1 /* 2 * Copyright 2009 Jerome Glisse. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 19 * USE OR OTHER DEALINGS IN THE SOFTWARE. 20 * 21 * The above copyright notice and this permission notice (including the 22 * next paragraph) shall be included in all copies or substantial portions 23 * of the Software. 24 * 25 */ 26 /* 27 * Authors: 28 * Jerome Glisse <glisse@freedesktop.org> 29 * Dave Airlie 30 */ 31 #include <linux/seq_file.h> 32 #include <linux/atomic.h> 33 #include <linux/wait.h> 34 #include <linux/kref.h> 35 #include <linux/slab.h> 36 #include <linux/firmware.h> 37 #include <drm/drmP.h> 38 #include "amdgpu.h" 39 #include "amdgpu_trace.h" 40 41 /* 42 * Fences 43 * Fences mark an event in the GPUs pipeline and are used 44 * for GPU/CPU synchronization. When the fence is written, 45 * it is expected that all buffers associated with that fence 46 * are no longer in use by the associated ring on the GPU and 47 * that the the relevant GPU caches have been flushed. 48 */ 49 50 static struct kmem_cache *amdgpu_fence_slab; 51 static atomic_t amdgpu_fence_slab_ref = ATOMIC_INIT(0); 52 53 /** 54 * amdgpu_fence_write - write a fence value 55 * 56 * @ring: ring the fence is associated with 57 * @seq: sequence number to write 58 * 59 * Writes a fence value to memory (all asics). 60 */ 61 static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq) 62 { 63 struct amdgpu_fence_driver *drv = &ring->fence_drv; 64 65 if (drv->cpu_addr) 66 *drv->cpu_addr = cpu_to_le32(seq); 67 } 68 69 /** 70 * amdgpu_fence_read - read a fence value 71 * 72 * @ring: ring the fence is associated with 73 * 74 * Reads a fence value from memory (all asics). 75 * Returns the value of the fence read from memory. 76 */ 77 static u32 amdgpu_fence_read(struct amdgpu_ring *ring) 78 { 79 struct amdgpu_fence_driver *drv = &ring->fence_drv; 80 u32 seq = 0; 81 82 if (drv->cpu_addr) 83 seq = le32_to_cpu(*drv->cpu_addr); 84 else 85 seq = lower_32_bits(atomic64_read(&drv->last_seq)); 86 87 return seq; 88 } 89 90 /** 91 * amdgpu_fence_emit - emit a fence on the requested ring 92 * 93 * @ring: ring the fence is associated with 94 * @owner: creator of the fence 95 * @fence: amdgpu fence object 96 * 97 * Emits a fence command on the requested ring (all asics). 98 * Returns 0 on success, -ENOMEM on failure. 99 */ 100 int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner, 101 struct amdgpu_fence **fence) 102 { 103 struct amdgpu_device *adev = ring->adev; 104 105 /* we are protected by the ring emission mutex */ 106 *fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL); 107 if ((*fence) == NULL) { 108 return -ENOMEM; 109 } 110 (*fence)->seq = ++ring->fence_drv.sync_seq; 111 (*fence)->ring = ring; 112 (*fence)->owner = owner; 113 fence_init(&(*fence)->base, &amdgpu_fence_ops, 114 &ring->fence_drv.fence_queue.lock, 115 adev->fence_context + ring->idx, 116 (*fence)->seq); 117 amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, 118 (*fence)->seq, 119 AMDGPU_FENCE_FLAG_INT); 120 return 0; 121 } 122 123 /** 124 * amdgpu_fence_schedule_fallback - schedule fallback check 125 * 126 * @ring: pointer to struct amdgpu_ring 127 * 128 * Start a timer as fallback to our interrupts. 129 */ 130 static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring) 131 { 132 mod_timer(&ring->fence_drv.fallback_timer, 133 jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT); 134 } 135 136 /** 137 * amdgpu_fence_activity - check for fence activity 138 * 139 * @ring: pointer to struct amdgpu_ring 140 * 141 * Checks the current fence value and calculates the last 142 * signalled fence value. Returns true if activity occured 143 * on the ring, and the fence_queue should be waken up. 144 */ 145 static bool amdgpu_fence_activity(struct amdgpu_ring *ring) 146 { 147 uint64_t seq, last_seq, last_emitted; 148 unsigned count_loop = 0; 149 bool wake = false; 150 151 /* Note there is a scenario here for an infinite loop but it's 152 * very unlikely to happen. For it to happen, the current polling 153 * process need to be interrupted by another process and another 154 * process needs to update the last_seq btw the atomic read and 155 * xchg of the current process. 