1 // SPDX-License-Identifier: MIT
2 /*
3  * Copyright © 2008-2015 Intel Corporation
4  */
5 
6 #include <linux/highmem.h>
7 
8 #include "display/intel_display.h"
9 #include "i915_drv.h"
10 #include "i915_reg.h"
11 #include "i915_scatterlist.h"
12 #include "i915_pvinfo.h"
13 #include "i915_vgpu.h"
14 #include "intel_gt_regs.h"
15 #include "intel_mchbar_regs.h"
16 
17 /**
18  * DOC: fence register handling
19  *
20  * Important to avoid confusions: "fences" in the i915 driver are not execution
21  * fences used to track command completion but hardware detiler objects which
22  * wrap a given range of the global GTT. Each platform has only a fairly limited
23  * set of these objects.
24  *
25  * Fences are used to detile GTT memory mappings. They're also connected to the
26  * hardware frontbuffer render tracking and hence interact with frontbuffer
27  * compression. Furthermore on older platforms fences are required for tiled
28  * objects used by the display engine. They can also be used by the render
29  * engine - they're required for blitter commands and are optional for render
30  * commands. But on gen4+ both display (with the exception of fbc) and rendering
31  * have their own tiling state bits and don't need fences.
32  *
33  * Also note that fences only support X and Y tiling and hence can't be used for
34  * the fancier new tiling formats like W, Ys and Yf.
35  *
36  * Finally note that because fences are such a restricted resource they're
37  * dynamically associated with objects. Furthermore fence state is committed to
38  * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
39  * explicitly call i915_gem_object_get_fence() to synchronize fencing status
40  * for cpu access. Also note that some code wants an unfenced view, for those
41  * cases the fence can be removed forcefully with i915_gem_object_put_fence().
42  *
43  * Internally these functions will synchronize with userspace access by removing
44  * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
45  */
46 
47 #define pipelined 0
48 
49 static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
50 {
51 	return fence->ggtt->vm.i915;
52 }
53 
54 static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
55 {
56 	return fence->ggtt->vm.gt->uncore;
57 }
58 
59 static void i965_write_fence_reg(struct i915_fence_reg *fence)
60 {
61 	i915_reg_t fence_reg_lo, fence_reg_hi;
62 	int fence_pitch_shift;
63 	u64 val;
64 
65 	if (GRAPHICS_VER(fence_to_i915(fence)) >= 6) {
66 		fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
67 		fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
68 		fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
69 
70 	} else {
71 		fence_reg_lo = FENCE_REG_965_LO(fence->id);
72 		fence_reg_hi = FENCE_REG_965_HI(fence->id);
73 		fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
74 	}
75 
76 	val = 0;
77 	if (fence->tiling) {
78 		unsigned int stride = fence->stride;
79 
80 		GEM_BUG_ON(!IS_ALIGNED(stride, 128));
81 
82 		val = fence->start + fence->size - I965_FENCE_PAGE;
83 		val <<= 32;
84 		val |= fence->start;
85 		val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
86 		if (fence->tiling == I915_TILING_Y)
87 			val |= BIT(I965_FENCE_TILING_Y_SHIFT);
88 		val |= I965_FENCE_REG_VALID;
89 	}
90 
91 	if (!pipelined) {
92 		struct intel_uncore *uncore = fence_to_uncore(fence);
93 
94 		/*
95 		 * To w/a incoherency with non-atomic 64-bit register updates,
96 		 * we split the 64-bit update into two 32-bit writes. In order
97 		 * for a partial fence not to be evaluated between writes, we
98 		 * precede the update with write to turn off the fence register,
99 		 * and only enable the fence as the last step.
100 		 *
101 		 * For extra levels of paranoia, we make sure each step lands
102 		 * before applying the next step.
