1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3 * menu.c - the menu idle governor
4 *
5 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
6 * Copyright (C) 2009 Intel Corporation
7 * Author:
8 * Arjan van de Ven <arjan@linux.intel.com>
9 */
10
11 #include <linux/kernel.h>
12 #include <linux/cpuidle.h>
13 #include <linux/time.h>
14 #include <linux/ktime.h>
15 #include <linux/hrtimer.h>
16 #include <linux/tick.h>
17 #include <linux/sched.h>
18 #include <linux/sched/loadavg.h>
19 #include <linux/sched/stat.h>
20 #include <linux/math64.h>
21
22 #include "gov.h"
23
24 #define BUCKETS 12
25 #define INTERVAL_SHIFT 3
26 #define INTERVALS (1UL << INTERVAL_SHIFT)
27 #define RESOLUTION 1024
28 #define DECAY 8
29 #define MAX_INTERESTING (50000 * NSEC_PER_USEC)
30
31 /*
32 * Concepts and ideas behind the menu governor
33 *
34 * For the menu governor, there are 3 decision factors for picking a C
35 * state:
36 * 1) Energy break even point
37 * 2) Performance impact
38 * 3) Latency tolerance (from pmqos infrastructure)
39 * These three factors are treated independently.
40 *
41 * Energy break even point
42 * -----------------------
43 * C state entry and exit have an energy cost, and a certain amount of time in
44 * the C state is required to actually break even on this cost. CPUIDLE
45 * provides us this duration in the "target_residency" field. So all that we
46 * need is a good prediction of how long we'll be idle. Like the traditional
47 * menu governor, we start with the actual known "next timer event" time.
48 *
49 * Since there are other source of wakeups (interrupts for example) than
50 * the next timer event, this estimation is rather optimistic. To get a
51 * more realistic estimate, a correction factor is applied to the estimate,
52 * that is based on historic behavior. For example, if in the past the actual
53 * duration always was 50% of the next timer tick, the correction factor will
54 * be 0.5.
55 *
56 * menu uses a running average for this correction factor, however it uses a
57 * set of factors, not just a single factor. This stems from the realization
58 * that the ratio is dependent on the order of magnitude of the expected
59 * duration; if we expect 500 milliseconds of idle time the likelihood of
60 * getting an interrupt very early is much higher than if we expect 50 micro
61 * seconds of idle time. A second independent factor that has big impact on
62 * the actual factor is if there is (disk) IO outstanding or not.
63 * (as a special twist, we consider every sleep longer than 50 milliseconds
64 * as perfect; there are no power gains for sleeping longer than this)
65 *
66 * For these two reasons we keep an array of 12 independent factors, that gets
67 * indexed based on the magnitude of the expected duration as well as the
68 * "is IO outstanding" property.
69 *
70 * Repeatable-interval-detector
71 * ----------------------------
72 * There are some cases where "next timer" is a completely unusable predictor:
73 * Those cases where the interval is fixed, for example due to hardware
74 * interrupt mitigation, but also due to fixed transfer rate devices such as
75 * mice.
76 * For this, we use a different predictor: We track the duration of the last 8
77 * intervals and if the stand deviation of these 8 intervals is below a
78 * threshold value, we use the average of these intervals as prediction.
79 *
80 * Limiting Performance Impact
81 * ---------------------------
82 * C states, especially those with large exit latencies, can have a real
83 * noticeable impact on workloads, which is not acceptable for most sysadmins,
84 * and in addition, less performance has a power price of its own.
85 *
86 * As a general rule of thumb, menu assumes that the following heuristic
87 * holds:
88 * The busier the system, the less impact of C states is acceptable
89 *
90 * This rule-of-thumb is implemented using a performance-multiplier:
91 * If the exit latency times the performance multiplier is longer than
92 * the predicted duration, the C state is not considered a candidate
93 * for selection due to a too high performance impact. So the higher
94 * this multiplier is, the longer we need to be idle to pick a deep C
95 * state, and thus the less likely a busy CPU will hit such a deep
96 * C state.
97 *
98 * Two factors are used in determing this multiplier:
99 * a value of 10 is added for each point of "per cpu load average" we have.
100 * a value of 5 points is added for each process that is waiting for
101 * IO on this CPU.
