1 // SPDX-License-Identifier: GPL-2.0-only 2 /* 3 * menu.c - the menu idle governor 4 * 5 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com> 6 * Copyright (C) 2009 Intel Corporation 7 * Author: 8 * Arjan van de Ven <arjan@linux.intel.com> 9 */ 10 11 #include <linux/kernel.h> 12 #include <linux/cpuidle.h> 13 #include <linux/time.h> 14 #include <linux/ktime.h> 15 #include <linux/hrtimer.h> 16 #include <linux/tick.h> 17 #include <linux/sched.h> 18 #include <linux/sched/loadavg.h> 19 #include <linux/sched/stat.h> 20 #include <linux/math64.h> 21 22 /* 23 * Please note when changing the tuning values: 24 * If (MAX_INTERESTING-1) * RESOLUTION > UINT_MAX, the result of 25 * a scaling operation multiplication may overflow on 32 bit platforms. 26 * In that case, #define RESOLUTION as ULL to get 64 bit result: 27 * #define RESOLUTION 1024ULL 28 * 29 * The default values do not overflow. 30 */ 31 #define BUCKETS 12 32 #define INTERVAL_SHIFT 3 33 #define INTERVALS (1UL << INTERVAL_SHIFT) 34 #define RESOLUTION 1024 35 #define DECAY 8 36 #define MAX_INTERESTING 50000 37 38 39 /* 40 * Concepts and ideas behind the menu governor 41 * 42 * For the menu governor, there are 3 decision factors for picking a C 43 * state: 44 * 1) Energy break even point 45 * 2) Performance impact 46 * 3) Latency tolerance (from pmqos infrastructure) 47 * These these three factors are treated independently. 48 * 49 * Energy break even point 50 * ----------------------- 51 * C state entry and exit have an energy cost, and a certain amount of time in 52 * the C state is required to actually break even on this cost. CPUIDLE 53 * provides us this duration in the "target_residency" field. So all that we 54 * need is a good prediction of how long we'll be idle. Like the traditional 55 * menu governor, we start with the actual known "next timer event" time. 56 * 57 * Since there are other source of wakeups (interrupts for example) than 58 * the next timer event, this estimation is rather optimistic. To get a 59 * more realistic estimate, a correction factor is applied to the estimate, 60 * that is based on historic behavior. For example, if in the past the actual 61 * duration always was 50% of the next timer tick, the correction factor will 62 * be 0.5. 63 * 64 * menu uses a running average for this correction factor, however it uses a 65 * set of factors, not just a single factor. This stems from the realization 66 * that the ratio is dependent on the order of magnitude of the expected 67 * duration; if we expect 500 milliseconds of idle time the likelihood of 68 * getting an interrupt very early is much higher than if we expect 50 micro 69 * seconds of idle time. A second independent factor that has big impact on 70 * the actual factor is if there is (disk) IO outstanding or not. 71 * (as a special twist, we consider every sleep longer than 50 milliseconds 72 * as perfect; there are no power gains for sleeping longer than this) 73 * 74 * For these two reasons we keep an array of 12 independent factors, that gets 75 * indexed based on the magnitude of the expected duration as well as the 76 * "is IO outstanding" property. 77 * 78 * Repeatable-interval-detector 79 * ---------------------------- 80 * There are some cases where "next timer" is a completely unusable predictor: 81 * Those cases where the interval is fixed, for example due to hardware 82 * interrupt mitigation, but also due to fixed transfer rate devices such as 83 * mice. 84 * For this, we use a different predictor: We track the duration of the last 8 85 * intervals and if the stand deviation of these 8 intervals is below a 86 * threshold value, we use the average of these intervals as prediction. 