xref: /openbmc/linux/drivers/gpu/drm/msm/msm_gpu.c (revision 5b4cb650)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22 #include "msm_gpu_trace.h"
23 #include "adreno/adreno_gpu.h"
24 
25 #include <generated/utsrelease.h>
26 #include <linux/string_helpers.h>
27 #include <linux/pm_opp.h>
28 #include <linux/devfreq.h>
29 #include <linux/devcoredump.h>
30 
31 /*
32  * Power Management:
33  */
34 
35 static int msm_devfreq_target(struct device *dev, unsigned long *freq,
36 		u32 flags)
37 {
38 	struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
39 	struct dev_pm_opp *opp;
40 
41 	opp = devfreq_recommended_opp(dev, freq, flags);
42 
43 	if (IS_ERR(opp))
44 		return PTR_ERR(opp);
45 
46 	if (gpu->funcs->gpu_set_freq)
47 		gpu->funcs->gpu_set_freq(gpu, (u64)*freq);
48 	else
49 		clk_set_rate(gpu->core_clk, *freq);
50 
51 	dev_pm_opp_put(opp);
52 
53 	return 0;
54 }
55 
56 static int msm_devfreq_get_dev_status(struct device *dev,
57 		struct devfreq_dev_status *status)
58 {
59 	struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
60 	ktime_t time;
61 
62 	if (gpu->funcs->gpu_get_freq)
63 		status->current_frequency = gpu->funcs->gpu_get_freq(gpu);
64 	else
65 		status->current_frequency = clk_get_rate(gpu->core_clk);
66 
67 	status->busy_time = gpu->funcs->gpu_busy(gpu);
68 
69 	time = ktime_get();
70 	status->total_time = ktime_us_delta(time, gpu->devfreq.time);
71 	gpu->devfreq.time = time;
72 
73 	return 0;
74 }
75 
76 static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
77 {
78 	struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
79 
80 	if (gpu->funcs->gpu_get_freq)
81 		*freq = gpu->funcs->gpu_get_freq(gpu);
82 	else
83 		*freq = clk_get_rate(gpu->core_clk);
84 
85 	return 0;
86 }
87 
88 static struct devfreq_dev_profile msm_devfreq_profile = {
89 	.polling_ms = 10,
90 	.target = msm_devfreq_target,
91 	.get_dev_status = msm_devfreq_get_dev_status,
92 	.get_cur_freq = msm_devfreq_get_cur_freq,
93 };
94 
95 static void msm_devfreq_init(struct msm_gpu *gpu)
96 {
97 	/* We need target support to do devfreq */
98 	if (!gpu->funcs->gpu_busy)
99 		return;
100 
101 	msm_devfreq_profile.initial_freq = gpu->fast_rate;
102 
103 	/*
104 	 * Don't set the freq_table or max_state and let devfreq build the table
105 	 * from OPP
106 	 */
107 
108 	gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
109 			&msm_devfreq_profile, "simple_ondemand", NULL);
110 
111 	if (IS_ERR(gpu->devfreq.devfreq)) {
112 		DRM_DEV_ERROR(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
113 		gpu->devfreq.devfreq = NULL;
114 	}
115 
116 	devfreq_suspend_device(gpu->devfreq.devfreq);
117 }
118 
119 static int enable_pwrrail(struct msm_gpu *gpu)
120 {
121 	struct drm_device *dev = gpu->dev;
122 	int ret = 0;
123 
124 	if (gpu->gpu_reg) {
125 		ret = regulator_enable(gpu->gpu_reg);
126 		if (ret) {
127 			DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
128 			return ret;
129 		}
130 	}
131 
132 	if (gpu->gpu_cx) {
133 		ret = regulator_enable(gpu->gpu_cx);
134 		if (ret) {
135 			DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
136 			return ret;
137 		}
138 	}
139 
140 	return 0;
141 }
142 
143 static int disable_pwrrail(struct msm_gpu *gpu)
144 {
145 	if (gpu->gpu_cx)
146 		regulator_disable(gpu->gpu_cx);
147 	if (gpu->gpu_reg)
148 		regulator_disable(gpu->gpu_reg);
149 	return 0;
150 }
151 
152 static int enable_clk(struct msm_gpu *gpu)
153 {
154 	if (gpu->core_clk && gpu->fast_rate)
155 		clk_set_rate(gpu->core_clk, gpu->fast_rate);
156 
157 	/* Set the RBBM timer rate to 19.2Mhz */
158 	if (gpu->rbbmtimer_clk)
159 		clk_set_rate(gpu->rbbmtimer_clk, 19200000);
160 
161 	return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
162 }
163 
164 static int disable_clk(struct msm_gpu *gpu)
165 {
166 	clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
167 
168 	/*
169 	 * Set the clock to a deliberately low rate. On older targets the clock
170 	 * speed had to be non zero to avoid problems. On newer targets this
171 	 * will be rounded down to zero anyway so it all works out.
