xref: /openbmc/linux/drivers/gpu/drm/msm/msm_gpu.c (revision f79e4d5f)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22 
23 #include <linux/string_helpers.h>
24 #include <linux/pm_opp.h>
25 #include <linux/devfreq.h>
26 
27 
28 /*
29  * Power Management:
30  */
31 
32 static int msm_devfreq_target(struct device *dev, unsigned long *freq,
33 		u32 flags)
34 {
35 	struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
36 	struct dev_pm_opp *opp;
37 
38 	opp = devfreq_recommended_opp(dev, freq, flags);
39 
40 	if (IS_ERR(opp))
41 		return PTR_ERR(opp);
42 
43 	clk_set_rate(gpu->core_clk, *freq);
44 	dev_pm_opp_put(opp);
45 
46 	return 0;
47 }
48 
49 static int msm_devfreq_get_dev_status(struct device *dev,
50 		struct devfreq_dev_status *status)
51 {
52 	struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
53 	u64 cycles;
54 	u32 freq = ((u32) status->current_frequency) / 1000000;
55 	ktime_t time;
56 
57 	status->current_frequency = (unsigned long) clk_get_rate(gpu->core_clk);
58 	gpu->funcs->gpu_busy(gpu, &cycles);
59 
60 	status->busy_time = ((u32) (cycles - gpu->devfreq.busy_cycles)) / freq;
61 
62 	gpu->devfreq.busy_cycles = cycles;
63 
64 	time = ktime_get();
65 	status->total_time = ktime_us_delta(time, gpu->devfreq.time);
66 	gpu->devfreq.time = time;
67 
68 	return 0;
69 }
70 
71 static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
72 {
73 	struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
74 
75 	*freq = (unsigned long) clk_get_rate(gpu->core_clk);
76 
77 	return 0;
78 }
79 
80 static struct devfreq_dev_profile msm_devfreq_profile = {
81 	.polling_ms = 10,
82 	.target = msm_devfreq_target,
83 	.get_dev_status = msm_devfreq_get_dev_status,
84 	.get_cur_freq = msm_devfreq_get_cur_freq,
85 };
86 
87 static void msm_devfreq_init(struct msm_gpu *gpu)
88 {
89 	/* We need target support to do devfreq */
90 	if (!gpu->funcs->gpu_busy)
91 		return;
92 
93 	msm_devfreq_profile.initial_freq = gpu->fast_rate;
94 
95 	/*
96 	 * Don't set the freq_table or max_state and let devfreq build the table
97 	 * from OPP
98 	 */
99 
100 	gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
101 			&msm_devfreq_profile, "simple_ondemand", NULL);
102 
103 	if (IS_ERR(gpu->devfreq.devfreq)) {
104 		dev_err(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
105 		gpu->devfreq.devfreq = NULL;
106 	}
107 }
108 
109 static int enable_pwrrail(struct msm_gpu *gpu)
110 {
111 	struct drm_device *dev = gpu->dev;
112 	int ret = 0;
113 
114 	if (gpu->gpu_reg) {
115 		ret = regulator_enable(gpu->gpu_reg);
116 		if (ret) {
117 			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
118 			return ret;
119 		}
120 	}
121 
122 	if (gpu->gpu_cx) {
123 		ret = regulator_enable(gpu->gpu_cx);
124 		if (ret) {
125 			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
126 			return ret;
127 		}
128 	}
129 
130 	return 0;
131 }
132 
133 static int disable_pwrrail(struct msm_gpu *gpu)
134 {
135 	if (gpu->gpu_cx)
136 		regulator_disable(gpu->gpu_cx);
137 	if (gpu->gpu_reg)
138 		regulator_disable(gpu->gpu_reg);
139 	return 0;
140 }
141 
142 static int enable_clk(struct msm_gpu *gpu)
143 {
144 	int i;
145 
146 	if (gpu->core_clk && gpu->fast_rate)
147 		clk_set_rate(gpu->core_clk, gpu->fast_rate);
148 
149 	/* Set the RBBM timer rate to 19.2Mhz */
150 	if (gpu->rbbmtimer_clk)
151 		clk_set_rate(gpu->rbbmtimer_clk, 19200000);
152 
153 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
154 		if (gpu->grp_clks[i])
155 			clk_prepare(gpu->grp_clks[i]);
156 
157 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
158 		if (gpu->grp_clks[i])
159 			clk_enable(gpu->grp_clks[i]);
160 
161 	return 0;
162 }
163 
164 static int disable_clk(struct msm_gpu *gpu)
165 {
166 	int i;
167 
168 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
169 		if (gpu->grp_clks[i])
170 			clk_disable(gpu->grp_clks[i]);
171 
172 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
173 		if (gpu->grp_clks[i])
174 			clk_unprepare(gpu->grp_clks[i]);
175 
176 	/*
177 	 * Set the clock to a deliberately low rate. On older targets the clock
178 	 * speed had to be non zero to avoid problems. On newer targets this
179 	 * will be rounded down to zero anyway so it all works out.