87 * 88 * Limiting Performance Impact 89 * --------------------------- 90 * C states, especially those with large exit latencies, can have a real 91 * noticeable impact on workloads, which is not acceptable for most sysadmins, 92 * and in addition, less performance has a power price of its own. 93 * 94 * As a general rule of thumb, menu assumes that the following heuristic 95 * holds: 96 * The busier the system, the less impact of C states is acceptable 97 * 98 * This rule-of-thumb is implemented using a performance-multiplier: 99 * If the exit latency times the performance multiplier is longer than 100 * the predicted duration, the C state is not considered a candidate 101 * for selection due to a too high performance impact. So the higher 102 * this multiplier is, the longer we need to be idle to pick a deep C 103 * state, and thus the less likely a busy CPU will hit such a deep 104 * C state. 105 * 106 * Two factors are used in determing this multiplier: 107 * a value of 10 is added for each point of "per cpu load average" we have. 108 * a value of 5 points is added for each process that is waiting for 109 * IO on this CPU. 110 * (these values are experimentally determined) 111 * 112 * The load average factor gives a longer term (few seconds) input to the 113 * decision, while the iowait value gives a cpu local instantanious input. 114 * The iowait factor may look low, but realize that this is also already 115 * represented in the system load average. 116 * 117 */ 118 119 struct menu_device { 120 int last_state_idx; 121 int needs_update; 122 int tick_wakeup; 123 124 unsigned int next_timer_us; 125 unsigned int bucket; 126 unsigned int correction_factor[BUCKETS]; 127 unsigned int intervals[INTERVALS]; 128 int interval_ptr; 129 }; 130 131 static inline int which_bucket(unsigned int duration, unsigned long nr_iowaiters) 132 { 133 int bucket = 0; 134 135 /* 136 * We keep two groups of stats; one with no 137 * IO pending, one without. 138 * This allows us to calculate 139 * E(duration)|iowait 140 */ 141 if (nr_iowaiters) 142 bucket = BUCKETS/2; 143 144 if (duration < 10) 145 return bucket; 146 if (duration < 100) 147 return bucket + 1; 148 if (duration < 1000) 149 return bucket + 2; 150 if (duration < 10000) 151 return bucket + 3; 152 if (duration < 100000) 153 return bucket + 4; 154 return bucket + 5; 155 } 156 157 /* 158 * Return a multiplier for the exit latency that is intended 159 * to take performance requirements into account. 160 * The more performance critical we estimate the system 161 * to be, the higher this multiplier, and thus the higher 162 * the barrier to go to an expensive C state. 163 */ 164 static inline int performance_multiplier(unsigned long nr_iowaiters) 165 { 166 /* for IO wait tasks (per cpu!) we add 10x each */ 167 return 1 + 10 * nr_iowaiters; 168 } 169 170 static DEFINE_PER_CPU(struct menu_device, menu_devices); 171 172 static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev); 173 174 /* 175 * Try detecting repeating patterns by keeping track of the last 8 176 * intervals, and checking if the standard deviation of that set 177 * of points is below a threshold. If it is... then use the 178 * average of these 8 points as the estimated value. 179 */ 180 static unsigned int get_typical_interval(struct menu_device *data, 181 unsigned int predicted_us) 182 { 183 int i, divisor; 184 unsigned int min, max, thresh, avg; 185 uint64_t sum, variance; 186 187 thresh = INT_MAX; /* Discard outliers above this value */ 188 189 again: 190 191 /* First calculate the average of past intervals */ 192 min = UINT_MAX; 193 max = 0; 194 sum = 0; 195 divisor = 0; 196 for (i = 0; i < INTERVALS; i++) { 197 unsigned int value = data->intervals[i]; 198 if (value <= thresh) { 199 sum += value; 200 divisor++; 201 if (value > max) 202 max = value; 203 204 if (value < min) 205 min = value; 206 } 207 } 208 209 /* 210 * If the result of the computation is going to be discarded anyway, 211 * avoid the computation altogether. 