1 /* 2 * Copyright 2011 Red Hat Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 19 * USE OR OTHER DEALINGS IN THE SOFTWARE. 20 * 21 * The above copyright notice and this permission notice (including the 22 * next paragraph) shall be included in all copies or substantial portions 23 * of the Software. 24 * 25 */ 26 /* 27 * Authors: 28 * Jerome Glisse <glisse@freedesktop.org> 29 */ 30 /* Algorithm: 31 * 32 * We store the last allocated bo in "hole", we always try to allocate 33 * after the last allocated bo. Principle is that in a linear GPU ring 34 * progression was is after last is the oldest bo we allocated and thus 35 * the first one that should no longer be in use by the GPU. 36 * 37 * If it's not the case we skip over the bo after last to the closest 38 * done bo if such one exist. If none exist and we are not asked to 39 * block we report failure to allocate. 40 * 41 * If we are asked to block we wait on all the oldest fence of all 42 * rings. We just wait for any of those fence to complete. 43 */ 44 #include <drm/drmP.h> 45 #include "amdgpu.h" 46 47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo); 48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager); 49 50 int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev, 51 struct amdgpu_sa_manager *sa_manager, 52 unsigned size, u32 align, u32 domain) 53 { 54 int i, r; 55 56 init_waitqueue_head(&sa_manager->wq); 57 sa_manager->bo = NULL; 58 sa_manager->size = size; 59 sa_manager->domain = domain; 60 sa_manager->align = align; 61 sa_manager->hole = &sa_manager->olist; 62 INIT_LIST_HEAD(&sa_manager->olist); 63 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) 64 INIT_LIST_HEAD(&sa_manager->flist[i]); 65 66 r = amdgpu_bo_create(adev, size, align, true, domain, 67 0, NULL, NULL, &sa_manager->bo); 68 if (r) { 69 dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r); 70 return r; 71 } 72 73 return r; 74 } 75 76 void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev, 77 struct amdgpu_sa_manager *sa_manager) 78 { 79 struct amdgpu_sa_bo *sa_bo, *tmp; 80 81 if (!list_empty(&sa_manager->olist)) { 82 sa_manager->hole = &sa_manager->olist, 83 amdgpu_sa_bo_try_free(sa_manager); 84 if (!list_empty(&sa_manager->olist)) { 85 dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n"); 86 } 87 } 88 list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) { 89 amdgpu_sa_bo_remove_locked(sa_bo); 90 } 91 amdgpu_bo_unref(&sa_manager->bo); 92 sa_manager->size = 0; 93 } 94 95 int amdgpu_sa_bo_manager_start(struct amdgpu_device *adev, 96 struct amdgpu_sa_manager *sa_manager) 97 { 98 int r; 99 100 if (sa_manager->bo == NULL) { 101 dev_err(adev->dev, "no bo for sa manager\n"); 102 return -EINVAL; 103 } 104 105 /* map the buffer */ 106 r = amdgpu_bo_reserve(sa_manager->bo, false); 107 if (r) { 108 dev_err(adev->dev, "(%d) failed to reserve manager bo\n", r); 109 return r; 110 } 111 r = amdgpu_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr); 112 if (r) { 113 amdgpu_bo_unreserve(sa_manager->bo); 114 dev_err(adev->dev, "(%d) failed to pin manager bo\n", r); 115 return r; 116 } 117 r = amdgpu_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr); 118 amdgpu_bo_unreserve(sa_manager->bo); 119 return r; 120 } 121 122 int amdgpu_sa_bo_manager_suspend(struct amdgpu_device *adev, 123 struct amdgpu_sa_manager *sa_manager) 124 { 125 int r; 126 127 if (sa_manager->bo == NULL) { 128 dev_err(adev->dev, "no bo for sa manager\n"); 129 return -EINVAL; 130 } 131 132 r = amdgpu_bo_reserve(sa_manager->bo, false); 133 if (!r) { 134 amdgpu_bo_kunmap(sa_manager->bo); 135 amdgpu_bo_unpin(sa_manager->bo); 136 amdgpu_bo_unreserve(sa_manager->bo); 137 } 138 return r; 139 } 140 141 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo) 142 { 143 struct amdgpu_sa_manager *sa_manager = sa_bo->manager; 144 if (sa_manager->hole == &sa_bo->olist) { 145 sa_manager->hole = sa_bo->olist.prev; 