1 /* 2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 4 * scheduler schedules generic entities. The latter can represent 5 * either single bfq queues (associated with processes) or groups of 6 * bfq queues (associated with cgroups). 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License as 10 * published by the Free Software Foundation; either version 2 of the 11 * License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * General Public License for more details. 17 */ 18 #include "bfq-iosched.h" 19 20 /** 21 * bfq_gt - compare two timestamps. 22 * @a: first ts. 23 * @b: second ts. 24 * 25 * Return @a > @b, dealing with wrapping correctly. 26 */ 27 static int bfq_gt(u64 a, u64 b) 28 { 29 return (s64)(a - b) > 0; 30 } 31 32 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 33 { 34 struct rb_node *node = tree->rb_node; 35 36 return rb_entry(node, struct bfq_entity, rb_node); 37 } 38 39 static unsigned int bfq_class_idx(struct bfq_entity *entity) 40 { 41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 42 43 return bfqq ? bfqq->ioprio_class - 1 : 44 BFQ_DEFAULT_GRP_CLASS - 1; 45 } 46 47 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 48 bool expiration); 49 50 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 51 52 /** 53 * bfq_update_next_in_service - update sd->next_in_service 54 * @sd: sched_data for which to perform the update. 55 * @new_entity: if not NULL, pointer to the entity whose activation, 56 * requeueing or repositionig triggered the invocation of 57 * this function. 58 * @expiration: id true, this function is being invoked after the 59 * expiration of the in-service entity 60 * 61 * This function is called to update sd->next_in_service, which, in 62 * its turn, may change as a consequence of the insertion or 63 * extraction of an entity into/from one of the active trees of 64 * sd. These insertions/extractions occur as a consequence of 65 * activations/deactivations of entities, with some activations being 66 * 'true' activations, and other activations being requeueings (i.e., 67 * implementing the second, requeueing phase of the mechanism used to 68 * reposition an entity in its active tree; see comments on 69 * __bfq_activate_entity and __bfq_requeue_entity for details). In 70 * both the last two activation sub-cases, new_entity points to the 71 * just activated or requeued entity. 72 * 73 * Returns true if sd->next_in_service changes in such a way that 74 * entity->parent may become the next_in_service for its parent 75 * entity. 76 */ 77 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 78 struct bfq_entity *new_entity, 79 bool expiration) 80 { 81 struct bfq_entity *next_in_service = sd->next_in_service; 82 bool parent_sched_may_change = false; 83 bool change_without_lookup = false; 84 85 /* 86 * If this update is triggered by the activation, requeueing 87 * or repositiong of an entity that does not coincide with 88 * sd->next_in_service, then a full lookup in the active tree 89 * can be avoided. In fact, it is enough to check whether the 90 * just-modified entity has the same priority as 91 * sd->next_in_service, is eligible and has a lower virtual 92 * finish time than sd->next_in_service. If this compound 93 * condition holds, then the new entity becomes the new 94 * next_in_service. Otherwise no change is needed. 95 */ 96 if (new_entity && new_entity != sd->next_in_service) { 97 /* 98 * Flag used to decide whether to replace 99 * sd->next_in_service with new_entity. Tentatively 100 * set to true, and left as true if 101 * sd->next_in_service is NULL. 102 */ 103 change_without_lookup = true; 104 105 /* 106 * If there is already a next_in_service candidate 107 * entity, then compare timestamps to decide whether 108 * to replace sd->service_tree with new_entity. 109 */ 110 if (next_in_service) { 111 unsigned int new_entity_class_idx = 112 bfq_class_idx(new_entity); 113 struct bfq_service_tree *st = 114 sd->service_tree + new_entity_class_idx; 115 116 change_without_lookup = 117 (new_entity_class_idx == 118 bfq_class_idx(next_in_service) 119 && 120 !bfq_gt(new_entity->start, st->vtime) 121 && 122 bfq_gt(next_in_service->finish, 123 new_entity->finish)); 124 } 125 126 if (change_without_lookup) 127 next_in_service = new_entity; 128 } 129 130 if (!change_without_lookup) /* lookup needed */ 131 next_in_service = bfq_lookup_next_entity(sd, expiration); 132 133 if (next_in_service) { 134 bool new_budget_triggers_change = 135 bfq_update_parent_budget(next_in_service); 136 137 parent_sched_may_change = !sd->next_in_service || 138 new_budget_triggers_change; 139 } 140 141 sd->next_in_service = next_in_service; 142 143 if (!next_in_service) 144 return parent_sched_may_change; 145 146 return parent_sched_may_change; 147 } 148 149 #ifdef CONFIG_BFQ_GROUP_IOSCHED 150 151 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 152 { 153 struct bfq_entity *group_entity = bfqq->entity.parent; 154 155 if (!group_entity) 156 group_entity = &bfqq->bfqd->root_group->entity; 157 158 return container_of(group_entity, struct bfq_group, entity); 159 } 160 161 /* 162 * Returns true if this budget changes may let next_in_service->parent 163 * become the next_in_service entity for its parent entity. 164 */ 165 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 166 { 167 struct bfq_entity *bfqg_entity; 168 struct bfq_group *bfqg; 169 struct bfq_sched_data *group_sd; 170 bool ret = false; 171 172 group_sd = next_in_service->sched_data; 173 174 bfqg = container_of(group_sd, struct bfq_group, sched_data); 175 /* 176 * bfq_group's my_entity field is not NULL only if the group 177 * is not the root group. We must not touch the root entity 178 * as it must never become an in-service entity. 179 */ 180 bfqg_entity = bfqg->my_entity; 181 if (bfqg_entity) { 182 if (bfqg_entity->budget > next_in_service->budget) 183 ret = true; 184 bfqg_entity->budget = next_in_service->budget; 185 } 186 187 return ret; 188 } 189 190 /* 191 * This function tells whether entity stops being a candidate for next 192 * service, according to the restrictive definition of the field 193 * next_in_service. In particular, this function is invoked for an 194 * entity that is about to be set in service. 195 * 196 * If entity is a queue, then the entity is no longer a candidate for 197 * next service according to the that definition, because entity is 198 * about to become the in-service queue. This function then returns 199 * true if entity is a queue. 200 * 201 * In contrast, entity could still be a candidate for next service if 202 * it is not a queue, and has more than one active child. In fact, 203 * even if one of its children is about to be set in service, other 204 * active children may still be the next to serve, for the parent 205 * entity, even according to the above definition. As a consequence, a 206 * non-queue entity is not a candidate for next-service only if it has 207 * only one active child. And only if this condition holds, then this 208 * function returns true for a non-queue entity. 