1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 struct bfq_queue *old_bfqq = bic->bfqq[is_sync]; 390 391 /* Clear bic pointer if bfqq is detached from this bic */ 392 if (old_bfqq && old_bfqq->bic == bic) 393 old_bfqq->bic = NULL; 394 395 /* 396 * If bfqq != NULL, then a non-stable queue merge between 397 * bic->bfqq and bfqq is happening here. This causes troubles 398 * in the following case: bic->bfqq has also been scheduled 399 * for a possible stable merge with bic->stable_merge_bfqq, 400 * and bic->stable_merge_bfqq == bfqq happens to 401 * hold. Troubles occur because bfqq may then undergo a split, 402 * thereby becoming eligible for a stable merge. Yet, if 403 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 404 * would be stably merged with itself. To avoid this anomaly, 405 * we cancel the stable merge if 406 * bic->stable_merge_bfqq == bfqq. 407 */ 408 bic->bfqq[is_sync] = bfqq; 409 410 if (bfqq && bic->stable_merge_bfqq == bfqq) { 411 /* 412 * Actually, these same instructions are executed also 413 * in bfq_setup_cooperator, in case of abort or actual 414 * execution of a stable merge. We could avoid 415 * repeating these instructions there too, but if we 416 * did so, we would nest even more complexity in this 417 * function. 418 */ 419 bfq_put_stable_ref(bic->stable_merge_bfqq); 420 421 bic->stable_merge_bfqq = NULL; 422 } 423 } 424 425 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 426 { 427 return bic->icq.q->elevator->elevator_data; 428 } 429 430 /** 431 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 432 * @icq: the iocontext queue. 433 */ 434 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 435 { 436 /* bic->icq is the first member, %NULL will convert to %NULL */ 437 return container_of(icq, struct bfq_io_cq, icq); 438 } 439 440 /** 441 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 442 * @q: the request queue. 443 */ 444 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 445 { 446 struct bfq_io_cq *icq; 447 unsigned long flags; 448 449 if (!current->io_context) 450 return NULL; 451 452 spin_lock_irqsave(&q->queue_lock, flags); 453 icq = icq_to_bic(ioc_lookup_icq(q)); 454 spin_unlock_irqrestore(&q->queue_lock, flags); 455 456 return icq; 457 } 458 459 /* 460 * Scheduler run of queue, if there are requests pending and no one in the 461 * driver that will restart queueing. 462 */ 463 void bfq_schedule_dispatch(struct bfq_data *bfqd) 464 { 465 lockdep_assert_held(&bfqd->lock); 466 467 if (bfqd->queued != 0) { 468 bfq_log(bfqd, "schedule dispatch"); 469 blk_mq_run_hw_queues(bfqd->queue, true); 470 } 471 } 472 473 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 474 475 #define bfq_sample_valid(samples) ((samples) > 80) 476 477 /* 478 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 479 * We choose the request that is closer to the head right now. Distance 480 * behind the head is penalized and only allowed to a certain extent. 481 */ 482 static struct request *bfq_choose_req(struct bfq_data *bfqd, 483 struct request *rq1, 484 struct request *rq2, 485 sector_t last) 486 { 487 sector_t s1, s2, d1 = 0, d2 = 0; 488 unsigned long back_max; 489 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 490 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 491 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 492 493 if (!rq1 || rq1 == rq2) 494 return rq2; 495 if (!rq2) 496 return rq1; 497 498 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 499 return rq1; 500 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 501 return rq2; 502 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 503 return rq1; 504 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 505 return rq2; 506 507 s1 = blk_rq_pos(rq1); 508 s2 = blk_rq_pos(rq2); 509 510 /* 511 * By definition, 1KiB is 2 sectors. 512 */ 513 back_max = bfqd->bfq_back_max * 2; 514 515 /* 516 * Strict one way elevator _except_ in the case where we allow 517 * short backward seeks which are biased as twice the cost of a 518 * similar forward seek. 519 */ 520 if (s1 >= last) 521 d1 = s1 - last; 522 else if (s1 + back_max >= last) 523 d1 = (last - s1) * bfqd->bfq_back_penalty; 524 else 525 wrap |= BFQ_RQ1_WRAP; 526 527 if (s2 >= last) 528 d2 = s2 - last; 529 else if (s2 + back_max >= last) 530 d2 = (last - s2) * bfqd->bfq_back_penalty; 531 else 532 wrap |= BFQ_RQ2_WRAP; 533 534 /* Found required data */ 535 536 /* 537 * By doing switch() on the bit mask "wrap" we avoid having to 538 * check two variables for all permutations: --> faster! 539 */ 540 switch (wrap) { 541 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 542 if (d1 < d2) 543 return rq1; 544 else if (d2 < d1) 545 return rq2; 546 547 if (s1 >= s2) 548 return rq1; 549 else 550 return rq2; 551 552 case BFQ_RQ2_WRAP: 553 return rq1; 554 case BFQ_RQ1_WRAP: 555 return rq2; 556 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 557 default: 558 /* 559 * Since both rqs are wrapped, 560 * start with the one that's further behind head 561 * (--> only *one* back seek required), 562 * since back seek takes more time than forward. 563 */ 564 if (s1 <= s2) 565 return rq1; 566 else 567 return rq2; 568 } 569 } 570 571 #define BFQ_LIMIT_INLINE_DEPTH 16 572 573 #ifdef CONFIG_BFQ_GROUP_IOSCHED 574 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 575 { 576 struct bfq_data *bfqd = bfqq->bfqd; 577 struct bfq_entity *entity = &bfqq->entity; 578 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 579 struct bfq_entity **entities = inline_entities; 580 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 581 int class_idx = bfqq->ioprio_class - 1; 582 struct bfq_sched_data *sched_data; 583 unsigned long wsum; 584 bool ret = false; 585 586 if (!entity->on_st_or_in_serv) 587 return false; 588 589 retry: 590 spin_lock_irq(&bfqd->lock); 591 /* +1 for bfqq entity, root cgroup not included */ 592 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 593 if (depth > alloc_depth) { 594 spin_unlock_irq(&bfqd->lock); 595 if (entities != inline_entities) 596 kfree(entities); 597 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 598 if (!entities) 599 return false; 600 alloc_depth = depth; 601 goto retry; 602 } 603 604 sched_data = entity->sched_data; 605 /* Gather our ancestors as we need to traverse them in reverse order */ 606 level = 0; 607 for_each_entity(entity) { 608 /* 609 * If at some level entity is not even active, allow request 610 * queueing so that BFQ knows there's work to do and activate 611 * entities. 612 */ 613 if (!entity->on_st_or_in_serv) 614 goto out; 615 /* Uh, more parents than cgroup subsystem thinks? */ 616 if (WARN_ON_ONCE(level >= depth)) 617 break; 618 entities[level++] = entity; 619 } 620 WARN_ON_ONCE(level != depth); 621 for (level--; level >= 0; level--) { 622 entity = entities[level]; 623 if (level > 0) { 624 wsum = bfq_entity_service_tree(entity)->wsum; 625 } else { 626 int i; 627 /* 628 * For bfqq itself we take into account service trees 629 * of all higher priority classes and multiply their 630 * weights so that low prio queue from higher class 631 * gets more requests than high prio queue from lower 632 * class. 633 */ 634 wsum = 0; 635 for (i = 0; i <= class_idx; i++) { 636 wsum = wsum * IOPRIO_BE_NR + 637 sched_data->service_tree[i].wsum; 638 } 639 } 640 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 641 if (entity->allocated >= limit) { 642 bfq_log_bfqq(bfqq->bfqd, bfqq, 643 "too many requests: allocated %d limit %d level %d", 644 entity->allocated, limit, level); 645 ret = true; 646 break; 647 } 648 } 649 out: 650 spin_unlock_irq(&bfqd->lock); 651 if (entities != inline_entities) 652 kfree(entities); 653 return ret; 654 } 655 #else 656 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 657 { 658 return false; 659 } 660 #endif 661 662 /* 663 * Async I/O can easily starve sync I/O (both sync reads and sync 664 * writes), by consuming all tags. Similarly, storms of sync writes, 665 * such as those that sync(2) may trigger, can starve sync reads. 666 * Limit depths of async I/O and sync writes so as to counter both 667 * problems. 668 * 669 * Also if a bfq queue or its parent cgroup consume more tags than would be 670 * appropriate for their weight, we trim the available tag depth to 1. This 671 * avoids a situation where one cgroup can starve another cgroup from tags and 672 * thus block service differentiation among cgroups. Note that because the 673 * queue / cgroup already has many requests allocated and queued, this does not 674 * significantly affect service guarantees coming from the BFQ scheduling 675 * algorithm. 676 */ 677 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 678 { 679 struct bfq_data *bfqd = data->q->elevator->elevator_data; 680 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 681 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(opf)) : NULL; 682 int depth; 683 unsigned limit = data->q->nr_requests; 684 685 /* Sync reads have full depth available */ 686 if (op_is_sync(opf) && !op_is_write(opf)) { 687 depth = 0; 688 } else { 689 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 690 limit = (limit * depth) >> bfqd->full_depth_shift; 691 } 692 693 /* 694 * Does queue (or any parent entity) exceed number of requests that 695 * should be available to it? Heavily limit depth so that it cannot 696 * consume more available requests and thus starve other entities. 697 */ 698 if (bfqq && bfqq_request_over_limit(bfqq, limit)) 699 depth = 1; 700 701 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 702 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); 703 if (depth) 704 data->shallow_depth = depth; 705 } 706 707 static struct bfq_queue * 708 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 709 sector_t sector, struct rb_node **ret_parent, 710 struct rb_node ***rb_link) 711 { 712 struct rb_node **p, *parent; 713 struct bfq_queue *bfqq = NULL; 714 715 parent = NULL; 716 p = &root->rb_node; 717 while (*p) { 718 struct rb_node **n; 719 720 parent = *p; 721 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 722 723 /* 724 * Sort strictly based on sector. Smallest to the left, 725 * largest to the right. 726 */ 727 if (sector > blk_rq_pos(bfqq->next_rq)) 728 n = &(*p)->rb_right; 729 else if (sector < blk_rq_pos(bfqq->next_rq)) 730 n = &(*p)->rb_left; 731 else 732 break; 733 p = n; 734 bfqq = NULL; 735 } 736 737 *ret_parent = parent; 738 if (rb_link) 739 *rb_link = p; 740 741 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 742 (unsigned long long)sector, 743 bfqq ? bfqq->pid : 0); 744 745 return bfqq; 746 } 747 748 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 749 { 750 return bfqq->service_from_backlogged > 0 && 751 time_is_before_jiffies(bfqq->first_IO_time + 752 bfq_merge_time_limit); 753 } 754 755 /* 756 * The following function is not marked as __cold because it is 757 * actually cold, but for the same performance goal described in the 758 * comments on the likely() at the beginning of 759 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 760 * execution time for the case where this function is not invoked, we 761 * had to add an unlikely() in each involved if(). 762 */ 763 void __cold 764 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 765 { 766 struct rb_node **p, *parent; 767 struct bfq_queue *__bfqq; 768 769 if (bfqq->pos_root) { 770 rb_erase(&bfqq->pos_node, bfqq->pos_root); 771 bfqq->pos_root = NULL; 772 } 773 774 /* oom_bfqq does not participate in queue merging */ 775 if (bfqq == &bfqd->oom_bfqq) 776 return; 777 778 /* 779 * bfqq cannot be merged any longer (see comments in 780 * bfq_setup_cooperator): no point in adding bfqq into the 781 * position tree. 782 */ 783 if (bfq_too_late_for_merging(bfqq)) 784 return; 785 786 if (bfq_class_idle(bfqq)) 787 return; 788 if (!bfqq->next_rq) 789 return; 790 791 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 792 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 793 blk_rq_pos(bfqq->next_rq), &parent, &p); 794 if (!__bfqq) { 795 rb_link_node(&bfqq->pos_node, parent, p); 796 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 797 } else 798 bfqq->pos_root = NULL; 799 } 800 801 /* 802 * The following function returns false either if every active queue 803 * must receive the same share of the throughput (symmetric scenario), 804 * or, as a special case, if bfqq must receive a share of the 805 * throughput lower than or equal to the share that every other active 806 * queue must receive. If bfqq does sync I/O, then these are the only 807 * two cases where bfqq happens to be guaranteed its share of the 808 * throughput even if I/O dispatching is not plugged when bfqq remains 809 * temporarily empty (for more details, see the comments in the 810 * function bfq_better_to_idle()). For this reason, the return value 811 * of this function is used to check whether I/O-dispatch plugging can 812 * be avoided. 813 * 814 * The above first case (symmetric scenario) occurs when: 815 * 1) all active queues have the same weight, 816 * 2) all active queues belong to the same I/O-priority class, 817 * 3) all active groups at the same level in the groups tree have the same 818 * weight, 819 * 4) all active groups at the same level in the groups tree have the same 820 * number of children. 821 * 822 * Unfortunately, keeping the necessary state for evaluating exactly 823 * the last two symmetry sub-conditions above would be quite complex 824 * and time consuming. Therefore this function evaluates, instead, 825 * only the following stronger three sub-conditions, for which it is 826 * much easier to maintain the needed state: 827 * 1) all active queues have the same weight, 828 * 2) all active queues belong to the same I/O-priority class, 829 * 3) there is at most one active group. 830 * In particular, the last condition is always true if hierarchical 831 * support or the cgroups interface are not enabled, thus no state 832 * needs to be maintained in this case. 833 */ 834 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 835 struct bfq_queue *bfqq) 836 { 837 bool smallest_weight = bfqq && 838 bfqq->weight_counter && 839 bfqq->weight_counter == 840 container_of( 841 rb_first_cached(&bfqd->queue_weights_tree), 842 struct bfq_weight_counter, 843 weights_node); 844 845 /* 846 * For queue weights to differ, queue_weights_tree must contain 847 * at least two nodes. 848 */ 849 bool varied_queue_weights = !smallest_weight && 850 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 851 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 852 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 853 854 bool multiple_classes_busy = 855 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 856 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 857 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 858 859 return varied_queue_weights || multiple_classes_busy 860 #ifdef CONFIG_BFQ_GROUP_IOSCHED 861 || bfqd->num_groups_with_pending_reqs > 1 862 #endif 863 ; 864 } 865 866 /* 867 * If the weight-counter tree passed as input contains no counter for 868 * the weight of the input queue, then add that counter; otherwise just 869 * increment the existing counter. 870 * 871 * Note that weight-counter trees contain few nodes in mostly symmetric 872 * scenarios. For example, if all queues have the same weight, then the 873 * weight-counter tree for the queues may contain at most one node. 874 * This holds even if low_latency is on, because weight-raised queues 875 * are not inserted in the tree. 876 * In most scenarios, the rate at which nodes are created/destroyed 877 * should be low too. 878 */ 879 void bfq_weights_tree_add(struct bfq_queue *bfqq) 880 { 881 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 882 struct bfq_entity *entity = &bfqq->entity; 883 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 884 bool leftmost = true; 885 886 /* 887 * Do not insert if the queue is already associated with a 888 * counter, which happens if: 889 * 1) a request arrival has caused the queue to become both 890 * non-weight-raised, and hence change its weight, and 891 * backlogged; in this respect, each of the two events 892 * causes an invocation of this function, 893 * 2) this is the invocation of this function caused by the 894 * second event. This second invocation is actually useless, 895 * and we handle this fact by exiting immediately. More 896 * efficient or clearer solutions might possibly be adopted. 897 */ 898 if (bfqq->weight_counter) 899 return; 900 901 while (*new) { 902 struct bfq_weight_counter *__counter = container_of(*new, 903 struct bfq_weight_counter, 904 weights_node); 905 parent = *new; 906 907 if (entity->weight == __counter->weight) { 908 bfqq->weight_counter = __counter; 909 goto inc_counter; 910 } 911 if (entity->weight < __counter->weight) 912 new = &((*new)->rb_left); 913 else { 914 new = &((*new)->rb_right); 915 leftmost = false; 916 } 917 } 918 919 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 920 GFP_ATOMIC); 921 922 /* 923 * In the unlucky event of an allocation failure, we just 924 * exit. This will cause the weight of queue to not be 925 * considered in bfq_asymmetric_scenario, which, in its turn, 926 * causes the scenario to be deemed wrongly symmetric in case 927 * bfqq's weight would have been the only weight making the 928 * scenario asymmetric. On the bright side, no unbalance will 929 * however occur when bfqq becomes inactive again (the 930 * invocation of this function is triggered by an activation 931 * of queue). In fact, bfq_weights_tree_remove does nothing 932 * if !bfqq->weight_counter. 933 */ 934 if (unlikely(!bfqq->weight_counter)) 935 return; 936 937 bfqq->weight_counter->weight = entity->weight; 938 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 939 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 940 leftmost); 941 942 inc_counter: 943 bfqq->weight_counter->num_active++; 944 bfqq->ref++; 945 } 946 947 /* 948 * Decrement the weight counter associated with the queue, and, if the 949 * counter reaches 0, remove the counter from the tree. 950 * See the comments to the function bfq_weights_tree_add() for considerations 951 * about overhead. 952 */ 953 void bfq_weights_tree_remove(struct bfq_queue *bfqq) 954 { 955 struct rb_root_cached *root; 956 957 if (!bfqq->weight_counter) 958 return; 959 960 root = &bfqq->bfqd->queue_weights_tree; 961 bfqq->weight_counter->num_active--; 962 if (bfqq->weight_counter->num_active > 0) 963 goto reset_entity_pointer; 964 965 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 966 kfree(bfqq->weight_counter); 967 968 reset_entity_pointer: 969 bfqq->weight_counter = NULL; 970 bfq_put_queue(bfqq); 971 } 972 973 /* 974 * Return expired entry, or NULL to just start from scratch in rbtree. 975 */ 976 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 977 struct request *last) 978 { 979 struct request *rq; 980 981 if (bfq_bfqq_fifo_expire(bfqq)) 982 return NULL; 983 984 bfq_mark_bfqq_fifo_expire(bfqq); 985 986 rq = rq_entry_fifo(bfqq->fifo.next); 987 988 if (rq == last || ktime_get_ns() < rq->fifo_time) 989 return NULL; 990 991 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 992 return rq; 993 } 994 995 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 996 struct bfq_queue *bfqq, 997 struct request *last) 998 { 999 struct rb_node *rbnext = rb_next(&last->rb_node); 1000 struct rb_node *rbprev = rb_prev(&last->rb_node); 1001 struct request *next, *prev = NULL; 1002 1003 /* Follow expired path, else get first next available. */ 1004 next = bfq_check_fifo(bfqq, last); 1005 if (next) 1006 return next; 1007 1008 if (rbprev) 1009 prev = rb_entry_rq(rbprev); 1010 1011 if (rbnext) 1012 next = rb_entry_rq(rbnext); 1013 else { 1014 rbnext = rb_first(&bfqq->sort_list); 1015 if (rbnext && rbnext != &last->rb_node) 1016 next = rb_entry_rq(rbnext); 1017 } 1018 1019 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1020 } 1021 1022 /* see the definition of bfq_async_charge_factor for details */ 1023 static unsigned long bfq_serv_to_charge(struct request *rq, 1024 struct bfq_queue *bfqq) 1025 { 1026 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1027 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1028 return blk_rq_sectors(rq); 1029 1030 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1031 } 1032 1033 /** 1034 * bfq_updated_next_req - update the queue after a new next_rq selection. 1035 * @bfqd: the device data the queue belongs to. 1036 * @bfqq: the queue to update. 1037 * 1038 * If the first request of a queue changes we make sure that the queue 1039 * has enough budget to serve at least its first request (if the 1040 * request has grown). We do this because if the queue has not enough 1041 * budget for its first request, it has to go through two dispatch 1042 * rounds to actually get it dispatched. 1043 */ 1044 static void bfq_updated_next_req(struct bfq_data *bfqd, 1045 struct bfq_queue *bfqq) 1046 { 1047 struct bfq_entity *entity = &bfqq->entity; 1048 struct request *next_rq = bfqq->next_rq; 1049 unsigned long new_budget; 1050 1051 if (!next_rq) 1052 return; 1053 1054 if (bfqq == bfqd->in_service_queue) 1055 /* 1056 * In order not to break guarantees, budgets cannot be 1057 * changed after an entity has been selected. 1058 */ 1059 return; 1060 1061 new_budget = max_t(unsigned long, 1062 max_t(unsigned long, bfqq->max_budget, 1063 bfq_serv_to_charge(next_rq, bfqq)), 1064 entity->service); 1065 if (entity->budget != new_budget) { 1066 entity->budget = new_budget; 1067 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1068 new_budget); 1069 bfq_requeue_bfqq(bfqd, bfqq, false); 1070 } 1071 } 1072 1073 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1074 { 1075 u64 dur; 1076 1077 if (bfqd->bfq_wr_max_time > 0) 1078 return bfqd->bfq_wr_max_time; 1079 1080 dur = bfqd->rate_dur_prod; 1081 do_div(dur, bfqd->peak_rate); 1082 1083 /* 1084 * Limit duration between 3 and 25 seconds. The upper limit 1085 * has been conservatively set after the following worst case: 1086 * on a QEMU/KVM virtual machine 1087 * - running in a slow PC 1088 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1089 * - serving a heavy I/O workload, such as the sequential reading 1090 * of several files 1091 * mplayer took 23 seconds to start, if constantly weight-raised. 1092 * 1093 * As for higher values than that accommodating the above bad 1094 * scenario, tests show that higher values would often yield 1095 * the opposite of the desired result, i.e., would worsen 1096 * responsiveness by allowing non-interactive applications to 1097 * preserve weight raising for too long. 1098 * 1099 * On the other end, lower values than 3 seconds make it 1100 * difficult for most interactive tasks to complete their jobs 1101 * before weight-raising finishes. 1102 */ 1103 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1104 } 1105 1106 /* switch back from soft real-time to interactive weight raising */ 1107 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1108 struct bfq_data *bfqd) 1109 { 1110 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1111 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1112 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1113 } 1114 1115 static void 1116 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1117 struct bfq_io_cq *bic, bool bfq_already_existing) 1118 { 1119 unsigned int old_wr_coeff = 1; 1120 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1121 1122 if (bic->saved_has_short_ttime) 1123 bfq_mark_bfqq_has_short_ttime(bfqq); 1124 else 1125 bfq_clear_bfqq_has_short_ttime(bfqq); 1126 1127 if (bic->saved_IO_bound) 1128 bfq_mark_bfqq_IO_bound(bfqq); 1129 else 1130 bfq_clear_bfqq_IO_bound(bfqq); 1131 1132 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1133 bfqq->inject_limit = bic->saved_inject_limit; 1134 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1135 1136 bfqq->entity.new_weight = bic->saved_weight; 1137 bfqq->ttime = bic->saved_ttime; 1138 bfqq->io_start_time = bic->saved_io_start_time; 1139 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1140 /* 1141 * Restore weight coefficient only if low_latency is on 1142 */ 1143 if (bfqd->low_latency) { 1144 old_wr_coeff = bfqq->wr_coeff; 1145 bfqq->wr_coeff = bic->saved_wr_coeff; 1146 } 1147 bfqq->service_from_wr = bic->saved_service_from_wr; 1148 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1149 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1150 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1151 1152 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1153 time_is_before_jiffies(bfqq->last_wr_start_finish + 1154 bfqq->wr_cur_max_time))) { 1155 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1156 !bfq_bfqq_in_large_burst(bfqq) && 1157 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1158 bfq_wr_duration(bfqd))) { 1159 switch_back_to_interactive_wr(bfqq, bfqd); 1160 } else { 1161 bfqq->wr_coeff = 1; 1162 bfq_log_bfqq(bfqq->bfqd, bfqq, 1163 "resume state: switching off wr"); 1164 } 1165 } 1166 1167 /* make sure weight will be updated, however we got here */ 1168 bfqq->entity.prio_changed = 1; 1169 1170 if (likely(!busy)) 1171 return; 1172 1173 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1174 bfqd->wr_busy_queues++; 1175 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1176 bfqd->wr_busy_queues--; 1177 } 1178 1179 static int bfqq_process_refs(struct bfq_queue *bfqq) 1180 { 1181 return bfqq->ref - bfqq->entity.allocated - 1182 bfqq->entity.on_st_or_in_serv - 1183 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1184 } 1185 1186 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1187 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1188 { 1189 struct bfq_queue *item; 1190 struct hlist_node *n; 1191 1192 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1193 hlist_del_init(&item->burst_list_node); 1194 1195 /* 1196 * Start the creation of a new burst list only if there is no 1197 * active queue. See comments on the conditional invocation of 1198 * bfq_handle_burst(). 1199 */ 1200 if (bfq_tot_busy_queues(bfqd) == 0) { 1201 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1202 bfqd->burst_size = 1; 1203 } else 1204 bfqd->burst_size = 0; 1205 1206 bfqd->burst_parent_entity = bfqq->entity.parent; 1207 } 1208 1209 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1210 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1211 { 1212 /* Increment burst size to take into account also bfqq */ 1213 bfqd->burst_size++; 1214 1215 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1216 struct bfq_queue *pos, *bfqq_item; 1217 struct hlist_node *n; 1218 1219 /* 1220 * Enough queues have been activated shortly after each 1221 * other to consider this burst as large. 1222 */ 1223 bfqd->large_burst = true; 1224 1225 /* 1226 * We can now mark all queues in the burst list as 1227 * belonging to a large burst. 1228 */ 1229 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1230 burst_list_node) 1231 bfq_mark_bfqq_in_large_burst(bfqq_item); 1232 bfq_mark_bfqq_in_large_burst(bfqq); 1233 1234 /* 1235 * From now on, and until the current burst finishes, any 1236 * new queue being activated shortly after the last queue 1237 * was inserted in the burst can be immediately marked as 1238 * belonging to a large burst. So the burst list is not 1239 * needed any more. Remove it. 1240 */ 1241 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1242 burst_list_node) 1243 hlist_del_init(&pos->burst_list_node); 1244 } else /* 1245 * Burst not yet large: add bfqq to the burst list. Do 1246 * not increment the ref counter for bfqq, because bfqq 1247 * is removed from the burst list before freeing bfqq 1248 * in put_queue. 1249 */ 1250 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1251 } 1252 1253 /* 1254 * If many queues belonging to the same group happen to be created 1255 * shortly after each other, then the processes associated with these 1256 * queues have typically a common goal. In particular, bursts of queue 1257 * creations are usually caused by services or applications that spawn 1258 * many parallel threads/processes. Examples are systemd during boot, 1259 * or git grep. To help these processes get their job done as soon as 1260 * possible, it is usually better to not grant either weight-raising 1261 * or device idling to their queues, unless these queues must be 1262 * protected from the I/O flowing through other active queues. 1263 * 1264 * In this comment we describe, firstly, the reasons why this fact 1265 * holds, and, secondly, the next function, which implements the main 1266 * steps needed to properly mark these queues so that they can then be 1267 * treated in a different way. 1268 * 1269 * The above services or applications benefit mostly from a high 1270 * throughput: the quicker the requests of the activated queues are 1271 * cumulatively served, the sooner the target job of these queues gets 1272 * completed. As a consequence, weight-raising any of these queues, 1273 * which also implies idling the device for it, is almost always 1274 * counterproductive, unless there are other active queues to isolate 1275 * these new queues from. If there no other active queues, then 1276 * weight-raising these new queues just lowers throughput in most 1277 * cases. 1278 * 1279 * On the other hand, a burst of queue creations may be caused also by 1280 * the start of an application that does not consist of a lot of 1281 * parallel I/O-bound threads. In fact, with a complex application, 1282 * several short processes may need to be executed to start-up the 1283 * application. In this respect, to start an application as quickly as 1284 * possible, the best thing to do is in any case to privilege the I/O 1285 * related to the application with respect to all other 1286 * I/O. Therefore, the best strategy to start as quickly as possible 1287 * an application that causes a burst of queue creations is to 1288 * weight-raise all the queues created during the burst. This is the 1289 * exact opposite of the best strategy for the other type of bursts. 