172 	 */
173 	if (gpu->core_clk)
174 		clk_set_rate(gpu->core_clk, 27000000);
175 
176 	if (gpu->rbbmtimer_clk)
177 		clk_set_rate(gpu->rbbmtimer_clk, 0);
178 
179 	return 0;
180 }
181 
182 static int enable_axi(struct msm_gpu *gpu)
183 {
184 	if (gpu->ebi1_clk)
185 		clk_prepare_enable(gpu->ebi1_clk);
186 	return 0;
187 }
188 
189 static int disable_axi(struct msm_gpu *gpu)
190 {
191 	if (gpu->ebi1_clk)
192 		clk_disable_unprepare(gpu->ebi1_clk);
193 	return 0;
194 }
195 
196 void msm_gpu_resume_devfreq(struct msm_gpu *gpu)
197 {
198 	gpu->devfreq.busy_cycles = 0;
199 	gpu->devfreq.time = ktime_get();
200 
201 	devfreq_resume_device(gpu->devfreq.devfreq);
202 }
203 
204 int msm_gpu_pm_resume(struct msm_gpu *gpu)
205 {
206 	int ret;
207 
208 	DBG("%s", gpu->name);
209 
210 	ret = enable_pwrrail(gpu);
211 	if (ret)
212 		return ret;
213 
214 	ret = enable_clk(gpu);
215 	if (ret)
216 		return ret;
217 
218 	ret = enable_axi(gpu);
219 	if (ret)
220 		return ret;
221 
222 	msm_gpu_resume_devfreq(gpu);
223 
224 	gpu->needs_hw_init = true;
225 
226 	return 0;
227 }
228 
229 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
230 {
231 	int ret;
232 
233 	DBG("%s", gpu->name);
234 
235 	devfreq_suspend_device(gpu->devfreq.devfreq);
236 
237 	ret = disable_axi(gpu);
238 	if (ret)
239 		return ret;
240 
241 	ret = disable_clk(gpu);
242 	if (ret)
243 		return ret;
244 
245 	ret = disable_pwrrail(gpu);
246 	if (ret)
247 		return ret;
248 
249 	return 0;
250 }
251 
252 int msm_gpu_hw_init(struct msm_gpu *gpu)
253 {
254 	int ret;
255 
256 	WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
257 
258 	if (!gpu->needs_hw_init)
259 		return 0;
260 
261 	disable_irq(gpu->irq);
262 	ret = gpu->funcs->hw_init(gpu);
263 	if (!ret)
264 		gpu->needs_hw_init = false;
265 	enable_irq(gpu->irq);
266 
267 	return ret;
268 }
269 
270 #ifdef CONFIG_DEV_COREDUMP
271 static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
272 		size_t count, void *data, size_t datalen)
273 {
274 	struct msm_gpu *gpu = data;
275 	struct drm_print_iterator iter;
276 	struct drm_printer p;
277 	struct msm_gpu_state *state;
278 
279 	state = msm_gpu_crashstate_get(gpu);
280 	if (!state)
281 		return 0;
282 
283 	iter.data = buffer;
284 	iter.offset = 0;
285 	iter.start = offset;
286 	iter.remain = count;
287 
288 	p = drm_coredump_printer(&iter);
289 
290 	drm_printf(&p, "---\n");
291 	drm_printf(&p, "kernel: " UTS_RELEASE "\n");
292 	drm_printf(&p, "module: " KBUILD_MODNAME "\n");
293 	drm_printf(&p, "time: %lld.%09ld\n",
294 		state->time.tv_sec, state->time.tv_nsec);
295 	if (state->comm)
296 		drm_printf(&p, "comm: %s\n", state->comm);
297 	if (state->cmd)
298 		drm_printf(&p, "cmdline: %s\n", state->cmd);
299 
300 	gpu->funcs->show(gpu, state, &p);
301 
302 	msm_gpu_crashstate_put(gpu);
303 
304 	return count - iter.remain;
305 }
306 
307 static void msm_gpu_devcoredump_free(void *data)
308 {
309 	struct msm_gpu *gpu = data;
310 
311 	msm_gpu_crashstate_put(gpu);
312 }
313 
314 static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
315 		struct msm_gem_object *obj, u64 iova, u32 flags)
316 {
317 	struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
318 
319 	/* Don't record write only objects */
320 	state_bo->size = obj->base.size;
321 	state_bo->iova = iova;
322 
323 	/* Only store data for non imported buffer objects marked for read */
