xref: /openbmc/linux/drivers/gpu/drm/i915/gvt/vgpu.c (revision 812f77b749a8ae11f58dacf0d3ed65e7ede47458)
1 /*
2  * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Eddie Dong <eddie.dong@intel.com>
25  *    Kevin Tian <kevin.tian@intel.com>
26  *
27  * Contributors:
28  *    Ping Gao <ping.a.gao@intel.com>
29  *    Zhi Wang <zhi.a.wang@intel.com>
30  *    Bing Niu <bing.niu@intel.com>
31  *
32  */
33 
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37 
38 void populate_pvinfo_page(struct intel_vgpu *vgpu)
39 {
40 	/* setup the ballooning information */
41 	vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
42 	vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1;
43 	vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0;
44 	vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0;
45 	vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
46 
47 	vgpu_vreg(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT;
48 	vgpu_vreg(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
49 
50 	vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
51 		vgpu_aperture_gmadr_base(vgpu);
52 	vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
53 		vgpu_aperture_sz(vgpu);
54 	vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
55 		vgpu_hidden_gmadr_base(vgpu);
56 	vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
57 		vgpu_hidden_sz(vgpu);
58 
59 	vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
60 
61 	gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
62 	gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
63 		vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
64 	gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
65 		vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
66 	gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
67 
68 	WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
69 }
70 
71 #define VGPU_MAX_WEIGHT 16
72 #define VGPU_WEIGHT(vgpu_num)	\
73 	(VGPU_MAX_WEIGHT / (vgpu_num))
74 
75 static struct {
76 	unsigned int low_mm;
77 	unsigned int high_mm;
78 	unsigned int fence;
79 
80 	/* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
81 	 * with a weight of 4 on a contended host, different vGPU type has
82 	 * different weight set. Legal weights range from 1 to 16.
83 	 */
84 	unsigned int weight;
85 	enum intel_vgpu_edid edid;
86 	char *name;
87 } vgpu_types[] = {
88 /* Fixed vGPU type table */
89 	{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
90 	{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
91 	{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
92 	{ MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
93 };
94 
95 /**
96  * intel_gvt_init_vgpu_types - initialize vGPU type list
97  * @gvt : GVT device
98  *
99  * Initialize vGPU type list based on available resource.
100  *
101  */
102 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
103 {
104 	unsigned int num_types;
105 	unsigned int i, low_avail, high_avail;
106 	unsigned int min_low;
107 
108 	/* vGPU type name is defined as GVTg_Vx_y which contains
109 	 * physical GPU generation type (e.g V4 as BDW server, V5 as
110 	 * SKL server).
111 	 *
112 	 * Depend on physical SKU resource, might see vGPU types like
113 	 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
114 	 * different types of vGPU on same physical GPU depending on
115 	 * available resource. Each vGPU type will have "avail_instance"
116 	 * to indicate how many vGPU instance can be created for this
117 	 * type.
118 	 *
119 	 */
120 	low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
121 	high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
122 	num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
123 
124 	gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type),
125 			     GFP_KERNEL);
126 	if (!gvt->types)
127 		return -ENOMEM;
128 
129 	min_low = MB_TO_BYTES(32);
130 	for (i = 0; i < num_types; ++i) {
131 		if (low_avail / vgpu_types[i].low_mm == 0)
132 			break;
133 
134 		gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
135 		gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
136 		gvt->types[i].fence = vgpu_types[i].fence;
137 
138 		if (vgpu_types[i].weight < 1 ||
139 					vgpu_types[i].weight > VGPU_MAX_WEIGHT)
140 			return -EINVAL;
141 
142 		gvt->types[i].weight = vgpu_types[i].weight;
143 		gvt->types[i].resolution = vgpu_types[i].edid;
144 		gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
145 						   high_avail / vgpu_types[i].high_mm);
146 
147 		if (IS_GEN8(gvt->dev_priv))
148 			sprintf(gvt->types[i].name, "GVTg_V4_%s",
149 						vgpu_types[i].name);
150 		else if (IS_GEN9(gvt->dev_priv))
151 			sprintf(gvt->types[i].name, "GVTg_V5_%s",
152 						vgpu_types[i].name);
153 
154 		gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
155 			     i, gvt->types[i].name,
156 			     gvt->types[i].avail_instance,
157 			     gvt->types[i].low_gm_size,
158 			     gvt->types[i].high_gm_size, gvt->types[i].fence,
159 			     gvt->types[i].weight,
160 			     vgpu_edid_str(gvt->types[i].resolution));
161 	}
162 
163 	gvt->num_types = i;
164 	return 0;
165 }
166 
167 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
168 {
169 	kfree(gvt->types);
170 }
171 
172 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
173 {
174 	int i;
175 	unsigned int low_gm_avail, high_gm_avail, fence_avail;
176 	unsigned int low_gm_min, high_gm_min, fence_min;
177 
178 	/* Need to depend on maxium hw resource size but keep on
179 	 * static config for now.