180 	 */
181 	if (gpu->core_clk)
182 		clk_set_rate(gpu->core_clk, 27000000);
183 
184 	if (gpu->rbbmtimer_clk)
185 		clk_set_rate(gpu->rbbmtimer_clk, 0);
186 
187 	return 0;
188 }
189 
190 static int enable_axi(struct msm_gpu *gpu)
191 {
192 	if (gpu->ebi1_clk)
193 		clk_prepare_enable(gpu->ebi1_clk);
194 	return 0;
195 }
196 
197 static int disable_axi(struct msm_gpu *gpu)
198 {
199 	if (gpu->ebi1_clk)
200 		clk_disable_unprepare(gpu->ebi1_clk);
201 	return 0;
202 }
203 
204 int msm_gpu_pm_resume(struct msm_gpu *gpu)
205 {
206 	int ret;
207 
208 	DBG("%s", gpu->name);
209 
210 	ret = enable_pwrrail(gpu);
211 	if (ret)
212 		return ret;
213 
214 	ret = enable_clk(gpu);
215 	if (ret)
216 		return ret;
217 
218 	ret = enable_axi(gpu);
219 	if (ret)
220 		return ret;
221 
222 	if (gpu->devfreq.devfreq) {
223 		gpu->devfreq.busy_cycles = 0;
224 		gpu->devfreq.time = ktime_get();
225 
226 		devfreq_resume_device(gpu->devfreq.devfreq);
227 	}
228 
229 	gpu->needs_hw_init = true;
230 
231 	return 0;
232 }
233 
234 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
235 {
236 	int ret;
237 
238 	DBG("%s", gpu->name);
239 
240 	if (gpu->devfreq.devfreq)
241 		devfreq_suspend_device(gpu->devfreq.devfreq);
242 
243 	ret = disable_axi(gpu);
244 	if (ret)
245 		return ret;
246 
247 	ret = disable_clk(gpu);
248 	if (ret)
249 		return ret;
250 
251 	ret = disable_pwrrail(gpu);
252 	if (ret)
253 		return ret;
254 
255 	return 0;
256 }
257 
258 int msm_gpu_hw_init(struct msm_gpu *gpu)
259 {
260 	int ret;
261 
262 	WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
263 
264 	if (!gpu->needs_hw_init)
265 		return 0;
266 
267 	disable_irq(gpu->irq);
268 	ret = gpu->funcs->hw_init(gpu);
269 	if (!ret)
270 		gpu->needs_hw_init = false;
271 	enable_irq(gpu->irq);
272 
273 	return ret;
274 }
275 
276 /*
277  * Hangcheck detection for locked gpu:
278  */
279 
280 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
281 		uint32_t fence)
282 {
283 	struct msm_gem_submit *submit;
284 
285 	list_for_each_entry(submit, &ring->submits, node) {
286 		if (submit->seqno > fence)
287 			break;
288 
289 		msm_update_fence(submit->ring->fctx,
290 			submit->fence->seqno);
291 	}
292 }
293 
294 static struct msm_gem_submit *
295 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
296 {
297 	struct msm_gem_submit *submit;
298 
299 	WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
300 
301 	list_for_each_entry(submit, &ring->submits, node)
302 		if (submit->seqno == fence)
303 			return submit;
304 
305 	return NULL;
306 }
307 
308 static void retire_submits(struct msm_gpu *gpu);
309 
310 static void recover_worker(struct work_struct *work)
311 {
312 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
313 	struct drm_device *dev = gpu->dev;
314 	struct msm_drm_private *priv = dev->dev_private;
315 	struct msm_gem_submit *submit;
316 	struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
317 	int i;
318 
319 	mutex_lock(&dev->struct_mutex);
320 
321 	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
322 
323 	submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
324 	if (submit) {
325 		struct task_struct *task;
326 
327 		rcu_read_lock();
328 		task = pid_task(submit->pid, PIDTYPE_PID);
329 		if (task) {
330 			char *cmd;
331 
332 			/*
333 			 * So slightly annoying, in other paths like
334 			 * mmap'ing gem buffers, mmap_sem is acquired
335 			 * before struct_mutex, which means we can't
336 			 * hold struct_mutex across the call to
337 			 * get_cmdline().  But submits are retired
338 			 * from the same in-order workqueue, so we can
339 			 * safely drop the lock here without worrying
340 			 * about the submit going away.
