xref: /openbmc/linux/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c (revision bbde9fc1824aab58bc78c084163007dd6c03fe5b)
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "amdgpu.h"
39 #include "amdgpu_trace.h"
40 
41 /*
42  * Fences
43  * Fences mark an event in the GPUs pipeline and are used
44  * for GPU/CPU synchronization.  When the fence is written,
45  * it is expected that all buffers associated with that fence
46  * are no longer in use by the associated ring on the GPU and
47  * that the the relevant GPU caches have been flushed.
48  */
49 
50 /**
51  * amdgpu_fence_write - write a fence value
52  *
53  * @ring: ring the fence is associated with
54  * @seq: sequence number to write
55  *
56  * Writes a fence value to memory (all asics).
57  */
58 static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59 {
60 	struct amdgpu_fence_driver *drv = &ring->fence_drv;
61 
62 	if (drv->cpu_addr)
63 		*drv->cpu_addr = cpu_to_le32(seq);
64 }
65 
66 /**
67  * amdgpu_fence_read - read a fence value
68  *
69  * @ring: ring the fence is associated with
70  *
71  * Reads a fence value from memory (all asics).
72  * Returns the value of the fence read from memory.
73  */
74 static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75 {
76 	struct amdgpu_fence_driver *drv = &ring->fence_drv;
77 	u32 seq = 0;
78 
79 	if (drv->cpu_addr)
80 		seq = le32_to_cpu(*drv->cpu_addr);
81 	else
82 		seq = lower_32_bits(atomic64_read(&drv->last_seq));
83 
84 	return seq;
85 }
86 
87 /**
88  * amdgpu_fence_schedule_check - schedule lockup check
89  *
90  * @ring: pointer to struct amdgpu_ring
91  *
92  * Queues a delayed work item to check for lockups.
93  */
94 static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95 {
96 	/*
97 	 * Do not reset the timer here with mod_delayed_work,
98 	 * this can livelock in an interaction with TTM delayed destroy.
99 	 */
100 	queue_delayed_work(system_power_efficient_wq,
101 		&ring->fence_drv.lockup_work,
102 		AMDGPU_FENCE_JIFFIES_TIMEOUT);
103 }
104 
105 /**
106  * amdgpu_fence_emit - emit a fence on the requested ring
107  *
108  * @ring: ring the fence is associated with
109  * @owner: creator of the fence
110  * @fence: amdgpu fence object
111  *
112  * Emits a fence command on the requested ring (all asics).
113  * Returns 0 on success, -ENOMEM on failure.
114  */
115 int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116 		      struct amdgpu_fence **fence)
117 {
118 	struct amdgpu_device *adev = ring->adev;
119 
120 	/* we are protected by the ring emission mutex */
121 	*fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122 	if ((*fence) == NULL) {
123 		return -ENOMEM;
124 	}
125 	(*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126 	(*fence)->ring = ring;
127 	(*fence)->owner = owner;
128 	fence_init(&(*fence)->base, &amdgpu_fence_ops,
129 		&adev->fence_queue.lock, adev->fence_context + ring->idx,
130 		(*fence)->seq);
131 	amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132 			       (*fence)->seq,
133 			       AMDGPU_FENCE_FLAG_INT);
134 	trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135 	return 0;
136 }
137 
138 /**
139  * amdgpu_fence_recreate - recreate a fence from an user fence
140  *
141  * @ring: ring the fence is associated with
142  * @owner: creator of the fence
143  * @seq: user fence sequence number
144  * @fence: resulting amdgpu fence object
145  *
146  * Recreates a fence command from the user fence sequence number (all asics).
147  * Returns 0 on success, -ENOMEM on failure.
148  */
149 int amdgpu_fence_recreate(struct amdgpu_ring *ring, void *owner,
150 			  uint64_t seq, struct amdgpu_fence **fence)
151 {
152 	struct amdgpu_device *adev = ring->adev;
153 
154 	if (seq > ring->fence_drv.sync_seq[ring->idx])
155 		return -EINVAL;
156 
157 	*fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
158 	if ((*fence) == NULL)
159 		return -ENOMEM;
160 
161 	(*fence)->seq = seq;
162 	(*fence)->ring = ring;
163 	(*fence)->owner = owner;
164 	fence_init(&(*fence)->base, &amdgpu_fence_ops,
165 		&adev->fence_queue.lock, adev->fence_context + ring->idx,
166 		(*fence)->seq);
167 	return 0;
168 }
169 
170 /**
171  * amdgpu_fence_check_signaled - callback from fence_queue
172  *
173  * this function is called with fence_queue lock held, which is also used
174  * for the fence locking itself, so unlocked variants are used for
175  * fence_signal, and remove_wait_queue.