156 * 157 * More over for this to go in infinite loop there need to be 158 * continuously new fence signaled ie amdgpu_fence_read needs 159 * to return a different value each time for both the currently 160 * polling process and the other process that xchg the last_seq 161 * btw atomic read and xchg of the current process. And the 162 * value the other process set as last seq must be higher than 163 * the seq value we just read. Which means that current process 164 * need to be interrupted after amdgpu_fence_read and before 165 * atomic xchg. 166 * 167 * To be even more safe we count the number of time we loop and 168 * we bail after 10 loop just accepting the fact that we might 169 * have temporarly set the last_seq not to the true real last 170 * seq but to an older one. 171 */ 172 last_seq = atomic64_read(&ring->fence_drv.last_seq); 173 do { 174 last_emitted = ring->fence_drv.sync_seq; 175 seq = amdgpu_fence_read(ring); 176 seq |= last_seq & 0xffffffff00000000LL; 177 if (seq < last_seq) { 178 seq &= 0xffffffff; 179 seq |= last_emitted & 0xffffffff00000000LL; 180 } 181 182 if (seq <= last_seq || seq > last_emitted) { 183 break; 184 } 185 /* If we loop over we don't want to return without 186 * checking if a fence is signaled as it means that the 187 * seq we just read is different from the previous on. 188 */ 189 wake = true; 190 last_seq = seq; 191 if ((count_loop++) > 10) { 192 /* We looped over too many time leave with the 193 * fact that we might have set an older fence 194 * seq then the current real last seq as signaled 195 * by the hw. 196 */ 197 break; 198 } 199 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq); 200 201 if (seq < last_emitted) 202 amdgpu_fence_schedule_fallback(ring); 203 204 return wake; 205 } 206 207 /** 208 * amdgpu_fence_process - process a fence 209 * 210 * @adev: amdgpu_device pointer 211 * @ring: ring index the fence is associated with 212 * 213 * Checks the current fence value and wakes the fence queue 214 * if the sequence number has increased (all asics). 215 */ 216 void amdgpu_fence_process(struct amdgpu_ring *ring) 217 { 218 if (amdgpu_fence_activity(ring)) 219 wake_up_all(&ring->fence_drv.fence_queue); 220 } 221 222 /** 223 * amdgpu_fence_fallback - fallback for hardware interrupts 224 * 225 * @work: delayed work item 226 * 227 * Checks for fence activity. 228 */ 229 static void amdgpu_fence_fallback(unsigned long arg) 230 { 231 struct amdgpu_ring *ring = (void *)arg; 232 233 amdgpu_fence_process(ring); 234 } 235 236 /** 237 * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled 238 * 239 * @ring: ring the fence is associated with 240 * @seq: sequence number 241 * 242 * Check if the last signaled fence sequnce number is >= the requested 243 * sequence number (all asics). 244 * Returns true if the fence has signaled (current fence value 245 * is >= requested value) or false if it has not (current fence 246 * value is < the requested value. Helper function for 247 * amdgpu_fence_signaled(). 