1 /* 2 * Copyright (C) 2013 Red Hat 3 * Author: Rob Clark <robdclark@gmail.com> 4 * 5 * This program is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 as published by 7 * the Free Software Foundation. 8 * 9 * This program is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 12 * more details. 13 * 14 * You should have received a copy of the GNU General Public License along with 15 * this program. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 18 #include "msm_gpu.h" 19 #include "msm_gem.h" 20 #include "msm_mmu.h" 21 22 23 /* 24 * Power Management: 25 */ 26 27 #ifdef CONFIG_MSM_BUS_SCALING 28 #include <mach/board.h> 29 static void bs_init(struct msm_gpu *gpu) 30 { 31 if (gpu->bus_scale_table) { 32 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table); 33 DBG("bus scale client: %08x", gpu->bsc); 34 } 35 } 36 37 static void bs_fini(struct msm_gpu *gpu) 38 { 39 if (gpu->bsc) { 40 msm_bus_scale_unregister_client(gpu->bsc); 41 gpu->bsc = 0; 42 } 43 } 44 45 static void bs_set(struct msm_gpu *gpu, int idx) 46 { 47 if (gpu->bsc) { 48 DBG("set bus scaling: %d", idx); 49 msm_bus_scale_client_update_request(gpu->bsc, idx); 50 } 51 } 52 #else 53 static void bs_init(struct msm_gpu *gpu) {} 54 static void bs_fini(struct msm_gpu *gpu) {} 55 static void bs_set(struct msm_gpu *gpu, int idx) {} 56 #endif 57 58 static int enable_pwrrail(struct msm_gpu *gpu) 59 { 60 struct drm_device *dev = gpu->dev; 61 int ret = 0; 62 63 if (gpu->gpu_reg) { 64 ret = regulator_enable(gpu->gpu_reg); 65 if (ret) { 66 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret); 67 return ret; 68 } 69 } 70 71 if (gpu->gpu_cx) { 72 ret = regulator_enable(gpu->gpu_cx); 73 if (ret) { 74 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret); 75 return ret; 76 } 77 } 78 79 return 0; 80 } 81 82 static int disable_pwrrail(struct msm_gpu *gpu) 83 { 84 if (gpu->gpu_cx) 85 regulator_disable(gpu->gpu_cx); 86 if (gpu->gpu_reg) 87 regulator_disable(gpu->gpu_reg); 88 return 0; 89 } 90 91 static int enable_clk(struct msm_gpu *gpu) 92 { 93 struct clk *rate_clk = NULL; 94 int i; 95 96 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */ 97 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) { 98 if (gpu->grp_clks[i]) { 99 clk_prepare(gpu->grp_clks[i]); 100 rate_clk = gpu->grp_clks[i]; 101 } 102 } 103 104 if (rate_clk && gpu->fast_rate) 105 clk_set_rate(rate_clk, gpu->fast_rate); 106 107 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) 108 if (gpu->grp_clks[i]) 109 clk_enable(gpu->grp_clks[i]); 110 111 return 0; 112 } 113 114 static int disable_clk(struct msm_gpu *gpu) 115 { 116 struct clk *rate_clk = NULL; 117 int i; 118 119 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */ 120 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) { 121 if (gpu->grp_clks[i]) { 122 clk_disable(gpu->grp_clks[i]); 123 rate_clk = gpu->grp_clks[i]; 124 } 125 } 126 127 if (rate_clk && gpu->slow_rate) 128 clk_set_rate(rate_clk, gpu->slow_rate); 129 130 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) 131 if (gpu->grp_clks[i]) 132 clk_unprepare(gpu->grp_clks[i]); 133 134 return 0; 135 } 136 137 static int enable_axi(struct msm_gpu *gpu) 138 { 139 if (gpu->ebi1_clk) 140 clk_prepare_enable(gpu->ebi1_clk); 141 if (gpu->bus_freq) 142 bs_set(gpu, gpu->bus_freq); 143 return 0; 144 } 145 146 static int disable_axi(struct msm_gpu *gpu) 147 { 148 if (gpu->ebi1_clk) 149 clk_disable_unprepare(gpu->ebi1_clk); 150 if (gpu->bus_freq) 151 