ring); 307 if (intr) { 308 r = wait_event_interruptible_timeout(rdev->fence_queue, 309 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)), 310 timeout); 311 } else { 312 r = wait_event_timeout(rdev->fence_queue, 313 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)), 314 timeout); 315 } 316 radeon_irq_kms_sw_irq_put(rdev, ring); 317 if (unlikely(r < 0)) { 318 return r; 319 } 320 trace_radeon_fence_wait_end(rdev->ddev, seq); 321 322 if (unlikely(!signaled)) { 323 /* we were interrupted for some reason and fence 324 * isn't signaled yet, resume waiting */ 325 if (r) { 326 continue; 327 } 328 329 /* check if sequence value has changed since last_activity */ 330 if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) { 331 continue; 332 } 333 334 if (lock_ring) { 335 mutex_lock(&rdev->ring_lock); 336 } 337 338 /* test if somebody else has already decided that this is a lockup */ 339 if (last_activity != rdev->fence_drv[ring].last_activity) { 340 if (lock_ring) { 341 mutex_unlock(&rdev->ring_lock); 342 } 343 continue; 344 } 345 346 if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) { 347 /* good news we believe it's a lockup */ 348 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n", 349 target_seq, seq); 350 351 /* change last activity so nobody else think there is a lockup */ 352 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 353 rdev->fence_drv[i].last_activity = jiffies; 354 } 355 356 /* mark the ring as not ready any more */ 357 rdev->ring[ring].ready = false; 358 if (lock_ring) { 359 mutex_unlock(&rdev->ring_lock); 360 } 361 return -EDEADLK; 362 } 363 364 if (lock_ring) { 365 mutex_unlock(&rdev->ring_lock); 366 } 367 } 368 } 369 return 0; 370 } 371 372 /** 373 * radeon_fence_wait - wait for a fence to signal 374 * 375 * @fence: radeon fence object 376 * @intr: use interruptable sleep 377 * 378 * Wait for the requested fence to signal (all asics). 379 * @intr selects whether to use interruptable (true) or non-interruptable 380 * (false) sleep when waiting for the fence. 381 * Returns 0 if the fence has passed, error for all other cases. 382 */ 383 int radeon_fence_wait(struct radeon_fence *fence, bool intr) 384 { 385 int r; 386 387 if (fence == NULL) { 388 WARN(1, "Querying an invalid fence : %p !\n", fence); 389 return -EINVAL; 390 } 391 392 r = radeon_fence_wait_seq(fence->rdev, fence->seq, 393 fence->ring, intr, true); 394 if (r) { 395 return r; 396 } 397 fence->seq = RADEON_FENCE_SIGNALED_SEQ; 398 return 0; 399 } 400 401 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq) 402 { 403 unsigned i; 404 405 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 406 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) { 407 return true; 408 } 409 } 410 return false; 411 } 412 413 /** 414 * radeon_fence_wait_any_seq - wait for a sequence number on any ring 415 * 416 * @rdev: radeon device pointer 417 * @target_seq: sequence number(s) we want to wait for 418 * @intr: use interruptable sleep 419 * 420 * Wait for the requested sequence number(s) to be written by any ring 421 * (all asics). Sequnce number array is indexed by ring id. 422 * @intr selects whether to use interruptable (true) or non-interruptable 423 * (false) sleep when waiting for the sequence number. Helper function 424 * for radeon_fence_wait_any(), et al. 425 * Returns 0 if the sequence number has passed, error for all other cases. 426 */ 427 static int radeon_fence_wait_any_seq(struct radeon_device *rdev, 428 u64 *target_seq, bool intr) 429 { 430 unsigned long timeout, last_activity, tmp; 431 unsigned i, ring = RADEON_NUM_RINGS; 432 bool signaled; 433 int r; 434 435 for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) { 436 if (!target_seq[i]) { 437 continue; 438 } 439 440 /* use the most recent one as indicator */ 441 if (time_after(rdev->fence_drv[i].last_activity, last_activity)) { 442 last_activity = rdev->fence_drv[i].last_activity; 443 } 444 445 /* For lockup detection just pick the lowest ring we are 446 * actively waiting for 447 */ 448 if (i < ring) { 449 ring = i; 450 } 451 } 452 453 /* nothing to wait for ? */ 454 if (ring == RADEON_NUM_RINGS) { 455 return -ENOENT; 456 } 457 458 while (!radeon_fence_any_seq_signaled(rdev, target_seq)) { 459 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT; 460 if (time_after(last_activity, timeout)) { 461 /* the normal case, timeout is somewhere before last_activity */ 462 timeout = last_activity - timeout; 463 } else { 464 /* either jiffies wrapped