1 /* 2 * Copyright 2009 Jerome Glisse. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 19 * USE OR OTHER DEALINGS IN THE SOFTWARE. 20 * 21 * The above copyright notice and this permission notice (including the 22 * next paragraph) shall be included in all copies or substantial portions 23 * of the Software. 24 * 25 */ 26 /* 27 * Authors: 28 * Jerome Glisse <glisse@freedesktop.org> 29 * Dave Airlie 30 */ 31 #include <linux/seq_file.h> 32 #include <linux/atomic.h> 33 #include <linux/wait.h> 34 #include <linux/kref.h> 35 #include <linux/slab.h> 36 #include <linux/firmware.h> 37 #include <drm/drmP.h> 38 #include "radeon_reg.h" 39 #include "radeon.h" 40 #include "radeon_trace.h" 41 42 /* 43 * Fences 44 * Fences mark an event in the GPUs pipeline and are used 45 * for GPU/CPU synchronization. When the fence is written, 46 * it is expected that all buffers associated with that fence 47 * are no longer in use by the associated ring on the GPU and 48 * that the the relevant GPU caches have been flushed. Whether 49 * we use a scratch register or memory location depends on the asic 50 * and whether writeback is enabled. 51 */ 52 53 /** 54 * radeon_fence_write - write a fence value 55 * 56 * @rdev: radeon_device pointer 57 * @seq: sequence number to write 58 * @ring: ring index the fence is associated with 59 * 60 * Writes a fence value to memory or a scratch register (all asics). 61 */ 62 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring) 63 { 64 struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; 65 if (likely(rdev->wb.enabled || !drv->scratch_reg)) { 66 if (drv->cpu_addr) { 67 *drv->cpu_addr = cpu_to_le32(seq); 68 } 69 } else { 70 WREG32(drv->scratch_reg, seq); 71 } 72 } 73 74 /** 75 * radeon_fence_read - read a fence value 76 * 77 * @rdev: radeon_device pointer 78 * @ring: ring index the fence is associated with 79 * 80 * Reads a fence value from memory or a scratch register (all asics). 81 * Returns the value of the fence read from memory or register. 82 */ 83 static u32 radeon_fence_read(struct radeon_device *rdev, int ring) 84 { 85 struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; 86 u32 seq = 0; 87 88 if (likely(rdev->wb.enabled || !drv->scratch_reg)) { 89 if (drv->cpu_addr) { 90 seq = le32_to_cpu(*drv->cpu_addr); 91 } else { 92 seq = lower_32_bits(atomic64_read(&drv->last_seq)); 93 } 94 } else { 95 seq = RREG32(drv->scratch_reg); 96 } 97 return seq; 98 } 99 100 /** 101 * radeon_fence_emit - emit a fence on the requested ring 102 * 103 * @rdev: radeon_device pointer 104 * @fence: radeon fence object 105 * @ring: ring index the fence is associated with 106 * 107 * Emits a fence command on the requested ring (all asics). 108 * Returns 0 on success, -ENOMEM on failure. 109 */ 110 int radeon_fence_emit(struct radeon_device *rdev, 111 struct radeon_fence **fence, 112 int ring) 113 { 114 /* we are protected by the ring emission mutex */ 115 *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL); 116 if ((*fence) == NULL) { 117 return -ENOMEM; 118 } 119 kref_init(&((*fence)->kref)); 120 (*fence)->rdev = rdev; 121 (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring]; 122 (*fence)->ring = ring; 123 radeon_fence_ring_emit(rdev, ring, *fence); 124 trace_radeon_fence_emit(rdev->ddev, (*fence)->seq); 125 return 0; 126 } 127 128 /** 129 * radeon_fence_process - process a fence 130 * 131 * @rdev: radeon_device pointer 132 * @ring: ring index the fence is associated with 133 * 134 * Checks the current fence value and wakes the fence queue 135 * if the sequence number has increased (all asics). 136 */ 137 void radeon_fence_process(struct radeon_device *rdev, int ring) 138 { 139 uint64_t seq, last_seq, last_emitted; 140 unsigned count_loop = 0; 141 bool wake = false; 142 143 /* Note there is a scenario here for an infinite loop but it's 144 * very unlikely to happen. For it to happen, the current polling 145 * process need to be interrupted by another process and another 146 * process needs to update the last_seq btw the atomic read and 147 * xchg of the current process. 