1 /* 2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eddie Dong <eddie.dong@intel.com> 25 * Kevin Tian <kevin.tian@intel.com> 26 * 27 * Contributors: 28 * Ping Gao <ping.a.gao@intel.com> 29 * Zhi Wang <zhi.a.wang@intel.com> 30 * Bing Niu <bing.niu@intel.com> 31 * 32 */ 33 34 #include "i915_drv.h" 35 #include "gvt.h" 36 #include "i915_pvinfo.h" 37 38 void populate_pvinfo_page(struct intel_vgpu *vgpu) 39 { 40 struct drm_i915_private *i915 = vgpu->gvt->gt->i915; 41 /* setup the ballooning information */ 42 vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC; 43 vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1; 44 vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0; 45 vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0; 46 vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id; 47 48 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_PPGTT; 49 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION; 50 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT; 51 52 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = 53 vgpu_aperture_gmadr_base(vgpu); 54 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = 55 vgpu_aperture_sz(vgpu); 56 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = 57 vgpu_hidden_gmadr_base(vgpu); 58 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = 59 vgpu_hidden_sz(vgpu); 60 61 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); 62 63 vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX; 64 vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX; 65 66 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); 67 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", 68 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); 69 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", 70 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); 71 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); 72 73 drm_WARN_ON(&i915->drm, sizeof(struct vgt_if) != VGT_PVINFO_SIZE); 74 } 75 76 #define VGPU_MAX_WEIGHT 16 77 #define VGPU_WEIGHT(vgpu_num) \ 78 (VGPU_MAX_WEIGHT / (vgpu_num)) 79 80 static const struct { 81 unsigned int low_mm; 82 unsigned int high_mm; 83 unsigned int fence; 84 85 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU 86 * with a weight of 4 on a contended host, different vGPU type has 87 * different weight set. Legal weights range from 1 to 16. 88 */ 89 unsigned int weight; 90 enum intel_vgpu_edid edid; 91 const char *name; 92 } vgpu_types[] = { 93 /* Fixed vGPU type table */ 94 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" }, 95 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" }, 96 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" }, 97 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" }, 98 }; 99 100 /** 101 * intel_gvt_init_vgpu_types - initialize vGPU type list 102 * @gvt : GVT device 103 * 104 * Initialize vGPU type list based on available resource. 105 * 106 */ 107 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) 108 { 109 unsigned int num_types; 110 unsigned int i, low_avail, high_avail; 111 unsigned int min_low; 112 113 /* vGPU type name is defined as GVTg_Vx_y which contains 114 * physical GPU generation type (e.g V4 as BDW server, V5 as 115 * SKL server). 