103 		 */
104 		intel_uncore_write_fw(uncore, fence_reg_lo, 0);
105 		intel_uncore_posting_read_fw(uncore, fence_reg_lo);
106 
107 		intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
108 		intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
109 		intel_uncore_posting_read_fw(uncore, fence_reg_lo);
110 	}
111 }
112 
113 static void i915_write_fence_reg(struct i915_fence_reg *fence)
114 {
115 	u32 val;
116 
117 	val = 0;
118 	if (fence->tiling) {
119 		unsigned int stride = fence->stride;
120 		unsigned int tiling = fence->tiling;
121 		bool is_y_tiled = tiling == I915_TILING_Y;
122 
123 		if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
124 			stride /= 128;
125 		else
126 			stride /= 512;
127 		GEM_BUG_ON(!is_power_of_2(stride));
128 
129 		val = fence->start;
130 		if (is_y_tiled)
131 			val |= BIT(I830_FENCE_TILING_Y_SHIFT);
132 		val |= I915_FENCE_SIZE_BITS(fence->size);
133 		val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
134 
135 		val |= I830_FENCE_REG_VALID;
136 	}
137 
138 	if (!pipelined) {
139 		struct intel_uncore *uncore = fence_to_uncore(fence);
140 		i915_reg_t reg = FENCE_REG(fence->id);
141 
142 		intel_uncore_write_fw(uncore, reg, val);
143 		intel_uncore_posting_read_fw(uncore, reg);
144 	}
145 }
146 
147 static void i830_write_fence_reg(struct i915_fence_reg *fence)
148 {
149 	u32 val;
150 
151 	val = 0;
152 	if (fence->tiling) {
153 		unsigned int stride = fence->stride;
154 
155 		val = fence->start;
156 		if (fence->tiling == I915_TILING_Y)
157 			val |= BIT(I830_FENCE_TILING_Y_SHIFT);
158 		val |= I830_FENCE_SIZE_BITS(fence->size);
159 		val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT;
160 		val |= I830_FENCE_REG_VALID;
161 	}
162 
163 	if (!pipelined) {
164 		struct intel_uncore *uncore = fence_to_uncore(fence);
165 		i915_reg_t reg = FENCE_REG(fence->id);
166 
167 		intel_uncore_write_fw(uncore, reg, val);
168 		intel_uncore_posting_read_fw(uncore, reg);
169 	}
170 }
171 
172 static void fence_write(struct i915_fence_reg *fence)
173 {
174 	struct drm_i915_private *i915 = fence_to_i915(fence);
175 
176 	/*
177 	 * Previous access through the fence register is marshalled by
178 	 * the mb() inside the fault handlers (i915_gem_release_mmaps)
179 	 * and explicitly managed for internal users.
180 	 */
181 
182 	if (GRAPHICS_VER(i915) == 2)
183 		i830_write_fence_reg(fence);
184 	else if (GRAPHICS_VER(i915) == 3)
185 		i915_write_fence_reg(fence);
186 	else
187 		i965_write_fence_reg(fence);
188 
189 	/*
190 	 * Access through the fenced region afterwards is
191 	 * ordered by the posting reads whilst writing the registers.
192 	 */
193 }
194 
195 static bool gpu_uses_fence_registers(struct i915_fence_reg *fence)
196 {
197 	return GRAPHICS_VER(fence_to_i915(fence)) < 4;
198 }
199 
200 static int fence_update(struct i915_fence_reg *fence,
201 			struct i915_vma *vma)
202 {
203 	struct i915_ggtt *ggtt = fence->ggtt;
204 	struct intel_uncore *uncore = fence_to_uncore(fence);
205 	intel_wakeref_t wakeref;
206 	struct i915_vma *old;
207 	int ret;
208 
209 	fence->tiling = 0;
210 	if (vma) {
211 		GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) ||
212 			   !i915_gem_object_get_tiling(vma->obj));
213 
214 		if (!i915_vma_is_map_and_fenceable(vma))
215 			return -EINVAL;
216 
217 		if (gpu_uses_fence_registers(fence)) {
218 			/* implicit 'unfenced' GPU blits */
219 			ret = i915_vma_sync(vma);
220 			if (ret)
221 				return ret;
222 		}
223 
224 		GEM_BUG_ON(vma->fence_size > i915_vma_size(vma));
225 		fence->start = i915_ggtt_offset(vma);
226 		fence->size = vma->fence_size;
227 		fence->stride = i915_gem_object_get_stride(vma->obj);
228 		fence->tiling = i915_gem_object_get_tiling(vma->obj);
229 	}
230 	WRITE_ONCE(fence->dirty, false);
231 
232 	old = xchg(&fence->vma, NULL);
233 	if (old) {
234 		/* XXX Ideally we would move the waiting to outside the mutex */
235 		ret = i915_active_wait(&fence->active);
236 		if (ret) {
237 			fence->vma = old;
238 			return ret;
239 		}
240 
241 		i915_vma_flush_writes(old);
242 
243 		/*
244 		 * Ensure that all userspace CPU access is completed before
245 		 * stealing the fence.
