1 /* 2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eddie Dong <eddie.dong@intel.com> 25 * Kevin Tian <kevin.tian@intel.com> 26 * 27 * Contributors: 28 * Ping Gao <ping.a.gao@intel.com> 29 * Zhi Wang <zhi.a.wang@intel.com> 30 * Bing Niu <bing.niu@intel.com> 31 * 32 */ 33 34 #include "i915_drv.h" 35 #include "gvt.h" 36 #include "i915_pvinfo.h" 37 38 void populate_pvinfo_page(struct intel_vgpu *vgpu) 39 { 40 /* setup the ballooning information */ 41 vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC; 42 vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1; 43 vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0; 44 vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0; 45 vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id; 46 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = 47 vgpu_aperture_gmadr_base(vgpu); 48 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = 49 vgpu_aperture_sz(vgpu); 50 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = 51 vgpu_hidden_gmadr_base(vgpu); 52 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = 53 vgpu_hidden_sz(vgpu); 54 55 vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); 56 57 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); 58 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", 59 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); 60 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", 61 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); 62 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); 63 64 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE); 65 } 66 67 static struct { 68 unsigned int low_mm; 69 unsigned int high_mm; 70 unsigned int fence; 71 enum intel_vgpu_edid edid; 72 char *name; 73 } vgpu_types[] = { 74 /* Fixed vGPU type table */ 75 { MB_TO_BYTES(64), MB_TO_BYTES(512), 4, GVT_EDID_1024_768, "8" }, 76 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, GVT_EDID_1920_1200, "4" }, 77 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, GVT_EDID_1920_1200, "2" }, 78 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, GVT_EDID_1920_1200, "1" }, 79 }; 80 81 /** 82 * intel_gvt_init_vgpu_types - initialize vGPU type list 83 * @gvt : GVT device 84 * 85 * Initialize vGPU type list based on available resource. 86 * 87 */ 88 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) 89 { 90 unsigned int num_types; 91 unsigned int i, low_avail, high_avail; 92 unsigned int min_low; 93 94 /* vGPU type name is defined as GVTg_Vx_y which contains 95 * physical GPU generation type (e.g V4 as BDW server, V5 as 96 * SKL server). 97 * 98 * Depend on physical SKU resource, might see vGPU types like 99 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create 100 * different types of vGPU on same physical GPU depending on 101 * available resource. Each vGPU type will have "avail_instance" 102 * to indicate how many vGPU instance can be created for this 103 * type. 104 * 105 */ 106 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; 107 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; 108 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]); 109 110 gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type), 111 GFP_KERNEL); 112 if (!gvt->types) 113 return -ENOMEM; 114 115 min_low = MB_TO_BYTES(32); 116 for (i = 0; i < num_types; ++i) { 117 if (low_avail / vgpu_types[i].low_mm == 0) 118 break; 119 120 gvt->types[i].low_gm_size = vgpu_types[i].low_mm; 121 gvt->types[i].high_gm_size = vgpu_types[i].high_mm; 122 gvt->types[i].fence = vgpu_types[i].fence; 123 gvt->types[i].resolution = vgpu_types[i].edid; 124 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, 125 high_avail / vgpu_types[i].high_mm); 126 127 if (IS_GEN8(gvt->dev_priv)) 128 sprintf(gvt->types[i].name, "GVTg_V4_%s", 129 vgpu_types[i].name); 130 else if (IS_GEN9(gvt->dev_priv)) 131 sprintf(gvt->types[i].name, "GVTg_V5_%s", 132 vgpu_types[i].name); 133 134 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u res %s\n", 135 i, gvt->types[i].name, 136 gvt->types[i].avail_instance, 137 gvt->types[i].low_gm_size, 138 gvt->types[i].high_gm_size, gvt->types[i].fence, 139 vgpu_edid_str(gvt->types[i].resolution)); 140 } 141 142 gvt->num_types = i; 143 return 0; 144 } 145 146 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) 147 { 