1 /* 2 * menu.c - the menu idle governor 3 * 4 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com> 5 * Copyright (C) 2009 Intel Corporation 6 * Author: 7 * Arjan van de Ven <arjan@linux.intel.com> 8 * 9 * This code is licenced under the GPL version 2 as described 10 * in the COPYING file that acompanies the Linux Kernel. 11 */ 12 13 #include <linux/kernel.h> 14 #include <linux/cpuidle.h> 15 #include <linux/time.h> 16 #include <linux/ktime.h> 17 #include <linux/hrtimer.h> 18 #include <linux/tick.h> 19 #include <linux/sched.h> 20 #include <linux/sched/loadavg.h> 21 #include <linux/sched/stat.h> 22 #include <linux/math64.h> 23 24 /* 25 * Please note when changing the tuning values: 26 * If (MAX_INTERESTING-1) * RESOLUTION > UINT_MAX, the result of 27 * a scaling operation multiplication may overflow on 32 bit platforms. 28 * In that case, #define RESOLUTION as ULL to get 64 bit result: 29 * #define RESOLUTION 1024ULL 30 * 31 * The default values do not overflow. 32 */ 33 #define BUCKETS 12 34 #define INTERVAL_SHIFT 3 35 #define INTERVALS (1UL << INTERVAL_SHIFT) 36 #define RESOLUTION 1024 37 #define DECAY 8 38 #define MAX_INTERESTING 50000 39 40 41 /* 42 * Concepts and ideas behind the menu governor 43 * 44 * For the menu governor, there are 3 decision factors for picking a C 45 * state: 46 * 1) Energy break even point 47 * 2) Performance impact 48 * 3) Latency tolerance (from pmqos infrastructure) 49 * These these three factors are treated independently. 50 * 51 * Energy break even point 52 * ----------------------- 53 * C state entry and exit have an energy cost, and a certain amount of time in 54 * the C state is required to actually break even on this cost. CPUIDLE 55 * provides us this duration in the "target_residency" field. So all that we 56 * need is a good prediction of how long we'll be idle. Like the traditional 57 * menu governor, we start with the actual known "next timer event" time. 58 * 59 * Since there are other source of wakeups (interrupts for example) than 60 * the next timer event, this estimation is rather optimistic. To get a 61 * more realistic estimate, a correction factor is applied to the estimate, 62 * that is based on historic behavior. For example, if in the past the actual 63 * duration always was 50% of the next timer tick, the correction factor will 64 * be 0.5. 65 * 66 * menu uses a running average for this correction factor, however it uses a 67 * set of factors, not just a single factor. This stems from the realization 68 * that the ratio is dependent on the order of magnitude of the expected 69 * duration; if we expect 500 milliseconds of idle time the likelihood of 70 * getting an interrupt very early is much higher than if we expect 50 micro 71 * seconds of idle time. A second independent factor that has big impact on 72 * the actual factor is if there is (disk) IO outstanding or not. 73 * (as a special twist, we consider every sleep longer than 50 milliseconds 74 * as perfect; there are no power gains for sleeping longer than this) 75 * 76 * For these two reasons we keep an array of 12 independent factors, that gets 77 * indexed based on the magnitude of the expected duration as well as the 78 * "is IO outstanding" property. 79 * 80 * Repeatable-interval-detector 81 * ---------------------------- 82 * There are some cases where "next timer" is a completely unusable predictor: 83 * Those cases where the interval is fixed, for example due to hardware 84 * interrupt mitigation, but also due to fixed transfer rate devices such as 85 * mice. 86 * For this, we use a different predictor: We track the duration of the last 8 87 * intervals and if the stand deviation of these 8 intervals is below a 88 * threshold value, we use the average of these intervals as prediction. 