1290 * 1291 * In the end, to take the best action for each of the two cases, the 1292 * two types of bursts need to be distinguished. Fortunately, this 1293 * seems relatively easy, by looking at the sizes of the bursts. In 1294 * particular, we found a threshold such that only bursts with a 1295 * larger size than that threshold are apparently caused by 1296 * services or commands such as systemd or git grep. For brevity, 1297 * hereafter we call just 'large' these bursts. BFQ *does not* 1298 * weight-raise queues whose creation occurs in a large burst. In 1299 * addition, for each of these queues BFQ performs or does not perform 1300 * idling depending on which choice boosts the throughput more. The 1301 * exact choice depends on the device and request pattern at 1302 * hand. 1303 * 1304 * Unfortunately, false positives may occur while an interactive task 1305 * is starting (e.g., an application is being started). The 1306 * consequence is that the queues associated with the task do not 1307 * enjoy weight raising as expected. Fortunately these false positives 1308 * are very rare. They typically occur if some service happens to 1309 * start doing I/O exactly when the interactive task starts. 1310 * 1311 * Turning back to the next function, it is invoked only if there are 1312 * no active queues (apart from active queues that would belong to the 1313 * same, possible burst bfqq would belong to), and it implements all 1314 * the steps needed to detect the occurrence of a large burst and to 1315 * properly mark all the queues belonging to it (so that they can then 1316 * be treated in a different way). This goal is achieved by 1317 * maintaining a "burst list" that holds, temporarily, the queues that 1318 * belong to the burst in progress. The list is then used to mark 1319 * these queues as belonging to a large burst if the burst does become 1320 * large. The main steps are the following. 1321 * 1322 * . when the very first queue is created, the queue is inserted into the 1323 * list (as it could be the first queue in a possible burst) 1324 * 1325 * . if the current burst has not yet become large, and a queue Q that does 1326 * not yet belong to the burst is activated shortly after the last time 1327 * at which a new queue entered the burst list, then the function appends 1328 * Q to the burst list 1329 * 1330 * . if, as a consequence of the previous step, the burst size reaches 1331 * the large-burst threshold, then 1332 * 1333 * . all the queues in the burst list are marked as belonging to a 1334 * large burst 1335 * 1336 * . the burst list is deleted; in fact, the burst list already served 1337 * its purpose (keeping temporarily track of the queues in a burst, 1338 * so as to be able to mark them as belonging to a large burst in the 1339 * previous sub-step), and now is not needed any more 1340 * 1341 * . the device enters a large-burst mode 1342 * 1343 * . if a queue Q that does not belong to the burst is created while 1344 * the device is in large-burst mode and shortly after the last time 1345 * at which a queue either entered the burst list or was marked as 1346 * belonging to the current large burst, then Q is immediately marked 1347 * as belonging to a large burst. 1348 * 1349 * . if a queue Q that does not belong to the burst is created a while 1350 * later, i.e., not shortly after, than the last time at which a queue 1351 * either entered the burst list or was marked as belonging to the 1352 * current large burst, then the current burst is deemed as finished and: 1353 * 1354 * . the large-burst mode is reset if set 1355 * 1356 * . the burst list is emptied 1357 * 1358 * . Q is inserted in the burst list, as Q may be the first queue 1359 * in a possible new burst (then the burst list contains just Q 1360 * after this step). 1361 */ 1362 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1363 { 1364 /* 1365 * If bfqq is already in the burst list or is part of a large 1366 * burst, or finally has just been split, then there is 1367 * nothing else to do. 1368 */ 1369 if (!hlist_unhashed(&bfqq->burst_list_node) || 1370 bfq_bfqq_in_large_burst(bfqq) || 1371 time_is_after_eq_jiffies(bfqq->split_time + 1372 msecs_to_jiffies(10))) 1373 return; 1374 1375 /* 1376 * If bfqq's creation happens late enough, or bfqq belongs to 1377 * a different group than the burst group, then the current 1378 * burst is finished, and related data structures must be 1379 * reset. 1380 * 1381 * In this respect, consider the special case where bfqq is 1382 * the very first queue created after BFQ is selected for this 1383 * device. In this case, last_ins_in_burst and 1384 * burst_parent_entity are not yet significant when we get 1385 * here. But it is easy to verify that, whether or not the 1386 * following condition is true, bfqq will end up being 1387 * inserted into the burst list. In particular the list will 1388 * happen to contain only bfqq. And this is exactly what has 1389 * to happen, as bfqq may be the first queue of the first 1390 * burst. 1391 */ 1392 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1393 bfqd->bfq_burst_interval) || 1394 bfqq->entity.parent != bfqd->burst_parent_entity) { 1395 bfqd->large_burst = false; 1396 bfq_reset_burst_list(bfqd, bfqq); 1397 goto end; 1398 } 1399 1400 /* 1401 * If we get here, then bfqq is being activated shortly after the 1402 * last queue. So, if the current burst is also large, we can mark 1403 * bfqq as belonging to this large burst immediately. 1404 */ 1405 if (bfqd->large_burst) { 1406 bfq_mark_bfqq_in_large_burst(bfqq); 1407 goto end; 1408 } 1409 1410 /* 1411 * If we get here, then a large-burst state has not yet been 1412 * reached, but bfqq is being activated shortly after the last 1413 * queue. Then we add bfqq to the burst. 1414 */ 1415 bfq_add_to_burst(bfqd, bfqq); 1416 end: 1417 /* 1418 * At this point, bfqq either has been added to the current 1419 * burst or has caused the current burst to terminate and a 1420 * possible new burst to start. In particular, in the second 1421 * case, bfqq has become the first queue in the possible new 1422 * burst. In both cases last_ins_in_burst needs to be moved 1423 * forward. 1424 */ 1425 bfqd->last_ins_in_burst = jiffies; 1426 } 1427 1428 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1429 { 1430 struct bfq_entity *entity = &bfqq->entity; 1431 1432 return entity->budget - entity->service; 1433 } 1434 1435 /* 1436 * If enough samples have been computed, return the current max budget 1437 * stored in bfqd, which is dynamically updated according to the 1438 * estimated disk peak rate; otherwise return the default max budget 1439 */ 1440 static int bfq_max_budget(struct bfq_data *bfqd) 1441 { 1442 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1443 return bfq_default_max_budget; 1444 else 1445 return bfqd->bfq_max_budget; 1446 } 1447 1448 /* 1449 * Return min budget, which is a fraction of the current or default 1450 * max budget (trying with 1/32) 1451 */ 1452 static int bfq_min_budget(struct bfq_data *bfqd) 1453 { 1454 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1455 return bfq_default_max_budget / 32; 1456 else 1457 return bfqd->bfq_max_budget / 32; 1458 } 1459 1460 /* 1461 * The next function, invoked after the input queue bfqq switches from 1462 * idle to busy, updates the budget of bfqq. The function also tells 1463 * whether the in-service queue should be expired, by returning 1464 * true. The purpose of expiring the in-service queue is to give bfqq 1465 * the chance to possibly preempt the in-service queue, and the reason 1466 * for preempting the in-service queue is to achieve one of the two 1467 * goals below. 1468 * 1469 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1470 * expired because it has remained idle. In particular, bfqq may have 1471 * expired for one of the following two reasons: 1472 * 1473 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1474 * and did not make it to issue a new request before its last 1475 * request was served; 1476 * 1477 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1478 * a new request before the expiration of the idling-time. 1479 * 1480 * Even if bfqq has expired for one of the above reasons, the process 1481 * associated with the queue may be however issuing requests greedily, 1482 * and thus be sensitive to the bandwidth it receives (bfqq may have 1483 * remained idle for other reasons: CPU high load, bfqq not enjoying 1484 * idling, I/O throttling somewhere in the path from the process to 1485 * the I/O scheduler, ...). But if, after every expiration for one of 1486 * the above two reasons, bfqq has to wait for the service of at least 1487 * one full budget of another queue before being served again, then 1488 * bfqq is likely to get a much lower bandwidth or resource time than 1489 * its reserved ones. To address this issue, two countermeasures need 1490 * to be taken. 1491 * 1492 * First, the budget and the timestamps of bfqq need to be updated in 1493 * a special way on bfqq reactivation: they need to be updated as if 1494 * bfqq did not remain idle and did not expire. In fact, if they are 1495 * computed as if bfqq expired and remained idle until reactivation, 1496 * then the process associated with bfqq is treated as if, instead of 1497 * being greedy, it stopped issuing requests when bfqq remained idle, 1498 * and restarts issuing requests only on this reactivation. In other 1499 * words, the scheduler does not help the process recover the "service 1500 * hole" between bfqq expiration and reactivation. As a consequence, 1501 * the process receives a lower bandwidth than its reserved one. In 1502 * contrast, to recover this hole, the budget must be updated as if 1503 * bfqq was not expired at all before this reactivation, i.e., it must 1504 * be set to the value of the remaining budget when bfqq was 1505 * expired. Along the same line, timestamps need to be assigned the 1506 * value they had the last time bfqq was selected for service, i.e., 1507 * before last expiration. Thus timestamps need to be back-shifted 1508 * with respect to their normal computation (see [1] for more details 1509 * on this tricky aspect). 1510 * 1511 * Secondly, to allow the process to recover the hole, the in-service 1512 * queue must be expired too, to give bfqq the chance to preempt it 1513 * immediately. In fact, if bfqq has to wait for a full budget of the 1514 * in-service queue to be completed, then it may become impossible to 1515 * let the process recover the hole, even if the back-shifted 1516 * timestamps of bfqq are lower than those of the in-service queue. If 1517 * this happens for most or all of the holes, then the process may not 1518 * receive its reserved bandwidth. In this respect, it is worth noting 1519 * that, being the service of outstanding requests unpreemptible, a 1520 * little fraction of the holes may however be unrecoverable, thereby 1521 * causing a little loss of bandwidth. 1522 * 1523 * The last important point is detecting whether bfqq does need this 1524 * bandwidth recovery. In this respect, the next function deems the 1525 * process associated with bfqq greedy, and thus allows it to recover 1526 * the hole, if: 1) the process is waiting for the arrival of a new 1527 * request (which implies that bfqq expired for one of the above two 1528 * reasons), and 2) such a request has arrived soon. The first 1529 * condition is controlled through the flag non_blocking_wait_rq, 1530 * while the second through the flag arrived_in_time. If both 1531 * conditions hold, then the function computes the budget in the 1532 * above-described special way, and signals that the in-service queue 1533 * should be expired. Timestamp back-shifting is done later in 1534 * __bfq_activate_entity. 1535 * 1536 * 2. Reduce latency. Even if timestamps are not backshifted to let 1537 * the process associated with bfqq recover a service hole, bfqq may 1538 * however happen to have, after being (re)activated, a lower finish 1539 * timestamp than the in-service queue. That is, the next budget of 1540 * bfqq may have to be completed before the one of the in-service 1541 * queue. If this is the case, then preempting the in-service queue 1542 * allows this goal to be achieved, apart from the unpreemptible, 1543 * outstanding requests mentioned above. 1544 * 1545 * Unfortunately, regardless of which of the above two goals one wants 1546 * to achieve, service trees need first to be updated to know whether 1547 * the in-service queue must be preempted. To have service trees 1548 * correctly updated, the in-service queue must be expired and 1549 * rescheduled, and bfqq must be scheduled too. This is one of the 1550 * most costly operations (in future versions, the scheduling 1551 * mechanism may be re-designed in such a way to make it possible to 1552 * know whether preemption is needed without needing to update service 1553 * trees). In addition, queue preemptions almost always cause random 1554 * I/O, which may in turn cause loss of throughput. Finally, there may 1555 * even be no in-service queue when the next function is invoked (so, 1556 * no queue to compare timestamps with). Because of these facts, the 1557 * next function adopts the following simple scheme to avoid costly 1558 * operations, too frequent preemptions and too many dependencies on 1559 * the state of the scheduler: it requests the expiration of the 1560 * in-service queue (unconditionally) only for queues that need to 1561 * recover a hole. Then it delegates to other parts of the code the 1562 * responsibility of handling the above case 2. 1563 */ 1564 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1565 struct bfq_queue *bfqq, 1566 bool arrived_in_time) 1567 { 1568 struct bfq_entity *entity = &bfqq->entity; 1569 1570 /* 1571 * In the next compound condition, we check also whether there 1572 * is some budget left, because otherwise there is no point in 1573 * trying to go on serving bfqq with this same budget: bfqq 1574 * would be expired immediately after being selected for 1575 * service. This would only cause useless overhead. 1576 */ 1577 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1578 bfq_bfqq_budget_left(bfqq) > 0) { 1579 /* 1580 * We do not clear the flag non_blocking_wait_rq here, as 1581 * the latter is used in bfq_activate_bfqq to signal 1582 * that timestamps need to be back-shifted (and is 1583 * cleared right after). 1584 */ 1585 1586 /* 1587 * In next assignment we rely on that either 1588 * entity->service or entity->budget are not updated 1589 * on expiration if bfqq is empty (see 1590 * __bfq_bfqq_recalc_budget). Thus both quantities 1591 * remain unchanged after such an expiration, and the 1592 * following statement therefore assigns to 1593 * entity->budget the remaining budget on such an 1594 * expiration. 1595 */ 1596 entity->budget = min_t(unsigned long, 1597 bfq_bfqq_budget_left(bfqq), 1598 bfqq->max_budget); 1599 1600 /* 1601 * At this point, we have used entity->service to get 1602 * the budget left (needed for updating 1603 * entity->budget). Thus we finally can, and have to, 1604 * reset entity->service. The latter must be reset 1605 * because bfqq would otherwise be charged again for 1606 * the service it has received during its previous 1607 * service slot(s). 1608 */ 1609 entity->service = 0; 1610 1611 return true; 1612 } 1613 1614 /* 1615 * We can finally complete expiration, by setting service to 0. 1616 */ 1617 entity->service = 0; 1618 entity->budget = max_t(unsigned long, bfqq->max_budget, 1619 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1620 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1621 return false; 1622 } 1623 1624 /* 1625 * Return the farthest past time instant according to jiffies 1626 * macros. 1627 */ 1628 static unsigned long bfq_smallest_from_now(void) 1629 { 1630 return jiffies - MAX_JIFFY_OFFSET; 1631 } 1632 1633 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1634 struct bfq_queue *bfqq, 1635 unsigned int old_wr_coeff, 1636 bool wr_or_deserves_wr, 1637 bool interactive, 1638 bool in_burst, 1639 bool soft_rt) 1640 { 1641 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1642 /* start a weight-raising period */ 1643 if (interactive) { 1644 bfqq->service_from_wr = 0; 1645 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1646 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1647 } else { 1648 /* 1649 * No interactive weight raising in progress 1650 * here: assign minus infinity to 1651 * wr_start_at_switch_to_srt, to make sure 1652 * that, at the end of the soft-real-time 1653 * weight raising periods that is starting 1654 * now, no interactive weight-raising period 1655 * may be wrongly considered as still in 1656 * progress (and thus actually started by 1657 * mistake). 1658 */ 1659 bfqq->wr_start_at_switch_to_srt = 1660 bfq_smallest_from_now(); 1661 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1662 BFQ_SOFTRT_WEIGHT_FACTOR; 1663 bfqq->wr_cur_max_time = 1664 bfqd->bfq_wr_rt_max_time; 1665 } 1666 1667 /* 1668 * If needed, further reduce budget to make sure it is 1669 * close to bfqq's backlog, so as to reduce the 1670 * scheduling-error component due to a too large 1671 * budget. Do not care about throughput consequences, 1672 * but only about latency. Finally, do not assign a 1673 * too small budget either, to avoid increasing 1674 * latency by causing too frequent expirations. 1675 */ 1676 bfqq->entity.budget = min_t(unsigned long, 1677 bfqq->entity.budget, 1678 2 * bfq_min_budget(bfqd)); 1679 } else if (old_wr_coeff > 1) { 1680 if (interactive) { /* update wr coeff and duration */ 1681 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1682 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1683 } else if (in_burst) 1684 bfqq->wr_coeff = 1; 1685 else if (soft_rt) { 1686 /* 1687 * The application is now or still meeting the 1688 * requirements for being deemed soft rt. We 1689 * can then correctly and safely (re)charge 1690 * the weight-raising duration for the 1691 * application with the weight-raising 1692 * duration for soft rt applications. 1693 * 1694 * In particular, doing this recharge now, i.e., 1695 * before the weight-raising period for the 1696 * application finishes, reduces the probability 1697 * of the following negative scenario: 1698 * 1) the weight of a soft rt application is 1699 * raised at startup (as for any newly 1700 * created application), 1701 * 2) since the application is not interactive, 1702 * at a certain time weight-raising is 1703 * stopped for the application, 1704 * 3) at that time the application happens to 1705 * still have pending requests, and hence 1706 * is destined to not have a chance to be 1707 * deemed soft rt before these requests are 1708 * completed (see the comments to the 1709 * function bfq_bfqq_softrt_next_start() 1710 * for details on soft rt detection), 1711 * 4) these pending requests experience a high 1712 * latency because the application is not 1713 * weight-raised while they are pending. 1714 */ 1715 if (bfqq->wr_cur_max_time != 1716 bfqd->bfq_wr_rt_max_time) { 1717 bfqq->wr_start_at_switch_to_srt = 1718 bfqq->last_wr_start_finish; 1719 1720 bfqq->wr_cur_max_time = 1721 bfqd->bfq_wr_rt_max_time; 1722 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1723 BFQ_SOFTRT_WEIGHT_FACTOR; 1724 } 1725 bfqq->last_wr_start_finish = jiffies; 1726 } 1727 } 1728 } 1729 1730 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1731 struct bfq_queue *bfqq) 1732 { 1733 return bfqq->dispatched == 0 && 1734 time_is_before_jiffies( 1735 bfqq->budget_timeout + 1736 bfqd->bfq_wr_min_idle_time); 1737 } 1738 1739 1740 /* 1741 * Return true if bfqq is in a higher priority class, or has a higher 1742 * weight than the in-service queue. 1743 */ 1744 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1745 struct bfq_queue *in_serv_bfqq) 1746 { 1747 int bfqq_weight, in_serv_weight; 1748 1749 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1750 return true; 1751 1752 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1753 bfqq_weight = bfqq->entity.weight; 1754 in_serv_weight = in_serv_bfqq->entity.weight; 1755 } else { 1756 if (bfqq->entity.parent) 1757 bfqq_weight = bfqq->entity.parent->weight; 1758 else 1759 bfqq_weight = bfqq->entity.weight; 1760 if (in_serv_bfqq->entity.parent) 1761 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1762 else 1763 in_serv_weight = in_serv_bfqq->entity.weight; 1764 } 1765 1766 return bfqq_weight > in_serv_weight; 1767 } 1768 1769 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1770 1771 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1772 struct bfq_queue *bfqq, 1773 int old_wr_coeff, 1774 struct request *rq, 1775 bool *interactive) 1776 { 1777 bool soft_rt, in_burst, wr_or_deserves_wr, 1778 bfqq_wants_to_preempt, 1779 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1780 /* 1781 * See the comments on 1782 * bfq_bfqq_update_budg_for_activation for 1783 * details on the usage of the next variable. 1784 */ 1785 arrived_in_time = ktime_get_ns() <= 1786 bfqq->ttime.last_end_request + 1787 bfqd->bfq_slice_idle * 3; 1788 1789 1790 /* 1791 * bfqq deserves to be weight-raised if: 1792 * - it is sync, 1793 * - it does not belong to a large burst, 1794 * - it has been idle for enough time or is soft real-time, 1795 * - is linked to a bfq_io_cq (it is not shared in any sense), 1796 * - has a default weight (otherwise we assume the user wanted 1797 * to control its weight explicitly) 1798 */ 1799 in_burst = bfq_bfqq_in_large_burst(bfqq); 1800 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1801 !BFQQ_TOTALLY_SEEKY(bfqq) && 1802 !in_burst && 1803 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1804 bfqq->dispatched == 0 && 1805 bfqq->entity.new_weight == 40; 1806 *interactive = !in_burst && idle_for_long_time && 1807 bfqq->entity.new_weight == 40; 1808 /* 1809 * Merged bfq_queues are kept out of weight-raising 1810 * (low-latency) mechanisms. The reason is that these queues 1811 * are usually created for non-interactive and 1812 * non-soft-real-time tasks. Yet this is not the case for 1813 * stably-merged queues. These queues are merged just because 1814 * they are created shortly after each other. So they may 1815 * easily serve the I/O of an interactive or soft-real time 1816 * application, if the application happens to spawn multiple 1817 * processes. So let also stably-merged queued enjoy weight 1818 * raising. 1819 */ 1820 wr_or_deserves_wr = bfqd->low_latency && 1821 (bfqq->wr_coeff > 1 || 1822 (bfq_bfqq_sync(bfqq) && 1823 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1824 (*interactive || soft_rt))); 1825 1826 /* 1827 * Using the last flag, update budget and check whether bfqq 1828 * may want to preempt the in-service queue. 1829 */ 1830 bfqq_wants_to_preempt = 1831 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1832 arrived_in_time); 1833 1834 /* 1835 * If bfqq happened to be activated in a burst, but has been 1836 * idle for much more than an interactive queue, then we 1837 * assume that, in the overall I/O initiated in the burst, the 1838 * I/O associated with bfqq is finished. So bfqq does not need 1839 * to be treated as a queue belonging to a burst 1840 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1841 * if set, and remove bfqq from the burst list if it's 1842 * there. We do not decrement burst_size, because the fact 1843 * that bfqq does not need to belong to the burst list any 1844 * more does not invalidate the fact that bfqq was created in 1845 * a burst. 1846 */ 1847 if (likely(!bfq_bfqq_just_created(bfqq)) && 1848 idle_for_long_time && 1849 time_is_before_jiffies( 1850 bfqq->budget_timeout + 1851 msecs_to_jiffies(10000))) { 1852 hlist_del_init(&bfqq->burst_list_node); 1853 bfq_clear_bfqq_in_large_burst(bfqq); 1854 } 1855 1856 bfq_clear_bfqq_just_created(bfqq); 1857 1858 if (bfqd->low_latency) { 1859 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1860 /* wraparound */ 1861 bfqq->split_time = 1862 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1863 1864 if (time_is_before_jiffies(bfqq->split_time + 1865 bfqd->bfq_wr_min_idle_time)) { 1866 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1867 old_wr_coeff, 1868 wr_or_deserves_wr, 1869 *interactive, 1870 in_burst, 1871 soft_rt); 1872 1873 if (old_wr_coeff != bfqq->wr_coeff) 1874 bfqq->entity.prio_changed = 1; 1875 } 1876 } 1877 1878 bfqq->last_idle_bklogged = jiffies; 1879 bfqq->service_from_backlogged = 0; 1880 bfq_clear_bfqq_softrt_update(bfqq); 1881 1882 bfq_add_bfqq_busy(bfqq); 1883 1884 /* 1885 * Expire in-service queue if preemption may be needed for 1886 * guarantees or throughput. As for guarantees, we care 1887 * explicitly about two cases. The first is that bfqq has to 1888 * recover a service hole, as explained in the comments on 1889 * bfq_bfqq_update_budg_for_activation(), i.e., that 1890 * bfqq_wants_to_preempt is true. However, if bfqq does not 1891 * carry time-critical I/O, then bfqq's bandwidth is less 1892 * important than that of queues that carry time-critical I/O. 1893 * So, as a further constraint, we consider this case only if 1894 * bfqq is at least as weight-raised, i.e., at least as time 1895 * critical, as the in-service queue. 1896 * 1897 * The second case is that bfqq is in a higher priority class, 1898 * or has a higher weight than the in-service queue. If this 1899 * condition does not hold, we don't care because, even if 1900 * bfqq does not start to be served immediately, the resulting 1901 * delay for bfqq's I/O is however lower or much lower than 1902 * the ideal completion time to be guaranteed to bfqq's I/O. 1903 * 1904 * In both cases, preemption is needed only if, according to 1905 * the timestamps of both bfqq and of the in-service queue, 1906 * bfqq actually is the next queue to serve. So, to reduce 1907 * useless preemptions, the return value of 1908 * next_queue_may_preempt() is considered in the next compound 1909 * condition too. Yet next_queue_may_preempt() just checks a 1910 * simple, necessary condition for bfqq to be the next queue 1911 * to serve. In fact, to evaluate a sufficient condition, the 1912 * timestamps of the in-service queue would need to be 1913 * updated, and this operation is quite costly (see the 1914 * comments on bfq_bfqq_update_budg_for_activation()). 1915 * 1916 * As for throughput, we ask bfq_better_to_idle() whether we 1917 * still need to plug I/O dispatching. If bfq_better_to_idle() 1918 * says no, then plugging is not needed any longer, either to 1919 * boost throughput or to perserve service guarantees. Then 1920 * the best option is to stop plugging I/O, as not doing so 1921 * would certainly lower throughput. We may end up in this 1922 * case if: (1) upon a dispatch attempt, we detected that it 1923 * was better to plug I/O dispatch, and to wait for a new 1924 * request to arrive for the currently in-service queue, but 1925 * (2) this switch of bfqq to busy changes the scenario. 1926 */ 1927 if (bfqd->in_service_queue && 1928 ((bfqq_wants_to_preempt && 1929 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1930 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1931 !bfq_better_to_idle(bfqd->in_service_queue)) && 1932 next_queue_may_preempt(bfqd)) 1933 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1934 false, BFQQE_PREEMPTED); 1935 } 1936 1937 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1938 struct bfq_queue *bfqq) 1939 { 1940 /* invalidate baseline total service time */ 1941 bfqq->last_serv_time_ns = 0; 1942 1943 /* 1944 * Reset pointer in case we are waiting for 1945 * some request completion. 1946 */ 1947 bfqd->waited_rq = NULL; 1948 1949 /* 1950 * If bfqq has a short think time, then start by setting the 1951 * inject limit to 0 prudentially, because the service time of 1952 * an injected I/O request may be higher than the think time 1953 * of bfqq, and therefore, if one request was injected when 1954 * bfqq remains empty, this injected request might delay the 1955 * service of the next I/O request for bfqq significantly. In 1956 * case bfqq can actually tolerate some injection, then the 1957 * adaptive update will however raise the limit soon. This 1958 * lucky circumstance holds exactly because bfqq has a short 1959 * think time, and thus, after remaining empty, is likely to 1960 * get new I/O enqueued---and then completed---before being 1961 * expired. This is the very pattern that gives the 1962 * limit-update algorithm the chance to measure the effect of 1963 * injection on request service times, and then to update the 1964 * limit accordingly. 1965 * 1966 * However, in the following special case, the inject limit is 1967 * left to 1 even if the think time is short: bfqq's I/O is 1968 * synchronized with that of some other queue, i.e., bfqq may 1969 * receive new I/O only after the I/O of the other queue is 1970 * completed. Keeping the inject limit to 1 allows the 1971 * blocking I/O to be served while bfqq is in service. And 1972 * this is very convenient both for bfqq and for overall 1973 * throughput, as explained in detail in the comments in 1974 * bfq_update_has_short_ttime(). 1975 * 1976 * On the opposite end, if bfqq has a long think time, then 1977 * start directly by 1, because: 1978 * a) on the bright side, keeping at most one request in 1979 * service in the drive is unlikely to cause any harm to the 1980 * latency of bfqq's requests, as the service time of a single 1981 * request is likely to be lower than the think time of bfqq; 1982 * b) on the downside, after becoming empty, bfqq is likely to 1983 * expire before getting its next request. With this request 1984 * arrival pattern, it is very hard to sample total service 1985 * times and update the inject limit accordingly (see comments 1986 * on bfq_update_inject_limit()). So the limit is likely to be 1987 * never, or at least seldom, updated. As a consequence, by 1988 * setting the limit to 1, we avoid that no injection ever 1989 * occurs with bfqq. On the downside, this proactive step 1990 * further reduces chances to actually compute the baseline 1991 * total service time. Thus it reduces chances to execute the 1992 * limit-update algorithm and possibly raise the limit to more 1993 * than 1. 