around, or no fence was signaled in the last 500ms 465 * anyway we will just wait for the minimum amount and then check for a lockup 466 */ 467 timeout = 1; 468 } 469 470 trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]); 471 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 472 if (target_seq[i]) { 473 radeon_irq_kms_sw_irq_get(rdev, i); 474 } 475 } 476 if (intr) { 477 r = wait_event_interruptible_timeout(rdev->fence_queue, 478 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)), 479 timeout); 480 } else { 481 r = wait_event_timeout(rdev->fence_queue, 482 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)), 483 timeout); 484 } 485 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 486 if (target_seq[i]) { 487 radeon_irq_kms_sw_irq_put(rdev, i); 488 } 489 } 490 if (unlikely(r < 0)) { 491 return r; 492 } 493 trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]); 494 495 if (unlikely(!signaled)) { 496 /* we were interrupted for some reason and fence 497 * isn't signaled yet, resume waiting */ 498 if (r) { 499 continue; 500 } 501 502 mutex_lock(&rdev->ring_lock); 503 for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) { 504 if (time_after(rdev->fence_drv[i].last_activity, tmp)) { 505 tmp = rdev->fence_drv[i].last_activity; 506 } 507 } 508 /* test if somebody else has already decided that this is a lockup */ 509 if (last_activity != tmp) { 510 last_activity = tmp; 511 mutex_unlock(&rdev->ring_lock); 512 continue; 513 } 514 515 if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) { 516 /* good news we believe it's a lockup */ 517 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n", 518 target_seq[ring]); 519 520 /* change last activity so nobody else think there is a lockup */ 521 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 522 rdev->fence_drv[i].last_activity = jiffies; 523 } 524 525 /* mark the ring as not ready any more */ 526 rdev->ring[ring].ready = false; 527 mutex_unlock(&rdev->ring_lock); 528 return -EDEADLK; 529 } 530 mutex_unlock(&rdev->ring_lock); 531 } 532 } 533 return 0; 534 } 535 536 /** 537 * radeon_fence_wait_any - wait for a fence to signal on any ring 538 * 539 * @rdev: radeon device pointer 540 * @fences: radeon fence object(s) 541 * @intr: use interruptable sleep 542 * 543 * Wait for any requested fence to signal (all asics). Fence 544 * array is indexed by ring id. @intr selects whether to use 545 * interruptable (true) or non-interruptable (false) sleep when 546 * waiting for the fences. Used by the suballocator. 547 * Returns 0 if any fence has passed, error for all other cases. 548 */ 549 int radeon_fence_wait_any(struct radeon_device *rdev, 550 struct radeon_fence **fences, 551 bool intr) 552 { 553 uint64_t seq[RADEON_NUM_RINGS]; 554 unsigned i; 555 int r; 556 557 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 558 seq[i] = 0; 559 560 if (!fences[i]) { 561 continue; 562 } 563 564 if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) { 565 /* something was allready signaled */ 566 return 0; 567 } 568 569 seq[i] = fences[i]->seq; 570 } 571 572 r = radeon_fence_wait_any_seq(rdev, seq, intr); 573 if (r) { 574 return r; 575 } 576 return 0; 577 } 578 579 /** 580 * radeon_fence_wait_next_locked - wait for the next fence to signal 581 * 582 * @rdev: radeon device pointer 583 * @ring: ring index the fence is associated with 584 * 585 * Wait for the next fence on the requested ring to signal (all asics). 586 * Returns 0 if the next fence has passed, error for all other cases. 587 * Caller must hold ring lock. 588 */ 589 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring) 590 { 591 uint64_t seq; 592 593 seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL; 594 if (seq >= rdev->fence_drv[ring].sync_seq[ring]) { 595 /* nothing to wait for, last_seq is 596 already the last emited fence */ 597 return -ENOENT; 598 } 599 return radeon_fence_wait_seq(rdev, seq, ring, false, false); 600 } 601 602 /** 603 * radeon_fence_wait_empty_locked - wait for all fences to signal 604 * 605 * @rdev: radeon device pointer 606 * @ring: ring index the fence is associated with 607 * 608 * Wait for all fences on the requested ring to signal (all asics). 609 * Returns 0 if the fences have passed, error for all other cases. 