1 /* 2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eddie Dong <eddie.dong@intel.com> 25 * Kevin Tian <kevin.tian@intel.com> 26 * 27 * Contributors: 28 * Ping Gao <ping.a.gao@intel.com> 29 * Zhi Wang <zhi.a.wang@intel.com> 30 * Bing Niu <bing.niu@intel.com> 31 * 32 */ 33 34 #include "i915_drv.h" 35 #include "gvt.h" 36 #include "i915_pvinfo.h" 37 38 void populate_pvinfo_page(struct intel_vgpu *vgpu) 39 { 40 /* setup the ballooning information */ 41 vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC; 42 vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1; 43 vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0; 44 vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0; 45 vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id; 46 47 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_PPGTT; 48 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION; 49 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT; 50 51 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = 52 vgpu_aperture_gmadr_base(vgpu); 53 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = 54 vgpu_aperture_sz(vgpu); 55 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = 56 vgpu_hidden_gmadr_base(vgpu); 57 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = 58 vgpu_hidden_sz(vgpu); 59 60 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); 61 62 vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX; 63 vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX; 64 65 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); 66 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", 67 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); 68 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", 69 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); 70 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); 71 72 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE); 73 } 74 75 #define VGPU_MAX_WEIGHT 16 76 #define VGPU_WEIGHT(vgpu_num) \ 77 (VGPU_MAX_WEIGHT / (vgpu_num)) 78 79 static struct { 80 unsigned int low_mm; 81 unsigned int high_mm; 82 unsigned int fence; 83 84 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU 85 * with a weight of 4 on a contended host, different vGPU type has 86 * different weight set. Legal weights range from 1 to 16. 87 */ 88 unsigned int weight; 89 enum intel_vgpu_edid edid; 90 char *name; 91 } vgpu_types[] = { 92 /* Fixed vGPU type table */ 93 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" }, 94 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" }, 95 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" }, 96 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" }, 97 }; 98 99 /** 100 * intel_gvt_init_vgpu_types - initialize vGPU type list 101 * @gvt : GVT device 102 * 103 * Initialize vGPU type list based on available resource. 104 * 105 */ 106 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) 107 { 108 unsigned int num_types; 109 unsigned int i, low_avail, high_avail; 110 unsigned int min_low; 111 112 /* vGPU type name is defined as GVTg_Vx_y which contains 113 * physical GPU generation type (e.g V4 as BDW server, V5 as 114 * SKL server). 115 * 116 * Depend on physical SKU resource, might see vGPU types like 117 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create 118 * different types of vGPU on same physical GPU depending on 119 * available resource. Each vGPU type will have "avail_instance" 120 * to indicate how many vGPU instance can be created for this 121 * type. 122 * 123 */ 124 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; 125 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; 126 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]); 127 128 gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type), 129 GFP_KERNEL); 130 if (!gvt->types) 131 return -ENOMEM; 132 133 min_low = MB_TO_BYTES(32); 134 for (i = 0; i < num_types; ++i) { 135 if (low_avail / vgpu_types[i].low_mm == 0) 136 break; 137 138 gvt->types[i].low_gm_size = vgpu_types[i].low_mm; 139 gvt->types[i].high_gm_size = vgpu_types[i].high_mm; 140 gvt->types[i].fence = vgpu_types[i].fence; 141 142 if (vgpu_types[i].weight < 1 || 143 vgpu_types[i].weight > VGPU_MAX_WEIGHT) 144 return -EINVAL; 145 146 gvt->types[i].weight = vgpu_types[i].weight; 147 gvt->types[i].resolution = vgpu_types[i].edid; 148 