1994 */ 1995 if (bfq_bfqq_has_short_ttime(bfqq)) 1996 bfqq->inject_limit = 0; 1997 else 1998 bfqq->inject_limit = 1; 1999 2000 bfqq->decrease_time_jif = jiffies; 2001 } 2002 2003 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2004 { 2005 u64 tot_io_time = now_ns - bfqq->io_start_time; 2006 2007 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2008 bfqq->tot_idle_time += 2009 now_ns - bfqq->ttime.last_end_request; 2010 2011 if (unlikely(bfq_bfqq_just_created(bfqq))) 2012 return; 2013 2014 /* 2015 * Must be busy for at least about 80% of the time to be 2016 * considered I/O bound. 2017 */ 2018 if (bfqq->tot_idle_time * 5 > tot_io_time) 2019 bfq_clear_bfqq_IO_bound(bfqq); 2020 else 2021 bfq_mark_bfqq_IO_bound(bfqq); 2022 2023 /* 2024 * Keep an observation window of at most 200 ms in the past 2025 * from now. 2026 */ 2027 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2028 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2029 bfqq->tot_idle_time >>= 1; 2030 } 2031 } 2032 2033 /* 2034 * Detect whether bfqq's I/O seems synchronized with that of some 2035 * other queue, i.e., whether bfqq, after remaining empty, happens to 2036 * receive new I/O only right after some I/O request of the other 2037 * queue has been completed. We call waker queue the other queue, and 2038 * we assume, for simplicity, that bfqq may have at most one waker 2039 * queue. 2040 * 2041 * A remarkable throughput boost can be reached by unconditionally 2042 * injecting the I/O of the waker queue, every time a new 2043 * bfq_dispatch_request happens to be invoked while I/O is being 2044 * plugged for bfqq. In addition to boosting throughput, this 2045 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2046 * bfqq. Note that these same results may be achieved with the general 2047 * injection mechanism, but less effectively. For details on this 2048 * aspect, see the comments on the choice of the queue for injection 2049 * in bfq_select_queue(). 2050 * 2051 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2052 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2053 * non empty right after a request of Q has been completed within given 2054 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2055 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2056 * still being served by the drive, and may receive new I/O on the completion 2057 * of some of the in-flight requests. In particular, on the first time, Q is 2058 * tentatively set as a candidate waker queue, while on the third consecutive 2059 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2060 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2061 * has a long think time, so as to make it more likely that bfqq's I/O is 2062 * actually being blocked by a synchronization. This last filter, plus the 2063 * above three-times requirement and time limit for detection, make false 2064 * positives less likely. 2065 * 2066 * NOTE 2067 * 2068 * The sooner a waker queue is detected, the sooner throughput can be 2069 * boosted by injecting I/O from the waker queue. Fortunately, 2070 * detection is likely to be actually fast, for the following 2071 * reasons. While blocked by synchronization, bfqq has a long think 2072 * time. This implies that bfqq's inject limit is at least equal to 1 2073 * (see the comments in bfq_update_inject_limit()). So, thanks to 2074 * injection, the waker queue is likely to be served during the very 2075 * first I/O-plugging time interval for bfqq. This triggers the first 2076 * step of the detection mechanism. Thanks again to injection, the 2077 * candidate waker queue is then likely to be confirmed no later than 2078 * during the next I/O-plugging interval for bfqq. 2079 * 2080 * ISSUE 2081 * 2082 * On queue merging all waker information is lost. 2083 */ 2084 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2085 u64 now_ns) 2086 { 2087 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2088 2089 if (!bfqd->last_completed_rq_bfqq || 2090 bfqd->last_completed_rq_bfqq == bfqq || 2091 bfq_bfqq_has_short_ttime(bfqq) || 2092 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2093 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2094 bfqq == &bfqd->oom_bfqq) 2095 return; 2096 2097 /* 2098 * We reset waker detection logic also if too much time has passed 2099 * since the first detection. If wakeups are rare, pointless idling 2100 * doesn't hurt throughput that much. The condition below makes sure 2101 * we do not uselessly idle blocking waker in more than 1/64 cases. 2102 */ 2103 if (bfqd->last_completed_rq_bfqq != 2104 bfqq->tentative_waker_bfqq || 2105 now_ns > bfqq->waker_detection_started + 2106 128 * (u64)bfqd->bfq_slice_idle) { 2107 /* 2108 * First synchronization detected with a 2109 * candidate waker queue, or with a different 2110 * candidate waker queue from the current one. 2111 */ 2112 bfqq->tentative_waker_bfqq = 2113 bfqd->last_completed_rq_bfqq; 2114 bfqq->num_waker_detections = 1; 2115 bfqq->waker_detection_started = now_ns; 2116 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2117 MAX_BFQQ_NAME_LENGTH); 2118 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2119 } else /* Same tentative waker queue detected again */ 2120 bfqq->num_waker_detections++; 2121 2122 if (bfqq->num_waker_detections == 3) { 2123 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2124 bfqq->tentative_waker_bfqq = NULL; 2125 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2126 MAX_BFQQ_NAME_LENGTH); 2127 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2128 2129 /* 2130 * If the waker queue disappears, then 2131 * bfqq->waker_bfqq must be reset. To 2132 * this goal, we maintain in each 2133 * waker queue a list, woken_list, of 2134 * all the queues that reference the 2135 * waker queue through their 2136 * waker_bfqq pointer. When the waker 2137 * queue exits, the waker_bfqq pointer 2138 * of all the queues in the woken_list 2139 * is reset. 2140 * 2141 * In addition, if bfqq is already in 2142 * the woken_list of a waker queue, 2143 * then, before being inserted into 2144 * the woken_list of a new waker 2145 * queue, bfqq must be removed from 2146 * the woken_list of the old waker 2147 * queue. 2148 */ 2149 if (!hlist_unhashed(&bfqq->woken_list_node)) 2150 hlist_del_init(&bfqq->woken_list_node); 2151 hlist_add_head(&bfqq->woken_list_node, 2152 &bfqd->last_completed_rq_bfqq->woken_list); 2153 } 2154 } 2155 2156 static void bfq_add_request(struct request *rq) 2157 { 2158 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2159 struct bfq_data *bfqd = bfqq->bfqd; 2160 struct request *next_rq, *prev; 2161 unsigned int old_wr_coeff = bfqq->wr_coeff; 2162 bool interactive = false; 2163 u64 now_ns = ktime_get_ns(); 2164 2165 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2166 bfqq->queued[rq_is_sync(rq)]++; 2167 /* 2168 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2169 * may be read without holding the lock in bfq_has_work(). 2170 */ 2171 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2172 2173 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2174 bfq_check_waker(bfqd, bfqq, now_ns); 2175 2176 /* 2177 * Periodically reset inject limit, to make sure that 2178 * the latter eventually drops in case workload 2179 * changes, see step (3) in the comments on 2180 * bfq_update_inject_limit(). 2181 */ 2182 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2183 msecs_to_jiffies(1000))) 2184 bfq_reset_inject_limit(bfqd, bfqq); 2185 2186 /* 2187 * The following conditions must hold to setup a new 2188 * sampling of total service time, and then a new 2189 * update of the inject limit: 2190 * - bfqq is in service, because the total service 2191 * time is evaluated only for the I/O requests of 2192 * the queues in service; 2193 * - this is the right occasion to compute or to 2194 * lower the baseline total service time, because 2195 * there are actually no requests in the drive, 2196 * or 2197 * the baseline total service time is available, and 2198 * this is the right occasion to compute the other 2199 * quantity needed to update the inject limit, i.e., 2200 * the total service time caused by the amount of 2201 * injection allowed by the current value of the 2202 * limit. It is the right occasion because injection 2203 * has actually been performed during the service 2204 * hole, and there are still in-flight requests, 2205 * which are very likely to be exactly the injected 2206 * requests, or part of them; 2207 * - the minimum interval for sampling the total 2208 * service time and updating the inject limit has 2209 * elapsed. 2210 */ 2211 if (bfqq == bfqd->in_service_queue && 2212 (bfqd->rq_in_driver == 0 || 2213 (bfqq->last_serv_time_ns > 0 && 2214 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2215 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2216 msecs_to_jiffies(10))) { 2217 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2218 /* 2219 * Start the state machine for measuring the 2220 * total service time of rq: setting 2221 * wait_dispatch will cause bfqd->waited_rq to 2222 * be set when rq will be dispatched. 2223 */ 2224 bfqd->wait_dispatch = true; 2225 /* 2226 * If there is no I/O in service in the drive, 2227 * then possible injection occurred before the 2228 * arrival of rq will not affect the total 2229 * service time of rq. So the injection limit 2230 * must not be updated as a function of such 2231 * total service time, unless new injection 2232 * occurs before rq is completed. To have the 2233 * injection limit updated only in the latter 2234 * case, reset rqs_injected here (rqs_injected 2235 * will be set in case injection is performed 2236 * on bfqq before rq is completed). 2237 */ 2238 if (bfqd->rq_in_driver == 0) 2239 bfqd->rqs_injected = false; 2240 } 2241 } 2242 2243 if (bfq_bfqq_sync(bfqq)) 2244 bfq_update_io_intensity(bfqq, now_ns); 2245 2246 elv_rb_add(&bfqq->sort_list, rq); 2247 2248 /* 2249 * Check if this request is a better next-serve candidate. 2250 */ 2251 prev = bfqq->next_rq; 2252 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2253 bfqq->next_rq = next_rq; 2254 2255 /* 2256 * Adjust priority tree position, if next_rq changes. 2257 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2258 */ 2259 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2260 bfq_pos_tree_add_move(bfqd, bfqq); 2261 2262 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2263 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2264 rq, &interactive); 2265 else { 2266 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2267 time_is_before_jiffies( 2268 bfqq->last_wr_start_finish + 2269 bfqd->bfq_wr_min_inter_arr_async)) { 2270 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2271 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2272 2273 bfqd->wr_busy_queues++; 2274 bfqq->entity.prio_changed = 1; 2275 } 2276 if (prev != bfqq->next_rq) 2277 bfq_updated_next_req(bfqd, bfqq); 2278 } 2279 2280 /* 2281 * Assign jiffies to last_wr_start_finish in the following 2282 * cases: 2283 * 2284 * . if bfqq is not going to be weight-raised, because, for 2285 * non weight-raised queues, last_wr_start_finish stores the 2286 * arrival time of the last request; as of now, this piece 2287 * of information is used only for deciding whether to 2288 * weight-raise async queues 2289 * 2290 * . if bfqq is not weight-raised, because, if bfqq is now 2291 * switching to weight-raised, then last_wr_start_finish 2292 * stores the time when weight-raising starts 2293 * 2294 * . if bfqq is interactive, because, regardless of whether 2295 * bfqq is currently weight-raised, the weight-raising 2296 * period must start or restart (this case is considered 2297 * separately because it is not detected by the above 2298 * conditions, if bfqq is already weight-raised) 2299 * 2300 * last_wr_start_finish has to be updated also if bfqq is soft 2301 * real-time, because the weight-raising period is constantly 2302 * restarted on idle-to-busy transitions for these queues, but 2303 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2304 * needed. 2305 */ 2306 if (bfqd->low_latency && 2307 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2308 bfqq->last_wr_start_finish = jiffies; 2309 } 2310 2311 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2312 struct bio *bio, 2313 struct request_queue *q) 2314 { 2315 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2316 2317 2318 if (bfqq) 2319 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2320 2321 return NULL; 2322 } 2323 2324 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2325 { 2326 if (last_pos) 2327 return abs(blk_rq_pos(rq) - last_pos); 2328 2329 return 0; 2330 } 2331 2332 static void bfq_remove_request(struct request_queue *q, 2333 struct request *rq) 2334 { 2335 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2336 struct bfq_data *bfqd = bfqq->bfqd; 2337 const int sync = rq_is_sync(rq); 2338 2339 if (bfqq->next_rq == rq) { 2340 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2341 bfq_updated_next_req(bfqd, bfqq); 2342 } 2343 2344 if (rq->queuelist.prev != &rq->queuelist) 2345 list_del_init(&rq->queuelist); 2346 bfqq->queued[sync]--; 2347 /* 2348 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2349 * may be read without holding the lock in bfq_has_work(). 2350 */ 2351 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2352 elv_rb_del(&bfqq->sort_list, rq); 2353 2354 elv_rqhash_del(q, rq); 2355 if (q->last_merge == rq) 2356 q->last_merge = NULL; 2357 2358 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2359 bfqq->next_rq = NULL; 2360 2361 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2362 bfq_del_bfqq_busy(bfqq, false); 2363 /* 2364 * bfqq emptied. In normal operation, when 2365 * bfqq is empty, bfqq->entity.service and 2366 * bfqq->entity.budget must contain, 2367 * respectively, the service received and the 2368 * budget used last time bfqq emptied. These 2369 * facts do not hold in this case, as at least 2370 * this last removal occurred while bfqq is 2371 * not in service. To avoid inconsistencies, 2372 * reset both bfqq->entity.service and 2373 * bfqq->entity.budget, if bfqq has still a 2374 * process that may issue I/O requests to it. 2375 */ 2376 bfqq->entity.budget = bfqq->entity.service = 0; 2377 } 2378 2379 /* 2380 * Remove queue from request-position tree as it is empty. 2381 */ 2382 if (bfqq->pos_root) { 2383 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2384 bfqq->pos_root = NULL; 2385 } 2386 } else { 2387 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2388 if (unlikely(!bfqd->nonrot_with_queueing)) 2389 bfq_pos_tree_add_move(bfqd, bfqq); 2390 } 2391 2392 if (rq->cmd_flags & REQ_META) 2393 bfqq->meta_pending--; 2394 2395 } 2396 2397 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2398 unsigned int nr_segs) 2399 { 2400 struct bfq_data *bfqd = q->elevator->elevator_data; 2401 struct request *free = NULL; 2402 /* 2403 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2404 * store its return value for later use, to avoid nesting 2405 * queue_lock inside the bfqd->lock. We assume that the bic 2406 * returned by bfq_bic_lookup does not go away before 2407 * bfqd->lock is taken. 2408 */ 2409 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2410 bool ret; 2411 2412 spin_lock_irq(&bfqd->lock); 2413 2414 if (bic) { 2415 /* 2416 * Make sure cgroup info is uptodate for current process before 2417 * considering the merge. 2418 */ 2419 bfq_bic_update_cgroup(bic, bio); 2420 2421 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2422 } else { 2423 bfqd->bio_bfqq = NULL; 2424 } 2425 bfqd->bio_bic = bic; 2426 2427 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2428 2429 spin_unlock_irq(&bfqd->lock); 2430 if (free) 2431 blk_mq_free_request(free); 2432 2433 return ret; 2434 } 2435 2436 static int bfq_request_merge(struct request_queue *q, struct request **req, 2437 struct bio *bio) 2438 { 2439 struct bfq_data *bfqd = q->elevator->elevator_data; 2440 struct request *__rq; 2441 2442 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2443 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2444 *req = __rq; 2445 2446 if (blk_discard_mergable(__rq)) 2447 return ELEVATOR_DISCARD_MERGE; 2448 return ELEVATOR_FRONT_MERGE; 2449 } 2450 2451 return ELEVATOR_NO_MERGE; 2452 } 2453 2454 static void bfq_request_merged(struct request_queue *q, struct request *req, 2455 enum elv_merge type) 2456 { 2457 if (type == ELEVATOR_FRONT_MERGE && 2458 rb_prev(&req->rb_node) && 2459 blk_rq_pos(req) < 2460 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2461 struct request, rb_node))) { 2462 struct bfq_queue *bfqq = RQ_BFQQ(req); 2463 struct bfq_data *bfqd; 2464 struct request *prev, *next_rq; 2465 2466 if (!bfqq) 2467 return; 2468 2469 bfqd = bfqq->bfqd; 2470 2471 /* Reposition request in its sort_list */ 2472 elv_rb_del(&bfqq->sort_list, req); 2473 elv_rb_add(&bfqq->sort_list, req); 2474 2475 /* Choose next request to be served for bfqq */ 2476 prev = bfqq->next_rq; 2477 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2478 bfqd->last_position); 2479 bfqq->next_rq = next_rq; 2480 /* 2481 * If next_rq changes, update both the queue's budget to 2482 * fit the new request and the queue's position in its 2483 * rq_pos_tree. 2484 */ 2485 if (prev != bfqq->next_rq) { 2486 bfq_updated_next_req(bfqd, bfqq); 2487 /* 2488 * See comments on bfq_pos_tree_add_move() for 2489 * the unlikely(). 2490 */ 2491 if (unlikely(!bfqd->nonrot_with_queueing)) 2492 bfq_pos_tree_add_move(bfqd, bfqq); 2493 } 2494 } 2495 } 2496 2497 /* 2498 * This function is called to notify the scheduler that the requests 2499 * rq and 'next' have been merged, with 'next' going away. BFQ 2500 * exploits this hook to address the following issue: if 'next' has a 2501 * fifo_time lower that rq, then the fifo_time of rq must be set to 2502 * the value of 'next', to not forget the greater age of 'next'. 2503 * 2504 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2505 * on that rq is picked from the hash table q->elevator->hash, which, 2506 * in its turn, is filled only with I/O requests present in 2507 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2508 * the function that fills this hash table (elv_rqhash_add) is called 2509 * only by bfq_insert_request. 2510 */ 2511 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2512 struct request *next) 2513 { 2514 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2515 *next_bfqq = RQ_BFQQ(next); 2516 2517 if (!bfqq) 2518 goto remove; 2519 2520 /* 2521 * If next and rq belong to the same bfq_queue and next is older 2522 * than rq, then reposition rq in the fifo (by substituting next 2523 * with rq). Otherwise, if next and rq belong to different 2524 * bfq_queues, never reposition rq: in fact, we would have to 2525 * reposition it with respect to next's position in its own fifo, 2526 * which would most certainly be too expensive with respect to 2527 * the benefits. 2528 */ 2529 if (bfqq == next_bfqq && 2530 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2531 next->fifo_time < rq->fifo_time) { 2532 list_del_init(&rq->queuelist); 2533 list_replace_init(&next->queuelist, &rq->queuelist); 2534 rq->fifo_time = next->fifo_time; 2535 } 2536 2537 if (bfqq->next_rq == next) 2538 bfqq->next_rq = rq; 2539 2540 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2541 remove: 2542 /* Merged request may be in the IO scheduler. Remove it. */ 2543 if (!RB_EMPTY_NODE(&next->rb_node)) { 2544 bfq_remove_request(next->q, next); 2545 if (next_bfqq) 2546 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2547 next->cmd_flags); 2548 } 2549 } 2550 2551 /* Must be called with bfqq != NULL */ 2552 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2553 { 2554 /* 2555 * If bfqq has been enjoying interactive weight-raising, then 2556 * reset soft_rt_next_start. We do it for the following 2557 * reason. bfqq may have been conveying the I/O needed to load 2558 * a soft real-time application. Such an application actually 2559 * exhibits a soft real-time I/O pattern after it finishes 2560 * loading, and finally starts doing its job. But, if bfqq has 2561 * been receiving a lot of bandwidth so far (likely to happen 2562 * on a fast device), then soft_rt_next_start now contains a 2563 * high value that. So, without this reset, bfqq would be 2564 * prevented from being possibly considered as soft_rt for a 2565 * very long time. 2566 */ 2567 2568 if (bfqq->wr_cur_max_time != 2569 bfqq->bfqd->bfq_wr_rt_max_time) 2570 bfqq->soft_rt_next_start = jiffies; 2571 2572 if (bfq_bfqq_busy(bfqq)) 2573 bfqq->bfqd->wr_busy_queues--; 2574 bfqq->wr_coeff = 1; 2575 bfqq->wr_cur_max_time = 0; 2576 bfqq->last_wr_start_finish = jiffies; 2577 /* 2578 * Trigger a weight change on the next invocation of 2579 * __bfq_entity_update_weight_prio. 2580 */ 2581 bfqq->entity.prio_changed = 1; 2582 } 2583 2584 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2585 struct bfq_group *bfqg) 2586 { 2587 int i, j; 2588 2589 for (i = 0; i < 2; i++) 2590 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2591 if (bfqg->async_bfqq[i][j]) 2592 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2593 if (bfqg->async_idle_bfqq) 2594 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2595 } 2596 2597 static void bfq_end_wr(struct bfq_data *bfqd) 2598 { 2599 struct bfq_queue *bfqq; 2600 2601 spin_lock_irq(&bfqd->lock); 2602 2603 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2604 bfq_bfqq_end_wr(bfqq); 2605 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2606 bfq_bfqq_end_wr(bfqq); 2607 bfq_end_wr_async(bfqd); 2608 2609 spin_unlock_irq(&bfqd->lock); 2610 } 2611 2612 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2613 { 2614 if (request) 2615 return blk_rq_pos(io_struct); 2616 else 2617 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2618 } 2619 2620 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2621 sector_t sector) 2622 { 2623 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2624 BFQQ_CLOSE_THR; 2625 } 2626 2627 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2628 struct bfq_queue *bfqq, 2629 sector_t sector) 2630 { 2631 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2632 struct rb_node *parent, *node; 2633 struct bfq_queue *__bfqq; 2634 2635 if (RB_EMPTY_ROOT(root)) 2636 return NULL; 2637 2638 /* 2639 * First, if we find a request starting at the end of the last 2640 * request, choose it. 2641 */ 2642 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2643 if (__bfqq) 2644 return __bfqq; 2645 2646 /* 2647 * If the exact sector wasn't found, the parent of the NULL leaf 2648 * will contain the closest sector (rq_pos_tree sorted by 2649 * next_request position). 2650 */ 2651 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2652 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2653 return __bfqq; 2654 2655 if (blk_rq_pos(__bfqq->next_rq) < sector) 2656 node = rb_next(&__bfqq->pos_node); 2657 else 2658 node = rb_prev(&__bfqq->pos_node); 2659 if (!node) 2660 return NULL; 2661 2662 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2663 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2664 return __bfqq; 2665 2666 return NULL; 2667 } 2668 2669 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2670 struct bfq_queue *cur_bfqq, 2671 sector_t sector) 2672 { 2673 struct bfq_queue *bfqq; 2674 2675 /* 2676 * We shall notice if some of the queues are cooperating, 2677 * e.g., working closely on the same area of the device. In 2678 * that case, we can group them together and: 1) don't waste 2679 * time idling, and 2) serve the union of their requests in 2680 * the best possible order for throughput. 2681 */ 2682 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2683 if (!bfqq || bfqq == cur_bfqq) 2684 return NULL; 2685 2686 return bfqq; 2687 } 2688 2689 static struct bfq_queue * 2690 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2691 { 2692 int process_refs, new_process_refs; 2693 struct bfq_queue *__bfqq; 2694 2695 /* 2696 * If there are no process references on the new_bfqq, then it is 2697 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2698 * may have dropped their last reference (not just their last process 2699 * reference). 2700 */ 2701 if (!bfqq_process_refs(new_bfqq)) 2702 return NULL; 2703 2704 /* Avoid a circular list and skip interim queue merges. */ 2705 while ((__bfqq = new_bfqq->new_bfqq)) { 2706 if (__bfqq == bfqq) 2707 return NULL; 2708 new_bfqq = __bfqq; 2709 } 2710 2711 process_refs = bfqq_process_refs(bfqq); 2712 new_process_refs = bfqq_process_refs(new_bfqq); 2713 /* 2714 * If the process for the bfqq has gone away, there is no 2715 * sense in merging the queues. 2716 */ 2717 if (process_refs == 0 || new_process_refs == 0) 2718 return NULL; 2719 2720 /* 2721 * Make sure merged queues belong to the same parent. Parents could 2722 * have changed since the time we decided the two queues are suitable 2723 * for merging. 2724 */ 2725 if (new_bfqq->entity.parent != bfqq->entity.parent) 2726 return NULL; 2727 2728 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2729 new_bfqq->pid); 2730 2731 /* 2732 * Merging is just a redirection: the requests of the process 2733 * owning one of the two queues are redirected to the other queue. 2734 * The latter queue, in its turn, is set as shared if this is the 2735 * first time that the requests of some process are redirected to 2736 * it. 2737 * 2738 * We redirect bfqq to new_bfqq and not the opposite, because 2739 * we are in the context of the process owning bfqq, thus we 2740 * have the io_cq of this process. So we can immediately 2741 * configure this io_cq to redirect the requests of the 2742 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2743 * not available any more (new_bfqq->bic == NULL). 2744 * 2745 * Anyway, even in case new_bfqq coincides with the in-service 2746 * queue, redirecting requests the in-service queue is the 2747 * best option, as we feed the in-service queue with new 2748 * requests close to the last request served and, by doing so, 2749 * are likely to increase the throughput. 2750 */ 2751 bfqq->new_bfqq = new_bfqq; 2752 /* 2753 * The above assignment schedules the following redirections: 2754 * each time some I/O for bfqq arrives, the process that 2755 * generated that I/O is disassociated from bfqq and 2756 * associated with new_bfqq. Here we increases new_bfqq->ref 2757 * in advance, adding the number of processes that are 2758 * expected to be associated with new_bfqq as they happen to 2759 * issue I/O. 2760 */ 2761 new_bfqq->ref += process_refs; 2762 return new_bfqq; 2763 } 2764 2765 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2766 struct bfq_queue *new_bfqq) 2767 { 2768 if (bfq_too_late_for_merging(new_bfqq)) 2769 return false; 2770 2771 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2772 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2773 return false; 2774 2775 /* 2776 * If either of the queues has already been detected as seeky, 2777 * then merging it with the other queue is unlikely to lead to 2778 * sequential I/O. 2779 */ 2780 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2781 return false; 2782 2783 /* 2784 * Interleaved I/O is known to be done by (some) applications 2785 * only for reads, so it does not make sense to merge async 2786 * queues. 2787 */ 2788 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2789 return false; 2790 2791 return true; 2792 } 2793 2794 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2795 struct bfq_queue *bfqq); 2796 2797 /* 2798 * Attempt to schedule a merge of bfqq with the currently in-service 2799 * queue or with a close queue among the scheduled queues. Return 2800 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2801 * structure otherwise. 2802 * 2803 * The OOM queue is not allowed to participate to cooperation: in fact, since 2804 * the requests temporarily redirected to the OOM queue could be redirected 2805 * again to dedicated queues at any time, the state needed to correctly 2806 * handle merging with the OOM queue would be quite complex and expensive 2807 * to maintain. Besides, in such a critical condition as an out of memory, 2808 * the benefits of queue merging may be little relevant, or even negligible. 2809 * 2810 * WARNING: queue merging may impair fairness among non-weight raised 2811 * queues, for at least two reasons: 1) the original weight of a 2812 * merged queue may change during the merged state, 2) even being the 2813 * weight the same, a merged queue may be bloated with many more 2814 * requests than the ones produced by its originally-associated 2815 * process. 2816 */ 2817 static struct bfq_queue * 2818 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2819 void *io_struct, bool request, struct bfq_io_cq *bic) 2820 { 2821 struct bfq_queue *in_service_bfqq, *new_bfqq; 2822 2823 /* if a merge has already been setup, then proceed with that first */ 2824 if (bfqq->new_bfqq) 2825 return bfqq->new_bfqq; 2826 2827 /* 2828 * Check delayed stable merge for rotational or non-queueing 2829 * devs. For this branch to be executed, bfqq must not be 2830 * currently merged with some other queue (i.e., bfqq->bic 2831 * must be non null). If we considered also merged queues, 2832 * then we should also check whether bfqq has already been 2833 * merged with bic->stable_merge_bfqq. But this would be 2834 * costly and complicated. 