1 /* 2 * Copyright (C) 2013 Red Hat 3 * Author: Rob Clark <robdclark@gmail.com> 4 * 5 * This program is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 as published by 7 * the Free Software Foundation. 8 * 9 * This program is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 12 * more details. 13 * 14 * You should have received a copy of the GNU General Public License along with 15 * this program. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 18 #ifndef __MSM_GPU_H__ 19 #define __MSM_GPU_H__ 20 21 #include <linux/clk.h> 22 #include <linux/regulator/consumer.h> 23 24 #include "msm_drv.h" 25 #include "msm_ringbuffer.h" 26 27 struct msm_gem_submit; 28 struct msm_gpu_perfcntr; 29 30 /* So far, with hardware that I've seen to date, we can have: 31 * + zero, one, or two z180 2d cores 32 * + a3xx or a2xx 3d core, which share a common CP (the firmware 33 * for the CP seems to implement some different PM4 packet types 34 * but the basics of cmdstream submission are the same) 35 * 36 * Which means that the eventual complete "class" hierarchy, once 37 * support for all past and present hw is in place, becomes: 38 * + msm_gpu 39 * + adreno_gpu 40 * + a3xx_gpu 41 * + a2xx_gpu 42 * + z180_gpu 43 */ 44 struct msm_gpu_funcs { 45 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value); 46 int (*hw_init)(struct msm_gpu *gpu); 47 int (*pm_suspend)(struct msm_gpu *gpu); 48 int (*pm_resume)(struct msm_gpu *gpu); 49 int (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit, 50 struct msm_file_private *ctx); 51 void (*flush)(struct msm_gpu *gpu); 52 void (*idle)(struct msm_gpu *gpu); 53 irqreturn_t (*irq)(struct msm_gpu *irq); 54 uint32_t (*last_fence)(struct msm_gpu *gpu); 55 void (*recover)(struct msm_gpu *gpu); 56 void (*destroy)(struct msm_gpu *gpu); 57 #ifdef CONFIG_DEBUG_FS 58 /* show GPU status in debugfs: */ 59 void (*show)(struct msm_gpu *gpu, struct seq_file *m); 60 #endif 61 }; 62 63 struct msm_gpu { 64 const char *name; 65 struct drm_device *dev; 66 const struct msm_gpu_funcs *funcs; 67 68 /* performance counters (hw & sw): */ 69 spinlock_t perf_lock; 70 bool perfcntr_active; 71 struct { 72 bool active; 73 ktime_t time; 74 } last_sample; 75 uint32_t totaltime, activetime; /* sw counters */ 76 uint32_t last_cntrs[5]; /* hw counters */ 77 const struct msm_gpu_perfcntr *perfcntrs; 78 uint32_t num_perfcntrs; 79 80 struct msm_ringbuffer *rb; 81 uint32_t rb_iova; 82 83 /* list of GEM active objects: */ 84 struct list_head active_list; 85 86 uint32_t submitted_fence; 87 88 /* is gpu powered/active? */ 89 int active_cnt; 90 bool inactive; 91 92 /* worker for handling active-list retiring: */ 93 struct work_struct retire_work; 94 95 void __iomem *mmio; 96 int irq; 97 98 struct msm_mmu *mmu; 99 int id; 100 101 /* Power Control: */ 102 struct regulator *gpu_reg, *gpu_cx; 103 struct clk *ebi1_clk, *grp_clks[5]; 104 uint32_t fast_rate, slow_rate, bus_freq; 105 106 #ifdef CONFIG_MSM_BUS_SCALING 107 struct msm_bus_scale_pdata *bus_scale_table; 108 uint32_t bsc; 109 #endif 110 111 /* Hang and Inactivity Detection: 112 */ 113 #define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */ 114 #define DRM_MSM_INACTIVE_JIFFIES msecs_to_jiffies(DRM_MSM_INACTIVE_PERIOD) 115 struct timer_list inactive_timer; 116 struct work_struct inactive_work; 117 #define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */ 118 #define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD) 119 struct timer_list hangcheck_timer; 120 uint32_t hangcheck_fence; 121 struct work_struct recover_work; 122 }; 123 124 static inline bool msm_gpu_active(struct msm_gpu *gpu) 125 { 126 return gpu->submitted_fence > gpu->funcs->last_fence(gpu); 127 } 128 129 /* Perf-Counters: 130 * The select_reg and select_val are just there for the benefit of the child 131 * class that actually enables the perf counter.. but msm_gpu base class 132 * will handle sampling/displaying the counters. 133 */ 134 135 struct msm_gpu_perfcntr { 136 uint32_t select_reg; 137 uint32_t sample_reg; 138 uint32_t select_val; 139 const char *name; 140 }; 141 142 static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data) 143 { 144 msm_writel(data, gpu->mmio + (reg << 2)); 145 } 146 147 static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg) 148 { 149 return msm_readl(gpu->mmio + (reg << 2)); 150 } 151 152 int msm_gpu_pm_suspend(struct msm_gpu *gpu); 153 int msm_gpu_pm_resume(struct msm_gpu *gpu); 154 155 void msm_gpu_perfcntr_start(struct msm_gpu *gpu); 156 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu); 157 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime, 158 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs); 159 160 void msm_gpu_retire(struct msm_gpu *gpu); 161 int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, 162 struct msm_file_private *ctx); 163 164 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, 165 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, 166 const char *name, const char *ioname, const char *irqname, int ringsz); 167 void msm_gpu_cleanup(struct msm_gpu *gpu); 168 169 struct msm_gpu *adreno_load_gpu(struct drm_device *dev); 170 void __init adreno_register(void); 171 void __exit adreno_unregister(void); 172 173 #endif /* __MSM_GPU_H__ */ 174