246 		 */
247 		if (old != vma) {
248 			GEM_BUG_ON(old->fence != fence);
249 			i915_vma_revoke_mmap(old);
250 			old->fence = NULL;
251 		}
252 
253 		list_move(&fence->link, &ggtt->fence_list);
254 	}
255 
256 	/*
257 	 * We only need to update the register itself if the device is awake.
258 	 * If the device is currently powered down, we will defer the write
259 	 * to the runtime resume, see intel_ggtt_restore_fences().
260 	 *
261 	 * This only works for removing the fence register, on acquisition
262 	 * the caller must hold the rpm wakeref. The fence register must
263 	 * be cleared before we can use any other fences to ensure that
264 	 * the new fences do not overlap the elided clears, confusing HW.
265 	 */
266 	wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
267 	if (!wakeref) {
268 		GEM_BUG_ON(vma);
269 		return 0;
270 	}
271 
272 	WRITE_ONCE(fence->vma, vma);
273 	fence_write(fence);
274 
275 	if (vma) {
276 		vma->fence = fence;
277 		list_move_tail(&fence->link, &ggtt->fence_list);
278 	}
279 
280 	intel_runtime_pm_put(uncore->rpm, wakeref);
281 	return 0;
282 }
283 
284 /**
285  * i915_vma_revoke_fence - force-remove fence for a VMA
286  * @vma: vma to map linearly (not through a fence reg)
287  *
288  * This function force-removes any fence from the given object, which is useful
289  * if the kernel wants to do untiled GTT access.
290  */
291 void i915_vma_revoke_fence(struct i915_vma *vma)
292 {
293 	struct i915_fence_reg *fence = vma->fence;
294 	intel_wakeref_t wakeref;
295 
296 	lockdep_assert_held(&vma->vm->mutex);
297 	if (!fence)
298 		return;
299 
300 	GEM_BUG_ON(fence->vma != vma);
301 	GEM_BUG_ON(!i915_active_is_idle(&fence->active));
302 	GEM_BUG_ON(atomic_read(&fence->pin_count));
303 
304 	fence->tiling = 0;
305 	WRITE_ONCE(fence->vma, NULL);
306 	vma->fence = NULL;
307 
308 	/*
309 	 * Skip the write to HW if and only if the device is currently
310 	 * suspended.
311 	 *
312 	 * If the driver does not currently hold a wakeref (if_in_use == 0),
313 	 * the device may currently be runtime suspended, or it may be woken
314 	 * up before the suspend takes place. If the device is not suspended
315 	 * (powered down) and we skip clearing the fence register, the HW is
316 	 * left in an undefined state where we may end up with multiple
317 	 * registers overlapping.