324 	if ((flags & MSM_SUBMIT_BO_READ) && !obj->base.import_attach) {
325 		void *ptr;
326 
327 		state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL);
328 		if (!state_bo->data)
329 			goto out;
330 
331 		ptr = msm_gem_get_vaddr_active(&obj->base);
332 		if (IS_ERR(ptr)) {
333 			kvfree(state_bo->data);
334 			state_bo->data = NULL;
335 			goto out;
336 		}
337 
338 		memcpy(state_bo->data, ptr, obj->base.size);
339 		msm_gem_put_vaddr(&obj->base);
340 	}
341 out:
342 	state->nr_bos++;
343 }
344 
345 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
346 		struct msm_gem_submit *submit, char *comm, char *cmd)
347 {
348 	struct msm_gpu_state *state;
349 
350 	/* Check if the target supports capturing crash state */
351 	if (!gpu->funcs->gpu_state_get)
352 		return;
353 
354 	/* Only save one crash state at a time */
355 	if (gpu->crashstate)
356 		return;
357 
358 	state = gpu->funcs->gpu_state_get(gpu);
359 	if (IS_ERR_OR_NULL(state))
360 		return;
361 
362 	/* Fill in the additional crash state information */
363 	state->comm = kstrdup(comm, GFP_KERNEL);
364 	state->cmd = kstrdup(cmd, GFP_KERNEL);
365 
366 	if (submit) {
367 		int i;
368 
369 		state->bos = kcalloc(submit->nr_cmds,
370 			sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
371 
372 		for (i = 0; state->bos && i < submit->nr_cmds; i++) {
373 			int idx = submit->cmd[i].idx;
374 
375 			msm_gpu_crashstate_get_bo(state, submit->bos[idx].obj,
376 				submit->bos[idx].iova, submit->bos[idx].flags);
377 		}
378 	}
379 
380 	/* Set the active crash state to be dumped on failure */
381 	gpu->crashstate = state;
382 
383 	/* FIXME: Release the crashstate if this errors out? */
384 	dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
385 		msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
386 }
387 #else
388 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
389 		struct msm_gem_submit *submit, char *comm, char *cmd)
390 {
391 }
392 #endif
393 
394 /*
395  * Hangcheck detection for locked gpu:
396  */
397 
398 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
399 		uint32_t fence)
400 {
401 	struct msm_gem_submit *submit;
402 
403 	list_for_each_entry(submit, &ring->submits, node) {
404 		if (submit->seqno > fence)
405 			break;
406 
407 		msm_update_fence(submit->ring->fctx,
408 			submit->fence->seqno);
409 	}
410 }
411 
412 static struct msm_gem_submit *
413 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
414 {
415 	struct msm_gem_submit *submit;
416 
417 	WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
418 
419 	list_for_each_entry(submit, &ring->submits, node)
420 		if (submit->seqno == fence)
421 			return submit;
422 
423 	return NULL;
424 }
425 
426 static void retire_submits(struct msm_gpu *gpu);
427 
428 static void recover_worker(struct work_struct *work)
429 {
430 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
431 	struct drm_device *dev = gpu->dev;
432 	struct msm_drm_private *priv = dev->dev_private;
433 	struct msm_gem_submit *submit;
434 	struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
435 	char *comm = NULL, *cmd = NULL;
436 	int i;
437 
438 	mutex_lock(&dev->struct_mutex);
439 
440 	DRM_DEV_ERROR(dev->dev, "%s: hangcheck recover!\n", gpu->name);
441 
442 	submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
443 	if (submit) {
444 		struct task_struct *task;
445 