116 * 117 * Depend on physical SKU resource, might see vGPU types like 118 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create 119 * different types of vGPU on same physical GPU depending on 120 * available resource. Each vGPU type will have "avail_instance" 121 * to indicate how many vGPU instance can be created for this 122 * type. 123 * 124 */ 125 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; 126 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; 127 num_types = ARRAY_SIZE(vgpu_types); 128 129 gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type), 130 GFP_KERNEL); 131 if (!gvt->types) 132 return -ENOMEM; 133 134 min_low = MB_TO_BYTES(32); 135 for (i = 0; i < num_types; ++i) { 136 if (low_avail / vgpu_types[i].low_mm == 0) 137 break; 138 139 gvt->types[i].low_gm_size = vgpu_types[i].low_mm; 140 gvt->types[i].high_gm_size = vgpu_types[i].high_mm; 141 gvt->types[i].fence = vgpu_types[i].fence; 142 143 if (vgpu_types[i].weight < 1 || 144 vgpu_types[i].weight > VGPU_MAX_WEIGHT) 145 return -EINVAL; 146 147 gvt->types[i].weight = vgpu_types[i].weight; 148 gvt->types[i].resolution = vgpu_types[i].edid; 149 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, 150 high_avail / vgpu_types[i].high_mm); 151 152 if (GRAPHICS_VER(gvt->gt->i915) == 8) 153 sprintf(gvt->types[i].name, "GVTg_V4_%s", 154 vgpu_types[i].name); 155 else if (GRAPHICS_VER(gvt->gt->i915) == 9) 156 sprintf(gvt->types[i].name, "GVTg_V5_%s", 157 vgpu_types[i].name); 158 159 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n", 160 i, gvt->types[i].name, 161 gvt->types[i].avail_instance, 162 gvt->types[i].low_gm_size, 163 gvt->types[i].high_gm_size, gvt->types[i].fence, 164 gvt->types[i].weight, 165 vgpu_edid_str(gvt->types[i].resolution)); 166 } 167 168 gvt->num_types = i; 169 return 0; 170 } 171 172 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) 173 { 174 kfree(gvt->types); 175 } 176 177 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) 178 { 179 int i; 180 unsigned int low_gm_avail, high_gm_avail, fence_avail; 181 unsigned int low_gm_min, high_gm_min, fence_min; 182 183 /* Need to depend on maxium hw resource size but keep on 184 * static config for now. 185 */ 186 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - 187 gvt->gm.vgpu_allocated_low_gm_size; 188 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - 189 gvt->gm.vgpu_allocated_high_gm_size; 190 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - 191 gvt->fence.vgpu_allocated_fence_num; 192 193 for (i = 0; i < gvt->num_types; i++) { 194 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; 195 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; 196 fence_min = fence_avail / gvt->types[i].fence; 197 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), 198 fence_min); 199 200 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", 201 i, gvt->types[i].name, 202 gvt->types[i].avail_instance, gvt->types[i].low_gm_size, 203 gvt->types[i].high_gm_size, gvt->types[i].fence); 204 } 205 } 206 207 /** 208 * intel_gvt_active_vgpu - activate a virtual GPU 209 * @vgpu: virtual GPU 210 * 211 * This function is called when user wants to activate a virtual GPU. 212 * 213 */ 214 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu) 215 { 216 mutex_lock(&vgpu->vgpu_lock); 217 vgpu->active = true; 218 mutex_unlock(&vgpu->vgpu_lock); 219 } 220 221 /** 222 * intel_gvt_deactive_vgpu - deactivate a virtual GPU 223 * @vgpu: virtual GPU 224 * 225 * This function is called when user wants to deactivate a virtual GPU. 226 * The virtual GPU will be stopped. 227 * 228 */ 229 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu) 230 { 231 mutex_lock(&vgpu->vgpu_lock); 232 233 vgpu->active = false; 234 235 if (atomic_read(&vgpu->submission.running_workload_num)) { 236 mutex_unlock(&vgpu->vgpu_lock); 237 intel_gvt_wait_vgpu_idle(vgpu); 238 mutex_lock(&vgpu->vgpu_lock); 239 } 240 241 intel_vgpu_stop_schedule(vgpu); 242 243 mutex_unlock(&vgpu->vgpu_lock); 244 } 245 246 /** 247 * intel_gvt_release_vgpu - release a virtual GPU 248 * @vgpu: virtual GPU 249 * 250 * This function is called when user wants to release a virtual GPU. 251 * The virtual GPU will be stopped and all runtime information will be 252 * destroyed. 