1 /*
2  * Copyright 2011 Red Hat Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  */
30 /* Algorithm:
31  *
32  * We store the last allocated bo in "hole", we always try to allocate
33  * after the last allocated bo. Principle is that in a linear GPU ring
34  * progression was is after last is the oldest bo we allocated and thus
35  * the first one that should no longer be in use by the GPU.
36  *
37  * If it's not the case we skip over the bo after last to the closest
38  * done bo if such one exist. If none exist and we are not asked to
39  * block we report failure to allocate.
40  *
41  * If we are asked to block we wait on all the oldest fence of all
42  * rings. We just wait for any of those fence to complete.
43  */
44 #include <drm/drmP.h>
45 #include "amdgpu.h"
46 
47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
49 
50 int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
51 			      struct amdgpu_sa_manager *sa_manager,
52 			      unsigned size, u32 align, u32 domain)
53 {
54 	int i, r;
55 
56 	init_waitqueue_head(&sa_manager->wq);
57 	sa_manager->bo = NULL;
58 	sa_manager->size = size;
59 	sa_manager->domain = domain;
60 	sa_manager->align = align;
61 	sa_manager->hole = &sa_manager->olist;
62 	INIT_LIST_HEAD(&sa_manager->olist);
63 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
64 		INIT_LIST_HEAD(&sa_manager->flist[i]);
65 	}
66 
67 	r = amdgpu_bo_create(adev, size, align, true, domain,
68 			     0, NULL, NULL, &sa_manager->bo);
69 	if (r) {
70 		dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
71 		return r;
72 	}
73 
74 	return r;
75 }
76 
77 void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
78 			       struct amdgpu_sa_manager *sa_manager)
79 {
80 	struct amdgpu_sa_bo *sa_bo, *tmp;
81 
82 	if (!list_empty(&sa_manager->olist)) {
83 		sa_manager->hole = &sa_manager->olist,
84 		amdgpu_sa_bo_try_free(sa_manager);
85 		if (!list_empty(&sa_manager->olist)) {
86 			dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
87 		}
88 	}
89 	list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
90 		amdgpu_sa_bo_remove_locked(sa_bo);
91 	}
92 	amdgpu_bo_unref(&sa_manager->bo);
93 	sa_manager->size = 0;
94 }
95 
96 int amdgpu_sa_bo_manager_start(struct amdgpu_device *adev,
97 			       struct amdgpu_sa_manager *sa_manager)
98 {
99 	int r;
100 
101 	if (sa_manager->bo == NULL) {
102 		dev_err(adev->dev, "no bo for sa manager\n");
103 		return -EINVAL;
104 	}
105 
106 	/* map the buffer */
107 	r = amdgpu_bo_reserve(sa_manager->bo, false);
108 	if (r) {
109 		dev_err(adev->dev, "(%d) failed to reserve manager bo\n", r);
110 		return r;
111 	}
112 	r = amdgpu_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr);
113 	if (r) {
114 		amdgpu_bo_unreserve(sa_manager->bo);
115 		dev_err(adev->dev, "(%d) failed to pin manager bo\n", r);
116 		return r;
117 	}
118 	r = amdgpu_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr);
119 	amdgpu_bo_unreserve(sa_manager->bo);
120 	return r;
121 }
122 
123 int amdgpu_sa_bo_manager_suspend(struct amdgpu_device *adev,
124 				 struct amdgpu_sa_manager *sa_manager)
125 {
126 	int r;
127 
128 	if (sa_manager->bo == NULL) {
129 		dev_err(adev->dev, "no bo for sa manager\n");
130 		return -EINVAL;
131 	}
132 
133 	r = amdgpu_bo_reserve(sa_manager->bo, false);
134 	if (!r) {
135 		amdgpu_bo_kunmap(sa_manager->bo);
136 		amdgpu_bo_unpin(sa_manager->bo);
137 		amdgpu_bo_unreserve(sa_manager->bo);
138 	}
139 	return r;
140 }
141 
142 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
143 {
144 	struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
145 	if (sa_manager->hole == &sa_bo->olist) {
146 		sa_manager->hole = sa_bo->olist.prev;
147 	}
148 	list_del_init(&sa_bo->olist);
149 	list_del_init(&sa_bo->flist);
150 	fence_put(sa_bo->fence);
151 	kfree(sa_bo);
152 }
153 
154 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
155 {
156 	struct amdgpu_sa_bo *sa_bo, *tmp;
157 
158 	if (sa_manager->hole->next == &sa_manager->olist)
159 		return;
160 
161 	sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