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, 149 high_avail / vgpu_types[i].high_mm); 150 151 if (IS_GEN(gvt->dev_priv, 8)) 152 sprintf(gvt->types[i].name, "GVTg_V4_%s", 153 vgpu_types[i].name); 154 else if (IS_GEN(gvt->dev_priv, 9)) 155 sprintf(gvt->types[i].name, "GVTg_V5_%s", 156 vgpu_types[i].name); 157 158 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n", 159 i, gvt->types[i].name, 160 gvt->types[i].avail_instance, 161 gvt->types[i].low_gm_size, 162 gvt->types[i].high_gm_size, gvt->types[i].fence, 163 gvt->types[i].weight, 164 vgpu_edid_str(gvt->types[i].resolution)); 165 } 166 167 gvt->num_types = i; 168 return 0; 169 } 170 171 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) 172 { 173 kfree(gvt->types); 174 } 175 176 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) 177 { 178 int i; 179 unsigned int low_gm_avail, high_gm_avail, fence_avail; 180 unsigned int low_gm_min, high_gm_min, fence_min; 181 182 /* Need to depend on maxium hw resource size but keep on 183 * static config for now. 184 */ 185 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - 186 gvt->gm.vgpu_allocated_low_gm_size; 187 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - 188 gvt->gm.vgpu_allocated_high_gm_size; 189 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - 190 gvt->fence.vgpu_allocated_fence_num; 191 192 for (i = 0; i < gvt->num_types; i++) { 193 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; 194 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; 195 fence_min = fence_avail / gvt->types[i].fence; 196 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), 197 fence_min); 198 199 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", 200 i, gvt->types[i].name, 201 gvt->types[i].avail_instance, gvt->types[i].low_gm_size, 202 gvt->types[i].high_gm_size, gvt->types[i].fence); 203 } 204 } 205 206 /** 207 * intel_gvt_active_vgpu - activate a virtual GPU 208 * @vgpu: virtual GPU 209 * 210 * This function is called when user wants to activate a virtual GPU. 211 * 212 */ 213 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu) 214 { 215 mutex_lock(&vgpu->vgpu_lock); 216 vgpu->active = true; 217 mutex_unlock(&vgpu->vgpu_lock); 218 } 219 220 /** 221 * intel_gvt_deactive_vgpu - deactivate a virtual GPU 222 * @vgpu: virtual GPU 223 * 224 * This function is called when user wants to deactivate a virtual GPU. 225 * The virtual GPU will be stopped. 226 * 227 */ 228 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu) 229 { 230 mutex_lock(&vgpu->vgpu_lock); 231 232 vgpu->active = false; 233 234 if (atomic_read(&vgpu->submission.running_workload_num)) { 235 mutex_unlock(&vgpu->vgpu_lock); 236 intel_gvt_wait_vgpu_idle(vgpu); 237 mutex_lock(&vgpu->vgpu_lock); 238 } 239 240 intel_vgpu_stop_schedule(vgpu); 241 242 mutex_unlock(&vgpu->vgpu_lock); 243 } 244 245 /** 246 * intel_gvt_release_vgpu - release a virtual GPU 247 * @vgpu: virtual GPU 248 * 249 * This function is called when user wants to release a virtual GPU. 250 * The virtual GPU will be stopped and all runtime information will be 251 * destroyed. 252 * 253 */ 254 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu) 255 { 256 intel_gvt_deactivate_vgpu(vgpu); 257 258 mutex_lock(&vgpu->vgpu_lock); 259 intel_vgpu_clean_workloads(vgpu, ALL_ENGINES); 260 intel_vgpu_dmabuf_cleanup(vgpu); 261 mutex_unlock(&vgpu->vgpu_lock); 262 } 263 264 /** 265 * intel_gvt_destroy_vgpu - destroy a virtual GPU 266 * @vgpu: virtual GPU 267 * 268 * This function is called when user wants to destroy a virtual GPU. 269 * 270 */ 271 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) 272 { 273 struct intel_gvt *gvt = vgpu->gvt; 274 275 mutex_lock(&vgpu->vgpu_lock); 276 277 WARN(vgpu->active, "vGPU is still active!\n"); 278 279 intel_gvt_debugfs_remove_vgpu(vgpu); 280 intel_vgpu_clean_sched_policy(vgpu); 281 intel_vgpu_clean_submission(vgpu); 282 intel_vgpu_clean_display(vgpu); 283 intel_vgpu_clean_opregion(vgpu); 284 intel_vgpu_reset_ggtt(vgpu, true); 285 intel_vgpu_clean_gtt(vgpu); 286 intel_gvt_hypervisor_detach_vgpu(vgpu); 287 intel_vgpu_free_resource(vgpu); 288 intel_vgpu_clean_mmio(vgpu); 289 intel_vgpu_dmabuf_cleanup(vgpu); 290 mutex_unlock(&vgpu->vgpu_lock); 291 292 mutex_lock(&gvt->lock); 293 idr_remove(&gvt->vgpu_idr, vgpu->id); 294 if (idr_is_empty(&gvt->vgpu_idr)) 295 intel_gvt_clean_irq(gvt); 296 intel_gvt_update_vgpu_types(gvt); 297 mutex_unlock(&gvt->lock); 298 299 vfree(vgpu); 300 } 301 302 #define IDLE_VGPU_IDR 0 303 304 /** 305 * intel_gvt_create_idle_vgpu - create an idle virtual GPU 306 * @gvt: GVT device 307 * 308 * This function is called when user wants to create an idle virtual GPU. 309 * 310 * Returns: 311 * pointer to intel_vgpu, error pointer if failed. 