209 */ 210 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 211 { 212 struct bfq_group *bfqg; 213 214 if (bfq_entity_to_bfqq(entity)) 215 return true; 216 217 bfqg = container_of(entity, struct bfq_group, entity); 218 219 /* 220 * The field active_entities does not always contain the 221 * actual number of active children entities: it happens to 222 * not account for the in-service entity in case the latter is 223 * removed from its active tree (which may get done after 224 * invoking the function bfq_no_longer_next_in_service in 225 * bfq_get_next_queue). Fortunately, here, i.e., while 226 * bfq_no_longer_next_in_service is not yet completed in 227 * bfq_get_next_queue, bfq_active_extract has not yet been 228 * invoked, and thus active_entities still coincides with the 229 * actual number of active entities. 230 */ 231 if (bfqg->active_entities == 1) 232 return true; 233 234 return false; 235 } 236 237 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 238 239 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 240 { 241 return bfqq->bfqd->root_group; 242 } 243 244 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 245 { 246 return false; 247 } 248 249 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 250 { 251 return true; 252 } 253 254 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 255 256 /* 257 * Shift for timestamp calculations. This actually limits the maximum 258 * service allowed in one timestamp delta (small shift values increase it), 259 * the maximum total weight that can be used for the queues in the system 260 * (big shift values increase it), and the period of virtual time 261 * wraparounds. 262 */ 263 #define WFQ_SERVICE_SHIFT 22 264 265 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 266 { 267 struct bfq_queue *bfqq = NULL; 268 269 if (!entity->my_sched_data) 270 bfqq = container_of(entity, struct bfq_queue, entity); 271 272 return bfqq; 273 } 274 275 276 /** 277 * bfq_delta - map service into the virtual time domain. 278 * @service: amount of service. 279 * @weight: scale factor (weight of an entity or weight sum). 280 */ 281 static u64 bfq_delta(unsigned long service, unsigned long weight) 282 { 283 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 284 285 do_div(d, weight); 286 return d; 287 } 288 289 /** 290 * bfq_calc_finish - assign the finish time to an entity. 291 * @entity: the entity to act upon. 292 * @service: the service to be charged to the entity. 293 */ 294 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 295 { 296 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 297 298 entity->finish = entity->start + 299 bfq_delta(service, entity->weight); 300 301 if (bfqq) { 302 bfq_log_bfqq(bfqq->bfqd, bfqq, 303 "calc_finish: serv %lu, w %d", 304 service, entity->weight); 305 bfq_log_bfqq(bfqq->bfqd, bfqq, 306 "calc_finish: start %llu, finish %llu, delta %llu", 307 entity->start, entity->finish, 308 bfq_delta(service, entity->weight)); 309 } 310 } 311 312 /** 313 * bfq_entity_of - get an entity from a node. 314 * @node: the node field of the entity. 315 * 316 * Convert a node pointer to the relative entity. This is used only 317 * to simplify the logic of some functions and not as the generic 318 * conversion mechanism because, e.g., in the tree walking functions, 319 * the check for a %NULL value would be redundant. 320 */ 321 struct bfq_entity *bfq_entity_of(struct rb_node *node) 322 { 323 struct bfq_entity *entity = NULL; 324 325 if (node) 326 entity = rb_entry(node, struct bfq_entity, rb_node); 327 328 return entity; 329 } 330 331 /** 332 * bfq_extract - remove an entity from a tree. 333 * @root: the tree root. 334 * @entity: the entity to remove. 335 */ 336 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 337 { 338 entity->tree = NULL; 339 rb_erase(&entity->rb_node, root); 340 } 341 342 /** 343 * bfq_idle_extract - extract an entity from the idle tree. 344 * @st: the service tree of the owning @entity. 345 * @entity: the entity being removed. 346 */ 347 static void bfq_idle_extract(struct bfq_service_tree *st, 348 struct bfq_entity *entity) 349 { 350 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 351 struct rb_node *next; 352 353 if (entity == st->first_idle) { 354 next = rb_next(&entity->rb_node); 355 st->first_idle = bfq_entity_of(next); 356 } 357 358 if (entity == st->last_idle) { 359 next = rb_prev(&entity->rb_node); 360 st->last_idle = bfq_entity_of(next); 361 } 362 363 bfq_extract(&st->idle, entity); 364 365 if (bfqq) 366 list_del(&bfqq->bfqq_list); 367 } 368 369 /** 370 * bfq_insert - generic tree insertion. 371 * @root: tree root. 372 * @entity: entity to insert. 373 * 374 * This is used for the idle and the active tree, since they are both 375 * ordered by finish time. 376 */ 377 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 378 { 379 struct bfq_entity *entry; 380 struct rb_node **node = &root->rb_node; 381 struct rb_node *parent = NULL; 382 383 while (*node) { 384 parent = *node; 385 entry = rb_entry(parent, struct bfq_entity, rb_node); 386 387 if (bfq_gt(entry->finish, entity->finish)) 388 node = &parent->rb_left; 389 else 390 node = &parent->rb_right; 391 } 392 393 rb_link_node(&entity->rb_node, parent, node); 394 rb_insert_color(&entity->rb_node, root); 395 396 entity->tree = root; 397 } 398 399 /** 400 * bfq_update_min - update the min_start field of a entity. 401 * @entity: the entity to update. 402 * @node: one of its children. 403 * 404 * This function is called when @entity may store an invalid value for 405 * min_start due to updates to the active tree. The function assumes 406 * that the subtree rooted at @node (which may be its left or its right 407 * child) has a valid min_start value. 408 */ 409 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 410 { 411 struct bfq_entity *child; 412 413 if (node) { 414 child = rb_entry(node, struct bfq_entity, rb_node); 415 if (bfq_gt(entity->min_start, child->min_start)) 416 entity->min_start = child->min_start; 417 } 418 } 419 420 /** 421 * bfq_update_active_node - recalculate min_start. 422 * @node: the node to update. 423 * 424 * @node may have changed position or one of its children may have moved, 425 * this function updates its min_start value. The left and right subtrees 426 * are assumed to hold a correct min_start value. 427 */ 428 static void bfq_update_active_node(struct rb_node *node) 429 { 430 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 431 432 entity->min_start = entity->start; 433 bfq_update_min(entity, node->rb_right); 434 bfq_update_min(entity, node->rb_left); 435 } 436 437 /** 438 * bfq_update_active_tree - update min_start for the whole active tree. 439 * @node: the starting node. 440 * 441 * @node must be the deepest modified node after an update. This function 442 * updates its min_start using the values held by its children, assuming 443 * that they did not change, and then updates all the nodes that may have 444 * changed in the path to the root. The only nodes that may have changed 445 * are the ones in the path or their siblings. 