1 // SPDX-License-Identifier: GPL-2.0-only 2 /* 3 * Copyright (C) 2013 Red Hat 4 * Author: Rob Clark <robdclark@gmail.com> 5 */ 6 7 #include "msm_ringbuffer.h" 8 #include "msm_gpu.h" 9 10 static uint num_hw_submissions = 8; 11 MODULE_PARM_DESC(num_hw_submissions, "The max # of jobs to write into ringbuffer (default 8)"); 12 module_param(num_hw_submissions, uint, 0600); 13 14 static struct dma_fence *msm_job_run(struct drm_sched_job *job) 15 { 16 struct msm_gem_submit *submit = to_msm_submit(job); 17 struct msm_gpu *gpu = submit->gpu; 18 19 submit->hw_fence = msm_fence_alloc(submit->ring->fctx); 20 21 pm_runtime_get_sync(&gpu->pdev->dev); 22 23 /* TODO move submit path over to using a per-ring lock.. */ 24 mutex_lock(&gpu->dev->struct_mutex); 25 26 msm_gpu_submit(gpu, submit); 27 28 mutex_unlock(&gpu->dev->struct_mutex); 29 30 pm_runtime_put(&gpu->pdev->dev); 31 32 return dma_fence_get(submit->hw_fence); 33 } 34 35 static void msm_job_free(struct drm_sched_job *job) 36 { 37 struct msm_gem_submit *submit = to_msm_submit(job); 38 39 drm_sched_job_cleanup(job); 40 msm_gem_submit_put(submit); 41 } 42 43 const struct drm_sched_backend_ops msm_sched_ops = { 44 .run_job = msm_job_run, 45 .free_job = msm_job_free 46 }; 47 48 struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id, 49 void *memptrs, uint64_t memptrs_iova) 50 { 51 struct msm_ringbuffer *ring; 52 long sched_timeout; 53 char name[32]; 54 int ret; 55 56 /* We assume everwhere that MSM_GPU_RINGBUFFER_SZ is a power of 2 */ 57 BUILD_BUG_ON(!is_power_of_2(MSM_GPU_RINGBUFFER_SZ)); 58 59 ring = kzalloc(sizeof(*ring), GFP_KERNEL); 60 if (!ring) { 61 ret = -ENOMEM; 62 goto fail; 63 } 64 65 ring->gpu = gpu; 66 ring->id = id; 67 68 ring->start = msm_gem_kernel_new(gpu->dev, MSM_GPU_RINGBUFFER_SZ, 69 check_apriv(gpu, MSM_BO_WC | MSM_BO_GPU_READONLY), 70 gpu->aspace, &ring->bo, &ring->iova); 71 72 if (IS_ERR(ring->start)) { 73 ret = PTR_ERR(ring->start); 74 ring->start = NULL; 75 goto fail; 76 } 77 78 msm_gem_object_set_name(ring->bo, "ring%d", id); 79 80 ring->end = ring->start + (MSM_GPU_RINGBUFFER_SZ >> 2); 81 ring->next = ring->start; 82 ring->cur = ring->start; 83 84 ring->memptrs = memptrs; 85 ring->memptrs_iova = memptrs_iova; 86 87 /* currently managing hangcheck ourselves: */ 88 sched_timeout = MAX_SCHEDULE_TIMEOUT; 89 90 ret = drm_sched_init(&ring->sched, &msm_sched_ops, 91 num_hw_submissions, 0, sched_timeout, 92 NULL, NULL, to_msm_bo(ring->bo)->name); 93 if (ret) { 94 goto fail; 95 } 96 97 INIT_LIST_HEAD(&ring->submits); 98 spin_lock_init(&ring->submit_lock); 99 spin_lock_init(&ring->preempt_lock); 100 101 snprintf(name, sizeof(name), "gpu-ring-%d", ring->id); 102 103 ring->fctx = msm_fence_context_alloc(gpu->dev, &ring->memptrs->fence, name); 104 105 return ring; 106 107 fail: 108 msm_ringbuffer_destroy(ring); 109 return ERR_PTR(ret); 110 } 111 112 void msm_ringbuffer_destroy(struct msm_ringbuffer *ring) 113 { 114 if (IS_ERR_OR_NULL(ring)) 115 return; 116 117 drm_sched_fini(&ring->sched); 118 119 msm_fence_context_free(ring->fctx); 120 121 msm_gem_kernel_put(ring->bo, ring->gpu->aspace); 122 123 kfree(ring); 124 } 125