1 /* 2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eddie Dong <eddie.dong@intel.com> 25 * Kevin Tian <kevin.tian@intel.com> 26 * 27 * Contributors: 28 * Ping Gao <ping.a.gao@intel.com> 29 * Zhi Wang <zhi.a.wang@intel.com> 30 * Bing Niu <bing.niu@intel.com> 31 * 32 */ 33 34 #include "i915_drv.h" 35 #include "gvt.h" 36 #include "i915_pvinfo.h" 37 38 void populate_pvinfo_page(struct intel_vgpu *vgpu) 39 { 40 /* setup the ballooning information */ 41 vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC; 42 vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1; 43 vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0; 44 vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0; 45 vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id; 46 47 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT; 48 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION; 49 50 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = 51 vgpu_aperture_gmadr_base(vgpu); 52 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = 53 vgpu_aperture_sz(vgpu); 54 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = 55 vgpu_hidden_gmadr_base(vgpu); 56 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = 57 vgpu_hidden_sz(vgpu); 58 59 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); 60 61 vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX; 62 vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX; 63 64 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); 65 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", 66 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); 67 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", 68 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); 69 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); 70 71 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE); 72 } 73 74 #define VGPU_MAX_WEIGHT 16 75 #define VGPU_WEIGHT(vgpu_num) \ 76 (VGPU_MAX_WEIGHT / (vgpu_num)) 77 78 static struct { 79 unsigned int low_mm; 80 unsigned int high_mm; 81 unsigned int fence; 82 83 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU 84 * with a weight of 4 on a contended host, different vGPU type has 85 * different weight set. Legal weights range from 1 to 16. 86 */ 87 unsigned int weight; 88 enum intel_vgpu_edid edid; 89 char *name; 90 } vgpu_types[] = { 91 /* Fixed vGPU type table */ 92 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" }, 93 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" }, 94 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" }, 95 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" }, 96 }; 97 98 /** 99 * intel_gvt_init_vgpu_types - initialize vGPU type list 100 * @gvt : GVT device 101 * 102 * Initialize vGPU type list based on available resource. 103 * 104 */ 105 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) 106 { 107 unsigned int num_types; 108 unsigned int i, low_avail, high_avail; 109 unsigned int min_low; 110 111 /* vGPU type name is defined as GVTg_Vx_y which contains 112 * physical GPU generation type (e.g V4 as BDW server, V5 as 113 * SKL server). 114 * 115 * Depend on physical SKU resource, might see vGPU types like 116 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create 117 * different types of vGPU on same physical GPU depending on 118 * available resource. Each vGPU type will have "avail_instance" 119 * to indicate how many vGPU instance can be created for this 120 * type. 121 * 122 */ 123 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; 124 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; 125 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]); 126 127 gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type), 128 GFP_KERNEL); 129 if (!gvt->types) 130 return -ENOMEM; 131 132 min_low = MB_TO_BYTES(32); 133 for (i = 0; i < num_types; ++i) { 134 if (low_avail / vgpu_types[i].low_mm == 0) 135 break; 136 137 gvt->types[i].low_gm_size = vgpu_types[i].low_mm; 138 gvt->types[i].high_gm_size = vgpu_types[i].high_mm; 139 gvt->types[i].fence = vgpu_types[i].fence; 140 141 if (vgpu_types[i].weight < 1 || 142 vgpu_types[i].weight > VGPU_MAX_WEIGHT) 143 return -EINVAL; 144 145 gvt->types[i].weight = vgpu_types[i].weight; 146 gvt->types[i].resolution = vgpu_types[i].edid; 147 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, 148 high_avail / vgpu_types[i].high_mm); 149 150 if (IS_GEN8(gvt->dev_priv)) 151 sprintf(gvt->types[i].name, "GVTg_V4_%s", 152 vgpu_types[i].name); 153 else if (IS_GEN9(gvt->dev_priv)) 154 sprintf(gvt->types[i].name, "GVTg_V5_%s", 155 vgpu_types[i].name); 156 157 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n", 158 i, gvt->types[i].name, 159 gvt->types[i].avail_instance, 160 gvt->types[i].low_gm_size, 161 gvt->types[i].high_gm_size, gvt->types[i].fence, 162 gvt->types[i].weight, 163 vgpu_edid_str(gvt->types[i].resolution)); 164 } 165 166 gvt->num_types = i; 167 return 0; 168 } 169 170 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) 171 { 172 kfree(gvt->types); 173 } 174 175 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) 176 { 177 int i; 178 unsigned int low_gm_avail, high_gm_avail, fence_avail; 179 unsigned int low_gm_min, high_gm_min, fence_min; 180 181 /* Need to depend on maxium hw resource size but keep on 182 * static config for now. 183 */ 184 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - 185 gvt->gm.vgpu_allocated_low_gm_size; 186 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - 187 gvt->gm.vgpu_allocated_high_gm_size; 188 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - 189 gvt->fence.vgpu_allocated_fence_num; 190 191 for (i = 0; i < gvt->num_types; i++) { 192 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; 193 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; 194 fence_min = fence_avail / gvt->types[i].fence; 195 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), 196 fence_min); 197 198 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", 199 i, gvt->types[i].name, 200 gvt->types[i].avail_instance, gvt->types[i].low_gm_size, 201 gvt->types[i].high_gm_size, gvt->types[i].fence); 202 } 203 } 204 205 /** 206 * intel_gvt_active_vgpu - activate a virtual GPU 207 * @vgpu: virtual GPU 208 * 209 * This function is called when user wants to activate a virtual GPU. 210 * 211 */ 212 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu) 213 { 214 mutex_lock(&vgpu->gvt->lock); 215 vgpu->active = true; 216 mutex_unlock(&vgpu->gvt->lock); 217 } 218 219 /** 220 * intel_gvt_deactive_vgpu - deactivate a virtual GPU 221 * @vgpu: virtual GPU 222 * 223 * This function is called when user wants to deactivate a virtual GPU. 224 * All virtual GPU runtime information will be destroyed. 225 * 226 */ 227 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu) 228 { 229 mutex_lock(&vgpu->vgpu_lock); 230 231 vgpu->active = false; 232 233 if (atomic_read(&vgpu->submission.running_workload_num)) { 234 mutex_unlock(&vgpu->vgpu_lock); 235 intel_gvt_wait_vgpu_idle(vgpu); 236 mutex_lock(&vgpu->vgpu_lock); 237 } 238 239 intel_vgpu_stop_schedule(vgpu); 240 intel_vgpu_dmabuf_cleanup(vgpu); 241 242 mutex_unlock(&vgpu->vgpu_lock); 243 } 244 245 /** 246 * intel_gvt_destroy_vgpu - destroy a virtual GPU 247 * @vgpu: virtual GPU 248 * 249 * This function is called when user wants to destroy a virtual GPU. 250 * 251 */ 252 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) 253 { 254 struct intel_gvt *gvt = vgpu->gvt; 255 256 mutex_lock(&vgpu->vgpu_lock); 257 258 WARN(vgpu->active, "vGPU is still active!\n"); 259 260 intel_gvt_debugfs_remove_vgpu(vgpu); 261 intel_vgpu_clean_sched_policy(vgpu); 262 intel_vgpu_clean_submission(vgpu); 263 intel_vgpu_clean_display(vgpu); 264 intel_vgpu_clean_opregion(vgpu); 265 intel_vgpu_clean_gtt(vgpu); 266 intel_gvt_hypervisor_detach_vgpu(vgpu); 267 intel_vgpu_free_resource(vgpu); 268 intel_vgpu_clean_mmio(vgpu); 269 intel_vgpu_dmabuf_cleanup(vgpu); 270 mutex_unlock(&vgpu->vgpu_lock); 271 272 mutex_lock(&gvt->lock); 273 idr_remove(&gvt->vgpu_idr, vgpu->id); 274 if (idr_is_empty(&gvt->vgpu_idr)) 275 intel_gvt_clean_irq(gvt); 276 intel_gvt_update_vgpu_types(gvt); 277 mutex_unlock(&gvt->lock); 278 279 vfree(vgpu); 280 } 281 282 #define IDLE_VGPU_IDR 0 283 284 /** 285 * intel_gvt_create_idle_vgpu - create an idle virtual GPU 286 * @gvt: GVT device 287 * 288 * This function is called when user wants to create an idle virtual GPU. 289 * 290 * Returns: 291 * pointer to intel_vgpu, error pointer if failed. 