341 			 */
342 			mutex_unlock(&dev->struct_mutex);
343 			cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
344 			mutex_lock(&dev->struct_mutex);
345 
346 			dev_err(dev->dev, "%s: offending task: %s (%s)\n",
347 				gpu->name, task->comm, cmd);
348 
349 			msm_rd_dump_submit(priv->hangrd, submit,
350 				"offending task: %s (%s)", task->comm, cmd);
351 
352 			kfree(cmd);
353 		} else {
354 			msm_rd_dump_submit(priv->hangrd, submit, NULL);
355 		}
356 		rcu_read_unlock();
357 	}
358 
359 
360 	/*
361 	 * Update all the rings with the latest and greatest fence.. this
362 	 * needs to happen after msm_rd_dump_submit() to ensure that the
363 	 * bo's referenced by the offending submit are still around.
364 	 */
365 	for (i = 0; i < gpu->nr_rings; i++) {
366 		struct msm_ringbuffer *ring = gpu->rb[i];
367 
368 		uint32_t fence = ring->memptrs->fence;
369 
370 		/*
371 		 * For the current (faulting?) ring/submit advance the fence by
372 		 * one more to clear the faulting submit
373 		 */
374 		if (ring == cur_ring)
375 			fence++;
376 
377 		update_fences(gpu, ring, fence);
378 	}
379 
380 	if (msm_gpu_active(gpu)) {
381 		/* retire completed submits, plus the one that hung: */
382 		retire_submits(gpu);
383 
384 		pm_runtime_get_sync(&gpu->pdev->dev);
385 		gpu->funcs->recover(gpu);
386 		pm_runtime_put_sync(&gpu->pdev->dev);
387 
388 		/*
389 		 * Replay all remaining submits starting with highest priority
390 		 * ring
391 		 */
392 		for (i = 0; i < gpu->nr_rings; i++) {
393 			struct msm_ringbuffer *ring = gpu->rb[i];
394 
395 			list_for_each_entry(submit, &ring->submits, node)
396 				gpu->funcs->submit(gpu, submit, NULL);
397 		}
398 	}
399 
400 	mutex_unlock(&dev->struct_mutex);
401 
402 	msm_gpu_retire(gpu);
403 }
404 
405 static void hangcheck_timer_reset(struct msm_gpu *gpu)
406 {
407 	DBG("%s", gpu->name);
408 	mod_timer(&gpu->hangcheck_timer,
409 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
410 }
411 
412 static void hangcheck_handler(struct timer_list *t)
413 {
414 	struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
415 	struct drm_device *dev = gpu->dev;
416 	struct msm_drm_private *priv = dev->dev_private;
417 	struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
418 	uint32_t fence = ring->memptrs->fence;
419 
420 	if (fence != ring->hangcheck_fence) {
421 		/* some progress has been made.. ya! */
422 		ring->hangcheck_fence = fence;
423 	} else if (fence < ring->seqno) {
424 		/* no progress and not done.. hung! */
425 		ring->hangcheck_fence = fence;
426 		dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
427 				gpu->name, ring->id);
428 		dev_err(dev->dev, "%s:     completed fence: %u\n",
429 				gpu->name, fence);
430 		dev_err(dev->dev, "%s:     submitted fence: %u\n",
431 				gpu->name, ring->seqno);
432 
433 		queue_work(priv->wq, &gpu->recover_work);
434 	}
435 
436 	/* if still more pending work, reset the hangcheck timer: */
437 	if (ring->seqno > ring->hangcheck_fence)
438 		hangcheck_timer_reset(gpu);
439 
440 	/* workaround for missing irq: */
441 	queue_work(priv->wq, &gpu->retire_work);
442 }
443 
444 /*
445  * Performance Counters:
446  */
447 
448 /* called under perf_lock */
449 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
450 {
451 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
452 	int i, n = min(ncntrs, gpu->num_perfcntrs);
453 
454 	/* read current values: */
455 	for (i = 0; i < gpu->num_perfcntrs; i++)
456 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
457 
458 	/* update cntrs: */
459 	for (i = 0; i < n; i++)
460 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
461 
462 	/* save current values: */
463 	for (i = 0; i < gpu->num_perfcntrs; i++)
464 		gpu->last_cntrs[i] = current_cntrs[i];
465 
466 	return n;
467 }
468 
469 static void update_sw_cntrs(struct msm_gpu *gpu)
470 {
471 	ktime_t time;
472 	uint32_t elapsed;
473 	unsigned long flags;
474 
475 	spin_lock_irqsave(&gpu->perf_lock, flags);