146 } 147 list_del_init(&sa_bo->olist); 148 list_del_init(&sa_bo->flist); 149 fence_put(sa_bo->fence); 150 kfree(sa_bo); 151 } 152 153 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager) 154 { 155 struct amdgpu_sa_bo *sa_bo, *tmp; 156 157 if (sa_manager->hole->next == &sa_manager->olist) 158 return; 159 160 sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist); 161 list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) { 162 if (sa_bo->fence == NULL || 163 !fence_is_signaled(sa_bo->fence)) { 164 return; 165 } 166 amdgpu_sa_bo_remove_locked(sa_bo); 167 } 168 } 169 170 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager) 171 { 172 struct list_head *hole = sa_manager->hole; 173 174 if (hole != &sa_manager->olist) { 175 return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset; 176 } 177 return 0; 178 } 179 180 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager) 181 { 182 struct list_head *hole = sa_manager->hole; 183 184 if (hole->next != &sa_manager->olist) { 185 return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset; 186 } 187 return sa_manager->size; 188 } 189 190 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager, 191 struct amdgpu_sa_bo *sa_bo, 192 unsigned size, unsigned align) 193 { 194 unsigned soffset, eoffset, wasted; 195 196 soffset = amdgpu_sa_bo_hole_soffset(sa_manager); 197 eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); 198 wasted = (align - (soffset % align)) % align; 199 200 if ((eoffset - soffset) >= (size + wasted)) { 201 soffset += wasted; 202 203 sa_bo->manager = sa_manager; 204 sa_bo->soffset = soffset; 205 sa_bo->eoffset = soffset + size; 206 list_add(&sa_bo->olist, sa_manager->hole); 207 INIT_LIST_HEAD(&sa_bo->flist); 208 sa_manager->hole = &sa_bo->olist; 209 return true; 210 } 211 return false; 212 } 213 214 /** 215 * amdgpu_sa_event - Check if we can stop waiting 216 * 217 * @sa_manager: pointer to the sa_manager 218 * @size: number of bytes we want to allocate 219 * @align: alignment we need to match 220 * 221 * Check if either there is a fence we can wait for or 222 * enough free memory to satisfy the allocation directly 223 */ 224 static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager, 225 unsigned size, unsigned align) 226 { 227 unsigned soffset, eoffset, wasted; 228 int i; 229 230 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) 231 if (!list_empty(&sa_manager->flist[i])) 232 return true; 233 234 soffset = amdgpu_sa_bo_hole_soffset(sa_manager); 235 eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); 236 wasted = (align - (soffset % align)) % align; 237 238 if ((eoffset - soffset) >= (size + wasted)) { 239 return true; 240 } 241 242 return false; 243 } 244 245 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager, 246 struct fence **fences, 247 unsigned *tries) 248 { 249 struct amdgpu_sa_bo *best_bo = NULL; 250 unsigned i, soffset, best, tmp; 251 252 /* if hole points to the end of the buffer */ 253 if (sa_manager->hole->next == &sa_manager->olist) { 254 /* try again with its beginning */ 255 sa_manager->hole = &sa_manager->olist; 256 return true; 257 } 258 259 soffset = amdgpu_sa_bo_hole_soffset(sa_manager); 260 /* to handle wrap around we add sa_manager->size */ 261 best = sa_manager->size * 2; 262 /* go over all fence list and try to find the closest sa_bo 263 * of the current last 264 */ 265 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) { 266 struct amdgpu_sa_bo *sa_bo; 267 268 if (list_empty(&sa_manager->flist[i])) 269 continue; 270 271 sa_bo = list_first_entry(&sa_manager->flist[i], 272 struct amdgpu_sa_bo, flist); 273 274 if (!fence_is_signaled(sa_bo->fence)) { 275 fences[i] = sa_bo->fence; 276 continue; 277 } 278 279 /* limit the number of tries each ring gets */ 280 if (tries[i] > 2) { 281 continue; 282 } 283 284 tmp = sa_bo->soffset; 285 if (tmp < soffset) { 286 /* wrap around, pretend