1 /* 2 * Copyright 2017 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 #ifndef _PSP_TEE_GFX_IF_H_ 25 #define _PSP_TEE_GFX_IF_H_ 26 27 #define PSP_GFX_CMD_BUF_VERSION 0x00000001 28 29 #define GFX_CMD_STATUS_MASK 0x0000FFFF 30 #define GFX_CMD_ID_MASK 0x000F0000 31 #define GFX_CMD_RESERVED_MASK 0x7FF00000 32 #define GFX_CMD_RESPONSE_MASK 0x80000000 33 34 /* TEE Gfx Command IDs for the register interface. 35 * Command ID must be between 0x00010000 and 0x000F0000. 36 */ 37 enum psp_gfx_crtl_cmd_id 38 { 39 GFX_CTRL_CMD_ID_INIT_RBI_RING = 0x00010000, /* initialize RBI ring */ 40 GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000, /* initialize GPCOM ring */ 41 GFX_CTRL_CMD_ID_DESTROY_RINGS = 0x00030000, /* destroy rings */ 42 GFX_CTRL_CMD_ID_CAN_INIT_RINGS = 0x00040000, /* is it allowed to initialized the rings */ 43 GFX_CTRL_CMD_ID_ENABLE_INT = 0x00050000, /* enable PSP-to-Gfx interrupt */ 44 GFX_CTRL_CMD_ID_DISABLE_INT = 0x00060000, /* disable PSP-to-Gfx interrupt */ 45 GFX_CTRL_CMD_ID_MODE1_RST = 0x00070000, /* trigger the Mode 1 reset */ 46 47 GFX_CTRL_CMD_ID_MAX = 0x000F0000, /* max command ID */ 48 }; 49 50 51 /*----------------------------------------------------------------------------- 52 NOTE: All physical addresses used in this interface are actually 53 GPU Virtual Addresses. 54 */ 55 56 57 /* Control registers of the TEE Gfx interface. These are located in 58 * SRBM-to-PSP mailbox registers (total 8 registers). 59 */ 60 struct psp_gfx_ctrl 61 { 62 volatile uint32_t cmd_resp; /* +0 Command/Response register for Gfx commands */ 63 volatile uint32_t rbi_wptr; /* +4 Write pointer (index) of RBI ring */ 64 volatile uint32_t rbi_rptr; /* +8 Read pointer (index) of RBI ring */ 65 volatile uint32_t gpcom_wptr; /* +12 Write pointer (index) of GPCOM ring */ 66 volatile uint32_t gpcom_rptr; /* +16 Read pointer (index) of GPCOM ring */ 67 volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/ 68 volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */ 69 volatile uint32_t ring_buf_size; /* +28 Ring buffer size (in bytes) */ 70 71 }; 72 73 74 /* Response flag is set in the command when command is completed by PSP. 75 * Used in the GFX_CTRL.CmdResp. 76 * When PSP GFX I/F is initialized, the flag is set. 77 */ 78 #define GFX_FLAG_RESPONSE 0x80000000 79 80 81 /* TEE Gfx Command IDs for the ring buffer interface. */ 82 enum psp_gfx_cmd_id 83 { 84 GFX_CMD_ID_LOAD_TA = 0x00000001, /* load TA */ 85 GFX_CMD_ID_UNLOAD_TA = 0x00000002, /* unload TA */ 86 GFX_CMD_ID_INVOKE_CMD = 0x00000003, /* send command to TA */ 87 GFX_CMD_ID_LOAD_ASD = 0x00000004, /* load ASD Driver */ 88 GFX_CMD_ID_SETUP_TMR = 0x00000005, /* setup TMR region */ 89 GFX_CMD_ID_LOAD_IP_FW = 0x00000006, /* load HW IP FW */ 90 GFX_CMD_ID_DESTROY_TMR = 0x00000007, /* destroy TMR region */ 91 GFX_CMD_ID_SAVE_RESTORE = 0x00000008, /* save/restore HW IP FW */ 92 93 }; 94 95 96 /* Command to load Trusted Application binary into PSP OS. */ 97 struct psp_gfx_cmd_load_ta 98 { 99 uint32_t app_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */ 100 uint32_t app_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of the TA binary */ 101 uint32_t app_len; /* length of the TA binary in bytes */ 102 uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */ 103 uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of CMD buffer */ 104 uint32_t cmd_buf_len; /* length of the CMD buffer in bytes; must be multiple of 4 KB */ 105 106 /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided 107 * for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead 108 * of using global persistent buffer. 