610 * Caller must hold ring lock. 611 */ 612 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring) 613 { 614 uint64_t seq = rdev->fence_drv[ring].sync_seq[ring]; 615 int r; 616 617 r = radeon_fence_wait_seq(rdev, seq, ring, false, false); 618 if (r) { 619 if (r == -EDEADLK) { 620 return -EDEADLK; 621 } 622 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n", 623 ring, r); 624 } 625 return 0; 626 } 627 628 /** 629 * radeon_fence_ref - take a ref on a fence 630 * 631 * @fence: radeon fence object 632 * 633 * Take a reference on a fence (all asics). 634 * Returns the fence. 635 */ 636 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence) 637 { 638 kref_get(&fence->kref); 639 return fence; 640 } 641 642 /** 643 * radeon_fence_unref - remove a ref on a fence 644 * 645 * @fence: radeon fence object 646 * 647 * Remove a reference on a fence (all asics). 648 */ 649 void radeon_fence_unref(struct radeon_fence **fence) 650 { 651 struct radeon_fence *tmp = *fence; 652 653 *fence = NULL; 654 if (tmp) { 655 kref_put(&tmp->kref, radeon_fence_destroy); 656 } 657 } 658 659 /** 660 * radeon_fence_count_emitted - get the count of emitted fences 661 * 662 * @rdev: radeon device pointer 663 * @ring: ring index the fence is associated with 664 * 665 * Get the number of fences emitted on the requested ring (all asics). 666 * Returns the number of emitted fences on the ring. Used by the 667 * dynpm code to ring track activity. 668 */ 669 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring) 670 { 671 uint64_t emitted; 672 673 /* We are not protected by ring lock when reading the last sequence 674 * but it's ok to report slightly wrong fence count here. 675 */ 676 radeon_fence_process(rdev, ring); 677 emitted = rdev->fence_drv[ring].sync_seq[ring] 678 - atomic64_read(&rdev->fence_drv[ring].last_seq); 679 /* to avoid 32bits warp around */ 680 if (emitted > 0x10000000) { 681 emitted = 0x10000000; 682 } 683 return (unsigned)emitted; 684 } 685 686 /** 687 * radeon_fence_need_sync - do we need a semaphore 688 * 689 * @fence: radeon fence object 690 * @dst_ring: which ring to check against 691 * 692 * Check if the fence needs to be synced against another ring 693 * (all asics). If so, we need to emit a semaphore. 694 * Returns true if we need to sync with another ring, false if 695 * not. 696 */ 697 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring) 698 { 699 struct radeon_fence_driver *fdrv; 700 701 if (!fence) { 702 return false; 703 } 704 705 if (fence->ring == dst_ring) { 706 return false; 707 } 708 709 /* we are protected by the ring mutex */ 710 fdrv = &fence->rdev->fence_drv[dst_ring]; 711 if (fence->seq <= fdrv->sync_seq[fence->ring]) { 712 return false; 713 } 714 715 return true; 716 } 717 718 /** 719 * radeon_fence_note_sync - record the sync point 720 * 721 * @fence: radeon fence object 722 * @dst_ring: which ring to check against 723 * 724 * Note the sequence number at which point the fence will 725 * be synced with the requested ring (all asics). 726 */ 727 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring) 728 { 729 struct radeon_fence_driver *dst, *src; 730 unsigned i; 731 732 if (!fence) { 733 return; 734 } 735 736 if (fence->ring == dst_ring) { 737 return; 738 } 739 740 /* we are protected by the ring mutex */ 741 src = &fence->rdev->fence_drv[fence->ring]; 742 dst = &fence->rdev->fence_drv[dst_ring]; 743 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 744 if (i == dst_ring) { 745 continue; 746 } 747 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]); 748 } 749 } 750 751 /** 752 * radeon_fence_driver_start_ring - make the fence driver 753 * ready for use on the requested ring. 754 * 755 * @rdev: radeon device pointer 756 * @ring: ring index to start the fence driver on 757 * 758 * Make the fence driver ready for processing (all asics). 759 * Not all asics have all rings, so each asic will only 760 * start the fence driver on the rings it has. 761 * Returns 0 for success, errors for failure. 762 */ 763 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring) 764 { 765 uint64_t index; 766 int r; 767 768 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); 769 if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) { 770 rdev->fence_drv[ring].scratch_reg = 0; 771 index = R600_WB_EVENT_OFFSET + ring * 4; 772 } else { 773 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg); 774 if (r) { 775 dev_err(rdev->dev, "fence failed to get scratch register\n"); 776 return r; 777 } 778 index = RADEON_WB_SCRATCH_OFFSET + 779 rdev->fence_drv[ring].scratch_reg - 780 rdev->scratch.reg_base; 781 } 782 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; 783 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index; 784 radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring); 785 rdev->fence_drv[ring].initialized = true; 786 dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n", 787 ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr); 788 return 0; 789 } 790 791 /** 792 * radeon_fence_driver_init_ring - init the fence driver 793 * for the requested ring. 794 * 795 * @rdev: radeon device pointer 796 * @ring: ring index to start the fence driver on 797 * 798 * Init the fence driver for the requested ring (all asics). 