318 	 */
319 	with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref)
320 		fence_write(fence);
321 }
322 
323 static bool fence_is_active(const struct i915_fence_reg *fence)
324 {
325 	return fence->vma && i915_vma_is_active(fence->vma);
326 }
327 
328 static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
329 {
330 	struct i915_fence_reg *active = NULL;
331 	struct i915_fence_reg *fence, *fn;
332 
333 	list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) {
334 		GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
335 
336 		if (fence == active) /* now seen this fence twice */
337 			active = ERR_PTR(-EAGAIN);
338 
339 		/* Prefer idle fences so we do not have to wait on the GPU */
340 		if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) {
341 			if (!active)
342 				active = fence;
343 
344 			list_move_tail(&fence->link, &ggtt->fence_list);
345 			continue;
346 		}
347 
348 		if (atomic_read(&fence->pin_count))
349 			continue;
350 
351 		return fence;
352 	}
353 
354 	/* Wait for completion of pending flips which consume fences */
355 	if (intel_has_pending_fb_unpin(ggtt->vm.i915))
356 		return ERR_PTR(-EAGAIN);
357 
358 	return ERR_PTR(-ENOBUFS);
359 }
360 
361 int __i915_vma_pin_fence(struct i915_vma *vma)
362 {
363 	struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
364 	struct i915_fence_reg *fence;
365 	struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
366 	int err;
367 
368 	lockdep_assert_held(&vma->vm->mutex);
369 
370 	/* Just update our place in the LRU if our fence is getting reused. */
371 	if (vma->fence) {
372 		fence = vma->fence;
373 		GEM_BUG_ON(fence->vma != vma);
374 		atomic_inc(&fence->pin_count);
375 		if (!fence->dirty) {
376 			list_move_tail(&fence->link, &ggtt->fence_list);
377 			return 0;
378 		}
379 	} else if (set) {
380 		fence = fence_find(ggtt);
381 		if (IS_ERR(fence))
382 			return PTR_ERR(fence);
383 
384 		GEM_BUG_ON(atomic_read(&fence->pin_count));
385 		atomic_inc(&fence->pin_count);
386 	} else {
387 		return 0;
388 	}
389 
390 	err = fence_update(fence, set);
391 	if (err)
392 		goto out_unpin;
393 
394 	GEM_BUG_ON(fence->vma != set);
395 	GEM_BUG_ON(vma->fence != (set ? fence : NULL));
396 
397 	if (set)
398 		return 0;
399 
400 out_unpin:
401 	atomic_dec(&fence->pin_count);
402 	return err;
403 }
404 
405 /**
406  * i915_vma_pin_fence - set up fencing for a vma
407  * @vma: vma to map through a fence reg
408  *
409  * When mapping objects through the GTT, userspace wants to be able to write
410  * to them without having to worry about swizzling if the object is tiled.
411  * This function walks the fence regs looking for a free one for @obj,
412  * stealing one if it can't find any.
413  *
414  * It then sets up the reg based on the object's properties: address, pitch
415  * and tiling format.
416  *
417  * For an untiled surface, this removes any existing fence.
418  *
419  * Returns:
420  *
421  * 0 on success, negative error code on failure.
422  */
423 int i915_vma_pin_fence(struct i915_vma *vma)
424 {
425 	int err;
426 
427 	if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
428 		return 0;
429 
430 	/*
431 	 * Note that we revoke fences on runtime suspend. Therefore the user
432 	 * must keep the device awake whilst using the fence.
433 	 */
434 	assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
435 	GEM_BUG_ON(!i915_vma_is_ggtt(vma));
436 
437 	err = mutex_lock_interruptible(&vma->vm->mutex);
438 	if (err)
439 		return err;
440 
441 	err = __i915_vma_pin_fence(vma);
442 	mutex_unlock(&vma->vm->mutex);
443 
444 	return err;
445 }
446 
447 /**
448  * i915_reserve_fence - Reserve a fence for vGPU
449  * @ggtt: Global GTT
450  *
451  * This function walks the fence regs looking for a free one and remove
452  * it from the fence_list. It is used to reserve fence for vGPU to use.