109 */ 110 }; 111 112 113 /* Command to Unload Trusted Application binary from PSP OS. */ 114 struct psp_gfx_cmd_unload_ta 115 { 116 uint32_t session_id; /* Session ID of the loaded TA to be unloaded */ 117 118 }; 119 120 121 /* Shared buffers for InvokeCommand. 122 */ 123 struct psp_gfx_buf_desc 124 { 125 uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */ 126 uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of the buffer */ 127 uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */ 128 129 }; 130 131 /* Max number of descriptors for one shared buffer (in how many different 132 * physical locations one shared buffer can be stored). If buffer is too much 133 * fragmented, error will be returned. 134 */ 135 #define GFX_BUF_MAX_DESC 64 136 137 struct psp_gfx_buf_list 138 { 139 uint32_t num_desc; /* number of buffer descriptors in the list */ 140 uint32_t total_size; /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */ 141 struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC]; /* list of buffer descriptors */ 142 143 /* total 776 bytes */ 144 }; 145 146 /* Command to execute InvokeCommand entry point of the TA. */ 147 struct psp_gfx_cmd_invoke_cmd 148 { 149 uint32_t session_id; /* Session ID of the TA to be executed */ 150 uint32_t ta_cmd_id; /* Command ID to be sent to TA */ 151 struct psp_gfx_buf_list buf; /* one indirect buffer (scatter/gather list) */ 152 153 }; 154 155 156 /* Command to setup TMR region. */ 157 struct psp_gfx_cmd_setup_tmr 158 { 159 uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */ 160 uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of TMR buffer */ 161 uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB) */ 162 163 }; 164 165 166 /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */ 167 enum psp_gfx_fw_type 168 { 169 GFX_FW_TYPE_NONE = 0, 170 GFX_FW_TYPE_CP_ME = 1, 171 GFX_FW_TYPE_CP_PFP = 2, 172 GFX_FW_TYPE_CP_CE = 3, 173 GFX_FW_TYPE_CP_MEC = 4, 174 GFX_FW_TYPE_CP_MEC_ME1 = 5, 175 GFX_FW_TYPE_CP_MEC_ME2 = 6, 176 GFX_FW_TYPE_RLC_V = 7, 177 GFX_FW_TYPE_RLC_G = 8, 178 GFX_FW_TYPE_SDMA0 = 9, 179 GFX_FW_TYPE_SDMA1 = 10, 180 GFX_FW_TYPE_DMCU_ERAM = 11, 181 GFX_FW_TYPE_DMCU_ISR = 12, 182 GFX_FW_TYPE_VCN = 13, 183 GFX_FW_TYPE_UVD = 14, 184 GFX_FW_TYPE_VCE = 15, 185 GFX_FW_TYPE_ISP = 16, 186 GFX_FW_TYPE_ACP = 17, 187 GFX_FW_TYPE_SMU = 18, 188 GFX_FW_TYPE_MMSCH = 19, 189 GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM = 20, 190 GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM = 21, 191 GFX_FW_TYPE_RLC_RESTORE_LIST_CNTL = 22, 192 GFX_FW_TYPE_UVD1 = 23, 193 GFX_FW_TYPE_MAX = 24 194 }; 195 196 /* Command to load HW IP FW. */ 197 struct psp_gfx_cmd_load_ip_fw 198 { 199 uint32_t fw_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */ 200 uint32_t fw_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */ 201 uint32_t fw_size; /* FW buffer size in bytes */ 202 enum psp_gfx_fw_type fw_type; /* FW type */ 203 204 }; 205 206 /* Command to save/restore HW IP FW. */ 207 struct psp_gfx_cmd_save_restore_ip_fw 208 { 209 uint32_t save_fw; /* if set, command is used for saving fw otherwise for resetoring*/ 210 uint32_t save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */ 211 uint32_t save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */ 212 