176  */
177 static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
178 {
179 	struct amdgpu_fence *fence;
180 	struct amdgpu_device *adev;
181 	u64 seq;
182 	int ret;
183 
184 	fence = container_of(wait, struct amdgpu_fence, fence_wake);
185 	adev = fence->ring->adev;
186 
187 	/*
188 	 * We cannot use amdgpu_fence_process here because we're already
189 	 * in the waitqueue, in a call from wake_up_all.
190 	 */
191 	seq = atomic64_read(&fence->ring->fence_drv.last_seq);
192 	if (seq >= fence->seq) {
193 		ret = fence_signal_locked(&fence->base);
194 		if (!ret)
195 			FENCE_TRACE(&fence->base, "signaled from irq context\n");
196 		else
197 			FENCE_TRACE(&fence->base, "was already signaled\n");
198 
199 		amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src,
200 				fence->ring->fence_drv.irq_type);
201 		__remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
202 		fence_put(&fence->base);
203 	} else
204 		FENCE_TRACE(&fence->base, "pending\n");
205 	return 0;
206 }
207 
208 /**
209  * amdgpu_fence_activity - check for fence activity
210  *
211  * @ring: pointer to struct amdgpu_ring
212  *
213  * Checks the current fence value and calculates the last
214  * signalled fence value. Returns true if activity occured
215  * on the ring, and the fence_queue should be waken up.
216  */
217 static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
218 {
219 	uint64_t seq, last_seq, last_emitted;
220 	unsigned count_loop = 0;
221 	bool wake = false;
222 
223 	/* Note there is a scenario here for an infinite loop but it's
224 	 * very unlikely to happen. For it to happen, the current polling
225 	 * process need to be interrupted by another process and another
226 	 * process needs to update the last_seq btw the atomic read and
227 	 * xchg of the current process.
228 	 *
229 	 * More over for this to go in infinite loop there need to be
230 	 * continuously new fence signaled ie amdgpu_fence_read needs
231 	 * to return a different value each time for both the currently
232 	 * polling process and the other process that xchg the last_seq
233 	 * btw atomic read and xchg of the current process. And the
234 	 * value the other process set as last seq must be higher than
235 	 * the seq value we just read. Which means that current process
236 	 * need to be interrupted after amdgpu_fence_read and before
237 	 * atomic xchg.
238 	 *
239 	 * To be even more safe we count the number of time we loop and
240 	 * we bail after 10 loop just accepting the fact that we might
241 	 * have temporarly set the last_seq not to the true real last
242 	 * seq but to an older one.
243 	 */
244 	last_seq = atomic64_read(&ring->fence_drv.last_seq);
245 	do {
246 		last_emitted = ring->fence_drv.sync_seq[ring->idx];
247 		seq = amdgpu_fence_read(ring);
248 		seq |= last_seq & 0xffffffff00000000LL;
249 		if (seq < last_seq) {
250 			seq &= 0xffffffff;
251 			seq |= last_emitted & 0xffffffff00000000LL;
252 		}
253 
254 		if (seq <= last_seq || seq > last_emitted) {
255 			break;
256 		}
257 		/* If we loop over we don't want to return without
258 		 * checking if a fence is signaled as it means that the
259 		 * seq we just read is different from the previous on.
260 		 */
261 		wake = true;
262 		last_seq = seq;
263 		if ((count_loop++) > 10) {
264 			/* We looped over too many time leave with the
265 			 * fact that we might have set an older fence
266 			 * seq then the current real last seq as signaled
267 			 * by the hw.
268 			 */
269 			break;
270 		}
271 	} while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
272 
273 	if (seq < last_emitted)
274 		amdgpu_fence_schedule_check(ring);
275 
276 	return wake;
277 }
278 
279 /**
280  * amdgpu_fence_check_lockup - check for hardware lockup
281  *
282  * @work: delayed work item
283  *
284  * Checks for fence activity and if there is none probe
285  * the hardware if a lockup occured.