180 	 */
181 	low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
182 		gvt->gm.vgpu_allocated_low_gm_size;
183 	high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
184 		gvt->gm.vgpu_allocated_high_gm_size;
185 	fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
186 		gvt->fence.vgpu_allocated_fence_num;
187 
188 	for (i = 0; i < gvt->num_types; i++) {
189 		low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
190 		high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
191 		fence_min = fence_avail / gvt->types[i].fence;
192 		gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
193 						   fence_min);
194 
195 		gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
196 		       i, gvt->types[i].name,
197 		       gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
198 		       gvt->types[i].high_gm_size, gvt->types[i].fence);
199 	}
200 }
201 
202 /**
203  * intel_gvt_active_vgpu - activate a virtual GPU
204  * @vgpu: virtual GPU
205  *
206  * This function is called when user wants to activate a virtual GPU.
207  *
208  */
209 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
210 {
211 	mutex_lock(&vgpu->gvt->lock);
212 	vgpu->active = true;
213 	mutex_unlock(&vgpu->gvt->lock);
214 }
215 
216 /**
217  * intel_gvt_deactive_vgpu - deactivate a virtual GPU
218  * @vgpu: virtual GPU
219  *
220  * This function is called when user wants to deactivate a virtual GPU.
221  * All virtual GPU runtime information will be destroyed.
222  *
223  */
224 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
225 {
226 	struct intel_gvt *gvt = vgpu->gvt;
227 
228 	mutex_lock(&gvt->lock);
229 
230 	vgpu->active = false;
231 
232 	if (atomic_read(&vgpu->submission.running_workload_num)) {
233 		mutex_unlock(&gvt->lock);
234 		intel_gvt_wait_vgpu_idle(vgpu);
235 		mutex_lock(&gvt->lock);
236 	}
237 
238 	intel_vgpu_stop_schedule(vgpu);
239 
240 	mutex_unlock(&gvt->lock);
241 }
242 
243 /**
244  * intel_gvt_destroy_vgpu - destroy a virtual GPU
245  * @vgpu: virtual GPU
246  *
247  * This function is called when user wants to destroy a virtual GPU.
248  *
249  */
250 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
251 {
252 	struct intel_gvt *gvt = vgpu->gvt;
253 
254 	mutex_lock(&gvt->lock);
255 
256 	WARN(vgpu->active, "vGPU is still active!\n");
257 
258 	intel_gvt_debugfs_remove_vgpu(vgpu);
259 	idr_remove(&gvt->vgpu_idr, vgpu->id);
260 	intel_vgpu_clean_sched_policy(vgpu);
261 	intel_vgpu_clean_submission(vgpu);
262 	intel_vgpu_clean_display(vgpu);
263 	intel_vgpu_clean_opregion(vgpu);
264 	intel_vgpu_clean_gtt(vgpu);
265 	intel_gvt_hypervisor_detach_vgpu(vgpu);
266 	intel_vgpu_free_resource(vgpu);
267 	intel_vgpu_clean_mmio(vgpu);
268 	vfree(vgpu);
269 
270 	intel_gvt_update_vgpu_types(gvt);
271 	mutex_unlock(&gvt->lock);
272 }
273 
274 #define IDLE_VGPU_IDR 0
275 
276 /**
277  * intel_gvt_create_idle_vgpu - create an idle virtual GPU
278  * @gvt: GVT device
279  *
280  * This function is called when user wants to create an idle virtual GPU.
281  *
282  * Returns:
283  * pointer to intel_vgpu, error pointer if failed.
