xref: /openbmc/linux/drivers/gpu/drm/msm/msm_gpu.c (revision 0bea2a65)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22 
23 #include <linux/string_helpers.h>
24 
25 
26 /*
27  * Power Management:
28  */
29 
30 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
31 #include <mach/board.h>
32 static void bs_init(struct msm_gpu *gpu)
33 {
34 	if (gpu->bus_scale_table) {
35 		gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
36 		DBG("bus scale client: %08x", gpu->bsc);
37 	}
38 }
39 
40 static void bs_fini(struct msm_gpu *gpu)
41 {
42 	if (gpu->bsc) {
43 		msm_bus_scale_unregister_client(gpu->bsc);
44 		gpu->bsc = 0;
45 	}
46 }
47 
48 static void bs_set(struct msm_gpu *gpu, int idx)
49 {
50 	if (gpu->bsc) {
51 		DBG("set bus scaling: %d", idx);
52 		msm_bus_scale_client_update_request(gpu->bsc, idx);
53 	}
54 }
55 #else
56 static void bs_init(struct msm_gpu *gpu) {}
57 static void bs_fini(struct msm_gpu *gpu) {}
58 static void bs_set(struct msm_gpu *gpu, int idx) {}
59 #endif
60 
61 static int enable_pwrrail(struct msm_gpu *gpu)
62 {
63 	struct drm_device *dev = gpu->dev;
64 	int ret = 0;
65 
66 	if (gpu->gpu_reg) {
67 		ret = regulator_enable(gpu->gpu_reg);
68 		if (ret) {
69 			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
70 			return ret;
71 		}
72 	}
73 
74 	if (gpu->gpu_cx) {
75 		ret = regulator_enable(gpu->gpu_cx);
76 		if (ret) {
77 			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
78 			return ret;
79 		}
80 	}
81 
82 	return 0;
83 }
84 
85 static int disable_pwrrail(struct msm_gpu *gpu)
86 {
87 	if (gpu->gpu_cx)
88 		regulator_disable(gpu->gpu_cx);
89 	if (gpu->gpu_reg)
90 		regulator_disable(gpu->gpu_reg);
91 	return 0;
92 }
93 
94 static int enable_clk(struct msm_gpu *gpu)
95 {
96 	int i;
97 
98 	if (gpu->core_clk && gpu->fast_rate)
99 		clk_set_rate(gpu->core_clk, gpu->fast_rate);
100 
101 	/* Set the RBBM timer rate to 19.2Mhz */
102 	if (gpu->rbbmtimer_clk)
103 		clk_set_rate(gpu->rbbmtimer_clk, 19200000);
104 
105 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
106 		if (gpu->grp_clks[i])
107 			clk_prepare(gpu->grp_clks[i]);
108 
109 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
110 		if (gpu->grp_clks[i])
111 			clk_enable(gpu->grp_clks[i]);
112 
113 	return 0;
114 }
115 
116 static int disable_clk(struct msm_gpu *gpu)
117 {
118 	int i;
119 
120 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
121 		if (gpu->grp_clks[i])
122 			clk_disable(gpu->grp_clks[i]);
123 
124 	for (i = gpu->nr_clocks - 1; i >= 0; i--)
125 		if (gpu->grp_clks[i])
126 			clk_unprepare(gpu->grp_clks[i]);
127 
128 	/*
129 	 * Set the clock to a deliberately low rate. On older targets the clock
130 	 * speed had to be non zero to avoid problems. On newer targets this
131 	 * will be rounded down to zero anyway so it all works out.