286  */
287 static void amdgpu_fence_check_lockup(struct work_struct *work)
288 {
289 	struct amdgpu_fence_driver *fence_drv;
290 	struct amdgpu_ring *ring;
291 
292 	fence_drv = container_of(work, struct amdgpu_fence_driver,
293 				lockup_work.work);
294 	ring = fence_drv->ring;
295 
296 	if (!down_read_trylock(&ring->adev->exclusive_lock)) {
297 		/* just reschedule the check if a reset is going on */
298 		amdgpu_fence_schedule_check(ring);
299 		return;
300 	}
301 
302 	if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) {
303 		fence_drv->delayed_irq = false;
304 		amdgpu_irq_update(ring->adev, fence_drv->irq_src,
305 				fence_drv->irq_type);
306 	}
307 
308 	if (amdgpu_fence_activity(ring))
309 		wake_up_all(&ring->adev->fence_queue);
310 	else if (amdgpu_ring_is_lockup(ring)) {
311 		/* good news we believe it's a lockup */
312 		dev_warn(ring->adev->dev, "GPU lockup (current fence id "
313 			"0x%016llx last fence id 0x%016llx on ring %d)\n",
314 			(uint64_t)atomic64_read(&fence_drv->last_seq),
315 			fence_drv->sync_seq[ring->idx], ring->idx);
316 
317 		/* remember that we need an reset */
318 		ring->adev->needs_reset = true;
319 		wake_up_all(&ring->adev->fence_queue);
320 	}
321 	up_read(&ring->adev->exclusive_lock);
322 }
323 
324 /**
325  * amdgpu_fence_process - process a fence
326  *
327  * @adev: amdgpu_device pointer
328  * @ring: ring index the fence is associated with
329  *
330  * Checks the current fence value and wakes the fence queue
331  * if the sequence number has increased (all asics).
332  */
333 void amdgpu_fence_process(struct amdgpu_ring *ring)
334 {
335 	uint64_t seq, last_seq, last_emitted;
336 	unsigned count_loop = 0;
337 	bool wake = false;
338 
339 	/* Note there is a scenario here for an infinite loop but it's
340 	 * very unlikely to happen. For it to happen, the current polling
341 	 * process need to be interrupted by another process and another
342 	 * process needs to update the last_seq btw the atomic read and
343 	 * xchg of the current process.
344 	 *
345 	 * More over for this to go in infinite loop there need to be
346 	 * continuously new fence signaled ie amdgpu_fence_read needs
347 	 * to return a different value each time for both the currently
348 	 * polling process and the other process that xchg the last_seq
349 	 * btw atomic read and xchg of the current process. And the
350 	 * value the other process set as last seq must be higher than
351 	 * the seq value we just read. Which means that current process
352 	 * need to be interrupted after amdgpu_fence_read and before
353 	 * atomic xchg.
354 	 *
355 	 * To be even more safe we count the number of time we loop and
356 	 * we bail after 10 loop just accepting the fact that we might
357 	 * have temporarly set the last_seq not to the true real last
358 	 * seq but to an older one.
359 	 */
360 	last_seq = atomic64_read(&ring->fence_drv.last_seq);
361 	do {
362 		last_emitted = ring->fence_drv.sync_seq[ring->idx];
363 		seq = amdgpu_fence_read(ring);
364 		seq |= last_seq & 0xffffffff00000000LL;
365 		if (seq < last_seq) {
366 			seq &= 0xffffffff;
367 			seq |= last_emitted & 0xffffffff00000000LL;
368 		}
369 
370 		if (seq <= last_seq || seq > last_emitted) {
371 			break;
372 		}
373 		/* If we loop over we don't want to return without
374 		 * checking if a fence is signaled as it means that the
375 		 * seq we just read is different from the previous on.
376 		 */
377 		wake = true;
378 		last_seq = seq;
379 		if ((count_loop++) > 10) {
380 			/* We looped over too many time leave with the
381 			 * fact that we might have set an older fence
382 			 * seq then the current real last seq as signaled
383 			 * by the hw.
384 			 */
385 			break;
386 		}
387 	} while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
388 
389 	if (wake)
390 		wake_up_all(&ring->adev->fence_queue);
391 }
392 
393 /**
394  * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
395  *
396  * @ring: ring the fence is associated with
397  * @seq: sequence number
398  *
399  * Check if the last signaled fence sequnce number is >= the requested
400  * sequence number (all asics).
401  * Returns true if the fence has signaled (current fence value
402  * is >= requested value) or false if it has not (current fence
403  * value is < the requested value.  Helper function for
404  * amdgpu_fence_signaled().