446 		task = get_pid_task(submit->pid, PIDTYPE_PID);
447 		if (task) {
448 			comm = kstrdup(task->comm, GFP_KERNEL);
449 
450 			/*
451 			 * So slightly annoying, in other paths like
452 			 * mmap'ing gem buffers, mmap_sem is acquired
453 			 * before struct_mutex, which means we can't
454 			 * hold struct_mutex across the call to
455 			 * get_cmdline().  But submits are retired
456 			 * from the same in-order workqueue, so we can
457 			 * safely drop the lock here without worrying
458 			 * about the submit going away.
459 			 */
460 			mutex_unlock(&dev->struct_mutex);
461 			cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
462 			put_task_struct(task);
463 			mutex_lock(&dev->struct_mutex);
464 		}
465 
466 		if (comm && cmd) {
467 			DRM_DEV_ERROR(dev->dev, "%s: offending task: %s (%s)\n",
468 				gpu->name, comm, cmd);
469 
470 			msm_rd_dump_submit(priv->hangrd, submit,
471 				"offending task: %s (%s)", comm, cmd);
472 		} else
473 			msm_rd_dump_submit(priv->hangrd, submit, NULL);
474 	}
475 
476 	/* Record the crash state */
477 	pm_runtime_get_sync(&gpu->pdev->dev);
478 	msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
479 	pm_runtime_put_sync(&gpu->pdev->dev);
480 
481 	kfree(cmd);
482 	kfree(comm);
483 
484 	/*
485 	 * Update all the rings with the latest and greatest fence.. this
486 	 * needs to happen after msm_rd_dump_submit() to ensure that the
487 	 * bo's referenced by the offending submit are still around.
488 	 */
489 	for (i = 0; i < gpu->nr_rings; i++) {
490 		struct msm_ringbuffer *ring = gpu->rb[i];
491 
492 		uint32_t fence = ring->memptrs->fence;
493 
494 		/*
495 		 * For the current (faulting?) ring/submit advance the fence by
496 		 * one more to clear the faulting submit
497 		 */
498 		if (ring == cur_ring)
499 			fence++;
500 
501 		update_fences(gpu, ring, fence);
502 	}
503 
504 	if (msm_gpu_active(gpu)) {
505 		/* retire completed submits, plus the one that hung: */
506 		retire_submits(gpu);
507 
508 		pm_runtime_get_sync(&gpu->pdev->dev);
509 		gpu->funcs->recover(gpu);
510 		pm_runtime_put_sync(&gpu->pdev->dev);
511 
512 		/*
513 		 * Replay all remaining submits starting with highest priority
514 		 * ring
515 		 */
516 		for (i = 0; i < gpu->nr_rings; i++) {
517 			struct msm_ringbuffer *ring = gpu->rb[i];
518 
519 			list_for_each_entry(submit, &ring->submits, node)
520 				gpu->funcs->submit(gpu, submit, NULL);
521 		}
522 	}
523 
524 	mutex_unlock(&dev->struct_mutex);
525 
526 	msm_gpu_retire(gpu);
527 }
528 
529 static void hangcheck_timer_reset(struct msm_gpu *gpu)
530 {
531 	DBG("%s", gpu->name);
532 	mod_timer(&gpu->hangcheck_timer,
533 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
534 }
535 
536 static void hangcheck_handler(struct timer_list *t)
537 {
538 	struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
539 	struct drm_device *dev = gpu->dev;
540 	struct msm_drm_private *priv = dev->dev_private;
541 	struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
542 	uint32_t fence = ring->memptrs->fence;
543 
544 	if (fence != ring->hangcheck_fence) {
545 		/* some progress has been made.. ya! */
546 		ring->hangcheck_fence = fence;
547 	} else if (fence < ring->seqno) {
548 		/* no progress and not done.. hung! */
549 		ring->hangcheck_fence = fence;
550 		DRM_DEV_ERROR(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