453  */
454 struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
455 {
456 	struct i915_fence_reg *fence;
457 	int count;
458 	int ret;
459 
460 	lockdep_assert_held(&ggtt->vm.mutex);
461 
462 	/* Keep at least one fence available for the display engine. */
463 	count = 0;
464 	list_for_each_entry(fence, &ggtt->fence_list, link)
465 		count += !atomic_read(&fence->pin_count);
466 	if (count <= 1)
467 		return ERR_PTR(-ENOSPC);
468 
469 	fence = fence_find(ggtt);
470 	if (IS_ERR(fence))
471 		return fence;
472 
473 	if (fence->vma) {
474 		/* Force-remove fence from VMA */
475 		ret = fence_update(fence, NULL);
476 		if (ret)
477 			return ERR_PTR(ret);
478 	}
479 
480 	list_del(&fence->link);
481 
482 	return fence;
483 }
484 
485 /**
486  * i915_unreserve_fence - Reclaim a reserved fence
487  * @fence: the fence reg
488  *
489  * This function add a reserved fence register from vGPU to the fence_list.
490  */
491 void i915_unreserve_fence(struct i915_fence_reg *fence)
492 {
493 	struct i915_ggtt *ggtt = fence->ggtt;
494 
495 	lockdep_assert_held(&ggtt->vm.mutex);
496 
497 	list_add(&fence->link, &ggtt->fence_list);
498 }
499 
500 /**
501  * intel_ggtt_restore_fences - restore fence state
502  * @ggtt: Global GTT
503  *
504  * Restore the hw fence state to match the software tracking again, to be called
505  * after a gpu reset and on resume. Note that on runtime suspend we only cancel
506  * the fences, to be reacquired by the user later.
507  */
508 void intel_ggtt_restore_fences(struct i915_ggtt *ggtt)
509 {
510 	int i;
511 
512 	for (i = 0; i < ggtt->num_fences; i++)
513 		fence_write(&ggtt->fence_regs[i]);
514 }
515 
516 /**
517  * DOC: tiling swizzling details
518  *
519  * The idea behind tiling is to increase cache hit rates by rearranging
520  * pixel data so that a group of pixel accesses are in the same cacheline.
521  * Performance improvement from doing this on the back/depth buffer are on
522  * the order of 30%.
523  *
524  * Intel architectures make this somewhat more complicated, though, by
525  * adjustments made to addressing of data when the memory is in interleaved
526  * mode (matched pairs of DIMMS) to improve memory bandwidth.
527  * For interleaved memory, the CPU sends every sequential 64 bytes
528  * to an alternate memory channel so it can get the bandwidth from both.
529  *
530  * The GPU also rearranges its accesses for increased bandwidth to interleaved
531  * memory, and it matches what the CPU does for non-tiled.  However, when tiled
532  * it does it a little differently, since one walks addresses not just in the
533  * X direction but also Y.  So, along with alternating channels when bit
534  * 6 of the address flips, it also alternates when other bits flip --  Bits 9
535  * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
536  * are common to both the 915 and 965-class hardware.
537  *
538  * The CPU also sometimes XORs in higher bits as well, to improve
539  * bandwidth doing strided access like we do so frequently in graphics.  This
540  * is called "Channel XOR Randomization" in the MCH documentation.  The result
541  * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
542  * decode.
543  *
544  * All of this bit 6 XORing has an effect on our memory management,
545  * as we need to make sure that the 3d driver can correctly address object
546  * contents.
547  *
548  * If we don't have interleaved memory, all tiling is safe and no swizzling is
549  * required.
550  *
551  * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
552  * 17 is not just a page offset, so as we page an object out and back in,
553  * individual pages in it will have different bit 17 addresses, resulting in
554  * each 64 bytes being swapped with its neighbor!
555  *
556  * Otherwise, if interleaved, we have to tell the 3d driver what the address
557  * swizzling it needs to do is, since it's writing with the CPU to the pages
558  * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
559  * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
560  * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
561  * to match what the GPU expects.
562  */
563 
564 /**
565  * detect_bit_6_swizzle - detect bit 6 swizzling pattern
566  * @ggtt: Global GGTT
567  *
568  * Detects bit 6 swizzling of address lookup between IGD access and CPU
569  * access through main memory.