132 	 */
133 	if (gpu->core_clk)
134 		clk_set_rate(gpu->core_clk, 27000000);
135 
136 	if (gpu->rbbmtimer_clk)
137 		clk_set_rate(gpu->rbbmtimer_clk, 0);
138 
139 	return 0;
140 }
141 
142 static int enable_axi(struct msm_gpu *gpu)
143 {
144 	if (gpu->ebi1_clk)
145 		clk_prepare_enable(gpu->ebi1_clk);
146 	if (gpu->bus_freq)
147 		bs_set(gpu, gpu->bus_freq);
148 	return 0;
149 }
150 
151 static int disable_axi(struct msm_gpu *gpu)
152 {
153 	if (gpu->ebi1_clk)
154 		clk_disable_unprepare(gpu->ebi1_clk);
155 	if (gpu->bus_freq)
156 		bs_set(gpu, 0);
157 	return 0;
158 }
159 
160 int msm_gpu_pm_resume(struct msm_gpu *gpu)
161 {
162 	int ret;
163 
164 	DBG("%s", gpu->name);
165 
166 	ret = enable_pwrrail(gpu);
167 	if (ret)
168 		return ret;
169 
170 	ret = enable_clk(gpu);
171 	if (ret)
172 		return ret;
173 
174 	ret = enable_axi(gpu);
175 	if (ret)
176 		return ret;
177 
178 	gpu->needs_hw_init = true;
179 
180 	return 0;
181 }
182 
183 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
184 {
185 	int ret;
186 
187 	DBG("%s", gpu->name);
188 
189 	ret = disable_axi(gpu);
190 	if (ret)
191 		return ret;
192 
193 	ret = disable_clk(gpu);
194 	if (ret)
195 		return ret;
196 
197 	ret = disable_pwrrail(gpu);
198 	if (ret)
199 		return ret;
200 
201 	return 0;
202 }
203 
204 int msm_gpu_hw_init(struct msm_gpu *gpu)
205 {
206 	int ret;
207 
208 	WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
209 
210 	if (!gpu->needs_hw_init)
211 		return 0;
212 
213 	disable_irq(gpu->irq);
214 	ret = gpu->funcs->hw_init(gpu);
215 	if (!ret)
216 		gpu->needs_hw_init = false;
217 	enable_irq(gpu->irq);
218 
219 	return ret;
220 }
221 
222 /*
223  * Hangcheck detection for locked gpu:
224  */
225 
226 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
227 		uint32_t fence)
228 {
229 	struct msm_gem_submit *submit;
230 
231 	list_for_each_entry(submit, &ring->submits, node) {
232 		if (submit->seqno > fence)
233 			break;
234 
235 		msm_update_fence(submit->ring->fctx,
236 			submit->fence->seqno);
237 	}
238 }
239 
240 static struct msm_gem_submit *
241 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
242 {
243 	struct msm_gem_submit *submit;
244 
245 	WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
246 
247 	list_for_each_entry(submit, &ring->submits, node)
248 		if (submit->seqno == fence)
249 			return submit;
250 
251 	return NULL;
252 }
253 
254 static void retire_submits(struct msm_gpu *gpu);
255 
256 static void recover_worker(struct work_struct *work)
257 {
258 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
259 	struct drm_device *dev = gpu->dev;
260 	struct msm_drm_private *priv = dev->dev_private;
261 	struct msm_gem_submit *submit;
262 	struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
263 	int i;
264 
265 	mutex_lock(&dev->struct_mutex);
266 
267 	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
268 
269 	submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
270 	if (submit) {
271 		struct task_struct *task;
272 
273 		rcu_read_lock();
274 		task = pid_task(submit->pid, PIDTYPE_PID);
275 		if (task) {
276 			char *cmd;
277 
278 			/*
279 			 * So slightly annoying, in other paths like
280 			 * mmap'ing gem buffers, mmap_sem is acquired
281 			 * before struct_mutex, which means we can't
282 			 * hold struct_mutex across the call to
283 			 * get_cmdline().  But submits are retired
284 			 * from the same in-order workqueue, so we can
285 			 * safely drop the lock here without worrying
286 			 * about the submit going away.
287 			 */
288 			mutex_unlock(&dev->struct_mutex);
289 			cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
290 			mutex_lock(&dev->struct_mutex);
291 
292 			dev_err(dev->dev, "%s: offending task: %s (%s)\n",
293 				gpu->name, task->comm, cmd);
294 
295 			msm_rd_dump_submit(priv->hangrd, submit,
296 				"offending task: %s (%s)", task->comm, cmd);
297 		} else {
298 			msm_rd_dump_submit(priv->hangrd, submit, NULL);
299 		}
300 		rcu_read_unlock();
301 	}
302 
303 
304 	/*
305 	 * Update all the rings with the latest and greatest fence.. this
306 	 * needs to happen after msm_rd_dump_submit() to ensure that the
307 	 * bo's referenced by the offending submit are still around.