248 */ 249 static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq) 250 { 251 if (atomic64_read(&ring->fence_drv.last_seq) >= seq) 252 return true; 253 254 /* poll new last sequence at least once */ 255 amdgpu_fence_process(ring); 256 if (atomic64_read(&ring->fence_drv.last_seq) >= seq) 257 return true; 258 259 return false; 260 } 261 262 /* 263 * amdgpu_ring_wait_seq_timeout - wait for seq of the specific ring to signal 264 * @ring: ring to wait on for the seq number 265 * @seq: seq number wait for 266 * 267 * return value: 268 * 0: seq signaled, and gpu not hang 269 * -EDEADL: GPU hang detected 270 * -EINVAL: some paramter is not valid 271 */ 272 static int amdgpu_fence_ring_wait_seq(struct amdgpu_ring *ring, uint64_t seq) 273 { 274 bool signaled = false; 275 276 BUG_ON(!ring); 277 if (seq > ring->fence_drv.sync_seq) 278 return -EINVAL; 279 280 if (atomic64_read(&ring->fence_drv.last_seq) >= seq) 281 return 0; 282 283 amdgpu_fence_schedule_fallback(ring); 284 wait_event(ring->fence_drv.fence_queue, ( 285 (signaled = amdgpu_fence_seq_signaled(ring, seq)))); 286 287 if (signaled) 288 return 0; 289 else 290 return -EDEADLK; 291 } 292 293 /** 294 * amdgpu_fence_wait_next - wait for the next fence to signal 295 * 296 * @adev: amdgpu device pointer 297 * @ring: ring index the fence is associated with 298 * 299 * Wait for the next fence on the requested ring to signal (all asics). 300 * Returns 0 if the next fence has passed, error for all other cases. 301 * Caller must hold ring lock. 302 */ 303 int amdgpu_fence_wait_next(struct amdgpu_ring *ring) 304 { 305 uint64_t seq = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; 306 307 if (seq >= ring->fence_drv.sync_seq) 308 return -ENOENT; 309 310 return amdgpu_fence_ring_wait_seq(ring, seq); 311 } 312 313 /** 314 * amdgpu_fence_wait_empty - wait for all fences to signal 315 * 316 * @adev: amdgpu device pointer 317 * @ring: ring index the fence is associated with 318 * 319 * Wait for all fences on the requested ring to signal (all asics). 320 * Returns 0 if the fences have passed, error for all other cases. 321 * Caller must hold ring lock. 322 */ 323 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) 324 { 325 uint64_t seq = ring->fence_drv.sync_seq; 326 327 if (!seq) 328 return 0; 329 330 return amdgpu_fence_ring_wait_seq(ring, seq); 331 } 332 333 /** 334 * amdgpu_fence_count_emitted - get the count of emitted fences 335 * 336 * @ring: ring the fence is associated with 337 * 338 * Get the number of fences emitted on the requested ring (all asics). 339 * Returns the number of emitted fences on the ring. Used by the 340 * dynpm code to ring track activity. 341 */ 342 unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring) 343 { 344 uint64_t emitted; 345 346 /* We are not protected by ring lock when reading the last sequence 347 * but it's ok to report slightly wrong fence count here. 348 */ 349 amdgpu_fence_process(ring); 350 emitted = ring->fence_drv.sync_seq 351 - atomic64_read(&ring->fence_drv.last_seq); 352 /* to avoid 32bits warp around */ 353 if (emitted > 0x10000000) 354 emitted = 0x10000000; 355 356 return (unsigned)emitted; 357 } 358 359 /** 360 * amdgpu_fence_driver_start_ring - make the fence driver 361 * ready for use on the requested ring. 362 * 363 * @ring: ring to start the fence driver on 364 * @irq_src: interrupt source to use for this ring 365 * @irq_type: interrupt type to use for this ring 366 * 367 * Make the fence driver ready for processing (all asics). 368 * Not all asics have all rings, so each asic will only 369 * start the fence driver on the rings it has. 370 * Returns 0 for success, errors for failure. 