148 * 149 * More over for this to go in infinite loop there need to be 150 * continuously new fence signaled ie radeon_fence_read needs 151 * to return a different value each time for both the currently 152 * polling process and the other process that xchg the last_seq 153 * btw atomic read and xchg of the current process. And the 154 * value the other process set as last seq must be higher than 155 * the seq value we just read. Which means that current process 156 * need to be interrupted after radeon_fence_read and before 157 * atomic xchg. 158 * 159 * To be even more safe we count the number of time we loop and 160 * we bail after 10 loop just accepting the fact that we might 161 * have temporarly set the last_seq not to the true real last 162 * seq but to an older one. 163 */ 164 last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq); 165 do { 166 last_emitted = rdev->fence_drv[ring].sync_seq[ring]; 167 seq = radeon_fence_read(rdev, ring); 168 seq |= last_seq & 0xffffffff00000000LL; 169 if (seq < last_seq) { 170 seq &= 0xffffffff; 171 seq |= last_emitted & 0xffffffff00000000LL; 172 } 173 174 if (seq <= last_seq || seq > last_emitted) { 175 break; 176 } 177 /* If we loop over we don't want to return without 178 * checking if a fence is signaled as it means that the 179 * seq we just read is different from the previous on. 180 */ 181 wake = true; 182 last_seq = seq; 183 if ((count_loop++) > 10) { 184 /* We looped over too many time leave with the 185 * fact that we might have set an older fence 186 * seq then the current real last seq as signaled 187 * by the hw. 188 */ 189 break; 190 } 191 } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq); 192 193 if (wake) 194 wake_up_all(&rdev->fence_queue); 195 } 196 197 /** 198 * radeon_fence_destroy - destroy a fence 199 * 200 * @kref: fence kref 201 * 202 * Frees the fence object (all asics). 203 */ 204 static void radeon_fence_destroy(struct kref *kref) 205 { 206 struct radeon_fence *fence; 207 208 fence = container_of(kref, struct radeon_fence, kref); 209 kfree(fence); 210 } 211 212 /** 213 * radeon_fence_seq_signaled - check if a fence sequence number has signaled 214 * 215 * @rdev: radeon device pointer 216 * @seq: sequence number 217 * @ring: ring index the fence is associated with 218 * 219 * Check if the last signaled fence sequnce number is >= the requested 220 * sequence number (all asics). 221 * Returns true if the fence has signaled (current fence value 222 * is >= requested value) or false if it has not (current fence 223 * value is < the requested value. Helper function for 224 * radeon_fence_signaled(). 225 */ 226 static bool radeon_fence_seq_signaled(struct radeon_device *rdev, 227 u64 seq, unsigned ring) 228 { 229 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { 230 return true; 231 } 232 /* poll new last sequence at least once */ 233 radeon_fence_process(rdev, ring); 234 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { 235 return true; 236 } 237 return false; 238 } 239 240 /** 241 * radeon_fence_signaled - check if a fence has signaled 242 * 243 * @fence: radeon fence object 244 * 245 * Check if the requested fence has signaled (all asics). 246 * Returns true if the fence has signaled or false if it has not. 247 */ 248 bool radeon_fence_signaled(struct radeon_fence *fence) 249 { 250 if (!fence) { 251 return true; 252 } 253 if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) { 254 return true; 255 } 256 if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) { 257 fence->seq = RADEON_FENCE_SIGNALED_SEQ; 258 return true; 259 } 260 return false; 261 } 262 263 /** 264 * radeon_fence_any_seq_signaled - check if any sequence number is signaled 265 * 266 * @rdev: radeon device pointer 267 * @seq: sequence numbers 268 * 269 * Check if the last signaled fence sequnce number is >= the requested 270 * sequence number (all asics). 