476 	if (!gpu->perfcntr_active)
477 		goto out;
478 
479 	time = ktime_get();
480 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
481 
482 	gpu->totaltime += elapsed;
483 	if (gpu->last_sample.active)
484 		gpu->activetime += elapsed;
485 
486 	gpu->last_sample.active = msm_gpu_active(gpu);
487 	gpu->last_sample.time = time;
488 
489 out:
490 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
491 }
492 
493 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
494 {
495 	unsigned long flags;
496 
497 	pm_runtime_get_sync(&gpu->pdev->dev);
498 
499 	spin_lock_irqsave(&gpu->perf_lock, flags);
500 	/* we could dynamically enable/disable perfcntr registers too.. */
501 	gpu->last_sample.active = msm_gpu_active(gpu);
502 	gpu->last_sample.time = ktime_get();
503 	gpu->activetime = gpu->totaltime = 0;
504 	gpu->perfcntr_active = true;
505 	update_hw_cntrs(gpu, 0, NULL);
506 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
507 }
508 
509 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
510 {
511 	gpu->perfcntr_active = false;
512 	pm_runtime_put_sync(&gpu->pdev->dev);
513 }
514 
515 /* returns -errno or # of cntrs sampled */
516 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
517 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
518 {
519 	unsigned long flags;
520 	int ret;
521 
522 	spin_lock_irqsave(&gpu->perf_lock, flags);
523 
524 	if (!gpu->perfcntr_active) {
525 		ret = -EINVAL;
526 		goto out;
527 	}
528 
529 	*activetime = gpu->activetime;
530 	*totaltime = gpu->totaltime;
531 
532 	gpu->activetime = gpu->totaltime = 0;
533 
534 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
535 
536 out:
537 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
538 
539 	return ret;
540 }
541 
542 /*
543  * Cmdstream submission/retirement:
544  */
545 
546 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
547 {
548 	int i;
549 
550 	for (i = 0; i < submit->nr_bos; i++) {
551 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
552 		/* move to inactive: */
553 		msm_gem_move_to_inactive(&msm_obj->base);
554 		msm_gem_put_iova(&msm_obj->base, gpu->aspace);
555 		drm_gem_object_put(&msm_obj->base);
556 	}
557 
558 	pm_runtime_mark_last_busy(&gpu->pdev->dev);
559 	pm_runtime_put_autosuspend(&gpu->pdev->dev);
560 	msm_gem_submit_free(submit);
561 }
562 
563 static void retire_submits(struct msm_gpu *gpu)
564 {
565 	struct drm_device *dev = gpu->dev;
566 	struct msm_gem_submit *submit, *tmp;
567 	int i;
568 
569 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
570 
571 	/* Retire the commits starting with highest priority */
572 	for (i = 0; i < gpu->nr_rings; i++) {
573 		struct msm_ringbuffer *ring = gpu->rb[i];
574 
575 		list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
576 			if (dma_fence_is_signaled(submit->fence))
577 				retire_submit(gpu, submit);
578 		}
579 	}
580 }
581 
582 static void retire_worker(struct work_struct *work)
583 {
584 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
585 	struct drm_device *dev = gpu->dev;
586 	int i;
587 
588 	for (i = 0; i < gpu->nr_rings; i++)
589 		update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
590 
591 	mutex_lock(&dev->struct_mutex);
592 	retire_submits(gpu);
593 	mutex_unlock(&dev->struct_mutex);
594 }
595 
596 /* call from irq handler to schedule work to retire bo's */
597 void msm_gpu_retire(struct msm_gpu *gpu)
598 {
599 	struct msm_drm_private *priv = gpu->dev->dev_private;
600 	queue_work(priv->wq, &gpu->retire_work);
601 	update_sw_cntrs(gpu);
602 }
603 
604 /* add bo's to gpu's ring, and kick gpu: */
605 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
606 		struct msm_file_private *ctx)
607 {
608 	struct drm_device *dev = gpu->dev;
609 	struct msm_drm_private *priv = dev->dev_private;
610 	struct msm_ringbuffer *ring = submit->ring;
611 	int i;
612 
613 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
614 
615 	pm_runtime_get_sync(&gpu->pdev->dev);
616 
617 	msm_gpu_hw_init(gpu);