312 */ 313 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt) 314 { 315 struct intel_vgpu *vgpu; 316 enum intel_engine_id i; 317 int ret; 318 319 vgpu = vzalloc(sizeof(*vgpu)); 320 if (!vgpu) 321 return ERR_PTR(-ENOMEM); 322 323 vgpu->id = IDLE_VGPU_IDR; 324 vgpu->gvt = gvt; 325 mutex_init(&vgpu->vgpu_lock); 326 327 for (i = 0; i < I915_NUM_ENGINES; i++) 328 INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]); 329 330 ret = intel_vgpu_init_sched_policy(vgpu); 331 if (ret) 332 goto out_free_vgpu; 333 334 vgpu->active = false; 335 336 return vgpu; 337 338 out_free_vgpu: 339 vfree(vgpu); 340 return ERR_PTR(ret); 341 } 342 343 /** 344 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU 345 * @vgpu: virtual GPU 346 * 347 * This function is called when user wants to destroy an idle virtual GPU. 348 * 349 */ 350 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu) 351 { 352 mutex_lock(&vgpu->vgpu_lock); 353 intel_vgpu_clean_sched_policy(vgpu); 354 mutex_unlock(&vgpu->vgpu_lock); 355 356 vfree(vgpu); 357 } 358 359 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, 360 struct intel_vgpu_creation_params *param) 361 { 362 struct intel_vgpu *vgpu; 363 int ret; 364 365 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", 366 param->handle, param->low_gm_sz, param->high_gm_sz, 367 param->fence_sz); 368 369 vgpu = vzalloc(sizeof(*vgpu)); 370 if (!vgpu) 371 return ERR_PTR(-ENOMEM); 372 373 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU, 374 GFP_KERNEL); 375 if (ret < 0) 376 goto out_free_vgpu; 377 378 vgpu->id = ret; 379 vgpu->handle = param->handle; 380 vgpu->gvt = gvt; 381 vgpu->sched_ctl.weight = param->weight; 382 mutex_init(&vgpu->vgpu_lock); 383 mutex_init(&vgpu->dmabuf_lock); 384 INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head); 385 INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL); 386 idr_init(&vgpu->object_idr); 387 intel_vgpu_init_cfg_space(vgpu, param->primary); 388 389 ret = intel_vgpu_init_mmio(vgpu); 390 if (ret) 391 goto out_clean_idr; 392 393 ret = intel_vgpu_alloc_resource(vgpu, param); 394 if (ret) 395 goto out_clean_vgpu_mmio; 396 397 populate_pvinfo_page(vgpu); 398 399 ret = intel_gvt_hypervisor_attach_vgpu(vgpu); 400 if (ret) 401 goto out_clean_vgpu_resource; 402 403 ret = intel_vgpu_init_gtt(vgpu); 404 if (ret) 405 goto out_detach_hypervisor_vgpu; 406 407 ret = intel_vgpu_init_opregion(vgpu); 408 if (ret) 409 goto out_clean_gtt; 410 411 ret = intel_vgpu_init_display(vgpu, param->resolution); 412 if (ret) 413 goto out_clean_opregion; 414 415 ret = intel_vgpu_setup_submission(vgpu); 416 if (ret) 417 goto out_clean_display; 418 419 ret = intel_vgpu_init_sched_policy(vgpu); 420 if (ret) 421 goto out_clean_submission; 422 423 intel_gvt_debugfs_add_vgpu(vgpu); 424 425 ret = intel_gvt_hypervisor_set_opregion(vgpu); 426 if (ret) 427 goto out_clean_sched_policy; 428 429 /*TODO: add more platforms support */ 430 if (IS_SKYLAKE(gvt->dev_priv) || IS_KABYLAKE(gvt->dev_priv)) 431 ret = intel_gvt_hypervisor_set_edid(vgpu, PORT_D); 432 if (ret) 433 goto out_clean_sched_policy; 434 435 return vgpu; 436 437 out_clean_sched_policy: 438 intel_vgpu_clean_sched_policy(vgpu); 439 out_clean_submission: 440 intel_vgpu_clean_submission(vgpu); 441 out_clean_display: 442 intel_vgpu_clean_display(vgpu); 443 out_clean_opregion: 444 intel_vgpu_clean_opregion(vgpu); 445 out_clean_gtt: 446 intel_vgpu_clean_gtt(vgpu); 447 out_detach_hypervisor_vgpu: 448 intel_gvt_hypervisor_detach_vgpu(vgpu); 449 out_clean_vgpu_resource: 450 intel_vgpu_free_resource(vgpu); 451 out_clean_vgpu_mmio: 452 intel_vgpu_clean_mmio(vgpu); 453 out_clean_idr: 454 idr_remove(&gvt->vgpu_idr, vgpu->id); 455 out_free_vgpu: 456 vfree(vgpu); 457 return ERR_PTR(ret); 458 } 459 460 /** 461 * intel_gvt_create_vgpu - create a virtual GPU 462 * @gvt: GVT device 463 * @type: type of the vGPU to create 464 * 465 * This function is called when user wants to create a virtual GPU. 466 * 467 * Returns: 468 * pointer to intel_vgpu, error pointer if failed. 