xref: /openbmc/linux/drivers/gpu/drm/msm/msm_gpu.c (revision 5303b8d3)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22 
23 
24 /*
25  * Power Management:
26  */
27 
28 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
29 #include <mach/board.h>
30 static void bs_init(struct msm_gpu *gpu)
31 {
32 	if (gpu->bus_scale_table) {
33 		gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
34 		DBG("bus scale client: %08x", gpu->bsc);
35 	}
36 }
37 
38 static void bs_fini(struct msm_gpu *gpu)
39 {
40 	if (gpu->bsc) {
41 		msm_bus_scale_unregister_client(gpu->bsc);
42 		gpu->bsc = 0;
43 	}
44 }
45 
46 static void bs_set(struct msm_gpu *gpu, int idx)
47 {
48 	if (gpu->bsc) {
49 		DBG("set bus scaling: %d", idx);
50 		msm_bus_scale_client_update_request(gpu->bsc, idx);
51 	}
52 }
53 #else
54 static void bs_init(struct msm_gpu *gpu) {}
55 static void bs_fini(struct msm_gpu *gpu) {}
56 static void bs_set(struct msm_gpu *gpu, int idx) {}
57 #endif
58 
59 static int enable_pwrrail(struct msm_gpu *gpu)
60 {
61 	struct drm_device *dev = gpu->dev;
62 	int ret = 0;
63 
64 	if (gpu->gpu_reg) {
65 		ret = regulator_enable(gpu->gpu_reg);
66 		if (ret) {
67 			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
68 			return ret;
69 		}
70 	}
71 
72 	if (gpu->gpu_cx) {
73 		ret = regulator_enable(gpu->gpu_cx);
74 		if (ret) {
75 			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
76 			return ret;
77 		}
78 	}
79 
80 	return 0;
81 }
82 
83 static int disable_pwrrail(struct msm_gpu *gpu)
84 {
85 	if (gpu->gpu_cx)
86 		regulator_disable(gpu->gpu_cx);
87 	if (gpu->gpu_reg)
88 		regulator_disable(gpu->gpu_reg);
89 	return 0;
90 }
91 
92 static int enable_clk(struct msm_gpu *gpu)
93 {
94 	int i;
95 
96 	if (gpu->core_clk && gpu->fast_rate)
97 		clk_set_rate(gpu->core_clk, gpu->fast_rate);
98 
99 	/* Set the RBBM timer rate to 19.2Mhz */
100 	if (gpu->rbbmtimer_clk)
101 		clk_set_rate(gpu->rbbmtimer_clk, 19200000);
102 
103 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
104 		if (gpu->grp_clks[i])
105 			clk_prepare(gpu->grp_clks[i]);
106 
107 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
108 		if (gpu->grp_clks[i])
109 			clk_enable(gpu->grp_clks[i]);
110 
111 	return 0;
112 }
113 
114 static int disable_clk(struct msm_gpu *gpu)
115 {
116 	int i;
117 
118 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
119 		if (gpu->grp_clks[i])
120 			clk_disable(gpu->grp_clks[i]);
121 
122 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
123 		if (gpu->grp_clks[i])
124 			clk_unprepare(gpu->grp_clks[i]);
125 
126 	/*
127 	 * Set the clock to a deliberately low rate. On older targets the clock
128 	 * speed had to be non zero to avoid problems. On newer targets this
129 	 * will be rounded down to zero anyway so it all works out.
