1 // SPDX-License-Identifier: GPL-2.0-only 2 /* Copyright (c) 2017 The Linux Foundation. All rights reserved. 3 */ 4 5 #include "msm_gem.h" 6 #include "a5xx_gpu.h" 7 8 /* 9 * Try to transition the preemption state from old to new. Return 10 * true on success or false if the original state wasn't 'old' 11 */ 12 static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu, 13 enum preempt_state old, enum preempt_state new) 14 { 15 enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state, 16 old, new); 17 18 return (cur == old); 19 } 20 21 /* 22 * Force the preemption state to the specified state. This is used in cases 23 * where the current state is known and won't change 24 */ 25 static inline void set_preempt_state(struct a5xx_gpu *gpu, 26 enum preempt_state new) 27 { 28 /* 29 * preempt_state may be read by other cores trying to trigger a 30 * preemption or in the interrupt handler so barriers are needed 31 * before... 32 */ 33 smp_mb__before_atomic(); 34 atomic_set(&gpu->preempt_state, new); 35 /* ... and after*/ 36 smp_mb__after_atomic(); 37 } 38 39 /* Write the most recent wptr for the given ring into the hardware */ 40 static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) 41 { 42 unsigned long flags; 43 uint32_t wptr; 44 45 if (!ring) 46 return; 47 48 spin_lock_irqsave(&ring->preempt_lock, flags); 49 wptr = get_wptr(ring); 50 spin_unlock_irqrestore(&ring->preempt_lock, flags); 51 52 gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr); 53 } 54 55 /* Return the highest priority ringbuffer with something in it */ 56 static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) 57 { 58 unsigned long flags; 59 int i; 60 61 for (i = 0; i < gpu->nr_rings; i++) { 62 bool empty; 63 struct msm_ringbuffer *ring = gpu->rb[i]; 64 65 spin_lock_irqsave(&ring->preempt_lock, flags); 66 empty = (get_wptr(ring) == ring->memptrs->rptr); 67 spin_unlock_irqrestore(&ring->preempt_lock, flags); 68 69 if (!empty) 70 return ring; 71 } 72 73 return NULL; 74 } 75 76 static void a5xx_preempt_timer(struct timer_list *t) 77 { 78 struct a5xx_gpu *a5xx_gpu = from_timer(a5xx_gpu, t, preempt_timer); 79 struct msm_gpu *gpu = &a5xx_gpu->base.base; 80 struct drm_device *dev = gpu->dev; 81 82 if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED)) 83 return; 84 85 DRM_DEV_ERROR(dev->dev, "%s: preemption timed out\n", gpu->name); 86 kthread_queue_work(gpu->worker, &gpu->recover_work); 87 } 88 89 /* Try to trigger a preemption switch */ 90 void a5xx_preempt_trigger(struct msm_gpu *gpu) 91 { 92 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); 93 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); 94 unsigned long flags; 95 struct msm_ringbuffer *ring; 96 97 if (gpu->nr_rings == 1) 98 return; 99 100 /* 101 * Try to start preemption by moving from NONE to START. If 102 * unsuccessful, a preemption is already in flight 103 */ 104 if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START)) 105 return; 106 107 /* Get the next ring to preempt to */ 108 ring = get_next_ring(gpu); 109 110 /* 111 * If no ring is populated or the highest priority ring is the current 112 * one do nothing except to update the wptr to the latest and greatest 113 */ 114 if (!ring || (a5xx_gpu->cur_ring == ring)) { 115 /* 116 * Its possible that while a preemption request is in progress 117 * from an irq context, a user context trying to submit might 118 * fail to update the write pointer, because it determines 119 * that the preempt state is not PREEMPT_NONE. 120 * 121 * Close the race by introducing an intermediate 122 * state PREEMPT_ABORT to let the submit path 123 * know that the ringbuffer is not going to change 124 * and can safely update the write pointer. 125 */ 126 127 set_preempt_state(a5xx_gpu, PREEMPT_ABORT); 128 update_wptr(gpu, a5xx_gpu->cur_ring); 129 set_preempt_state(a5xx_gpu, PREEMPT_NONE); 130 return; 131 } 132 133 /* Make sure the wptr doesn't update while we're in motion */ 134 spin_lock_irqsave(&ring->preempt_lock, flags); 135 a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring); 136 spin_unlock_irqrestore(&ring->preempt_lock, flags); 137 138 /* Set the address of the incoming preemption record */ 139 gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO, 140 REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI, 141 a5xx_gpu->preempt_iova[ring->id]); 142 143 a5xx_gpu->next_ring = ring; 144 145 /* Start a timer to catch a stuck preemption */ 146 mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000)); 147 148 /* Set the preemption state to triggered */ 149 set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED); 150 151 /* Make sure everything is written before hitting the button */ 152 wmb(); 153 154 /* And actually start the