271 * Returns true if any has signaled (current value is >= requested value) 272 * or false if it has not. Helper function for radeon_fence_wait_seq. 273 */ 274 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq) 275 { 276 unsigned i; 277 278 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 279 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) 280 return true; 281 } 282 return false; 283 } 284 285 /** 286 * radeon_fence_wait_seq - wait for a specific sequence numbers 287 * 288 * @rdev: radeon device pointer 289 * @target_seq: sequence number(s) we want to wait for 290 * @intr: use interruptable sleep 291 * @lock_ring: whether the ring should be locked or not 292 * 293 * Wait for the requested sequence number(s) to be written by any ring 294 * (all asics). Sequnce number array is indexed by ring id. 295 * @intr selects whether to use interruptable (true) or non-interruptable 296 * (false) sleep when waiting for the sequence number. Helper function 297 * for radeon_fence_wait_*(). 298 * Returns 0 if the sequence number has passed, error for all other cases. 299 * -EDEADLK is returned when a GPU lockup has been detected. 300 */ 301 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq, 302 bool intr, bool lock_ring) 303 { 304 uint64_t last_seq[RADEON_NUM_RINGS]; 305 bool signaled; 306 int i, r; 307 308 while (!radeon_fence_any_seq_signaled(rdev, target_seq)) { 309 310 /* Save current sequence values, used to check for GPU lockups */ 311 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 312 if (!target_seq[i]) 313 continue; 314 315 last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq); 316 trace_radeon_fence_wait_begin(rdev->ddev, target_seq[i]); 317 radeon_irq_kms_sw_irq_get(rdev, i); 318 } 319 320 if (intr) { 321 r = wait_event_interruptible_timeout(rdev->fence_queue, ( 322 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)) 323 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT); 324 } else { 325 r = wait_event_timeout(rdev->fence_queue, ( 326 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)) 327 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT); 328 } 329 330 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 331 if (!target_seq[i]) 332 continue; 333 334 radeon_irq_kms_sw_irq_put(rdev, i); 335 trace_radeon_fence_wait_end(rdev->ddev, target_seq[i]); 336 } 337 338 if (unlikely(r < 0)) 339 return r; 340 341 if (unlikely(!signaled)) { 342 if (rdev->needs_reset) 343 return -EDEADLK; 344 345 /* we were interrupted for some reason and fence 346 * isn't signaled yet, resume waiting */ 347 if (r) 348 continue; 349 350 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 351 if (!target_seq[i]) 352 continue; 353 354 if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq)) 355 break; 356 } 357 358 if (i != RADEON_NUM_RINGS) 359 continue; 360 361 if (lock_ring) 362 mutex_lock(&rdev->ring_lock); 363 364 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 365 if (!target_seq[i]) 366 continue; 367 368 if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i])) 369 break; 370 } 371 372 if (i < RADEON_NUM_RINGS) { 373 /* good news we believe it's a lockup */ 374 dev_warn(rdev->dev, "GPU lockup (waiting for " 375 "0x%016llx last fence id 0x%016llx on" 376 " ring %d)\n", 377 target_seq[i], last_seq[i], i); 378 379 /* remember that we need an reset */ 380 rdev->needs_reset = true; 381 if (lock_ring) 382 mutex_unlock(&rdev->ring_lock); 383 wake_up_all(&rdev->fence_queue); 384 return -EDEADLK; 385 } 386 387 if (lock_ring) 388 mutex_unlock(&rdev->ring_lock); 389 } 390 } 391 return 0; 392 } 393 394 /** 395 * radeon_fence_wait - wait for a fence to signal 396 * 397 * @fence: radeon fence object 398 * @intr: use interruptable sleep 399 * 400 * Wait for the requested fence to signal (all asics). 401 * @intr selects whether to use interruptable (true) or non-interruptable 402 * (false) sleep when waiting for the fence. 403 * Returns 0 if the fence has passed, error for all other cases. 404 */ 405 int radeon_fence_wait(struct radeon_fence *fence, bool intr) 406 { 407 uint64_t seq[RADEON_NUM_RINGS] = {}; 408 int r; 409 410 if (fence == NULL) { 411 WARN(1, "Querying an invalid fence : %p !\n", fence); 412 return -EINVAL; 413 } 414 415 seq[fence->ring] = fence->seq; 416 if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ) 417 return 0; 418 419 r = radeon_fence_wait_seq(fence->rdev, seq, intr, true); 420 if (r) 421 return r; 422 423 fence->seq = RADEON_FENCE_SIGNALED_SEQ; 424 return 0; 425 } 426 427 /** 428 * radeon_fence_wait_any - wait for a fence to signal on any ring 429 * 430 * @rdev: radeon device pointer 431 * @fences: radeon fence object(s) 432 * @intr: use interruptable sleep 433 * 434 * Wait for any requested fence to signal (all asics). Fence 435 * array is indexed by ring id. @intr selects whether to use 436 * interruptable (true) or non-interruptable (false) sleep when 437 * waiting for the fences. Used by the suballocator. 