130 	 */
131 	if (gpu->core_clk)
132 		clk_set_rate(gpu->core_clk, 27000000);
133 
134 	if (gpu->rbbmtimer_clk)
135 		clk_set_rate(gpu->rbbmtimer_clk, 0);
136 
137 	return 0;
138 }
139 
140 static int enable_axi(struct msm_gpu *gpu)
141 {
142 	if (gpu->ebi1_clk)
143 		clk_prepare_enable(gpu->ebi1_clk);
144 	if (gpu->bus_freq)
145 		bs_set(gpu, gpu->bus_freq);
146 	return 0;
147 }
148 
149 static int disable_axi(struct msm_gpu *gpu)
150 {
151 	if (gpu->ebi1_clk)
152 		clk_disable_unprepare(gpu->ebi1_clk);
153 	if (gpu->bus_freq)
154 		bs_set(gpu, 0);
155 	return 0;
156 }
157 
158 int msm_gpu_pm_resume(struct msm_gpu *gpu)
159 {
160 	int ret;
161 
162 	DBG("%s", gpu->name);
163 
164 	ret = enable_pwrrail(gpu);
165 	if (ret)
166 		return ret;
167 
168 	ret = enable_clk(gpu);
169 	if (ret)
170 		return ret;
171 
172 	ret = enable_axi(gpu);
173 	if (ret)
174 		return ret;
175 
176 	gpu->needs_hw_init = true;
177 
178 	return 0;
179 }
180 
181 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
182 {
183 	int ret;
184 
185 	DBG("%s", gpu->name);
186 
187 	ret = disable_axi(gpu);
188 	if (ret)
189 		return ret;
190 
191 	ret = disable_clk(gpu);
192 	if (ret)
193 		return ret;
194 
195 	ret = disable_pwrrail(gpu);
196 	if (ret)
197 		return ret;
198 
199 	return 0;
200 }
201 
202 int msm_gpu_hw_init(struct msm_gpu *gpu)
203 {
204 	int ret;
205 
206 	WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
207 
208 	if (!gpu->needs_hw_init)
209 		return 0;
210 
211 	disable_irq(gpu->irq);
212 	ret = gpu->funcs->hw_init(gpu);
213 	if (!ret)
214 		gpu->needs_hw_init = false;
215 	enable_irq(gpu->irq);
216 
217 	return ret;
218 }
219 
220 /*
221  * Hangcheck detection for locked gpu:
222  */
223 
224 static void retire_submits(struct msm_gpu *gpu);
225 
226 static void recover_worker(struct work_struct *work)
227 {
228 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
229 	struct drm_device *dev = gpu->dev;
230 	struct msm_gem_submit *submit;
231 	uint32_t fence = gpu->funcs->last_fence(gpu);
232 
233 	msm_update_fence(gpu->fctx, fence + 1);
234 
235 	mutex_lock(&dev->struct_mutex);
236 
237 	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
238 	list_for_each_entry(submit, &gpu->submit_list, node) {
239 		if (submit->fence->seqno == (fence + 1)) {
240 			struct task_struct *task;
241 
242 			rcu_read_lock();
243 			task = pid_task(submit->pid, PIDTYPE_PID);
244 			if (task) {
245 				dev_err(dev->dev, "%s: offending task: %s\n",
246 						gpu->name, task->comm);
247 			}
248 			rcu_read_unlock();
249 			break;
250 		}
251 	}
252 
253 	if (msm_gpu_active(gpu)) {
254 		/* retire completed submits, plus the one that hung: */
255 		retire_submits(gpu);
256 
257 		pm_runtime_get_sync(&gpu->pdev->dev);
258 		gpu->funcs->recover(gpu);
259 		pm_runtime_put_sync(&gpu->pdev->dev);
260 
261 		/* replay the remaining submits after the one that hung: */
262 		list_for_each_entry(submit, &gpu->submit_list, node) {
263 			gpu->funcs->submit(gpu, submit, NULL);
264 		}
265 	}
266 
267 	mutex_unlock(&dev->struct_mutex);
268 
269 	msm_gpu_retire(gpu);
270 }
271 
272 static void hangcheck_timer_reset(struct msm_gpu *gpu)
273 {
274 	DBG("%s", gpu->name);
275 	mod_timer(&gpu->hangcheck_timer,
276 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
277 }
278 
279 static void hangcheck_handler(unsigned long data)
280 {
281 	struct msm_gpu *gpu = (struct msm_gpu *)data;
282 	struct drm_device *dev = gpu->dev;
283 	struct msm_drm_private *priv = dev->dev_private;
284 	uint32_t fence = gpu->funcs->last_fence(gpu);
285 
286 	if (fence != gpu->hangcheck_fence) {
287 		/* some progress has been made.. ya! */
288 		gpu->hangcheck_fence = fence;
289 	} else if (fence < gpu->fctx->last_fence) {
290 		/* no progress and not done.. hung! */