308 	 */
309 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
310 		struct msm_ringbuffer *ring = gpu->rb[i];
311 
312 		uint32_t fence = ring->memptrs->fence;
313 
314 		/*
315 		 * For the current (faulting?) ring/submit advance the fence by
316 		 * one more to clear the faulting submit
317 		 */
318 		if (ring == cur_ring)
319 			fence++;
320 
321 		update_fences(gpu, ring, fence);
322 	}
323 
324 	if (msm_gpu_active(gpu)) {
325 		/* retire completed submits, plus the one that hung: */
326 		retire_submits(gpu);
327 
328 		pm_runtime_get_sync(&gpu->pdev->dev);
329 		gpu->funcs->recover(gpu);
330 		pm_runtime_put_sync(&gpu->pdev->dev);
331 
332 		/*
333 		 * Replay all remaining submits starting with highest priority
334 		 * ring
335 		 */
336 		for (i = 0; i < gpu->nr_rings; i++) {
337 			struct msm_ringbuffer *ring = gpu->rb[i];
338 
339 			list_for_each_entry(submit, &ring->submits, node)
340 				gpu->funcs->submit(gpu, submit, NULL);
341 		}
342 	}
343 
344 	mutex_unlock(&dev->struct_mutex);
345 
346 	msm_gpu_retire(gpu);
347 }
348 
349 static void hangcheck_timer_reset(struct msm_gpu *gpu)
350 {
351 	DBG("%s", gpu->name);
352 	mod_timer(&gpu->hangcheck_timer,
353 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
354 }
355 
356 static void hangcheck_handler(struct timer_list *t)
357 {
358 	struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
359 	struct drm_device *dev = gpu->dev;
360 	struct msm_drm_private *priv = dev->dev_private;
361 	struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
362 	uint32_t fence = ring->memptrs->fence;
363 
364 	if (fence != ring->hangcheck_fence) {
365 		/* some progress has been made.. ya! */
366 		ring->hangcheck_fence = fence;
367 	} else if (fence < ring->seqno) {
368 		/* no progress and not done.. hung! */
369 		ring->hangcheck_fence = fence;
370 		dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
371 				gpu->name, ring->id);
372 		dev_err(dev->dev, "%s:     completed fence: %u\n",
373 				gpu->name, fence);
374 		dev_err(dev->dev, "%s:     submitted fence: %u\n",
375 				gpu->name, ring->seqno);
376 
377 		queue_work(priv->wq, &gpu->recover_work);
378 	}
379 
380 	/* if still more pending work, reset the hangcheck timer: */
381 	if (ring->seqno > ring->hangcheck_fence)
382 		hangcheck_timer_reset(gpu);
383 
384 	/* workaround for missing irq: */
385 	queue_work(priv->wq, &gpu->retire_work);
386 }
387 
388 /*
389  * Performance Counters:
390  */
391 
392 /* called under perf_lock */
393 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
394 {
395 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
396 	int i, n = min(ncntrs, gpu->num_perfcntrs);
397 
398 	/* read current values: */
399 	for (i = 0; i < gpu->num_perfcntrs; i++)
400 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
401 
402 	/* update cntrs: */
403 	for (i = 0; i < n; i++)
404 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
405 
406 	/* save current values: */
407 	for (i = 0; i < gpu->num_perfcntrs; i++)
408 		gpu->last_cntrs[i] = current_cntrs[i];
409 
410 	return n;
411 }
412 
413 static void update_sw_cntrs(struct msm_gpu *gpu)
414 {
415 	ktime_t time;
416 	uint32_t elapsed;
417 	unsigned long flags;
418 
419 	spin_lock_irqsave(&gpu->perf_lock, flags);
420 	if (!gpu->perfcntr_active)
421 		goto out;
422 
423 	time = ktime_get();
424 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
425 
426 	gpu->totaltime += elapsed;
427 	if (gpu->last_sample.active)
428 		gpu->activetime += elapsed;
429 
430 	gpu->last_sample.active = msm_gpu_active(gpu);
431 	gpu->last_sample.time = time;
432 
433 out:
434 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
435 }
436 
437 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
438 {
439 	unsigned long flags;
440 