89 * 90 * Limiting Performance Impact 91 * --------------------------- 92 * C states, especially those with large exit latencies, can have a real 93 * noticeable impact on workloads, which is not acceptable for most sysadmins, 94 * and in addition, less performance has a power price of its own. 95 * 96 * As a general rule of thumb, menu assumes that the following heuristic 97 * holds: 98 * The busier the system, the less impact of C states is acceptable 99 * 100 * This rule-of-thumb is implemented using a performance-multiplier: 101 * If the exit latency times the performance multiplier is longer than 102 * the predicted duration, the C state is not considered a candidate 103 * for selection due to a too high performance impact. So the higher 104 * this multiplier is, the longer we need to be idle to pick a deep C 105 * state, and thus the less likely a busy CPU will hit such a deep 106 * C state. 107 * 108 * Two factors are used in determing this multiplier: 109 * a value of 10 is added for each point of "per cpu load average" we have. 110 * a value of 5 points is added for each process that is waiting for 111 * IO on this CPU. 112 * (these values are experimentally determined) 113 * 114 * The load average factor gives a longer term (few seconds) input to the 115 * decision, while the iowait value gives a cpu local instantanious input. 116 * The iowait factor may look low, but realize that this is also already 117 * represented in the system load average. 118 * 119 */ 120 121 struct menu_device { 122 int last_state_idx; 123 int needs_update; 124 int tick_wakeup; 125 126 unsigned int next_timer_us; 127 unsigned int predicted_us; 128 unsigned int bucket; 129 unsigned int correction_factor[BUCKETS]; 130 unsigned int intervals[INTERVALS]; 131 int interval_ptr; 132 }; 133 134 135 #define LOAD_INT(x) ((x) >> FSHIFT) 136 #define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100) 137 138 static inline int get_loadavg(unsigned long load) 139 { 140 return LOAD_INT(load) * 10 + LOAD_FRAC(load) / 10; 141 } 142 143 static inline int which_bucket(unsigned int duration, unsigned long nr_iowaiters) 144 { 145 int bucket = 0; 146 147 /* 148 * We keep two groups of stats; one with no 149 * IO pending, one without. 150 * This allows us to calculate 151 * E(duration)|iowait 152 */ 153 if (nr_iowaiters) 154 bucket = BUCKETS/2; 155 156 if (duration < 10) 157 return bucket; 158 if (duration < 100) 159 return bucket + 1; 160 if (duration < 1000) 161 return bucket + 2; 162 if (duration < 10000) 163 return bucket + 3; 164 if (duration < 100000) 165 return bucket + 4; 166 return bucket + 5; 167 } 168 169 /* 170 * Return a multiplier for the exit latency that is intended 171 * to take performance requirements into account. 172 * The more performance critical we estimate the system 173 * to be, the higher this multiplier, and thus the higher 174 * the barrier to go to an expensive C state. 175 */ 176 static inline int performance_multiplier(unsigned long nr_iowaiters, unsigned long load) 177 { 178 int mult = 1; 179 180 /* for higher loadavg, we are more reluctant */ 181 182 mult += 2 * get_loadavg(load); 183 184 /* for IO wait tasks (per cpu!) we add 5x each */ 185 mult += 10 * nr_iowaiters; 186 187 return mult; 188 } 189 190 static DEFINE_PER_CPU(struct menu_device, menu_devices); 191 192 static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev); 193 194 /* 195 * Try detecting repeating patterns by keeping track of the last 8 196 * intervals, and checking if the standard deviation of that set 197 * of points is below a threshold. If it is... then use the 198 * average of these 8 points as the estimated value. 