xref: /openbmc/linux/drivers/gpu/drm/i915/gvt/vgpu.c (revision 42bc47b3)
1 /*
2  * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Eddie Dong <eddie.dong@intel.com>
25  *    Kevin Tian <kevin.tian@intel.com>
26  *
27  * Contributors:
28  *    Ping Gao <ping.a.gao@intel.com>
29  *    Zhi Wang <zhi.a.wang@intel.com>
30  *    Bing Niu <bing.niu@intel.com>
31  *
32  */
33 
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37 
38 void populate_pvinfo_page(struct intel_vgpu *vgpu)
39 {
40 	/* setup the ballooning information */
41 	vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
42 	vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
43 	vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
44 	vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
45 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
46 
47 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT;
48 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
49 
50 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
51 		vgpu_aperture_gmadr_base(vgpu);
52 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
53 		vgpu_aperture_sz(vgpu);
54 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
55 		vgpu_hidden_gmadr_base(vgpu);
56 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
57 		vgpu_hidden_sz(vgpu);
58 
59 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
60 
61 	gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
62 	gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
63 		vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
64 	gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
65 		vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
66 	gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
67 
68 	WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
69 }
70 
71 #define VGPU_MAX_WEIGHT 16
72 #define VGPU_WEIGHT(vgpu_num)	\
73 	(VGPU_MAX_WEIGHT / (vgpu_num))
74 
75 static struct {
76 	unsigned int low_mm;
77 	unsigned int high_mm;
78 	unsigned int fence;
79 
80 	/* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
81 	 * with a weight of 4 on a contended host, different vGPU type has
82 	 * different weight set. Legal weights range from 1 to 16.
83 	 */
84 	unsigned int weight;
85 	enum intel_vgpu_edid edid;
86 	char *name;
87 } vgpu_types[] = {
88 /* Fixed vGPU type table */
89 	{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
90 	{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
91 	{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
92 	{ MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
93 };
94 
95 /**
96  * intel_gvt_init_vgpu_types - initialize vGPU type list
97  * @gvt : GVT device
98  *
99  * Initialize vGPU type list based on available resource.
100  *
101  */
102 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
103 {
104 	unsigned int num_types;
105 	unsigned int i, low_avail, high_avail;
106 	unsigned int min_low;
107 
108 	/* vGPU type name is defined as GVTg_Vx_y which contains
109 	 * physical GPU generation type (e.g V4 as BDW server, V5 as
110 	 * SKL server).
111 	 *
112 	 * Depend on physical SKU resource, might see vGPU types like
113 	 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
114 	 * different types of vGPU on same physical GPU depending on
115 	 * available resource. Each vGPU type will have "avail_instance"
116 	 * to indicate how many vGPU instance can be created for this
117 	 * type.
118 	 *
119 	 */
120 	low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
121 	high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
122 	num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
123 
124 	gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
125 			     GFP_KERNEL);
126 	if (!gvt->types)
127 		return -ENOMEM;
128 
129 	min_low = MB_TO_BYTES(32);
130 	for (i = 0; i < num_types; ++i) {
131 		if (low_avail / vgpu_types[i].low_mm == 0)
132 			break;
133 
134 		gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
135 		gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
136 		gvt->types[i].fence = vgpu_types[i].fence;
137 
138 		if (vgpu_types[i].weight < 1 ||
139 					vgpu_types[i].weight > VGPU_MAX_WEIGHT)
140 			return -EINVAL;
141 
142 		gvt->types[i].weight = vgpu_types[i].weight;
143 		gvt->types[i].resolution = vgpu_types[i].edid;
144 		gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
145 						   high_avail / vgpu_types[i].high_mm);
146 
147 		if (IS_GEN8(gvt->dev_priv))
148 			sprintf(gvt->types[i].name, "GVTg_V4_%s",
149 						vgpu_types[i].name);
150 		else if (IS_GEN9(gvt->dev_priv))
151 			sprintf(gvt->types[i].name, "GVTg_V5_%s",
152 						vgpu_types[i].name);
153 
154 		gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
155 			     i, gvt->types[i].name,
156 			     gvt->types[i].avail_instance,
157 			     gvt->types[i].low_gm_size,
158 			     gvt->types[i].high_gm_size, gvt->types[i].fence,
159 			     gvt->types[i].weight,
160 			     vgpu_edid_str(gvt->types[i].resolution));
161 	}
162 
163 	gvt->num_types = i;
164 	return 0;
165 }
166 
167 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
168 {
169 	kfree(gvt->types);
170 }
171 
172 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
173 {
174 	int i;
175 	unsigned int low_gm_avail, high_gm_avail, fence_avail;
176 	unsigned int low_gm_min, high_gm_min, fence_min;
177 
178 	/* Need to depend on maxium hw resource size but keep on
179 	 * static config for now.