292 */ 293 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt) 294 { 295 struct intel_vgpu *vgpu; 296 enum intel_engine_id i; 297 int ret; 298 299 vgpu = vzalloc(sizeof(*vgpu)); 300 if (!vgpu) 301 return ERR_PTR(-ENOMEM); 302 303 vgpu->id = IDLE_VGPU_IDR; 304 vgpu->gvt = gvt; 305 mutex_init(&vgpu->vgpu_lock); 306 307 for (i = 0; i < I915_NUM_ENGINES; i++) 308 INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]); 309 310 ret = intel_vgpu_init_sched_policy(vgpu); 311 if (ret) 312 goto out_free_vgpu; 313 314 vgpu->active = false; 315 316 return vgpu; 317 318 out_free_vgpu: 319 vfree(vgpu); 320 return ERR_PTR(ret); 321 } 322 323 /** 324 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU 325 * @vgpu: virtual GPU 326 * 327 * This function is called when user wants to destroy an idle virtual GPU. 328 * 329 */ 330 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu) 331 { 332 mutex_lock(&vgpu->vgpu_lock); 333 intel_vgpu_clean_sched_policy(vgpu); 334 mutex_unlock(&vgpu->vgpu_lock); 335 336 vfree(vgpu); 337 } 338 339 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, 340 struct intel_vgpu_creation_params *param) 341 { 342 struct intel_vgpu *vgpu; 343 int ret; 344 345 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", 346 param->handle, param->low_gm_sz, param->high_gm_sz, 347 param->fence_sz); 348 349 vgpu = vzalloc(sizeof(*vgpu)); 350 if (!vgpu) 351 return ERR_PTR(-ENOMEM); 352 353 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU, 354 GFP_KERNEL); 355 if (ret < 0) 356 goto out_free_vgpu; 357 358 vgpu->id = ret; 359 vgpu->handle = param->handle; 360 vgpu->gvt = gvt; 361 vgpu->sched_ctl.weight = param->weight; 362 mutex_init(&vgpu->vgpu_lock); 363 INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head); 364 INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL); 365 idr_init(&vgpu->object_idr); 366 intel_vgpu_init_cfg_space(vgpu, param->primary); 367 368 ret = intel_vgpu_init_mmio(vgpu); 369 if (ret) 370 goto out_clean_idr; 371 372 ret = intel_vgpu_alloc_resource(vgpu, param); 373 if (ret) 374 goto out_clean_vgpu_mmio; 375 376 populate_pvinfo_page(vgpu); 377 378 ret = intel_gvt_hypervisor_attach_vgpu(vgpu); 379 if (ret) 380 goto out_clean_vgpu_resource; 381 382 ret = intel_vgpu_init_gtt(vgpu); 383 if (ret) 384 goto out_detach_hypervisor_vgpu; 385 386 ret = intel_vgpu_init_opregion(vgpu); 387 if (ret) 388 goto out_clean_gtt; 389 390 ret = intel_vgpu_init_display(vgpu, param->resolution); 391 if (ret) 392 goto out_clean_opregion; 393 394 ret = intel_vgpu_setup_submission(vgpu); 395 if (ret) 396 goto out_clean_display; 397 398 ret = intel_vgpu_init_sched_policy(vgpu); 399 if (ret) 400 goto out_clean_submission; 401 402 ret = intel_gvt_debugfs_add_vgpu(vgpu); 403 if (ret) 404 goto out_clean_sched_policy; 405 406 ret = intel_gvt_hypervisor_set_opregion(vgpu); 407 if (ret) 408 goto out_clean_sched_policy; 409 410 return vgpu; 411 412 out_clean_sched_policy: 413 intel_vgpu_clean_sched_policy(vgpu); 414 out_clean_submission: 415 intel_vgpu_clean_submission(vgpu); 416 out_clean_display: 417 intel_vgpu_clean_display(vgpu); 418 out_clean_opregion: 419 intel_vgpu_clean_opregion(vgpu); 420 out_clean_gtt: 421 intel_vgpu_clean_gtt(vgpu); 422 out_detach_hypervisor_vgpu: 423 intel_gvt_hypervisor_detach_vgpu(vgpu); 424 out_clean_vgpu_resource: 425 intel_vgpu_free_resource(vgpu); 426 out_clean_vgpu_mmio: 427 intel_vgpu_clean_mmio(vgpu); 428 out_clean_idr: 429 idr_remove(&gvt->vgpu_idr, vgpu->id); 430 out_free_vgpu: 431 vfree(vgpu); 432 return ERR_PTR(ret); 433 } 434 435 /** 436 * intel_gvt_create_vgpu - create a virtual GPU 437 * @gvt: GVT device 438 * @type: type of the vGPU to create 439 * 440 * This function is called when user wants to create a virtual GPU. 441 * 442 * Returns: 443 * pointer to intel_vgpu, error pointer if failed. 