284  */
285 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
286 {
287 	struct intel_vgpu *vgpu;
288 	enum intel_engine_id i;
289 	int ret;
290 
291 	vgpu = vzalloc(sizeof(*vgpu));
292 	if (!vgpu)
293 		return ERR_PTR(-ENOMEM);
294 
295 	vgpu->id = IDLE_VGPU_IDR;
296 	vgpu->gvt = gvt;
297 
298 	for (i = 0; i < I915_NUM_ENGINES; i++)
299 		INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
300 
301 	ret = intel_vgpu_init_sched_policy(vgpu);
302 	if (ret)
303 		goto out_free_vgpu;
304 
305 	vgpu->active = false;
306 
307 	return vgpu;
308 
309 out_free_vgpu:
310 	vfree(vgpu);
311 	return ERR_PTR(ret);
312 }
313 
314 /**
315  * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
316  * @vgpu: virtual GPU
317  *
318  * This function is called when user wants to destroy an idle virtual GPU.
319  *
320  */
321 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
322 {
323 	intel_vgpu_clean_sched_policy(vgpu);
324 	vfree(vgpu);
325 }
326 
327 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
328 		struct intel_vgpu_creation_params *param)
329 {
330 	struct intel_vgpu *vgpu;
331 	int ret;
332 
333 	gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
334 			param->handle, param->low_gm_sz, param->high_gm_sz,
335 			param->fence_sz);
336 
337 	vgpu = vzalloc(sizeof(*vgpu));
338 	if (!vgpu)
339 		return ERR_PTR(-ENOMEM);
340 
341 	mutex_lock(&gvt->lock);
342 
343 	ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
344 		GFP_KERNEL);
345 	if (ret < 0)
346 		goto out_free_vgpu;
347 
348 	vgpu->id = ret;
349 	vgpu->handle = param->handle;
350 	vgpu->gvt = gvt;
351 	vgpu->sched_ctl.weight = param->weight;
352 
353 	intel_vgpu_init_cfg_space(vgpu, param->primary);
354 
355 	ret = intel_vgpu_init_mmio(vgpu);
356 	if (ret)
357 		goto out_clean_idr;
358 
359 	ret = intel_vgpu_alloc_resource(vgpu, param);
360 	if (ret)
361 		goto out_clean_vgpu_mmio;
362 
363 	populate_pvinfo_page(vgpu);
364 
365 	ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
366 	if (ret)
367 		goto out_clean_vgpu_resource;
368 
369 	ret = intel_vgpu_init_gtt(vgpu);
370 	if (ret)
371 		goto out_detach_hypervisor_vgpu;
372 
373 	ret = intel_vgpu_init_display(vgpu, param->resolution);
374 	if (ret)
375 		goto out_clean_gtt;
376 
377 	ret = intel_vgpu_setup_submission(vgpu);
378 	if (ret)
379 		goto out_clean_display;
380 
381 	ret = intel_vgpu_init_sched_policy(vgpu);
382 	if (ret)
383 		goto out_clean_submission;
384 
385 	ret = intel_gvt_debugfs_add_vgpu(vgpu);
386 	if (ret)
387 		goto out_clean_sched_policy;
388 
389 	mutex_unlock(&gvt->lock);
390 
391 	return vgpu;
392 
393 out_clean_sched_policy:
394 	intel_vgpu_clean_sched_policy(vgpu);
395 out_clean_submission:
396 	intel_vgpu_clean_submission(vgpu);
397 out_clean_display:
398 	intel_vgpu_clean_display(vgpu);
399 out_clean_gtt:
400 	intel_vgpu_clean_gtt(vgpu);
401 out_detach_hypervisor_vgpu:
402 	intel_gvt_hypervisor_detach_vgpu(vgpu);
403 out_clean_vgpu_resource:
404 	intel_vgpu_free_resource(vgpu);
405 out_clean_vgpu_mmio:
406 	intel_vgpu_clean_mmio(vgpu);
407 out_clean_idr:
408 	idr_remove(&gvt->vgpu_idr, vgpu->id);
409 out_free_vgpu:
410 	vfree(vgpu);
411 	mutex_unlock(&gvt->lock);
412 	return ERR_PTR(ret);
413 }
414 
415 /**
416  * intel_gvt_create_vgpu - create a virtual GPU
417  * @gvt: GVT device
418  * @type: type of the vGPU to create
419  *
420  * This function is called when user wants to create a virtual GPU.
421  *
422  * Returns:
423  * pointer to intel_vgpu, error pointer if failed.