bs_set(gpu, 0); 152 return 0; 153 } 154 155 int msm_gpu_pm_resume(struct msm_gpu *gpu) 156 { 157 struct drm_device *dev = gpu->dev; 158 int ret; 159 160 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt); 161 162 WARN_ON(!mutex_is_locked(&dev->struct_mutex)); 163 164 if (gpu->active_cnt++ > 0) 165 return 0; 166 167 if (WARN_ON(gpu->active_cnt <= 0)) 168 return -EINVAL; 169 170 ret = enable_pwrrail(gpu); 171 if (ret) 172 return ret; 173 174 ret = enable_clk(gpu); 175 if (ret) 176 return ret; 177 178 ret = enable_axi(gpu); 179 if (ret) 180 return ret; 181 182 return 0; 183 } 184 185 int msm_gpu_pm_suspend(struct msm_gpu *gpu) 186 { 187 struct drm_device *dev = gpu->dev; 188 int ret; 189 190 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt); 191 192 WARN_ON(!mutex_is_locked(&dev->struct_mutex)); 193 194 if (--gpu->active_cnt > 0) 195 return 0; 196 197 if (WARN_ON(gpu->active_cnt < 0)) 198 return -EINVAL; 199 200 ret = disable_axi(gpu); 201 if (ret) 202 return ret; 203 204 ret = disable_clk(gpu); 205 if (ret) 206 return ret; 207 208 ret = disable_pwrrail(gpu); 209 if (ret) 210 return ret; 211 212 return 0; 213 } 214 215 /* 216 * Inactivity detection (for suspend): 217 */ 218 219 static void inactive_worker(struct work_struct *work) 220 { 221 struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work); 222 struct drm_device *dev = gpu->dev; 223 224 if (gpu->inactive) 225 return; 226 227 DBG("%s: inactive!\n", gpu->name); 228 mutex_lock(&dev->struct_mutex); 229 if (!(msm_gpu_active(gpu) || gpu->inactive)) { 230 disable_axi(gpu); 231 disable_clk(gpu); 232 gpu->inactive = true; 233 } 234 mutex_unlock(&dev->struct_mutex); 235 } 236 237 static void inactive_handler(unsigned long data) 238 { 239 struct msm_gpu *gpu = (struct msm_gpu *)data; 240 struct msm_drm_private *priv = gpu->dev->dev_private; 241 242 queue_work(priv->wq, &gpu->inactive_work); 243 } 244 245 /* cancel inactive timer and make sure we are awake: */ 246 static void inactive_cancel(struct msm_gpu *gpu) 247 { 248 DBG("%s", gpu->name); 249 del_timer(&gpu->inactive_timer); 250 if (gpu->inactive) { 251 enable_clk(gpu); 252 enable_axi(gpu); 253 gpu->inactive = false; 254 } 255 } 256 257 static void inactive_start(struct msm_gpu *gpu) 258 { 259 DBG("%s", gpu->name); 260 mod_timer(&gpu->inactive_timer, 261 round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES)); 262 } 263 264 /* 265 * Hangcheck detection for locked gpu: 266 */ 267 268 static void recover_worker(struct work_struct *work) 269 { 270 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work); 271 struct drm_device *dev = gpu->dev; 272 273 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name); 274 275 mutex_lock(&dev->struct_mutex); 276 if (msm_gpu_active(gpu)) { 277 inactive_cancel(gpu); 278 gpu->funcs->recover(gpu); 279 } 280 mutex_unlock(&dev->struct_mutex); 281 282 msm_gpu_retire(gpu); 283 } 284 285 static void hangcheck_timer_reset(struct msm_gpu *gpu) 286 { 287 DBG("%s", gpu->name); 288 mod_timer(&gpu->hangcheck_timer, 289 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES)); 290 } 291 292 static void hangcheck_handler(unsigned long data) 293 { 294 struct msm_gpu *gpu = (struct msm_gpu *)data; 295 struct drm_device *dev = gpu->dev; 296 struct msm_drm_private *priv = dev->dev_private; 297 uint32_t fence = gpu->funcs->last_fence(gpu); 298 299 if (fence != gpu->hangcheck_fence) { 300 /* some progress has been made.. ya! */ 301 gpu->hangcheck_fence = fence; 302 } else if (fence < gpu->submitted_fence) { 303 /* no progress and not done.. hung! */ 304 gpu->hangcheck_fence = fence; 305 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n", 306 gpu->name); 307 dev_err(dev->dev, "%s: completed fence: %u\n", 308 gpu->name, fence); 309 dev_err(dev->dev, "%s: submitted fence: %u\n", 310 gpu->name, gpu->submitted_fence); 311 queue_work(priv->wq, &gpu->recover_work); 312 } 313 314 /* if still more pending work, reset the hangcheck timer: */ 315 if (gpu->submitted_fence > gpu->hangcheck_fence) 316 hangcheck_timer_reset(gpu); 317 318 /* workaround for missing irq: */ 319 queue_work(priv->wq, &gpu->retire_work); 320 } 321 322 /* 323 * Cmdstream submission/retirement: 324 */ 325 326 static void retire_worker(struct work_struct *work) 327 { 328 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work); 329 struct drm_device *dev = gpu->dev; 330 uint32_t fence = gpu->funcs->last_fence(gpu); 331 332 msm_update_fence(gpu->dev, fence); 333 334 mutex_lock(&dev->struct_mutex); 335 336 while (!list_empty(&gpu->active_list)) { 337 struct msm_gem_object *obj; 338 339 obj = list_first_entry(&gpu->active_list, 340 struct msm_gem_object, mm_list); 341 342 if ((obj->read_fence <= fence) && 343 (obj->write_fence <= fence)) { 344 /* move to inactive: */ 345 msm_gem_move_to_inactive(&obj->base); 346 msm_gem_put_iova(&obj->base, gpu->id); 347 drm_gem_object_unreference(&obj->base); 348 } else { 349 break; 350 } 351 } 352 353 mutex_unlock(&dev->struct_mutex); 354 355 if (!msm_gpu_active(gpu)) 356 inactive_start(gpu); 357 } 358 359 /* call from irq handler to schedule work to retire bo's */ 360 void msm_gpu_retire(struct msm_gpu *gpu) 361 { 362 struct msm_drm_private *priv = gpu->dev->dev_private; 363 queue_work(priv->wq, &gpu->retire_work); 364 } 365 366 /* add bo's to gpu's ring, and kick gpu: */ 367 int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, 368 struct msm_file_private *ctx) 369 { 370 struct drm_device *dev = gpu->dev; 371 struct msm_drm_private *priv = dev->dev_private; 372 int i, ret; 373 374 submit->fence = ++priv->next_fence; 375 376 gpu->submitted_fence = submit->fence; 377 378 inactive_cancel(gpu); 379 380 ret = gpu->funcs->submit(gpu, submit, ctx); 381 priv->lastctx = ctx; 382 383 for (i = 0; i < submit->nr_bos; i++) { 384 struct msm_gem_object *msm_obj = submit->bos[i].obj; 385 386 /* can't happen yet.. but when we add 2d support we'll have 387 * to deal w/ cross-ring synchronization: 388 */ 389 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu)); 390 391 if (!is_active(msm_obj)) { 392 uint32_t iova; 393 394 /* ring takes a reference to the bo and iova: */ 395 drm_gem_object_reference(&msm_obj->base); 396 msm_gem_get_iova_locked(&msm_obj->base, 397 submit->gpu->id, &iova); 398 } 399 400 if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) 401 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence); 402 403 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE) 404 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence); 405 } 406 hangcheck_timer_reset(gpu); 407 408 return ret; 409 } 410 411 /* 412 * Init/Cleanup: 413 */ 414 415 static irqreturn_t irq_handler(int irq, void *data) 416 { 417 struct msm_gpu *gpu = data; 418 return gpu->funcs->irq(gpu); 419 } 420 421 static const char *clk_names[] = { 422 "src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk", 423 }; 424 425 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, 