570  */
571 static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
572 {
573 	struct intel_uncore *uncore = ggtt->vm.gt->uncore;
574 	struct drm_i915_private *i915 = ggtt->vm.i915;
575 	u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
576 	u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
577 
578 	if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) {
579 		/*
580 		 * On BDW+, swizzling is not used. We leave the CPU memory
581 		 * controller in charge of optimizing memory accesses without
582 		 * the extra address manipulation GPU side.
583 		 *
584 		 * VLV and CHV don't have GPU swizzling.
585 		 */
586 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
587 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
588 	} else if (GRAPHICS_VER(i915) >= 6) {
589 		if (i915->preserve_bios_swizzle) {
590 			if (intel_uncore_read(uncore, DISP_ARB_CTL) &
591 			    DISP_TILE_SURFACE_SWIZZLING) {
592 				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
593 				swizzle_y = I915_BIT_6_SWIZZLE_9;
594 			} else {
595 				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
596 				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
597 			}
598 		} else {
599 			u32 dimm_c0, dimm_c1;
600 
601 			dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
602 			dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
603 			dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
604 			dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
605 			/*
606 			 * Enable swizzling when the channels are populated
607 			 * with identically sized dimms. We don't need to check
608 			 * the 3rd channel because no cpu with gpu attached
609 			 * ships in that configuration. Also, swizzling only
610 			 * makes sense for 2 channels anyway.
611 			 */
612 			if (dimm_c0 == dimm_c1) {
613 				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
614 				swizzle_y = I915_BIT_6_SWIZZLE_9;
615 			} else {
616 				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
617 				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
618 			}
619 		}
620 	} else if (GRAPHICS_VER(i915) == 5) {
621 		/*
622 		 * On Ironlake whatever DRAM config, GPU always do
623 		 * same swizzling setup.
624 		 */
625 		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
626 		swizzle_y = I915_BIT_6_SWIZZLE_9;
627 	} else if (GRAPHICS_VER(i915) == 2) {
628 		/*
629 		 * As far as we know, the 865 doesn't have these bit 6
630 		 * swizzling issues.
631 		 */
632 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
633 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
634 	} else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
635 		/*
636 		 * The 965, G33, and newer, have a very flexible memory
637 		 * configuration.  It will enable dual-channel mode
638 		 * (interleaving) on as much memory as it can, and the GPU
639 		 * will additionally sometimes enable different bit 6
640 		 * swizzling for tiled objects from the CPU.
641 		 *
642 		 * Here's what I found on the G965:
643 		 *    slot fill         memory size  swizzling
644 		 * 0A   0B   1A   1B    1-ch   2-ch
645 		 * 512  0    0    0     512    0     O
646 		 * 512  0    512  0     16     1008  X
647 		 * 512  0    0    512   16     1008  X
648 		 * 0    512  0    512   16     1008  X
649 		 * 1024 1024 1024 0     2048   1024  O
650 		 *
651 		 * We could probably detect this based on either the DRB
652 		 * matching, which was the case for the swizzling required in
653 		 * the table above, or from the 1-ch value being less than
654 		 * the minimum size of a rank.
655 		 *
656 		 * Reports indicate that the swizzling actually
657 		 * varies depending upon page placement inside the
658 		 * channels, i.e. we see swizzled pages where the
659 		 * banks of memory are paired and unswizzled on the
660 		 * uneven portion, so leave that as unknown.
661 		 */
662 		if (intel_uncore_read16(uncore, C0DRB3_BW) ==
663 		    intel_uncore_read16(uncore, C1DRB3_BW)) {
664 			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
665 			swizzle_y = I915_BIT_6_SWIZZLE_9;
666 		}
667 	} else {
668 		u32 dcc = intel_uncore_read(uncore, DCC);
669 
670 		/*
671 		 * On 9xx chipsets, channel interleave by the CPU is
672 		 * determined by DCC.  For single-channel, neither the CPU
673 		 * nor the GPU do swizzling.  For dual channel interleaved,
674 		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
675 		 * 9 for Y tiled.  The CPU's interleave is independent, and
676 		 * can be based on either bit 11 (haven't seen this yet) or
677 		 * bit 17 (common).