102 * (these values are experimentally determined)
103 *
104 * The load average factor gives a longer term (few seconds) input to the
105 * decision, while the iowait value gives a cpu local instantanious input.
106 * The iowait factor may look low, but realize that this is also already
107 * represented in the system load average.
108 *
109 */
110
111 struct menu_device {
112 int needs_update;
113 int tick_wakeup;
114
115 u64 next_timer_ns;
116 unsigned int bucket;
117 unsigned int correction_factor[BUCKETS];
118 unsigned int intervals[INTERVALS];
119 int interval_ptr;
120 };
121
which_bucket(u64 duration_ns,unsigned int nr_iowaiters)122 static inline int which_bucket(u64 duration_ns, unsigned int nr_iowaiters)
123 {
124 int bucket = 0;
125
126 /*
127 * We keep two groups of stats; one with no
128 * IO pending, one without.
129 * This allows us to calculate
130 * E(duration)|iowait
131 */
132 if (nr_iowaiters)
133 bucket = BUCKETS/2;
134
135 if (duration_ns < 10ULL * NSEC_PER_USEC)
136 return bucket;
137 if (duration_ns < 100ULL * NSEC_PER_USEC)
138 return bucket + 1;
139 if (duration_ns < 1000ULL * NSEC_PER_USEC)
140 return bucket + 2;
141 if (duration_ns < 10000ULL * NSEC_PER_USEC)
142 return bucket + 3;
143 if (duration_ns < 100000ULL * NSEC_PER_USEC)
144 return bucket + 4;
145 return bucket + 5;
146 }
147
148 /*
149 * Return a multiplier for the exit latency that is intended
150 * to take performance requirements into account.
151 * The more performance critical we estimate the system
152 * to be, the higher this multiplier, and thus the higher
153 * the barrier to go to an expensive C state.
154 */
performance_multiplier(unsigned int nr_iowaiters)155 static inline int performance_multiplier(unsigned int nr_iowaiters)
156 {
157 /* for IO wait tasks (per cpu!) we add 10x each */
158 return 1 + 10 * nr_iowaiters;
159 }
160
161 static DEFINE_PER_CPU(struct menu_device, menu_devices);
162
163 static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev);
164
165 /*
166 * Try detecting repeating patterns by keeping track of the last 8
167 * intervals, and checking if the standard deviation of that set
168 * of points is below a threshold. If it is... then use the
169 * average of these 8 points as the estimated value.
170 */
get_typical_interval(struct menu_device * data)171 static unsigned int get_typical_interval(struct menu_device *data)
172 {
173 int i, divisor;
174 unsigned int min, max, thresh, avg;
175 uint64_t sum, variance;
176
177 thresh = INT_MAX; /* Discard outliers above this value */
178
179 again:
180
181 /* First calculate the average of past intervals */
182 min = UINT_MAX;
183 max = 0;
184 sum = 0;
185 divisor = 0;
186 for (i = 0; i < INTERVALS; i++) {
187 unsigned int value = data->intervals[i];
188 if (value <= thresh) {
189 sum += value;
190 divisor++;
191 if (value > max)
192 max = value;
193
194 if (value < min)
195 min = value;
196 }
197 }
198
199 if (!max)
200 return UINT_MAX;
201
202 if (divisor == INTERVALS)
203 avg = sum >> INTERVAL_SHIFT;
204 else
205 avg = div_u64(sum, divisor);
206
207 /* Then try to determine variance */
208 variance = 0;
209 for (i = 0; i < INTERVALS; i++) {
210 unsigned int value = data->intervals[i];
211 if (value <= thresh) {
212 int64_t diff = (int64_t)value - avg;
213 variance += diff * diff;
214 }
215 }
216 if (divisor == INTERVALS)
217 variance >>= INTERVAL_SHIFT;
218 else
219 do_div(variance, divisor);
220
221 /*
222 * The typical interval is obtained when standard deviation is
223 * small (stddev <= 20 us, variance <= 400 us^2) or standard
224 * deviation is small compared to the average interval (avg >
225 * 6*stddev, avg^2 > 36*variance). The average is smaller than
226 * UINT_MAX aka U32_MAX, so computing its square does not
227 * overflow a u64. We simply reject this candidate average if
228 * the standard deviation is greater than 715 s (which is
229 * rather unlikely).