it's after */ 287 tmp += sa_manager->size; 288 } 289 tmp -= soffset; 290 if (tmp < best) { 291 /* this sa bo is the closest one */ 292 best = tmp; 293 best_bo = sa_bo; 294 } 295 } 296 297 if (best_bo) { 298 uint32_t idx = best_bo->fence->context; 299 300 idx %= AMDGPU_SA_NUM_FENCE_LISTS; 301 ++tries[idx]; 302 sa_manager->hole = best_bo->olist.prev; 303 304 /* we knew that this one is signaled, 305 so it's save to remote it */ 306 amdgpu_sa_bo_remove_locked(best_bo); 307 return true; 308 } 309 return false; 310 } 311 312 int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager, 313 struct amdgpu_sa_bo **sa_bo, 314 unsigned size, unsigned align) 315 { 316 struct fence *fences[AMDGPU_SA_NUM_FENCE_LISTS]; 317 unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS]; 318 unsigned count; 319 int i, r; 320 signed long t; 321 322 if (WARN_ON_ONCE(align > sa_manager->align)) 323 return -EINVAL; 324 325 if (WARN_ON_ONCE(size > sa_manager->size)) 326 return -EINVAL; 327 328 *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL); 329 if ((*sa_bo) == NULL) { 330 return -ENOMEM; 331 } 332 (*sa_bo)->manager = sa_manager; 333 (*sa_bo)->fence = NULL; 334 INIT_LIST_HEAD(&(*sa_bo)->olist); 335 INIT_LIST_HEAD(&(*sa_bo)->flist); 336 337 spin_lock(&sa_manager->wq.lock); 338 do { 339 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) { 340 fences[i] = NULL; 341 tries[i] = 0; 342 } 343 344 do { 345 amdgpu_sa_bo_try_free(sa_manager); 346 347 if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo, 348 size, align)) { 349 spin_unlock(&sa_manager->wq.lock); 350 return 0; 351 } 352 353 /* see if we can skip over some allocations */ 354 } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries)); 355 356 for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) 357 if (fences[i]) 358 fences[count++] = fence_get(fences[i]); 359 360 if (count) { 361 spin_unlock(&sa_manager->wq.lock); 362 t = fence_wait_any_timeout(fences, count, false, 363 MAX_SCHEDULE_TIMEOUT); 364 for (i = 0; i < count; ++i) 365 fence_put(fences[i]); 366 367 r = (t > 0) ? 0 : t; 368 spin_lock(&sa_manager->wq.lock); 369 } else { 370 /* if we have nothing to wait for block */ 371 r = wait_event_interruptible_locked( 372 sa_manager->wq, 373 amdgpu_sa_event(sa_manager, size, align) 374 ); 375 } 376 377 } while (!r); 378 379 spin_unlock(&sa_manager->wq.lock); 380 kfree(*sa_bo); 381 *sa_bo = NULL; 382 return r; 383 } 384 385 void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo, 386 struct fence *fence) 387 { 388 struct amdgpu_sa_manager *sa_manager; 389 390 if (sa_bo == NULL || *sa_bo == NULL) { 391 return; 392 } 393 394 sa_manager = (*sa_bo)->manager; 395 spin_lock(&sa_manager->wq.lock); 396 if (fence && !fence_is_signaled(fence)) { 397 uint32_t idx; 398 399 (*sa_bo)->fence = fence_get(fence); 400 idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS; 401 list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]); 402 } else { 403 amdgpu_sa_bo_remove_locked(*sa_bo); 404 } 405 wake_up_all_locked(&sa_manager->wq); 406 spin_unlock(&sa_manager->wq.lock); 407 *sa_bo = NULL; 408 } 409 410 #if defined(CONFIG_DEBUG_FS) 411 412 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager, 413 struct seq_file *m) 414 { 415 struct amdgpu_sa_bo *i; 416 417 spin_lock(&sa_manager->wq.lock); 418 list_for_each_entry(i, &sa_manager->olist, olist) { 419 uint64_t soffset = i->soffset + sa_manager->gpu_addr; 420 uint64_t eoffset = i->eoffset + sa_manager->gpu_addr; 421 if (&i->olist == sa_manager->hole) { 422 seq_printf(m, ">"); 423 } else { 424 seq_printf(m, " "); 425 } 426 seq_printf(m, "[0x%010llx 0x%010llx] size %8lld", 427 soffset, eoffset, eoffset - soffset); 428 429 if (i->fence) 430 seq_printf(m, " protected by 0x%08x on context %d", 431 i->fence->seqno, i->fence->context); 432 433 seq_printf(m, "\n"); 434 } 435 spin_unlock(&sa_manager->wq.lock); 436 } 437 #endif 438