2835 */ 2836 if (unlikely(!bfqd->nonrot_with_queueing)) { 2837 /* 2838 * Make sure also that bfqq is sync, because 2839 * bic->stable_merge_bfqq may point to some queue (for 2840 * stable merging) also if bic is associated with a 2841 * sync queue, but this bfqq is async 2842 */ 2843 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2844 !bfq_bfqq_just_created(bfqq) && 2845 time_is_before_jiffies(bfqq->split_time + 2846 msecs_to_jiffies(bfq_late_stable_merging)) && 2847 time_is_before_jiffies(bfqq->creation_time + 2848 msecs_to_jiffies(bfq_late_stable_merging))) { 2849 struct bfq_queue *stable_merge_bfqq = 2850 bic->stable_merge_bfqq; 2851 int proc_ref = min(bfqq_process_refs(bfqq), 2852 bfqq_process_refs(stable_merge_bfqq)); 2853 2854 /* deschedule stable merge, because done or aborted here */ 2855 bfq_put_stable_ref(stable_merge_bfqq); 2856 2857 bic->stable_merge_bfqq = NULL; 2858 2859 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2860 proc_ref > 0) { 2861 /* next function will take at least one ref */ 2862 struct bfq_queue *new_bfqq = 2863 bfq_setup_merge(bfqq, stable_merge_bfqq); 2864 2865 if (new_bfqq) { 2866 bic->stably_merged = true; 2867 if (new_bfqq->bic) 2868 new_bfqq->bic->stably_merged = 2869 true; 2870 } 2871 return new_bfqq; 2872 } else 2873 return NULL; 2874 } 2875 } 2876 2877 /* 2878 * Do not perform queue merging if the device is non 2879 * rotational and performs internal queueing. In fact, such a 2880 * device reaches a high speed through internal parallelism 2881 * and pipelining. This means that, to reach a high 2882 * throughput, it must have many requests enqueued at the same 2883 * time. But, in this configuration, the internal scheduling 2884 * algorithm of the device does exactly the job of queue 2885 * merging: it reorders requests so as to obtain as much as 2886 * possible a sequential I/O pattern. As a consequence, with 2887 * the workload generated by processes doing interleaved I/O, 2888 * the throughput reached by the device is likely to be the 2889 * same, with and without queue merging. 2890 * 2891 * Disabling merging also provides a remarkable benefit in 2892 * terms of throughput. Merging tends to make many workloads 2893 * artificially more uneven, because of shared queues 2894 * remaining non empty for incomparably more time than 2895 * non-merged queues. This may accentuate workload 2896 * asymmetries. For example, if one of the queues in a set of 2897 * merged queues has a higher weight than a normal queue, then 2898 * the shared queue may inherit such a high weight and, by 2899 * staying almost always active, may force BFQ to perform I/O 2900 * plugging most of the time. This evidently makes it harder 2901 * for BFQ to let the device reach a high throughput. 2902 * 2903 * Finally, the likely() macro below is not used because one 2904 * of the two branches is more likely than the other, but to 2905 * have the code path after the following if() executed as 2906 * fast as possible for the case of a non rotational device 2907 * with queueing. We want it because this is the fastest kind 2908 * of device. On the opposite end, the likely() may lengthen 2909 * the execution time of BFQ for the case of slower devices 2910 * (rotational or at least without queueing). But in this case 2911 * the execution time of BFQ matters very little, if not at 2912 * all. 2913 */ 2914 if (likely(bfqd->nonrot_with_queueing)) 2915 return NULL; 2916 2917 /* 2918 * Prevent bfqq from being merged if it has been created too 2919 * long ago. The idea is that true cooperating processes, and 2920 * thus their associated bfq_queues, are supposed to be 2921 * created shortly after each other. This is the case, e.g., 2922 * for KVM/QEMU and dump I/O threads. Basing on this 2923 * assumption, the following filtering greatly reduces the 2924 * probability that two non-cooperating processes, which just 2925 * happen to do close I/O for some short time interval, have 2926 * their queues merged by mistake. 2927 */ 2928 if (bfq_too_late_for_merging(bfqq)) 2929 return NULL; 2930 2931 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2932 return NULL; 2933 2934 /* If there is only one backlogged queue, don't search. */ 2935 if (bfq_tot_busy_queues(bfqd) == 1) 2936 return NULL; 2937 2938 in_service_bfqq = bfqd->in_service_queue; 2939 2940 if (in_service_bfqq && in_service_bfqq != bfqq && 2941 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2942 bfq_rq_close_to_sector(io_struct, request, 2943 bfqd->in_serv_last_pos) && 2944 bfqq->entity.parent == in_service_bfqq->entity.parent && 2945 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2946 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2947 if (new_bfqq) 2948 return new_bfqq; 2949 } 2950 /* 2951 * Check whether there is a cooperator among currently scheduled 2952 * queues. The only thing we need is that the bio/request is not 2953 * NULL, as we need it to establish whether a cooperator exists. 2954 */ 2955 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2956 bfq_io_struct_pos(io_struct, request)); 2957 2958 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2959 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2960 return bfq_setup_merge(bfqq, new_bfqq); 2961 2962 return NULL; 2963 } 2964 2965 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2966 { 2967 struct bfq_io_cq *bic = bfqq->bic; 2968 2969 /* 2970 * If !bfqq->bic, the queue is already shared or its requests 2971 * have already been redirected to a shared queue; both idle window 2972 * and weight raising state have already been saved. Do nothing. 2973 */ 2974 if (!bic) 2975 return; 2976 2977 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 2978 bic->saved_inject_limit = bfqq->inject_limit; 2979 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 2980 2981 bic->saved_weight = bfqq->entity.orig_weight; 2982 bic->saved_ttime = bfqq->ttime; 2983 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 2984 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 2985 bic->saved_io_start_time = bfqq->io_start_time; 2986 bic->saved_tot_idle_time = bfqq->tot_idle_time; 2987 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 2988 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 2989 if (unlikely(bfq_bfqq_just_created(bfqq) && 2990 !bfq_bfqq_in_large_burst(bfqq) && 2991 bfqq->bfqd->low_latency)) { 2992 /* 2993 * bfqq being merged right after being created: bfqq 2994 * would have deserved interactive weight raising, but 2995 * did not make it to be set in a weight-raised state, 2996 * because of this early merge. Store directly the 2997 * weight-raising state that would have been assigned 2998 * to bfqq, so that to avoid that bfqq unjustly fails 2999 * to enjoy weight raising if split soon. 3000 */ 3001 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3002 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 3003 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 3004 bic->saved_last_wr_start_finish = jiffies; 3005 } else { 3006 bic->saved_wr_coeff = bfqq->wr_coeff; 3007 bic->saved_wr_start_at_switch_to_srt = 3008 bfqq->wr_start_at_switch_to_srt; 3009 bic->saved_service_from_wr = bfqq->service_from_wr; 3010 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 3011 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3012 } 3013 } 3014 3015 3016 static void 3017 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3018 { 3019 if (cur_bfqq->entity.parent && 3020 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3021 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3022 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3023 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3024 } 3025 3026 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3027 { 3028 /* 3029 * To prevent bfqq's service guarantees from being violated, 3030 * bfqq may be left busy, i.e., queued for service, even if 3031 * empty (see comments in __bfq_bfqq_expire() for 3032 * details). But, if no process will send requests to bfqq any 3033 * longer, then there is no point in keeping bfqq queued for 3034 * service. In addition, keeping bfqq queued for service, but 3035 * with no process ref any longer, may have caused bfqq to be 3036 * freed when dequeued from service. But this is assumed to 3037 * never happen. 3038 */ 3039 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3040 bfqq != bfqd->in_service_queue) 3041 bfq_del_bfqq_busy(bfqq, false); 3042 3043 bfq_reassign_last_bfqq(bfqq, NULL); 3044 3045 bfq_put_queue(bfqq); 3046 } 3047 3048 static void 3049 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3050 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3051 { 3052 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3053 (unsigned long)new_bfqq->pid); 3054 /* Save weight raising and idle window of the merged queues */ 3055 bfq_bfqq_save_state(bfqq); 3056 bfq_bfqq_save_state(new_bfqq); 3057 if (bfq_bfqq_IO_bound(bfqq)) 3058 bfq_mark_bfqq_IO_bound(new_bfqq); 3059 bfq_clear_bfqq_IO_bound(bfqq); 3060 3061 /* 3062 * The processes associated with bfqq are cooperators of the 3063 * processes associated with new_bfqq. So, if bfqq has a 3064 * waker, then assume that all these processes will be happy 3065 * to let bfqq's waker freely inject I/O when they have no 3066 * I/O. 3067 */ 3068 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3069 bfqq->waker_bfqq != new_bfqq) { 3070 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3071 new_bfqq->tentative_waker_bfqq = NULL; 3072 3073 /* 3074 * If the waker queue disappears, then 3075 * new_bfqq->waker_bfqq must be reset. So insert 3076 * new_bfqq into the woken_list of the waker. See 3077 * bfq_check_waker for details. 3078 */ 3079 hlist_add_head(&new_bfqq->woken_list_node, 3080 &new_bfqq->waker_bfqq->woken_list); 3081 3082 } 3083 3084 /* 3085 * If bfqq is weight-raised, then let new_bfqq inherit 3086 * weight-raising. To reduce false positives, neglect the case 3087 * where bfqq has just been created, but has not yet made it 3088 * to be weight-raised (which may happen because EQM may merge 3089 * bfqq even before bfq_add_request is executed for the first 3090 * time for bfqq). Handling this case would however be very 3091 * easy, thanks to the flag just_created. 3092 */ 3093 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3094 new_bfqq->wr_coeff = bfqq->wr_coeff; 3095 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3096 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3097 new_bfqq->wr_start_at_switch_to_srt = 3098 bfqq->wr_start_at_switch_to_srt; 3099 if (bfq_bfqq_busy(new_bfqq)) 3100 bfqd->wr_busy_queues++; 3101 new_bfqq->entity.prio_changed = 1; 3102 } 3103 3104 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3105 bfqq->wr_coeff = 1; 3106 bfqq->entity.prio_changed = 1; 3107 if (bfq_bfqq_busy(bfqq)) 3108 bfqd->wr_busy_queues--; 3109 } 3110 3111 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3112 bfqd->wr_busy_queues); 3113 3114 /* 3115 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3116 */ 3117 bic_set_bfqq(bic, new_bfqq, true); 3118 bfq_mark_bfqq_coop(new_bfqq); 3119 /* 3120 * new_bfqq now belongs to at least two bics (it is a shared queue): 3121 * set new_bfqq->bic to NULL. bfqq either: 3122 * - does not belong to any bic any more, and hence bfqq->bic must 3123 * be set to NULL, or 3124 * - is a queue whose owning bics have already been redirected to a 3125 * different queue, hence the queue is destined to not belong to 3126 * any bic soon and bfqq->bic is already NULL (therefore the next 3127 * assignment causes no harm). 3128 */ 3129 new_bfqq->bic = NULL; 3130 /* 3131 * If the queue is shared, the pid is the pid of one of the associated 3132 * processes. Which pid depends on the exact sequence of merge events 3133 * the queue underwent. So printing such a pid is useless and confusing 3134 * because it reports a random pid between those of the associated 3135 * processes. 3136 * We mark such a queue with a pid -1, and then print SHARED instead of 3137 * a pid in logging messages. 3138 */ 3139 new_bfqq->pid = -1; 3140 bfqq->bic = NULL; 3141 3142 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3143 3144 bfq_release_process_ref(bfqd, bfqq); 3145 } 3146 3147 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3148 struct bio *bio) 3149 { 3150 struct bfq_data *bfqd = q->elevator->elevator_data; 3151 bool is_sync = op_is_sync(bio->bi_opf); 3152 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3153 3154 /* 3155 * Disallow merge of a sync bio into an async request. 3156 */ 3157 if (is_sync && !rq_is_sync(rq)) 3158 return false; 3159 3160 /* 3161 * Lookup the bfqq that this bio will be queued with. Allow 3162 * merge only if rq is queued there. 3163 */ 3164 if (!bfqq) 3165 return false; 3166 3167 /* 3168 * We take advantage of this function to perform an early merge 3169 * of the queues of possible cooperating processes. 3170 */ 3171 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3172 if (new_bfqq) { 3173 /* 3174 * bic still points to bfqq, then it has not yet been 3175 * redirected to some other bfq_queue, and a queue 3176 * merge between bfqq and new_bfqq can be safely 3177 * fulfilled, i.e., bic can be redirected to new_bfqq 3178 * and bfqq can be put. 3179 */ 3180 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3181 new_bfqq); 3182 /* 3183 * If we get here, bio will be queued into new_queue, 3184 * so use new_bfqq to decide whether bio and rq can be 3185 * merged. 3186 */ 3187 bfqq = new_bfqq; 3188 3189 /* 3190 * Change also bqfd->bio_bfqq, as 3191 * bfqd->bio_bic now points to new_bfqq, and 3192 * this function may be invoked again (and then may 3193 * use again bqfd->bio_bfqq). 3194 */ 3195 bfqd->bio_bfqq = bfqq; 3196 } 3197 3198 return bfqq == RQ_BFQQ(rq); 3199 } 3200 3201 /* 3202 * Set the maximum time for the in-service queue to consume its 3203 * budget. This prevents seeky processes from lowering the throughput. 3204 * In practice, a time-slice service scheme is used with seeky 3205 * processes. 3206 */ 3207 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3208 struct bfq_queue *bfqq) 3209 { 3210 unsigned int timeout_coeff; 3211 3212 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3213 timeout_coeff = 1; 3214 else 3215 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3216 3217 bfqd->last_budget_start = ktime_get(); 3218 3219 bfqq->budget_timeout = jiffies + 3220 bfqd->bfq_timeout * timeout_coeff; 3221 } 3222 3223 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3224 struct bfq_queue *bfqq) 3225 { 3226 if (bfqq) { 3227 bfq_clear_bfqq_fifo_expire(bfqq); 3228 3229 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3230 3231 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3232 bfqq->wr_coeff > 1 && 3233 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3234 time_is_before_jiffies(bfqq->budget_timeout)) { 3235 /* 3236 * For soft real-time queues, move the start 3237 * of the weight-raising period forward by the 3238 * time the queue has not received any 3239 * service. Otherwise, a relatively long 3240 * service delay is likely to cause the 3241 * weight-raising period of the queue to end, 3242 * because of the short duration of the 3243 * weight-raising period of a soft real-time 3244 * queue. It is worth noting that this move 3245 * is not so dangerous for the other queues, 3246 * because soft real-time queues are not 3247 * greedy. 3248 * 3249 * To not add a further variable, we use the 3250 * overloaded field budget_timeout to 3251 * determine for how long the queue has not 3252 * received service, i.e., how much time has 3253 * elapsed since the queue expired. However, 3254 * this is a little imprecise, because 3255 * budget_timeout is set to jiffies if bfqq 3256 * not only expires, but also remains with no 3257 * request. 3258 */ 3259 if (time_after(bfqq->budget_timeout, 3260 bfqq->last_wr_start_finish)) 3261 bfqq->last_wr_start_finish += 3262 jiffies - bfqq->budget_timeout; 3263 else 3264 bfqq->last_wr_start_finish = jiffies; 3265 } 3266 3267 bfq_set_budget_timeout(bfqd, bfqq); 3268 bfq_log_bfqq(bfqd, bfqq, 3269 "set_in_service_queue, cur-budget = %d", 3270 bfqq->entity.budget); 3271 } 3272 3273 bfqd->in_service_queue = bfqq; 3274 bfqd->in_serv_last_pos = 0; 3275 } 3276 3277 /* 3278 * Get and set a new queue for service. 3279 */ 3280 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3281 { 3282 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3283 3284 __bfq_set_in_service_queue(bfqd, bfqq); 3285 return bfqq; 3286 } 3287 3288 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3289 { 3290 struct bfq_queue *bfqq = bfqd->in_service_queue; 3291 u32 sl; 3292 3293 bfq_mark_bfqq_wait_request(bfqq); 3294 3295 /* 3296 * We don't want to idle for seeks, but we do want to allow 3297 * fair distribution of slice time for a process doing back-to-back 3298 * seeks. So allow a little bit of time for him to submit a new rq. 3299 */ 3300 sl = bfqd->bfq_slice_idle; 3301 /* 3302 * Unless the queue is being weight-raised or the scenario is 3303 * asymmetric, grant only minimum idle time if the queue 3304 * is seeky. A long idling is preserved for a weight-raised 3305 * queue, or, more in general, in an asymmetric scenario, 3306 * because a long idling is needed for guaranteeing to a queue 3307 * its reserved share of the throughput (in particular, it is 3308 * needed if the queue has a higher weight than some other 3309 * queue). 3310 */ 3311 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3312 !bfq_asymmetric_scenario(bfqd, bfqq)) 3313 sl = min_t(u64, sl, BFQ_MIN_TT); 3314 else if (bfqq->wr_coeff > 1) 3315 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3316 3317 bfqd->last_idling_start = ktime_get(); 3318 bfqd->last_idling_start_jiffies = jiffies; 3319 3320 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3321 HRTIMER_MODE_REL); 3322 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3323 } 3324 3325 /* 3326 * In autotuning mode, max_budget is dynamically recomputed as the 3327 * amount of sectors transferred in timeout at the estimated peak 3328 * rate. This enables BFQ to utilize a full timeslice with a full 3329 * budget, even if the in-service queue is served at peak rate. And 3330 * this maximises throughput with sequential workloads. 3331 */ 3332 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3333 { 3334 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3335 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3336 } 3337 3338 /* 3339 * Update parameters related to throughput and responsiveness, as a 3340 * function of the estimated peak rate. See comments on 3341 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3342 */ 3343 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3344 { 3345 if (bfqd->bfq_user_max_budget == 0) { 3346 bfqd->bfq_max_budget = 3347 bfq_calc_max_budget(bfqd); 3348 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3349 } 3350 } 3351 3352 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3353 struct request *rq) 3354 { 3355 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3356 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3357 bfqd->peak_rate_samples = 1; 3358 bfqd->sequential_samples = 0; 3359 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3360 blk_rq_sectors(rq); 3361 } else /* no new rq dispatched, just reset the number of samples */ 3362 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3363 3364 bfq_log(bfqd, 3365 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3366 bfqd->peak_rate_samples, bfqd->sequential_samples, 3367 bfqd->tot_sectors_dispatched); 3368 } 3369 3370 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3371 { 3372 u32 rate, weight, divisor; 3373 3374 /* 3375 * For the convergence property to hold (see comments on 3376 * bfq_update_peak_rate()) and for the assessment to be 3377 * reliable, a minimum number of samples must be present, and 3378 * a minimum amount of time must have elapsed. If not so, do 3379 * not compute new rate. Just reset parameters, to get ready 3380 * for a new evaluation attempt. 3381 */ 3382 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3383 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3384 goto reset_computation; 3385 3386 /* 3387 * If a new request completion has occurred after last 3388 * dispatch, then, to approximate the rate at which requests 3389 * have been served by the device, it is more precise to 3390 * extend the observation interval to the last completion. 3391 */ 3392 bfqd->delta_from_first = 3393 max_t(u64, bfqd->delta_from_first, 3394 bfqd->last_completion - bfqd->first_dispatch); 3395 3396 /* 3397 * Rate computed in sects/usec, and not sects/nsec, for 3398 * precision issues. 3399 */ 3400 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3401 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3402 3403 /* 3404 * Peak rate not updated if: 3405 * - the percentage of sequential dispatches is below 3/4 of the 3406 * total, and rate is below the current estimated peak rate 3407 * - rate is unreasonably high (> 20M sectors/sec) 3408 */ 3409 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3410 rate <= bfqd->peak_rate) || 3411 rate > 20<<BFQ_RATE_SHIFT) 3412 goto reset_computation; 3413 3414 /* 3415 * We have to update the peak rate, at last! To this purpose, 3416 * we use a low-pass filter. We compute the smoothing constant 3417 * of the filter as a function of the 'weight' of the new 3418 * measured rate. 3419 * 3420 * As can be seen in next formulas, we define this weight as a 3421 * quantity proportional to how sequential the workload is, 3422 * and to how long the observation time interval is. 3423 * 3424 * The weight runs from 0 to 8. The maximum value of the 3425 * weight, 8, yields the minimum value for the smoothing 3426 * constant. At this minimum value for the smoothing constant, 3427 * the measured rate contributes for half of the next value of 3428 * the estimated peak rate. 3429 * 3430 * So, the first step is to compute the weight as a function 3431 * of how sequential the workload is. Note that the weight 3432 * cannot reach 9, because bfqd->sequential_samples cannot 3433 * become equal to bfqd->peak_rate_samples, which, in its 3434 * turn, holds true because bfqd->sequential_samples is not 3435 * incremented for the first sample. 3436 */ 3437 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3438 3439 /* 3440 * Second step: further refine the weight as a function of the 3441 * duration of the observation interval. 3442 */ 3443 weight = min_t(u32, 8, 3444 div_u64(weight * bfqd->delta_from_first, 3445 BFQ_RATE_REF_INTERVAL)); 3446 3447 /* 3448 * Divisor ranging from 10, for minimum weight, to 2, for 3449 * maximum weight. 3450 */ 3451 divisor = 10 - weight; 3452 3453 /* 3454 * Finally, update peak rate: 3455 * 3456 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3457 */ 3458 bfqd->peak_rate *= divisor-1; 3459 bfqd->peak_rate /= divisor; 3460 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3461 3462 bfqd->peak_rate += rate; 3463 3464 /* 3465 * For a very slow device, bfqd->peak_rate can reach 0 (see 3466 * the minimum representable values reported in the comments 3467 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3468 * divisions by zero where bfqd->peak_rate is used as a 3469 * divisor. 3470 */ 3471 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3472 3473 update_thr_responsiveness_params(bfqd); 3474 3475 reset_computation: 3476 bfq_reset_rate_computation(bfqd, rq); 3477 } 3478 3479 /* 3480 * Update the read/write peak rate (the main quantity used for 3481 * auto-tuning, see update_thr_responsiveness_params()). 3482 * 3483 * It is not trivial to estimate the peak rate (correctly): because of 3484 * the presence of sw and hw queues between the scheduler and the 3485 * device components that finally serve I/O requests, it is hard to 3486 * say exactly when a given dispatched request is served inside the 3487 * device, and for how long. As a consequence, it is hard to know 3488 * precisely at what rate a given set of requests is actually served 3489 * by the device. 3490 * 3491 * On the opposite end, the dispatch time of any request is trivially 3492 * available, and, from this piece of information, the "dispatch rate" 3493 * of requests can be immediately computed. So, the idea in the next 3494 * function is to use what is known, namely request dispatch times 3495 * (plus, when useful, request completion times), to estimate what is 3496 * unknown, namely in-device request service rate. 3497 * 3498 * The main issue is that, because of the above facts, the rate at 3499 * which a certain set of requests is dispatched over a certain time 3500 * interval can vary greatly with respect to the rate at which the 3501 * same requests are then served. But, since the size of any 3502 * intermediate queue is limited, and the service scheme is lossless 3503 * (no request is silently dropped), the following obvious convergence 3504 * property holds: the number of requests dispatched MUST become 3505 * closer and closer to the number of requests completed as the 3506 * observation interval grows. This is the key property used in 3507 * the next function to estimate the peak service rate as a function 3508 * of the observed dispatch rate. The function assumes to be invoked 3509 * on every request dispatch. 3510 */ 3511 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3512 { 3513 u64 now_ns = ktime_get_ns(); 3514 3515 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3516 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3517 bfqd->peak_rate_samples); 3518 bfq_reset_rate_computation(bfqd, rq); 3519 goto update_last_values; /* will add one sample */ 3520 } 3521 3522 /* 3523 * Device idle for very long: the observation interval lasting 3524 * up to this dispatch cannot be a valid observation interval 3525 * for computing a new peak rate (similarly to the late- 3526 * completion event in bfq_completed_request()). Go to 3527 * update_rate_and_reset to have the following three steps 3528 * taken: 3529 * - close the observation interval at the last (previous) 3530 * request dispatch or completion 3531 * - compute rate, if possible, for that observation interval 3532 * - start a new observation interval with this dispatch 3533 */ 3534 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3535 bfqd->rq_in_driver == 0) 3536 goto update_rate_and_reset; 3537 3538 /* Update sampling information */ 3539 bfqd->peak_rate_samples++; 3540 3541 if ((bfqd->rq_in_driver > 0 || 3542 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3543 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3544 bfqd->sequential_samples++; 3545 3546 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3547 3548 /* Reset max observed rq size every 32 dispatches */ 3549 if (likely(bfqd->peak_rate_samples % 32)) 3550 bfqd->last_rq_max_size = 3551 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3552 else 3553 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3554 3555 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3556 3557 /* Target observation interval not yet reached, go on sampling */ 3558 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3559 goto update_last_values; 3560 3561 update_rate_and_reset: 3562 bfq_update_rate_reset(bfqd, rq); 3563 update_last_values: 3564 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3565 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3566 bfqd->in_serv_last_pos = bfqd->last_position; 3567 bfqd->last_dispatch = now_ns; 3568 } 3569 3570 /* 3571 * Remove request from internal lists. 3572 */ 3573 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3574 { 3575 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3576 3577 /* 3578 * For consistency, the next instruction should have been 3579 * executed after removing the request from the queue and 3580 * dispatching it. We execute instead this instruction before 3581 * bfq_remove_request() (and hence introduce a temporary 3582 * inconsistency), for efficiency. In fact, should this 3583 * dispatch occur for a non in-service bfqq, this anticipated 3584 * increment prevents two counters related to bfqq->dispatched 3585 * from risking to be, first, uselessly decremented, and then 3586 * incremented again when the (new) value of bfqq->dispatched 3587 * happens to be taken into account. 3588 */ 3589 bfqq->dispatched++; 3590 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3591 3592 bfq_remove_request(q, rq); 3593 } 3594 3595 /* 3596 * There is a case where idling does not have to be performed for 3597 * throughput concerns, but to preserve the throughput share of 3598 * the process associated with bfqq. 3599 * 3600 * To introduce this case, we can note that allowing the drive 3601 * to enqueue more than one request at a time, and hence 3602 * delegating de facto final scheduling decisions to the 3603 * drive's internal scheduler, entails loss of control on the 3604 * actual request service order. In particular, the critical 3605 * situation is when requests from different processes happen 3606 * to be present, at the same time, in the internal queue(s) 3607 * of the drive. In such a situation, the drive, by deciding 3608 * the service order of the internally-queued requests, does 3609 * determine also the actual throughput distribution among 3610 * these processes. But the drive typically has no notion or 3611 * concern about per-process throughput distribution, and 3612 * makes its decisions only on a per-request basis. Therefore, 3613 * the service distribution enforced by the drive's internal 3614 * scheduler is likely to coincide with the desired throughput 3615 * distribution only in a completely symmetric, or favorably 3616 * skewed scenario where: 3617 * (i-a) each of these processes must get the same throughput as 3618 * the others, 3619 * (i-b) in case (i-a) does not hold, it holds that the process 3620 * associated with bfqq must receive a lower or equal 3621 * throughput than any of the other processes; 3622 * (ii) the I/O of each process has the same properties, in 3623 * terms of locality (sequential or random), direction 3624 * (reads or writes), request sizes, greediness 3625 * (from I/O-bound to sporadic), and so on; 3626 3627 * In fact, in such a scenario, the drive tends to treat the requests 3628 * of each process in about the same way as the requests of the 3629 * others, and thus to provide each of these processes with about the 3630 * same throughput. This is exactly the desired throughput 3631 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3632 * even more convenient distribution for (the process associated with) 3633 * bfqq. 3634 * 3635 * In contrast, in any asymmetric or unfavorable scenario, device 3636 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3637 * that bfqq receives its assigned fraction of the device throughput 3638 * (see [1] for details). 