180 	 */
181 	low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
182 		gvt->gm.vgpu_allocated_low_gm_size;
183 	high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
184 		gvt->gm.vgpu_allocated_high_gm_size;
185 	fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
186 		gvt->fence.vgpu_allocated_fence_num;
187 
188 	for (i = 0; i < gvt->num_types; i++) {
189 		low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
190 		high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
191 		fence_min = fence_avail / gvt->types[i].fence;
192 		gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
193 						   fence_min);
194 
195 		gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
196 		       i, gvt->types[i].name,
197 		       gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
198 		       gvt->types[i].high_gm_size, gvt->types[i].fence);
199 	}
200 }
201 
202 /**
203  * intel_gvt_active_vgpu - activate a virtual GPU
204  * @vgpu: virtual GPU
205  *
206  * This function is called when user wants to activate a virtual GPU.
207  *
208  */
209 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
210 {
211 	mutex_lock(&vgpu->gvt->lock);
212 	vgpu->active = true;
213 	mutex_unlock(&vgpu->gvt->lock);
214 }
215 
216 /**
217  * intel_gvt_deactive_vgpu - deactivate a virtual GPU
218  * @vgpu: virtual GPU
219  *
220  * This function is called when user wants to deactivate a virtual GPU.
221  * All virtual GPU runtime information will be destroyed.
222  *
223  */
224 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
225 {
226 	struct intel_gvt *gvt = vgpu->gvt;
227 
228 	mutex_lock(&gvt->lock);
229 
230 	vgpu->active = false;
231 
232 	if (atomic_read(&vgpu->submission.running_workload_num)) {
233 		mutex_unlock(&gvt->lock);
234 		intel_gvt_wait_vgpu_idle(vgpu);
235 		mutex_lock(&gvt->lock);
236 	}
237 
238 	intel_vgpu_stop_schedule(vgpu);
239 	intel_vgpu_dmabuf_cleanup(vgpu);
240 
241 	mutex_unlock(&gvt->lock);
242 }
243 
244 /**
245  * intel_gvt_destroy_vgpu - destroy a virtual GPU
246  * @vgpu: virtual GPU
247  *
248  * This function is called when user wants to destroy a virtual GPU.
249  *
250  */
251 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
252 {
253 	struct intel_gvt *gvt = vgpu->gvt;
254 
255 	mutex_lock(&gvt->lock);
256 
257 	WARN(vgpu->active, "vGPU is still active!\n");
258 
259 	intel_gvt_debugfs_remove_vgpu(vgpu);
260 	idr_remove(&gvt->vgpu_idr, vgpu->id);
261 	if (idr_is_empty(&gvt->vgpu_idr))
262 		intel_gvt_clean_irq(gvt);
263 	intel_vgpu_clean_sched_policy(vgpu);
264 	intel_vgpu_clean_submission(vgpu);
265 	intel_vgpu_clean_display(vgpu);
266 	intel_vgpu_clean_opregion(vgpu);
267 	intel_vgpu_clean_gtt(vgpu);
268 	intel_gvt_hypervisor_detach_vgpu(vgpu);
269 	intel_vgpu_free_resource(vgpu);
270 	intel_vgpu_clean_mmio(vgpu);
271 	intel_vgpu_dmabuf_cleanup(vgpu);
272 	vfree(vgpu);
273 
274 	intel_gvt_update_vgpu_types(gvt);
275 	mutex_unlock(&gvt->lock);
276 }
277 
278 #define IDLE_VGPU_IDR 0
279 
280 /**
281  * intel_gvt_create_idle_vgpu - create an idle virtual GPU
282  * @gvt: GVT device
283  *
284  * This function is called when user wants to create an idle virtual GPU.
285  *
286  * Returns:
287  * pointer to intel_vgpu, error pointer if failed.