371 */ 372 int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, 373 struct amdgpu_irq_src *irq_src, 374 unsigned irq_type) 375 { 376 struct amdgpu_device *adev = ring->adev; 377 uint64_t index; 378 379 if (ring != &adev->uvd.ring) { 380 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs]; 381 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4); 382 } else { 383 /* put fence directly behind firmware */ 384 index = ALIGN(adev->uvd.fw->size, 8); 385 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index; 386 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index; 387 } 388 amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq)); 389 amdgpu_irq_get(adev, irq_src, irq_type); 390 391 ring->fence_drv.irq_src = irq_src; 392 ring->fence_drv.irq_type = irq_type; 393 ring->fence_drv.initialized = true; 394 395 dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, " 396 "cpu addr 0x%p\n", ring->idx, 397 ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr); 398 return 0; 399 } 400 401 /** 402 * amdgpu_fence_driver_init_ring - init the fence driver 403 * for the requested ring. 404 * 405 * @ring: ring to init the fence driver on 406 * 407 * Init the fence driver for the requested ring (all asics). 408 * Helper function for amdgpu_fence_driver_init(). 409 */ 410 int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring) 411 { 412 long timeout; 413 int r; 414 415 ring->fence_drv.cpu_addr = NULL; 416 ring->fence_drv.gpu_addr = 0; 417 ring->fence_drv.sync_seq = 0; 418 atomic64_set(&ring->fence_drv.last_seq, 0); 419 ring->fence_drv.initialized = false; 420 421 setup_timer(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback, 422 (unsigned long)ring); 423 424 init_waitqueue_head(&ring->fence_drv.fence_queue); 425 426 timeout = msecs_to_jiffies(amdgpu_lockup_timeout); 427 if (timeout == 0) { 428 /* 429 * FIXME: 430 * Delayed workqueue cannot use it directly, 431 * so the scheduler will not use delayed workqueue if 432 * MAX_SCHEDULE_TIMEOUT is set. 433 * Currently keep it simple and silly. 434 */ 435 timeout = MAX_SCHEDULE_TIMEOUT; 436 } 437 r = amd_sched_init(&ring->sched, &amdgpu_sched_ops, 438 amdgpu_sched_hw_submission, 439 timeout, ring->name); 440 if (r) { 441 DRM_ERROR("Failed to create scheduler on ring %s.\n", 442 ring->name); 443 return r; 444 } 445 446 return 0; 447 } 448 449 /** 450 * amdgpu_fence_driver_init - init the fence driver 451 * for all possible rings. 452 * 453 * @adev: amdgpu device pointer 454 * 455 * Init the fence driver for all possible rings (all asics). 456 * Not all asics have all rings, so each asic will only 457 * start the fence driver on the rings it has using 458 * amdgpu_fence_driver_start_ring(). 459 * Returns 0 for success. 460 */ 461 int amdgpu_fence_driver_init(struct amdgpu_device *adev) 462 { 463 if (atomic_inc_return(&amdgpu_fence_slab_ref) == 1) { 464 amdgpu_fence_slab = kmem_cache_create( 465 "amdgpu_fence", sizeof(struct amdgpu_fence), 0, 466 SLAB_HWCACHE_ALIGN, NULL); 467 if (!amdgpu_fence_slab) 468 return -ENOMEM; 469 } 470 if (amdgpu_debugfs_fence_init(adev)) 471 dev_err(adev->dev, "fence debugfs file creation failed\n"); 472 473 return 0; 474 } 475 476 /** 477 * amdgpu_fence_driver_fini - tear down the fence driver 478 * for all possible rings. 479 * 480 * @adev: amdgpu device pointer 481 * 482 * Tear down the fence driver for all possible rings (all asics). 483 */ 484 void amdgpu_fence_driver_fini(struct amdgpu_device *adev) 485 { 486 int i, r; 487 488 if (atomic_dec_and_test(&amdgpu_fence_slab_ref)) 489 kmem_cache_destroy(amdgpu_fence_slab); 490 for (i = 0; i < AMDGPU_MAX_RINGS; i++) { 491 struct amdgpu_ring *ring = adev->rings[i]; 492 493 if (!ring || !ring->fence_drv.initialized) 494 continue; 495 r = amdgpu_fence_wait_empty(ring); 496 if (r) { 497 /* no need to trigger GPU reset as we are unloading */ 498 amdgpu_fence_driver_force_completion(adev); 499 } 500 wake_up_all(&ring->fence_drv.fence_queue); 501 amdgpu_irq_put(adev, ring->fence_drv.irq_src, 502 ring->fence_drv.irq_type); 503 amd_sched_fini(&ring->sched); 504 del_timer_sync(&ring->fence_drv.fallback_timer); 505 ring->fence_drv.initialized = false; 506 } 507 } 508 509 /** 510 * amdgpu_fence_driver_suspend - suspend the fence driver 511 * for all possible rings. 