405  */
406 static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
407 {
408 	if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
409 		return true;
410 
411 	/* poll new last sequence at least once */
412 	amdgpu_fence_process(ring);
413 	if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
414 		return true;
415 
416 	return false;
417 }
418 
419 static bool amdgpu_fence_is_signaled(struct fence *f)
420 {
421 	struct amdgpu_fence *fence = to_amdgpu_fence(f);
422 	struct amdgpu_ring *ring = fence->ring;
423 	struct amdgpu_device *adev = ring->adev;
424 
425 	if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
426 		return true;
427 
428 	if (down_read_trylock(&adev->exclusive_lock)) {
429 		amdgpu_fence_process(ring);
430 		up_read(&adev->exclusive_lock);
431 
432 		if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
433 			return true;
434 	}
435 	return false;
436 }
437 
438 /**
439  * amdgpu_fence_enable_signaling - enable signalling on fence
440  * @fence: fence
441  *
442  * This function is called with fence_queue lock held, and adds a callback
443  * to fence_queue that checks if this fence is signaled, and if so it
444  * signals the fence and removes itself.
445  */
446 static bool amdgpu_fence_enable_signaling(struct fence *f)
447 {
448 	struct amdgpu_fence *fence = to_amdgpu_fence(f);
449 	struct amdgpu_ring *ring = fence->ring;
450 	struct amdgpu_device *adev = ring->adev;
451 
452 	if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
453 		return false;
454 
455 	if (down_read_trylock(&adev->exclusive_lock)) {
456 		amdgpu_irq_get(adev, ring->fence_drv.irq_src,
457 			ring->fence_drv.irq_type);
458 		if (amdgpu_fence_activity(ring))
459 			wake_up_all_locked(&adev->fence_queue);
460 
461 		/* did fence get signaled after we enabled the sw irq? */
462 		if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) {
463 			amdgpu_irq_put(adev, ring->fence_drv.irq_src,
464 				ring->fence_drv.irq_type);
465 			up_read(&adev->exclusive_lock);
466 			return false;
467 		}
468 
469 		up_read(&adev->exclusive_lock);
470 	} else {
471 		/* we're probably in a lockup, lets not fiddle too much */
472 		if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src,
473 			ring->fence_drv.irq_type))
474 			ring->fence_drv.delayed_irq = true;
475 		amdgpu_fence_schedule_check(ring);
476 	}
477 
478 	fence->fence_wake.flags = 0;
479 	fence->fence_wake.private = NULL;
480 	fence->fence_wake.func = amdgpu_fence_check_signaled;
481 	__add_wait_queue(&adev->fence_queue, &fence->fence_wake);
482 	fence_get(f);
483 	FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
484 	return true;
485 }
486 
487 /**
488  * amdgpu_fence_signaled - check if a fence has signaled
489  *
490  * @fence: amdgpu fence object
491  *
492  * Check if the requested fence has signaled (all asics).
493  * Returns true if the fence has signaled or false if it has not.
494  */
495 bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
496 {
497 	if (!fence)
498 		return true;
499 
500 	if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
501 		if (!fence_signal(&fence->base))
502 			FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
503 		return true;
504 	}
505 
506 	return false;
507 }
508 
509 /**
510  * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
511  *
512  * @adev: amdgpu device pointer
513  * @seq: sequence numbers
514  *
515  * Check if the last signaled fence sequnce number is >= the requested
516  * sequence number (all asics).
517  * Returns true if any has signaled (current value is >= requested value)
518  * or false if it has not. Helper function for amdgpu_fence_wait_seq.
519  */
520 static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
521 {
522 	unsigned i;
523 
524 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
525 		if (!adev->rings[i] || !seq[i])
526 			continue;
527 
528 		if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
529 			return true;
530 	}
531 
532 	return false;
533 }
534 
535 /**
536  * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
537  *
538  * @adev: amdgpu device pointer
539  * @target_seq: sequence number(s) we want to wait for
540  * @intr: use interruptable sleep
541  * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
542  *
543  * Wait for the requested sequence number(s) to be written by any ring
544  * (all asics).  Sequnce number array is indexed by ring id.
545  * @intr selects whether to use interruptable (true) or non-interruptable
546  * (false) sleep when waiting for the sequence number.  Helper function
547  * for amdgpu_fence_wait_*().
548  * Returns remaining time if the sequence number has passed, 0 when
549  * the wait timeout, or an error for all other cases.
550  * -EDEADLK is returned when a GPU lockup has been detected.