230 *
231 * Use this result only if there is no timer to wake us up sooner.
232 */
233 if (likely(variance <= U64_MAX/36)) {
234 if ((((u64)avg*avg > variance*36) && (divisor * 4 >= INTERVALS * 3))
235 || variance <= 400) {
236 return avg;
237 }
238 }
239
240 /*
241 * If we have outliers to the upside in our distribution, discard
242 * those by setting the threshold to exclude these outliers, then
243 * calculate the average and standard deviation again. Once we get
244 * down to the bottom 3/4 of our samples, stop excluding samples.
245 *
246 * This can deal with workloads that have long pauses interspersed
247 * with sporadic activity with a bunch of short pauses.
248 */
249 if ((divisor * 4) <= INTERVALS * 3)
250 return UINT_MAX;
251
252 thresh = max - 1;
253 goto again;
254 }
255
256 /**
257 * menu_select - selects the next idle state to enter
258 * @drv: cpuidle driver containing state data
259 * @dev: the CPU
260 * @stop_tick: indication on whether or not to stop the tick
261 */
menu_select(struct cpuidle_driver * drv,struct cpuidle_device * dev,bool * stop_tick)262 static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
263 bool *stop_tick)
264 {
265 struct menu_device *data = this_cpu_ptr(&menu_devices);
266 s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
267 u64 predicted_ns;
268 u64 interactivity_req;
269 unsigned int nr_iowaiters;
270 ktime_t delta, delta_tick;
271 int i, idx;
272
273 if (data->needs_update) {
274 menu_update(drv, dev);
275 data->needs_update = 0;
276 }
277
278 nr_iowaiters = nr_iowait_cpu(dev->cpu);
279
280 /* Find the shortest expected idle interval. */
281 predicted_ns = get_typical_interval(data) * NSEC_PER_USEC;
282 if (predicted_ns > RESIDENCY_THRESHOLD_NS) {
283 unsigned int timer_us;
284
285 /* Determine the time till the closest timer. */
286 delta = tick_nohz_get_sleep_length(&delta_tick);
287 if (unlikely(delta < 0)) {
288 delta = 0;
289 delta_tick = 0;
290 }
291
292 data->next_timer_ns = delta;
293 data->bucket = which_bucket(data->next_timer_ns, nr_iowaiters);
294
295 /* Round up the result for half microseconds. */
296 timer_us = div_u64((RESOLUTION * DECAY * NSEC_PER_USEC) / 2 +
297 data->next_timer_ns *
298 data->correction_factor[data->bucket],
299 RESOLUTION * DECAY * NSEC_PER_USEC);
300 /* Use the lowest expected idle interval to pick the idle state. */
301 predicted_ns = min((u64)timer_us * NSEC_PER_USEC, predicted_ns);
302 } else {
303 /*
304 * Because the next timer event is not going to be determined
305 * in this case, assume that without the tick the closest timer
306 * will be in distant future and that the closest tick will occur
307 * after 1/2 of the tick period.
308 */
309 data->next_timer_ns = KTIME_MAX;
310 delta_tick = TICK_NSEC / 2;
311 data->bucket = which_bucket(KTIME_MAX, nr_iowaiters);
312 }
313
314 if (unlikely(drv->state_count <= 1 || latency_req == 0) ||
315 ((data->next_timer_ns < drv->states[1].target_residency_ns ||
316 latency_req < drv->states[1].exit_latency_ns) &&
317 !dev->states_usage[0].disable)) {
318 /*
319 * In this case state[0] will be used no matter what, so return
320 * it right away and keep the tick running if state[0] is a
321 * polling one.
322 */
323 *stop_tick = !(drv->states[0].flags & CPUIDLE_FLAG_POLLING);
324 return 0;
325 }
326
327 if (tick_nohz_tick_stopped()) {
328 /*
329 * If the tick is already stopped, the cost of possible short
330 * idle duration misprediction is much higher, because the CPU
331 * may be stuck in a shallow idle state for a long time as a
332 * result of it. In that case say we might mispredict and use
333 * the known time till the closest timer event for the idle
334 * state selection.