3639 * 3640 * The problem is that idling may significantly reduce throughput with 3641 * certain combinations of types of I/O and devices. An important 3642 * example is sync random I/O on flash storage with command 3643 * queueing. So, unless bfqq falls in cases where idling also boosts 3644 * throughput, it is important to check conditions (i-a), i(-b) and 3645 * (ii) accurately, so as to avoid idling when not strictly needed for 3646 * service guarantees. 3647 * 3648 * Unfortunately, it is extremely difficult to thoroughly check 3649 * condition (ii). And, in case there are active groups, it becomes 3650 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3651 * if there are active groups, then, for conditions (i-a) or (i-b) to 3652 * become false 'indirectly', it is enough that an active group 3653 * contains more active processes or sub-groups than some other active 3654 * group. More precisely, for conditions (i-a) or (i-b) to become 3655 * false because of such a group, it is not even necessary that the 3656 * group is (still) active: it is sufficient that, even if the group 3657 * has become inactive, some of its descendant processes still have 3658 * some request already dispatched but still waiting for 3659 * completion. In fact, requests have still to be guaranteed their 3660 * share of the throughput even after being dispatched. In this 3661 * respect, it is easy to show that, if a group frequently becomes 3662 * inactive while still having in-flight requests, and if, when this 3663 * happens, the group is not considered in the calculation of whether 3664 * the scenario is asymmetric, then the group may fail to be 3665 * guaranteed its fair share of the throughput (basically because 3666 * idling may not be performed for the descendant processes of the 3667 * group, but it had to be). We address this issue with the following 3668 * bi-modal behavior, implemented in the function 3669 * bfq_asymmetric_scenario(). 3670 * 3671 * If there are groups with requests waiting for completion 3672 * (as commented above, some of these groups may even be 3673 * already inactive), then the scenario is tagged as 3674 * asymmetric, conservatively, without checking any of the 3675 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3676 * This behavior matches also the fact that groups are created 3677 * exactly if controlling I/O is a primary concern (to 3678 * preserve bandwidth and latency guarantees). 3679 * 3680 * On the opposite end, if there are no groups with requests waiting 3681 * for completion, then only conditions (i-a) and (i-b) are actually 3682 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3683 * idling is not performed, regardless of whether condition (ii) 3684 * holds. In other words, only if conditions (i-a) and (i-b) do not 3685 * hold, then idling is allowed, and the device tends to be prevented 3686 * from queueing many requests, possibly of several processes. Since 3687 * there are no groups with requests waiting for completion, then, to 3688 * control conditions (i-a) and (i-b) it is enough to check just 3689 * whether all the queues with requests waiting for completion also 3690 * have the same weight. 3691 * 3692 * Not checking condition (ii) evidently exposes bfqq to the 3693 * risk of getting less throughput than its fair share. 3694 * However, for queues with the same weight, a further 3695 * mechanism, preemption, mitigates or even eliminates this 3696 * problem. And it does so without consequences on overall 3697 * throughput. This mechanism and its benefits are explained 3698 * in the next three paragraphs. 3699 * 3700 * Even if a queue, say Q, is expired when it remains idle, Q 3701 * can still preempt the new in-service queue if the next 3702 * request of Q arrives soon (see the comments on 3703 * bfq_bfqq_update_budg_for_activation). If all queues and 3704 * groups have the same weight, this form of preemption, 3705 * combined with the hole-recovery heuristic described in the 3706 * comments on function bfq_bfqq_update_budg_for_activation, 3707 * are enough to preserve a correct bandwidth distribution in 3708 * the mid term, even without idling. In fact, even if not 3709 * idling allows the internal queues of the device to contain 3710 * many requests, and thus to reorder requests, we can rather 3711 * safely assume that the internal scheduler still preserves a 3712 * minimum of mid-term fairness. 3713 * 3714 * More precisely, this preemption-based, idleless approach 3715 * provides fairness in terms of IOPS, and not sectors per 3716 * second. This can be seen with a simple example. Suppose 3717 * that there are two queues with the same weight, but that 3718 * the first queue receives requests of 8 sectors, while the 3719 * second queue receives requests of 1024 sectors. In 3720 * addition, suppose that each of the two queues contains at 3721 * most one request at a time, which implies that each queue 3722 * always remains idle after it is served. Finally, after 3723 * remaining idle, each queue receives very quickly a new 3724 * request. It follows that the two queues are served 3725 * alternatively, preempting each other if needed. This 3726 * implies that, although both queues have the same weight, 3727 * the queue with large requests receives a service that is 3728 * 1024/8 times as high as the service received by the other 3729 * queue. 3730 * 3731 * The motivation for using preemption instead of idling (for 3732 * queues with the same weight) is that, by not idling, 3733 * service guarantees are preserved (completely or at least in 3734 * part) without minimally sacrificing throughput. And, if 3735 * there is no active group, then the primary expectation for 3736 * this device is probably a high throughput. 3737 * 3738 * We are now left only with explaining the two sub-conditions in the 3739 * additional compound condition that is checked below for deciding 3740 * whether the scenario is asymmetric. To explain the first 3741 * sub-condition, we need to add that the function 3742 * bfq_asymmetric_scenario checks the weights of only 3743 * non-weight-raised queues, for efficiency reasons (see comments on 3744 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3745 * is checked explicitly here. More precisely, the compound condition 3746 * below takes into account also the fact that, even if bfqq is being 3747 * weight-raised, the scenario is still symmetric if all queues with 3748 * requests waiting for completion happen to be 3749 * weight-raised. Actually, we should be even more precise here, and 3750 * differentiate between interactive weight raising and soft real-time 3751 * weight raising. 3752 * 3753 * The second sub-condition checked in the compound condition is 3754 * whether there is a fair amount of already in-flight I/O not 3755 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3756 * following reason. The drive may decide to serve in-flight 3757 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3758 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3759 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3760 * basically uncontrolled amount of I/O from other queues may be 3761 * dispatched too, possibly causing the service of bfqq's I/O to be 3762 * delayed even longer in the drive. This problem gets more and more 3763 * serious as the speed and the queue depth of the drive grow, 3764 * because, as these two quantities grow, the probability to find no 3765 * queue busy but many requests in flight grows too. By contrast, 3766 * plugging I/O dispatching minimizes the delay induced by already 3767 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3768 * lose because of this delay. 3769 * 3770 * As a side note, it is worth considering that the above 3771 * device-idling countermeasures may however fail in the following 3772 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3773 * in a time period during which all symmetry sub-conditions hold, and 3774 * therefore the device is allowed to enqueue many requests, but at 3775 * some later point in time some sub-condition stops to hold, then it 3776 * may become impossible to make requests be served in the desired 3777 * order until all the requests already queued in the device have been 3778 * served. The last sub-condition commented above somewhat mitigates 3779 * this problem for weight-raised queues. 3780 * 3781 * However, as an additional mitigation for this problem, we preserve 3782 * plugging for a special symmetric case that may suddenly turn into 3783 * asymmetric: the case where only bfqq is busy. In this case, not 3784 * expiring bfqq does not cause any harm to any other queues in terms 3785 * of service guarantees. In contrast, it avoids the following unlucky 3786 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3787 * lower weight than bfqq becomes busy (or more queues), (3) the new 3788 * queue is served until a new request arrives for bfqq, (4) when bfqq 3789 * is finally served, there are so many requests of the new queue in 3790 * the drive that the pending requests for bfqq take a lot of time to 3791 * be served. In particular, event (2) may case even already 3792 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3793 * avoid this series of events, the scenario is preventively declared 3794 * as asymmetric also if bfqq is the only busy queues 3795 */ 3796 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3797 struct bfq_queue *bfqq) 3798 { 3799 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3800 3801 /* No point in idling for bfqq if it won't get requests any longer */ 3802 if (unlikely(!bfqq_process_refs(bfqq))) 3803 return false; 3804 3805 return (bfqq->wr_coeff > 1 && 3806 (bfqd->wr_busy_queues < 3807 tot_busy_queues || 3808 bfqd->rq_in_driver >= 3809 bfqq->dispatched + 4)) || 3810 bfq_asymmetric_scenario(bfqd, bfqq) || 3811 tot_busy_queues == 1; 3812 } 3813 3814 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3815 enum bfqq_expiration reason) 3816 { 3817 /* 3818 * If this bfqq is shared between multiple processes, check 3819 * to make sure that those processes are still issuing I/Os 3820 * within the mean seek distance. If not, it may be time to 3821 * break the queues apart again. 3822 */ 3823 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3824 bfq_mark_bfqq_split_coop(bfqq); 3825 3826 /* 3827 * Consider queues with a higher finish virtual time than 3828 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3829 * true, then bfqq's bandwidth would be violated if an 3830 * uncontrolled amount of I/O from these queues were 3831 * dispatched while bfqq is waiting for its new I/O to 3832 * arrive. This is exactly what may happen if this is a forced 3833 * expiration caused by a preemption attempt, and if bfqq is 3834 * not re-scheduled. To prevent this from happening, re-queue 3835 * bfqq if it needs I/O-dispatch plugging, even if it is 3836 * empty. By doing so, bfqq is granted to be served before the 3837 * above queues (provided that bfqq is of course eligible). 3838 */ 3839 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3840 !(reason == BFQQE_PREEMPTED && 3841 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3842 if (bfqq->dispatched == 0) 3843 /* 3844 * Overloading budget_timeout field to store 3845 * the time at which the queue remains with no 3846 * backlog and no outstanding request; used by 3847 * the weight-raising mechanism. 3848 */ 3849 bfqq->budget_timeout = jiffies; 3850 3851 bfq_del_bfqq_busy(bfqq, true); 3852 } else { 3853 bfq_requeue_bfqq(bfqd, bfqq, true); 3854 /* 3855 * Resort priority tree of potential close cooperators. 3856 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3857 */ 3858 if (unlikely(!bfqd->nonrot_with_queueing && 3859 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3860 bfq_pos_tree_add_move(bfqd, bfqq); 3861 } 3862 3863 /* 3864 * All in-service entities must have been properly deactivated 3865 * or requeued before executing the next function, which 3866 * resets all in-service entities as no more in service. This 3867 * may cause bfqq to be freed. If this happens, the next 3868 * function returns true. 3869 */ 3870 return __bfq_bfqd_reset_in_service(bfqd); 3871 } 3872 3873 /** 3874 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3875 * @bfqd: device data. 3876 * @bfqq: queue to update. 3877 * @reason: reason for expiration. 3878 * 3879 * Handle the feedback on @bfqq budget at queue expiration. 3880 * See the body for detailed comments. 3881 */ 3882 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3883 struct bfq_queue *bfqq, 3884 enum bfqq_expiration reason) 3885 { 3886 struct request *next_rq; 3887 int budget, min_budget; 3888 3889 min_budget = bfq_min_budget(bfqd); 3890 3891 if (bfqq->wr_coeff == 1) 3892 budget = bfqq->max_budget; 3893 else /* 3894 * Use a constant, low budget for weight-raised queues, 3895 * to help achieve a low latency. Keep it slightly higher 3896 * than the minimum possible budget, to cause a little 3897 * bit fewer expirations. 3898 */ 3899 budget = 2 * min_budget; 3900 3901 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3902 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3903 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3904 budget, bfq_min_budget(bfqd)); 3905 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3906 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3907 3908 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3909 switch (reason) { 3910 /* 3911 * Caveat: in all the following cases we trade latency 3912 * for throughput. 3913 */ 3914 case BFQQE_TOO_IDLE: 3915 /* 3916 * This is the only case where we may reduce 3917 * the budget: if there is no request of the 3918 * process still waiting for completion, then 3919 * we assume (tentatively) that the timer has 3920 * expired because the batch of requests of 3921 * the process could have been served with a 3922 * smaller budget. Hence, betting that 3923 * process will behave in the same way when it 3924 * becomes backlogged again, we reduce its 3925 * next budget. As long as we guess right, 3926 * this budget cut reduces the latency 3927 * experienced by the process. 3928 * 3929 * However, if there are still outstanding 3930 * requests, then the process may have not yet 3931 * issued its next request just because it is 3932 * still waiting for the completion of some of 3933 * the still outstanding ones. So in this 3934 * subcase we do not reduce its budget, on the 3935 * contrary we increase it to possibly boost 3936 * the throughput, as discussed in the 3937 * comments to the BUDGET_TIMEOUT case. 3938 */ 3939 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3940 budget = min(budget * 2, bfqd->bfq_max_budget); 3941 else { 3942 if (budget > 5 * min_budget) 3943 budget -= 4 * min_budget; 3944 else 3945 budget = min_budget; 3946 } 3947 break; 3948 case BFQQE_BUDGET_TIMEOUT: 3949 /* 3950 * We double the budget here because it gives 3951 * the chance to boost the throughput if this 3952 * is not a seeky process (and has bumped into 3953 * this timeout because of, e.g., ZBR). 3954 */ 3955 budget = min(budget * 2, bfqd->bfq_max_budget); 3956 break; 3957 case BFQQE_BUDGET_EXHAUSTED: 3958 /* 3959 * The process still has backlog, and did not 3960 * let either the budget timeout or the disk 3961 * idling timeout expire. Hence it is not 3962 * seeky, has a short thinktime and may be 3963 * happy with a higher budget too. So 3964 * definitely increase the budget of this good 3965 * candidate to boost the disk throughput. 3966 */ 3967 budget = min(budget * 4, bfqd->bfq_max_budget); 3968 break; 3969 case BFQQE_NO_MORE_REQUESTS: 3970 /* 3971 * For queues that expire for this reason, it 3972 * is particularly important to keep the 3973 * budget close to the actual service they 3974 * need. Doing so reduces the timestamp 3975 * misalignment problem described in the 3976 * comments in the body of 3977 * __bfq_activate_entity. In fact, suppose 3978 * that a queue systematically expires for 3979 * BFQQE_NO_MORE_REQUESTS and presents a 3980 * new request in time to enjoy timestamp 3981 * back-shifting. The larger the budget of the 3982 * queue is with respect to the service the 3983 * queue actually requests in each service 3984 * slot, the more times the queue can be 3985 * reactivated with the same virtual finish 3986 * time. It follows that, even if this finish 3987 * time is pushed to the system virtual time 3988 * to reduce the consequent timestamp 3989 * misalignment, the queue unjustly enjoys for 3990 * many re-activations a lower finish time 3991 * than all newly activated queues. 3992 * 3993 * The service needed by bfqq is measured 3994 * quite precisely by bfqq->entity.service. 3995 * Since bfqq does not enjoy device idling, 3996 * bfqq->entity.service is equal to the number 3997 * of sectors that the process associated with 3998 * bfqq requested to read/write before waiting 3999 * for request completions, or blocking for 4000 * other reasons. 4001 */ 4002 budget = max_t(int, bfqq->entity.service, min_budget); 4003 break; 4004 default: 4005 return; 4006 } 4007 } else if (!bfq_bfqq_sync(bfqq)) { 4008 /* 4009 * Async queues get always the maximum possible 4010 * budget, as for them we do not care about latency 4011 * (in addition, their ability to dispatch is limited 4012 * by the charging factor). 4013 */ 4014 budget = bfqd->bfq_max_budget; 4015 } 4016 4017 bfqq->max_budget = budget; 4018 4019 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4020 !bfqd->bfq_user_max_budget) 4021 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4022 4023 /* 4024 * If there is still backlog, then assign a new budget, making 4025 * sure that it is large enough for the next request. Since 4026 * the finish time of bfqq must be kept in sync with the 4027 * budget, be sure to call __bfq_bfqq_expire() *after* this 4028 * update. 4029 * 4030 * If there is no backlog, then no need to update the budget; 4031 * it will be updated on the arrival of a new request. 4032 */ 4033 next_rq = bfqq->next_rq; 4034 if (next_rq) 4035 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4036 bfq_serv_to_charge(next_rq, bfqq)); 4037 4038 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4039 next_rq ? blk_rq_sectors(next_rq) : 0, 4040 bfqq->entity.budget); 4041 } 4042 4043 /* 4044 * Return true if the process associated with bfqq is "slow". The slow 4045 * flag is used, in addition to the budget timeout, to reduce the 4046 * amount of service provided to seeky processes, and thus reduce 4047 * their chances to lower the throughput. More details in the comments 4048 * on the function bfq_bfqq_expire(). 4049 * 4050 * An important observation is in order: as discussed in the comments 4051 * on the function bfq_update_peak_rate(), with devices with internal 4052 * queues, it is hard if ever possible to know when and for how long 4053 * an I/O request is processed by the device (apart from the trivial 4054 * I/O pattern where a new request is dispatched only after the 4055 * previous one has been completed). This makes it hard to evaluate 4056 * the real rate at which the I/O requests of each bfq_queue are 4057 * served. In fact, for an I/O scheduler like BFQ, serving a 4058 * bfq_queue means just dispatching its requests during its service 4059 * slot (i.e., until the budget of the queue is exhausted, or the 4060 * queue remains idle, or, finally, a timeout fires). But, during the 4061 * service slot of a bfq_queue, around 100 ms at most, the device may 4062 * be even still processing requests of bfq_queues served in previous 4063 * service slots. On the opposite end, the requests of the in-service 4064 * bfq_queue may be completed after the service slot of the queue 4065 * finishes. 4066 * 4067 * Anyway, unless more sophisticated solutions are used 4068 * (where possible), the sum of the sizes of the requests dispatched 4069 * during the service slot of a bfq_queue is probably the only 4070 * approximation available for the service received by the bfq_queue 4071 * during its service slot. And this sum is the quantity used in this 4072 * function to evaluate the I/O speed of a process. 4073 */ 4074 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4075 bool compensate, enum bfqq_expiration reason, 4076 unsigned long *delta_ms) 4077 { 4078 ktime_t delta_ktime; 4079 u32 delta_usecs; 4080 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4081 4082 if (!bfq_bfqq_sync(bfqq)) 4083 return false; 4084 4085 if (compensate) 4086 delta_ktime = bfqd->last_idling_start; 4087 else 4088 delta_ktime = ktime_get(); 4089 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4090 delta_usecs = ktime_to_us(delta_ktime); 4091 4092 /* don't use too short time intervals */ 4093 if (delta_usecs < 1000) { 4094 if (blk_queue_nonrot(bfqd->queue)) 4095 /* 4096 * give same worst-case guarantees as idling 4097 * for seeky 4098 */ 4099 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4100 else /* charge at least one seek */ 4101 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4102 4103 return slow; 4104 } 4105 4106 *delta_ms = delta_usecs / USEC_PER_MSEC; 4107 4108 /* 4109 * Use only long (> 20ms) intervals to filter out excessive 4110 * spikes in service rate estimation. 4111 */ 4112 if (delta_usecs > 20000) { 4113 /* 4114 * Caveat for rotational devices: processes doing I/O 4115 * in the slower disk zones tend to be slow(er) even 4116 * if not seeky. In this respect, the estimated peak 4117 * rate is likely to be an average over the disk 4118 * surface. Accordingly, to not be too harsh with 4119 * unlucky processes, a process is deemed slow only if 4120 * its rate has been lower than half of the estimated 4121 * peak rate. 4122 */ 4123 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4124 } 4125 4126 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4127 4128 return slow; 4129 } 4130 4131 /* 4132 * To be deemed as soft real-time, an application must meet two 4133 * requirements. First, the application must not require an average 4134 * bandwidth higher than the approximate bandwidth required to playback or 4135 * record a compressed high-definition video. 4136 * The next function is invoked on the completion of the last request of a 4137 * batch, to compute the next-start time instant, soft_rt_next_start, such 4138 * that, if the next request of the application does not arrive before 4139 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4140 * 4141 * The second requirement is that the request pattern of the application is 4142 * isochronous, i.e., that, after issuing a request or a batch of requests, 4143 * the application stops issuing new requests until all its pending requests 4144 * have been completed. After that, the application may issue a new batch, 4145 * and so on. 4146 * For this reason the next function is invoked to compute 4147 * soft_rt_next_start only for applications that meet this requirement, 4148 * whereas soft_rt_next_start is set to infinity for applications that do 4149 * not. 4150 * 4151 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4152 * happen to meet, occasionally or systematically, both the above 4153 * bandwidth and isochrony requirements. This may happen at least in 4154 * the following circumstances. First, if the CPU load is high. The 4155 * application may stop issuing requests while the CPUs are busy 4156 * serving other processes, then restart, then stop again for a while, 4157 * and so on. The other circumstances are related to the storage 4158 * device: the storage device is highly loaded or reaches a low-enough 4159 * throughput with the I/O of the application (e.g., because the I/O 4160 * is random and/or the device is slow). In all these cases, the 4161 * I/O of the application may be simply slowed down enough to meet 4162 * the bandwidth and isochrony requirements. To reduce the probability 4163 * that greedy applications are deemed as soft real-time in these 4164 * corner cases, a further rule is used in the computation of 4165 * soft_rt_next_start: the return value of this function is forced to 4166 * be higher than the maximum between the following two quantities. 4167 * 4168 * (a) Current time plus: (1) the maximum time for which the arrival 4169 * of a request is waited for when a sync queue becomes idle, 4170 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4171 * postpone for a moment the reason for adding a few extra 4172 * jiffies; we get back to it after next item (b). Lower-bounding 4173 * the return value of this function with the current time plus 4174 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4175 * because the latter issue their next request as soon as possible 4176 * after the last one has been completed. In contrast, a soft 4177 * real-time application spends some time processing data, after a 4178 * batch of its requests has been completed. 4179 * 4180 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4181 * above, greedy applications may happen to meet both the 4182 * bandwidth and isochrony requirements under heavy CPU or 4183 * storage-device load. In more detail, in these scenarios, these 4184 * applications happen, only for limited time periods, to do I/O 4185 * slowly enough to meet all the requirements described so far, 4186 * including the filtering in above item (a). These slow-speed 4187 * time intervals are usually interspersed between other time 4188 * intervals during which these applications do I/O at a very high 4189 * speed. Fortunately, exactly because of the high speed of the 4190 * I/O in the high-speed intervals, the values returned by this 4191 * function happen to be so high, near the end of any such 4192 * high-speed interval, to be likely to fall *after* the end of 4193 * the low-speed time interval that follows. These high values are 4194 * stored in bfqq->soft_rt_next_start after each invocation of 4195 * this function. As a consequence, if the last value of 4196 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4197 * next value that this function may return, then, from the very 4198 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4199 * likely to be constantly kept so high that any I/O request 4200 * issued during the low-speed interval is considered as arriving 4201 * to soon for the application to be deemed as soft 4202 * real-time. Then, in the high-speed interval that follows, the 4203 * application will not be deemed as soft real-time, just because 4204 * it will do I/O at a high speed. And so on. 4205 * 4206 * Getting back to the filtering in item (a), in the following two 4207 * cases this filtering might be easily passed by a greedy 4208 * application, if the reference quantity was just 4209 * bfqd->bfq_slice_idle: 4210 * 1) HZ is so low that the duration of a jiffy is comparable to or 4211 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4212 * devices with HZ=100. The time granularity may be so coarse 4213 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4214 * is rather lower than the exact value. 4215 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4216 * for a while, then suddenly 'jump' by several units to recover the lost 4217 * increments. This seems to happen, e.g., inside virtual machines. 4218 * To address this issue, in the filtering in (a) we do not use as a 4219 * reference time interval just bfqd->bfq_slice_idle, but 4220 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4221 * minimum number of jiffies for which the filter seems to be quite 4222 * precise also in embedded systems and KVM/QEMU virtual machines. 4223 */ 4224 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4225 struct bfq_queue *bfqq) 4226 { 4227 return max3(bfqq->soft_rt_next_start, 4228 bfqq->last_idle_bklogged + 4229 HZ * bfqq->service_from_backlogged / 4230 bfqd->bfq_wr_max_softrt_rate, 4231 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4232 } 4233 4234 /** 4235 * bfq_bfqq_expire - expire a queue. 4236 * @bfqd: device owning the queue. 4237 * @bfqq: the queue to expire. 4238 * @compensate: if true, compensate for the time spent idling. 4239 * @reason: the reason causing the expiration. 4240 * 4241 * If the process associated with bfqq does slow I/O (e.g., because it 4242 * issues random requests), we charge bfqq with the time it has been 4243 * in service instead of the service it has received (see 4244 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4245 * a consequence, bfqq will typically get higher timestamps upon 4246 * reactivation, and hence it will be rescheduled as if it had 4247 * received more service than what it has actually received. In the 4248 * end, bfqq receives less service in proportion to how slowly its 4249 * associated process consumes its budgets (and hence how seriously it 4250 * tends to lower the throughput). In addition, this time-charging 4251 * strategy guarantees time fairness among slow processes. In 4252 * contrast, if the process associated with bfqq is not slow, we 4253 * charge bfqq exactly with the service it has received. 4254 * 4255 * Charging time to the first type of queues and the exact service to 4256 * the other has the effect of using the WF2Q+ policy to schedule the 4257 * former on a timeslice basis, without violating service domain 4258 * guarantees among the latter. 4259 */ 4260 void bfq_bfqq_expire(struct bfq_data *bfqd, 4261 struct bfq_queue *bfqq, 4262 bool compensate, 4263 enum bfqq_expiration reason) 4264 { 4265 bool slow; 4266 unsigned long delta = 0; 4267 struct bfq_entity *entity = &bfqq->entity; 4268 4269 /* 4270 * Check whether the process is slow (see bfq_bfqq_is_slow). 4271 */ 4272 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4273 4274 /* 4275 * As above explained, charge slow (typically seeky) and 4276 * timed-out queues with the time and not the service 4277 * received, to favor sequential workloads. 4278 * 4279 * Processes doing I/O in the slower disk zones will tend to 4280 * be slow(er) even if not seeky. Therefore, since the 4281 * estimated peak rate is actually an average over the disk 4282 * surface, these processes may timeout just for bad luck. To 4283 * avoid punishing them, do not charge time to processes that 4284 * succeeded in consuming at least 2/3 of their budget. This 4285 * allows BFQ to preserve enough elasticity to still perform 4286 * bandwidth, and not time, distribution with little unlucky 4287 * or quasi-sequential processes. 