212 */ 213 if (min >= predicted_us) 214 return UINT_MAX; 215 216 if (divisor == INTERVALS) 217 avg = sum >> INTERVAL_SHIFT; 218 else 219 avg = div_u64(sum, divisor); 220 221 /* Then try to determine variance */ 222 variance = 0; 223 for (i = 0; i < INTERVALS; i++) { 224 unsigned int value = data->intervals[i]; 225 if (value <= thresh) { 226 int64_t diff = (int64_t)value - avg; 227 variance += diff * diff; 228 } 229 } 230 if (divisor == INTERVALS) 231 variance >>= INTERVAL_SHIFT; 232 else 233 do_div(variance, divisor); 234 235 /* 236 * The typical interval is obtained when standard deviation is 237 * small (stddev <= 20 us, variance <= 400 us^2) or standard 238 * deviation is small compared to the average interval (avg > 239 * 6*stddev, avg^2 > 36*variance). The average is smaller than 240 * UINT_MAX aka U32_MAX, so computing its square does not 241 * overflow a u64. We simply reject this candidate average if 242 * the standard deviation is greater than 715 s (which is 243 * rather unlikely). 244 * 245 * Use this result only if there is no timer to wake us up sooner. 246 */ 247 if (likely(variance <= U64_MAX/36)) { 248 if ((((u64)avg*avg > variance*36) && (divisor * 4 >= INTERVALS * 3)) 249 || variance <= 400) { 250 return avg; 251 } 252 } 253 254 /* 255 * If we have outliers to the upside in our distribution, discard 256 * those by setting the threshold to exclude these outliers, then 257 * calculate the average and standard deviation again. Once we get 258 * down to the bottom 3/4 of our samples, stop excluding samples. 259 * 260 * This can deal with workloads that have long pauses interspersed 261 * with sporadic activity with a bunch of short pauses. 262 */ 263 if ((divisor * 4) <= INTERVALS * 3) 264 return UINT_MAX; 265 266 thresh = max - 1; 267 goto again; 268 } 269 270 /** 271 * menu_select - selects the next idle state to enter 272 * @drv: cpuidle driver containing state data 273 * @dev: the CPU 274 * @stop_tick: indication on whether or not to stop the tick 275 */ 276 static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev, 277 bool *stop_tick) 278 { 279 struct menu_device *data = this_cpu_ptr(&menu_devices); 280 int latency_req = cpuidle_governor_latency_req(dev->cpu); 281 int i; 282 int idx; 283 unsigned int interactivity_req; 284 unsigned int predicted_us; 285 unsigned long nr_iowaiters; 286 ktime_t delta_next; 287 288 if (data->needs_update) { 289 menu_update(drv, dev); 290 data->needs_update = 0; 291 } 292 293 /* determine the expected residency time, round up */ 294 data->next_timer_us = ktime_to_us(tick_nohz_get_sleep_length(&delta_next)); 295 296 nr_iowaiters = nr_iowait_cpu(dev->cpu); 297 data->bucket = which_bucket(data->next_timer_us, nr_iowaiters); 298 299 if (unlikely(drv->state_count <= 1 || latency_req == 0) || 300 ((data->next_timer_us < drv->states[1].target_residency || 301 latency_req < drv->states[1].exit_latency) && 302 !drv->states[0].disabled && !dev->states_usage[0].disable)) { 303 /* 304 * In this case state[0] will be used no matter what, so return 305 * it right away and keep the tick running. 306 */ 307 *stop_tick = false; 308 return 0; 309 } 310 311 /* 312 * Force the result of multiplication to be 64 bits even if both 313 * operands are 32 bits. 314 * Make sure to round up for half microseconds. 315 */ 316 predicted_us = DIV_ROUND_CLOSEST_ULL((uint64_t)data->next_timer_us * 317 data->correction_factor[data->bucket], 318 RESOLUTION * DECAY); 319 /* 320 * Use the lowest expected idle interval to pick the idle state. 321 */ 322 predicted_us = min(predicted_us, get_typical_interval(data, predicted_us)); 323 324 if (tick_nohz_tick_stopped()) { 325 /* 326 * If the tick is already stopped, the cost of possible short 327 * idle duration misprediction is much higher, because the CPU 328 * may be stuck in a shallow idle state for a long time as a 329 * result of it. In that case say we might mispredict and use 330 * the known time till the closest timer event for the idle 331 * state selection. 332 */ 333 if (predicted_us < TICK_USEC) 334 predicted_us = ktime_to_us(delta_next); 335 } else { 336 /* 337 * Use the performance multiplier and the user-configurable 338 * latency_req to determine the maximum exit latency. 