424  */
425 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
426 				struct intel_vgpu_type *type)
427 {
428 	struct intel_vgpu_creation_params param;
429 	struct intel_vgpu *vgpu;
430 
431 	param.handle = 0;
432 	param.primary = 1;
433 	param.low_gm_sz = type->low_gm_size;
434 	param.high_gm_sz = type->high_gm_size;
435 	param.fence_sz = type->fence;
436 	param.weight = type->weight;
437 	param.resolution = type->resolution;
438 
439 	/* XXX current param based on MB */
440 	param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
441 	param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
442 
443 	vgpu = __intel_gvt_create_vgpu(gvt, &param);
444 	if (IS_ERR(vgpu))
445 		return vgpu;
446 
447 	/* calculate left instance change for types */
448 	intel_gvt_update_vgpu_types(gvt);
449 
450 	return vgpu;
451 }
452 
453 /**
454  * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
455  * @vgpu: virtual GPU
456  * @dmlr: vGPU Device Model Level Reset or GT Reset
457  * @engine_mask: engines to reset for GT reset
458  *
459  * This function is called when user wants to reset a virtual GPU through
460  * device model reset or GT reset. The caller should hold the gvt lock.
461  *
462  * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
463  * the whole vGPU to default state as when it is created. This vGPU function
464  * is required both for functionary and security concerns.The ultimate goal
465  * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
466  * assign a vGPU to a virtual machine we must isse such reset first.
467  *
468  * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
469  * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
470  * Unlike the FLR, GT reset only reset particular resource of a vGPU per
471  * the reset request. Guest driver can issue a GT reset by programming the
472  * virtual GDRST register to reset specific virtual GPU engine or all
473  * engines.
474  *
475  * The parameter dev_level is to identify if we will do DMLR or GT reset.
476  * The parameter engine_mask is to specific the engines that need to be
477  * resetted. If value ALL_ENGINES is given for engine_mask, it means
478  * the caller requests a full GT reset that we will reset all virtual
479  * GPU engines. For FLR, engine_mask is ignored.
480  */
481 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
482 				 unsigned int engine_mask)
483 {
484 	struct intel_gvt *gvt = vgpu->gvt;
485 	struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
486 	unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
487 
488 	gvt_dbg_core("------------------------------------------\n");
489 	gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
490 		     vgpu->id, dmlr, engine_mask);
491 
492 	vgpu->resetting_eng = resetting_eng;
493 
494 	intel_vgpu_stop_schedule(vgpu);
495 	/*
496 	 * The current_vgpu will set to NULL after stopping the
497 	 * scheduler when the reset is triggered by current vgpu.
498 	 */
499 	if (scheduler->current_vgpu == NULL) {
500 		mutex_unlock(&gvt->lock);
501 		intel_gvt_wait_vgpu_idle(vgpu);
502 		mutex_lock(&gvt->lock);
503 	}
504 
505 	intel_vgpu_reset_submission(vgpu, resetting_eng);
506 	/* full GPU reset or device model level reset */
507 	if (engine_mask == ALL_ENGINES || dmlr) {
508 		intel_vgpu_select_submission_ops(vgpu, 0);
509 
510 		/*fence will not be reset during virtual reset */
511 		if (dmlr) {
512 			intel_vgpu_reset_gtt(vgpu);
513 			intel_vgpu_reset_resource(vgpu);
514 		}
515 
516 		intel_vgpu_reset_mmio(vgpu, dmlr);
517 		populate_pvinfo_page(vgpu);
518 		intel_vgpu_reset_display(vgpu);
519 
520 		if (dmlr) {
521 			intel_vgpu_reset_cfg_space(vgpu);
522 			/* only reset the failsafe mode when dmlr reset */
523 			vgpu->failsafe = false;
524 			vgpu->pv_notified = false;
525 		}
526 	}
527 
528 	vgpu->resetting_eng = 0;
529 	gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
530 	gvt_dbg_core("------------------------------------------\n");
531 }
532 
533 /**
534  * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
535  * @vgpu: virtual GPU
536  *
537  * This function is called when user wants to reset a virtual GPU.
538  *
539  */
540 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
541 {
542 	mutex_lock(&vgpu->gvt->lock);
543 	intel_gvt_reset_vgpu_locked(vgpu, true, 0);
544 	mutex_unlock(&vgpu->gvt->lock);
545 }
546