446 */ 447 static void bfq_update_active_tree(struct rb_node *node) 448 { 449 struct rb_node *parent; 450 451 up: 452 bfq_update_active_node(node); 453 454 parent = rb_parent(node); 455 if (!parent) 456 return; 457 458 if (node == parent->rb_left && parent->rb_right) 459 bfq_update_active_node(parent->rb_right); 460 else if (parent->rb_left) 461 bfq_update_active_node(parent->rb_left); 462 463 node = parent; 464 goto up; 465 } 466 467 /** 468 * bfq_active_insert - insert an entity in the active tree of its 469 * group/device. 470 * @st: the service tree of the entity. 471 * @entity: the entity being inserted. 472 * 473 * The active tree is ordered by finish time, but an extra key is kept 474 * per each node, containing the minimum value for the start times of 475 * its children (and the node itself), so it's possible to search for 476 * the eligible node with the lowest finish time in logarithmic time. 477 */ 478 static void bfq_active_insert(struct bfq_service_tree *st, 479 struct bfq_entity *entity) 480 { 481 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 482 struct rb_node *node = &entity->rb_node; 483 #ifdef CONFIG_BFQ_GROUP_IOSCHED 484 struct bfq_sched_data *sd = NULL; 485 struct bfq_group *bfqg = NULL; 486 struct bfq_data *bfqd = NULL; 487 #endif 488 489 bfq_insert(&st->active, entity); 490 491 if (node->rb_left) 492 node = node->rb_left; 493 else if (node->rb_right) 494 node = node->rb_right; 495 496 bfq_update_active_tree(node); 497 498 #ifdef CONFIG_BFQ_GROUP_IOSCHED 499 sd = entity->sched_data; 500 bfqg = container_of(sd, struct bfq_group, sched_data); 501 bfqd = (struct bfq_data *)bfqg->bfqd; 502 #endif 503 if (bfqq) 504 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 505 #ifdef CONFIG_BFQ_GROUP_IOSCHED 506 if (bfqg != bfqd->root_group) 507 bfqg->active_entities++; 508 #endif 509 } 510 511 /** 512 * bfq_ioprio_to_weight - calc a weight from an ioprio. 513 * @ioprio: the ioprio value to convert. 514 */ 515 unsigned short bfq_ioprio_to_weight(int ioprio) 516 { 517 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 518 } 519 520 /** 521 * bfq_weight_to_ioprio - calc an ioprio from a weight. 522 * @weight: the weight value to convert. 523 * 524 * To preserve as much as possible the old only-ioprio user interface, 525 * 0 is used as an escape ioprio value for weights (numerically) equal or 526 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 527 */ 528 static unsigned short bfq_weight_to_ioprio(int weight) 529 { 530 return max_t(int, 0, 531 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 532 } 533 534 static void bfq_get_entity(struct bfq_entity *entity) 535 { 536 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 537 538 if (bfqq) { 539 bfqq->ref++; 540 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 541 bfqq, bfqq->ref); 542 } 543 } 544 545 /** 546 * bfq_find_deepest - find the deepest node that an extraction can modify. 547 * @node: the node being removed. 548 * 549 * Do the first step of an extraction in an rb tree, looking for the 550 * node that will replace @node, and returning the deepest node that 551 * the following modifications to the tree can touch. If @node is the 552 * last node in the tree return %NULL. 553 */ 554 static struct rb_node *bfq_find_deepest(struct rb_node *node) 555 { 556 struct rb_node *deepest; 557 558 if (!node->rb_right && !node->rb_left) 559 deepest = rb_parent(node); 560 else if (!node->rb_right) 561 deepest = node->rb_left; 562 else if (!node->rb_left) 563 deepest = node->rb_right; 564 else { 565 deepest = rb_next(node); 566 if (deepest->rb_right) 567 deepest = deepest->rb_right; 568 else if (rb_parent(deepest) != node) 569 deepest = rb_parent(deepest); 570 } 571 572 return deepest; 573 } 574 575 /** 576 * bfq_active_extract - remove an entity from the active tree. 577 * @st: the service_tree containing the tree. 578 * @entity: the entity being removed. 579 */ 580 static void bfq_active_extract(struct bfq_service_tree *st, 581 struct bfq_entity *entity) 582 { 583 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 584 struct rb_node *node; 585 #ifdef CONFIG_BFQ_GROUP_IOSCHED 586 struct bfq_sched_data *sd = NULL; 587 struct bfq_group *bfqg = NULL; 588 struct bfq_data *bfqd = NULL; 589 #endif 590 591 node = bfq_find_deepest(&entity->rb_node); 592 bfq_extract(&st->active, entity); 593 594 if (node) 595 bfq_update_active_tree(node); 596 597 #ifdef CONFIG_BFQ_GROUP_IOSCHED 598 sd = entity->sched_data; 599 bfqg = container_of(sd, struct bfq_group, sched_data); 600 bfqd = (struct bfq_data *)bfqg->bfqd; 601 #endif 602 if (bfqq) 603 list_del(&bfqq->bfqq_list); 604 #ifdef CONFIG_BFQ_GROUP_IOSCHED 605 if (bfqg != bfqd->root_group) 606 bfqg->active_entities--; 607 #endif 608 } 609 610 /** 611 * bfq_idle_insert - insert an entity into the idle tree. 612 * @st: the service tree containing the tree. 613 * @entity: the entity to insert. 614 */ 615 static void bfq_idle_insert(struct bfq_service_tree *st, 616 struct bfq_entity *entity) 617 { 618 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 619 struct bfq_entity *first_idle = st->first_idle; 620 struct bfq_entity *last_idle = st->last_idle; 621 622 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 623 st->first_idle = entity; 624 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 625 st->last_idle = entity; 626 627 bfq_insert(&st->idle, entity); 628 629 if (bfqq) 630 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 631 } 632 633 /** 634 * bfq_forget_entity - do not consider entity any longer for scheduling 635 * @st: the service tree. 636 * @entity: the entity being removed. 637 * @is_in_service: true if entity is currently the in-service entity. 638 * 639 * Forget everything about @entity. In addition, if entity represents 640 * a queue, and the latter is not in service, then release the service 641 * reference to the queue (the one taken through bfq_get_entity). In 642 * fact, in this case, there is really no more service reference to 643 * the queue, as the latter is also outside any service tree. If, 644 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 645 * will take care of putting the reference when the queue finally 646 * stops being served. 647 */ 648 static void bfq_forget_entity(struct bfq_service_tree *st, 649 struct bfq_entity *entity, 650 bool is_in_service) 651 { 652 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 653 654 entity->on_st = false; 655 st->wsum -= entity->weight; 656 if (bfqq && !is_in_service) 657 bfq_put_queue(bfqq); 658 } 659 660 /** 661 * bfq_put_idle_entity - release the idle tree ref of an entity. 662 * @st: service tree for the entity. 663 * @entity: the entity being released. 664 */ 665 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 666 { 667 bfq_idle_extract(st, entity); 668 bfq_forget_entity(st, entity, 669 entity == entity->sched_data->in_service_entity); 670 } 671 672 /** 673 * bfq_forget_idle - update the idle tree if necessary. 674 * @st: the service tree to act upon. 675 * 676 * To preserve the global O(log N) complexity we only remove one entry here; 677 * as the idle tree will not grow indefinitely this can be done safely. 