678 		 */
679 		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
680 		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
681 		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
682 			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
683 			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
684 			break;
685 		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
686 			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
687 				/*
688 				 * This is the base swizzling by the GPU for
689 				 * tiled buffers.
690 				 */
691 				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
692 				swizzle_y = I915_BIT_6_SWIZZLE_9;
693 			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
694 				/* Bit 11 swizzling by the CPU in addition. */
695 				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
696 				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
697 			} else {
698 				/* Bit 17 swizzling by the CPU in addition. */
699 				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
700 				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
701 			}
702 			break;
703 		}
704 
705 		/* check for L-shaped memory aka modified enhanced addressing */
706 		if (GRAPHICS_VER(i915) == 4 &&
707 		    !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
708 			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
709 			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
710 		}
711 
712 		if (dcc == 0xffffffff) {
713 			drm_err(&i915->drm, "Couldn't read from MCHBAR.  "
714 				  "Disabling tiling.\n");
715 			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
716 			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
717 		}
718 	}
719 
720 	if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
721 	    swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
722 		/*
723 		 * Userspace likes to explode if it sees unknown swizzling,
724 		 * so lie. We will finish the lie when reporting through
725 		 * the get-tiling-ioctl by reporting the physical swizzle
726 		 * mode as unknown instead.
727 		 *
728 		 * As we don't strictly know what the swizzling is, it may be
729 		 * bit17 dependent, and so we need to also prevent the pages
730 		 * from being moved.
731 		 */
732 		i915->gem_quirks |= GEM_QUIRK_PIN_SWIZZLED_PAGES;
733 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
734 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
735 	}
736 
737 	to_gt(i915)->ggtt->bit_6_swizzle_x = swizzle_x;
738 	to_gt(i915)->ggtt->bit_6_swizzle_y = swizzle_y;
739 }
740 
741 /*
742  * Swap every 64 bytes of this page around, to account for it having a new
743  * bit 17 of its physical address and therefore being interpreted differently
744  * by the GPU.
745  */
746 static void swizzle_page(struct page *page)
747 {
748 	char temp[64];
749 	char *vaddr;
750 	int i;
751 
752 	vaddr = kmap(page);
753 
754 	for (i = 0; i < PAGE_SIZE; i += 128) {
755 		memcpy(temp, &vaddr[i], 64);
756 		memcpy(&vaddr[i], &vaddr[i + 64], 64);
757 		memcpy(&vaddr[i + 64], temp, 64);
758 	}
759 
760 	kunmap(page);
761 }
762 
763 /**
764  * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
765  * @obj: i915 GEM buffer object
766  * @pages: the scattergather list of physical pages
767  *
768  * This function fixes up the swizzling in case any page frame number for this
769  * object has changed in bit 17 since that state has been saved with
770  * i915_gem_object_save_bit_17_swizzle().
771  *
772  * This is called when pinning backing storage again, since the kernel is free
773  * to move unpinned backing storage around (either by directly moving pages or
774  * by swapping them out and back in again).
775  */
776 void
777 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
778 				  struct sg_table *pages)
779 {
780 	struct sgt_iter sgt_iter;
781 	struct page *page;
782 	int i;
783 
784 	if (obj->bit_17 == NULL)
785 		return;
786 
787 	i = 0;
788 	for_each_sgt_page(page, sgt_iter, pages) {
789 		char new_bit_17 = page_to_phys(page) >> 17;
790 
791 		if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
792 			swizzle_page(page);
793 			set_page_dirty(page);
794 		}
795 
796 		i++;
797 	}
798 }
799 
800 /**
801  * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
802  * @obj: i915 GEM buffer object
803  * @pages: the scattergather list of physical pages
804  *
805  * This function saves the bit 17 of each page frame number so that swizzling
806  * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
807  * be called before the backing storage can be unpinned.