512 * 513 * @adev: amdgpu device pointer 514 * 515 * Suspend the fence driver for all possible rings (all asics). 516 */ 517 void amdgpu_fence_driver_suspend(struct amdgpu_device *adev) 518 { 519 int i, r; 520 521 for (i = 0; i < AMDGPU_MAX_RINGS; i++) { 522 struct amdgpu_ring *ring = adev->rings[i]; 523 if (!ring || !ring->fence_drv.initialized) 524 continue; 525 526 /* wait for gpu to finish processing current batch */ 527 r = amdgpu_fence_wait_empty(ring); 528 if (r) { 529 /* delay GPU reset to resume */ 530 amdgpu_fence_driver_force_completion(adev); 531 } 532 533 /* disable the interrupt */ 534 amdgpu_irq_put(adev, ring->fence_drv.irq_src, 535 ring->fence_drv.irq_type); 536 } 537 } 538 539 /** 540 * amdgpu_fence_driver_resume - resume the fence driver 541 * for all possible rings. 542 * 543 * @adev: amdgpu device pointer 544 * 545 * Resume the fence driver for all possible rings (all asics). 546 * Not all asics have all rings, so each asic will only 547 * start the fence driver on the rings it has using 548 * amdgpu_fence_driver_start_ring(). 549 * Returns 0 for success. 550 */ 551 void amdgpu_fence_driver_resume(struct amdgpu_device *adev) 552 { 553 int i; 554 555 for (i = 0; i < AMDGPU_MAX_RINGS; i++) { 556 struct amdgpu_ring *ring = adev->rings[i]; 557 if (!ring || !ring->fence_drv.initialized) 558 continue; 559 560 /* enable the interrupt */ 561 amdgpu_irq_get(adev, ring->fence_drv.irq_src, 562 ring->fence_drv.irq_type); 563 } 564 } 565 566 /** 567 * amdgpu_fence_driver_force_completion - force all fence waiter to complete 568 * 569 * @adev: amdgpu device pointer 570 * 571 * In case of GPU reset failure make sure no process keep waiting on fence 572 * that will never complete. 573 */ 574 void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev) 575 { 576 int i; 577 578 for (i = 0; i < AMDGPU_MAX_RINGS; i++) { 579 struct amdgpu_ring *ring = adev->rings[i]; 580 if (!ring || !ring->fence_drv.initialized) 581 continue; 582 583 amdgpu_fence_write(ring, ring->fence_drv.sync_seq); 584 } 585 } 586 587 /* 588 * Common fence implementation 589 */ 590 591 static const char *amdgpu_fence_get_driver_name(struct fence *fence) 592 { 593 return "amdgpu"; 594 } 595 596 static const char *amdgpu_fence_get_timeline_name(struct fence *f) 597 { 598 struct amdgpu_fence *fence = to_amdgpu_fence(f); 599 return (const char *)fence->ring->name; 600 } 601 602 /** 603 * amdgpu_fence_is_signaled - test if fence is signaled 604 * 605 * @f: fence to test 606 * 607 * Test the fence sequence number if it is already signaled. If it isn't 608 * signaled start fence processing. Returns True if the fence is signaled. 609 */ 610 static bool amdgpu_fence_is_signaled(struct fence *f) 611 { 612 struct amdgpu_fence *fence = to_amdgpu_fence(f); 613 struct amdgpu_ring *ring = fence->ring; 614 615 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) 616 return true; 617 618 amdgpu_fence_process(ring); 619 620 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) 621 return true; 622 623 return false; 624 } 625 626 /** 627 * amdgpu_fence_check_signaled - callback from fence_queue 628 * 629 * this function is called with fence_queue lock held, which is also used 630 * for the fence locking itself, so unlocked variants are used for 631 * fence_signal, and remove_wait_queue. 