253 * 254 */ 255 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu) 256 { 257 intel_gvt_deactivate_vgpu(vgpu); 258 259 mutex_lock(&vgpu->vgpu_lock); 260 vgpu->d3_entered = false; 261 intel_vgpu_clean_workloads(vgpu, ALL_ENGINES); 262 intel_vgpu_dmabuf_cleanup(vgpu); 263 mutex_unlock(&vgpu->vgpu_lock); 264 } 265 266 /** 267 * intel_gvt_destroy_vgpu - destroy a virtual GPU 268 * @vgpu: virtual GPU 269 * 270 * This function is called when user wants to destroy a virtual GPU. 271 * 272 */ 273 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) 274 { 275 struct intel_gvt *gvt = vgpu->gvt; 276 struct drm_i915_private *i915 = gvt->gt->i915; 277 278 drm_WARN(&i915->drm, vgpu->active, "vGPU is still active!\n"); 279 280 /* 281 * remove idr first so later clean can judge if need to stop 282 * service if no active vgpu. 283 */ 284 mutex_lock(&gvt->lock); 285 idr_remove(&gvt->vgpu_idr, vgpu->id); 286 mutex_unlock(&gvt->lock); 287 288 mutex_lock(&vgpu->vgpu_lock); 289 intel_gvt_debugfs_remove_vgpu(vgpu); 290 intel_vgpu_clean_sched_policy(vgpu); 291 intel_vgpu_clean_submission(vgpu); 292 intel_vgpu_clean_display(vgpu); 293 intel_vgpu_clean_opregion(vgpu); 294 intel_vgpu_reset_ggtt(vgpu, true); 295 intel_vgpu_clean_gtt(vgpu); 296 intel_gvt_hypervisor_detach_vgpu(vgpu); 297 intel_vgpu_free_resource(vgpu); 298 intel_vgpu_clean_mmio(vgpu); 299 intel_vgpu_dmabuf_cleanup(vgpu); 300 mutex_unlock(&vgpu->vgpu_lock); 301 302 mutex_lock(&gvt->lock); 303 intel_gvt_update_vgpu_types(gvt); 304 mutex_unlock(&gvt->lock); 305 306 vfree(vgpu); 307 } 308 309 #define IDLE_VGPU_IDR 0 310 311 /** 312 * intel_gvt_create_idle_vgpu - create an idle virtual GPU 313 * @gvt: GVT device 314 * 315 * This function is called when user wants to create an idle virtual GPU. 316 * 317 * Returns: 318 * pointer to intel_vgpu, error pointer if failed. 319 */ 320 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt) 321 { 322 struct intel_vgpu *vgpu; 323 enum intel_engine_id i; 324 int ret; 325 326 vgpu = vzalloc(sizeof(*vgpu)); 327 if (!vgpu) 328 return ERR_PTR(-ENOMEM); 329 330 vgpu->id = IDLE_VGPU_IDR; 331 vgpu->gvt = gvt; 332 mutex_init(&vgpu->vgpu_lock); 333 334 for (i = 0; i < I915_NUM_ENGINES; i++) 335 INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]); 336 337 ret = intel_vgpu_init_sched_policy(vgpu); 338 if (ret) 339 goto out_free_vgpu; 340 341 vgpu->active = false; 342 343 return vgpu; 344 345 out_free_vgpu: 346 vfree(vgpu); 347 return ERR_PTR(ret); 348 } 349 350 /** 351 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU 352 * @vgpu: virtual GPU 353 * 354 * This function is called when user wants to destroy an idle virtual GPU. 355 * 356 */ 357 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu) 358 { 359 mutex_lock(&vgpu->vgpu_lock); 360 intel_vgpu_clean_sched_policy(vgpu); 361 mutex_unlock(&vgpu->vgpu_lock); 362 363 vfree(vgpu); 364 } 365 366 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, 367 struct intel_vgpu_creation_params *param) 368 { 369 struct drm_i915_private *dev_priv = gvt->gt->i915; 370 struct intel_vgpu *vgpu; 371 int ret; 372 373 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", 374 param->handle, param->low_gm_sz, param->high_gm_sz, 375 param->fence_sz); 376 377 vgpu = vzalloc(sizeof(*vgpu)); 378 if (!vgpu) 379 return ERR_PTR(-ENOMEM); 380 381 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU, 382 GFP_KERNEL); 383 if (ret < 0) 384 goto out_free_vgpu; 385 386 vgpu->id = ret; 387 vgpu->handle = param->handle; 388 vgpu->gvt = gvt; 389 vgpu->sched_ctl.weight = param->weight; 390 mutex_init(&vgpu->vgpu_lock); 391 mutex_init(&vgpu->dmabuf_lock); 392 INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head); 393 INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL); 394 idr_init_base(&vgpu->object_idr, 1); 395 intel_vgpu_init_cfg_space(vgpu, param->primary); 396 vgpu->d3_entered = false; 397 398 ret = intel_vgpu_init_mmio(vgpu); 399 if (ret) 400 goto out_clean_idr; 401 402 ret = intel_vgpu_alloc_resource(vgpu, param); 403 if (ret) 404 goto out_clean_vgpu_mmio; 405 406 populate_pvinfo_page(vgpu); 407 408 ret = intel_gvt_hypervisor_attach_vgpu(vgpu); 409 if (ret) 410 goto out_clean_vgpu_resource; 411 412 ret = intel_vgpu_init_gtt(vgpu); 413 if (ret) 414 goto out_detach_hypervisor_vgpu; 415 416 ret = intel_vgpu_init_opregion(vgpu); 417 if (ret) 418 goto out_clean_gtt; 419 420 ret = intel_vgpu_init_display(vgpu, param->resolution); 421 if (ret) 422 goto out_clean_opregion; 423 424 ret = intel_vgpu_setup_submission(vgpu); 425 if (ret) 426 goto out_clean_display; 427 428 ret = intel_vgpu_init_sched_policy(vgpu); 429 if (ret) 430 goto out_clean_submission; 431 432 intel_gvt_debugfs_add_vgpu(vgpu); 433 434 ret = intel_gvt_hypervisor_set_opregion(vgpu); 435 if (ret) 436 goto out_clean_sched_policy; 437 438 if (IS_BROADWELL(dev_priv) || IS_BROXTON(dev_priv)) 439 ret = intel_gvt_hypervisor_set_edid(vgpu, PORT_B); 440 else 441 ret = intel_gvt_hypervisor_set_edid(vgpu, PORT_D); 442 if (ret) 443 goto out_clean_sched_policy; 444 445 return vgpu; 446 447 out_clean_sched_policy: 448 intel_vgpu_clean_sched_policy(vgpu); 449 out_clean_submission: 450 intel_vgpu_clean_submission(vgpu); 451 out_clean_display: 452 intel_vgpu_clean_display(vgpu); 453 out_clean_opregion: 454 intel_vgpu_clean_opregion(vgpu); 455 out_clean_gtt: 456 intel_vgpu_clean_gtt(vgpu); 457 out_detach_hypervisor_vgpu: 458 intel_gvt_hypervisor_detach_vgpu(vgpu); 459 out_clean_vgpu_resource: 460 intel_vgpu_free_resource(vgpu); 461 out_clean_vgpu_mmio: 462 intel_vgpu_clean_mmio(vgpu); 463 out_clean_idr: 464 idr_remove(&gvt->vgpu_idr, vgpu->id); 465 out_free_vgpu: 466 vfree(vgpu); 467 return ERR_PTR(ret); 468 } 469 470 /** 471 * intel_gvt_create_vgpu - create a virtual GPU 472 * @gvt: GVT device 473 * @type: type of the vGPU to create 474 * 475 * This function is called when user wants to create a virtual GPU. 476 * 477 * Returns: 478 * pointer to intel_vgpu, error pointer if failed. 479 */ 480 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, 481 struct intel_vgpu_type *type) 482 { 483 struct intel_vgpu_creation_params param; 484 struct intel_vgpu *vgpu; 485 486 param.handle = 0; 487 param.primary = 1; 488 param.low_gm_sz = type->low_gm_size; 489 param.high_gm_sz = type->high_gm_size; 490 param.fence_sz = type->fence; 491 param.weight = type->weight; 492 param.resolution = type->resolution; 493 494 /* XXX current param based on MB */ 495 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); 496 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); 497 498 mutex_lock(&gvt->lock); 499 vgpu = __intel_gvt_create_vgpu(gvt, ¶m); 500 if (!IS_ERR(vgpu)) { 501 /* calculate left instance change for types */ 502 intel_gvt_update_vgpu_types(gvt); 503 intel_gvt_update_reg_whitelist(vgpu); 504 } 505 mutex_unlock(&gvt->lock); 506 507 return vgpu; 508 } 509 510 /** 511 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset 512 * @vgpu: virtual GPU 513 * @dmlr: vGPU Device Model Level Reset or GT Reset 514 * @engine_mask: engines to reset for GT reset 515 * 516 * This function is called when user wants to reset a virtual GPU through 517 * device model reset or GT reset. The caller should hold the vgpu lock. 518 * 519 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset 520 * the whole vGPU to default state as when it is created. This vGPU function 521 * is required both for functionary and security concerns.The ultimate goal 522 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we 523 * assign a vGPU to a virtual machine we must isse such reset first. 