618 
619 	submit->seqno = ++ring->seqno;
620 
621 	list_add_tail(&submit->node, &ring->submits);
622 
623 	msm_rd_dump_submit(priv->rd, submit, NULL);
624 
625 	update_sw_cntrs(gpu);
626 
627 	for (i = 0; i < submit->nr_bos; i++) {
628 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
629 		uint64_t iova;
630 
631 		/* can't happen yet.. but when we add 2d support we'll have
632 		 * to deal w/ cross-ring synchronization:
633 		 */
634 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
635 
636 		/* submit takes a reference to the bo and iova until retired: */
637 		drm_gem_object_get(&msm_obj->base);
638 		msm_gem_get_iova(&msm_obj->base,
639 				submit->gpu->aspace, &iova);
640 
641 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
642 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
643 		else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
644 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
645 	}
646 
647 	gpu->funcs->submit(gpu, submit, ctx);
648 	priv->lastctx = ctx;
649 
650 	hangcheck_timer_reset(gpu);
651 }
652 
653 /*
654  * Init/Cleanup:
655  */
656 
657 static irqreturn_t irq_handler(int irq, void *data)
658 {
659 	struct msm_gpu *gpu = data;
660 	return gpu->funcs->irq(gpu);
661 }
662 
663 static struct clk *get_clock(struct device *dev, const char *name)
664 {
665 	struct clk *clk = devm_clk_get(dev, name);
666 
667 	return IS_ERR(clk) ? NULL : clk;
668 }
669 
670 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
671 {
672 	struct device *dev = &pdev->dev;
673 	struct property *prop;
674 	const char *name;
675 	int i = 0;
676 
677 	gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
678 	if (gpu->nr_clocks < 1) {
679 		gpu->nr_clocks = 0;
680 		return 0;
681 	}
682 
683 	gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
684 		GFP_KERNEL);
685 	if (!gpu->grp_clks) {
686 		gpu->nr_clocks = 0;
687 		return -ENOMEM;
688 	}
689 
690 	of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
691 		gpu->grp_clks[i] = get_clock(dev, name);
692 
693 		/* Remember the key clocks that we need to control later */
694 		if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
695 			gpu->core_clk = gpu->grp_clks[i];
696 		else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
697 			gpu->rbbmtimer_clk = gpu->grp_clks[i];
698 
699 		++i;
700 	}
701 
702 	return 0;
703 }
704 
705 static struct msm_gem_address_space *
706 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
707 		uint64_t va_start, uint64_t va_end)
708 {
709 	struct iommu_domain *iommu;
710 	struct msm_gem_address_space *aspace;
711 	int ret;
712 
713 	/*
714 	 * Setup IOMMU.. eventually we will (I think) do this once per context
715 	 * and have separate page tables per context.  For now, to keep things
716 	 * simple and to get something working, just use a single address space:
717 	 */
718 	iommu = iommu_domain_alloc(&platform_bus_type);
719 	if (!iommu)
720 		return NULL;
721 
722 	iommu->geometry.aperture_start = va_start;
723 	iommu->geometry.aperture_end = va_end;
724 
725 	dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
726 
727 	aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
728 	if (IS_ERR(aspace)) {
729 		dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
730 			PTR_ERR(aspace));
731 		iommu_domain_free(iommu);
732 		return ERR_CAST(aspace);
733 	}
734 
735 	ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
736 	if (ret) {
737 		msm_gem_address_space_put(aspace);
738 		return ERR_PTR(ret);
739 	}
740 
741 	return aspace;
742 }
743 
744 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
745 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
746 		const char *name, struct msm_gpu_config *config)
747 {
748 	int i, ret, nr_rings = config->nr_rings;
749 	void *memptrs;
750 	uint64_t memptrs_iova;
751 
752 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
753 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
754 
755 	gpu->dev = drm;