4288 */ 4289 if (bfqq->wr_coeff == 1 && 4290 (slow || 4291 (reason == BFQQE_BUDGET_TIMEOUT && 4292 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4293 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4294 4295 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4296 bfqq->last_wr_start_finish = jiffies; 4297 4298 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4299 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4300 /* 4301 * If we get here, and there are no outstanding 4302 * requests, then the request pattern is isochronous 4303 * (see the comments on the function 4304 * bfq_bfqq_softrt_next_start()). Therefore we can 4305 * compute soft_rt_next_start. 4306 * 4307 * If, instead, the queue still has outstanding 4308 * requests, then we have to wait for the completion 4309 * of all the outstanding requests to discover whether 4310 * the request pattern is actually isochronous. 4311 */ 4312 if (bfqq->dispatched == 0) 4313 bfqq->soft_rt_next_start = 4314 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4315 else if (bfqq->dispatched > 0) { 4316 /* 4317 * Schedule an update of soft_rt_next_start to when 4318 * the task may be discovered to be isochronous. 4319 */ 4320 bfq_mark_bfqq_softrt_update(bfqq); 4321 } 4322 } 4323 4324 bfq_log_bfqq(bfqd, bfqq, 4325 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4326 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4327 4328 /* 4329 * bfqq expired, so no total service time needs to be computed 4330 * any longer: reset state machine for measuring total service 4331 * times. 4332 */ 4333 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4334 bfqd->waited_rq = NULL; 4335 4336 /* 4337 * Increase, decrease or leave budget unchanged according to 4338 * reason. 4339 */ 4340 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4341 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4342 /* bfqq is gone, no more actions on it */ 4343 return; 4344 4345 /* mark bfqq as waiting a request only if a bic still points to it */ 4346 if (!bfq_bfqq_busy(bfqq) && 4347 reason != BFQQE_BUDGET_TIMEOUT && 4348 reason != BFQQE_BUDGET_EXHAUSTED) { 4349 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4350 /* 4351 * Not setting service to 0, because, if the next rq 4352 * arrives in time, the queue will go on receiving 4353 * service with this same budget (as if it never expired) 4354 */ 4355 } else 4356 entity->service = 0; 4357 4358 /* 4359 * Reset the received-service counter for every parent entity. 4360 * Differently from what happens with bfqq->entity.service, 4361 * the resetting of this counter never needs to be postponed 4362 * for parent entities. In fact, in case bfqq may have a 4363 * chance to go on being served using the last, partially 4364 * consumed budget, bfqq->entity.service needs to be kept, 4365 * because if bfqq then actually goes on being served using 4366 * the same budget, the last value of bfqq->entity.service is 4367 * needed to properly decrement bfqq->entity.budget by the 4368 * portion already consumed. In contrast, it is not necessary 4369 * to keep entity->service for parent entities too, because 4370 * the bubble up of the new value of bfqq->entity.budget will 4371 * make sure that the budgets of parent entities are correct, 4372 * even in case bfqq and thus parent entities go on receiving 4373 * service with the same budget. 4374 */ 4375 entity = entity->parent; 4376 for_each_entity(entity) 4377 entity->service = 0; 4378 } 4379 4380 /* 4381 * Budget timeout is not implemented through a dedicated timer, but 4382 * just checked on request arrivals and completions, as well as on 4383 * idle timer expirations. 4384 */ 4385 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4386 { 4387 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4388 } 4389 4390 /* 4391 * If we expire a queue that is actively waiting (i.e., with the 4392 * device idled) for the arrival of a new request, then we may incur 4393 * the timestamp misalignment problem described in the body of the 4394 * function __bfq_activate_entity. Hence we return true only if this 4395 * condition does not hold, or if the queue is slow enough to deserve 4396 * only to be kicked off for preserving a high throughput. 4397 */ 4398 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4399 { 4400 bfq_log_bfqq(bfqq->bfqd, bfqq, 4401 "may_budget_timeout: wait_request %d left %d timeout %d", 4402 bfq_bfqq_wait_request(bfqq), 4403 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4404 bfq_bfqq_budget_timeout(bfqq)); 4405 4406 return (!bfq_bfqq_wait_request(bfqq) || 4407 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4408 && 4409 bfq_bfqq_budget_timeout(bfqq); 4410 } 4411 4412 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4413 struct bfq_queue *bfqq) 4414 { 4415 bool rot_without_queueing = 4416 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4417 bfqq_sequential_and_IO_bound, 4418 idling_boosts_thr; 4419 4420 /* No point in idling for bfqq if it won't get requests any longer */ 4421 if (unlikely(!bfqq_process_refs(bfqq))) 4422 return false; 4423 4424 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4425 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4426 4427 /* 4428 * The next variable takes into account the cases where idling 4429 * boosts the throughput. 4430 * 4431 * The value of the variable is computed considering, first, that 4432 * idling is virtually always beneficial for the throughput if: 4433 * (a) the device is not NCQ-capable and rotational, or 4434 * (b) regardless of the presence of NCQ, the device is rotational and 4435 * the request pattern for bfqq is I/O-bound and sequential, or 4436 * (c) regardless of whether it is rotational, the device is 4437 * not NCQ-capable and the request pattern for bfqq is 4438 * I/O-bound and sequential. 4439 * 4440 * Secondly, and in contrast to the above item (b), idling an 4441 * NCQ-capable flash-based device would not boost the 4442 * throughput even with sequential I/O; rather it would lower 4443 * the throughput in proportion to how fast the device 4444 * is. Accordingly, the next variable is true if any of the 4445 * above conditions (a), (b) or (c) is true, and, in 4446 * particular, happens to be false if bfqd is an NCQ-capable 4447 * flash-based device. 4448 */ 4449 idling_boosts_thr = rot_without_queueing || 4450 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4451 bfqq_sequential_and_IO_bound); 4452 4453 /* 4454 * The return value of this function is equal to that of 4455 * idling_boosts_thr, unless a special case holds. In this 4456 * special case, described below, idling may cause problems to 4457 * weight-raised queues. 4458 * 4459 * When the request pool is saturated (e.g., in the presence 4460 * of write hogs), if the processes associated with 4461 * non-weight-raised queues ask for requests at a lower rate, 4462 * then processes associated with weight-raised queues have a 4463 * higher probability to get a request from the pool 4464 * immediately (or at least soon) when they need one. Thus 4465 * they have a higher probability to actually get a fraction 4466 * of the device throughput proportional to their high 4467 * weight. This is especially true with NCQ-capable drives, 4468 * which enqueue several requests in advance, and further 4469 * reorder internally-queued requests. 4470 * 4471 * For this reason, we force to false the return value if 4472 * there are weight-raised busy queues. In this case, and if 4473 * bfqq is not weight-raised, this guarantees that the device 4474 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4475 * then idling will be guaranteed by another variable, see 4476 * below). Combined with the timestamping rules of BFQ (see 4477 * [1] for details), this behavior causes bfqq, and hence any 4478 * sync non-weight-raised queue, to get a lower number of 4479 * requests served, and thus to ask for a lower number of 4480 * requests from the request pool, before the busy 4481 * weight-raised queues get served again. This often mitigates 4482 * starvation problems in the presence of heavy write 4483 * workloads and NCQ, thereby guaranteeing a higher 4484 * application and system responsiveness in these hostile 4485 * scenarios. 4486 */ 4487 return idling_boosts_thr && 4488 bfqd->wr_busy_queues == 0; 4489 } 4490 4491 /* 4492 * For a queue that becomes empty, device idling is allowed only if 4493 * this function returns true for that queue. As a consequence, since 4494 * device idling plays a critical role for both throughput boosting 4495 * and service guarantees, the return value of this function plays a 4496 * critical role as well. 4497 * 4498 * In a nutshell, this function returns true only if idling is 4499 * beneficial for throughput or, even if detrimental for throughput, 4500 * idling is however necessary to preserve service guarantees (low 4501 * latency, desired throughput distribution, ...). In particular, on 4502 * NCQ-capable devices, this function tries to return false, so as to 4503 * help keep the drives' internal queues full, whenever this helps the 4504 * device boost the throughput without causing any service-guarantee 4505 * issue. 4506 * 4507 * Most of the issues taken into account to get the return value of 4508 * this function are not trivial. We discuss these issues in the two 4509 * functions providing the main pieces of information needed by this 4510 * function. 4511 */ 4512 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4513 { 4514 struct bfq_data *bfqd = bfqq->bfqd; 4515 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4516 4517 /* No point in idling for bfqq if it won't get requests any longer */ 4518 if (unlikely(!bfqq_process_refs(bfqq))) 4519 return false; 4520 4521 if (unlikely(bfqd->strict_guarantees)) 4522 return true; 4523 4524 /* 4525 * Idling is performed only if slice_idle > 0. In addition, we 4526 * do not idle if 4527 * (a) bfqq is async 4528 * (b) bfqq is in the idle io prio class: in this case we do 4529 * not idle because we want to minimize the bandwidth that 4530 * queues in this class can steal to higher-priority queues 4531 */ 4532 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4533 bfq_class_idle(bfqq)) 4534 return false; 4535 4536 idling_boosts_thr_with_no_issue = 4537 idling_boosts_thr_without_issues(bfqd, bfqq); 4538 4539 idling_needed_for_service_guar = 4540 idling_needed_for_service_guarantees(bfqd, bfqq); 4541 4542 /* 4543 * We have now the two components we need to compute the 4544 * return value of the function, which is true only if idling 4545 * either boosts the throughput (without issues), or is 4546 * necessary to preserve service guarantees. 4547 */ 4548 return idling_boosts_thr_with_no_issue || 4549 idling_needed_for_service_guar; 4550 } 4551 4552 /* 4553 * If the in-service queue is empty but the function bfq_better_to_idle 4554 * returns true, then: 4555 * 1) the queue must remain in service and cannot be expired, and 4556 * 2) the device must be idled to wait for the possible arrival of a new 4557 * request for the queue. 4558 * See the comments on the function bfq_better_to_idle for the reasons 4559 * why performing device idling is the best choice to boost the throughput 4560 * and preserve service guarantees when bfq_better_to_idle itself 4561 * returns true. 4562 */ 4563 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4564 { 4565 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4566 } 4567 4568 /* 4569 * This function chooses the queue from which to pick the next extra 4570 * I/O request to inject, if it finds a compatible queue. See the 4571 * comments on bfq_update_inject_limit() for details on the injection 4572 * mechanism, and for the definitions of the quantities mentioned 4573 * below. 4574 */ 4575 static struct bfq_queue * 4576 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4577 { 4578 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4579 unsigned int limit = in_serv_bfqq->inject_limit; 4580 /* 4581 * If 4582 * - bfqq is not weight-raised and therefore does not carry 4583 * time-critical I/O, 4584 * or 4585 * - regardless of whether bfqq is weight-raised, bfqq has 4586 * however a long think time, during which it can absorb the 4587 * effect of an appropriate number of extra I/O requests 4588 * from other queues (see bfq_update_inject_limit for 4589 * details on the computation of this number); 4590 * then injection can be performed without restrictions. 4591 */ 4592 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4593 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4594 4595 /* 4596 * If 4597 * - the baseline total service time could not be sampled yet, 4598 * so the inject limit happens to be still 0, and 4599 * - a lot of time has elapsed since the plugging of I/O 4600 * dispatching started, so drive speed is being wasted 4601 * significantly; 4602 * then temporarily raise inject limit to one request. 4603 */ 4604 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4605 bfq_bfqq_wait_request(in_serv_bfqq) && 4606 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4607 bfqd->bfq_slice_idle) 4608 ) 4609 limit = 1; 4610 4611 if (bfqd->rq_in_driver >= limit) 4612 return NULL; 4613 4614 /* 4615 * Linear search of the source queue for injection; but, with 4616 * a high probability, very few steps are needed to find a 4617 * candidate queue, i.e., a queue with enough budget left for 4618 * its next request. In fact: 4619 * - BFQ dynamically updates the budget of every queue so as 4620 * to accommodate the expected backlog of the queue; 4621 * - if a queue gets all its requests dispatched as injected 4622 * service, then the queue is removed from the active list 4623 * (and re-added only if it gets new requests, but then it 4624 * is assigned again enough budget for its new backlog). 4625 */ 4626 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4627 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4628 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4629 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4630 bfq_bfqq_budget_left(bfqq)) { 4631 /* 4632 * Allow for only one large in-flight request 4633 * on non-rotational devices, for the 4634 * following reason. On non-rotationl drives, 4635 * large requests take much longer than 4636 * smaller requests to be served. In addition, 4637 * the drive prefers to serve large requests 4638 * w.r.t. to small ones, if it can choose. So, 4639 * having more than one large requests queued 4640 * in the drive may easily make the next first 4641 * request of the in-service queue wait for so 4642 * long to break bfqq's service guarantees. On 4643 * the bright side, large requests let the 4644 * drive reach a very high throughput, even if 4645 * there is only one in-flight large request 4646 * at a time. 4647 */ 4648 if (blk_queue_nonrot(bfqd->queue) && 4649 blk_rq_sectors(bfqq->next_rq) >= 4650 BFQQ_SECT_THR_NONROT) 4651 limit = min_t(unsigned int, 1, limit); 4652 else 4653 limit = in_serv_bfqq->inject_limit; 4654 4655 if (bfqd->rq_in_driver < limit) { 4656 bfqd->rqs_injected = true; 4657 return bfqq; 4658 } 4659 } 4660 4661 return NULL; 4662 } 4663 4664 /* 4665 * Select a queue for service. If we have a current queue in service, 4666 * check whether to continue servicing it, or retrieve and set a new one. 4667 */ 4668 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4669 { 4670 struct bfq_queue *bfqq; 4671 struct request *next_rq; 4672 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4673 4674 bfqq = bfqd->in_service_queue; 4675 if (!bfqq) 4676 goto new_queue; 4677 4678 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4679 4680 /* 4681 * Do not expire bfqq for budget timeout if bfqq may be about 4682 * to enjoy device idling. The reason why, in this case, we 4683 * prevent bfqq from expiring is the same as in the comments 4684 * on the case where bfq_bfqq_must_idle() returns true, in 4685 * bfq_completed_request(). 4686 */ 4687 if (bfq_may_expire_for_budg_timeout(bfqq) && 4688 !bfq_bfqq_must_idle(bfqq)) 4689 goto expire; 4690 4691 check_queue: 4692 /* 4693 * This loop is rarely executed more than once. Even when it 4694 * happens, it is much more convenient to re-execute this loop 4695 * than to return NULL and trigger a new dispatch to get a 4696 * request served. 4697 */ 4698 next_rq = bfqq->next_rq; 4699 /* 4700 * If bfqq has requests queued and it has enough budget left to 4701 * serve them, keep the queue, otherwise expire it. 4702 */ 4703 if (next_rq) { 4704 if (bfq_serv_to_charge(next_rq, bfqq) > 4705 bfq_bfqq_budget_left(bfqq)) { 4706 /* 4707 * Expire the queue for budget exhaustion, 4708 * which makes sure that the next budget is 4709 * enough to serve the next request, even if 4710 * it comes from the fifo expired path. 4711 */ 4712 reason = BFQQE_BUDGET_EXHAUSTED; 4713 goto expire; 4714 } else { 4715 /* 4716 * The idle timer may be pending because we may 4717 * not disable disk idling even when a new request 4718 * arrives. 4719 */ 4720 if (bfq_bfqq_wait_request(bfqq)) { 4721 /* 4722 * If we get here: 1) at least a new request 4723 * has arrived but we have not disabled the 4724 * timer because the request was too small, 4725 * 2) then the block layer has unplugged 4726 * the device, causing the dispatch to be 4727 * invoked. 4728 * 4729 * Since the device is unplugged, now the 4730 * requests are probably large enough to 4731 * provide a reasonable throughput. 4732 * So we disable idling. 4733 */ 4734 bfq_clear_bfqq_wait_request(bfqq); 4735 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4736 } 4737 goto keep_queue; 4738 } 4739 } 4740 4741 /* 4742 * No requests pending. However, if the in-service queue is idling 4743 * for a new request, or has requests waiting for a completion and 4744 * may idle after their completion, then keep it anyway. 4745 * 4746 * Yet, inject service from other queues if it boosts 4747 * throughput and is possible. 4748 */ 4749 if (bfq_bfqq_wait_request(bfqq) || 4750 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4751 struct bfq_queue *async_bfqq = 4752 bfqq->bic && bfqq->bic->bfqq[0] && 4753 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4754 bfqq->bic->bfqq[0]->next_rq ? 4755 bfqq->bic->bfqq[0] : NULL; 4756 struct bfq_queue *blocked_bfqq = 4757 !hlist_empty(&bfqq->woken_list) ? 4758 container_of(bfqq->woken_list.first, 4759 struct bfq_queue, 4760 woken_list_node) 4761 : NULL; 4762 4763 /* 4764 * The next four mutually-exclusive ifs decide 4765 * whether to try injection, and choose the queue to 4766 * pick an I/O request from. 4767 * 4768 * The first if checks whether the process associated 4769 * with bfqq has also async I/O pending. If so, it 4770 * injects such I/O unconditionally. Injecting async 4771 * I/O from the same process can cause no harm to the 4772 * process. On the contrary, it can only increase 4773 * bandwidth and reduce latency for the process. 4774 * 4775 * The second if checks whether there happens to be a 4776 * non-empty waker queue for bfqq, i.e., a queue whose 4777 * I/O needs to be completed for bfqq to receive new 4778 * I/O. This happens, e.g., if bfqq is associated with 4779 * a process that does some sync. A sync generates 4780 * extra blocking I/O, which must be completed before 4781 * the process associated with bfqq can go on with its 4782 * I/O. If the I/O of the waker queue is not served, 4783 * then bfqq remains empty, and no I/O is dispatched, 4784 * until the idle timeout fires for bfqq. This is 4785 * likely to result in lower bandwidth and higher 4786 * latencies for bfqq, and in a severe loss of total 4787 * throughput. The best action to take is therefore to 4788 * serve the waker queue as soon as possible. So do it 4789 * (without relying on the third alternative below for 4790 * eventually serving waker_bfqq's I/O; see the last 4791 * paragraph for further details). This systematic 4792 * injection of I/O from the waker queue does not 4793 * cause any delay to bfqq's I/O. On the contrary, 4794 * next bfqq's I/O is brought forward dramatically, 4795 * for it is not blocked for milliseconds. 4796 * 4797 * The third if checks whether there is a queue woken 4798 * by bfqq, and currently with pending I/O. Such a 4799 * woken queue does not steal bandwidth from bfqq, 4800 * because it remains soon without I/O if bfqq is not 4801 * served. So there is virtually no risk of loss of 4802 * bandwidth for bfqq if this woken queue has I/O 4803 * dispatched while bfqq is waiting for new I/O. 4804 * 4805 * The fourth if checks whether bfqq is a queue for 4806 * which it is better to avoid injection. It is so if 4807 * bfqq delivers more throughput when served without 4808 * any further I/O from other queues in the middle, or 4809 * if the service times of bfqq's I/O requests both 4810 * count more than overall throughput, and may be 4811 * easily increased by injection (this happens if bfqq 4812 * has a short think time). If none of these 4813 * conditions holds, then a candidate queue for 4814 * injection is looked for through 4815 * bfq_choose_bfqq_for_injection(). Note that the 4816 * latter may return NULL (for example if the inject 4817 * limit for bfqq is currently 0). 4818 * 4819 * NOTE: motivation for the second alternative 4820 * 4821 * Thanks to the way the inject limit is updated in 4822 * bfq_update_has_short_ttime(), it is rather likely 4823 * that, if I/O is being plugged for bfqq and the 4824 * waker queue has pending I/O requests that are 4825 * blocking bfqq's I/O, then the fourth alternative 4826 * above lets the waker queue get served before the 4827 * I/O-plugging timeout fires. So one may deem the 4828 * second alternative superfluous. It is not, because 4829 * the fourth alternative may be way less effective in 4830 * case of a synchronization. For two main 4831 * reasons. First, throughput may be low because the 4832 * inject limit may be too low to guarantee the same 4833 * amount of injected I/O, from the waker queue or 4834 * other queues, that the second alternative 4835 * guarantees (the second alternative unconditionally 4836 * injects a pending I/O request of the waker queue 4837 * for each bfq_dispatch_request()). Second, with the 4838 * fourth alternative, the duration of the plugging, 4839 * i.e., the time before bfqq finally receives new I/O, 4840 * may not be minimized, because the waker queue may 4841 * happen to be served only after other queues. 4842 */ 4843 if (async_bfqq && 4844 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4845 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4846 bfq_bfqq_budget_left(async_bfqq)) 4847 bfqq = bfqq->bic->bfqq[0]; 4848 else if (bfqq->waker_bfqq && 4849 bfq_bfqq_busy(bfqq->waker_bfqq) && 4850 bfqq->waker_bfqq->next_rq && 4851 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4852 bfqq->waker_bfqq) <= 4853 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4854 ) 4855 bfqq = bfqq->waker_bfqq; 4856 else if (blocked_bfqq && 4857 bfq_bfqq_busy(blocked_bfqq) && 4858 blocked_bfqq->next_rq && 4859 bfq_serv_to_charge(blocked_bfqq->next_rq, 4860 blocked_bfqq) <= 4861 bfq_bfqq_budget_left(blocked_bfqq) 4862 ) 4863 bfqq = blocked_bfqq; 4864 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4865 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4866 !bfq_bfqq_has_short_ttime(bfqq))) 4867 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4868 else 4869 bfqq = NULL; 4870 4871 goto keep_queue; 4872 } 4873 4874 reason = BFQQE_NO_MORE_REQUESTS; 4875 expire: 4876 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4877 new_queue: 4878 bfqq = bfq_set_in_service_queue(bfqd); 4879 if (bfqq) { 4880 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4881 goto check_queue; 4882 } 4883 keep_queue: 4884 if (bfqq) 4885 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4886 else 4887 bfq_log(bfqd, "select_queue: no queue returned"); 4888 4889 return bfqq; 4890 } 4891 4892 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4893 { 4894 struct bfq_entity *entity = &bfqq->entity; 4895 4896 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4897 bfq_log_bfqq(bfqd, bfqq, 4898 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4899 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4900 jiffies_to_msecs(bfqq->wr_cur_max_time), 4901 bfqq->wr_coeff, 4902 bfqq->entity.weight, bfqq->entity.orig_weight); 4903 4904 if (entity->prio_changed) 4905 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4906 4907 /* 4908 * If the queue was activated in a burst, or too much 4909 * time has elapsed from the beginning of this 4910 * weight-raising period, then end weight raising. 4911 */ 4912 if (bfq_bfqq_in_large_burst(bfqq)) 4913 bfq_bfqq_end_wr(bfqq); 4914 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4915 bfqq->wr_cur_max_time)) { 4916 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4917 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4918 bfq_wr_duration(bfqd))) { 4919 /* 4920 * Either in interactive weight 4921 * raising, or in soft_rt weight 4922 * raising with the 4923 * interactive-weight-raising period 4924 * elapsed (so no switch back to 4925 * interactive weight raising). 4926 */ 4927 bfq_bfqq_end_wr(bfqq); 4928 } else { /* 4929 * soft_rt finishing while still in 4930 * interactive period, switch back to 4931 * interactive weight raising 4932 */ 4933 switch_back_to_interactive_wr(bfqq, bfqd); 4934 bfqq->entity.prio_changed = 1; 4935 } 4936 } 4937 if (bfqq->wr_coeff > 1 && 4938 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4939 bfqq->service_from_wr > max_service_from_wr) { 4940 /* see comments on max_service_from_wr */ 4941 bfq_bfqq_end_wr(bfqq); 4942 } 4943 } 4944 /* 4945 * To improve latency (for this or other queues), immediately 4946 * update weight both if it must be raised and if it must be 4947 * lowered. Since, entity may be on some active tree here, and 4948 * might have a pending change of its ioprio class, invoke 4949 * next function with the last parameter unset (see the 4950 * comments on the function). 4951 */ 4952 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4953 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4954 entity, false); 4955 } 4956 4957 /* 4958 * Dispatch next request from bfqq. 4959 */ 4960 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4961 struct bfq_queue *bfqq) 4962 { 4963 struct request *rq = bfqq->next_rq; 4964 unsigned long service_to_charge; 4965 4966 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4967 4968 bfq_bfqq_served(bfqq, service_to_charge); 4969 4970 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 4971 bfqd->wait_dispatch = false; 4972 bfqd->waited_rq = rq; 4973 } 4974 4975 bfq_dispatch_remove(bfqd->queue, rq); 4976 4977 if (bfqq != bfqd->in_service_queue) 4978 goto return_rq; 4979 4980 /* 4981 * If weight raising has to terminate for bfqq, then next 4982 * function causes an immediate update of bfqq's weight, 4983 * without waiting for next activation. As a consequence, on 4984 * expiration, bfqq will be timestamped as if has never been 4985 * weight-raised during this service slot, even if it has 4986 * received part or even most of the service as a 4987 * weight-raised queue. This inflates bfqq's timestamps, which 4988 * is beneficial, as bfqq is then more willing to leave the 4989 * device immediately to possible other weight-raised queues. 4990 */ 4991 bfq_update_wr_data(bfqd, bfqq); 4992 4993 /* 4994 * Expire bfqq, pretending that its budget expired, if bfqq 4995 * belongs to CLASS_IDLE and other queues are waiting for 4996 * service. 4997 */ 4998 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 4999 goto return_rq; 5000 5001 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5002 5003 return_rq: 5004 return rq; 5005 } 5006 5007 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5008 { 5009 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5010 5011 /* 5012 * Avoiding lock: a race on bfqd->queued should cause at 5013 * most a call to dispatch for nothing 5014 */ 5015 return !list_empty_careful(&bfqd->dispatch) || 5016 READ_ONCE(bfqd->queued); 5017 } 5018 5019 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5020 { 5021 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5022 struct request *rq = NULL; 5023 struct bfq_queue *bfqq = NULL; 5024 5025 if (!list_empty(&bfqd->dispatch)) { 5026 rq = list_first_entry(&bfqd->dispatch, struct request, 5027 queuelist); 5028 list_del_init(&rq->queuelist); 5029 5030 bfqq = RQ_BFQQ(rq); 5031 5032 if (bfqq) { 5033 /* 5034 * Increment counters here, because this 5035 * dispatch does not follow the standard 5036 * dispatch flow (where counters are 5037 * incremented) 5038 */ 5039 bfqq->dispatched++; 5040 5041 goto inc_in_driver_start_rq; 5042 } 5043 5044 /* 5045 * We exploit the bfq_finish_requeue_request hook to 5046 * decrement rq_in_driver, but 5047 * bfq_finish_requeue_request will not be invoked on 5048 * this request. So, to avoid unbalance, just start 5049 * this request, without incrementing rq_in_driver. As 5050 * a negative consequence, rq_in_driver is deceptively 5051 * lower than it should be while this request is in 5052 * service. This may cause bfq_schedule_dispatch to be 5053 * invoked uselessly. 5054 * 5055 * As for implementing an exact solution, the 5056 * bfq_finish_requeue_request hook, if defined, is 5057 * probably invoked also on this request. So, by 5058 * exploiting this hook, we could 1) increment 5059 * rq_in_driver here, and 2) decrement it in 5060 * bfq_finish_requeue_request. Such a solution would 5061 * let the value of the counter be always accurate, 5062 * but it would entail using an extra interface 5063 * function. This cost seems higher than the benefit, 5064 * being the frequency of non-elevator-private 5065 * requests very low. 5066 */ 5067 goto start_rq; 5068 } 5069 5070 bfq_log(bfqd, "dispatch requests: %d busy queues", 5071 bfq_tot_busy_queues(bfqd)); 5072 5073 if (bfq_tot_busy_queues(bfqd) == 0) 5074 goto exit; 5075 5076 /* 5077 * Force device to serve one request at a time if 5078 * strict_guarantees is true. Forcing this service scheme is 5079 * currently the ONLY way to guarantee that the request 5080 * service order enforced by the scheduler is respected by a 5081 * queueing device. Otherwise the device is free even to make 5082 * some unlucky request wait for as long as the device 5083 * wishes. 