162 	list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
163 		if (sa_bo->fence == NULL ||
164 		    !fence_is_signaled(sa_bo->fence)) {
165 			return;
166 		}
167 		amdgpu_sa_bo_remove_locked(sa_bo);
168 	}
169 }
170 
171 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
172 {
173 	struct list_head *hole = sa_manager->hole;
174 
175 	if (hole != &sa_manager->olist) {
176 		return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
177 	}
178 	return 0;
179 }
180 
181 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
182 {
183 	struct list_head *hole = sa_manager->hole;
184 
185 	if (hole->next != &sa_manager->olist) {
186 		return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
187 	}
188 	return sa_manager->size;
189 }
190 
191 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
192 				   struct amdgpu_sa_bo *sa_bo,
193 				   unsigned size, unsigned align)
194 {
195 	unsigned soffset, eoffset, wasted;
196 
197 	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
198 	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
199 	wasted = (align - (soffset % align)) % align;
200 
201 	if ((eoffset - soffset) >= (size + wasted)) {
202 		soffset += wasted;
203 
204 		sa_bo->manager = sa_manager;
205 		sa_bo->soffset = soffset;
206 		sa_bo->eoffset = soffset + size;
207 		list_add(&sa_bo->olist, sa_manager->hole);
208 		INIT_LIST_HEAD(&sa_bo->flist);
209 		sa_manager->hole = &sa_bo->olist;
210 		return true;
211 	}
212 	return false;
213 }
214 
215 /**
216  * amdgpu_sa_event - Check if we can stop waiting
217  *
218  * @sa_manager: pointer to the sa_manager
219  * @size: number of bytes we want to allocate
220  * @align: alignment we need to match
221  *
222  * Check if either there is a fence we can wait for or
223  * enough free memory to satisfy the allocation directly
224  */
225 static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
226 			    unsigned size, unsigned align)
227 {
228 	unsigned soffset, eoffset, wasted;
229 	int i;
230 
231 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
232 		if (!list_empty(&sa_manager->flist[i])) {
233 			return true;
234 		}
235 	}
236 
237 	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
238 	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
239 	wasted = (align - (soffset % align)) % align;
240 
241 	if ((eoffset - soffset) >= (size + wasted)) {
242 		return true;
243 	}
244 
245 	return false;
246 }
247 
248 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
249 				   struct fence **fences,
250 				   unsigned *tries)
251 {
252 	struct amdgpu_sa_bo *best_bo = NULL;
253 	unsigned i, soffset, best, tmp;
254 
255 	/* if hole points to the end of the buffer */
256 	if (sa_manager->hole->next == &sa_manager->olist) {
257 		/* try again with its beginning */
258 		sa_manager->hole = &sa_manager->olist;
259 		return true;
260 	}
261 
262 	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
263 	/* to handle wrap around we add sa_manager->size */
264 	best = sa_manager->size * 2;
265 	/* go over all fence list and try to find the closest sa_bo
266 	 * of the current last
267 	 */
268 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
269 		struct amdgpu_sa_bo *sa_bo;
270 
271 		if (list_empty(&sa_manager->flist[i])) {
272 			continue;
273 		}
274 
275 		sa_bo = list_first_entry(&sa_manager->flist[i],
276 					 struct amdgpu_sa_bo, flist);
277 
278 		if (!fence_is_signaled(sa_bo->fence)) {
279 			fences[i] = sa_bo->fence;
280 			continue;
281 		}
282 
283 		/* limit the number of tries each ring gets */
284 		if (tries[i] > 2) {
285 			continue;
286 		}
287 
288 		tmp = sa_bo->soffset;
289 		if (tmp < soffset) {
290 			/* wrap around, pretend it's after */
291 			tmp += sa_manager->size;
292 		}
293 		tmp -= soffset;
294 		if (tmp < best) {
295 			/* this sa bo is the closest one */
296 			best = tmp;
297 			best_bo = sa_bo;
298 		}
299 	}
300 
301 	if (best_bo) {
302 		uint32_t idx = amdgpu_ring_from_fence(best_bo->fence)->idx;
303 		++tries[idx];
304 		sa_manager->hole = best_bo->olist.prev;
305 
306 		/* we knew that this one is signaled,