335 */
336 if (predicted_ns < TICK_NSEC)
337 predicted_ns = data->next_timer_ns;
338 } else {
339 /*
340 * Use the performance multiplier and the user-configurable
341 * latency_req to determine the maximum exit latency.
342 */
343 interactivity_req = div64_u64(predicted_ns,
344 performance_multiplier(nr_iowaiters));
345 if (latency_req > interactivity_req)
346 latency_req = interactivity_req;
347 }
348
349 /*
350 * Find the idle state with the lowest power while satisfying
351 * our constraints.
352 */
353 idx = -1;
354 for (i = 0; i < drv->state_count; i++) {
355 struct cpuidle_state *s = &drv->states[i];
356
357 if (dev->states_usage[i].disable)
358 continue;
359
360 if (idx == -1)
361 idx = i; /* first enabled state */
362
363 if (s->target_residency_ns > predicted_ns) {
364 /*
365 * Use a physical idle state, not busy polling, unless
366 * a timer is going to trigger soon enough.
367 */
368 if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
369 s->exit_latency_ns <= latency_req &&
370 s->target_residency_ns <= data->next_timer_ns) {
371 predicted_ns = s->target_residency_ns;
372 idx = i;
373 break;
374 }
375 if (predicted_ns < TICK_NSEC)
376 break;
377
378 if (!tick_nohz_tick_stopped()) {
379 /*
380 * If the state selected so far is shallow,
381 * waking up early won't hurt, so retain the
382 * tick in that case and let the governor run
383 * again in the next iteration of the loop.
384 */
385 predicted_ns = drv->states[idx].target_residency_ns;
386 break;
387 }
388
389 /*
390 * If the state selected so far is shallow and this
391 * state's target residency matches the time till the
392 * closest timer event, select this one to avoid getting
393 * stuck in the shallow one for too long.
394 */
395 if (drv->states[idx].target_residency_ns < TICK_NSEC &&
396 s->target_residency_ns <= delta_tick)
397 idx = i;
398
399 return idx;
400 }
401 if (s->exit_latency_ns > latency_req)
402 break;
403
404 idx = i;
405 }
406
407 if (idx == -1)
408 idx = 0; /* No states enabled. Must use 0. */
409
410 /*
411 * Don't stop the tick if the selected state is a polling one or if the
412 * expected idle duration is shorter than the tick period length.
413 */
414 if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) ||
415 predicted_ns < TICK_NSEC) && !tick_nohz_tick_stopped()) {
416 *stop_tick = false;
417
418 if (idx > 0 && drv->states[idx].target_residency_ns > delta_tick) {
419 /*
420 * The tick is not going to be stopped and the target
421 * residency of the state to be returned is not within
422 * the time until the next timer event including the
423 * tick, so try to correct that.
424 */
425 for (i = idx - 1; i >= 0; i--) {
426 if (dev->states_usage[i].disable)
427 continue;
428
429 idx = i;
430 if (drv->states[i].target_residency_ns <= delta_tick)
431 break;
432 }
433 }
434 }
435
436 return idx;
437 }
438
439 /**
440 * menu_reflect - records that data structures need update
441 * @dev: the CPU
442 * @index: the index of actual entered state
443 *
444 * NOTE: it's important to be fast here because this operation will add to
445 * the overall exit latency.
446 */
menu_reflect(struct cpuidle_device * dev,int index)447 static void menu_reflect(struct cpuidle_device *dev, int index)
448 {
449 struct menu_device *data = this_cpu_ptr(&menu_devices);
450
451 dev->last_state_idx = index;
452 data->needs_update = 1;
453 data->tick_wakeup = tick_nohz_idle_got_tick();
454 }
455
456 /**
457 * menu_update - attempts to guess what happened after entry
458 * @drv: cpuidle driver containing state data
459 * @dev: the CPU
460 */
menu_update(struct cpuidle_driver * drv,struct cpuidle_device * dev)461 static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev)
462 {
463 struct menu_device *data = this_cpu_ptr(&menu_devices);
464 int last_idx = dev->last_state_idx;
465 struct cpuidle_state *target = &drv->states[last_idx];
466 u64 measured_ns;
467 unsigned int new_factor;
468
469 /*
470 * Try to figure out how much time passed between entry to low
471 * power state and occurrence of the wakeup event.