444 */ 445 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, 446 struct intel_vgpu_type *type) 447 { 448 struct intel_vgpu_creation_params param; 449 struct intel_vgpu *vgpu; 450 451 param.handle = 0; 452 param.primary = 1; 453 param.low_gm_sz = type->low_gm_size; 454 param.high_gm_sz = type->high_gm_size; 455 param.fence_sz = type->fence; 456 param.weight = type->weight; 457 param.resolution = type->resolution; 458 459 /* XXX current param based on MB */ 460 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); 461 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); 462 463 mutex_lock(&gvt->lock); 464 vgpu = __intel_gvt_create_vgpu(gvt, ¶m); 465 if (!IS_ERR(vgpu)) 466 /* calculate left instance change for types */ 467 intel_gvt_update_vgpu_types(gvt); 468 mutex_unlock(&gvt->lock); 469 470 return vgpu; 471 } 472 473 /** 474 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset 475 * @vgpu: virtual GPU 476 * @dmlr: vGPU Device Model Level Reset or GT Reset 477 * @engine_mask: engines to reset for GT reset 478 * 479 * This function is called when user wants to reset a virtual GPU through 480 * device model reset or GT reset. The caller should hold the vgpu lock. 481 * 482 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset 483 * the whole vGPU to default state as when it is created. This vGPU function 484 * is required both for functionary and security concerns.The ultimate goal 485 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we 486 * assign a vGPU to a virtual machine we must isse such reset first. 487 * 488 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines 489 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. 490 * Unlike the FLR, GT reset only reset particular resource of a vGPU per 491 * the reset request. Guest driver can issue a GT reset by programming the 492 * virtual GDRST register to reset specific virtual GPU engine or all 493 * engines. 494 * 495 * The parameter dev_level is to identify if we will do DMLR or GT reset. 496 * The parameter engine_mask is to specific the engines that need to be 497 * resetted. If value ALL_ENGINES is given for engine_mask, it means 498 * the caller requests a full GT reset that we will reset all virtual 499 * GPU engines. For FLR, engine_mask is ignored. 500 */ 501 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, 502 unsigned int engine_mask) 503 { 504 struct intel_gvt *gvt = vgpu->gvt; 505 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; 506 unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask; 507 508 gvt_dbg_core("------------------------------------------\n"); 509 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", 510 vgpu->id, dmlr, engine_mask); 511 512 vgpu->resetting_eng = resetting_eng; 513 514 intel_vgpu_stop_schedule(vgpu); 515 /* 516 * The current_vgpu will set to NULL after stopping the 517 * scheduler when the reset is triggered by current vgpu. 518 */ 519 if (scheduler->current_vgpu == NULL) { 520 mutex_unlock(&vgpu->vgpu_lock); 521 intel_gvt_wait_vgpu_idle(vgpu); 522 mutex_lock(&vgpu->vgpu_lock); 523 } 524 525 intel_vgpu_reset_submission(vgpu, resetting_eng); 526 /* full GPU reset or device model level reset */ 527 if (engine_mask == ALL_ENGINES || dmlr) { 528 intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0); 529 intel_vgpu_invalidate_ppgtt(vgpu); 530 /*fence will not be reset during virtual reset */ 531 if (dmlr) { 532 intel_vgpu_reset_gtt(vgpu); 533 intel_vgpu_reset_resource(vgpu); 534 } 535 536 intel_vgpu_reset_mmio(vgpu, dmlr); 537 populate_pvinfo_page(vgpu); 538 intel_vgpu_reset_display(vgpu); 539 540 if (dmlr) { 541 intel_vgpu_reset_cfg_space(vgpu); 542 /* only reset the failsafe mode when dmlr reset */ 543 vgpu->failsafe = false; 544 vgpu->pv_notified = false; 545 } 546 } 547 548 vgpu->resetting_eng = 0; 549 gvt_dbg_core("reset vgpu%d done\n", vgpu->id); 550 gvt_dbg_core("------------------------------------------\n"); 551 } 552 553 /** 554 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) 555 * @vgpu: virtual GPU 556 * 557 * This function is called when user wants to reset a virtual GPU. 558 * 559 */ 560 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) 561 { 562 mutex_lock(&vgpu->vgpu_lock); 563 intel_gvt_reset_vgpu_locked(vgpu, true, 0); 564 mutex_unlock(&vgpu->vgpu_lock); 565 } 566