469 */ 470 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, 471 struct intel_vgpu_type *type) 472 { 473 struct intel_vgpu_creation_params param; 474 struct intel_vgpu *vgpu; 475 476 param.handle = 0; 477 param.primary = 1; 478 param.low_gm_sz = type->low_gm_size; 479 param.high_gm_sz = type->high_gm_size; 480 param.fence_sz = type->fence; 481 param.weight = type->weight; 482 param.resolution = type->resolution; 483 484 /* XXX current param based on MB */ 485 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); 486 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); 487 488 mutex_lock(&gvt->lock); 489 vgpu = __intel_gvt_create_vgpu(gvt, ¶m); 490 if (!IS_ERR(vgpu)) 491 /* calculate left instance change for types */ 492 intel_gvt_update_vgpu_types(gvt); 493 mutex_unlock(&gvt->lock); 494 495 return vgpu; 496 } 497 498 /** 499 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset 500 * @vgpu: virtual GPU 501 * @dmlr: vGPU Device Model Level Reset or GT Reset 502 * @engine_mask: engines to reset for GT reset 503 * 504 * This function is called when user wants to reset a virtual GPU through 505 * device model reset or GT reset. The caller should hold the vgpu lock. 506 * 507 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset 508 * the whole vGPU to default state as when it is created. This vGPU function 509 * is required both for functionary and security concerns.The ultimate goal 510 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we 511 * assign a vGPU to a virtual machine we must isse such reset first. 512 * 513 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines 514 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. 515 * Unlike the FLR, GT reset only reset particular resource of a vGPU per 516 * the reset request. Guest driver can issue a GT reset by programming the 517 * virtual GDRST register to reset specific virtual GPU engine or all 518 * engines. 519 * 520 * The parameter dev_level is to identify if we will do DMLR or GT reset. 521 * The parameter engine_mask is to specific the engines that need to be 522 * resetted. If value ALL_ENGINES is given for engine_mask, it means 523 * the caller requests a full GT reset that we will reset all virtual 524 * GPU engines. For FLR, engine_mask is ignored. 525 */ 526 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, 527 intel_engine_mask_t engine_mask) 528 { 529 struct intel_gvt *gvt = vgpu->gvt; 530 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; 531 intel_engine_mask_t resetting_eng = dmlr ? ALL_ENGINES : engine_mask; 532 533 gvt_dbg_core("------------------------------------------\n"); 534 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", 535 vgpu->id, dmlr, engine_mask); 536 537 vgpu->resetting_eng = resetting_eng; 538 539 intel_vgpu_stop_schedule(vgpu); 540 /* 541 * The current_vgpu will set to NULL after stopping the 542 * scheduler when the reset is triggered by current vgpu. 543 */ 544 if (scheduler->current_vgpu == NULL) { 545 mutex_unlock(&vgpu->vgpu_lock); 546 intel_gvt_wait_vgpu_idle(vgpu); 547 mutex_lock(&vgpu->vgpu_lock); 548 } 549 550 intel_vgpu_reset_submission(vgpu, resetting_eng); 551 /* full GPU reset or device model level reset */ 552 if (engine_mask == ALL_ENGINES || dmlr) { 553 intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0); 554 intel_vgpu_invalidate_ppgtt(vgpu); 555 /*fence will not be reset during virtual reset */ 556 if (dmlr) { 557 intel_vgpu_reset_gtt(vgpu); 558 intel_vgpu_reset_resource(vgpu); 559 } 560 561 intel_vgpu_reset_mmio(vgpu, dmlr); 562 populate_pvinfo_page(vgpu); 563 intel_vgpu_reset_display(vgpu); 564 565 if (dmlr) { 566 intel_vgpu_reset_cfg_space(vgpu); 567 /* only reset the failsafe mode when dmlr reset */ 568 vgpu->failsafe = false; 569 vgpu->pv_notified = false; 570 } 571 } 572 573 vgpu->resetting_eng = 0; 574 gvt_dbg_core("reset vgpu%d done\n", vgpu->id); 575 gvt_dbg_core("------------------------------------------\n"); 576 } 577 578 /** 579 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) 580 * @vgpu: virtual GPU 581 * 582 * This function is called when user wants to reset a virtual GPU. 583 * 584 */ 585 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) 586 { 587 mutex_lock(&vgpu->vgpu_lock); 588 intel_gvt_reset_vgpu_locked(vgpu, true, 0); 589 mutex_unlock(&vgpu->vgpu_lock); 590 } 591