1 /* 2 * Copyright 2011 Red Hat Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 19 * USE OR OTHER DEALINGS IN THE SOFTWARE. 20 * 21 * The above copyright notice and this permission notice (including the 22 * next paragraph) shall be included in all copies or substantial portions 23 * of the Software. 24 * 25 */ 26 /* 27 * Authors: 28 * Jerome Glisse <glisse@freedesktop.org> 29 */ 30 /* Algorithm: 31 * 32 * We store the last allocated bo in "hole", we always try to allocate 33 * after the last allocated bo. Principle is that in a linear GPU ring 34 * progression was is after last is the oldest bo we allocated and thus 35 * the first one that should no longer be in use by the GPU. 36 * 37 * If it's not the case we skip over the bo after last to the closest 38 * done bo if such one exist. If none exist and we are not asked to 39 * block we report failure to allocate. 40 * 41 * If we are asked to block we wait on all the oldest fence of all 42 * rings. We just wait for any of those fence to complete. 43 */ 44 #include <drm/drmP.h> 45 #include "amdgpu.h" 46 47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo); 48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager); 49 50 int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev, 51 struct amdgpu_sa_manager *sa_manager, 52 unsigned size, u32 align, u32 domain) 53 { 54 int i, r; 55 56 init_waitqueue_head(&sa_manager->wq); 57 sa_manager->bo = NULL; 58 sa_manager->size = size; 59 sa_manager->domain = domain; 60 sa_manager->align = align; 61 sa_manager->hole = &sa_manager->olist; 62 INIT_LIST_HEAD(&sa_manager->olist); 63 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) 64 INIT_LIST_HEAD(&sa_manager->flist[i]); 65 66 r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo, 67 &sa_manager->gpu_addr, &sa_manager->cpu_ptr); 68 if (r) { 69 dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r); 70 return r; 71 } 72 73 memset(sa_manager->cpu_ptr, 0, sa_manager->size); 74 return r; 75 } 76 77 void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev, 78 struct amdgpu_sa_manager *sa_manager) 79 { 80 struct amdgpu_sa_bo *sa_bo, *tmp; 81 82 if (sa_manager->bo == NULL) { 83 dev_err(adev->dev, "no bo for sa manager\n"); 84 return; 85 } 86 87 if (!list_empty(&sa_manager->olist)) { 88 sa_manager->hole = &sa_manager->olist, 89 amdgpu_sa_bo_try_free(sa_manager); 90 if (!list_empty(&sa_manager->olist)) { 91 dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n"); 92 } 93 } 94 list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) { 95 amdgpu_sa_bo_remove_locked(sa_bo); 96 } 97 98 amdgpu_bo_free_kernel(&sa_manager->bo, &sa_manager->gpu_addr, &sa_manager->cpu_ptr); 99 sa_manager->size = 0; 100 } 101 102 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo) 103 { 104 struct amdgpu_sa_manager *sa_manager = sa_bo->manager; 105 if (sa_manager->hole == &sa_bo->olist) { 106 sa_manager->hole = sa_bo->olist.prev; 107 } 108 list_del_init(&sa_bo->olist); 109 list_del_init(&sa_bo->flist); 110 dma_fence_put(sa_bo->fence); 111 kfree(sa_bo); 112 } 113 114 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager) 115 { 116 struct amdgpu_sa_bo *sa_bo, *tmp; 117 118 if (sa_manager->hole->next == &sa_manager->olist) 119 return; 120 121 sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist); 122 list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) { 123 if (sa_bo->fence == NULL || 124 !dma_fence_is_signaled(sa_bo->fence)) { 125 return; 126 } 127 amdgpu_sa_bo_remove_locked(sa_bo); 128 } 129 } 130 131 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager) 132 { 133 struct list_head *hole = sa_manager->hole; 134 135 if (hole != &sa_manager->olist) { 136 return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset; 137 } 138 return 0; 139 } 140 141 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager) 142 { 143 struct list_head *hole = sa_manager->hole; 144 145 if (hole->next != &sa_manager->olist) { 146 return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset; 147 } 148 return sa_manager->size; 149 } 150 151 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager, 152 struct amdgpu_sa_bo *sa_bo, 153 unsigned size, unsigned align) 154 { 155 unsigned soffset, eoffset, wasted; 156 157 soffset = amdgpu_sa_bo_hole_soffset(sa_manager); 158 eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); 159 wasted = (align - (soffset % align)) % align; 160 161 if ((eoffset - soffset) >= (size + wasted)) { 162 soffset += wasted; 163 164 sa_bo->manager = sa_manager; 165 sa_bo->soffset = soffset; 166 sa_bo->eoffset = soffset + size; 167 list_add(&sa_bo->olist, sa_manager->hole); 168 INIT_LIST_HEAD(&sa_bo->flist); 169 sa_manager->hole = &sa_bo->olist; 170 return true; 171 } 172 return false; 173 } 174 175 /** 176 * amdgpu_sa_event - Check if we can stop waiting 177 * 178 * @sa_manager: pointer to the sa_manager 179 * @size: number of bytes we want to allocate 180 * @align: alignment we need to match 181 * 182 * Check if either there is a fence we can wait for or 183 * enough free memory to satisfy the allocation directly 184 */ 185 static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager, 186 unsigned size, unsigned align) 187 { 188 unsigned soffset, eoffset, wasted; 189 int i; 190 191 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) 192 if (!list_empty(&sa_manager->flist[i])) 193 return true; 194 195 soffset = amdgpu_sa_bo_hole_soffset(sa_manager); 196 eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); 197 wasted = (align - (soffset % align)) % align; 198 199 if ((eoffset - soffset) >= (size + wasted)) { 200 return true; 201 } 202 203 return false; 204 } 205 206 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager, 207 struct dma_fence **fences, 208 unsigned *tries) 209 { 210 struct amdgpu_sa_bo *best_bo = NULL; 211 unsigned i, soffset, best, tmp; 212 213 /* if hole points to the end of the buffer */ 214 if (sa_manager->hole->next == &sa_manager->olist) { 215 /* try again with its beginning */ 216 sa_manager->hole = &sa_manager->olist; 217 return true; 218 } 219 220 soffset = amdgpu_sa_bo_hole_soffset(sa_manager); 221 /* to handle wrap around we add sa_manager->size */ 222 best = sa_manager->size * 2; 223 /* go over all fence list and try to find the closest sa_bo 224 * of the current last 225 */ 226 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) { 227 struct amdgpu_sa_bo *sa_bo; 228 229 if (list_empty(&sa_manager->flist[i])) 230 continue; 231 232 sa_bo = list_first_entry(&sa_manager->flist[i], 233 struct amdgpu_sa_bo, flist); 234 235 if (!dma_fence_is_signaled(sa_bo->fence)) { 236 fences[i] = sa_bo->fence; 237 continue; 238 } 239 240 /* limit the number of tries each ring gets */ 241 if (tries[i] > 2) { 242 continue; 243 } 244 245 tmp = sa_bo->soffset; 246 if (tmp < soffset) { 247 /* wrap around, pretend it's after */ 248 tmp += sa_manager->size; 249 } 250 tmp -= soffset; 251 if (tmp < best) { 252 /* this sa bo is the closest one */ 253 best = tmp; 254 best_bo = sa_bo; 255 } 256 } 257 258 if (best_bo) { 259 uint32_t idx = best_bo->fence->context; 260 261 idx %= AMDGPU_SA_NUM_FENCE_LISTS; 262 ++tries[idx]; 263 sa_manager->hole = best_bo->olist.prev; 264 265 /* we knew that this one is signaled, 266 so it's save to remote it */ 267 amdgpu_sa_bo_remove_locked(best_bo); 268 return true; 269 } 270 return false; 271 } 272 273 int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager, 274 struct amdgpu_sa_bo **sa_bo, 275 unsigned size, unsigned align) 276 { 277 struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS]; 278 unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS]; 279 unsigned count; 280 int i, r; 281 signed long t; 282 283 if (WARN_ON_ONCE(align > sa_manager->align)) 284 return -EINVAL; 285 286 if (WARN_ON_ONCE(size > sa_manager->size)) 287 return -EINVAL; 288 289 *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL); 290 if (!(*sa_bo)) 291 return -ENOMEM; 292 (*sa_bo)->manager = sa_manager; 293 (*sa_bo)->fence = NULL; 294 INIT_LIST_HEAD(&(*sa_bo)->olist); 295 INIT_LIST_HEAD(&(*sa_bo)->flist); 296 297 spin_lock(&sa_manager->wq.lock); 298 do { 299 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) { 300 fences[i] = NULL; 301 tries[i] = 0; 302 } 303 304 do { 305 amdgpu_sa_bo_try_free(sa_manager); 306 307 if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo, 308 size, align)) { 309 spin_unlock(&sa_manager->wq.lock); 310 return 0; 311 } 312 313 /* see if we can skip over some allocations */ 314 } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries)); 315 316 for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) 317 if (fences[i]) 318 fences[count++] = dma_fence_get(fences[i]); 319 320 if (count) { 321 spin_unlock(&sa_manager->wq.lock); 322 t = dma_fence_wait_any_timeout(fences, count, false, 323 MAX_SCHEDULE_TIMEOUT, 324 NULL); 325 for (i = 0; i < count; ++i) 326 dma_fence_put(fences[i]); 327 328 r = (t > 0) ? 0 : t; 329 spin_lock(&sa_manager->wq.lock); 330 } else { 331 /* if we have nothing to wait for block */ 332 r = wait_event_interruptible_locked( 333 sa_manager->wq, 334 amdgpu_sa_event(sa_manager, size, align) 335 ); 336 } 337 338 } while (!r); 339 340 spin_unlock(&sa_manager->wq.lock); 341 kfree(*sa_bo); 342 *sa_bo = NULL; 343 return r; 344 } 345 346 void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo, 347 struct dma_fence *fence) 348 { 349 struct amdgpu_sa_manager *sa_manager; 350 351 if (sa_bo == NULL || *sa_bo == NULL) { 352 return; 353 } 354 355 sa_manager = (*sa_bo)->manager; 356 spin_lock(&sa_manager->wq.lock); 357 if (fence && !dma_fence_is_signaled(fence)) { 358 uint32_t idx; 359 360 (*sa_bo)->fence = dma_fence_get(fence); 361 idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS; 362 list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]); 363 } else { 364 amdgpu_sa_bo_remove_locked(*sa_bo); 365 } 366 wake_up_all_locked(&sa_manager->wq); 367 spin_unlock(&sa_manager->wq.lock); 368 *sa_bo = NULL; 369 } 370 371 #if defined(CONFIG_DEBUG_FS) 372 373 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager, 374 struct seq_file *m) 375 { 376 struct amdgpu_sa_bo *i; 377 378 spin_lock(&sa_manager->wq.lock); 379 list_for_each_entry(i, &sa_manager->olist, olist) { 380 uint64_t soffset = i->soffset + sa_manager->gpu_addr; 381 uint64_t eoffset = i->eoffset + sa_manager->gpu_addr; 382 if (&i->olist == sa_manager->hole) { 383 seq_printf(m, ">"); 384 } else { 385 seq_printf(m, " "); 386 } 387 seq_printf(m, "[0x%010llx 0x%010llx] size %8lld", 388 soffset, eoffset, eoffset - soffset); 389 390 if (i->fence) 391 seq_printf(m, " protected by 0x%08x on context %llu", 392 i->fence->seqno, i->fence->context); 393 394 seq_printf(m, "\n"); 395 } 396 spin_unlock(&sa_manager->wq.lock); 397 } 398 #endif 399