551  */
552 static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev,
553 					  u64 *target_seq, bool intr,
554 					  long timeout)
555 {
556 	uint64_t last_seq[AMDGPU_MAX_RINGS];
557 	bool signaled;
558 	int i;
559 	long r;
560 
561 	if (timeout == 0) {
562 		return amdgpu_fence_any_seq_signaled(adev, target_seq);
563 	}
564 
565 	while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
566 
567 		/* Save current sequence values, used to check for GPU lockups */
568 		for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
569 			struct amdgpu_ring *ring = adev->rings[i];
570 
571 			if (!ring || !target_seq[i])
572 				continue;
573 
574 			last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
575 			trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
576 			amdgpu_irq_get(adev, ring->fence_drv.irq_src,
577 				       ring->fence_drv.irq_type);
578 		}
579 
580 		if (intr) {
581 			r = wait_event_interruptible_timeout(adev->fence_queue, (
582 				(signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
583 				 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
584 		} else {
585 			r = wait_event_timeout(adev->fence_queue, (
586 				(signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
587 				 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
588 		}
589 
590 		for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
591 			struct amdgpu_ring *ring = adev->rings[i];
592 
593 			if (!ring || !target_seq[i])
594 				continue;
595 
596 			amdgpu_irq_put(adev, ring->fence_drv.irq_src,
597 				       ring->fence_drv.irq_type);
598 			trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
599 		}
600 
601 		if (unlikely(r < 0))
602 			return r;
603 
604 		if (unlikely(!signaled)) {
605 
606 			if (adev->needs_reset)
607 				return -EDEADLK;
608 
609 			/* we were interrupted for some reason and fence
610 			 * isn't signaled yet, resume waiting */
611 			if (r)
612 				continue;
613 
614 			for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
615 				struct amdgpu_ring *ring = adev->rings[i];
616 
617 				if (!ring || !target_seq[i])
618 					continue;
619 
620 				if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
621 					break;
622 			}
623 
624 			if (i != AMDGPU_MAX_RINGS)
625 				continue;
626 
627 			for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
628 				if (!adev->rings[i] || !target_seq[i])
629 					continue;
630 
631 				if (amdgpu_ring_is_lockup(adev->rings[i]))
632 					break;
633 			}
634 
635 			if (i < AMDGPU_MAX_RINGS) {
636 				/* good news we believe it's a lockup */
637 				dev_warn(adev->dev, "GPU lockup (waiting for "
638 					 "0x%016llx last fence id 0x%016llx on"
639 					 " ring %d)\n",
640 					 target_seq[i], last_seq[i], i);
641 
642 				/* remember that we need an reset */
643 				adev->needs_reset = true;
644 				wake_up_all(&adev->fence_queue);
645 				return -EDEADLK;
646 			}
647 
648 			if (timeout < MAX_SCHEDULE_TIMEOUT) {
649 				timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
650 				if (timeout <= 0) {
651 					return 0;
652 				}
653 			}
654 		}
655 	}
656 	return timeout;
657 }
658 
659 /**
660  * amdgpu_fence_wait - wait for a fence to signal
661  *
662  * @fence: amdgpu fence object
663  * @intr: use interruptable sleep
664  *
665  * Wait for the requested fence to signal (all asics).
666  * @intr selects whether to use interruptable (true) or non-interruptable
667  * (false) sleep when waiting for the fence.
668  * Returns 0 if the fence has passed, error for all other cases.
669  */
670 int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
671 {
672 	uint64_t seq[AMDGPU_MAX_RINGS] = {};
673 	long r;
674 
675 	seq[fence->ring->idx] = fence->seq;
676 	r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
677 	if (r < 0) {
678 		return r;
679 	}
680 
681 	r = fence_signal(&fence->base);
682 	if (!r)
683 		FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
684 	return 0;
685 }
686 
687 /**
688  * amdgpu_fence_wait_any - wait for a fence to signal on any ring
689  *
690  * @adev: amdgpu device pointer
691  * @fences: amdgpu fence object(s)
692  * @intr: use interruptable sleep
693  *
694  * Wait for any requested fence to signal (all asics).  Fence
695  * array is indexed by ring id.  @intr selects whether to use
696  * interruptable (true) or non-interruptable (false) sleep when
697  * waiting for the fences. Used by the suballocator.
698  * Returns 0 if any fence has passed, error for all other cases.