551 				gpu->name, ring->id);
552 		DRM_DEV_ERROR(dev->dev, "%s:     completed fence: %u\n",
553 				gpu->name, fence);
554 		DRM_DEV_ERROR(dev->dev, "%s:     submitted fence: %u\n",
555 				gpu->name, ring->seqno);
556 
557 		queue_work(priv->wq, &gpu->recover_work);
558 	}
559 
560 	/* if still more pending work, reset the hangcheck timer: */
561 	if (ring->seqno > ring->hangcheck_fence)
562 		hangcheck_timer_reset(gpu);
563 
564 	/* workaround for missing irq: */
565 	queue_work(priv->wq, &gpu->retire_work);
566 }
567 
568 /*
569  * Performance Counters:
570  */
571 
572 /* called under perf_lock */
573 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
574 {
575 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
576 	int i, n = min(ncntrs, gpu->num_perfcntrs);
577 
578 	/* read current values: */
579 	for (i = 0; i < gpu->num_perfcntrs; i++)
580 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
581 
582 	/* update cntrs: */
583 	for (i = 0; i < n; i++)
584 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
585 
586 	/* save current values: */
587 	for (i = 0; i < gpu->num_perfcntrs; i++)
588 		gpu->last_cntrs[i] = current_cntrs[i];
589 
590 	return n;
591 }
592 
593 static void update_sw_cntrs(struct msm_gpu *gpu)
594 {
595 	ktime_t time;
596 	uint32_t elapsed;
597 	unsigned long flags;
598 
599 	spin_lock_irqsave(&gpu->perf_lock, flags);
600 	if (!gpu->perfcntr_active)
601 		goto out;
602 
603 	time = ktime_get();
604 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
605 
606 	gpu->totaltime += elapsed;
607 	if (gpu->last_sample.active)
608 		gpu->activetime += elapsed;
609 
610 	gpu->last_sample.active = msm_gpu_active(gpu);
611 	gpu->last_sample.time = time;
612 
613 out:
614 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
615 }
616 
617 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
618 {
619 	unsigned long flags;
620 
621 	pm_runtime_get_sync(&gpu->pdev->dev);
622 
623 	spin_lock_irqsave(&gpu->perf_lock, flags);
624 	/* we could dynamically enable/disable perfcntr registers too.. */
625 	gpu->last_sample.active = msm_gpu_active(gpu);
626 	gpu->last_sample.time = ktime_get();
627 	gpu->activetime = gpu->totaltime = 0;
628 	gpu->perfcntr_active = true;
629 	update_hw_cntrs(gpu, 0, NULL);
630 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
631 }
632 
633 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
634 {
635 	gpu->perfcntr_active = false;
636 	pm_runtime_put_sync(&gpu->pdev->dev);
637 }
638 
639 /* returns -errno or # of cntrs sampled */
640 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
641 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
642 {
643 	unsigned long flags;
644 	int ret;
645 
646 	spin_lock_irqsave(&gpu->perf_lock, flags);
647 
648 	if (!gpu->perfcntr_active) {
649 		ret = -EINVAL;
650 		goto out;
651 	}
652 
653 	*activetime = gpu->activetime;
654 	*totaltime = gpu->totaltime;
655 
656 	gpu->activetime = gpu->totaltime = 0;
657 
658 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
659 
660 out:
661 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
662 
663 	return ret;
664 }
665 
666 /*
667  * Cmdstream submission/retirement:
668  */
669 
670 static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
671 		struct msm_gem_submit *submit)
672 {
673 	int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
674 	volatile struct msm_gpu_submit_stats *stats;