678 */ 679 static void bfq_forget_idle(struct bfq_service_tree *st) 680 { 681 struct bfq_entity *first_idle = st->first_idle; 682 struct bfq_entity *last_idle = st->last_idle; 683 684 if (RB_EMPTY_ROOT(&st->active) && last_idle && 685 !bfq_gt(last_idle->finish, st->vtime)) { 686 /* 687 * Forget the whole idle tree, increasing the vtime past 688 * the last finish time of idle entities. 689 */ 690 st->vtime = last_idle->finish; 691 } 692 693 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 694 bfq_put_idle_entity(st, first_idle); 695 } 696 697 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 698 { 699 struct bfq_sched_data *sched_data = entity->sched_data; 700 unsigned int idx = bfq_class_idx(entity); 701 702 return sched_data->service_tree + idx; 703 } 704 705 /* 706 * Update weight and priority of entity. If update_class_too is true, 707 * then update the ioprio_class of entity too. 708 * 709 * The reason why the update of ioprio_class is controlled through the 710 * last parameter is as follows. Changing the ioprio class of an 711 * entity implies changing the destination service trees for that 712 * entity. If such a change occurred when the entity is already on one 713 * of the service trees for its previous class, then the state of the 714 * entity would become more complex: none of the new possible service 715 * trees for the entity, according to bfq_entity_service_tree(), would 716 * match any of the possible service trees on which the entity 717 * is. Complex operations involving these trees, such as entity 718 * activations and deactivations, should take into account this 719 * additional complexity. To avoid this issue, this function is 720 * invoked with update_class_too unset in the points in the code where 721 * entity may happen to be on some tree. 722 */ 723 struct bfq_service_tree * 724 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 725 struct bfq_entity *entity, 726 bool update_class_too) 727 { 728 struct bfq_service_tree *new_st = old_st; 729 730 if (entity->prio_changed) { 731 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 732 unsigned int prev_weight, new_weight; 733 struct bfq_data *bfqd = NULL; 734 struct rb_root *root; 735 #ifdef CONFIG_BFQ_GROUP_IOSCHED 736 struct bfq_sched_data *sd; 737 struct bfq_group *bfqg; 738 #endif 739 740 if (bfqq) 741 bfqd = bfqq->bfqd; 742 #ifdef CONFIG_BFQ_GROUP_IOSCHED 743 else { 744 sd = entity->my_sched_data; 745 bfqg = container_of(sd, struct bfq_group, sched_data); 746 bfqd = (struct bfq_data *)bfqg->bfqd; 747 } 748 #endif 749 750 old_st->wsum -= entity->weight; 751 752 if (entity->new_weight != entity->orig_weight) { 753 if (entity->new_weight < BFQ_MIN_WEIGHT || 754 entity->new_weight > BFQ_MAX_WEIGHT) { 755 pr_crit("update_weight_prio: new_weight %d\n", 756 entity->new_weight); 757 if (entity->new_weight < BFQ_MIN_WEIGHT) 758 entity->new_weight = BFQ_MIN_WEIGHT; 759 else 760 entity->new_weight = BFQ_MAX_WEIGHT; 761 } 762 entity->orig_weight = entity->new_weight; 763 if (bfqq) 764 bfqq->ioprio = 765 bfq_weight_to_ioprio(entity->orig_weight); 766 } 767 768 if (bfqq && update_class_too) 769 bfqq->ioprio_class = bfqq->new_ioprio_class; 770 771 /* 772 * Reset prio_changed only if the ioprio_class change 773 * is not pending any longer. 774 */ 775 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 776 entity->prio_changed = 0; 777 778 /* 779 * NOTE: here we may be changing the weight too early, 780 * this will cause unfairness. The correct approach 781 * would have required additional complexity to defer 782 * weight changes to the proper time instants (i.e., 783 * when entity->finish <= old_st->vtime). 784 */ 785 new_st = bfq_entity_service_tree(entity); 786 787 prev_weight = entity->weight; 788 new_weight = entity->orig_weight * 789 (bfqq ? bfqq->wr_coeff : 1); 790 /* 791 * If the weight of the entity changes, and the entity is a 792 * queue, remove the entity from its old weight counter (if 793 * there is a counter associated with the entity). 794 */ 795 if (prev_weight != new_weight && bfqq) { 796 root = &bfqd->queue_weights_tree; 797 __bfq_weights_tree_remove(bfqd, bfqq, root); 798 } 799 entity->weight = new_weight; 800 /* 801 * Add the entity, if it is not a weight-raised queue, 802 * to the counter associated with its new weight. 803 */ 804 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 805 /* If we get here, root has been initialized. */ 806 bfq_weights_tree_add(bfqd, bfqq, root); 807 } 808 809 new_st->wsum += entity->weight; 810 811 if (new_st != old_st) 812 entity->start = new_st->vtime; 813 } 814 815 return new_st; 816 } 817 818 /** 819 * bfq_bfqq_served - update the scheduler status after selection for 820 * service. 821 * @bfqq: the queue being served. 822 * @served: bytes to transfer. 823 * 824 * NOTE: this can be optimized, as the timestamps of upper level entities 825 * are synchronized every time a new bfqq is selected for service. By now, 826 * we keep it to better check consistency. 827 */ 828 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 829 { 830 struct bfq_entity *entity = &bfqq->entity; 831 struct bfq_service_tree *st; 832 833 if (!bfqq->service_from_backlogged) 834 bfqq->first_IO_time = jiffies; 835 836 if (bfqq->wr_coeff > 1) 837 bfqq->service_from_wr += served; 838 839 bfqq->service_from_backlogged += served; 840 for_each_entity(entity) { 841 st = bfq_entity_service_tree(entity); 842 843 entity->service += served; 844 845 st->vtime += bfq_delta(served, st->wsum); 846 bfq_forget_idle(st); 847 } 848 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 849 } 850 851 /** 852 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 853 * of the time interval during which bfqq has been in 854 * service. 855 * @bfqd: the device 856 * @bfqq: the queue that needs a service update. 857 * @time_ms: the amount of time during which the queue has received service 858 * 859 * If a queue does not consume its budget fast enough, then providing 860 * the queue with service fairness may impair throughput, more or less 861 * severely. For this reason, queues that consume their budget slowly 862 * are provided with time fairness instead of service fairness. This 863 * goal is achieved through the BFQ scheduling engine, even if such an 864 * engine works in the service, and not in the time domain. The trick 865 * is charging these queues with an inflated amount of service, equal 866 * to the amount of service that they would have received during their 867 * service slot if they had been fast, i.e., if their requests had 868 * been dispatched at a rate equal to the estimated peak rate. 869 * 870 * It is worth noting that time fairness can cause important 871 * distortions in terms of bandwidth distribution, on devices with 872 * internal queueing. The reason is that I/O requests dispatched 873 * during the service slot of a queue may be served after that service 874 * slot is finished, and may have a total processing time loosely 875 * correlated with the duration of the service slot. This is 876 * especially true for short service slots. 