699  */
700 int amdgpu_fence_wait_any(struct amdgpu_device *adev,
701 			  struct amdgpu_fence **fences,
702 			  bool intr)
703 {
704 	uint64_t seq[AMDGPU_MAX_RINGS];
705 	unsigned i, num_rings = 0;
706 	long r;
707 
708 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
709 		seq[i] = 0;
710 
711 		if (!fences[i]) {
712 			continue;
713 		}
714 
715 		seq[i] = fences[i]->seq;
716 		++num_rings;
717 	}
718 
719 	/* nothing to wait for ? */
720 	if (num_rings == 0)
721 		return -ENOENT;
722 
723 	r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
724 	if (r < 0) {
725 		return r;
726 	}
727 	return 0;
728 }
729 
730 /**
731  * amdgpu_fence_wait_next - wait for the next fence to signal
732  *
733  * @adev: amdgpu device pointer
734  * @ring: ring index the fence is associated with
735  *
736  * Wait for the next fence on the requested ring to signal (all asics).
737  * Returns 0 if the next fence has passed, error for all other cases.
738  * Caller must hold ring lock.
739  */
740 int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
741 {
742 	uint64_t seq[AMDGPU_MAX_RINGS] = {};
743 	long r;
744 
745 	seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
746 	if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
747 		/* nothing to wait for, last_seq is
748 		   already the last emited fence */
749 		return -ENOENT;
750 	}
751 	r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
752 	if (r < 0)
753 		return r;
754 	return 0;
755 }
756 
757 /**
758  * amdgpu_fence_wait_empty - wait for all fences to signal
759  *
760  * @adev: amdgpu device pointer
761  * @ring: ring index the fence is associated with
762  *
763  * Wait for all fences on the requested ring to signal (all asics).
764  * Returns 0 if the fences have passed, error for all other cases.
765  * Caller must hold ring lock.
766  */
767 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
768 {
769 	struct amdgpu_device *adev = ring->adev;
770 	uint64_t seq[AMDGPU_MAX_RINGS] = {};
771 	long r;
772 
773 	seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
774 	if (!seq[ring->idx])
775 		return 0;
776 
777 	r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
778 	if (r < 0) {
779 		if (r == -EDEADLK)
780 			return -EDEADLK;
781 
782 		dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
783 			ring->idx, r);
784 	}
785 	return 0;
786 }
787 
788 /**
789  * amdgpu_fence_ref - take a ref on a fence
790  *
791  * @fence: amdgpu fence object
792  *
793  * Take a reference on a fence (all asics).
794  * Returns the fence.
795  */
796 struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
797 {
798 	fence_get(&fence->base);
799 	return fence;
800 }
801 
802 /**
803  * amdgpu_fence_unref - remove a ref on a fence
804  *
805  * @fence: amdgpu fence object
806  *
807  * Remove a reference on a fence (all asics).
808  */
809 void amdgpu_fence_unref(struct amdgpu_fence **fence)
810 {
811 	struct amdgpu_fence *tmp = *fence;
812 
813 	*fence = NULL;
814 	if (tmp)
815 		fence_put(&tmp->base);
816 }
817 
818 /**
819  * amdgpu_fence_count_emitted - get the count of emitted fences
820  *
821  * @ring: ring the fence is associated with
822  *
823  * Get the number of fences emitted on the requested ring (all asics).
824  * Returns the number of emitted fences on the ring.  Used by the
825  * dynpm code to ring track activity.
826  */
827 unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
828 {
829 	uint64_t emitted;
830 
831 	/* We are not protected by ring lock when reading the last sequence
832 	 * but it's ok to report slightly wrong fence count here.
833 	 */
834 	amdgpu_fence_process(ring);
835 	emitted = ring->fence_drv.sync_seq[ring->idx]
836 		- atomic64_read(&ring->fence_drv.last_seq);
837 	/* to avoid 32bits warp around */
838 	if (emitted > 0x10000000)
839 		emitted = 0x10000000;
840 
841 	return (unsigned)emitted;
842 }
843 
844 /**
845  * amdgpu_fence_need_sync - do we need a semaphore
846  *
847  * @fence: amdgpu fence object
848  * @dst_ring: which ring to check against
849  *
850  * Check if the fence needs to be synced against another ring
851  * (all asics).  If so, we need to emit a semaphore.
852  * Returns true if we need to sync with another ring, false if
853  * not.
854  */
855 bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
856 			    struct amdgpu_ring *dst_ring)
857 {
858 	struct amdgpu_fence_driver *fdrv;
859 
860 	if (!fence)
861 		return false;
862 
863 	if (fence->ring == dst_ring)
864 		return false;
865 
866 	/* we are protected by the ring mutex */
867 	fdrv = &dst_ring->fence_drv;
868 	if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
869 		return false;
870 
871 	return true;
872 }
873 
874 /**
875  * amdgpu_fence_note_sync - record the sync point
876  *
877  * @fence: amdgpu fence object
878  * @dst_ring: which ring to check against
879  *
880  * Note the sequence number at which point the fence will
881  * be synced with the requested ring (all asics).