675 	u64 elapsed, clock = 0;
676 	int i;
677 
678 	stats = &ring->memptrs->stats[index];
679 	/* Convert 19.2Mhz alwayson ticks to nanoseconds for elapsed time */
680 	elapsed = (stats->alwayson_end - stats->alwayson_start) * 10000;
681 	do_div(elapsed, 192);
682 
683 	/* Calculate the clock frequency from the number of CP cycles */
684 	if (elapsed) {
685 		clock = (stats->cpcycles_end - stats->cpcycles_start) * 1000;
686 		do_div(clock, elapsed);
687 	}
688 
689 	trace_msm_gpu_submit_retired(submit, elapsed, clock,
690 		stats->alwayson_start, stats->alwayson_end);
691 
692 	for (i = 0; i < submit->nr_bos; i++) {
693 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
694 		/* move to inactive: */
695 		msm_gem_move_to_inactive(&msm_obj->base);
696 		msm_gem_unpin_iova(&msm_obj->base, gpu->aspace);
697 		drm_gem_object_put(&msm_obj->base);
698 	}
699 
700 	pm_runtime_mark_last_busy(&gpu->pdev->dev);
701 	pm_runtime_put_autosuspend(&gpu->pdev->dev);
702 	msm_gem_submit_free(submit);
703 }
704 
705 static void retire_submits(struct msm_gpu *gpu)
706 {
707 	struct drm_device *dev = gpu->dev;
708 	struct msm_gem_submit *submit, *tmp;
709 	int i;
710 
711 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
712 
713 	/* Retire the commits starting with highest priority */
714 	for (i = 0; i < gpu->nr_rings; i++) {
715 		struct msm_ringbuffer *ring = gpu->rb[i];
716 
717 		list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
718 			if (dma_fence_is_signaled(submit->fence))
719 				retire_submit(gpu, ring, submit);
720 		}
721 	}
722 }
723 
724 static void retire_worker(struct work_struct *work)
725 {
726 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
727 	struct drm_device *dev = gpu->dev;
728 	int i;
729 
730 	for (i = 0; i < gpu->nr_rings; i++)
731 		update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
732 
733 	mutex_lock(&dev->struct_mutex);
734 	retire_submits(gpu);
735 	mutex_unlock(&dev->struct_mutex);
736 }
737 
738 /* call from irq handler to schedule work to retire bo's */
739 void msm_gpu_retire(struct msm_gpu *gpu)
740 {
741 	struct msm_drm_private *priv = gpu->dev->dev_private;
742 	queue_work(priv->wq, &gpu->retire_work);
743 	update_sw_cntrs(gpu);
744 }
745 
746 /* add bo's to gpu's ring, and kick gpu: */
747 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
748 		struct msm_file_private *ctx)
749 {
750 	struct drm_device *dev = gpu->dev;
751 	struct msm_drm_private *priv = dev->dev_private;
752 	struct msm_ringbuffer *ring = submit->ring;
753 	int i;
754 
755 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
756 
757 	pm_runtime_get_sync(&gpu->pdev->dev);
758 
759 	msm_gpu_hw_init(gpu);
760 
761 	submit->seqno = ++ring->seqno;
762 
763 	list_add_tail(&submit->node, &ring->submits);
764 
765 	msm_rd_dump_submit(priv->rd, submit, NULL);
766 
767 	update_sw_cntrs(gpu);
768 
769 	for (i = 0; i < submit->nr_bos; i++) {
770 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
771 		uint64_t iova;
772 
773 		/* can't happen yet.. but when we add 2d support we'll have
774 		 * to deal w/ cross-ring synchronization:
775 		 */
776 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
777 
778 		/* submit takes a reference to the bo and iova until retired: */
779 		drm_gem_object_get(&msm_obj->base);
780 		msm_gem_get_and_pin_iova(&msm_obj->base,