438 * Returns 0 if any fence has passed, error for all other cases. 439 */ 440 int radeon_fence_wait_any(struct radeon_device *rdev, 441 struct radeon_fence **fences, 442 bool intr) 443 { 444 uint64_t seq[RADEON_NUM_RINGS]; 445 unsigned i, num_rings = 0; 446 int r; 447 448 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 449 seq[i] = 0; 450 451 if (!fences[i]) { 452 continue; 453 } 454 455 seq[i] = fences[i]->seq; 456 ++num_rings; 457 458 /* test if something was allready signaled */ 459 if (seq[i] == RADEON_FENCE_SIGNALED_SEQ) 460 return 0; 461 } 462 463 /* nothing to wait for ? */ 464 if (num_rings == 0) 465 return -ENOENT; 466 467 r = radeon_fence_wait_seq(rdev, seq, intr, true); 468 if (r) { 469 return r; 470 } 471 return 0; 472 } 473 474 /** 475 * radeon_fence_wait_locked - wait for a fence to signal 476 * 477 * @fence: radeon fence object 478 * 479 * Wait for the requested fence to signal (all asics). 480 * Returns 0 if the fence has passed, error for all other cases. 481 */ 482 int radeon_fence_wait_locked(struct radeon_fence *fence) 483 { 484 uint64_t seq[RADEON_NUM_RINGS] = {}; 485 int r; 486 487 if (fence == NULL) { 488 WARN(1, "Querying an invalid fence : %p !\n", fence); 489 return -EINVAL; 490 } 491 492 seq[fence->ring] = fence->seq; 493 if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ) 494 return 0; 495 496 r = radeon_fence_wait_seq(fence->rdev, seq, false, false); 497 if (r) 498 return r; 499 500 fence->seq = RADEON_FENCE_SIGNALED_SEQ; 501 return 0; 502 } 503 504 /** 505 * radeon_fence_wait_next_locked - wait for the next fence to signal 506 * 507 * @rdev: radeon device pointer 508 * @ring: ring index the fence is associated with 509 * 510 * Wait for the next fence on the requested ring to signal (all asics). 511 * Returns 0 if the next fence has passed, error for all other cases. 512 * Caller must hold ring lock. 513 */ 514 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring) 515 { 516 uint64_t seq[RADEON_NUM_RINGS] = {}; 517 518 seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL; 519 if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) { 520 /* nothing to wait for, last_seq is 521 already the last emited fence */ 522 return -ENOENT; 523 } 524 return radeon_fence_wait_seq(rdev, seq, false, false); 525 } 526 527 /** 528 * radeon_fence_wait_empty_locked - wait for all fences to signal 529 * 530 * @rdev: radeon device pointer 531 * @ring: ring index the fence is associated with 532 * 533 * Wait for all fences on the requested ring to signal (all asics). 534 * Returns 0 if the fences have passed, error for all other cases. 535 * Caller must hold ring lock. 536 */ 537 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring) 538 { 539 uint64_t seq[RADEON_NUM_RINGS] = {}; 540 int r; 541 542 seq[ring] = rdev->fence_drv[ring].sync_seq[ring]; 543 if (!seq[ring]) 544 return 0; 545 546 r = radeon_fence_wait_seq(rdev, seq, false, false); 547 if (r) { 548 if (r == -EDEADLK) 549 return -EDEADLK; 550 551 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n", 552 ring, r); 553 } 554 return 0; 555 } 556 557 /** 558 * radeon_fence_ref - take a ref on a fence 559 * 560 * @fence: radeon fence object 561 * 562 * Take a reference on a fence (all asics). 563 * Returns the fence. 564 */ 565 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence) 566 { 567 kref_get(&fence->kref); 568 return fence; 569 } 570 571 /** 572 * radeon_fence_unref - remove a ref on a fence 573 * 574 * @fence: radeon fence object 575 * 576 * Remove a reference on a fence (all asics). 577 */ 578 void radeon_fence_unref(struct radeon_fence **fence) 579 { 580 struct radeon_fence *tmp = *fence; 581 582 *fence = NULL; 583 if (tmp) { 584 kref_put(&tmp->kref, radeon_fence_destroy); 585 } 586 } 587 588 /** 589 * radeon_fence_count_emitted - get the count of emitted fences 590 * 591 * @rdev: radeon device pointer 592 * @ring: ring index the fence is associated with 593 * 594 * Get the number of fences emitted on the requested ring (all asics). 