882  */
883 void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
884 			    struct amdgpu_ring *dst_ring)
885 {
886 	struct amdgpu_fence_driver *dst, *src;
887 	unsigned i;
888 
889 	if (!fence)
890 		return;
891 
892 	if (fence->ring == dst_ring)
893 		return;
894 
895 	/* we are protected by the ring mutex */
896 	src = &fence->ring->fence_drv;
897 	dst = &dst_ring->fence_drv;
898 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
899 		if (i == dst_ring->idx)
900 			continue;
901 
902 		dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
903 	}
904 }
905 
906 /**
907  * amdgpu_fence_driver_start_ring - make the fence driver
908  * ready for use on the requested ring.
909  *
910  * @ring: ring to start the fence driver on
911  * @irq_src: interrupt source to use for this ring
912  * @irq_type: interrupt type to use for this ring
913  *
914  * Make the fence driver ready for processing (all asics).
915  * Not all asics have all rings, so each asic will only
916  * start the fence driver on the rings it has.
917  * Returns 0 for success, errors for failure.
918  */
919 int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
920 				   struct amdgpu_irq_src *irq_src,
921 				   unsigned irq_type)
922 {
923 	struct amdgpu_device *adev = ring->adev;
924 	uint64_t index;
925 
926 	if (ring != &adev->uvd.ring) {
927 		ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
928 		ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
929 	} else {
930 		/* put fence directly behind firmware */
931 		index = ALIGN(adev->uvd.fw->size, 8);
932 		ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
933 		ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
934 	}
935 	amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
936 	ring->fence_drv.initialized = true;
937 	ring->fence_drv.irq_src = irq_src;
938 	ring->fence_drv.irq_type = irq_type;
939 	dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
940 		 "cpu addr 0x%p\n", ring->idx,
941 		 ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
942 	return 0;
943 }
944 
945 /**
946  * amdgpu_fence_driver_init_ring - init the fence driver
947  * for the requested ring.
948  *
949  * @ring: ring to init the fence driver on
950  *
951  * Init the fence driver for the requested ring (all asics).
952  * Helper function for amdgpu_fence_driver_init().
953  */
954 void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
955 {
956 	int i;
957 
958 	ring->fence_drv.cpu_addr = NULL;
959 	ring->fence_drv.gpu_addr = 0;
960 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
961 		ring->fence_drv.sync_seq[i] = 0;
962 
963 	atomic64_set(&ring->fence_drv.last_seq, 0);
964 	ring->fence_drv.initialized = false;
965 
966 	INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
967 			amdgpu_fence_check_lockup);
968 	ring->fence_drv.ring = ring;
969 }
970 
971 /**
972  * amdgpu_fence_driver_init - init the fence driver
973  * for all possible rings.
974  *
975  * @adev: amdgpu device pointer
976  *
977  * Init the fence driver for all possible rings (all asics).
978  * Not all asics have all rings, so each asic will only
979  * start the fence driver on the rings it has using
980  * amdgpu_fence_driver_start_ring().
981  * Returns 0 for success.
982  */
983 int amdgpu_fence_driver_init(struct amdgpu_device *adev)
984 {
985 	init_waitqueue_head(&adev->fence_queue);
986 	if (amdgpu_debugfs_fence_init(adev))
987 		dev_err(adev->dev, "fence debugfs file creation failed\n");
988 
989 	return 0;
990 }
991 
992 /**
993  * amdgpu_fence_driver_fini - tear down the fence driver
994  * for all possible rings.
995  *
996  * @adev: amdgpu device pointer
997  *
998  * Tear down the fence driver for all possible rings (all asics).
999  */
1000 void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
1001 {
1002 	int i, r;
1003 
1004 	mutex_lock(&adev->ring_lock);
1005 	for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1006 		struct amdgpu_ring *ring = adev->rings[i];
1007 		if (!ring || !ring->fence_drv.initialized)
1008 			continue;
1009 		r = amdgpu_fence_wait_empty(ring);
1010 		if (r) {
1011 			/* no need to trigger GPU reset as we are unloading */
1012 			amdgpu_fence_driver_force_completion(adev);
1013 		}
1014 		wake_up_all(&adev->fence_queue);
1015 		ring->fence_drv.initialized = false;
1016 	}
1017 	mutex_unlock(&adev->ring_lock);
1018 }
1019 
1020 /**
1021  * amdgpu_fence_driver_force_completion - force all fence waiter to complete
1022  *
1023  * @adev: amdgpu device pointer
1024  *
1025  * In case of GPU reset failure make sure no process keep waiting on fence
1026  * that will never complete.