877 */ 878 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 879 unsigned long time_ms) 880 { 881 struct bfq_entity *entity = &bfqq->entity; 882 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 883 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 884 int serv_to_charge_for_time = 885 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 886 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 887 888 /* Increase budget to avoid inconsistencies */ 889 if (tot_serv_to_charge > entity->budget) 890 entity->budget = tot_serv_to_charge; 891 892 bfq_bfqq_served(bfqq, 893 max_t(int, 0, tot_serv_to_charge - entity->service)); 894 } 895 896 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 897 struct bfq_service_tree *st, 898 bool backshifted) 899 { 900 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 901 902 /* 903 * When this function is invoked, entity is not in any service 904 * tree, then it is safe to invoke next function with the last 905 * parameter set (see the comments on the function). 906 */ 907 st = __bfq_entity_update_weight_prio(st, entity, true); 908 bfq_calc_finish(entity, entity->budget); 909 910 /* 911 * If some queues enjoy backshifting for a while, then their 912 * (virtual) finish timestamps may happen to become lower and 913 * lower than the system virtual time. In particular, if 914 * these queues often happen to be idle for short time 915 * periods, and during such time periods other queues with 916 * higher timestamps happen to be busy, then the backshifted 917 * timestamps of the former queues can become much lower than 918 * the system virtual time. In fact, to serve the queues with 919 * higher timestamps while the ones with lower timestamps are 920 * idle, the system virtual time may be pushed-up to much 921 * higher values than the finish timestamps of the idle 922 * queues. As a consequence, the finish timestamps of all new 923 * or newly activated queues may end up being much larger than 924 * those of lucky queues with backshifted timestamps. The 925 * latter queues may then monopolize the device for a lot of 926 * time. This would simply break service guarantees. 927 * 928 * To reduce this problem, push up a little bit the 929 * backshifted timestamps of the queue associated with this 930 * entity (only a queue can happen to have the backshifted 931 * flag set): just enough to let the finish timestamp of the 932 * queue be equal to the current value of the system virtual 933 * time. This may introduce a little unfairness among queues 934 * with backshifted timestamps, but it does not break 935 * worst-case fairness guarantees. 936 * 937 * As a special case, if bfqq is weight-raised, push up 938 * timestamps much less, to keep very low the probability that 939 * this push up causes the backshifted finish timestamps of 940 * weight-raised queues to become higher than the backshifted 941 * finish timestamps of non weight-raised queues. 942 */ 943 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 944 unsigned long delta = st->vtime - entity->finish; 945 946 if (bfqq) 947 delta /= bfqq->wr_coeff; 948 949 entity->start += delta; 950 entity->finish += delta; 951 } 952 953 bfq_active_insert(st, entity); 954 } 955 956 /** 957 * __bfq_activate_entity - handle activation of entity. 958 * @entity: the entity being activated. 959 * @non_blocking_wait_rq: true if entity was waiting for a request 960 * 961 * Called for a 'true' activation, i.e., if entity is not active and 962 * one of its children receives a new request. 963 * 964 * Basically, this function updates the timestamps of entity and 965 * inserts entity into its active tree, after possibly extracting it 966 * from its idle tree. 967 */ 968 static void __bfq_activate_entity(struct bfq_entity *entity, 969 bool non_blocking_wait_rq) 970 { 971 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 972 bool backshifted = false; 973 unsigned long long min_vstart; 974 975 /* See comments on bfq_fqq_update_budg_for_activation */ 976 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 977 backshifted = true; 978 min_vstart = entity->finish; 979 } else 980 min_vstart = st->vtime; 981 982 if (entity->tree == &st->idle) { 983 /* 984 * Must be on the idle tree, bfq_idle_extract() will 985 * check for that. 986 */ 987 bfq_idle_extract(st, entity); 988 entity->start = bfq_gt(min_vstart, entity->finish) ? 989 min_vstart : entity->finish; 990 } else { 991 /* 992 * The finish time of the entity may be invalid, and 993 * it is in the past for sure, otherwise the queue 994 * would have been on the idle tree. 995 */ 996 entity->start = min_vstart; 997 st->wsum += entity->weight; 998 /* 999 * entity is about to be inserted into a service tree, 1000 * and then set in service: get a reference to make 1001 * sure entity does not disappear until it is no 1002 * longer in service or scheduled for service. 1003 */ 1004 bfq_get_entity(entity); 1005 1006 entity->on_st = true; 1007 } 1008 1009 #ifdef BFQ_GROUP_IOSCHED_ENABLED 1010 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1011 struct bfq_group *bfqg = 1012 container_of(entity, struct bfq_group, entity); 1013 struct bfq_data *bfqd = bfqg->bfqd; 1014 1015 bfqd->num_active_groups++; 1016 } 1017 #endif 1018 1019 bfq_update_fin_time_enqueue(entity, st, backshifted); 1020 } 1021 1022 /** 1023 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1024 * @entity: the entity being requeued or repositioned. 1025 * 1026 * Requeueing is needed if this entity stops being served, which 1027 * happens if a leaf descendant entity has expired. On the other hand, 1028 * repositioning is needed if the next_inservice_entity for the child 1029 * entity has changed. See the comments inside the function for 1030 * details. 1031 * 1032 * Basically, this function: 1) removes entity from its active tree if 1033 * present there, 2) updates the timestamps of entity and 3) inserts 1034 * entity back into its active tree (in the new, right position for 1035 * the new values of the timestamps). 1036 */ 1037 static void __bfq_requeue_entity(struct bfq_entity *entity) 1038 { 1039 struct bfq_sched_data *sd = entity->sched_data; 1040 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1041 1042 if (entity == sd->in_service_entity) { 1043 /* 1044 * We are requeueing the current in-service entity, 1045 * which may have to be done for one of the following 1046 * reasons: 1047 * - entity represents the in-service queue, and the 1048 * in-service queue is being requeued after an 1049 * expiration; 1050 * - entity represents a group, and its budget has 1051 * changed because one of its child entities has 1052 * just been either activated or requeued for some 1053 * reason; the timestamps of the entity need then to 1054 * be updated, and the entity needs to be enqueued 1055 * or repositioned accordingly. 1056 * 1057 * In particular, before requeueing, the start time of 1058 * the entity must be moved forward to account for the 1059 * service that the entity has received while in 1060 * service. This is done by the next instructions. The 1061 * finish time will then be updated according to this 1062 * new value of the start time, and to the budget of 1063 * the entity. 