595 * Returns the number of emitted fences on the ring. Used by the 596 * dynpm code to ring track activity. 597 */ 598 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring) 599 { 600 uint64_t emitted; 601 602 /* We are not protected by ring lock when reading the last sequence 603 * but it's ok to report slightly wrong fence count here. 604 */ 605 radeon_fence_process(rdev, ring); 606 emitted = rdev->fence_drv[ring].sync_seq[ring] 607 - atomic64_read(&rdev->fence_drv[ring].last_seq); 608 /* to avoid 32bits warp around */ 609 if (emitted > 0x10000000) { 610 emitted = 0x10000000; 611 } 612 return (unsigned)emitted; 613 } 614 615 /** 616 * radeon_fence_need_sync - do we need a semaphore 617 * 618 * @fence: radeon fence object 619 * @dst_ring: which ring to check against 620 * 621 * Check if the fence needs to be synced against another ring 622 * (all asics). If so, we need to emit a semaphore. 623 * Returns true if we need to sync with another ring, false if 624 * not. 625 */ 626 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring) 627 { 628 struct radeon_fence_driver *fdrv; 629 630 if (!fence) { 631 return false; 632 } 633 634 if (fence->ring == dst_ring) { 635 return false; 636 } 637 638 /* we are protected by the ring mutex */ 639 fdrv = &fence->rdev->fence_drv[dst_ring]; 640 if (fence->seq <= fdrv->sync_seq[fence->ring]) { 641 return false; 642 } 643 644 return true; 645 } 646 647 /** 648 * radeon_fence_note_sync - record the sync point 649 * 650 * @fence: radeon fence object 651 * @dst_ring: which ring to check against 652 * 653 * Note the sequence number at which point the fence will 654 * be synced with the requested ring (all asics). 655 */ 656 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring) 657 { 658 struct radeon_fence_driver *dst, *src; 659 unsigned i; 660 661 if (!fence) { 662 return; 663 } 664 665 if (fence->ring == dst_ring) { 666 return; 667 } 668 669 /* we are protected by the ring mutex */ 670 src = &fence->rdev->fence_drv[fence->ring]; 671 dst = &fence->rdev->fence_drv[dst_ring]; 672 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 673 if (i == dst_ring) { 674 continue; 675 } 676 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]); 677 } 678 } 679 680 /** 681 * radeon_fence_driver_start_ring - make the fence driver 682 * ready for use on the requested ring. 683 * 684 * @rdev: radeon device pointer 685 * @ring: ring index to start the fence driver on 686 * 687 * Make the fence driver ready for processing (all asics). 688 * Not all asics have all rings, so each asic will only 689 * start the fence driver on the rings it has. 690 * Returns 0 for success, errors for failure. 691 */ 692 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring) 693 { 694 uint64_t index; 695 int r; 696 697 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); 698 if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) { 699 rdev->fence_drv[ring].scratch_reg = 0; 700 if (ring != R600_RING_TYPE_UVD_INDEX) { 701 index = R600_WB_EVENT_OFFSET + ring * 4; 702 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; 703 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + 704 index; 705 706 } else { 707 /* put fence directly behind firmware */ 708 index = ALIGN(rdev->uvd_fw->size, 8); 709 rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index; 710 rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index; 711 } 712 713 } else { 714 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg); 715 if (r) { 716 dev_err(rdev->dev, "fence failed to get scratch register\n"); 717 return r; 718 } 719 index = RADEON_WB_SCRATCH_OFFSET + 720 rdev->fence_drv[ring].scratch_reg - 721 rdev->scratch.reg_base; 722 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; 723 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index; 724 } 725 radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring); 726 rdev->fence_drv[ring].initialized = true; 727 dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n", 728 ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr); 729 return 0; 730 } 731 732 /** 733 * radeon_fence_driver_init_ring - init the fence driver 734 * for the requested ring. 735 * 736 * @rdev: radeon device pointer 737 * @ring: ring index to start the fence driver on 738 * 739 * Init the fence driver for the requested ring (all asics). 