288  */
289 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
290 {
291 	struct intel_vgpu *vgpu;
292 	enum intel_engine_id i;
293 	int ret;
294 
295 	vgpu = vzalloc(sizeof(*vgpu));
296 	if (!vgpu)
297 		return ERR_PTR(-ENOMEM);
298 
299 	vgpu->id = IDLE_VGPU_IDR;
300 	vgpu->gvt = gvt;
301 
302 	for (i = 0; i < I915_NUM_ENGINES; i++)
303 		INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
304 
305 	ret = intel_vgpu_init_sched_policy(vgpu);
306 	if (ret)
307 		goto out_free_vgpu;
308 
309 	vgpu->active = false;
310 
311 	return vgpu;
312 
313 out_free_vgpu:
314 	vfree(vgpu);
315 	return ERR_PTR(ret);
316 }
317 
318 /**
319  * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
320  * @vgpu: virtual GPU
321  *
322  * This function is called when user wants to destroy an idle virtual GPU.
323  *
324  */
325 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
326 {
327 	intel_vgpu_clean_sched_policy(vgpu);
328 	vfree(vgpu);
329 }
330 
331 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
332 		struct intel_vgpu_creation_params *param)
333 {
334 	struct intel_vgpu *vgpu;
335 	int ret;
336 
337 	gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
338 			param->handle, param->low_gm_sz, param->high_gm_sz,
339 			param->fence_sz);
340 
341 	vgpu = vzalloc(sizeof(*vgpu));
342 	if (!vgpu)
343 		return ERR_PTR(-ENOMEM);
344 
345 	mutex_lock(&gvt->lock);
346 
347 	ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
348 		GFP_KERNEL);
349 	if (ret < 0)
350 		goto out_free_vgpu;
351 
352 	vgpu->id = ret;
353 	vgpu->handle = param->handle;
354 	vgpu->gvt = gvt;
355 	vgpu->sched_ctl.weight = param->weight;
356 	INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
357 	INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
358 	idr_init(&vgpu->object_idr);
359 	intel_vgpu_init_cfg_space(vgpu, param->primary);
360 
361 	ret = intel_vgpu_init_mmio(vgpu);
362 	if (ret)
363 		goto out_clean_idr;
364 
365 	ret = intel_vgpu_alloc_resource(vgpu, param);
366 	if (ret)
367 		goto out_clean_vgpu_mmio;
368 
369 	populate_pvinfo_page(vgpu);
370 
371 	ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
372 	if (ret)
373 		goto out_clean_vgpu_resource;
374 
375 	ret = intel_vgpu_init_gtt(vgpu);
376 	if (ret)
377 		goto out_detach_hypervisor_vgpu;
378 
379 	ret = intel_vgpu_init_opregion(vgpu);
380 	if (ret)
381 		goto out_clean_gtt;
382 
383 	ret = intel_vgpu_init_display(vgpu, param->resolution);
384 	if (ret)
385 		goto out_clean_opregion;
386 
387 	ret = intel_vgpu_setup_submission(vgpu);
388 	if (ret)
389 		goto out_clean_display;
390 
391 	ret = intel_vgpu_init_sched_policy(vgpu);
392 	if (ret)
393 		goto out_clean_submission;
394 
395 	ret = intel_gvt_debugfs_add_vgpu(vgpu);
396 	if (ret)
397 		goto out_clean_sched_policy;
398 
399 	ret = intel_gvt_hypervisor_set_opregion(vgpu);
400 	if (ret)
401 		goto out_clean_sched_policy;
402 
403 	mutex_unlock(&gvt->lock);
404 
405 	return vgpu;
406 
407 out_clean_sched_policy:
408 	intel_vgpu_clean_sched_policy(vgpu);
409 out_clean_submission:
410 	intel_vgpu_clean_submission(vgpu);
411 out_clean_display:
412 	intel_vgpu_clean_display(vgpu);
413 out_clean_opregion:
414 	intel_vgpu_clean_opregion(vgpu);
415 out_clean_gtt:
416 	intel_vgpu_clean_gtt(vgpu);
417 out_detach_hypervisor_vgpu:
418 	intel_gvt_hypervisor_detach_vgpu(vgpu);
419 out_clean_vgpu_resource:
420 	intel_vgpu_free_resource(vgpu);
421 out_clean_vgpu_mmio:
422 	intel_vgpu_clean_mmio(vgpu);
423 out_clean_idr:
424 	idr_remove(&gvt->vgpu_idr, vgpu->id);
425 out_free_vgpu:
426 	vfree(vgpu);
427 	mutex_unlock(&gvt->lock);
428 	return ERR_PTR(ret);
429 }
430 
431 /**
432  * intel_gvt_create_vgpu - create a virtual GPU
433  * @gvt: GVT device
434  * @type: type of the vGPU to create
435  *
436  * This function is called when user wants to create a virtual GPU.