199 */ 200 static unsigned int get_typical_interval(struct menu_device *data) 201 { 202 int i, divisor; 203 unsigned int max, thresh, avg; 204 uint64_t sum, variance; 205 206 thresh = UINT_MAX; /* Discard outliers above this value */ 207 208 again: 209 210 /* First calculate the average of past intervals */ 211 max = 0; 212 sum = 0; 213 divisor = 0; 214 for (i = 0; i < INTERVALS; i++) { 215 unsigned int value = data->intervals[i]; 216 if (value <= thresh) { 217 sum += value; 218 divisor++; 219 if (value > max) 220 max = value; 221 } 222 } 223 if (divisor == INTERVALS) 224 avg = sum >> INTERVAL_SHIFT; 225 else 226 avg = div_u64(sum, divisor); 227 228 /* Then try to determine variance */ 229 variance = 0; 230 for (i = 0; i < INTERVALS; i++) { 231 unsigned int value = data->intervals[i]; 232 if (value <= thresh) { 233 int64_t diff = (int64_t)value - avg; 234 variance += diff * diff; 235 } 236 } 237 if (divisor == INTERVALS) 238 variance >>= INTERVAL_SHIFT; 239 else 240 do_div(variance, divisor); 241 242 /* 243 * The typical interval is obtained when standard deviation is 244 * small (stddev <= 20 us, variance <= 400 us^2) or standard 245 * deviation is small compared to the average interval (avg > 246 * 6*stddev, avg^2 > 36*variance). The average is smaller than 247 * UINT_MAX aka U32_MAX, so computing its square does not 248 * overflow a u64. We simply reject this candidate average if 249 * the standard deviation is greater than 715 s (which is 250 * rather unlikely). 251 * 252 * Use this result only if there is no timer to wake us up sooner. 253 */ 254 if (likely(variance <= U64_MAX/36)) { 255 if ((((u64)avg*avg > variance*36) && (divisor * 4 >= INTERVALS * 3)) 256 || variance <= 400) { 257 return avg; 258 } 259 } 260 261 /* 262 * If we have outliers to the upside in our distribution, discard 263 * those by setting the threshold to exclude these outliers, then 264 * calculate the average and standard deviation again. Once we get 265 * down to the bottom 3/4 of our samples, stop excluding samples. 266 * 267 * This can deal with workloads that have long pauses interspersed 268 * with sporadic activity with a bunch of short pauses. 269 */ 270 if ((divisor * 4) <= INTERVALS * 3) 271 return UINT_MAX; 272 273 thresh = max - 1; 274 goto again; 275 } 276 277 /** 278 * menu_select - selects the next idle state to enter 279 * @drv: cpuidle driver containing state data 280 * @dev: the CPU 281 * @stop_tick: indication on whether or not to stop the tick 282 */ 283 static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev, 284 bool *stop_tick) 285 { 286 struct menu_device *data = this_cpu_ptr(&menu_devices); 287 int latency_req = cpuidle_governor_latency_req(dev->cpu); 288 int i; 289 int first_idx; 290 int idx; 291 unsigned int interactivity_req; 292 unsigned int expected_interval; 293 unsigned long nr_iowaiters, cpu_load; 294 ktime_t delta_next; 295 296 if (data->needs_update) { 297 menu_update(drv, dev); 298 data->needs_update = 0; 299 } 300 301 /* Special case when user has set very strict latency requirement */ 302 if (unlikely(latency_req == 0)) { 303 *stop_tick = false; 304 return 0; 305 } 306 307 /* determine the expected residency time, round up */ 308 data->next_timer_us = ktime_to_us(tick_nohz_get_sleep_length(&delta_next)); 309 310 get_iowait_load(&nr_iowaiters, &cpu_load); 311 data->bucket = which_bucket(data->next_timer_us, nr_iowaiters); 312 313 /* 314 * Force the result of multiplication to be 64 bits even if both 315 * operands are 32 bits. 316 * Make sure to round up for half microseconds. 317 */ 318 data->predicted_us = DIV_ROUND_CLOSEST_ULL((uint64_t)data->next_timer_us * 319 data->correction_factor[data->bucket], 320 RESOLUTION * DECAY); 321 322 expected_interval = get_typical_interval(data); 323 expected_interval = min(expected_interval, data->next_timer_us); 324 325 first_idx = 0; 326 if (drv->states[0].flags & CPUIDLE_FLAG_POLLING) { 327 struct cpuidle_state *s = &drv->states[1]; 328 unsigned int polling_threshold; 329 330 /* 331 * Default to a physical idle state, not to busy polling, unless 332 * a timer is going to trigger really really soon. 333 */ 334 polling_threshold = max_t(unsigned int, 20, s->target_residency); 335 if (data->next_timer_us > polling_threshold && 336 latency_req > s->exit_latency && !s->disabled && 337 !dev->states_usage[1].disable) 338 first_idx = 1; 339 } 340 341 /* 342 * Use the lowest expected idle interval to pick the idle state. 