756 	gpu->funcs = funcs;
757 	gpu->name = name;
758 
759 	INIT_LIST_HEAD(&gpu->active_list);
760 	INIT_WORK(&gpu->retire_work, retire_worker);
761 	INIT_WORK(&gpu->recover_work, recover_worker);
762 
763 
764 	timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
765 
766 	spin_lock_init(&gpu->perf_lock);
767 
768 
769 	/* Map registers: */
770 	gpu->mmio = msm_ioremap(pdev, config->ioname, name);
771 	if (IS_ERR(gpu->mmio)) {
772 		ret = PTR_ERR(gpu->mmio);
773 		goto fail;
774 	}
775 
776 	/* Get Interrupt: */
777 	gpu->irq = platform_get_irq_byname(pdev, config->irqname);
778 	if (gpu->irq < 0) {
779 		ret = gpu->irq;
780 		dev_err(drm->dev, "failed to get irq: %d\n", ret);
781 		goto fail;
782 	}
783 
784 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
785 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
786 	if (ret) {
787 		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
788 		goto fail;
789 	}
790 
791 	ret = get_clocks(pdev, gpu);
792 	if (ret)
793 		goto fail;
794 
795 	gpu->ebi1_clk = msm_clk_get(pdev, "bus");
796 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
797 	if (IS_ERR(gpu->ebi1_clk))
798 		gpu->ebi1_clk = NULL;
799 
800 	/* Acquire regulators: */
801 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
802 	DBG("gpu_reg: %p", gpu->gpu_reg);
803 	if (IS_ERR(gpu->gpu_reg))
804 		gpu->gpu_reg = NULL;
805 
806 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
807 	DBG("gpu_cx: %p", gpu->gpu_cx);
808 	if (IS_ERR(gpu->gpu_cx))
809 		gpu->gpu_cx = NULL;
810 
811 	gpu->pdev = pdev;
812 	platform_set_drvdata(pdev, gpu);
813 
814 	msm_devfreq_init(gpu);
815 
816 	gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
817 		config->va_start, config->va_end);
818 
819 	if (gpu->aspace == NULL)
820 		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
821 	else if (IS_ERR(gpu->aspace)) {
822 		ret = PTR_ERR(gpu->aspace);
823 		goto fail;
824 	}
825 
826 	memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
827 		MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
828 		&memptrs_iova);
829 
830 	if (IS_ERR(memptrs)) {
831 		ret = PTR_ERR(memptrs);
832 		dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
833 		goto fail;
834 	}
835 
836 	if (nr_rings > ARRAY_SIZE(gpu->rb)) {
837 		DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
838 			ARRAY_SIZE(gpu->rb));
839 		nr_rings = ARRAY_SIZE(gpu->rb);
840 	}
841 
842 	/* Create ringbuffer(s): */
843 	for (i = 0; i < nr_rings; i++) {
844 		gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
845 
846 		if (IS_ERR(gpu->rb[i])) {
847 			ret = PTR_ERR(gpu->rb[i]);
848 			dev_err(drm->dev,
849 				"could not create ringbuffer %d: %d\n", i, ret);
850 			goto fail;
851 		}
852 
853 		memptrs += sizeof(struct msm_rbmemptrs);
854 		memptrs_iova += sizeof(struct msm_rbmemptrs);
855 	}
856 
857 	gpu->nr_rings = nr_rings;
858 
859 	return 0;
860 
861 fail:
862 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++)  {
863 		msm_ringbuffer_destroy(gpu->rb[i]);
864 		gpu->rb[i] = NULL;
865 	}
866 
867 	if (gpu->memptrs_bo) {
868 		msm_gem_put_vaddr(gpu->memptrs_bo);
869 		msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
870 		drm_gem_object_put_unlocked(gpu->memptrs_bo);
871 	}
872 
873 	platform_set_drvdata(pdev, NULL);
874 	return ret;
875 }
876 
877 void msm_gpu_cleanup(struct msm_gpu *gpu)
878 {
879 	int i;
880 
881 	DBG("%s", gpu->name);
882 
883 	WARN_ON(!list_empty(&gpu->active_list));
884 
885 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
886 		msm_ringbuffer_destroy(gpu->rb[i]);
887 		gpu->rb[i] = NULL;
888 	}
889 
890 	if (gpu->memptrs_bo) {
891 		msm_gem_put_vaddr(gpu->memptrs_bo);
892 		msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
893 		drm_gem_object_put_unlocked(gpu->memptrs_bo);
894 	}
895 
896 	if (!IS_ERR_OR_NULL(gpu->aspace)) {
897 		gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
898 			NULL, 0);
899 		msm_gem_address_space_put(gpu->aspace);
900 	}
901 }
902