524 * 525 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines 526 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. 527 * Unlike the FLR, GT reset only reset particular resource of a vGPU per 528 * the reset request. Guest driver can issue a GT reset by programming the 529 * virtual GDRST register to reset specific virtual GPU engine or all 530 * engines. 531 * 532 * The parameter dev_level is to identify if we will do DMLR or GT reset. 533 * The parameter engine_mask is to specific the engines that need to be 534 * resetted. If value ALL_ENGINES is given for engine_mask, it means 535 * the caller requests a full GT reset that we will reset all virtual 536 * GPU engines. For FLR, engine_mask is ignored. 537 */ 538 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, 539 intel_engine_mask_t engine_mask) 540 { 541 struct intel_gvt *gvt = vgpu->gvt; 542 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; 543 intel_engine_mask_t resetting_eng = dmlr ? ALL_ENGINES : engine_mask; 544 545 gvt_dbg_core("------------------------------------------\n"); 546 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", 547 vgpu->id, dmlr, engine_mask); 548 549 vgpu->resetting_eng = resetting_eng; 550 551 intel_vgpu_stop_schedule(vgpu); 552 /* 553 * The current_vgpu will set to NULL after stopping the 554 * scheduler when the reset is triggered by current vgpu. 555 */ 556 if (scheduler->current_vgpu == NULL) { 557 mutex_unlock(&vgpu->vgpu_lock); 558 intel_gvt_wait_vgpu_idle(vgpu); 559 mutex_lock(&vgpu->vgpu_lock); 560 } 561 562 intel_vgpu_reset_submission(vgpu, resetting_eng); 563 /* full GPU reset or device model level reset */ 564 if (engine_mask == ALL_ENGINES || dmlr) { 565 intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0); 566 if (engine_mask == ALL_ENGINES) 567 intel_vgpu_invalidate_ppgtt(vgpu); 568 /*fence will not be reset during virtual reset */ 569 if (dmlr) { 570 if(!vgpu->d3_entered) { 571 intel_vgpu_invalidate_ppgtt(vgpu); 572 intel_vgpu_destroy_all_ppgtt_mm(vgpu); 573 } 574 intel_vgpu_reset_ggtt(vgpu, true); 575 intel_vgpu_reset_resource(vgpu); 576 } 577 578 intel_vgpu_reset_mmio(vgpu, dmlr); 579 populate_pvinfo_page(vgpu); 580 581 if (dmlr) { 582 intel_vgpu_reset_display(vgpu); 583 intel_vgpu_reset_cfg_space(vgpu); 584 /* only reset the failsafe mode when dmlr reset */ 585 vgpu->failsafe = false; 586 /* 587 * PCI_D0 is set before dmlr, so reset d3_entered here 588 * after done using. 589 */ 590 if(vgpu->d3_entered) 591 vgpu->d3_entered = false; 592 else 593 vgpu->pv_notified = false; 594 } 595 } 596 597 vgpu->resetting_eng = 0; 598 gvt_dbg_core("reset vgpu%d done\n", vgpu->id); 599 gvt_dbg_core("------------------------------------------\n"); 600 } 601 602 /** 603 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) 604 * @vgpu: virtual GPU 605 * 606 * This function is called when user wants to reset a virtual GPU. 607 * 608 */ 609 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) 610 { 611 mutex_lock(&vgpu->vgpu_lock); 612 intel_gvt_reset_vgpu_locked(vgpu, true, 0); 613 mutex_unlock(&vgpu->vgpu_lock); 614 } 615