1 #ifndef CMDSTREAM_XML 2 #define CMDSTREAM_XML 3 4 /* Autogenerated file, DO NOT EDIT manually! 5 6 This file was generated by the rules-ng-ng headergen tool in this git repository: 7 http://0x04.net/cgit/index.cgi/rules-ng-ng 8 git clone git://0x04.net/rules-ng-ng 9 10 The rules-ng-ng source files this header was generated from are: 11 - cmdstream.xml ( 14094 bytes, from 2016-11-11 06:55:14) 12 - copyright.xml ( 1597 bytes, from 2016-10-29 07:29:22) 13 - common.xml ( 23344 bytes, from 2016-11-10 15:14:07) 14 15 Copyright (C) 2012-2016 by the following authors: 16 - Wladimir J. van der Laan <laanwj@gmail.com> 17 - Christian Gmeiner <christian.gmeiner@gmail.com> 18 - Lucas Stach <l.stach@pengutronix.de> 19 - Russell King <rmk@arm.linux.org.uk> 20 21 Permission is hereby granted, free of charge, to any person obtaining a 22 copy of this software and associated documentation files (the "Software"), 23 to deal in the Software without restriction, including without limitation 24 the rights to use, copy, modify, merge, publish, distribute, sub license, 25 and/or sell copies of the Software, and to permit persons to whom the 26 Software is furnished to do so, subject to the following conditions: 27 28 The above copyright notice and this permission notice (including the 29 next paragraph) shall be included in all copies or substantial portions 30 of the Software. 31 32 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 33 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 34 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 35 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 36 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 37 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 38 DEALINGS IN THE SOFTWARE. 39 */ 40 41 42 #define FE_OPCODE_LOAD_STATE 0x00000001 43 #define FE_OPCODE_END 0x00000002 44 #define FE_OPCODE_NOP 0x00000003 45 #define FE_OPCODE_DRAW_2D 0x00000004 46 #define FE_OPCODE_DRAW_PRIMITIVES 0x00000005 47 #define FE_OPCODE_DRAW_INDEXED_PRIMITIVES 0x00000006 48 #define FE_OPCODE_WAIT 0x00000007 49 #define FE_OPCODE_LINK 0x00000008 50 #define FE_OPCODE_STALL 0x00000009 51 #define FE_OPCODE_CALL 0x0000000a 52 #define FE_OPCODE_RETURN 0x0000000b 53 #define FE_OPCODE_DRAW_INSTANCED 0x0000000c 54 #define FE_OPCODE_CHIP_SELECT 0x0000000d 55 #define PRIMITIVE_TYPE_POINTS 0x00000001 56 #define PRIMITIVE_TYPE_LINES 0x00000002 57 #define PRIMITIVE_TYPE_LINE_STRIP 0x00000003 58 #define PRIMITIVE_TYPE_TRIANGLES 0x00000004 59 #define PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000005 60 #define PRIMITIVE_TYPE_TRIANGLE_FAN 0x00000006 61 #define PRIMITIVE_TYPE_LINE_LOOP 0x00000007 62 #define PRIMITIVE_TYPE_QUADS 0x00000008 63 #define VIV_FE_LOAD_STATE 0x00000000 64 65 #define VIV_FE_LOAD_STATE_HEADER 0x00000000 66 #define VIV_FE_LOAD_STATE_HEADER_OP__MASK 0xf8000000 67 #define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT 27 68 #define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE 0x08000000 69 #define VIV_FE_LOAD_STATE_HEADER_FIXP 0x04000000 70 #define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK 0x03ff0000 71 #define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT 16 72 #define VIV_FE_LOAD_STATE_HEADER_COUNT(x) (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK) 73 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK 0x0000ffff 74 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT 0 75 #define VIV_FE_LOAD_STATE_HEADER_OFFSET(x) (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK) 76 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR 2 77 78 #define VIV_FE_END 0x00000000 79 80 #define VIV_FE_END_HEADER 0x00000000 81 #define VIV_FE_END_HEADER_EVENT_ID__MASK 0x0000001f 82 #define VIV_FE_END_HEADER_EVENT_ID__SHIFT 0 83 #define VIV_FE_END_HEADER_EVENT_ID(x) (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK) 84 #define VIV_FE_END_HEADER_EVENT_ENABLE 0x00000100 85 #define VIV_FE_END_HEADER_OP__MASK 0xf8000000 86 #define VIV_FE_END_HEADER_OP__SHIFT 27 87 #define VIV_FE_END_HEADER_OP_END 0x10000000 88 89 #define VIV_FE_NOP 0x00000000 90 91 #define VIV_FE_NOP_HEADER 0x00000000 92 #define VIV_FE_NOP_HEADER_OP__MASK 0xf8000000 93 #define VIV_FE_NOP_HEADER_OP__SHIFT 27 94 #define VIV_FE_NOP_HEADER_OP_NOP 0x18000000 95 96 #define VIV_FE_DRAW_2D 0x00000000 97 98 #define VIV_FE_DRAW_2D_HEADER 0x00000000 99 #define VIV_FE_DRAW_2D_HEADER_COUNT__MASK 0x0000ff00 100 #define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT 8 101 #define VIV_FE_DRAW_2D_HEADER_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK) 102 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK 0x07ff0000 103 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT 16 104 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK) 105 #define VIV_FE_DRAW_2D_HEADER_OP__MASK 0xf8000000 106 #define VIV_FE_DRAW_2D_HEADER_OP__SHIFT 27 107 #define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D 0x20000000 108 109 #define VIV_FE_DRAW_2D_TOP_LEFT 0x00000008 110 #define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK 0x0000ffff 111 #define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT 0 112 #define VIV_FE_DRAW_2D_TOP_LEFT_X(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK) 113 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK 0xffff0000 114 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT 16 115 #define VIV_FE_DRAW_2D_TOP_LEFT_Y(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK) 116 117 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT 0x0000000c 118 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK 0x0000ffff 119 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT 0 120 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK) 121 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK 0xffff0000 122 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT 16 123 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK) 124 125 #define VIV_FE_DRAW_PRIMITIVES 0x00000000 126 127 #define VIV_FE_DRAW_PRIMITIVES_HEADER 0x00000000 128 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK 0xf8000000 129 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT 27 130 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES 0x28000000 131 132 #define VIV_FE_DRAW_PRIMITIVES_COMMAND 0x00000004 133 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff 134 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT 0 135 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK) 136 137 #define VIV_FE_DRAW_PRIMITIVES_START 0x00000008 138 139 #define VIV_FE_DRAW_PRIMITIVES_COUNT 0x0000000c 140 141 #define VIV_FE_DRAW_INDEXED_PRIMITIVES 0x00000000 142 143 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER 0x00000000 144 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK 0xf8000000 145 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT 27 146 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES 0x30000000 147 148 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND 0x00000004 149 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff 150 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT 0 151 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK) 152 153 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_START 0x00000008 154 155 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT 0x0000000c 156 157 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET 0x00000010 158 159 #define VIV_FE_WAIT 0x00000000 160 161 #define VIV_FE_WAIT_HEADER 0x00000000 162 #define VIV_FE_WAIT_HEADER_DELAY__MASK 0x0000ffff 163 #define VIV_FE_WAIT_HEADER_DELAY__SHIFT 0 164 #define VIV_FE_WAIT_HEADER_DELAY(x) (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK) 165 #define VIV_FE_WAIT_HEADER_OP__MASK 0xf8000000 166 #define VIV_FE_WAIT_HEADER_OP__SHIFT 27 167 #define VIV_FE_WAIT_HEADER_OP_WAIT 0x38000000 168 169 #define VIV_FE_LINK 0x00000000 170 171 #define VIV_FE_LINK_HEADER 0x00000000 172 #define VIV_FE_LINK_HEADER_PREFETCH__MASK 0x0000ffff 173 #define VIV_FE_LINK_HEADER_PREFETCH__SHIFT 0 174 #define VIV_FE_LINK_HEADER_PREFETCH(x) (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK) 175 #define VIV_FE_LINK_HEADER_OP__MASK 0xf8000000 176 #define VIV_FE_LINK_HEADER_OP__SHIFT 27 177 #define VIV_FE_LINK_HEADER_OP_LINK 0x40000000 178 179 #define VIV_FE_LINK_ADDRESS 0x00000004 180 181 #define VIV_FE_STALL 0x00000000 182 183 #define VIV_FE_STALL_HEADER 0x00000000 184 #define VIV_FE_STALL_HEADER_OP__MASK 0xf8000000 185 #define VIV_FE_STALL_HEADER_OP__SHIFT 27 186 #define VIV_FE_STALL_HEADER_OP_STALL 0x48000000 187 188 #define VIV_FE_STALL_TOKEN 0x00000004 189 #define VIV_FE_STALL_TOKEN_FROM__MASK 0x0000001f 190 #define VIV_FE_STALL_TOKEN_FROM__SHIFT 0 191 #define VIV_FE_STALL_TOKEN_FROM(x) (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK) 192 #define VIV_FE_STALL_TOKEN_TO__MASK 0x00001f00 193 #define VIV_FE_STALL_TOKEN_TO__SHIFT 8 194 #define