799 * Helper function for radeon_fence_driver_init(). 800 */ 801 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring) 802 { 803 int i; 804 805 rdev->fence_drv[ring].scratch_reg = -1; 806 rdev->fence_drv[ring].cpu_addr = NULL; 807 rdev->fence_drv[ring].gpu_addr = 0; 808 for (i = 0; i < RADEON_NUM_RINGS; ++i) 809 rdev->fence_drv[ring].sync_seq[i] = 0; 810 atomic64_set(&rdev->fence_drv[ring].last_seq, 0); 811 rdev->fence_drv[ring].last_activity = jiffies; 812 rdev->fence_drv[ring].initialized = false; 813 } 814 815 /** 816 * radeon_fence_driver_init - init the fence driver 817 * for all possible rings. 818 * 819 * @rdev: radeon device pointer 820 * 821 * Init the fence driver for all possible rings (all asics). 822 * Not all asics have all rings, so each asic will only 823 * start the fence driver on the rings it has using 824 * radeon_fence_driver_start_ring(). 825 * Returns 0 for success. 826 */ 827 int radeon_fence_driver_init(struct radeon_device *rdev) 828 { 829 int ring; 830 831 init_waitqueue_head(&rdev->fence_queue); 832 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { 833 radeon_fence_driver_init_ring(rdev, ring); 834 } 835 if (radeon_debugfs_fence_init(rdev)) { 836 dev_err(rdev->dev, "fence debugfs file creation failed\n"); 837 } 838 return 0; 839 } 840 841 /** 842 * radeon_fence_driver_fini - tear down the fence driver 843 * for all possible rings. 844 * 845 * @rdev: radeon device pointer 846 * 847 * Tear down the fence driver for all possible rings (all asics). 848 */ 849 void radeon_fence_driver_fini(struct radeon_device *rdev) 850 { 851 int ring, r; 852 853 mutex_lock(&rdev->ring_lock); 854 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { 855 if (!rdev->fence_drv[ring].initialized) 856 continue; 857 r = radeon_fence_wait_empty_locked(rdev, ring); 858 if (r) { 859 /* no need to trigger GPU reset as we are unloading */ 860 radeon_fence_driver_force_completion(rdev); 861 } 862 wake_up_all(&rdev->fence_queue); 863 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); 864 rdev->fence_drv[ring].initialized = false; 865 } 866 mutex_unlock(&rdev->ring_lock); 867 } 868 869 /** 870 * radeon_fence_driver_force_completion - force all fence waiter to complete 871 * 872 * @rdev: radeon device pointer 873 * 874 * In case of GPU reset failure make sure no process keep waiting on fence 875 * that will never complete. 876 */ 877 void radeon_fence_driver_force_completion(struct radeon_device *rdev) 878 { 879 int ring; 880 881 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { 882 if (!rdev->fence_drv[ring].initialized) 883 continue; 884 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring); 885 } 886 } 887 888 889 /* 890 * Fence debugfs 891 */ 892 #if defined(CONFIG_DEBUG_FS) 893 static int radeon_debugfs_fence_info(struct seq_file *m, void *data) 894 { 895 struct drm_info_node *node = (struct drm_info_node *)m->private; 896 struct drm_device *dev = node->minor->dev; 897 struct radeon_device *rdev = dev->dev_private; 898 int i, j; 899 900 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 901 if (!rdev->fence_drv[i].initialized) 902 continue; 903 904 seq_printf(m, "--- ring %d ---\n", i); 905 seq_printf(m, "Last signaled fence 0x%016llx\n", 906 (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq)); 907 seq_printf(m, "Last emitted 0x%016llx\n", 908 rdev->fence_drv[i].sync_seq[i]); 909 910 for (j = 0; j < RADEON_NUM_RINGS; ++j) { 911 if (i != j && rdev->fence_drv[j].initialized) 912 seq_printf(m, "Last sync to ring %d 0x%016llx\n", 913 j, rdev->fence_drv[i].sync_seq[j]); 914 } 915 } 916 return 0; 917 } 918 919 static struct drm_info_list radeon_debugfs_fence_list[] = { 920 {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL}, 921 }; 922 #endif 923 924 int radeon_debugfs_fence_init(struct radeon_device *rdev) 925 { 926 #if defined(CONFIG_DEBUG_FS) 927 return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1); 928 #else 929 return 0; 930 #endif 931 } 932