5084 * 5085 * Of course, serving one request at a time may cause loss of 5086 * throughput. 5087 */ 5088 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 5089 goto exit; 5090 5091 bfqq = bfq_select_queue(bfqd); 5092 if (!bfqq) 5093 goto exit; 5094 5095 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5096 5097 if (rq) { 5098 inc_in_driver_start_rq: 5099 bfqd->rq_in_driver++; 5100 start_rq: 5101 rq->rq_flags |= RQF_STARTED; 5102 } 5103 exit: 5104 return rq; 5105 } 5106 5107 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5108 static void bfq_update_dispatch_stats(struct request_queue *q, 5109 struct request *rq, 5110 struct bfq_queue *in_serv_queue, 5111 bool idle_timer_disabled) 5112 { 5113 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5114 5115 if (!idle_timer_disabled && !bfqq) 5116 return; 5117 5118 /* 5119 * rq and bfqq are guaranteed to exist until this function 5120 * ends, for the following reasons. First, rq can be 5121 * dispatched to the device, and then can be completed and 5122 * freed, only after this function ends. Second, rq cannot be 5123 * merged (and thus freed because of a merge) any longer, 5124 * because it has already started. Thus rq cannot be freed 5125 * before this function ends, and, since rq has a reference to 5126 * bfqq, the same guarantee holds for bfqq too. 5127 * 5128 * In addition, the following queue lock guarantees that 5129 * bfqq_group(bfqq) exists as well. 5130 */ 5131 spin_lock_irq(&q->queue_lock); 5132 if (idle_timer_disabled) 5133 /* 5134 * Since the idle timer has been disabled, 5135 * in_serv_queue contained some request when 5136 * __bfq_dispatch_request was invoked above, which 5137 * implies that rq was picked exactly from 5138 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5139 * therefore guaranteed to exist because of the above 5140 * arguments. 5141 */ 5142 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5143 if (bfqq) { 5144 struct bfq_group *bfqg = bfqq_group(bfqq); 5145 5146 bfqg_stats_update_avg_queue_size(bfqg); 5147 bfqg_stats_set_start_empty_time(bfqg); 5148 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5149 } 5150 spin_unlock_irq(&q->queue_lock); 5151 } 5152 #else 5153 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5154 struct request *rq, 5155 struct bfq_queue *in_serv_queue, 5156 bool idle_timer_disabled) {} 5157 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5158 5159 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5160 { 5161 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5162 struct request *rq; 5163 struct bfq_queue *in_serv_queue; 5164 bool waiting_rq, idle_timer_disabled = false; 5165 5166 spin_lock_irq(&bfqd->lock); 5167 5168 in_serv_queue = bfqd->in_service_queue; 5169 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5170 5171 rq = __bfq_dispatch_request(hctx); 5172 if (in_serv_queue == bfqd->in_service_queue) { 5173 idle_timer_disabled = 5174 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5175 } 5176 5177 spin_unlock_irq(&bfqd->lock); 5178 bfq_update_dispatch_stats(hctx->queue, rq, 5179 idle_timer_disabled ? in_serv_queue : NULL, 5180 idle_timer_disabled); 5181 5182 return rq; 5183 } 5184 5185 /* 5186 * Task holds one reference to the queue, dropped when task exits. Each rq 5187 * in-flight on this queue also holds a reference, dropped when rq is freed. 5188 * 5189 * Scheduler lock must be held here. Recall not to use bfqq after calling 5190 * this function on it. 5191 */ 5192 void bfq_put_queue(struct bfq_queue *bfqq) 5193 { 5194 struct bfq_queue *item; 5195 struct hlist_node *n; 5196 struct bfq_group *bfqg = bfqq_group(bfqq); 5197 5198 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); 5199 5200 bfqq->ref--; 5201 if (bfqq->ref) 5202 return; 5203 5204 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5205 hlist_del_init(&bfqq->burst_list_node); 5206 /* 5207 * Decrement also burst size after the removal, if the 5208 * process associated with bfqq is exiting, and thus 5209 * does not contribute to the burst any longer. This 5210 * decrement helps filter out false positives of large 5211 * bursts, when some short-lived process (often due to 5212 * the execution of commands by some service) happens 5213 * to start and exit while a complex application is 5214 * starting, and thus spawning several processes that 5215 * do I/O (and that *must not* be treated as a large 5216 * burst, see comments on bfq_handle_burst). 5217 * 5218 * In particular, the decrement is performed only if: 5219 * 1) bfqq is not a merged queue, because, if it is, 5220 * then this free of bfqq is not triggered by the exit 5221 * of the process bfqq is associated with, but exactly 5222 * by the fact that bfqq has just been merged. 5223 * 2) burst_size is greater than 0, to handle 5224 * unbalanced decrements. Unbalanced decrements may 5225 * happen in te following case: bfqq is inserted into 5226 * the current burst list--without incrementing 5227 * bust_size--because of a split, but the current 5228 * burst list is not the burst list bfqq belonged to 5229 * (see comments on the case of a split in 5230 * bfq_set_request). 5231 */ 5232 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5233 bfqq->bfqd->burst_size--; 5234 } 5235 5236 /* 5237 * bfqq does not exist any longer, so it cannot be woken by 5238 * any other queue, and cannot wake any other queue. Then bfqq 5239 * must be removed from the woken list of its possible waker 5240 * queue, and all queues in the woken list of bfqq must stop 5241 * having a waker queue. Strictly speaking, these updates 5242 * should be performed when bfqq remains with no I/O source 5243 * attached to it, which happens before bfqq gets freed. In 5244 * particular, this happens when the last process associated 5245 * with bfqq exits or gets associated with a different 5246 * queue. However, both events lead to bfqq being freed soon, 5247 * and dangling references would come out only after bfqq gets 5248 * freed. So these updates are done here, as a simple and safe 5249 * way to handle all cases. 5250 */ 5251 /* remove bfqq from woken list */ 5252 if (!hlist_unhashed(&bfqq->woken_list_node)) 5253 hlist_del_init(&bfqq->woken_list_node); 5254 5255 /* reset waker for all queues in woken list */ 5256 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5257 woken_list_node) { 5258 item->waker_bfqq = NULL; 5259 hlist_del_init(&item->woken_list_node); 5260 } 5261 5262 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5263 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5264 5265 kmem_cache_free(bfq_pool, bfqq); 5266 bfqg_and_blkg_put(bfqg); 5267 } 5268 5269 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5270 { 5271 bfqq->stable_ref--; 5272 bfq_put_queue(bfqq); 5273 } 5274 5275 void bfq_put_cooperator(struct bfq_queue *bfqq) 5276 { 5277 struct bfq_queue *__bfqq, *next; 5278 5279 /* 5280 * If this queue was scheduled to merge with another queue, be 5281 * sure to drop the reference taken on that queue (and others in 5282 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5283 */ 5284 __bfqq = bfqq->new_bfqq; 5285 while (__bfqq) { 5286 if (__bfqq == bfqq) 5287 break; 5288 next = __bfqq->new_bfqq; 5289 bfq_put_queue(__bfqq); 5290 __bfqq = next; 5291 } 5292 } 5293 5294 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5295 { 5296 if (bfqq == bfqd->in_service_queue) { 5297 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5298 bfq_schedule_dispatch(bfqd); 5299 } 5300 5301 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5302 5303 bfq_put_cooperator(bfqq); 5304 5305 bfq_release_process_ref(bfqd, bfqq); 5306 } 5307 5308 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5309 { 5310 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5311 struct bfq_data *bfqd; 5312 5313 if (bfqq) 5314 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5315 5316 if (bfqq && bfqd) { 5317 unsigned long flags; 5318 5319 spin_lock_irqsave(&bfqd->lock, flags); 5320 bfq_exit_bfqq(bfqd, bfqq); 5321 bic_set_bfqq(bic, NULL, is_sync); 5322 spin_unlock_irqrestore(&bfqd->lock, flags); 5323 } 5324 } 5325 5326 static void bfq_exit_icq(struct io_cq *icq) 5327 { 5328 struct bfq_io_cq *bic = icq_to_bic(icq); 5329 5330 if (bic->stable_merge_bfqq) { 5331 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5332 5333 /* 5334 * bfqd is NULL if scheduler already exited, and in 5335 * that case this is the last time bfqq is accessed. 5336 */ 5337 if (bfqd) { 5338 unsigned long flags; 5339 5340 spin_lock_irqsave(&bfqd->lock, flags); 5341 bfq_put_stable_ref(bic->stable_merge_bfqq); 5342 spin_unlock_irqrestore(&bfqd->lock, flags); 5343 } else { 5344 bfq_put_stable_ref(bic->stable_merge_bfqq); 5345 } 5346 } 5347 5348 bfq_exit_icq_bfqq(bic, true); 5349 bfq_exit_icq_bfqq(bic, false); 5350 } 5351 5352 /* 5353 * Update the entity prio values; note that the new values will not 5354 * be used until the next (re)activation. 5355 */ 5356 static void 5357 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5358 { 5359 struct task_struct *tsk = current; 5360 int ioprio_class; 5361 struct bfq_data *bfqd = bfqq->bfqd; 5362 5363 if (!bfqd) 5364 return; 5365 5366 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5367 switch (ioprio_class) { 5368 default: 5369 pr_err("bdi %s: bfq: bad prio class %d\n", 5370 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5371 ioprio_class); 5372 fallthrough; 5373 case IOPRIO_CLASS_NONE: 5374 /* 5375 * No prio set, inherit CPU scheduling settings. 5376 */ 5377 bfqq->new_ioprio = task_nice_ioprio(tsk); 5378 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5379 break; 5380 case IOPRIO_CLASS_RT: 5381 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5382 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5383 break; 5384 case IOPRIO_CLASS_BE: 5385 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5386 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5387 break; 5388 case IOPRIO_CLASS_IDLE: 5389 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5390 bfqq->new_ioprio = 7; 5391 break; 5392 } 5393 5394 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5395 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5396 bfqq->new_ioprio); 5397 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5398 } 5399 5400 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5401 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5402 bfqq->new_ioprio, bfqq->entity.new_weight); 5403 bfqq->entity.prio_changed = 1; 5404 } 5405 5406 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5407 struct bio *bio, bool is_sync, 5408 struct bfq_io_cq *bic, 5409 bool respawn); 5410 5411 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5412 { 5413 struct bfq_data *bfqd = bic_to_bfqd(bic); 5414 struct bfq_queue *bfqq; 5415 int ioprio = bic->icq.ioc->ioprio; 5416 5417 /* 5418 * This condition may trigger on a newly created bic, be sure to 5419 * drop the lock before returning. 5420 */ 5421 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5422 return; 5423 5424 bic->ioprio = ioprio; 5425 5426 bfqq = bic_to_bfqq(bic, false); 5427 if (bfqq) { 5428 bfq_release_process_ref(bfqd, bfqq); 5429 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5430 bic_set_bfqq(bic, bfqq, false); 5431 } 5432 5433 bfqq = bic_to_bfqq(bic, true); 5434 if (bfqq) 5435 bfq_set_next_ioprio_data(bfqq, bic); 5436 } 5437 5438 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5439 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5440 { 5441 u64 now_ns = ktime_get_ns(); 5442 5443 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5444 INIT_LIST_HEAD(&bfqq->fifo); 5445 INIT_HLIST_NODE(&bfqq->burst_list_node); 5446 INIT_HLIST_NODE(&bfqq->woken_list_node); 5447 INIT_HLIST_HEAD(&bfqq->woken_list); 5448 5449 bfqq->ref = 0; 5450 bfqq->bfqd = bfqd; 5451 5452 if (bic) 5453 bfq_set_next_ioprio_data(bfqq, bic); 5454 5455 if (is_sync) { 5456 /* 5457 * No need to mark as has_short_ttime if in 5458 * idle_class, because no device idling is performed 5459 * for queues in idle class 5460 */ 5461 if (!bfq_class_idle(bfqq)) 5462 /* tentatively mark as has_short_ttime */ 5463 bfq_mark_bfqq_has_short_ttime(bfqq); 5464 bfq_mark_bfqq_sync(bfqq); 5465 bfq_mark_bfqq_just_created(bfqq); 5466 } else 5467 bfq_clear_bfqq_sync(bfqq); 5468 5469 /* set end request to minus infinity from now */ 5470 bfqq->ttime.last_end_request = now_ns + 1; 5471 5472 bfqq->creation_time = jiffies; 5473 5474 bfqq->io_start_time = now_ns; 5475 5476 bfq_mark_bfqq_IO_bound(bfqq); 5477 5478 bfqq->pid = pid; 5479 5480 /* Tentative initial value to trade off between thr and lat */ 5481 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5482 bfqq->budget_timeout = bfq_smallest_from_now(); 5483 5484 bfqq->wr_coeff = 1; 5485 bfqq->last_wr_start_finish = jiffies; 5486 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5487 bfqq->split_time = bfq_smallest_from_now(); 5488 5489 /* 5490 * To not forget the possibly high bandwidth consumed by a 5491 * process/queue in the recent past, 5492 * bfq_bfqq_softrt_next_start() returns a value at least equal 5493 * to the current value of bfqq->soft_rt_next_start (see 5494 * comments on bfq_bfqq_softrt_next_start). Set 5495 * soft_rt_next_start to now, to mean that bfqq has consumed 5496 * no bandwidth so far. 5497 */ 5498 bfqq->soft_rt_next_start = jiffies; 5499 5500 /* first request is almost certainly seeky */ 5501 bfqq->seek_history = 1; 5502 } 5503 5504 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5505 struct bfq_group *bfqg, 5506 int ioprio_class, int ioprio) 5507 { 5508 switch (ioprio_class) { 5509 case IOPRIO_CLASS_RT: 5510 return &bfqg->async_bfqq[0][ioprio]; 5511 case IOPRIO_CLASS_NONE: 5512 ioprio = IOPRIO_BE_NORM; 5513 fallthrough; 5514 case IOPRIO_CLASS_BE: 5515 return &bfqg->async_bfqq[1][ioprio]; 5516 case IOPRIO_CLASS_IDLE: 5517 return &bfqg->async_idle_bfqq; 5518 default: 5519 return NULL; 5520 } 5521 } 5522 5523 static struct bfq_queue * 5524 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5525 struct bfq_io_cq *bic, 5526 struct bfq_queue *last_bfqq_created) 5527 { 5528 struct bfq_queue *new_bfqq = 5529 bfq_setup_merge(bfqq, last_bfqq_created); 5530 5531 if (!new_bfqq) 5532 return bfqq; 5533 5534 if (new_bfqq->bic) 5535 new_bfqq->bic->stably_merged = true; 5536 bic->stably_merged = true; 5537 5538 /* 5539 * Reusing merge functions. This implies that 5540 * bfqq->bic must be set too, for 5541 * bfq_merge_bfqqs to correctly save bfqq's 5542 * state before killing it. 5543 */ 5544 bfqq->bic = bic; 5545 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5546 5547 return new_bfqq; 5548 } 5549 5550 /* 5551 * Many throughput-sensitive workloads are made of several parallel 5552 * I/O flows, with all flows generated by the same application, or 5553 * more generically by the same task (e.g., system boot). The most 5554 * counterproductive action with these workloads is plugging I/O 5555 * dispatch when one of the bfq_queues associated with these flows 5556 * remains temporarily empty. 5557 * 5558 * To avoid this plugging, BFQ has been using a burst-handling 5559 * mechanism for years now. This mechanism has proven effective for 5560 * throughput, and not detrimental for service guarantees. The 5561 * following function pushes this mechanism a little bit further, 5562 * basing on the following two facts. 5563 * 5564 * First, all the I/O flows of a the same application or task 5565 * contribute to the execution/completion of that common application 5566 * or task. So the performance figures that matter are total 5567 * throughput of the flows and task-wide I/O latency. In particular, 5568 * these flows do not need to be protected from each other, in terms 5569 * of individual bandwidth or latency. 5570 * 5571 * Second, the above fact holds regardless of the number of flows. 5572 * 5573 * Putting these two facts together, this commits merges stably the 5574 * bfq_queues associated with these I/O flows, i.e., with the 5575 * processes that generate these IO/ flows, regardless of how many the 5576 * involved processes are. 5577 * 5578 * To decide whether a set of bfq_queues is actually associated with 5579 * the I/O flows of a common application or task, and to merge these 5580 * queues stably, this function operates as follows: given a bfq_queue, 5581 * say Q2, currently being created, and the last bfq_queue, say Q1, 5582 * created before Q2, Q2 is merged stably with Q1 if 5583 * - very little time has elapsed since when Q1 was created 5584 * - Q2 has the same ioprio as Q1 5585 * - Q2 belongs to the same group as Q1 5586 * 5587 * Merging bfq_queues also reduces scheduling overhead. A fio test 5588 * with ten random readers on /dev/nullb shows a throughput boost of 5589 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5590 * the total per-request processing time, the above throughput boost 5591 * implies that BFQ's overhead is reduced by more than 50%. 5592 * 5593 * This new mechanism most certainly obsoletes the current 5594 * burst-handling heuristics. We keep those heuristics for the moment. 5595 */ 5596 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5597 struct bfq_queue *bfqq, 5598 struct bfq_io_cq *bic) 5599 { 5600 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5601 &bfqq->entity.parent->last_bfqq_created : 5602 &bfqd->last_bfqq_created; 5603 5604 struct bfq_queue *last_bfqq_created = *source_bfqq; 5605 5606 /* 5607 * If last_bfqq_created has not been set yet, then init it. If 5608 * it has been set already, but too long ago, then move it 5609 * forward to bfqq. Finally, move also if bfqq belongs to a 5610 * different group than last_bfqq_created, or if bfqq has a 5611 * different ioprio or ioprio_class. If none of these 5612 * conditions holds true, then try an early stable merge or 5613 * schedule a delayed stable merge. 5614 * 5615 * A delayed merge is scheduled (instead of performing an 5616 * early merge), in case bfqq might soon prove to be more 5617 * throughput-beneficial if not merged. Currently this is 5618 * possible only if bfqd is rotational with no queueing. For 5619 * such a drive, not merging bfqq is better for throughput if 5620 * bfqq happens to contain sequential I/O. So, we wait a 5621 * little bit for enough I/O to flow through bfqq. After that, 5622 * if such an I/O is sequential, then the merge is 5623 * canceled. Otherwise the merge is finally performed. 5624 */ 5625 if (!last_bfqq_created || 5626 time_before(last_bfqq_created->creation_time + 5627 msecs_to_jiffies(bfq_activation_stable_merging), 5628 bfqq->creation_time) || 5629 bfqq->entity.parent != last_bfqq_created->entity.parent || 5630 bfqq->ioprio != last_bfqq_created->ioprio || 5631 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5632 *source_bfqq = bfqq; 5633 else if (time_after_eq(last_bfqq_created->creation_time + 5634 bfqd->bfq_burst_interval, 5635 bfqq->creation_time)) { 5636 if (likely(bfqd->nonrot_with_queueing)) 5637 /* 5638 * With this type of drive, leaving 5639 * bfqq alone may provide no 5640 * throughput benefits compared with 5641 * merging bfqq. So merge bfqq now. 5642 */ 5643 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5644 bic, 5645 last_bfqq_created); 5646 else { /* schedule tentative stable merge */ 5647 /* 5648 * get reference on last_bfqq_created, 5649 * to prevent it from being freed, 5650 * until we decide whether to merge 5651 */ 5652 last_bfqq_created->ref++; 5653 /* 5654 * need to keep track of stable refs, to 5655 * compute process refs correctly 5656 */ 5657 last_bfqq_created->stable_ref++; 5658 /* 5659 * Record the bfqq to merge to. 5660 */ 5661 bic->stable_merge_bfqq = last_bfqq_created; 5662 } 5663 } 5664 5665 return bfqq; 5666 } 5667 5668 5669 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5670 struct bio *bio, bool is_sync, 5671 struct bfq_io_cq *bic, 5672 bool respawn) 5673 { 5674 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5675 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5676 struct bfq_queue **async_bfqq = NULL; 5677 struct bfq_queue *bfqq; 5678 struct bfq_group *bfqg; 5679 5680 bfqg = bfq_bio_bfqg(bfqd, bio); 5681 if (!is_sync) { 5682 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5683 ioprio); 5684 bfqq = *async_bfqq; 5685 if (bfqq) 5686 goto out; 5687 } 5688 5689 bfqq = kmem_cache_alloc_node(bfq_pool, 5690 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5691 bfqd->queue->node); 5692 5693 if (bfqq) { 5694 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5695 is_sync); 5696 bfq_init_entity(&bfqq->entity, bfqg); 5697 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5698 } else { 5699 bfqq = &bfqd->oom_bfqq; 5700 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5701 goto out; 5702 } 5703 5704 /* 5705 * Pin the queue now that it's allocated, scheduler exit will 5706 * prune it. 5707 */ 5708 if (async_bfqq) { 5709 bfqq->ref++; /* 5710 * Extra group reference, w.r.t. sync 5711 * queue. This extra reference is removed 5712 * only if bfqq->bfqg disappears, to 5713 * guarantee that this queue is not freed 5714 * until its group goes away. 5715 */ 5716 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5717 bfqq, bfqq->ref); 5718 *async_bfqq = bfqq; 5719 } 5720 5721 out: 5722 bfqq->ref++; /* get a process reference to this queue */ 5723 5724 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5725 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5726 return bfqq; 5727 } 5728 5729 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5730 struct bfq_queue *bfqq) 5731 { 5732 struct bfq_ttime *ttime = &bfqq->ttime; 5733 u64 elapsed; 5734 5735 /* 5736 * We are really interested in how long it takes for the queue to 5737 * become busy when there is no outstanding IO for this queue. So 5738 * ignore cases when the bfq queue has already IO queued. 5739 */ 5740 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5741 return; 5742 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5743 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5744 5745 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5746 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5747 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5748 ttime->ttime_samples); 5749 } 5750 5751 static void 5752 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5753 struct request *rq) 5754 { 5755 bfqq->seek_history <<= 1; 5756 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5757 5758 if (bfqq->wr_coeff > 1 && 5759 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5760 BFQQ_TOTALLY_SEEKY(bfqq)) { 5761 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5762 bfq_wr_duration(bfqd))) { 5763 /* 5764 * In soft_rt weight raising with the 5765 * interactive-weight-raising period 5766 * elapsed (so no switch back to 5767 * interactive weight raising). 5768 */ 5769 bfq_bfqq_end_wr(bfqq); 5770 } else { /* 5771 * stopping soft_rt weight raising 5772 * while still in interactive period, 5773 * switch back to interactive weight 5774 * raising 5775 */ 5776 switch_back_to_interactive_wr(bfqq, bfqd); 5777 bfqq->entity.prio_changed = 1; 5778 } 5779 } 5780 } 5781 5782 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5783 struct bfq_queue *bfqq, 5784 struct bfq_io_cq *bic) 5785 { 5786 bool has_short_ttime = true, state_changed; 5787 5788 /* 5789 * No need to update has_short_ttime if bfqq is async or in 5790 * idle io prio class, or if bfq_slice_idle is zero, because 5791 * no device idling is performed for bfqq in this case. 5792 */ 5793 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5794 bfqd->bfq_slice_idle == 0) 5795 return; 5796 5797 /* Idle window just restored, statistics are meaningless. */ 5798 if (time_is_after_eq_jiffies(bfqq->split_time + 5799 bfqd->bfq_wr_min_idle_time)) 5800 return; 5801 5802 /* Think time is infinite if no process is linked to 5803 * bfqq. Otherwise check average think time to decide whether 5804 * to mark as has_short_ttime. To this goal, compare average 5805 * think time with half the I/O-plugging timeout. 5806 */ 5807 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5808 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5809 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5810 has_short_ttime = false; 5811 5812 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5813 5814 if (has_short_ttime) 5815 bfq_mark_bfqq_has_short_ttime(bfqq); 5816 else 5817 bfq_clear_bfqq_has_short_ttime(bfqq); 5818 5819 /* 5820 * Until the base value for the total service time gets 5821 * finally computed for bfqq, the inject limit does depend on 5822 * the think-time state (short|long). In particular, the limit 5823 * is 0 or 1 if the think time is deemed, respectively, as 5824 * short or long (details in the comments in 5825 * bfq_update_inject_limit()). Accordingly, the next 5826 * instructions reset the inject limit if the think-time state 5827 * has changed and the above base value is still to be 5828 * computed. 5829 * 5830 * However, the reset is performed only if more than 100 ms 5831 * have elapsed since the last update of the inject limit, or 5832 * (inclusive) if the change is from short to long think 5833 * time. The reason for this waiting is as follows. 5834 * 5835 * bfqq may have a long think time because of a 5836 * synchronization with some other queue, i.e., because the 5837 * I/O of some other queue may need to be completed for bfqq 5838 * to receive new I/O. Details in the comments on the choice 5839 * of the queue for injection in bfq_select_queue(). 5840 * 5841 * As stressed in those comments, if such a synchronization is 5842 * actually in place, then, without injection on bfqq, the 5843 * blocking I/O cannot happen to served while bfqq is in 5844 * service. As a consequence, if bfqq is granted 5845 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5846 * is dispatched, until the idle timeout fires. This is likely 5847 * to result in lower bandwidth and higher latencies for bfqq, 5848 * and in a severe loss of total throughput. 5849 * 5850 * On the opposite end, a non-zero inject limit may allow the 5851 * I/O that blocks bfqq to be executed soon, and therefore 5852 * bfqq to receive new I/O soon. 5853 * 5854 * But, if the blocking gets actually eliminated, then the 5855 * next think-time sample for bfqq may be very low. This in 5856 * turn may cause bfqq's think time to be deemed 5857 * short. Without the 100 ms barrier, this new state change 5858 * would cause the body of the next if to be executed 5859 * immediately. But this would set to 0 the inject 5860 * limit. Without injection, the blocking I/O would cause the 5861 * think time of bfqq to become long again, and therefore the 5862 * inject limit to be raised again, and so on. The only effect 5863 * of such a steady oscillation between the two think-time 5864 * states would be to prevent effective injection on bfqq. 5865 * 5866 * In contrast, if the inject limit is not reset during such a 5867 * long time interval as 100 ms, then the number of short 5868 * think time samples can grow significantly before the reset 5869 * is performed. As a consequence, the think time state can 5870 * become stable before the reset. Therefore there will be no 5871 * state change when the 100 ms elapse, and no reset of the 5872 * inject limit. The inject limit remains steadily equal to 1 5873 * both during and after the 100 ms. So injection can be 5874 * performed at all times, and throughput gets boosted. 5875 * 5876 * An inject limit equal to 1 is however in conflict, in 5877 * general, with the fact that the think time of bfqq is 5878 * short, because injection may be likely to delay bfqq's I/O 5879 * (as explained in the comments in 5880 * bfq_update_inject_limit()). But this does not happen in 5881 * this special case, because bfqq's low think time is due to 5882 * an effective handling of a synchronization, through 5883 * injection. In this special case, bfqq's I/O does not get 5884 * delayed by injection; on the contrary, bfqq's I/O is 5885 * brought forward, because it is not blocked for 5886 * milliseconds. 5887 * 5888 * In addition, serving the blocking I/O much sooner, and much 5889 * more frequently than once per I/O-plugging timeout, makes 5890 * it much quicker to detect a waker queue (the concept of 5891 * waker queue is defined in the comments in 5892 * bfq_add_request()). This makes it possible to start sooner 5893 * to boost throughput more effectively, by injecting the I/O 5894 * of the waker queue unconditionally on every 5895 * bfq_dispatch_request(). 5896 * 5897 * One last, important benefit of not resetting the inject 5898 * limit before 100 ms is that, during this time interval, the 5899 * base value for the total service time is likely to get 5900 * finally computed for bfqq, freeing the inject limit from 5901 * its relation with the think time. 5902 */ 5903 if (state_changed && bfqq->last_serv_time_ns == 0 && 5904 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5905 msecs_to_jiffies(100)) || 5906 !has_short_ttime)) 5907 bfq_reset_inject_limit(bfqd, bfqq); 5908 } 5909 5910 /* 5911 * Called when a new fs request (rq) is added to bfqq. Check if there's 5912 * something we should do about it. 5913 */ 5914 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5915 struct request *rq) 5916 { 5917 if (rq->cmd_flags & REQ_META) 5918 bfqq->meta_pending++; 5919 5920 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5921 5922 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5923 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5924 blk_rq_sectors(rq) < 32; 5925 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5926 5927 /* 5928 * There is just this request queued: if 5929 * - the request is small, and 5930 * - we are idling to boost throughput, and 5931 * - the queue is not to be expired, 5932 * then just exit. 5933 * 5934 * In this way, if the device is being idled to wait 5935 * for a new request from the in-service queue, we 5936 * avoid unplugging the device and committing the 5937 * device to serve just a small request. In contrast 5938 * we wait for the block layer to decide when to 5939 * unplug the device: hopefully, new requests will be 5940 * merged to this one quickly, then the device will be 5941 * unplugged and larger requests will be dispatched. 