1064 */ 1065 bfq_calc_finish(entity, entity->service); 1066 entity->start = entity->finish; 1067 /* 1068 * In addition, if the entity had more than one child 1069 * when set in service, then it was not extracted from 1070 * the active tree. This implies that the position of 1071 * the entity in the active tree may need to be 1072 * changed now, because we have just updated the start 1073 * time of the entity, and we will update its finish 1074 * time in a moment (the requeueing is then, more 1075 * precisely, a repositioning in this case). To 1076 * implement this repositioning, we: 1) dequeue the 1077 * entity here, 2) update the finish time and requeue 1078 * the entity according to the new timestamps below. 1079 */ 1080 if (entity->tree) 1081 bfq_active_extract(st, entity); 1082 } else { /* The entity is already active, and not in service */ 1083 /* 1084 * In this case, this function gets called only if the 1085 * next_in_service entity below this entity has 1086 * changed, and this change has caused the budget of 1087 * this entity to change, which, finally implies that 1088 * the finish time of this entity must be 1089 * updated. Such an update may cause the scheduling, 1090 * i.e., the position in the active tree, of this 1091 * entity to change. We handle this change by: 1) 1092 * dequeueing the entity here, 2) updating the finish 1093 * time and requeueing the entity according to the new 1094 * timestamps below. This is the same approach as the 1095 * non-extracted-entity sub-case above. 1096 */ 1097 bfq_active_extract(st, entity); 1098 } 1099 1100 bfq_update_fin_time_enqueue(entity, st, false); 1101 } 1102 1103 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1104 struct bfq_sched_data *sd, 1105 bool non_blocking_wait_rq) 1106 { 1107 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1108 1109 if (sd->in_service_entity == entity || entity->tree == &st->active) 1110 /* 1111 * in service or already queued on the active tree, 1112 * requeue or reposition 1113 */ 1114 __bfq_requeue_entity(entity); 1115 else 1116 /* 1117 * Not in service and not queued on its active tree: 1118 * the activity is idle and this is a true activation. 1119 */ 1120 __bfq_activate_entity(entity, non_blocking_wait_rq); 1121 } 1122 1123 1124 /** 1125 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1126 * bfq_queue, and activate, requeue or reposition 1127 * all ancestors for which such an update becomes 1128 * necessary. 1129 * @entity: the entity to activate. 1130 * @non_blocking_wait_rq: true if this entity was waiting for a request 1131 * @requeue: true if this is a requeue, which implies that bfqq is 1132 * being expired; thus ALL its ancestors stop being served and must 1133 * therefore be requeued 1134 * @expiration: true if this function is being invoked in the expiration path 1135 * of the in-service queue 1136 */ 1137 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1138 bool non_blocking_wait_rq, 1139 bool requeue, bool expiration) 1140 { 1141 struct bfq_sched_data *sd; 1142 1143 for_each_entity(entity) { 1144 sd = entity->sched_data; 1145 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1146 1147 if (!bfq_update_next_in_service(sd, entity, expiration) && 1148 !requeue) 1149 break; 1150 } 1151 } 1152 1153 /** 1154 * __bfq_deactivate_entity - deactivate an entity from its service tree. 1155 * @entity: the entity to deactivate. 1156 * @ins_into_idle_tree: if false, the entity will not be put into the 1157 * idle tree. 1158 * 1159 * Deactivates an entity, independently of its previous state. Must 1160 * be invoked only if entity is on a service tree. Extracts the entity 1161 * from that tree, and if necessary and allowed, puts it into the idle 1162 * tree. 1163 */ 1164 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1165 { 1166 struct bfq_sched_data *sd = entity->sched_data; 1167 struct bfq_service_tree *st; 1168 bool is_in_service; 1169 1170 if (!entity->on_st) /* entity never activated, or already inactive */ 1171 return false; 1172 1173 /* 1174 * If we get here, then entity is active, which implies that 1175 * bfq_group_set_parent has already been invoked for the group 1176 * represented by entity. Therefore, the field 1177 * entity->sched_data has been set, and we can safely use it. 1178 */ 1179 st = bfq_entity_service_tree(entity); 1180 is_in_service = entity == sd->in_service_entity; 1181 1182 bfq_calc_finish(entity, entity->service); 1183 1184 if (is_in_service) 1185 sd->in_service_entity = NULL; 1186 else 1187 /* 1188 * Non in-service entity: nobody will take care of 1189 * resetting its service counter on expiration. Do it 1190 * now. 1191 */ 1192 entity->service = 0; 1193 1194 if (entity->tree == &st->active) 1195 bfq_active_extract(st, entity); 1196 else if (!is_in_service && entity->tree == &st->idle) 1197 bfq_idle_extract(st, entity); 1198 1199 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1200 bfq_forget_entity(st, entity, is_in_service); 1201 else 1202 bfq_idle_insert(st, entity); 1203 1204 return true; 1205 } 1206 1207 /** 1208 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1209 * @entity: the entity to deactivate. 1210 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1211 * @expiration: true if this function is being invoked in the expiration path 1212 * of the in-service queue 1213 */ 1214 static void bfq_deactivate_entity(struct bfq_entity *entity, 1215 bool ins_into_idle_tree, 1216 bool expiration) 1217 { 1218 struct bfq_sched_data *sd; 1219 struct bfq_entity *parent = NULL; 1220 1221 for_each_entity_safe(entity, parent) { 1222 sd = entity->sched_data; 1223 1224 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1225 /* 1226 * entity is not in any tree any more, so 1227 * this deactivation is a no-op, and there is 1228 * nothing to change for upper-level entities 1229 * (in case of expiration, this can never 1230 * happen). 1231 */ 1232 return; 1233 } 1234 1235 if (sd->next_in_service == entity) 1236 /* 1237 * entity was the next_in_service entity, 1238 * then, since entity has just been 1239 * deactivated, a new one must be found. 1240 */ 1241 bfq_update_next_in_service(sd, NULL, expiration); 1242 1243 if (sd->next_in_service || sd->in_service_entity) { 1244 /* 1245 * The parent entity is still active, because 1246 * either next_in_service or in_service_entity 1247 * is not NULL. So, no further upwards 1248 * deactivation must be performed. Yet, 1249 * next_in_service has changed. Then the 1250 * schedule does need to be updated upwards. 1251 * 1252 * NOTE If in_service_entity is not NULL, then 1253 * next_in_service may happen to be NULL, 1254 * although the parent entity is evidently 1255 * active. This happens if 1) the entity 1256 * pointed by in_service_entity is the only 1257 * active entity in the parent entity, and 2) 1258 * according to the definition of 1259 * next_in_service, the in_service_entity 1260 * cannot be considered as 1261 * next_in_service. See the comments on the 1262 * definition of next_in_service for details. 