339 */ 340 interactivity_req = predicted_us / performance_multiplier(nr_iowaiters); 341 if (latency_req > interactivity_req) 342 latency_req = interactivity_req; 343 } 344 345 /* 346 * Find the idle state with the lowest power while satisfying 347 * our constraints. 348 */ 349 idx = -1; 350 for (i = 0; i < drv->state_count; i++) { 351 struct cpuidle_state *s = &drv->states[i]; 352 struct cpuidle_state_usage *su = &dev->states_usage[i]; 353 354 if (s->disabled || su->disable) 355 continue; 356 357 if (idx == -1) 358 idx = i; /* first enabled state */ 359 360 if (s->target_residency > predicted_us) { 361 /* 362 * Use a physical idle state, not busy polling, unless 363 * a timer is going to trigger soon enough. 364 */ 365 if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) && 366 s->exit_latency <= latency_req && 367 s->target_residency <= data->next_timer_us) { 368 predicted_us = s->target_residency; 369 idx = i; 370 break; 371 } 372 if (predicted_us < TICK_USEC) 373 break; 374 375 if (!tick_nohz_tick_stopped()) { 376 /* 377 * If the state selected so far is shallow, 378 * waking up early won't hurt, so retain the 379 * tick in that case and let the governor run 380 * again in the next iteration of the loop. 381 */ 382 predicted_us = drv->states[idx].target_residency; 383 break; 384 } 385 386 /* 387 * If the state selected so far is shallow and this 388 * state's target residency matches the time till the 389 * closest timer event, select this one to avoid getting 390 * stuck in the shallow one for too long. 391 */ 392 if (drv->states[idx].target_residency < TICK_USEC && 393 s->target_residency <= ktime_to_us(delta_next)) 394 idx = i; 395 396 return idx; 397 } 398 if (s->exit_latency > latency_req) { 399 /* 400 * If we break out of the loop for latency reasons, use 401 * the target residency of the selected state as the 402 * expected idle duration so that the tick is retained 403 * as long as that target residency is low enough. 404 */ 405 predicted_us = drv->states[idx].target_residency; 406 break; 407 } 408 idx = i; 409 } 410 411 if (idx == -1) 412 idx = 0; /* No states enabled. Must use 0. */ 413 414 /* 415 * Don't stop the tick if the selected state is a polling one or if the 416 * expected idle duration is shorter than the tick period length. 417 */ 418 if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) || 419 predicted_us < TICK_USEC) && !tick_nohz_tick_stopped()) { 420 unsigned int delta_next_us = ktime_to_us(delta_next); 421 422 *stop_tick = false; 423 424 if (idx > 0 && drv->states[idx].target_residency > delta_next_us) { 425 /* 426 * The tick is not going to be stopped and the target 427 * residency of the state to be returned is not within 428 * the time until the next timer event including the 429 * tick, so try to correct that. 430 */ 431 for (i = idx - 1; i >= 0; i--) { 432 if (drv->states[i].disabled || 433 dev->states_usage[i].disable) 434 continue; 435 436 idx = i; 437 if (drv->states[i].target_residency <= delta_next_us) 438 break; 439 } 440 } 441 } 442 443 return idx; 444 } 445 446 /** 447 * menu_reflect - records that data structures need update 448 * @dev: the CPU 449 * @index: the index of actual entered state 450 * 451 * NOTE: it's important to be fast here because this operation will add to 452 * the overall exit latency. 453 */ 454 static void menu_reflect(struct cpuidle_device *dev, int index) 455 { 456 struct menu_device *data = this_cpu_ptr(&menu_devices); 457 458 data->last_state_idx = index; 459 data->needs_update = 1; 460 data->tick_wakeup = tick_nohz_idle_got_tick(); 461 } 462 463 /** 464 * menu_update - attempts to guess what happened after entry 465 * @drv: cpuidle driver containing state data 466 * @dev: the CPU 467 */ 468 static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev) 469 { 470 struct menu_device *data = this_cpu_ptr(&menu_devices); 471 int last_idx = data->last_state_idx; 472 struct cpuidle_state *target = &drv->states[last_idx]; 473 unsigned int measured_us; 474 unsigned int new_factor; 475 476 /* 477 * Try to figure out how much time passed between entry to low 478 * power state and occurrence of the wakeup event. 