426 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, 427 const char *name, const char *ioname, const char *irqname, int ringsz) 428 { 429 struct iommu_domain *iommu; 430 int i, ret; 431 432 gpu->dev = drm; 433 gpu->funcs = funcs; 434 gpu->name = name; 435 gpu->inactive = true; 436 437 INIT_LIST_HEAD(&gpu->active_list); 438 INIT_WORK(&gpu->retire_work, retire_worker); 439 INIT_WORK(&gpu->inactive_work, inactive_worker); 440 INIT_WORK(&gpu->recover_work, recover_worker); 441 442 setup_timer(&gpu->inactive_timer, inactive_handler, 443 (unsigned long)gpu); 444 setup_timer(&gpu->hangcheck_timer, hangcheck_handler, 445 (unsigned long)gpu); 446 447 BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks)); 448 449 /* Map registers: */ 450 gpu->mmio = msm_ioremap(pdev, ioname, name); 451 if (IS_ERR(gpu->mmio)) { 452 ret = PTR_ERR(gpu->mmio); 453 goto fail; 454 } 455 456 /* Get Interrupt: */ 457 gpu->irq = platform_get_irq_byname(pdev, irqname); 458 if (gpu->irq < 0) { 459 ret = gpu->irq; 460 dev_err(drm->dev, "failed to get irq: %d\n", ret); 461 goto fail; 462 } 463 464 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 465 IRQF_TRIGGER_HIGH, gpu->name, gpu); 466 if (ret) { 467 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret); 468 goto fail; 469 } 470 471 /* Acquire clocks: */ 472 for (i = 0; i < ARRAY_SIZE(clk_names); i++) { 473 gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]); 474 DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]); 475 if (IS_ERR(gpu->grp_clks[i])) 476 gpu->grp_clks[i] = NULL; 477 } 478 479 gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk"); 480 DBG("ebi1_clk: %p", gpu->ebi1_clk); 481 if (IS_ERR(gpu->ebi1_clk)) 482 gpu->ebi1_clk = NULL; 483 484 /* Acquire regulators: */ 485 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd"); 486 DBG("gpu_reg: %p", gpu->gpu_reg); 487 if (IS_ERR(gpu->gpu_reg)) 488 gpu->gpu_reg = NULL; 489 490 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx"); 491 DBG("gpu_cx: %p", gpu->gpu_cx); 492 if (IS_ERR(gpu->gpu_cx)) 493 gpu->gpu_cx = NULL; 494 495 /* Setup IOMMU.. eventually we will (I think) do this once per context 496 * and have separate page tables per context. For now, to keep things 497 * simple and to get something working, just use a single address space: 498 */ 499 iommu = iommu_domain_alloc(&platform_bus_type); 500 if (iommu) { 501 dev_info(drm->dev, "%s: using IOMMU\n", name); 502 gpu->mmu = msm_iommu_new(drm, iommu); 503 } else { 504 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name); 505 } 506 gpu->id = msm_register_mmu(drm, gpu->mmu); 507 508 /* Create ringbuffer: */ 509 gpu->rb = msm_ringbuffer_new(gpu, ringsz); 510 if (IS_ERR(gpu->rb)) { 511 ret = PTR_ERR(gpu->rb); 512 gpu->rb = NULL; 513 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret); 514 goto fail; 515 } 516 517 ret = msm_gem_get_iova_locked(gpu->rb->bo, gpu->id, &gpu->rb_iova); 518 if (ret) { 519 gpu->rb_iova = 0; 520 dev_err(drm->dev, "could not map ringbuffer: %d\n", ret); 521 goto fail; 522 } 523 524 bs_init(gpu); 525 526 return 0; 527 528 fail: 529 return ret; 530 } 531 532 void msm_gpu_cleanup(struct msm_gpu *gpu) 533 { 534 DBG("%s", gpu->name); 535 536 WARN_ON(!list_empty(&gpu->active_list)); 537 538 bs_fini(gpu); 539 540 if (gpu->rb) { 541 if (gpu->rb_iova) 542 msm_gem_put_iova(gpu->rb->bo, gpu->id); 543 msm_ringbuffer_destroy(gpu->rb); 544 } 545 546 if (gpu->mmu) 547 gpu->mmu->funcs->destroy(gpu->mmu); 548 } 549