1 /*
2  * Copyright 2017 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 #ifndef _PSP_TEE_GFX_IF_H_
25 #define _PSP_TEE_GFX_IF_H_
26 
27 #define PSP_GFX_CMD_BUF_VERSION     0x00000001
28 
29 #define GFX_CMD_STATUS_MASK         0x0000FFFF
30 #define GFX_CMD_ID_MASK             0x000F0000
31 #define GFX_CMD_RESERVED_MASK       0x7FF00000
32 #define GFX_CMD_RESPONSE_MASK       0x80000000
33 
34 /* TEE Gfx Command IDs for the register interface.
35 *  Command ID must be between 0x00010000 and 0x000F0000.
36 */
37 enum psp_gfx_crtl_cmd_id
38 {
39     GFX_CTRL_CMD_ID_INIT_RBI_RING   = 0x00010000,   /* initialize RBI ring */
40     GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000,   /* initialize GPCOM ring */
41     GFX_CTRL_CMD_ID_DESTROY_RINGS   = 0x00030000,   /* destroy rings */
42     GFX_CTRL_CMD_ID_CAN_INIT_RINGS  = 0x00040000,   /* is it allowed to initialized the rings */
43     GFX_CTRL_CMD_ID_ENABLE_INT      = 0x00050000,   /* enable PSP-to-Gfx interrupt */
44     GFX_CTRL_CMD_ID_DISABLE_INT     = 0x00060000,   /* disable PSP-to-Gfx interrupt */
45     GFX_CTRL_CMD_ID_MODE1_RST       = 0x00070000,   /* trigger the Mode 1 reset */
46 
47     GFX_CTRL_CMD_ID_MAX             = 0x000F0000,   /* max command ID */
48 };
49 
50 
51 /*-----------------------------------------------------------------------------
52     NOTE:   All physical addresses used in this interface are actually
53             GPU Virtual Addresses.
54 */
55 
56 
57 /* Control registers of the TEE Gfx interface. These are located in
58 *  SRBM-to-PSP mailbox registers (total 8 registers).
59 */
60 struct psp_gfx_ctrl
61 {
62     volatile uint32_t   cmd_resp;         /* +0   Command/Response register for Gfx commands */
63     volatile uint32_t   rbi_wptr;         /* +4   Write pointer (index) of RBI ring */
64     volatile uint32_t   rbi_rptr;         /* +8   Read pointer (index) of RBI ring */
65     volatile uint32_t   gpcom_wptr;       /* +12  Write pointer (index) of GPCOM ring */
66     volatile uint32_t   gpcom_rptr;       /* +16  Read pointer (index) of GPCOM ring */
67     volatile uint32_t   ring_addr_lo;     /* +20  bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/
68     volatile uint32_t   ring_addr_hi;     /* +24  bits [63:32] of GPU Virtual of ring buffer (VMID=0) */
69     volatile uint32_t   ring_buf_size;    /* +28  Ring buffer size (in bytes) */
70 
71 };
72 
73 
74 /* Response flag is set in the command when command is completed by PSP.
75 *  Used in the GFX_CTRL.CmdResp.
76 *  When PSP GFX I/F is initialized, the flag is set.
77 */
78 #define GFX_FLAG_RESPONSE               0x80000000
79 
80 
81 /* TEE Gfx Command IDs for the ring buffer interface. */
82 enum psp_gfx_cmd_id
83 {
84     GFX_CMD_ID_LOAD_TA      = 0x00000001,   /* load TA */
85     GFX_CMD_ID_UNLOAD_TA    = 0x00000002,   /* unload TA */
86     GFX_CMD_ID_INVOKE_CMD   = 0x00000003,   /* send command to TA */
87     GFX_CMD_ID_LOAD_ASD     = 0x00000004,   /* load ASD Driver */
88     GFX_CMD_ID_SETUP_TMR    = 0x00000005,   /* setup TMR region */
89     GFX_CMD_ID_LOAD_IP_FW   = 0x00000006,   /* load HW IP FW */
90     GFX_CMD_ID_DESTROY_TMR  = 0x00000007,   /* destroy TMR region */
91     GFX_CMD_ID_SAVE_RESTORE = 0x00000008,   /* save/restore HW IP FW */
92 
93 };
94 
95 
96 /* Command to load Trusted Application binary into PSP OS. */
97 struct psp_gfx_cmd_load_ta
98 {
99     uint32_t        app_phy_addr_lo;        /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */
100     uint32_t        app_phy_addr_hi;        /* bits [63:32] of the GPU Virtual address of the TA binary */
101     uint32_t        app_len;                /* length of the TA binary in bytes */
102     uint32_t        cmd_buf_phy_addr_lo;    /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */
103     uint32_t        cmd_buf_phy_addr_hi;    /* bits [63:32] of the GPU Virtual address of CMD buffer */
104     uint32_t        cmd_buf_len;            /* length of the CMD buffer in bytes; must be multiple of 4 KB */
105 
106     /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided
107     *       for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead
108     *       of using global persistent buffer.