632 */ 633 static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key) 634 { 635 struct amdgpu_fence *fence; 636 struct amdgpu_device *adev; 637 u64 seq; 638 int ret; 639 640 fence = container_of(wait, struct amdgpu_fence, fence_wake); 641 adev = fence->ring->adev; 642 643 /* 644 * We cannot use amdgpu_fence_process here because we're already 645 * in the waitqueue, in a call from wake_up_all. 646 */ 647 seq = atomic64_read(&fence->ring->fence_drv.last_seq); 648 if (seq >= fence->seq) { 649 ret = fence_signal_locked(&fence->base); 650 if (!ret) 651 FENCE_TRACE(&fence->base, "signaled from irq context\n"); 652 else 653 FENCE_TRACE(&fence->base, "was already signaled\n"); 654 655 __remove_wait_queue(&fence->ring->fence_drv.fence_queue, &fence->fence_wake); 656 fence_put(&fence->base); 657 } else 658 FENCE_TRACE(&fence->base, "pending\n"); 659 return 0; 660 } 661 662 /** 663 * amdgpu_fence_enable_signaling - enable signalling on fence 664 * @fence: fence 665 * 666 * This function is called with fence_queue lock held, and adds a callback 667 * to fence_queue that checks if this fence is signaled, and if so it 668 * signals the fence and removes itself. 669 */ 670 static bool amdgpu_fence_enable_signaling(struct fence *f) 671 { 672 struct amdgpu_fence *fence = to_amdgpu_fence(f); 673 struct amdgpu_ring *ring = fence->ring; 674 675 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) 676 return false; 677 678 fence->fence_wake.flags = 0; 679 fence->fence_wake.private = NULL; 680 fence->fence_wake.func = amdgpu_fence_check_signaled; 681 __add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake); 682 fence_get(f); 683 if (!timer_pending(&ring->fence_drv.fallback_timer)) 684 amdgpu_fence_schedule_fallback(ring); 685 FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx); 686 return true; 687 } 688 689 static void amdgpu_fence_release(struct fence *f) 690 { 691 struct amdgpu_fence *fence = to_amdgpu_fence(f); 692 kmem_cache_free(amdgpu_fence_slab, fence); 693 } 694 695 const struct fence_ops amdgpu_fence_ops = { 696 .get_driver_name = amdgpu_fence_get_driver_name, 697 .get_timeline_name = amdgpu_fence_get_timeline_name, 698 .enable_signaling = amdgpu_fence_enable_signaling, 699 .signaled = amdgpu_fence_is_signaled, 700 .wait = fence_default_wait, 701 .release = amdgpu_fence_release, 702 }; 703 704 /* 705 * Fence debugfs 706 */ 707 #if defined(CONFIG_DEBUG_FS) 708 static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data) 709 { 710 struct drm_info_node *node = (struct drm_info_node *)m->private; 711 struct drm_device *dev = node->minor->dev; 712 struct amdgpu_device *adev = dev->dev_private; 713 int i; 714 715 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { 716 struct amdgpu_ring *ring = adev->rings[i]; 717 if (!ring || !ring->fence_drv.initialized) 718 continue; 719 720 amdgpu_fence_process(ring); 721 722 seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name); 723 seq_printf(m, "Last signaled fence 0x%016llx\n", 724 (unsigned long long)atomic64_read(&ring->fence_drv.last_seq)); 725 seq_printf(m, "Last emitted 0x%016llx\n", 726 ring->fence_drv.sync_seq); 727 } 728 return 0; 729 } 730 731 /** 732 * amdgpu_debugfs_gpu_reset - manually trigger a gpu reset 733 * 734 * Manually trigger a gpu reset at the next fence wait. 735 */ 736 static int amdgpu_debugfs_gpu_reset(struct seq_file *m, void *data) 737 { 738 struct drm_info_node *node = (struct drm_info_node *) m->private; 739 struct drm_device *dev = node->minor->dev; 740 struct amdgpu_device *adev = dev->dev_private; 741 742 seq_printf(m, "gpu reset\n"); 743 amdgpu_gpu_reset(adev); 744 745 return 0; 746 } 747 748 static struct drm_info_list amdgpu_debugfs_fence_list[] = { 749 {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL}, 750 {"amdgpu_gpu_reset", &amdgpu_debugfs_gpu_reset, 0, NULL} 751 }; 752 #endif 753 754 int amdgpu_debugfs_fence_init(struct amdgpu_device *adev) 755 { 756 #if defined(CONFIG_DEBUG_FS) 757 return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 2); 758 #else 759 return 0; 760 #endif 761 } 762 763