uint32_t buf_size; /* Size of the save/restore buffer in bytes */ 213 enum psp_gfx_fw_type fw_type; /* FW type */ 214 }; 215 216 /* All GFX ring buffer commands. */ 217 union psp_gfx_commands 218 { 219 struct psp_gfx_cmd_load_ta cmd_load_ta; 220 struct psp_gfx_cmd_unload_ta cmd_unload_ta; 221 struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd; 222 struct psp_gfx_cmd_setup_tmr cmd_setup_tmr; 223 struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw; 224 struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw; 225 }; 226 227 228 /* Structure of GFX Response buffer. 229 * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI 230 * it is separate buffer. 231 */ 232 struct psp_gfx_resp 233 { 234 uint32_t status; /* +0 status of command execution */ 235 uint32_t session_id; /* +4 session ID in response to LoadTa command */ 236 uint32_t fw_addr_lo; /* +8 bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */ 237 uint32_t fw_addr_hi; /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */ 238 239 uint32_t reserved[4]; 240 241 /* total 32 bytes */ 242 }; 243 244 /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi 245 * and psp_gfx_rb_frame.cmd_buf_addr_lo. 246 */ 247 struct psp_gfx_cmd_resp 248 { 249 uint32_t buf_size; /* +0 total size of the buffer in bytes */ 250 uint32_t buf_version; /* +4 version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */ 251 uint32_t cmd_id; /* +8 command ID */ 252 253 /* These fields are used for RBI only. They are all 0 in GPCOM commands 254 */ 255 uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */ 256 uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of GPU Virtual address of response buffer */ 257 uint32_t resp_offset; /* +20 offset within response buffer */ 258 uint32_t resp_buf_size; /* +24 total size of the response buffer in bytes */ 259 260 union psp_gfx_commands cmd; /* +28 command specific structures */ 261 262 uint8_t reserved_1[864 - sizeof(union psp_gfx_commands) - 28]; 263 264 /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response 265 * is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo. 266 */ 267 struct psp_gfx_resp resp; /* +864 response */ 268 269 uint8_t reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)]; 270 271 /* total size 1024 bytes */ 272 }; 273 274 275 #define FRAME_TYPE_DESTROY 1 /* frame sent by KMD driver when UMD Scheduler context is destroyed*/ 276 277 /* Structure of the Ring Buffer Frame */ 278 struct psp_gfx_rb_frame 279 { 280 uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */ 281 uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of GPU Virtual address of command buffer */ 282 uint32_t cmd_buf_size; /* +8 command buffer size in bytes */ 283 uint32_t fence_addr_lo; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */ 284 uint32_t fence_addr_hi; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */ 285 uint32_t fence_value; /* +20 Fence value */ 286 uint32_t sid_lo; /* +24 bits [31:0] of SID value (used only for RBI frames) */ 287 uint32_t sid_hi; /* +28 bits [63:32] of SID value (used only for RBI frames) */ 288 uint8_t vmid; /* +32 VMID value used for mapping of all addresses for this frame */ 289 uint8_t frame_type; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */ 290 uint8_t reserved1[2]; /* +34 reserved, must be 0 */ 291 uint32_t reserved2[7]; /* +36 reserved, must be 0 */ 292 /* total 64 bytes */ 293 }; 294 295 #endif /* _PSP_TEE_GFX_IF_H_ */ 296