preemption */ 155 gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1); 156 } 157 158 void a5xx_preempt_irq(struct msm_gpu *gpu) 159 { 160 uint32_t status; 161 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); 162 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); 163 struct drm_device *dev = gpu->dev; 164 165 if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING)) 166 return; 167 168 /* Delete the preemption watchdog timer */ 169 del_timer(&a5xx_gpu->preempt_timer); 170 171 /* 172 * The hardware should be setting CP_CONTEXT_SWITCH_CNTL to zero before 173 * firing the interrupt, but there is a non zero chance of a hardware 174 * condition or a software race that could set it again before we have a 175 * chance to finish. If that happens, log and go for recovery 176 */ 177 status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL); 178 if (unlikely(status)) { 179 set_preempt_state(a5xx_gpu, PREEMPT_FAULTED); 180 DRM_DEV_ERROR(dev->dev, "%s: Preemption failed to complete\n", 181 gpu->name); 182 kthread_queue_work(gpu->worker, &gpu->recover_work); 183 return; 184 } 185 186 a5xx_gpu->cur_ring = a5xx_gpu->next_ring; 187 a5xx_gpu->next_ring = NULL; 188 189 update_wptr(gpu, a5xx_gpu->cur_ring); 190 191 set_preempt_state(a5xx_gpu, PREEMPT_NONE); 192 } 193 194 void a5xx_preempt_hw_init(struct msm_gpu *gpu) 195 { 196 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); 197 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); 198 int i; 199 200 /* Always come up on rb 0 */ 201 a5xx_gpu->cur_ring = gpu->rb[0]; 202 203 /* No preemption if we only have one ring */ 204 if (gpu->nr_rings == 1) 205 return; 206 207 for (i = 0; i < gpu->nr_rings; i++) { 208 a5xx_gpu->preempt[i]->wptr = 0; 209 a5xx_gpu->preempt[i]->rptr = 0; 210 a5xx_gpu->preempt[i]->rbase = gpu->rb[i]->iova; 211 } 212 213 /* Write a 0 to signal that we aren't switching pagetables */ 214 gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO, 215 REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0); 216 217 /* Reset the preemption state */ 218 set_preempt_state(a5xx_gpu, PREEMPT_NONE); 219 } 220 221 static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu, 222 struct msm_ringbuffer *ring) 223 { 224 struct adreno_gpu *adreno_gpu = &a5xx_gpu->base; 225 struct msm_gpu *gpu = &adreno_gpu->base; 226 struct a5xx_preempt_record *ptr; 227 void *counters; 228 struct drm_gem_object *bo = NULL, *counters_bo = NULL; 229 u64 iova = 0, counters_iova = 0; 230 231 ptr = msm_gem_kernel_new(gpu->dev, 232 A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE, 233 MSM_BO_UNCACHED | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova); 234 235 if (IS_ERR(ptr)) 236 return PTR_ERR(ptr); 237 238 /* The buffer to store counters needs to be unprivileged */ 239 counters = msm_gem_kernel_new(gpu->dev, 240 A5XX_PREEMPT_COUNTER_SIZE, 241 MSM_BO_UNCACHED, gpu->aspace, &counters_bo, &counters_iova); 242 if (IS_ERR(counters)) { 243 msm_gem_kernel_put(bo, gpu->aspace, true); 244 return PTR_ERR(counters); 245 } 246 247 msm_gem_object_set_name(bo, "preempt"); 248 msm_gem_object_set_name(counters_bo, "preempt_counters"); 249 250 a5xx_gpu->preempt_bo[ring->id] = bo; 251 a5xx_gpu->preempt_counters_bo[ring->id] = counters_bo; 252 a5xx_gpu->preempt_iova[ring->id] = iova; 253 a5xx_gpu->preempt[ring->id] = ptr; 254 255 /* Set up the defaults on the preemption record */ 256 257 ptr->magic = A5XX_PREEMPT_RECORD_MAGIC; 258 ptr->info = 0; 259 ptr->data = 0; 260 ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT | AXXX_CP_RB_CNTL_NO_UPDATE; 261 262 ptr->rptr_addr = shadowptr(a5xx_gpu, ring); 263 ptr->counter = counters_iova; 264 265 return 0; 266 } 267 268 void a5xx_preempt_fini(struct msm_gpu *gpu) 269 { 270 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); 271 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); 272 int i; 273 274 for (i = 0; i < gpu->nr_rings; i++) { 275 msm_gem_kernel_put(a5xx_gpu->preempt_bo[i], gpu->aspace, true); 276 msm_gem_kernel_put(a5xx_gpu->preempt_counters_bo[i], 277 gpu->aspace, true); 278 } 279 } 280 281 void a5xx_preempt_init(struct msm_gpu *gpu) 282 { 283 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); 284 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); 285 int i; 286 287 /* No preemption if we only have one ring */ 288 if (gpu->nr_rings <= 1) 289 return; 290 291 for (i = 0; i < gpu->nr_rings; i++) { 292 if (preempt_init_ring(a5xx_gpu, gpu->rb[i])) { 293 /* 294 * On any failure our adventure is over. Clean up and 295 * set nr_rings to 1 to force preemption off 296 */ 297 a5xx_preempt_fini(gpu); 298 gpu->nr_rings = 1; 299 300 return; 301 } 302 } 303 304 timer_setup(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, 0); 305 } 306