109     */
110 };
111 
112 
113 /* Command to Unload Trusted Application binary from PSP OS. */
114 struct psp_gfx_cmd_unload_ta
115 {
116     uint32_t        session_id;          /* Session ID of the loaded TA to be unloaded */
117 
118 };
119 
120 
121 /* Shared buffers for InvokeCommand.
122 */
123 struct psp_gfx_buf_desc
124 {
125     uint32_t        buf_phy_addr_lo;       /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */
126     uint32_t        buf_phy_addr_hi;       /* bits [63:32] of GPU Virtual address of the buffer */
127     uint32_t        buf_size;              /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */
128 
129 };
130 
131 /* Max number of descriptors for one shared buffer (in how many different
132 *  physical locations one shared buffer can be stored). If buffer is too much
133 *  fragmented, error will be returned.
134 */
135 #define GFX_BUF_MAX_DESC        64
136 
137 struct psp_gfx_buf_list
138 {
139     uint32_t                num_desc;                    /* number of buffer descriptors in the list */
140     uint32_t                total_size;                  /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */
141     struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC];  /* list of buffer descriptors */
142 
143     /* total 776 bytes */
144 };
145 
146 /* Command to execute InvokeCommand entry point of the TA. */
147 struct psp_gfx_cmd_invoke_cmd
148 {
149     uint32_t                session_id;           /* Session ID of the TA to be executed */
150     uint32_t                ta_cmd_id;            /* Command ID to be sent to TA */
151     struct psp_gfx_buf_list buf;                  /* one indirect buffer (scatter/gather list) */
152 
153 };
154 
155 
156 /* Command to setup TMR region. */
157 struct psp_gfx_cmd_setup_tmr
158 {
159     uint32_t        buf_phy_addr_lo;       /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */
160     uint32_t        buf_phy_addr_hi;       /* bits [63:32] of GPU Virtual address of TMR buffer */
161     uint32_t        buf_size;              /* buffer size in bytes (must be multiple of 4 KB) */
162 
163 };
164 
165 
166 /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */
167 enum psp_gfx_fw_type
168 {
169     GFX_FW_TYPE_NONE        = 0,
170     GFX_FW_TYPE_CP_ME       = 1,
171     GFX_FW_TYPE_CP_PFP      = 2,
172     GFX_FW_TYPE_CP_CE       = 3,
173     GFX_FW_TYPE_CP_MEC      = 4,
174     GFX_FW_TYPE_CP_MEC_ME1  = 5,
175     GFX_FW_TYPE_CP_MEC_ME2  = 6,
176     GFX_FW_TYPE_RLC_V       = 7,
177     GFX_FW_TYPE_RLC_G       = 8,
178     GFX_FW_TYPE_SDMA0       = 9,
179     GFX_FW_TYPE_SDMA1       = 10,
180     GFX_FW_TYPE_DMCU_ERAM   = 11,
181     GFX_FW_TYPE_DMCU_ISR    = 12,
182     GFX_FW_TYPE_VCN         = 13,
183     GFX_FW_TYPE_UVD         = 14,
184     GFX_FW_TYPE_VCE         = 15,
185     GFX_FW_TYPE_ISP         = 16,
186     GFX_FW_TYPE_ACP         = 17,
187     GFX_FW_TYPE_SMU         = 18,
188     GFX_FW_TYPE_MMSCH       = 19,
189     GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM        = 20,
190     GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM        = 21,
191     GFX_FW_TYPE_RLC_RESTORE_LIST_CNTL           = 22,
192     GFX_FW_TYPE_UVD1        = 23,
193     GFX_FW_TYPE_MAX         = 24
194 };
195 
196 /* Command to load HW IP FW. */
197 struct psp_gfx_cmd_load_ip_fw
198 {
199     uint32_t                fw_phy_addr_lo;    /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
200     uint32_t                fw_phy_addr_hi;    /* bits [63:32] of GPU Virtual address of FW location */
201     uint32_t                fw_size;           /* FW buffer size in bytes */
202     enum psp_gfx_fw_type    fw_type;           /* FW type */
203 
204 };
205 
206 /* Command to save/restore HW IP FW. */
207 struct psp_gfx_cmd_save_restore_ip_fw
208 {
209     uint32_t                save_fw;              /* if set, command is used for saving fw otherwise for resetoring*/
210     uint32_t                save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */
211     uint32_t                save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */
212     uint32_t                buf_size;             /* Size of the save/restore buffer in bytes */
213     enum psp_gfx_fw_type    fw_type;              /* FW type */
214 };
215 
216 /* All GFX ring buffer commands. */
217 union psp_gfx_commands
218 {
219     struct psp_gfx_cmd_load_ta          cmd_load_ta;
220     struct psp_gfx_cmd_unload_ta        cmd_unload_ta;
221     struct psp_gfx_cmd_invoke_cmd       cmd_invoke_cmd;
222     struct psp_gfx_cmd_setup_tmr        cmd_setup_tmr;
223     struct psp_gfx_cmd_load_ip_fw       cmd_load_ip_fw;
224     struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw;
225 };
226 
227 
228 /* Structure of GFX Response buffer.
229 * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI
230 * it is separate buffer.
231 */
232 struct psp_gfx_resp
233 {
234     uint32_t    status;             /* +0  status of command execution */
235     uint32_t    session_id;         /* +4  session ID in response to LoadTa command */
236     uint32_t    fw_addr_lo;         /* +8  bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */
237     uint32_t    fw_addr_hi;         /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */
238 
239     uint32_t    reserved[4];
240 
241     /* total 32 bytes */
242 };
243 
244 /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi
245 *  and psp_gfx_rb_frame.cmd_buf_addr_lo.
246 */
247 struct psp_gfx_cmd_resp
248 {
249     uint32_t        buf_size;           /* +0  total size of the buffer in bytes */
250     uint32_t        buf_version;        /* +4  version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */
251     uint32_t        cmd_id;             /* +8  command ID */
252 
253     /* These fields are used for RBI only. They are all 0 in GPCOM commands
254     */
255     uint32_t        resp_buf_addr_lo;   /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */
256     uint32_t        resp_buf_addr_hi;   /* +16 bits [63:32] of GPU Virtual address of response buffer */
257     uint32_t        resp_offset;        /* +20 offset within response buffer */
258     uint32_t        resp_buf_size;      /* +24 total size of the response buffer in bytes */
259 
260     union psp_gfx_commands  cmd;        /* +28 command specific structures */
261 
262     uint8_t         reserved_1[864 - sizeof(union psp_gfx_commands) - 28];
263 
264     /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response
265     *        is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo.
266     */
267     struct psp_gfx_resp     resp;       /* +864 response */
268 
269     uint8_t         reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)];
270 
271     /* total size 1024 bytes */
272 };
273 
274 
275 #define FRAME_TYPE_DESTROY          1   /* frame sent by KMD driver when UMD Scheduler context is destroyed*/
276 
277 /* Structure of the Ring Buffer Frame */
278 struct psp_gfx_rb_frame
279 {
280     uint32_t    cmd_buf_addr_lo;    /* +0  bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */
281     uint32_t    cmd_buf_addr_hi;    /* +4  bits [63:32] of GPU Virtual address of command buffer */
282     uint32_t    cmd_buf_size;       /* +8  command buffer size in bytes */
283     uint32_t    fence_addr_lo;      /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */
284     uint32_t    fence_addr_hi;      /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */
285     uint32_t    fence_value;        /* +20 Fence value */
286     uint32_t    sid_lo;             /* +24 bits [31:0] of SID value (used only for RBI frames) */
287     uint32_t    sid_hi;             /* +28 bits [63:32] of SID value (used only for RBI frames) */
288     uint8_t     vmid;               /* +32 VMID value used for mapping of all addresses for this frame */
289     uint8_t     frame_type;         /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */
290     uint8_t     reserved1[2];       /* +34 reserved, must be 0 */
291     uint32_t    reserved2[7];       /* +36 reserved, must be 0 */
292                 /* total 64 bytes */
293 };
294 
295 #endif /* _PSP_TEE_GFX_IF_H_ */
296