291 		gpu->hangcheck_fence = fence;
292 		dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
293 				gpu->name);
294 		dev_err(dev->dev, "%s:     completed fence: %u\n",
295 				gpu->name, fence);
296 		dev_err(dev->dev, "%s:     submitted fence: %u\n",
297 				gpu->name, gpu->fctx->last_fence);
298 		queue_work(priv->wq, &gpu->recover_work);
299 	}
300 
301 	/* if still more pending work, reset the hangcheck timer: */
302 	if (gpu->fctx->last_fence > gpu->hangcheck_fence)
303 		hangcheck_timer_reset(gpu);
304 
305 	/* workaround for missing irq: */
306 	queue_work(priv->wq, &gpu->retire_work);
307 }
308 
309 /*
310  * Performance Counters:
311  */
312 
313 /* called under perf_lock */
314 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
315 {
316 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
317 	int i, n = min(ncntrs, gpu->num_perfcntrs);
318 
319 	/* read current values: */
320 	for (i = 0; i < gpu->num_perfcntrs; i++)
321 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
322 
323 	/* update cntrs: */
324 	for (i = 0; i < n; i++)
325 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
326 
327 	/* save current values: */
328 	for (i = 0; i < gpu->num_perfcntrs; i++)
329 		gpu->last_cntrs[i] = current_cntrs[i];
330 
331 	return n;
332 }
333 
334 static void update_sw_cntrs(struct msm_gpu *gpu)
335 {
336 	ktime_t time;
337 	uint32_t elapsed;
338 	unsigned long flags;
339 
340 	spin_lock_irqsave(&gpu->perf_lock, flags);
341 	if (!gpu->perfcntr_active)
342 		goto out;
343 
344 	time = ktime_get();
345 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
346 
347 	gpu->totaltime += elapsed;
348 	if (gpu->last_sample.active)
349 		gpu->activetime += elapsed;
350 
351 	gpu->last_sample.active = msm_gpu_active(gpu);
352 	gpu->last_sample.time = time;
353 
354 out:
355 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
356 }
357 
358 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
359 {
360 	unsigned long flags;
361 
362 	pm_runtime_get_sync(&gpu->pdev->dev);
363 
364 	spin_lock_irqsave(&gpu->perf_lock, flags);
365 	/* we could dynamically enable/disable perfcntr registers too.. */
366 	gpu->last_sample.active = msm_gpu_active(gpu);
367 	gpu->last_sample.time = ktime_get();
368 	gpu->activetime = gpu->totaltime = 0;
369 	gpu->perfcntr_active = true;
370 	update_hw_cntrs(gpu, 0, NULL);
371 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
372 }
373 
374 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
375 {
376 	gpu->perfcntr_active = false;
377 	pm_runtime_put_sync(&gpu->pdev->dev);
378 }
379 
380 /* returns -errno or # of cntrs sampled */
381 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
382 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
383 {
384 	unsigned long flags;
385 	int ret;
386 
387 	spin_lock_irqsave(&gpu->perf_lock, flags);
388 
389 	if (!gpu->perfcntr_active) {
390 		ret = -EINVAL;
391 		goto out;
392 	}
393 
394 	*activetime = gpu->activetime;
395 	*totaltime = gpu->totaltime;
396 
397 	gpu->activetime = gpu->totaltime = 0;
398 
399 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
400 
401 out:
402 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
403 
404 	return ret;
405 }
406 
407 /*
408  * Cmdstream submission/retirement:
409  */
410 
411 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
412 {
413 	int i;
414 
415 	for (i = 0; i < submit->nr_bos; i++) {
416 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
417 		/* move to inactive: */
418 		msm_gem_move_to_inactive(&msm_obj->base);
419 		msm_gem_put_iova(&msm_obj->base, gpu->aspace);
420 		drm_gem_object_unreference(&msm_obj->base);
421 	}
422 
423 	pm_runtime_mark_last_busy(&gpu->pdev->dev);
424 	pm_runtime_put_autosuspend(&gpu->pdev->dev);
425 	msm_gem_submit_free(submit);
426 }
427 