148 kfree(gvt->types); 149 } 150 151 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) 152 { 153 int i; 154 unsigned int low_gm_avail, high_gm_avail, fence_avail; 155 unsigned int low_gm_min, high_gm_min, fence_min; 156 157 /* Need to depend on maxium hw resource size but keep on 158 * static config for now. 159 */ 160 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - 161 gvt->gm.vgpu_allocated_low_gm_size; 162 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - 163 gvt->gm.vgpu_allocated_high_gm_size; 164 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - 165 gvt->fence.vgpu_allocated_fence_num; 166 167 for (i = 0; i < gvt->num_types; i++) { 168 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; 169 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; 170 fence_min = fence_avail / gvt->types[i].fence; 171 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), 172 fence_min); 173 174 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", 175 i, gvt->types[i].name, 176 gvt->types[i].avail_instance, gvt->types[i].low_gm_size, 177 gvt->types[i].high_gm_size, gvt->types[i].fence); 178 } 179 } 180 181 /** 182 * intel_gvt_destroy_vgpu - destroy a virtual GPU 183 * @vgpu: virtual GPU 184 * 185 * This function is called when user wants to destroy a virtual GPU. 186 * 187 */ 188 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) 189 { 190 struct intel_gvt *gvt = vgpu->gvt; 191 192 mutex_lock(&gvt->lock); 193 194 vgpu->active = false; 195 idr_remove(&gvt->vgpu_idr, vgpu->id); 196 197 if (atomic_read(&vgpu->running_workload_num)) { 198 mutex_unlock(&gvt->lock); 199 intel_gvt_wait_vgpu_idle(vgpu); 200 mutex_lock(&gvt->lock); 201 } 202 203 intel_vgpu_stop_schedule(vgpu); 204 intel_vgpu_clean_sched_policy(vgpu); 205 intel_vgpu_clean_gvt_context(vgpu); 206 intel_vgpu_clean_execlist(vgpu); 207 intel_vgpu_clean_display(vgpu); 208 intel_vgpu_clean_opregion(vgpu); 209 intel_vgpu_clean_gtt(vgpu); 210 intel_gvt_hypervisor_detach_vgpu(vgpu); 211 intel_vgpu_free_resource(vgpu); 212 intel_vgpu_clean_mmio(vgpu); 213 vfree(vgpu); 214 215 intel_gvt_update_vgpu_types(gvt); 216 mutex_unlock(&gvt->lock); 217 } 218 219 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, 220 struct intel_vgpu_creation_params *param) 221 { 222 struct intel_vgpu *vgpu; 223 int ret; 224 225 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", 226 param->handle, param->low_gm_sz, param->high_gm_sz, 227 param->fence_sz); 228 229 vgpu = vzalloc(sizeof(*vgpu)); 230 if (!vgpu) 231 return ERR_PTR(-ENOMEM); 232 233 mutex_lock(&gvt->lock); 234 235 ret = idr_alloc(&gvt->vgpu_idr, vgpu, 1, GVT_MAX_VGPU, GFP_KERNEL); 236 if (ret < 0) 237 goto out_free_vgpu; 238 239 vgpu->id = ret; 240 vgpu->handle = param->handle; 241 vgpu->gvt = gvt; 242 bitmap_zero(vgpu->tlb_handle_pending, I915_NUM_ENGINES); 243 244 intel_vgpu_init_cfg_space(vgpu, param->primary); 245 246 ret = intel_vgpu_init_mmio(vgpu); 247 if (ret) 248 goto out_clean_idr; 249 250 ret = intel_vgpu_alloc_resource(vgpu, param); 251 if (ret) 252 goto out_clean_vgpu_mmio; 253 254 populate_pvinfo_page(vgpu); 255 256 ret = intel_gvt_hypervisor_attach_vgpu(vgpu); 257 if (ret) 258 goto out_clean_vgpu_resource; 259 260 ret = intel_vgpu_init_gtt(vgpu); 261 if (ret) 262 goto out_detach_hypervisor_vgpu; 263 264 ret = intel_vgpu_init_display(vgpu, param->resolution); 265 if (ret) 266 goto out_clean_gtt; 267 268 ret = intel_vgpu_init_execlist(vgpu); 269 if (ret) 270 goto out_clean_display; 271 272 ret = intel_vgpu_init_gvt_context(vgpu); 273 if (ret) 274 goto out_clean_execlist; 275 276 ret = intel_vgpu_init_sched_policy(vgpu); 277 if (ret) 278 goto out_clean_shadow_ctx; 279 280 vgpu->active = true; 281 mutex_unlock(&gvt->lock); 282 283 return vgpu; 284 285 out_clean_shadow_ctx: 286 intel_vgpu_clean_gvt_context(vgpu); 287 out_clean_execlist: 288 intel_vgpu_clean_execlist(vgpu); 289 out_clean_display: 290 intel_vgpu_clean_display(vgpu); 291 out_clean_gtt: 292 intel_vgpu_clean_gtt(vgpu); 293 out_detach_hypervisor_vgpu: 294 intel_gvt_hypervisor_detach_vgpu(vgpu); 295 out_clean_vgpu_resource: 296 intel_vgpu_free_resource(vgpu); 297 out_clean_vgpu_mmio: 298 intel_vgpu_clean_mmio(vgpu); 299 out_clean_idr: 300 idr_remove(&gvt->vgpu_idr, vgpu->id); 301 out_free_vgpu: 302 vfree(vgpu); 303 mutex_unlock(&gvt->lock); 304 return ERR_PTR(ret); 305 } 306 307 /** 308 * intel_gvt_create_vgpu - create a virtual GPU 309 * @gvt: GVT device 310 * @type: type of the vGPU to create 311 * 312 * This function is called when user wants to create a virtual GPU. 313 * 314 * Returns: 315 * pointer to intel_vgpu, error pointer if failed. 