437  *
438  * Returns:
439  * pointer to intel_vgpu, error pointer if failed.
440  */
441 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
442 				struct intel_vgpu_type *type)
443 {
444 	struct intel_vgpu_creation_params param;
445 	struct intel_vgpu *vgpu;
446 
447 	param.handle = 0;
448 	param.primary = 1;
449 	param.low_gm_sz = type->low_gm_size;
450 	param.high_gm_sz = type->high_gm_size;
451 	param.fence_sz = type->fence;
452 	param.weight = type->weight;
453 	param.resolution = type->resolution;
454 
455 	/* XXX current param based on MB */
456 	param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
457 	param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
458 
459 	vgpu = __intel_gvt_create_vgpu(gvt, &param);
460 	if (IS_ERR(vgpu))
461 		return vgpu;
462 
463 	/* calculate left instance change for types */
464 	intel_gvt_update_vgpu_types(gvt);
465 
466 	return vgpu;
467 }
468 
469 /**
470  * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
471  * @vgpu: virtual GPU
472  * @dmlr: vGPU Device Model Level Reset or GT Reset
473  * @engine_mask: engines to reset for GT reset
474  *
475  * This function is called when user wants to reset a virtual GPU through
476  * device model reset or GT reset. The caller should hold the gvt lock.
477  *
478  * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
479  * the whole vGPU to default state as when it is created. This vGPU function
480  * is required both for functionary and security concerns.The ultimate goal
481  * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
482  * assign a vGPU to a virtual machine we must isse such reset first.
483  *
484  * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
485  * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
486  * Unlike the FLR, GT reset only reset particular resource of a vGPU per
487  * the reset request. Guest driver can issue a GT reset by programming the
488  * virtual GDRST register to reset specific virtual GPU engine or all
489  * engines.
490  *
491  * The parameter dev_level is to identify if we will do DMLR or GT reset.
492  * The parameter engine_mask is to specific the engines that need to be
493  * resetted. If value ALL_ENGINES is given for engine_mask, it means
494  * the caller requests a full GT reset that we will reset all virtual
495  * GPU engines. For FLR, engine_mask is ignored.
496  */
497 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
498 				 unsigned int engine_mask)
499 {
500 	struct intel_gvt *gvt = vgpu->gvt;
501 	struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
502 	unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
503 
504 	gvt_dbg_core("------------------------------------------\n");
505 	gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
506 		     vgpu->id, dmlr, engine_mask);
507 
508 	vgpu->resetting_eng = resetting_eng;
509 
510 	intel_vgpu_stop_schedule(vgpu);
511 	/*
512 	 * The current_vgpu will set to NULL after stopping the
513 	 * scheduler when the reset is triggered by current vgpu.
514 	 */
515 	if (scheduler->current_vgpu == NULL) {
516 		mutex_unlock(&gvt->lock);
517 		intel_gvt_wait_vgpu_idle(vgpu);
518 		mutex_lock(&gvt->lock);
519 	}
520 
521 	intel_vgpu_reset_submission(vgpu, resetting_eng);
522 	/* full GPU reset or device model level reset */
523 	if (engine_mask == ALL_ENGINES || dmlr) {
524 		intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
525 		intel_vgpu_invalidate_ppgtt(vgpu);
526 		/*fence will not be reset during virtual reset */
527 		if (dmlr) {
528 			intel_vgpu_reset_gtt(vgpu);
529 			intel_vgpu_reset_resource(vgpu);
530 		}
531 
532 		intel_vgpu_reset_mmio(vgpu, dmlr);
533 		populate_pvinfo_page(vgpu);
534 		intel_vgpu_reset_display(vgpu);
535 
536 		if (dmlr) {
537 			intel_vgpu_reset_cfg_space(vgpu);
538 			/* only reset the failsafe mode when dmlr reset */
539 			vgpu->failsafe = false;
540 			vgpu->pv_notified = false;
541 		}
542 	}
543 
544 	vgpu->resetting_eng = 0;
545 	gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
546 	gvt_dbg_core("------------------------------------------\n");
547 }
548 
549 /**
550  * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
551  * @vgpu: virtual GPU
552  *
553  * This function is called when user wants to reset a virtual GPU.
554  *
555  */
556 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
557 {
558 	mutex_lock(&vgpu->gvt->lock);
559 	intel_gvt_reset_vgpu_locked(vgpu, true, 0);
560 	mutex_unlock(&vgpu->gvt->lock);
561 }
562