472 *
473 * If the entered idle state didn't support residency measurements,
474 * we use them anyway if they are short, and if long,
475 * truncate to the whole expected time.
476 *
477 * Any measured amount of time will include the exit latency.
478 * Since we are interested in when the wakeup begun, not when it
479 * was completed, we must subtract the exit latency. However, if
480 * the measured amount of time is less than the exit latency,
481 * assume the state was never reached and the exit latency is 0.
482 */
483
484 if (data->tick_wakeup && data->next_timer_ns > TICK_NSEC) {
485 /*
486 * The nohz code said that there wouldn't be any events within
487 * the tick boundary (if the tick was stopped), but the idle
488 * duration predictor had a differing opinion. Since the CPU
489 * was woken up by a tick (that wasn't stopped after all), the
490 * predictor was not quite right, so assume that the CPU could
491 * have been idle long (but not forever) to help the idle
492 * duration predictor do a better job next time.
493 */
494 measured_ns = 9 * MAX_INTERESTING / 10;
495 } else if ((drv->states[last_idx].flags & CPUIDLE_FLAG_POLLING) &&
496 dev->poll_time_limit) {
497 /*
498 * The CPU exited the "polling" state due to a time limit, so
499 * the idle duration prediction leading to the selection of that
500 * state was inaccurate. If a better prediction had been made,
501 * the CPU might have been woken up from idle by the next timer.
502 * Assume that to be the case.
503 */
504 measured_ns = data->next_timer_ns;
505 } else {
506 /* measured value */
507 measured_ns = dev->last_residency_ns;
508
509 /* Deduct exit latency */
510 if (measured_ns > 2 * target->exit_latency_ns)
511 measured_ns -= target->exit_latency_ns;
512 else
513 measured_ns /= 2;
514 }
515
516 /* Make sure our coefficients do not exceed unity */
517 if (measured_ns > data->next_timer_ns)
518 measured_ns = data->next_timer_ns;
519
520 /* Update our correction ratio */
521 new_factor = data->correction_factor[data->bucket];
522 new_factor -= new_factor / DECAY;
523
524 if (data->next_timer_ns > 0 && measured_ns < MAX_INTERESTING)
525 new_factor += div64_u64(RESOLUTION * measured_ns,
526 data->next_timer_ns);
527 else
528 /*
529 * we were idle so long that we count it as a perfect
530 * prediction
531 */
532 new_factor += RESOLUTION;
533
534 /*
535 * We don't want 0 as factor; we always want at least
536 * a tiny bit of estimated time. Fortunately, due to rounding,
537 * new_factor will stay nonzero regardless of measured_us values
538 * and the compiler can eliminate this test as long as DECAY > 1.
539 */
540 if (DECAY == 1 && unlikely(new_factor == 0))
541 new_factor = 1;
542
543 data->correction_factor[data->bucket] = new_factor;
544
545 /* update the repeating-pattern data */
546 data->intervals[data->interval_ptr++] = ktime_to_us(measured_ns);
547 if (data->interval_ptr >= INTERVALS)
548 data->interval_ptr = 0;
549 }
550
551 /**
552 * menu_enable_device - scans a CPU's states and does setup
553 * @drv: cpuidle driver
554 * @dev: the CPU
555 */
menu_enable_device(struct cpuidle_driver * drv,struct cpuidle_device * dev)556 static int menu_enable_device(struct cpuidle_driver *drv,
557 struct cpuidle_device *dev)
558 {
559 struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
560 int i;
561
562 memset(data, 0, sizeof(struct menu_device));
563
564 /*
565 * if the correction factor is 0 (eg first time init or cpu hotplug
566 * etc), we actually want to start out with a unity factor.
567 */
568 for(i = 0; i < BUCKETS; i++)
569 data->correction_factor[i] = RESOLUTION * DECAY;
570
571 return 0;
572 }
573
574 static struct cpuidle_governor menu_governor = {
575 .name = "menu",
576 .rating = 20,
577 .enable = menu_enable_device,
578 .select = menu_select,
579 .reflect = menu_reflect,
580 };
581
582 /**
583 * init_menu - initializes the governor
584 */
init_menu(void)585 static int __init init_menu(void)
586 {
587 return cpuidle_register_governor(&menu_governor);
588 }
589
590 postcore_initcall(init_menu);
591