441 	pm_runtime_get_sync(&gpu->pdev->dev);
442 
443 	spin_lock_irqsave(&gpu->perf_lock, flags);
444 	/* we could dynamically enable/disable perfcntr registers too.. */
445 	gpu->last_sample.active = msm_gpu_active(gpu);
446 	gpu->last_sample.time = ktime_get();
447 	gpu->activetime = gpu->totaltime = 0;
448 	gpu->perfcntr_active = true;
449 	update_hw_cntrs(gpu, 0, NULL);
450 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
451 }
452 
453 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
454 {
455 	gpu->perfcntr_active = false;
456 	pm_runtime_put_sync(&gpu->pdev->dev);
457 }
458 
459 /* returns -errno or # of cntrs sampled */
460 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
461 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
462 {
463 	unsigned long flags;
464 	int ret;
465 
466 	spin_lock_irqsave(&gpu->perf_lock, flags);
467 
468 	if (!gpu->perfcntr_active) {
469 		ret = -EINVAL;
470 		goto out;
471 	}
472 
473 	*activetime = gpu->activetime;
474 	*totaltime = gpu->totaltime;
475 
476 	gpu->activetime = gpu->totaltime = 0;
477 
478 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
479 
480 out:
481 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
482 
483 	return ret;
484 }
485 
486 /*
487  * Cmdstream submission/retirement:
488  */
489 
490 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
491 {
492 	int i;
493 
494 	for (i = 0; i < submit->nr_bos; i++) {
495 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
496 		/* move to inactive: */
497 		msm_gem_move_to_inactive(&msm_obj->base);
498 		msm_gem_put_iova(&msm_obj->base, gpu->aspace);
499 		drm_gem_object_unreference(&msm_obj->base);
500 	}
501 
502 	pm_runtime_mark_last_busy(&gpu->pdev->dev);
503 	pm_runtime_put_autosuspend(&gpu->pdev->dev);
504 	msm_gem_submit_free(submit);
505 }
506 
507 static void retire_submits(struct msm_gpu *gpu)
508 {
509 	struct drm_device *dev = gpu->dev;
510 	struct msm_gem_submit *submit, *tmp;
511 	int i;
512 
513 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
514 
515 	/* Retire the commits starting with highest priority */
516 	for (i = 0; i < gpu->nr_rings; i++) {
517 		struct msm_ringbuffer *ring = gpu->rb[i];
518 
519 		list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
520 			if (dma_fence_is_signaled(submit->fence))
521 				retire_submit(gpu, submit);
522 		}
523 	}
524 }
525 
526 static void retire_worker(struct work_struct *work)
527 {
528 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
529 	struct drm_device *dev = gpu->dev;
530 	int i;
531 
532 	for (i = 0; i < gpu->nr_rings; i++)
533 		update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
534 
535 	mutex_lock(&dev->struct_mutex);
536 	retire_submits(gpu);
537 	mutex_unlock(&dev->struct_mutex);
538 }
539 
540 /* call from irq handler to schedule work to retire bo's */
541 void msm_gpu_retire(struct msm_gpu *gpu)
542 {
543 	struct msm_drm_private *priv = gpu->dev->dev_private;
544 	queue_work(priv->wq, &gpu->retire_work);
545 	update_sw_cntrs(gpu);
546 }
547 
548 /* add bo's to gpu's ring, and kick gpu: */
549 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
550 		struct msm_file_private *ctx)
551 {
552 	struct drm_device *dev = gpu->dev;
553 	struct msm_drm_private *priv = dev->dev_private;
554 	struct msm_ringbuffer *ring = submit->ring;
555 	int i;
556 
557 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
558 
559 	pm_runtime_get_sync(&gpu->pdev->dev);
560 
561 	msm_gpu_hw_init(gpu);
562 
563 	submit->seqno = ++ring->seqno;
564 
565 	list_add_tail(&submit->node, &ring->submits);
566 
567 	msm_rd_dump_submit(priv->rd, submit, NULL);
568 
569 	update_sw_cntrs(gpu);
570 
571 	for (i = 0; i < submit->nr_bos; i++) {
572 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
573 		uint64_t iova;
574 