1263 */ 1264 break; 1265 } 1266 1267 /* 1268 * If we get here, then the parent is no more 1269 * backlogged and we need to propagate the 1270 * deactivation upwards. Thus let the loop go on. 1271 */ 1272 1273 /* 1274 * Also let parent be queued into the idle tree on 1275 * deactivation, to preserve service guarantees, and 1276 * assuming that who invoked this function does not 1277 * need parent entities too to be removed completely. 1278 */ 1279 ins_into_idle_tree = true; 1280 } 1281 1282 /* 1283 * If the deactivation loop is fully executed, then there are 1284 * no more entities to touch and next loop is not executed at 1285 * all. Otherwise, requeue remaining entities if they are 1286 * about to stop receiving service, or reposition them if this 1287 * is not the case. 1288 */ 1289 entity = parent; 1290 for_each_entity(entity) { 1291 /* 1292 * Invoke __bfq_requeue_entity on entity, even if 1293 * already active, to requeue/reposition it in the 1294 * active tree (because sd->next_in_service has 1295 * changed) 1296 */ 1297 __bfq_requeue_entity(entity); 1298 1299 sd = entity->sched_data; 1300 if (!bfq_update_next_in_service(sd, entity, expiration) && 1301 !expiration) 1302 /* 1303 * next_in_service unchanged or not causing 1304 * any change in entity->parent->sd, and no 1305 * requeueing needed for expiration: stop 1306 * here. 1307 */ 1308 break; 1309 } 1310 } 1311 1312 /** 1313 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1314 * if needed, to have at least one entity eligible. 1315 * @st: the service tree to act upon. 1316 * 1317 * Assumes that st is not empty. 1318 */ 1319 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1320 { 1321 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1322 1323 if (bfq_gt(root_entity->min_start, st->vtime)) 1324 return root_entity->min_start; 1325 1326 return st->vtime; 1327 } 1328 1329 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1330 { 1331 if (new_value > st->vtime) { 1332 st->vtime = new_value; 1333 bfq_forget_idle(st); 1334 } 1335 } 1336 1337 /** 1338 * bfq_first_active_entity - find the eligible entity with 1339 * the smallest finish time 1340 * @st: the service tree to select from. 1341 * @vtime: the system virtual to use as a reference for eligibility 1342 * 1343 * This function searches the first schedulable entity, starting from the 1344 * root of the tree and going on the left every time on this side there is 1345 * a subtree with at least one eligible (start <= vtime) entity. The path on 1346 * the right is followed only if a) the left subtree contains no eligible 1347 * entities and b) no eligible entity has been found yet. 1348 */ 1349 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1350 u64 vtime) 1351 { 1352 struct bfq_entity *entry, *first = NULL; 1353 struct rb_node *node = st->active.rb_node; 1354 1355 while (node) { 1356 entry = rb_entry(node, struct bfq_entity, rb_node); 1357 left: 1358 if (!bfq_gt(entry->start, vtime)) 1359 first = entry; 1360 1361 if (node->rb_left) { 1362 entry = rb_entry(node->rb_left, 1363 struct bfq_entity, rb_node); 1364 if (!bfq_gt(entry->min_start, vtime)) { 1365 node = node->rb_left; 1366 goto left; 1367 } 1368 } 1369 if (first) 1370 break; 1371 node = node->rb_right; 1372 } 1373 1374 return first; 1375 } 1376 1377 /** 1378 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1379 * @st: the service tree. 1380 * 1381 * If there is no in-service entity for the sched_data st belongs to, 1382 * then return the entity that will be set in service if: 1383 * 1) the parent entity this st belongs to is set in service; 1384 * 2) no entity belonging to such parent entity undergoes a state change 1385 * that would influence the timestamps of the entity (e.g., becomes idle, 1386 * becomes backlogged, changes its budget, ...). 1387 * 1388 * In this first case, update the virtual time in @st too (see the 1389 * comments on this update inside the function). 1390 * 1391 * In constrast, if there is an in-service entity, then return the 1392 * entity that would be set in service if not only the above 1393 * conditions, but also the next one held true: the currently 1394 * in-service entity, on expiration, 1395 * 1) gets a finish time equal to the current one, or 1396 * 2) is not eligible any more, or 1397 * 3) is idle. 1398 */ 1399 static struct bfq_entity * 1400 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1401 { 1402 struct bfq_entity *entity; 1403 u64 new_vtime; 1404 1405 if (RB_EMPTY_ROOT(&st->active)) 1406 return NULL; 1407 1408 /* 1409 * Get the value of the system virtual time for which at 1410 * least one entity is eligible. 1411 */ 1412 new_vtime = bfq_calc_vtime_jump(st); 1413 1414 /* 1415 * If there is no in-service entity for the sched_data this 1416 * active tree belongs to, then push the system virtual time 1417 * up to the value that guarantees that at least one entity is 1418 * eligible. If, instead, there is an in-service entity, then 1419 * do not make any such update, because there is already an 1420 * eligible entity, namely the in-service one (even if the 1421 * entity is not on st, because it was extracted when set in 1422 * service). 1423 */ 1424 if (!in_service) 1425 bfq_update_vtime(st, new_vtime); 1426 1427 entity = bfq_first_active_entity(st, new_vtime); 1428 1429 return entity; 1430 } 1431 1432 /** 1433 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1434 * @sd: the sched_data. 1435 * @expiration: true if we are on the expiration path of the in-service queue 1436 * 1437 * This function is invoked when there has been a change in the trees 1438 * for sd, and we need to know what is the new next entity to serve 1439 * after this change. 1440 */ 1441 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1442 bool expiration) 1443 { 1444 struct bfq_service_tree *st = sd->service_tree; 1445 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1446 struct bfq_entity *entity = NULL; 1447 int class_idx = 0; 1448 1449 /* 1450 * Choose from idle class, if needed to guarantee a minimum 1451 * bandwidth to this class (and if there is some active entity 1452 * in idle class). This should also mitigate 1453 * priority-inversion problems in case a low priority task is 1454 * holding file system resources. 1455 */ 1456 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1457 BFQ_CL_IDLE_TIMEOUT)) { 1458 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1459 class_idx = BFQ_IOPRIO_CLASSES - 1; 1460 /* About to be served if backlogged, or not yet backlogged */ 1461 sd->bfq_class_idle_last_service = jiffies; 1462 } 1463 1464 /* 1465 * Find the next entity to serve for the highest-priority 1466 * class, unless the idle class needs to be served. 1467 */ 1468 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1469 /* 1470 * If expiration is true, then bfq_lookup_next_entity 1471 * is being invoked as a part of the expiration path 1472 * of the in-service queue. In this case, even if 1473 * sd->in_service_entity is not NULL, 1474 * sd->in_service_entiy at this point is actually not 1475 * in service any more, and, if needed, has already 1476 * been properly queued or requeued into the right 1477 * tree. The reason why sd->in_service_entity is still 1478 * not NULL here, even if expiration is true, is that 1479 * sd->in_service_entiy is reset as a last step in the 1480 * expiration path. So, if expiration is true, tell 1481 * __bfq_lookup_next_entity that there is no 1482 * sd->in_service_entity. 