428 static void retire_submits(struct msm_gpu *gpu)
429 {
430 	struct drm_device *dev = gpu->dev;
431 
432 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
433 
434 	while (!list_empty(&gpu->submit_list)) {
435 		struct msm_gem_submit *submit;
436 
437 		submit = list_first_entry(&gpu->submit_list,
438 				struct msm_gem_submit, node);
439 
440 		if (dma_fence_is_signaled(submit->fence)) {
441 			retire_submit(gpu, submit);
442 		} else {
443 			break;
444 		}
445 	}
446 }
447 
448 static void retire_worker(struct work_struct *work)
449 {
450 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
451 	struct drm_device *dev = gpu->dev;
452 	uint32_t fence = gpu->funcs->last_fence(gpu);
453 
454 	msm_update_fence(gpu->fctx, fence);
455 
456 	mutex_lock(&dev->struct_mutex);
457 	retire_submits(gpu);
458 	mutex_unlock(&dev->struct_mutex);
459 }
460 
461 /* call from irq handler to schedule work to retire bo's */
462 void msm_gpu_retire(struct msm_gpu *gpu)
463 {
464 	struct msm_drm_private *priv = gpu->dev->dev_private;
465 	queue_work(priv->wq, &gpu->retire_work);
466 	update_sw_cntrs(gpu);
467 }
468 
469 /* add bo's to gpu's ring, and kick gpu: */
470 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
471 		struct msm_file_private *ctx)
472 {
473 	struct drm_device *dev = gpu->dev;
474 	struct msm_drm_private *priv = dev->dev_private;
475 	int i;
476 
477 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
478 
479 	pm_runtime_get_sync(&gpu->pdev->dev);
480 
481 	msm_gpu_hw_init(gpu);
482 
483 	list_add_tail(&submit->node, &gpu->submit_list);
484 
485 	msm_rd_dump_submit(submit);
486 
487 	update_sw_cntrs(gpu);
488 
489 	for (i = 0; i < submit->nr_bos; i++) {
490 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
491 		uint64_t iova;
492 
493 		/* can't happen yet.. but when we add 2d support we'll have
494 		 * to deal w/ cross-ring synchronization:
495 		 */
496 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
497 
498 		/* submit takes a reference to the bo and iova until retired: */
499 		drm_gem_object_reference(&msm_obj->base);
500 		msm_gem_get_iova(&msm_obj->base,
501 				submit->gpu->aspace, &iova);
502 
503 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
504 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
505 		else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
506 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
507 	}
508 
509 	gpu->funcs->submit(gpu, submit, ctx);
510 	priv->lastctx = ctx;
511 
512 	hangcheck_timer_reset(gpu);
513 }
514 
515 /*
516  * Init/Cleanup:
517  */
518 
519 static irqreturn_t irq_handler(int irq, void *data)
520 {
521 	struct msm_gpu *gpu = data;
522 	return gpu->funcs->irq(gpu);
523 }
524 
525 static struct clk *get_clock(struct device *dev, const char *name)
526 {
527 	struct clk *clk = devm_clk_get(dev, name);
528 
529 	return IS_ERR(clk) ? NULL : clk;
530 }
531 
532 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
533 {
534 	struct device *dev = &pdev->dev;
535 	struct property *prop;
536 	const char *name;
537 	int i = 0;
538 
539 	gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
540 	if (gpu->nr_clocks < 1) {
541 		gpu->nr_clocks = 0;
542 		return 0;
543 	}
544 
545 	gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
546 		GFP_KERNEL);
547 	if (!gpu->grp_clks)
548 		return -ENOMEM;
549 
550 	of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
551 		gpu->grp_clks[i] = get_clock(dev, name);
552 
553 		/* Remember the key clocks that we need to control later */
554 		if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
555 			gpu->core_clk = gpu->grp_clks[i];
556 		else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
557 			gpu->rbbmtimer_clk = gpu->grp_clks[i];
558 
559 		++i;
560 	}
561 
562 	return 0;