781 				submit->gpu->aspace, &iova);
782 
783 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
784 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
785 		else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
786 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
787 	}
788 
789 	gpu->funcs->submit(gpu, submit, ctx);
790 	priv->lastctx = ctx;
791 
792 	hangcheck_timer_reset(gpu);
793 }
794 
795 /*
796  * Init/Cleanup:
797  */
798 
799 static irqreturn_t irq_handler(int irq, void *data)
800 {
801 	struct msm_gpu *gpu = data;
802 	return gpu->funcs->irq(gpu);
803 }
804 
805 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
806 {
807 	int ret = msm_clk_bulk_get(&pdev->dev, &gpu->grp_clks);
808 
809 	if (ret < 1) {
810 		gpu->nr_clocks = 0;
811 		return ret;
812 	}
813 
814 	gpu->nr_clocks = ret;
815 
816 	gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
817 		gpu->nr_clocks, "core");
818 
819 	gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
820 		gpu->nr_clocks, "rbbmtimer");
821 
822 	return 0;
823 }
824 
825 static struct msm_gem_address_space *
826 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
827 		uint64_t va_start, uint64_t va_end)
828 {
829 	struct msm_gem_address_space *aspace;
830 	int ret;
831 
832 	/*
833 	 * Setup IOMMU.. eventually we will (I think) do this once per context
834 	 * and have separate page tables per context.  For now, to keep things
835 	 * simple and to get something working, just use a single address space:
836 	 */
837 	if (!adreno_is_a2xx(to_adreno_gpu(gpu))) {
838 		struct iommu_domain *iommu = iommu_domain_alloc(&platform_bus_type);
839 		if (!iommu)
840 			return NULL;
841 
842 		iommu->geometry.aperture_start = va_start;
843 		iommu->geometry.aperture_end = va_end;
844 
845 		DRM_DEV_INFO(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
846 
847 		aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
848 		if (IS_ERR(aspace))
849 			iommu_domain_free(iommu);
850 	} else {
851 		aspace = msm_gem_address_space_create_a2xx(&pdev->dev, gpu, "gpu",
852 			va_start, va_end);
853 	}
854 
855 	if (IS_ERR(aspace)) {
856 		DRM_DEV_ERROR(gpu->dev->dev, "failed to init mmu: %ld\n",
857 			PTR_ERR(aspace));
858 		return ERR_CAST(aspace);
859 	}
860 
861 	ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
862 	if (ret) {
863 		msm_gem_address_space_put(aspace);
864 		return ERR_PTR(ret);
865 	}
866 
867 	return aspace;
868 }
869 
870 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
871 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
872 		const char *name, struct msm_gpu_config *config)
873 {
874 	int i, ret, nr_rings = config->nr_rings;
875 	void *memptrs;
876 	uint64_t memptrs_iova;
877 
878 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
879 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
880 
881 	gpu->dev = drm;
882 	gpu->funcs = funcs;
883 	gpu->name = name;
884 
885 	INIT_LIST_HEAD(&gpu->active_list);
886 	INIT_WORK(&gpu->retire_work, retire_worker);
887 	INIT_WORK(&gpu->recover_work, recover_worker);
888 
889 
890 	timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
891 
892 	spin_lock_init(&gpu->perf_lock);
893 
894 
895 	/* Map registers: */
896 	gpu->mmio = msm_ioremap(pdev, config->ioname, name);
897 	if (IS_ERR(gpu->mmio)) {
898 		ret = PTR_ERR(gpu->mmio);
899 		goto fail;
900 	}
901 
902 	/* Get Interrupt: */