740 * Helper function for radeon_fence_driver_init(). 741 */ 742 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring) 743 { 744 int i; 745 746 rdev->fence_drv[ring].scratch_reg = -1; 747 rdev->fence_drv[ring].cpu_addr = NULL; 748 rdev->fence_drv[ring].gpu_addr = 0; 749 for (i = 0; i < RADEON_NUM_RINGS; ++i) 750 rdev->fence_drv[ring].sync_seq[i] = 0; 751 atomic64_set(&rdev->fence_drv[ring].last_seq, 0); 752 rdev->fence_drv[ring].initialized = false; 753 } 754 755 /** 756 * radeon_fence_driver_init - init the fence driver 757 * for all possible rings. 758 * 759 * @rdev: radeon device pointer 760 * 761 * Init the fence driver for all possible rings (all asics). 762 * Not all asics have all rings, so each asic will only 763 * start the fence driver on the rings it has using 764 * radeon_fence_driver_start_ring(). 765 * Returns 0 for success. 766 */ 767 int radeon_fence_driver_init(struct radeon_device *rdev) 768 { 769 int ring; 770 771 init_waitqueue_head(&rdev->fence_queue); 772 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { 773 radeon_fence_driver_init_ring(rdev, ring); 774 } 775 if (radeon_debugfs_fence_init(rdev)) { 776 dev_err(rdev->dev, "fence debugfs file creation failed\n"); 777 } 778 return 0; 779 } 780 781 /** 782 * radeon_fence_driver_fini - tear down the fence driver 783 * for all possible rings. 784 * 785 * @rdev: radeon device pointer 786 * 787 * Tear down the fence driver for all possible rings (all asics). 788 */ 789 void radeon_fence_driver_fini(struct radeon_device *rdev) 790 { 791 int ring, r; 792 793 mutex_lock(&rdev->ring_lock); 794 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { 795 if (!rdev->fence_drv[ring].initialized) 796 continue; 797 r = radeon_fence_wait_empty_locked(rdev, ring); 798 if (r) { 799 /* no need to trigger GPU reset as we are unloading */ 800 radeon_fence_driver_force_completion(rdev); 801 } 802 wake_up_all(&rdev->fence_queue); 803 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); 804 rdev->fence_drv[ring].initialized = false; 805 } 806 mutex_unlock(&rdev->ring_lock); 807 } 808 809 /** 810 * radeon_fence_driver_force_completion - force all fence waiter to complete 811 * 812 * @rdev: radeon device pointer 813 * 814 * In case of GPU reset failure make sure no process keep waiting on fence 815 * that will never complete. 816 */ 817 void radeon_fence_driver_force_completion(struct radeon_device *rdev) 818 { 819 int ring; 820 821 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { 822 if (!rdev->fence_drv[ring].initialized) 823 continue; 824 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring); 825 } 826 } 827 828 829 /* 830 * Fence debugfs 831 */ 832 #if defined(CONFIG_DEBUG_FS) 833 static int radeon_debugfs_fence_info(struct seq_file *m, void *data) 834 { 835 struct drm_info_node *node = (struct drm_info_node *)m->private; 836 struct drm_device *dev = node->minor->dev; 837 struct radeon_device *rdev = dev->dev_private; 838 int i, j; 839 840 for (i = 0; i < RADEON_NUM_RINGS; ++i) { 841 if (!rdev->fence_drv[i].initialized) 842 continue; 843 844 seq_printf(m, "--- ring %d ---\n", i); 845 seq_printf(m, "Last signaled fence 0x%016llx\n", 846 (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq)); 847 seq_printf(m, "Last emitted 0x%016llx\n", 848 rdev->fence_drv[i].sync_seq[i]); 849 850 for (j = 0; j < RADEON_NUM_RINGS; ++j) { 851 if (i != j && rdev->fence_drv[j].initialized) 852 seq_printf(m, "Last sync to ring %d 0x%016llx\n", 853 j, rdev->fence_drv[i].sync_seq[j]); 854 } 855 } 856 return 0; 857 } 858 859 static struct drm_info_list radeon_debugfs_fence_list[] = { 860 {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL}, 861 }; 862 #endif 863 864 int radeon_debugfs_fence_init(struct radeon_device *rdev) 865 { 866 #if defined(CONFIG_DEBUG_FS) 867 return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1); 868 #else 869 return 0; 870 #endif 871 } 872