479 * 480 * If the entered idle state didn't support residency measurements, 481 * we use them anyway if they are short, and if long, 482 * truncate to the whole expected time. 483 * 484 * Any measured amount of time will include the exit latency. 485 * Since we are interested in when the wakeup begun, not when it 486 * was completed, we must subtract the exit latency. However, if 487 * the measured amount of time is less than the exit latency, 488 * assume the state was never reached and the exit latency is 0. 489 */ 490 491 if (data->tick_wakeup && data->next_timer_us > TICK_USEC) { 492 /* 493 * The nohz code said that there wouldn't be any events within 494 * the tick boundary (if the tick was stopped), but the idle 495 * duration predictor had a differing opinion. Since the CPU 496 * was woken up by a tick (that wasn't stopped after all), the 497 * predictor was not quite right, so assume that the CPU could 498 * have been idle long (but not forever) to help the idle 499 * duration predictor do a better job next time. 500 */ 501 measured_us = 9 * MAX_INTERESTING / 10; 502 } else if ((drv->states[last_idx].flags & CPUIDLE_FLAG_POLLING) && 503 dev->poll_time_limit) { 504 /* 505 * The CPU exited the "polling" state due to a time limit, so 506 * the idle duration prediction leading to the selection of that 507 * state was inaccurate. If a better prediction had been made, 508 * the CPU might have been woken up from idle by the next timer. 509 * Assume that to be the case. 510 */ 511 measured_us = data->next_timer_us; 512 } else { 513 /* measured value */ 514 measured_us = dev->last_residency; 515 516 /* Deduct exit latency */ 517 if (measured_us > 2 * target->exit_latency) 518 measured_us -= target->exit_latency; 519 else 520 measured_us /= 2; 521 } 522 523 /* Make sure our coefficients do not exceed unity */ 524 if (measured_us > data->next_timer_us) 525 measured_us = data->next_timer_us; 526 527 /* Update our correction ratio */ 528 new_factor = data->correction_factor[data->bucket]; 529 new_factor -= new_factor / DECAY; 530 531 if (data->next_timer_us > 0 && measured_us < MAX_INTERESTING) 532 new_factor += RESOLUTION * measured_us / data->next_timer_us; 533 else 534 /* 535 * we were idle so long that we count it as a perfect 536 * prediction 537 */ 538 new_factor += RESOLUTION; 539 540 /* 541 * We don't want 0 as factor; we always want at least 542 * a tiny bit of estimated time. Fortunately, due to rounding, 543 * new_factor will stay nonzero regardless of measured_us values 544 * and the compiler can eliminate this test as long as DECAY > 1. 545 */ 546 if (DECAY == 1 && unlikely(new_factor == 0)) 547 new_factor = 1; 548 549 data->correction_factor[data->bucket] = new_factor; 550 551 /* update the repeating-pattern data */ 552 data->intervals[data->interval_ptr++] = measured_us; 553 if (data->interval_ptr >= INTERVALS) 554 data->interval_ptr = 0; 555 } 556 557 /** 558 * menu_enable_device - scans a CPU's states and does setup 559 * @drv: cpuidle driver 560 * @dev: the CPU 561 */ 562 static int menu_enable_device(struct cpuidle_driver *drv, 563 struct cpuidle_device *dev) 564 { 565 struct menu_device *data = &per_cpu(menu_devices, dev->cpu); 566 int i; 567 568 memset(data, 0, sizeof(struct menu_device)); 569 570 /* 571 * if the correction factor is 0 (eg first time init or cpu hotplug 572 * etc), we actually want to start out with a unity factor. 573 */ 574 for(i = 0; i < BUCKETS; i++) 575 data->correction_factor[i] = RESOLUTION * DECAY; 576 577 return 0; 578 } 579 580 static struct cpuidle_governor menu_governor = { 581 .name = "menu", 582 .rating = 20, 583 .enable = menu_enable_device, 584 .select = menu_select, 585 .reflect = menu_reflect, 586 }; 587 588 /** 589 * init_menu - initializes the governor 590 */ 591 static int __init init_menu(void) 592 { 593 return cpuidle_register_governor(&menu_governor); 594 } 595 596 postcore_initcall(init_menu); 597