903 	gpu->irq = platform_get_irq_byname(pdev, config->irqname);
904 	if (gpu->irq < 0) {
905 		ret = gpu->irq;
906 		DRM_DEV_ERROR(drm->dev, "failed to get irq: %d\n", ret);
907 		goto fail;
908 	}
909 
910 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
911 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
912 	if (ret) {
913 		DRM_DEV_ERROR(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
914 		goto fail;
915 	}
916 
917 	ret = get_clocks(pdev, gpu);
918 	if (ret)
919 		goto fail;
920 
921 	gpu->ebi1_clk = msm_clk_get(pdev, "bus");
922 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
923 	if (IS_ERR(gpu->ebi1_clk))
924 		gpu->ebi1_clk = NULL;
925 
926 	/* Acquire regulators: */
927 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
928 	DBG("gpu_reg: %p", gpu->gpu_reg);
929 	if (IS_ERR(gpu->gpu_reg))
930 		gpu->gpu_reg = NULL;
931 
932 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
933 	DBG("gpu_cx: %p", gpu->gpu_cx);
934 	if (IS_ERR(gpu->gpu_cx))
935 		gpu->gpu_cx = NULL;
936 
937 	gpu->pdev = pdev;
938 	platform_set_drvdata(pdev, gpu);
939 
940 	msm_devfreq_init(gpu);
941 
942 	gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
943 		config->va_start, config->va_end);
944 
945 	if (gpu->aspace == NULL)
946 		DRM_DEV_INFO(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
947 	else if (IS_ERR(gpu->aspace)) {
948 		ret = PTR_ERR(gpu->aspace);
949 		goto fail;
950 	}
951 
952 	memptrs = msm_gem_kernel_new(drm,
953 		sizeof(struct msm_rbmemptrs) * nr_rings,
954 		MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
955 		&memptrs_iova);
956 
957 	if (IS_ERR(memptrs)) {
958 		ret = PTR_ERR(memptrs);
959 		DRM_DEV_ERROR(drm->dev, "could not allocate memptrs: %d\n", ret);
960 		goto fail;
961 	}
962 
963 	msm_gem_object_set_name(gpu->memptrs_bo, "memptrs");
964 
965 	if (nr_rings > ARRAY_SIZE(gpu->rb)) {
966 		DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
967 			ARRAY_SIZE(gpu->rb));
968 		nr_rings = ARRAY_SIZE(gpu->rb);
969 	}
970 
971 	/* Create ringbuffer(s): */
972 	for (i = 0; i < nr_rings; i++) {
973 		gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
974 
975 		if (IS_ERR(gpu->rb[i])) {
976 			ret = PTR_ERR(gpu->rb[i]);
977 			DRM_DEV_ERROR(drm->dev,
978 				"could not create ringbuffer %d: %d\n", i, ret);
979 			goto fail;
980 		}
981 
982 		memptrs += sizeof(struct msm_rbmemptrs);
983 		memptrs_iova += sizeof(struct msm_rbmemptrs);
984 	}
985 
986 	gpu->nr_rings = nr_rings;
987 
988 	return 0;
989 
990 fail:
991 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++)  {
992 		msm_ringbuffer_destroy(gpu->rb[i]);
993 		gpu->rb[i] = NULL;
994 	}
995 
996 	msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace, false);
997 
998 	platform_set_drvdata(pdev, NULL);
999 	return ret;
1000 }
1001 
1002 void msm_gpu_cleanup(struct msm_gpu *gpu)
1003 {
1004 	int i;
1005 
1006 	DBG("%s", gpu->name);
1007 
1008 	WARN_ON(!list_empty(&gpu->active_list));
1009 
1010 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
1011 		msm_ringbuffer_destroy(gpu->rb[i]);
1012 		gpu->rb[i] = NULL;
1013 	}
1014 
1015 	msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace, false);
1016 
1017 	if (!IS_ERR_OR_NULL(gpu->aspace)) {
1018 		gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
1019 			NULL, 0);
1020 		msm_gem_address_space_put(gpu->aspace);
1021 	}
1022 }
1023