575 		/* can't happen yet.. but when we add 2d support we'll have
576 		 * to deal w/ cross-ring synchronization:
577 		 */
578 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
579 
580 		/* submit takes a reference to the bo and iova until retired: */
581 		drm_gem_object_reference(&msm_obj->base);
582 		msm_gem_get_iova(&msm_obj->base,
583 				submit->gpu->aspace, &iova);
584 
585 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
586 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
587 		else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
588 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
589 	}
590 
591 	gpu->funcs->submit(gpu, submit, ctx);
592 	priv->lastctx = ctx;
593 
594 	hangcheck_timer_reset(gpu);
595 }
596 
597 /*
598  * Init/Cleanup:
599  */
600 
601 static irqreturn_t irq_handler(int irq, void *data)
602 {
603 	struct msm_gpu *gpu = data;
604 	return gpu->funcs->irq(gpu);
605 }
606 
607 static struct clk *get_clock(struct device *dev, const char *name)
608 {
609 	struct clk *clk = devm_clk_get(dev, name);
610 
611 	return IS_ERR(clk) ? NULL : clk;
612 }
613 
614 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
615 {
616 	struct device *dev = &pdev->dev;
617 	struct property *prop;
618 	const char *name;
619 	int i = 0;
620 
621 	gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
622 	if (gpu->nr_clocks < 1) {
623 		gpu->nr_clocks = 0;
624 		return 0;
625 	}
626 
627 	gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
628 		GFP_KERNEL);
629 	if (!gpu->grp_clks)
630 		return -ENOMEM;
631 
632 	of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
633 		gpu->grp_clks[i] = get_clock(dev, name);
634 
635 		/* Remember the key clocks that we need to control later */
636 		if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
637 			gpu->core_clk = gpu->grp_clks[i];
638 		else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
639 			gpu->rbbmtimer_clk = gpu->grp_clks[i];
640 
641 		++i;
642 	}
643 
644 	return 0;
645 }
646 
647 static struct msm_gem_address_space *
648 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
649 		uint64_t va_start, uint64_t va_end)
650 {
651 	struct iommu_domain *iommu;
652 	struct msm_gem_address_space *aspace;
653 	int ret;
654 
655 	/*
656 	 * Setup IOMMU.. eventually we will (I think) do this once per context
657 	 * and have separate page tables per context.  For now, to keep things
658 	 * simple and to get something working, just use a single address space:
659 	 */
660 	iommu = iommu_domain_alloc(&platform_bus_type);
661 	if (!iommu)
662 		return NULL;
663 
664 	iommu->geometry.aperture_start = va_start;
665 	iommu->geometry.aperture_end = va_end;
666 
667 	dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
668 
669 	aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
670 	if (IS_ERR(aspace)) {
671 		dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
672 			PTR_ERR(aspace));
673 		iommu_domain_free(iommu);
674 		return ERR_CAST(aspace);
675 	}
676 
677 	ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
678 	if (ret) {
679 		msm_gem_address_space_put(aspace);
680 		return ERR_PTR(ret);
681 	}
682 
683 	return aspace;
684 }
685 
686 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
687 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
688 		const char *name, struct msm_gpu_config *config)
689 {
690 	int i, ret, nr_rings = config->nr_rings;
691 	void *memptrs;
692 	uint64_t memptrs_iova;
693 
694 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
695 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
696 
697 	gpu->dev = drm;
698 	gpu->funcs = funcs;
699 	gpu->name = name;
700 
701 	INIT_LIST_HEAD(&gpu->active_list);
702 	INIT_WORK(&gpu->retire_work, retire_worker);
703 	INIT_WORK(&gpu->recover_work, recover_worker);
704 
705 