VIV_FE_STALL_TOKEN_TO(x) (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK) 195 196 #define VIV_FE_CALL 0x00000000 197 198 #define VIV_FE_CALL_HEADER 0x00000000 199 #define VIV_FE_CALL_HEADER_PREFETCH__MASK 0x0000ffff 200 #define VIV_FE_CALL_HEADER_PREFETCH__SHIFT 0 201 #define VIV_FE_CALL_HEADER_PREFETCH(x) (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK) 202 #define VIV_FE_CALL_HEADER_OP__MASK 0xf8000000 203 #define VIV_FE_CALL_HEADER_OP__SHIFT 27 204 #define VIV_FE_CALL_HEADER_OP_CALL 0x50000000 205 206 #define VIV_FE_CALL_ADDRESS 0x00000004 207 208 #define VIV_FE_CALL_RETURN_PREFETCH 0x00000008 209 210 #define VIV_FE_CALL_RETURN_ADDRESS 0x0000000c 211 212 #define VIV_FE_RETURN 0x00000000 213 214 #define VIV_FE_RETURN_HEADER 0x00000000 215 #define VIV_FE_RETURN_HEADER_OP__MASK 0xf8000000 216 #define VIV_FE_RETURN_HEADER_OP__SHIFT 27 217 #define VIV_FE_RETURN_HEADER_OP_RETURN 0x58000000 218 219 #define VIV_FE_CHIP_SELECT 0x00000000 220 221 #define VIV_FE_CHIP_SELECT_HEADER 0x00000000 222 #define VIV_FE_CHIP_SELECT_HEADER_OP__MASK 0xf8000000 223 #define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT 27 224 #define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT 0x68000000 225 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15 0x00008000 226 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14 0x00004000 227 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13 0x00002000 228 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12 0x00001000 229 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11 0x00000800 230 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10 0x00000400 231 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9 0x00000200 232 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8 0x00000100 233 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7 0x00000080 234 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6 0x00000040 235 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5 0x00000020 236 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4 0x00000010 237 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3 0x00000008 238 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2 0x00000004 239 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1 0x00000002 240 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0 0x00000001 241 242 #define VIV_FE_DRAW_INSTANCED 0x00000000 243 244 #define VIV_FE_DRAW_INSTANCED_HEADER 0x00000000 245 #define VIV_FE_DRAW_INSTANCED_HEADER_OP__MASK 0xf8000000 246 #define VIV_FE_DRAW_INSTANCED_HEADER_OP__SHIFT 27 247 #define VIV_FE_DRAW_INSTANCED_HEADER_OP_DRAW_INSTANCED 0x60000000 248 #define VIV_FE_DRAW_INSTANCED_HEADER_INDEXED 0x00100000 249 #define VIV_FE_DRAW_INSTANCED_HEADER_TYPE__MASK 0x000f0000 250 #define VIV_FE_DRAW_INSTANCED_HEADER_TYPE__SHIFT 16 251 #define VIV_FE_DRAW_INSTANCED_HEADER_TYPE(x) (((x) << VIV_FE_DRAW_INSTANCED_HEADER_TYPE__SHIFT) & VIV_FE_DRAW_INSTANCED_HEADER_TYPE__MASK) 252 #define VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__MASK 0x0000ffff 253 #define VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__SHIFT 0 254 #define VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO(x) (((x) << VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__SHIFT) & VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__MASK) 255 256 #define VIV_FE_DRAW_INSTANCED_COUNT 0x00000004 257 #define VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__MASK 0xff000000 258 #define VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__SHIFT 24 259 #define VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI(x) (((x) << VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__SHIFT) & VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__MASK) 260 #define VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__MASK 0x00ffffff 261 #define VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__SHIFT 0 262 #define VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT(x) (((x) << VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__SHIFT) & VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__MASK) 263 264 #define VIV_FE_DRAW_INSTANCED_START 0x00000008 265 #define VIV_FE_DRAW_INSTANCED_START_INDEX__MASK 0xffffffff 266 #define VIV_FE_DRAW_INSTANCED_START_INDEX__SHIFT 0 267 #define VIV_FE_DRAW_INSTANCED_START_INDEX(x) (((x) << VIV_FE_DRAW_INSTANCED_START_INDEX__SHIFT) & VIV_FE_DRAW_INSTANCED_START_INDEX__MASK) 268 269 270 #endif /* CMDSTREAM_XML */ 271