343 */ 344 data->predicted_us = min(data->predicted_us, expected_interval); 345 346 if (tick_nohz_tick_stopped()) { 347 /* 348 * If the tick is already stopped, the cost of possible short 349 * idle duration misprediction is much higher, because the CPU 350 * may be stuck in a shallow idle state for a long time as a 351 * result of it. In that case say we might mispredict and use 352 * the known time till the closest timer event for the idle 353 * state selection. 354 */ 355 if (data->predicted_us < TICK_USEC) 356 data->predicted_us = ktime_to_us(delta_next); 357 } else { 358 /* 359 * Use the performance multiplier and the user-configurable 360 * latency_req to determine the maximum exit latency. 361 */ 362 interactivity_req = data->predicted_us / performance_multiplier(nr_iowaiters, cpu_load); 363 if (latency_req > interactivity_req) 364 latency_req = interactivity_req; 365 } 366 367 expected_interval = data->predicted_us; 368 /* 369 * Find the idle state with the lowest power while satisfying 370 * our constraints. 371 */ 372 idx = -1; 373 for (i = first_idx; i < drv->state_count; i++) { 374 struct cpuidle_state *s = &drv->states[i]; 375 struct cpuidle_state_usage *su = &dev->states_usage[i]; 376 377 if (s->disabled || su->disable) 378 continue; 379 if (idx == -1) 380 idx = i; /* first enabled state */ 381 if (s->target_residency > data->predicted_us) { 382 if (!tick_nohz_tick_stopped()) 383 break; 384 385 /* 386 * If the state selected so far is shallow and this 387 * state's target residency matches the time till the 388 * closest timer event, select this one to avoid getting 389 * stuck in the shallow one for too long. 390 */ 391 if (drv->states[idx].target_residency < TICK_USEC && 392 s->target_residency <= ktime_to_us(delta_next)) 393 idx = i; 394 395 goto out; 396 } 397 if (s->exit_latency > latency_req) { 398 /* 399 * If we break out of the loop for latency reasons, use 400 * the target residency of the selected state as the 401 * expected idle duration so that the tick is retained 402 * as long as that target residency is low enough. 403 */ 404 expected_interval = drv->states[idx].target_residency; 405 break; 406 } 407 idx = i; 408 } 409 410 if (idx == -1) 411 idx = 0; /* No states enabled. Must use 0. */ 412 413 /* 414 * Don't stop the tick if the selected state is a polling one or if the 415 * expected idle duration is shorter than the tick period length. 416 */ 417 if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) || 418 expected_interval < TICK_USEC) && !tick_nohz_tick_stopped()) { 419 unsigned int delta_next_us = ktime_to_us(delta_next); 420 421 *stop_tick = false; 422 423 if (idx > 0 && drv->states[idx].target_residency > delta_next_us) { 424 /* 425 * The tick is not going to be stopped and the target 426 * residency of the state to be returned is not within 427 * the time until the next timer event including the 428 * tick, so try to correct that. 429 */ 430 for (i = idx - 1; i >= 0; i--) { 431 if (drv->states[i].disabled || 432 dev->states_usage[i].disable) 433 continue; 434 435 idx = i; 436 if (drv->states[i].target_residency <= delta_next_us) 437 break; 438 } 439 } 440 } 441 442 out: 443 data->last_state_idx = idx; 444 445 return data->last_state_idx; 446 } 447 448 /** 449 * menu_reflect - records that data structures need update 450 * @dev: the CPU 451 * @index: the index of actual entered state 452 * 453 * NOTE: it's important to be fast here because this operation will add to 454 * the overall exit latency. 