808  */
809 void
810 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
811 				    struct sg_table *pages)
812 {
813 	const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
814 	struct sgt_iter sgt_iter;
815 	struct page *page;
816 	int i;
817 
818 	if (obj->bit_17 == NULL) {
819 		obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
820 		if (obj->bit_17 == NULL) {
821 			drm_err(&to_i915(obj->base.dev)->drm,
822 				"Failed to allocate memory for bit 17 record\n");
823 			return;
824 		}
825 	}
826 
827 	i = 0;
828 
829 	for_each_sgt_page(page, sgt_iter, pages) {
830 		if (page_to_phys(page) & (1 << 17))
831 			__set_bit(i, obj->bit_17);
832 		else
833 			__clear_bit(i, obj->bit_17);
834 		i++;
835 	}
836 }
837 
838 void intel_ggtt_init_fences(struct i915_ggtt *ggtt)
839 {
840 	struct drm_i915_private *i915 = ggtt->vm.i915;
841 	struct intel_uncore *uncore = ggtt->vm.gt->uncore;
842 	int num_fences;
843 	int i;
844 
845 	INIT_LIST_HEAD(&ggtt->fence_list);
846 	INIT_LIST_HEAD(&ggtt->userfault_list);
847 
848 	detect_bit_6_swizzle(ggtt);
849 
850 	if (!i915_ggtt_has_aperture(ggtt))
851 		num_fences = 0;
852 	else if (GRAPHICS_VER(i915) >= 7 &&
853 		 !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
854 		num_fences = 32;
855 	else if (GRAPHICS_VER(i915) >= 4 ||
856 		 IS_I945G(i915) || IS_I945GM(i915) ||
857 		 IS_G33(i915) || IS_PINEVIEW(i915))
858 		num_fences = 16;
859 	else
860 		num_fences = 8;
861 
862 	if (intel_vgpu_active(i915))
863 		num_fences = intel_uncore_read(uncore,
864 					       vgtif_reg(avail_rs.fence_num));
865 	ggtt->fence_regs = kcalloc(num_fences,
866 				   sizeof(*ggtt->fence_regs),
867 				   GFP_KERNEL);
868 	if (!ggtt->fence_regs)
869 		num_fences = 0;
870 
871 	/* Initialize fence registers to zero */
872 	for (i = 0; i < num_fences; i++) {
873 		struct i915_fence_reg *fence = &ggtt->fence_regs[i];
874 
875 		i915_active_init(&fence->active, NULL, NULL, 0);
876 		fence->ggtt = ggtt;
877 		fence->id = i;
878 		list_add_tail(&fence->link, &ggtt->fence_list);
879 	}
880 	ggtt->num_fences = num_fences;
881 
882 	intel_ggtt_restore_fences(ggtt);
883 }
884 
885 void intel_ggtt_fini_fences(struct i915_ggtt *ggtt)
886 {
887 	int i;
888 
889 	for (i = 0; i < ggtt->num_fences; i++) {
890 		struct i915_fence_reg *fence = &ggtt->fence_regs[i];
891 
892 		i915_active_fini(&fence->active);
893 	}
894 
895 	kfree(ggtt->fence_regs);
896 }
897 
898 void intel_gt_init_swizzling(struct intel_gt *gt)
899 {
900 	struct drm_i915_private *i915 = gt->i915;
901 	struct intel_uncore *uncore = gt->uncore;
902 
903 	if (GRAPHICS_VER(i915) < 5 ||
904 	    to_gt(i915)->ggtt->bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
905 		return;
906 
907 	intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING);
908 
909 	if (GRAPHICS_VER(i915) == 5)
910 		return;
911 
912 	intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL);
913 
914 	if (GRAPHICS_VER(i915) == 6)
915 		intel_uncore_write(uncore,
916 				   ARB_MODE,
917 				   _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
918 	else if (GRAPHICS_VER(i915) == 7)
919 		intel_uncore_write(uncore,
920 				   ARB_MODE,
921 				   _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
922 	else if (GRAPHICS_VER(i915) == 8)
923 		intel_uncore_write(uncore,
924 				   GAMTARBMODE,
925 				   _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
926 	else
927 		MISSING_CASE(GRAPHICS_VER(i915));
928 }
929