1483 */ 1484 entity = __bfq_lookup_next_entity(st + class_idx, 1485 sd->in_service_entity && 1486 !expiration); 1487 1488 if (entity) 1489 break; 1490 } 1491 1492 if (!entity) 1493 return NULL; 1494 1495 return entity; 1496 } 1497 1498 bool next_queue_may_preempt(struct bfq_data *bfqd) 1499 { 1500 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1501 1502 return sd->next_in_service != sd->in_service_entity; 1503 } 1504 1505 /* 1506 * Get next queue for service. 1507 */ 1508 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1509 { 1510 struct bfq_entity *entity = NULL; 1511 struct bfq_sched_data *sd; 1512 struct bfq_queue *bfqq; 1513 1514 if (bfqd->busy_queues == 0) 1515 return NULL; 1516 1517 /* 1518 * Traverse the path from the root to the leaf entity to 1519 * serve. Set in service all the entities visited along the 1520 * way. 1521 */ 1522 sd = &bfqd->root_group->sched_data; 1523 for (; sd ; sd = entity->my_sched_data) { 1524 /* 1525 * WARNING. We are about to set the in-service entity 1526 * to sd->next_in_service, i.e., to the (cached) value 1527 * returned by bfq_lookup_next_entity(sd) the last 1528 * time it was invoked, i.e., the last time when the 1529 * service order in sd changed as a consequence of the 1530 * activation or deactivation of an entity. In this 1531 * respect, if we execute bfq_lookup_next_entity(sd) 1532 * in this very moment, it may, although with low 1533 * probability, yield a different entity than that 1534 * pointed to by sd->next_in_service. This rare event 1535 * happens in case there was no CLASS_IDLE entity to 1536 * serve for sd when bfq_lookup_next_entity(sd) was 1537 * invoked for the last time, while there is now one 1538 * such entity. 1539 * 1540 * If the above event happens, then the scheduling of 1541 * such entity in CLASS_IDLE is postponed until the 1542 * service of the sd->next_in_service entity 1543 * finishes. In fact, when the latter is expired, 1544 * bfq_lookup_next_entity(sd) gets called again, 1545 * exactly to update sd->next_in_service. 1546 */ 1547 1548 /* Make next_in_service entity become in_service_entity */ 1549 entity = sd->next_in_service; 1550 sd->in_service_entity = entity; 1551 1552 /* 1553 * If entity is no longer a candidate for next 1554 * service, then it must be extracted from its active 1555 * tree, so as to make sure that it won't be 1556 * considered when computing next_in_service. See the 1557 * comments on the function 1558 * bfq_no_longer_next_in_service() for details. 1559 */ 1560 if (bfq_no_longer_next_in_service(entity)) 1561 bfq_active_extract(bfq_entity_service_tree(entity), 1562 entity); 1563 1564 /* 1565 * Even if entity is not to be extracted according to 1566 * the above check, a descendant entity may get 1567 * extracted in one of the next iterations of this 1568 * loop. Such an event could cause a change in 1569 * next_in_service for the level of the descendant 1570 * entity, and thus possibly back to this level. 1571 * 1572 * However, we cannot perform the resulting needed 1573 * update of next_in_service for this level before the 1574 * end of the whole loop, because, to know which is 1575 * the correct next-to-serve candidate entity for each 1576 * level, we need first to find the leaf entity to set 1577 * in service. In fact, only after we know which is 1578 * the next-to-serve leaf entity, we can discover 1579 * whether the parent entity of the leaf entity 1580 * becomes the next-to-serve, and so on. 1581 */ 1582 } 1583 1584 bfqq = bfq_entity_to_bfqq(entity); 1585 1586 /* 1587 * We can finally update all next-to-serve entities along the 1588 * path from the leaf entity just set in service to the root. 1589 */ 1590 for_each_entity(entity) { 1591 struct bfq_sched_data *sd = entity->sched_data; 1592 1593 if (!bfq_update_next_in_service(sd, NULL, false)) 1594 break; 1595 } 1596 1597 return bfqq; 1598 } 1599 1600 void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1601 { 1602 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1603 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1604 struct bfq_entity *entity = in_serv_entity; 1605 1606 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1607 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1608 bfqd->in_service_queue = NULL; 1609 1610 /* 1611 * When this function is called, all in-service entities have 1612 * been properly deactivated or requeued, so we can safely 1613 * execute the final step: reset in_service_entity along the 1614 * path from entity to the root. 1615 */ 1616 for_each_entity(entity) 1617 entity->sched_data->in_service_entity = NULL; 1618 1619 /* 1620 * in_serv_entity is no longer in service, so, if it is in no 1621 * service tree either, then release the service reference to 1622 * the queue it represents (taken with bfq_get_entity). 1623 */ 1624 if (!in_serv_entity->on_st) 1625 bfq_put_queue(in_serv_bfqq); 1626 } 1627 1628 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1629 bool ins_into_idle_tree, bool expiration) 1630 { 1631 struct bfq_entity *entity = &bfqq->entity; 1632 1633 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1634 } 1635 1636 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1637 { 1638 struct bfq_entity *entity = &bfqq->entity; 1639 1640 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1641 false, false); 1642 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1643 } 1644 1645 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1646 bool expiration) 1647 { 1648 struct bfq_entity *entity = &bfqq->entity; 1649 1650 bfq_activate_requeue_entity(entity, false, 1651 bfqq == bfqd->in_service_queue, expiration); 1652 } 1653 1654 /* 1655 * Called when the bfqq no longer has requests pending, remove it from 1656 * the service tree. As a special case, it can be invoked during an 1657 * expiration. 1658 */ 1659 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1660 bool expiration) 1661 { 1662 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1663 1664 bfq_clear_bfqq_busy(bfqq); 1665 1666 bfqd->busy_queues--; 1667 1668 if (!bfqq->dispatched) 1669 bfq_weights_tree_remove(bfqd, bfqq); 1670 1671 if (bfqq->wr_coeff > 1) 1672 bfqd->wr_busy_queues--; 1673 1674 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1675 1676 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1677 } 1678 1679 /* 1680 * Called when an inactive queue receives a new request. 1681 */ 1682 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1683 { 1684 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1685 1686 bfq_activate_bfqq(bfqd, bfqq); 1687 1688 bfq_mark_bfqq_busy(bfqq); 1689 bfqd->busy_queues++; 1690 1691 if (!bfqq->dispatched) 1692 if (bfqq->wr_coeff == 1) 1693 bfq_weights_tree_add(bfqd, bfqq, 1694 &bfqd->queue_weights_tree); 1695 1696 if (bfqq->wr_coeff > 1) 1697 bfqd->wr_busy_queues++; 1698 } 1699