307 		   so it's save to remote it */
308 		amdgpu_sa_bo_remove_locked(best_bo);
309 		return true;
310 	}
311 	return false;
312 }
313 
314 int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
315 		     struct amdgpu_sa_bo **sa_bo,
316 		     unsigned size, unsigned align)
317 {
318 	struct fence *fences[AMDGPU_MAX_RINGS];
319 	unsigned tries[AMDGPU_MAX_RINGS];
320 	unsigned count;
321 	int i, r;
322 	signed long t;
323 
324 	if (WARN_ON_ONCE(align > sa_manager->align))
325 		return -EINVAL;
326 
327 	if (WARN_ON_ONCE(size > sa_manager->size))
328 		return -EINVAL;
329 
330 	*sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
331 	if ((*sa_bo) == NULL) {
332 		return -ENOMEM;
333 	}
334 	(*sa_bo)->manager = sa_manager;
335 	(*sa_bo)->fence = NULL;
336 	INIT_LIST_HEAD(&(*sa_bo)->olist);
337 	INIT_LIST_HEAD(&(*sa_bo)->flist);
338 
339 	spin_lock(&sa_manager->wq.lock);
340 	do {
341 		for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
342 			fences[i] = NULL;
343 			tries[i] = 0;
344 		}
345 
346 		do {
347 			amdgpu_sa_bo_try_free(sa_manager);
348 
349 			if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
350 						   size, align)) {
351 				spin_unlock(&sa_manager->wq.lock);
352 				return 0;
353 			}
354 
355 			/* see if we can skip over some allocations */
356 		} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
357 
358 		for (i = 0, count = 0; i < AMDGPU_MAX_RINGS; ++i)
359 			if (fences[i])
360 				fences[count++] = fences[i];
361 
362 		if (count) {
363 			spin_unlock(&sa_manager->wq.lock);
364 			t = fence_wait_any_timeout(fences, count, false,
365 						   MAX_SCHEDULE_TIMEOUT);
366 			r = (t > 0) ? 0 : t;
367 			spin_lock(&sa_manager->wq.lock);
368 		} else {
369 			/* if we have nothing to wait for block */
370 			r = wait_event_interruptible_locked(
371 				sa_manager->wq,
372 				amdgpu_sa_event(sa_manager, size, align)
373 			);
374 		}
375 
376 	} while (!r);
377 
378 	spin_unlock(&sa_manager->wq.lock);
379 	kfree(*sa_bo);
380 	*sa_bo = NULL;
381 	return r;
382 }
383 
384 void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
385 		       struct fence *fence)
386 {
387 	struct amdgpu_sa_manager *sa_manager;
388 
389 	if (sa_bo == NULL || *sa_bo == NULL) {
390 		return;
391 	}
392 
393 	sa_manager = (*sa_bo)->manager;
394 	spin_lock(&sa_manager->wq.lock);
395 	if (fence && !fence_is_signaled(fence)) {
396 		uint32_t idx;
397 		(*sa_bo)->fence = fence_get(fence);
398 		idx = amdgpu_ring_from_fence(fence)->idx;
399 		list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
400 	} else {
401 		amdgpu_sa_bo_remove_locked(*sa_bo);
402 	}
403 	wake_up_all_locked(&sa_manager->wq);
404 	spin_unlock(&sa_manager->wq.lock);
405 	*sa_bo = NULL;
406 }
407 
408 #if defined(CONFIG_DEBUG_FS)
409 
410 static void amdgpu_sa_bo_dump_fence(struct fence *fence, struct seq_file *m)
411 {
412 	struct amdgpu_fence *a_fence = to_amdgpu_fence(fence);
413 	struct amd_sched_fence *s_fence = to_amd_sched_fence(fence);
414 
415 	if (a_fence)
416 		seq_printf(m, " protected by 0x%016llx on ring %d",
417 			   a_fence->seq, a_fence->ring->idx);
418 
419 	if (s_fence) {
420 		struct amdgpu_ring *ring;
421 
422 
423 		ring = container_of(s_fence->sched, struct amdgpu_ring, sched);
424 		seq_printf(m, " protected by 0x%016x on ring %d",
425 			   s_fence->base.seqno, ring->idx);
426 	}
427 }
428 
429 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
430 				  struct seq_file *m)
431 {
432 	struct amdgpu_sa_bo *i;
433 
434 	spin_lock(&sa_manager->wq.lock);
435 	list_for_each_entry(i, &sa_manager->olist, olist) {
436 		uint64_t soffset = i->soffset + sa_manager->gpu_addr;
437 		uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
438 		if (&i->olist == sa_manager->hole) {
439 			seq_printf(m, ">");
440 		} else {
441 			seq_printf(m, " ");
442 		}
443 		seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
444 			   soffset, eoffset, eoffset - soffset);
445 		if (i->fence)
446 			amdgpu_sa_bo_dump_fence(i->fence, m);
447 		seq_printf(m, "\n");
448 	}
449 	spin_unlock(&sa_manager->wq.lock);
450 }
451 #endif
452