563 }
564 
565 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
566 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
567 		const char *name, struct msm_gpu_config *config)
568 {
569 	struct iommu_domain *iommu;
570 	int ret;
571 
572 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
573 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
574 
575 	gpu->dev = drm;
576 	gpu->funcs = funcs;
577 	gpu->name = name;
578 	gpu->fctx = msm_fence_context_alloc(drm, name);
579 	if (IS_ERR(gpu->fctx)) {
580 		ret = PTR_ERR(gpu->fctx);
581 		gpu->fctx = NULL;
582 		goto fail;
583 	}
584 
585 	INIT_LIST_HEAD(&gpu->active_list);
586 	INIT_WORK(&gpu->retire_work, retire_worker);
587 	INIT_WORK(&gpu->recover_work, recover_worker);
588 
589 	INIT_LIST_HEAD(&gpu->submit_list);
590 
591 	setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
592 			(unsigned long)gpu);
593 
594 	spin_lock_init(&gpu->perf_lock);
595 
596 
597 	/* Map registers: */
598 	gpu->mmio = msm_ioremap(pdev, config->ioname, name);
599 	if (IS_ERR(gpu->mmio)) {
600 		ret = PTR_ERR(gpu->mmio);
601 		goto fail;
602 	}
603 
604 	/* Get Interrupt: */
605 	gpu->irq = platform_get_irq_byname(pdev, config->irqname);
606 	if (gpu->irq < 0) {
607 		ret = gpu->irq;
608 		dev_err(drm->dev, "failed to get irq: %d\n", ret);
609 		goto fail;
610 	}
611 
612 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
613 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
614 	if (ret) {
615 		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
616 		goto fail;
617 	}
618 
619 	ret = get_clocks(pdev, gpu);
620 	if (ret)
621 		goto fail;
622 
623 	gpu->ebi1_clk = msm_clk_get(pdev, "bus");
624 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
625 	if (IS_ERR(gpu->ebi1_clk))
626 		gpu->ebi1_clk = NULL;
627 
628 	/* Acquire regulators: */
629 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
630 	DBG("gpu_reg: %p", gpu->gpu_reg);
631 	if (IS_ERR(gpu->gpu_reg))
632 		gpu->gpu_reg = NULL;
633 
634 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
635 	DBG("gpu_cx: %p", gpu->gpu_cx);
636 	if (IS_ERR(gpu->gpu_cx))
637 		gpu->gpu_cx = NULL;
638 
639 	/* Setup IOMMU.. eventually we will (I think) do this once per context
640 	 * and have separate page tables per context.  For now, to keep things
641 	 * simple and to get something working, just use a single address space:
642 	 */
643 	iommu = iommu_domain_alloc(&platform_bus_type);
644 	if (iommu) {
645 		iommu->geometry.aperture_start = config->va_start;
646 		iommu->geometry.aperture_end = config->va_end;
647 
648 		dev_info(drm->dev, "%s: using IOMMU\n", name);
649 		gpu->aspace = msm_gem_address_space_create(&pdev->dev,
650 				iommu, "gpu");
651 		if (IS_ERR(gpu->aspace)) {
652 			ret = PTR_ERR(gpu->aspace);
653 			dev_err(drm->dev, "failed to init iommu: %d\n", ret);
654 			gpu->aspace = NULL;
655 			iommu_domain_free(iommu);
656 			goto fail;
657 		}
658 
659 	} else {
660 		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
661 	}
662 
663 	/* Create ringbuffer: */
664 	gpu->rb = msm_ringbuffer_new(gpu, config->ringsz);
665 	if (IS_ERR(gpu->rb)) {
666 		ret = PTR_ERR(gpu->rb);
667 		gpu->rb = NULL;
668 		dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
669 		goto fail;
670 	}
671 
672 	gpu->pdev = pdev;
673 	platform_set_drvdata(pdev, gpu);
674 
675 	bs_init(gpu);
676 
677 	return 0;
678 
679 fail:
680 	return ret;
681 }
682 
683 void msm_gpu_cleanup(struct msm_gpu *gpu)
684 {
685 	DBG("%s", gpu->name);
686 
687 	WARN_ON(!list_empty(&gpu->active_list));
688 
689 	bs_fini(gpu);
690 
691 	if (gpu->rb) {
692 		if (gpu->rb_iova)
693 			msm_gem_put_iova(gpu->rb->bo, gpu->aspace);
694 		msm_ringbuffer_destroy(gpu->rb);
695 	}
696 
697 	if (gpu->fctx)
698 		msm_fence_context_free(gpu->fctx);
699 }
700