1027  */
1028 void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
1029 {
1030 	int i;
1031 
1032 	for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1033 		struct amdgpu_ring *ring = adev->rings[i];
1034 		if (!ring || !ring->fence_drv.initialized)
1035 			continue;
1036 
1037 		amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1038 	}
1039 }
1040 
1041 
1042 /*
1043  * Fence debugfs
1044  */
1045 #if defined(CONFIG_DEBUG_FS)
1046 static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1047 {
1048 	struct drm_info_node *node = (struct drm_info_node *)m->private;
1049 	struct drm_device *dev = node->minor->dev;
1050 	struct amdgpu_device *adev = dev->dev_private;
1051 	int i, j;
1052 
1053 	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1054 		struct amdgpu_ring *ring = adev->rings[i];
1055 		if (!ring || !ring->fence_drv.initialized)
1056 			continue;
1057 
1058 		amdgpu_fence_process(ring);
1059 
1060 		seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
1061 		seq_printf(m, "Last signaled fence 0x%016llx\n",
1062 			   (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1063 		seq_printf(m, "Last emitted        0x%016llx\n",
1064 			   ring->fence_drv.sync_seq[i]);
1065 
1066 		for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1067 			struct amdgpu_ring *other = adev->rings[j];
1068 			if (i != j && other && other->fence_drv.initialized &&
1069 			    ring->fence_drv.sync_seq[j])
1070 				seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1071 					   j, ring->fence_drv.sync_seq[j]);
1072 		}
1073 	}
1074 	return 0;
1075 }
1076 
1077 static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1078 	{"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1079 };
1080 #endif
1081 
1082 int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1083 {
1084 #if defined(CONFIG_DEBUG_FS)
1085 	return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1086 #else
1087 	return 0;
1088 #endif
1089 }
1090 
1091 static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1092 {
1093 	return "amdgpu";
1094 }
1095 
1096 static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1097 {
1098 	struct amdgpu_fence *fence = to_amdgpu_fence(f);
1099 	return (const char *)fence->ring->name;
1100 }
1101 
1102 static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1103 {
1104 	return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1105 }
1106 
1107 struct amdgpu_wait_cb {
1108 	struct fence_cb base;
1109 	struct task_struct *task;
1110 };
1111 
1112 static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1113 {
1114 	struct amdgpu_wait_cb *wait =
1115 		container_of(cb, struct amdgpu_wait_cb, base);
1116 	wake_up_process(wait->task);
1117 }
1118 
1119 static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1120 					     signed long t)
1121 {
1122 	struct amdgpu_fence *fence = to_amdgpu_fence(f);
1123 	struct amdgpu_device *adev = fence->ring->adev;
1124 	struct amdgpu_wait_cb cb;
1125 
1126 	cb.task = current;
1127 
1128 	if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1129 		return t;
1130 
1131 	while (t > 0) {
1132 		if (intr)
1133 			set_current_state(TASK_INTERRUPTIBLE);
1134 		else
1135 			set_current_state(TASK_UNINTERRUPTIBLE);
1136 
1137 		/*
1138 		 * amdgpu_test_signaled must be called after
1139 		 * set_current_state to prevent a race with wake_up_process
1140 		 */
1141 		if (amdgpu_test_signaled(fence))
1142 			break;
1143 
1144 		if (adev->needs_reset) {
1145 			t = -EDEADLK;
1146 			break;
1147 		}
1148 
1149 		t = schedule_timeout(t);
1150 
1151 		if (t > 0 && intr && signal_pending(current))
1152 			t = -ERESTARTSYS;
1153 	}
1154 
1155 	__set_current_state(TASK_RUNNING);
1156 	fence_remove_callback(f, &cb.base);
1157 
1158 	return t;
1159 }
1160 
1161 const struct fence_ops amdgpu_fence_ops = {
1162 	.get_driver_name = amdgpu_fence_get_driver_name,
1163 	.get_timeline_name = amdgpu_fence_get_timeline_name,
1164 	.enable_signaling = amdgpu_fence_enable_signaling,
1165 	.signaled = amdgpu_fence_is_signaled,
1166 	.wait = amdgpu_fence_default_wait,
1167 	.release = NULL,
1168 };
1169