455 */ 456 static void menu_reflect(struct cpuidle_device *dev, int index) 457 { 458 struct menu_device *data = this_cpu_ptr(&menu_devices); 459 460 data->last_state_idx = index; 461 data->needs_update = 1; 462 data->tick_wakeup = tick_nohz_idle_got_tick(); 463 } 464 465 /** 466 * menu_update - attempts to guess what happened after entry 467 * @drv: cpuidle driver containing state data 468 * @dev: the CPU 469 */ 470 static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev) 471 { 472 struct menu_device *data = this_cpu_ptr(&menu_devices); 473 int last_idx = data->last_state_idx; 474 struct cpuidle_state *target = &drv->states[last_idx]; 475 unsigned int measured_us; 476 unsigned int new_factor; 477 478 /* 479 * Try to figure out how much time passed between entry to low 480 * power state and occurrence of the wakeup event. 481 * 482 * If the entered idle state didn't support residency measurements, 483 * we use them anyway if they are short, and if long, 484 * truncate to the whole expected time. 485 * 486 * Any measured amount of time will include the exit latency. 487 * Since we are interested in when the wakeup begun, not when it 488 * was completed, we must subtract the exit latency. However, if 489 * the measured amount of time is less than the exit latency, 490 * assume the state was never reached and the exit latency is 0. 491 */ 492 493 if (data->tick_wakeup && data->next_timer_us > TICK_USEC) { 494 /* 495 * The nohz code said that there wouldn't be any events within 496 * the tick boundary (if the tick was stopped), but the idle 497 * duration predictor had a differing opinion. Since the CPU 498 * was woken up by a tick (that wasn't stopped after all), the 499 * predictor was not quite right, so assume that the CPU could 500 * have been idle long (but not forever) to help the idle 501 * duration predictor do a better job next time. 502 */ 503 measured_us = 9 * MAX_INTERESTING / 10; 504 } else { 505 /* measured value */ 506 measured_us = cpuidle_get_last_residency(dev); 507 508 /* Deduct exit latency */ 509 if (measured_us > 2 * target->exit_latency) 510 measured_us -= target->exit_latency; 511 else 512 measured_us /= 2; 513 } 514 515 /* Make sure our coefficients do not exceed unity */ 516 if (measured_us > data->next_timer_us) 517 measured_us = data->next_timer_us; 518 519 /* Update our correction ratio */ 520 new_factor = data->correction_factor[data->bucket]; 521 new_factor -= new_factor / DECAY; 522 523 if (data->next_timer_us > 0 && measured_us < MAX_INTERESTING) 524 new_factor += RESOLUTION * measured_us / data->next_timer_us; 525 else 526 /* 527 * we were idle so long that we count it as a perfect 528 * prediction 529 */ 530 new_factor += RESOLUTION; 531 532 /* 533 * We don't want 0 as factor; we always want at least 534 * a tiny bit of estimated time. Fortunately, due to rounding, 535 * new_factor will stay nonzero regardless of measured_us values 536 * and the compiler can eliminate this test as long as DECAY > 1. 537 */ 538 if (DECAY == 1 && unlikely(new_factor == 0)) 539 new_factor = 1; 540 541 data->correction_factor[data->bucket] = new_factor; 542 543 /* update the repeating-pattern data */ 544 data->intervals[data->interval_ptr++] = measured_us; 545 if (data->interval_ptr >= INTERVALS) 546 data->interval_ptr = 0; 547 } 548 549 /** 550 * menu_enable_device - scans a CPU's states and does setup 551 * @drv: cpuidle driver 552 * @dev: the CPU 553 */ 554 static int menu_enable_device(struct cpuidle_driver *drv, 555 struct cpuidle_device *dev) 556 { 557 struct menu_device *data = &per_cpu(menu_devices, dev->cpu); 558 int i; 559 560 memset(data, 0, sizeof(struct menu_device)); 561 562 /* 563 * if the correction factor is 0 (eg first time init or cpu hotplug 564 * etc), we actually want to start out with a unity factor. 565 */ 566 for(i = 0; i < BUCKETS; i++) 567 data->correction_factor[i] = RESOLUTION * DECAY; 568 569 return 0; 570 } 571 572 static struct cpuidle_governor menu_governor = { 573 .name = "menu", 574 .rating = 20, 575 .enable = menu_enable_device, 576 .select = menu_select, 577 .reflect = menu_reflect, 578 }; 579 580 /** 581 * init_menu - initializes the governor 582 */ 583 static int __init init_menu(void) 584 { 585 return cpuidle_register_governor(&menu_governor); 586 } 587 588 postcore_initcall(init_menu); 589