1 /* SPDX-License-Identifier: GPL-2.0+ */ 2 /* spk_priv.h 3 * review functions for the speakup screen review package. 4 * originally written by: Kirk Reiser and Andy Berdan. 5 * 6 * extensively modified by David Borowski. 7 * 8 * Copyright (C) 1998 Kirk Reiser. 9 * Copyright (C) 2003 David Borowski. 10 */ 11 12 #ifndef _SPEAKUP_KEYINFO_H 13 #define _SPEAKUP_KEYINFO_H 14 15 #define FIRST_SYNTH_VAR RATE 16 /* 0 is reserved for no remap */ 17 #define SPEAKUP_GOTO 0x01 18 #define SPEECH_KILL 0x02 19 #define SPEAKUP_QUIET 0x03 20 #define SPEAKUP_CUT 0x04 21 #define SPEAKUP_PASTE 0x05 22 #define SAY_FIRST_CHAR 0x06 23 #define SAY_LAST_CHAR 0x07 24 #define SAY_CHAR 0x08 25 #define SAY_PREV_CHAR 0x09 26 #define SAY_NEXT_CHAR 0x0a 27 #define SAY_WORD 0x0b 28 #define SAY_PREV_WORD 0x0c 29 #define SAY_NEXT_WORD 0x0d 30 #define SAY_LINE 0x0e 31 #define SAY_PREV_LINE 0x0f 32 #define SAY_NEXT_LINE 0x10 33 #define TOP_EDGE 0x11 34 #define BOTTOM_EDGE 0x12 35 #define LEFT_EDGE 0x13 36 #define RIGHT_EDGE 0x14 37 #define SPELL_PHONETIC 0x15 38 #define SPELL_WORD 0x16 39 #define SAY_SCREEN 0x17 40 #define SAY_POSITION 0x18 41 #define SAY_ATTRIBUTES 0x19 42 #define SPEAKUP_OFF 0x1a 43 #define SPEAKUP_PARKED 0x1b 44 #define SAY_LINE_INDENT 0x1c 45 #define SAY_FROM_TOP 0x1d 46 #define SAY_TO_BOTTOM 0x1e 47 #define SAY_FROM_LEFT 0x1f 48 #define SAY_TO_RIGHT 0x20 49 #define SAY_CHAR_NUM 0x21 50 #define EDIT_SOME 0x22 51 #define EDIT_MOST 0x23 52 #define SAY_PHONETIC_CHAR 0x24 53 #define EDIT_DELIM 0x25 54 #define EDIT_REPEAT 0x26 55 #define EDIT_EXNUM 0x27 56 #define SET_WIN 0x28 57 #define CLEAR_WIN 0x29 58 #define ENABLE_WIN 0x2a 59 #define SAY_WIN 0x2b 60 #define SPK_LOCK 0x2c 61 #define SPEAKUP_HELP 0x2d 62 #define TOGGLE_CURSORING 0x2e 63 #define READ_ALL_DOC 0x2f 64 65 /* one greater than the last func handler */ 66 #define SPKUP_MAX_FUNC 0x30 67 68 #define SPK_KEY 0x80 69 #define FIRST_EDIT_BITS 0x22 70 #define FIRST_SET_VAR SPELL_DELAY 71 72 /* increase if adding more than 0x3f functions */ 73 #define VAR_START 0x40 74 75 /* keys for setting variables, must be ordered same as the enum for var_ids */ 76 /* with dec being even and inc being 1 greater */ 77 #define SPELL_DELAY_DEC (VAR_START + 0) 78 #define SPELL_DELAY_INC (SPELL_DELAY_DEC + 1) 79 #define PUNC_LEVEL_DEC (SPELL_DELAY_DEC + 2) 80 #define PUNC_LEVEL_INC (PUNC_LEVEL_DEC + 1) 81 #define READING_PUNC_DEC (PUNC_LEVEL_DEC + 2) 82 #define READING_PUNC_INC (READING_PUNC_DEC + 1) 83 #define ATTRIB_BLEEP_DEC (READING_PUNC_DEC + 2) 84 #define ATTRIB_BLEEP_INC (ATTRIB_BLEEP_DEC + 1) 85 #define BLEEPS_DEC (ATTRIB_BLEEP_DEC + 2) 86 #define BLEEPS_INC (BLEEPS_DEC + 1) 87 #define RATE_DEC (BLEEPS_DEC + 2) 88 #define RATE_INC (RATE_DEC + 1) 89 #define PITCH_DEC (RATE_DEC + 2) 90 #define PITCH_INC (PITCH_DEC + 1) 91 #define VOL_DEC (PITCH_DEC + 2) 92 #define VOL_INC (VOL_DEC + 1) 93 #define TONE_DEC (VOL_DEC + 2) 94 #define TONE_INC (TONE_DEC + 1) 95 #define PUNCT_DEC (TONE_DEC + 2) 96 #define PUNCT_INC (PUNCT_DEC + 1) 97 #define VOICE_DEC (PUNCT_DEC + 2) 98 #define VOICE_INC (VOICE_DEC + 1) 99 100 #endif 101