706 	timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
707 
708 	spin_lock_init(&gpu->perf_lock);
709 
710 
711 	/* Map registers: */
712 	gpu->mmio = msm_ioremap(pdev, config->ioname, name);
713 	if (IS_ERR(gpu->mmio)) {
714 		ret = PTR_ERR(gpu->mmio);
715 		goto fail;
716 	}
717 
718 	/* Get Interrupt: */
719 	gpu->irq = platform_get_irq_byname(pdev, config->irqname);
720 	if (gpu->irq < 0) {
721 		ret = gpu->irq;
722 		dev_err(drm->dev, "failed to get irq: %d\n", ret);
723 		goto fail;
724 	}
725 
726 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
727 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
728 	if (ret) {
729 		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
730 		goto fail;
731 	}
732 
733 	ret = get_clocks(pdev, gpu);
734 	if (ret)
735 		goto fail;
736 
737 	gpu->ebi1_clk = msm_clk_get(pdev, "bus");
738 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
739 	if (IS_ERR(gpu->ebi1_clk))
740 		gpu->ebi1_clk = NULL;
741 
742 	/* Acquire regulators: */
743 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
744 	DBG("gpu_reg: %p", gpu->gpu_reg);
745 	if (IS_ERR(gpu->gpu_reg))
746 		gpu->gpu_reg = NULL;
747 
748 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
749 	DBG("gpu_cx: %p", gpu->gpu_cx);
750 	if (IS_ERR(gpu->gpu_cx))
751 		gpu->gpu_cx = NULL;
752 
753 	gpu->pdev = pdev;
754 	platform_set_drvdata(pdev, gpu);
755 
756 	bs_init(gpu);
757 
758 	gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
759 		config->va_start, config->va_end);
760 
761 	if (gpu->aspace == NULL)
762 		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
763 	else if (IS_ERR(gpu->aspace)) {
764 		ret = PTR_ERR(gpu->aspace);
765 		goto fail;
766 	}
767 
768 	memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
769 		MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
770 		&memptrs_iova);
771 
772 	if (IS_ERR(memptrs)) {
773 		ret = PTR_ERR(memptrs);
774 		dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
775 		goto fail;
776 	}
777 
778 	if (nr_rings > ARRAY_SIZE(gpu->rb)) {
779 		DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
780 			ARRAY_SIZE(gpu->rb));
781 		nr_rings = ARRAY_SIZE(gpu->rb);
782 	}
783 
784 	/* Create ringbuffer(s): */
785 	for (i = 0; i < nr_rings; i++) {
786 		gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
787 
788 		if (IS_ERR(gpu->rb[i])) {
789 			ret = PTR_ERR(gpu->rb[i]);
790 			dev_err(drm->dev,
791 				"could not create ringbuffer %d: %d\n", i, ret);
792 			goto fail;
793 		}
794 
795 		memptrs += sizeof(struct msm_rbmemptrs);
796 		memptrs_iova += sizeof(struct msm_rbmemptrs);
797 	}
798 
799 	gpu->nr_rings = nr_rings;
800 
801 	return 0;
802 
803 fail:
804 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++)  {
805 		msm_ringbuffer_destroy(gpu->rb[i]);
806 		gpu->rb[i] = NULL;
807 	}
808 
809 	if (gpu->memptrs_bo) {
810 		msm_gem_put_vaddr(gpu->memptrs_bo);
811 		msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
812 		drm_gem_object_unreference_unlocked(gpu->memptrs_bo);
813 	}
814 
815 	platform_set_drvdata(pdev, NULL);
816 	return ret;
817 }
818 
819 void msm_gpu_cleanup(struct msm_gpu *gpu)
820 {
821 	int i;
822 
823 	DBG("%s", gpu->name);
824 
825 	WARN_ON(!list_empty(&gpu->active_list));
826 
827 	bs_fini(gpu);
828 
829 	for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
830 		msm_ringbuffer_destroy(gpu->rb[i]);
831 		gpu->rb[i] = NULL;
832 	}
833 
834 	if (gpu->memptrs_bo) {
835 		msm_gem_put_vaddr(gpu->memptrs_bo);
836 		msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
837 		drm_gem_object_unreference_unlocked(gpu->memptrs_bo);
838 	}
839 
840 	if (!IS_ERR_OR_NULL(gpu->aspace)) {
841 		gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
842 			NULL, 0);
843 		msm_gem_address_space_put(gpu->aspace);
844 	}
845 }
846