316 */ 317 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, 318 struct intel_vgpu_type *type) 319 { 320 struct intel_vgpu_creation_params param; 321 struct intel_vgpu *vgpu; 322 323 param.handle = 0; 324 param.primary = 1; 325 param.low_gm_sz = type->low_gm_size; 326 param.high_gm_sz = type->high_gm_size; 327 param.fence_sz = type->fence; 328 param.resolution = type->resolution; 329 330 /* XXX current param based on MB */ 331 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); 332 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); 333 334 vgpu = __intel_gvt_create_vgpu(gvt, ¶m); 335 if (IS_ERR(vgpu)) 336 return vgpu; 337 338 /* calculate left instance change for types */ 339 intel_gvt_update_vgpu_types(gvt); 340 341 return vgpu; 342 } 343 344 /** 345 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset 346 * @vgpu: virtual GPU 347 * @dmlr: vGPU Device Model Level Reset or GT Reset 348 * @engine_mask: engines to reset for GT reset 349 * 350 * This function is called when user wants to reset a virtual GPU through 351 * device model reset or GT reset. The caller should hold the gvt lock. 352 * 353 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset 354 * the whole vGPU to default state as when it is created. This vGPU function 355 * is required both for functionary and security concerns.The ultimate goal 356 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we 357 * assign a vGPU to a virtual machine we must isse such reset first. 358 * 359 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines 360 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. 361 * Unlike the FLR, GT reset only reset particular resource of a vGPU per 362 * the reset request. Guest driver can issue a GT reset by programming the 363 * virtual GDRST register to reset specific virtual GPU engine or all 364 * engines. 365 * 366 * The parameter dev_level is to identify if we will do DMLR or GT reset. 367 * The parameter engine_mask is to specific the engines that need to be 368 * resetted. If value ALL_ENGINES is given for engine_mask, it means 369 * the caller requests a full GT reset that we will reset all virtual 370 * GPU engines. For FLR, engine_mask is ignored. 371 */ 372 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, 373 unsigned int engine_mask) 374 { 375 struct intel_gvt *gvt = vgpu->gvt; 376 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; 377 378 gvt_dbg_core("------------------------------------------\n"); 379 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", 380 vgpu->id, dmlr, engine_mask); 381 vgpu->resetting = true; 382 383 intel_vgpu_stop_schedule(vgpu); 384 /* 385 * The current_vgpu will set to NULL after stopping the 386 * scheduler when the reset is triggered by current vgpu. 387 */ 388 if (scheduler->current_vgpu == NULL) { 389 mutex_unlock(&gvt->lock); 390 intel_gvt_wait_vgpu_idle(vgpu); 391 mutex_lock(&gvt->lock); 392 } 393 394 intel_vgpu_reset_execlist(vgpu, dmlr ? ALL_ENGINES : engine_mask); 395 396 /* full GPU reset or device model level reset */ 397 if (engine_mask == ALL_ENGINES || dmlr) { 398 intel_vgpu_reset_gtt(vgpu, dmlr); 399 intel_vgpu_reset_resource(vgpu); 400 intel_vgpu_reset_mmio(vgpu); 401 populate_pvinfo_page(vgpu); 402 intel_vgpu_reset_display(vgpu); 403 404 if (dmlr) { 405 intel_vgpu_reset_cfg_space(vgpu); 406 /* only reset the failsafe mode when dmlr reset */ 407 vgpu->failsafe = false; 408 vgpu->pv_notified = false; 409 } 410 } 411 412 vgpu->resetting = false; 413 gvt_dbg_core("reset vgpu%d done\n", vgpu->id); 414 gvt_dbg_core("------------------------------------------\n"); 415 } 416 417 /** 418 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) 419 * @vgpu: virtual GPU 420 * 421 * This function is called when user wants to reset a virtual GPU. 422 * 423 */ 424 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) 425 { 426 mutex_lock(&vgpu->gvt->lock); 427 intel_gvt_reset_vgpu_locked(vgpu, true, 0); 428 mutex_unlock(&vgpu->gvt->lock); 429 } 430