5942 */ 5943 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5944 !budget_timeout) 5945 return; 5946 5947 /* 5948 * A large enough request arrived, or idling is being 5949 * performed to preserve service guarantees, or 5950 * finally the queue is to be expired: in all these 5951 * cases disk idling is to be stopped, so clear 5952 * wait_request flag and reset timer. 5953 */ 5954 bfq_clear_bfqq_wait_request(bfqq); 5955 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5956 5957 /* 5958 * The queue is not empty, because a new request just 5959 * arrived. Hence we can safely expire the queue, in 5960 * case of budget timeout, without risking that the 5961 * timestamps of the queue are not updated correctly. 5962 * See [1] for more details. 5963 */ 5964 if (budget_timeout) 5965 bfq_bfqq_expire(bfqd, bfqq, false, 5966 BFQQE_BUDGET_TIMEOUT); 5967 } 5968 } 5969 5970 static void bfqq_request_allocated(struct bfq_queue *bfqq) 5971 { 5972 struct bfq_entity *entity = &bfqq->entity; 5973 5974 for_each_entity(entity) 5975 entity->allocated++; 5976 } 5977 5978 static void bfqq_request_freed(struct bfq_queue *bfqq) 5979 { 5980 struct bfq_entity *entity = &bfqq->entity; 5981 5982 for_each_entity(entity) 5983 entity->allocated--; 5984 } 5985 5986 /* returns true if it causes the idle timer to be disabled */ 5987 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 5988 { 5989 struct bfq_queue *bfqq = RQ_BFQQ(rq), 5990 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 5991 RQ_BIC(rq)); 5992 bool waiting, idle_timer_disabled = false; 5993 5994 if (new_bfqq) { 5995 /* 5996 * Release the request's reference to the old bfqq 5997 * and make sure one is taken to the shared queue. 5998 */ 5999 bfqq_request_allocated(new_bfqq); 6000 bfqq_request_freed(bfqq); 6001 new_bfqq->ref++; 6002 /* 6003 * If the bic associated with the process 6004 * issuing this request still points to bfqq 6005 * (and thus has not been already redirected 6006 * to new_bfqq or even some other bfq_queue), 6007 * then complete the merge and redirect it to 6008 * new_bfqq. 6009 */ 6010 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 6011 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6012 bfqq, new_bfqq); 6013 6014 bfq_clear_bfqq_just_created(bfqq); 6015 /* 6016 * rq is about to be enqueued into new_bfqq, 6017 * release rq reference on bfqq 6018 */ 6019 bfq_put_queue(bfqq); 6020 rq->elv.priv[1] = new_bfqq; 6021 bfqq = new_bfqq; 6022 } 6023 6024 bfq_update_io_thinktime(bfqd, bfqq); 6025 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6026 bfq_update_io_seektime(bfqd, bfqq, rq); 6027 6028 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6029 bfq_add_request(rq); 6030 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6031 6032 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6033 list_add_tail(&rq->queuelist, &bfqq->fifo); 6034 6035 bfq_rq_enqueued(bfqd, bfqq, rq); 6036 6037 return idle_timer_disabled; 6038 } 6039 6040 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6041 static void bfq_update_insert_stats(struct request_queue *q, 6042 struct bfq_queue *bfqq, 6043 bool idle_timer_disabled, 6044 blk_opf_t cmd_flags) 6045 { 6046 if (!bfqq) 6047 return; 6048 6049 /* 6050 * bfqq still exists, because it can disappear only after 6051 * either it is merged with another queue, or the process it 6052 * is associated with exits. But both actions must be taken by 6053 * the same process currently executing this flow of 6054 * instructions. 6055 * 6056 * In addition, the following queue lock guarantees that 6057 * bfqq_group(bfqq) exists as well. 6058 */ 6059 spin_lock_irq(&q->queue_lock); 6060 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6061 if (idle_timer_disabled) 6062 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6063 spin_unlock_irq(&q->queue_lock); 6064 } 6065 #else 6066 static inline void bfq_update_insert_stats(struct request_queue *q, 6067 struct bfq_queue *bfqq, 6068 bool idle_timer_disabled, 6069 blk_opf_t cmd_flags) {} 6070 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6071 6072 static struct bfq_queue *bfq_init_rq(struct request *rq); 6073 6074 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6075 bool at_head) 6076 { 6077 struct request_queue *q = hctx->queue; 6078 struct bfq_data *bfqd = q->elevator->elevator_data; 6079 struct bfq_queue *bfqq; 6080 bool idle_timer_disabled = false; 6081 blk_opf_t cmd_flags; 6082 LIST_HEAD(free); 6083 6084 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6085 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6086 bfqg_stats_update_legacy_io(q, rq); 6087 #endif 6088 spin_lock_irq(&bfqd->lock); 6089 bfqq = bfq_init_rq(rq); 6090 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6091 spin_unlock_irq(&bfqd->lock); 6092 blk_mq_free_requests(&free); 6093 return; 6094 } 6095 6096 trace_block_rq_insert(rq); 6097 6098 if (!bfqq || at_head) { 6099 if (at_head) 6100 list_add(&rq->queuelist, &bfqd->dispatch); 6101 else 6102 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6103 } else { 6104 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6105 /* 6106 * Update bfqq, because, if a queue merge has occurred 6107 * in __bfq_insert_request, then rq has been 6108 * redirected into a new queue. 6109 */ 6110 bfqq = RQ_BFQQ(rq); 6111 6112 if (rq_mergeable(rq)) { 6113 elv_rqhash_add(q, rq); 6114 if (!q->last_merge) 6115 q->last_merge = rq; 6116 } 6117 } 6118 6119 /* 6120 * Cache cmd_flags before releasing scheduler lock, because rq 6121 * may disappear afterwards (for example, because of a request 6122 * merge). 6123 */ 6124 cmd_flags = rq->cmd_flags; 6125 spin_unlock_irq(&bfqd->lock); 6126 6127 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6128 cmd_flags); 6129 } 6130 6131 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6132 struct list_head *list, bool at_head) 6133 { 6134 while (!list_empty(list)) { 6135 struct request *rq; 6136 6137 rq = list_first_entry(list, struct request, queuelist); 6138 list_del_init(&rq->queuelist); 6139 bfq_insert_request(hctx, rq, at_head); 6140 } 6141 } 6142 6143 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6144 { 6145 struct bfq_queue *bfqq = bfqd->in_service_queue; 6146 6147 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6148 bfqd->rq_in_driver); 6149 6150 if (bfqd->hw_tag == 1) 6151 return; 6152 6153 /* 6154 * This sample is valid if the number of outstanding requests 6155 * is large enough to allow a queueing behavior. Note that the 6156 * sum is not exact, as it's not taking into account deactivated 6157 * requests. 6158 */ 6159 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6160 return; 6161 6162 /* 6163 * If active queue hasn't enough requests and can idle, bfq might not 6164 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6165 * case 6166 */ 6167 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6168 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6169 BFQ_HW_QUEUE_THRESHOLD && 6170 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6171 return; 6172 6173 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6174 return; 6175 6176 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6177 bfqd->max_rq_in_driver = 0; 6178 bfqd->hw_tag_samples = 0; 6179 6180 bfqd->nonrot_with_queueing = 6181 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6182 } 6183 6184 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6185 { 6186 u64 now_ns; 6187 u32 delta_us; 6188 6189 bfq_update_hw_tag(bfqd); 6190 6191 bfqd->rq_in_driver--; 6192 bfqq->dispatched--; 6193 6194 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6195 /* 6196 * Set budget_timeout (which we overload to store the 6197 * time at which the queue remains with no backlog and 6198 * no outstanding request; used by the weight-raising 6199 * mechanism). 6200 */ 6201 bfqq->budget_timeout = jiffies; 6202 6203 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 6204 bfq_weights_tree_remove(bfqq); 6205 } 6206 6207 now_ns = ktime_get_ns(); 6208 6209 bfqq->ttime.last_end_request = now_ns; 6210 6211 /* 6212 * Using us instead of ns, to get a reasonable precision in 6213 * computing rate in next check. 6214 */ 6215 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6216 6217 /* 6218 * If the request took rather long to complete, and, according 6219 * to the maximum request size recorded, this completion latency 6220 * implies that the request was certainly served at a very low 6221 * rate (less than 1M sectors/sec), then the whole observation 6222 * interval that lasts up to this time instant cannot be a 6223 * valid time interval for computing a new peak rate. Invoke 6224 * bfq_update_rate_reset to have the following three steps 6225 * taken: 6226 * - close the observation interval at the last (previous) 6227 * request dispatch or completion 6228 * - compute rate, if possible, for that observation interval 6229 * - reset to zero samples, which will trigger a proper 6230 * re-initialization of the observation interval on next 6231 * dispatch 6232 */ 6233 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6234 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6235 1UL<<(BFQ_RATE_SHIFT - 10)) 6236 bfq_update_rate_reset(bfqd, NULL); 6237 bfqd->last_completion = now_ns; 6238 /* 6239 * Shared queues are likely to receive I/O at a high 6240 * rate. This may deceptively let them be considered as wakers 6241 * of other queues. But a false waker will unjustly steal 6242 * bandwidth to its supposedly woken queue. So considering 6243 * also shared queues in the waking mechanism may cause more 6244 * control troubles than throughput benefits. Then reset 6245 * last_completed_rq_bfqq if bfqq is a shared queue. 6246 */ 6247 if (!bfq_bfqq_coop(bfqq)) 6248 bfqd->last_completed_rq_bfqq = bfqq; 6249 else 6250 bfqd->last_completed_rq_bfqq = NULL; 6251 6252 /* 6253 * If we are waiting to discover whether the request pattern 6254 * of the task associated with the queue is actually 6255 * isochronous, and both requisites for this condition to hold 6256 * are now satisfied, then compute soft_rt_next_start (see the 6257 * comments on the function bfq_bfqq_softrt_next_start()). We 6258 * do not compute soft_rt_next_start if bfqq is in interactive 6259 * weight raising (see the comments in bfq_bfqq_expire() for 6260 * an explanation). We schedule this delayed update when bfqq 6261 * expires, if it still has in-flight requests. 6262 */ 6263 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6264 RB_EMPTY_ROOT(&bfqq->sort_list) && 6265 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6266 bfqq->soft_rt_next_start = 6267 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6268 6269 /* 6270 * If this is the in-service queue, check if it needs to be expired, 6271 * or if we want to idle in case it has no pending requests. 6272 */ 6273 if (bfqd->in_service_queue == bfqq) { 6274 if (bfq_bfqq_must_idle(bfqq)) { 6275 if (bfqq->dispatched == 0) 6276 bfq_arm_slice_timer(bfqd); 6277 /* 6278 * If we get here, we do not expire bfqq, even 6279 * if bfqq was in budget timeout or had no 6280 * more requests (as controlled in the next 6281 * conditional instructions). The reason for 6282 * not expiring bfqq is as follows. 6283 * 6284 * Here bfqq->dispatched > 0 holds, but 6285 * bfq_bfqq_must_idle() returned true. This 6286 * implies that, even if no request arrives 6287 * for bfqq before bfqq->dispatched reaches 0, 6288 * bfqq will, however, not be expired on the 6289 * completion event that causes bfqq->dispatch 6290 * to reach zero. In contrast, on this event, 6291 * bfqq will start enjoying device idling 6292 * (I/O-dispatch plugging). 6293 * 6294 * But, if we expired bfqq here, bfqq would 6295 * not have the chance to enjoy device idling 6296 * when bfqq->dispatched finally reaches 6297 * zero. This would expose bfqq to violation 6298 * of its reserved service guarantees. 6299 */ 6300 return; 6301 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6302 bfq_bfqq_expire(bfqd, bfqq, false, 6303 BFQQE_BUDGET_TIMEOUT); 6304 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6305 (bfqq->dispatched == 0 || 6306 !bfq_better_to_idle(bfqq))) 6307 bfq_bfqq_expire(bfqd, bfqq, false, 6308 BFQQE_NO_MORE_REQUESTS); 6309 } 6310 6311 if (!bfqd->rq_in_driver) 6312 bfq_schedule_dispatch(bfqd); 6313 } 6314 6315 /* 6316 * The processes associated with bfqq may happen to generate their 6317 * cumulative I/O at a lower rate than the rate at which the device 6318 * could serve the same I/O. This is rather probable, e.g., if only 6319 * one process is associated with bfqq and the device is an SSD. It 6320 * results in bfqq becoming often empty while in service. In this 6321 * respect, if BFQ is allowed to switch to another queue when bfqq 6322 * remains empty, then the device goes on being fed with I/O requests, 6323 * and the throughput is not affected. In contrast, if BFQ is not 6324 * allowed to switch to another queue---because bfqq is sync and 6325 * I/O-dispatch needs to be plugged while bfqq is temporarily 6326 * empty---then, during the service of bfqq, there will be frequent 6327 * "service holes", i.e., time intervals during which bfqq gets empty 6328 * and the device can only consume the I/O already queued in its 6329 * hardware queues. During service holes, the device may even get to 6330 * remaining idle. In the end, during the service of bfqq, the device 6331 * is driven at a lower speed than the one it can reach with the kind 6332 * of I/O flowing through bfqq. 6333 * 6334 * To counter this loss of throughput, BFQ implements a "request 6335 * injection mechanism", which tries to fill the above service holes 6336 * with I/O requests taken from other queues. The hard part in this 6337 * mechanism is finding the right amount of I/O to inject, so as to 6338 * both boost throughput and not break bfqq's bandwidth and latency 6339 * guarantees. In this respect, the mechanism maintains a per-queue 6340 * inject limit, computed as below. While bfqq is empty, the injection 6341 * mechanism dispatches extra I/O requests only until the total number 6342 * of I/O requests in flight---i.e., already dispatched but not yet 6343 * completed---remains lower than this limit. 6344 * 6345 * A first definition comes in handy to introduce the algorithm by 6346 * which the inject limit is computed. We define as first request for 6347 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6348 * service, and causes bfqq to switch from empty to non-empty. The 6349 * algorithm updates the limit as a function of the effect of 6350 * injection on the service times of only the first requests of 6351 * bfqq. The reason for this restriction is that these are the 6352 * requests whose service time is affected most, because they are the 6353 * first to arrive after injection possibly occurred. 6354 * 6355 * To evaluate the effect of injection, the algorithm measures the 6356 * "total service time" of first requests. We define as total service 6357 * time of an I/O request, the time that elapses since when the 6358 * request is enqueued into bfqq, to when it is completed. This 6359 * quantity allows the whole effect of injection to be measured. It is 6360 * easy to see why. Suppose that some requests of other queues are 6361 * actually injected while bfqq is empty, and that a new request R 6362 * then arrives for bfqq. If the device does start to serve all or 6363 * part of the injected requests during the service hole, then, 6364 * because of this extra service, it may delay the next invocation of 6365 * the dispatch hook of BFQ. Then, even after R gets eventually 6366 * dispatched, the device may delay the actual service of R if it is 6367 * still busy serving the extra requests, or if it decides to serve, 6368 * before R, some extra request still present in its queues. As a 6369 * conclusion, the cumulative extra delay caused by injection can be 6370 * easily evaluated by just comparing the total service time of first 6371 * requests with and without injection. 6372 * 6373 * The limit-update algorithm works as follows. On the arrival of a 6374 * first request of bfqq, the algorithm measures the total time of the 6375 * request only if one of the three cases below holds, and, for each 6376 * case, it updates the limit as described below: 6377 * 6378 * (1) If there is no in-flight request. This gives a baseline for the 6379 * total service time of the requests of bfqq. If the baseline has 6380 * not been computed yet, then, after computing it, the limit is 6381 * set to 1, to start boosting throughput, and to prepare the 6382 * ground for the next case. If the baseline has already been 6383 * computed, then it is updated, in case it results to be lower 6384 * than the previous value. 6385 * 6386 * (2) If the limit is higher than 0 and there are in-flight 6387 * requests. By comparing the total service time in this case with 6388 * the above baseline, it is possible to know at which extent the 6389 * current value of the limit is inflating the total service 6390 * time. If the inflation is below a certain threshold, then bfqq 6391 * is assumed to be suffering from no perceivable loss of its 6392 * service guarantees, and the limit is even tentatively 6393 * increased. If the inflation is above the threshold, then the 6394 * limit is decreased. Due to the lack of any hysteresis, this 6395 * logic makes the limit oscillate even in steady workload 6396 * conditions. Yet we opted for it, because it is fast in reaching 6397 * the best value for the limit, as a function of the current I/O 6398 * workload. To reduce oscillations, this step is disabled for a 6399 * short time interval after the limit happens to be decreased. 6400 * 6401 * (3) Periodically, after resetting the limit, to make sure that the 6402 * limit eventually drops in case the workload changes. This is 6403 * needed because, after the limit has gone safely up for a 6404 * certain workload, it is impossible to guess whether the 6405 * baseline total service time may have changed, without measuring 6406 * it again without injection. A more effective version of this 6407 * step might be to just sample the baseline, by interrupting 6408 * injection only once, and then to reset/lower the limit only if 6409 * the total service time with the current limit does happen to be 6410 * too large. 6411 * 6412 * More details on each step are provided in the comments on the 6413 * pieces of code that implement these steps: the branch handling the 6414 * transition from empty to non empty in bfq_add_request(), the branch 6415 * handling injection in bfq_select_queue(), and the function 6416 * bfq_choose_bfqq_for_injection(). These comments also explain some 6417 * exceptions, made by the injection mechanism in some special cases. 6418 */ 6419 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6420 struct bfq_queue *bfqq) 6421 { 6422 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6423 unsigned int old_limit = bfqq->inject_limit; 6424 6425 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6426 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6427 6428 if (tot_time_ns >= threshold && old_limit > 0) { 6429 bfqq->inject_limit--; 6430 bfqq->decrease_time_jif = jiffies; 6431 } else if (tot_time_ns < threshold && 6432 old_limit <= bfqd->max_rq_in_driver) 6433 bfqq->inject_limit++; 6434 } 6435 6436 /* 6437 * Either we still have to compute the base value for the 6438 * total service time, and there seem to be the right 6439 * conditions to do it, or we can lower the last base value 6440 * computed. 6441 * 6442 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6443 * request in flight, because this function is in the code 6444 * path that handles the completion of a request of bfqq, and, 6445 * in particular, this function is executed before 6446 * bfqd->rq_in_driver is decremented in such a code path. 6447 */ 6448 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6449 tot_time_ns < bfqq->last_serv_time_ns) { 6450 if (bfqq->last_serv_time_ns == 0) { 6451 /* 6452 * Now we certainly have a base value: make sure we 6453 * start trying injection. 6454 */ 6455 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6456 } 6457 bfqq->last_serv_time_ns = tot_time_ns; 6458 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6459 /* 6460 * No I/O injected and no request still in service in 6461 * the drive: these are the exact conditions for 6462 * computing the base value of the total service time 6463 * for bfqq. So let's update this value, because it is 6464 * rather variable. For example, it varies if the size 6465 * or the spatial locality of the I/O requests in bfqq 6466 * change. 6467 */ 6468 bfqq->last_serv_time_ns = tot_time_ns; 6469 6470 6471 /* update complete, not waiting for any request completion any longer */ 6472 bfqd->waited_rq = NULL; 6473 bfqd->rqs_injected = false; 6474 } 6475 6476 /* 6477 * Handle either a requeue or a finish for rq. The things to do are 6478 * the same in both cases: all references to rq are to be dropped. In 6479 * particular, rq is considered completed from the point of view of 6480 * the scheduler. 6481 */ 6482 static void bfq_finish_requeue_request(struct request *rq) 6483 { 6484 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6485 struct bfq_data *bfqd; 6486 unsigned long flags; 6487 6488 /* 6489 * rq either is not associated with any icq, or is an already 6490 * requeued request that has not (yet) been re-inserted into 6491 * a bfq_queue. 6492 */ 6493 if (!rq->elv.icq || !bfqq) 6494 return; 6495 6496 bfqd = bfqq->bfqd; 6497 6498 if (rq->rq_flags & RQF_STARTED) 6499 bfqg_stats_update_completion(bfqq_group(bfqq), 6500 rq->start_time_ns, 6501 rq->io_start_time_ns, 6502 rq->cmd_flags); 6503 6504 spin_lock_irqsave(&bfqd->lock, flags); 6505 if (likely(rq->rq_flags & RQF_STARTED)) { 6506 if (rq == bfqd->waited_rq) 6507 bfq_update_inject_limit(bfqd, bfqq); 6508 6509 bfq_completed_request(bfqq, bfqd); 6510 } 6511 bfqq_request_freed(bfqq); 6512 bfq_put_queue(bfqq); 6513 RQ_BIC(rq)->requests--; 6514 spin_unlock_irqrestore(&bfqd->lock, flags); 6515 6516 /* 6517 * Reset private fields. In case of a requeue, this allows 6518 * this function to correctly do nothing if it is spuriously 6519 * invoked again on this same request (see the check at the 6520 * beginning of the function). Probably, a better general 6521 * design would be to prevent blk-mq from invoking the requeue 6522 * or finish hooks of an elevator, for a request that is not 6523 * referred by that elevator. 6524 * 6525 * Resetting the following fields would break the 6526 * request-insertion logic if rq is re-inserted into a bfq 6527 * internal queue, without a re-preparation. Here we assume 6528 * that re-insertions of requeued requests, without 6529 * re-preparation, can happen only for pass_through or at_head 6530 * requests (which are not re-inserted into bfq internal 6531 * queues). 6532 */ 6533 rq->elv.priv[0] = NULL; 6534 rq->elv.priv[1] = NULL; 6535 } 6536 6537 static void bfq_finish_request(struct request *rq) 6538 { 6539 bfq_finish_requeue_request(rq); 6540 6541 if (rq->elv.icq) { 6542 put_io_context(rq->elv.icq->ioc); 6543 rq->elv.icq = NULL; 6544 } 6545 } 6546 6547 /* 6548 * Removes the association between the current task and bfqq, assuming 6549 * that bic points to the bfq iocontext of the task. 6550 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6551 * was the last process referring to that bfqq. 6552 */ 6553 static struct bfq_queue * 6554 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6555 { 6556 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6557 6558 if (bfqq_process_refs(bfqq) == 1) { 6559 bfqq->pid = current->pid; 6560 bfq_clear_bfqq_coop(bfqq); 6561 bfq_clear_bfqq_split_coop(bfqq); 6562 return bfqq; 6563 } 6564 6565 bic_set_bfqq(bic, NULL, true); 6566 6567 bfq_put_cooperator(bfqq); 6568 6569 bfq_release_process_ref(bfqq->bfqd, bfqq); 6570 return NULL; 6571 } 6572 6573 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6574 struct bfq_io_cq *bic, 6575 struct bio *bio, 6576 bool split, bool is_sync, 6577 bool *new_queue) 6578 { 6579 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6580 6581 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6582 return bfqq; 6583 6584 if (new_queue) 6585 *new_queue = true; 6586 6587 if (bfqq) 6588 bfq_put_queue(bfqq); 6589 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6590 6591 bic_set_bfqq(bic, bfqq, is_sync); 6592 if (split && is_sync) { 6593 if ((bic->was_in_burst_list && bfqd->large_burst) || 6594 bic->saved_in_large_burst) 6595 bfq_mark_bfqq_in_large_burst(bfqq); 6596 else { 6597 bfq_clear_bfqq_in_large_burst(bfqq); 6598 if (bic->was_in_burst_list) 6599 /* 6600 * If bfqq was in the current 6601 * burst list before being 6602 * merged, then we have to add 6603 * it back. And we do not need 6604 * to increase burst_size, as 6605 * we did not decrement 6606 * burst_size when we removed 6607 * bfqq from the burst list as 6608 * a consequence of a merge 6609 * (see comments in 6610 * bfq_put_queue). In this 6611 * respect, it would be rather 6612 * costly to know whether the 6613 * current burst list is still 6614 * the same burst list from 6615 * which bfqq was removed on 6616 * the merge. To avoid this 6617 * cost, if bfqq was in a 6618 * burst list, then we add 6619 * bfqq to the current burst 6620 * list without any further 6621 * check. This can cause 6622 * inappropriate insertions, 6623 * but rarely enough to not 6624 * harm the detection of large 6625 * bursts significantly. 6626 */ 6627 hlist_add_head(&bfqq->burst_list_node, 6628 &bfqd->burst_list); 6629 } 6630 bfqq->split_time = jiffies; 6631 } 6632 6633 return bfqq; 6634 } 6635 6636 /* 6637 * Only reset private fields. The actual request preparation will be 6638 * performed by bfq_init_rq, when rq is either inserted or merged. See 6639 * comments on bfq_init_rq for the reason behind this delayed 6640 * preparation. 6641 */ 6642 static void bfq_prepare_request(struct request *rq) 6643 { 6644 rq->elv.icq = ioc_find_get_icq(rq->q); 6645 6646 /* 6647 * Regardless of whether we have an icq attached, we have to 6648 * clear the scheduler pointers, as they might point to 6649 * previously allocated bic/bfqq structs. 6650 */ 6651 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6652 } 6653 6654 /* 6655 * If needed, init rq, allocate bfq data structures associated with 6656 * rq, and increment reference counters in the destination bfq_queue 6657 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6658 * not associated with any bfq_queue. 6659 * 6660 * This function is invoked by the functions that perform rq insertion 6661 * or merging. One may have expected the above preparation operations 6662 * to be performed in bfq_prepare_request, and not delayed to when rq 6663 * is inserted or merged. The rationale behind this delayed 6664 * preparation is that, after the prepare_request hook is invoked for 6665 * rq, rq may still be transformed into a request with no icq, i.e., a 6666 * request not associated with any queue. No bfq hook is invoked to 6667 * signal this transformation. As a consequence, should these 6668 * preparation operations be performed when the prepare_request hook 6669 * is invoked, and should rq be transformed one moment later, bfq 6670 * would end up in an inconsistent state, because it would have 6671 * incremented some queue counters for an rq destined to 6672 * transformation, without any chance to correctly lower these 6673 * counters back. In contrast, no transformation can still happen for 6674 * rq after rq has been inserted or merged. So, it is safe to execute 6675 * these preparation operations when rq is finally inserted or merged. 6676 */ 6677 static struct bfq_queue *bfq_init_rq(struct request *rq) 6678 { 6679 struct request_queue *q = rq->q; 6680 struct bio *bio = rq->bio; 6681 struct bfq_data *bfqd = q->elevator->elevator_data; 6682 struct bfq_io_cq *bic; 6683 const int is_sync = rq_is_sync(rq); 6684 struct bfq_queue *bfqq; 6685 bool new_queue = false; 6686 bool bfqq_already_existing = false, split = false; 6687 6688 if (unlikely(!rq->elv.icq)) 6689 return NULL; 6690 6691 /* 6692 * Assuming that elv.priv[1] is set only if everything is set 6693 * for this rq. This holds true, because this function is 6694 * invoked only for insertion or merging, and, after such 6695 * events, a request cannot be manipulated any longer before 6696 * being removed from bfq. 6697 */ 6698 if (rq->elv.priv[1]) 6699 return rq->elv.priv[1]; 6700 6701 bic = icq_to_bic(rq->elv.icq); 6702 6703 bfq_check_ioprio_change(bic, bio); 6704 6705 bfq_bic_update_cgroup(bic, bio); 6706 6707 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6708 &new_queue); 6709 6710 if (likely(!new_queue)) { 6711 /* If the queue was seeky for too long, break it apart. */ 6712 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6713 !bic->stably_merged) { 6714 struct bfq_queue *old_bfqq = bfqq; 6715 6716 /* Update bic before losing reference to bfqq */ 6717 if (bfq_bfqq_in_large_burst(bfqq)) 6718 bic->saved_in_large_burst = true; 6719 6720 bfqq = bfq_split_bfqq(bic, bfqq); 6721 split = true; 6722 6723 if (!bfqq) { 6724 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6725 true, is_sync, 6726 NULL); 6727 if (unlikely(bfqq == &bfqd->oom_bfqq)) 6728 bfqq_already_existing = true; 6729 } else 6730 bfqq_already_existing = true; 6731 6732 if (!bfqq_already_existing) { 6733 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6734 bfqq->tentative_waker_bfqq = NULL; 6735 6736 /* 6737 * If the waker queue disappears, then 6738 * new_bfqq->waker_bfqq must be 6739 * reset. So insert new_bfqq into the 6740 * woken_list of the waker. See 6741 * bfq_check_waker for details. 6742 */ 6743 if (bfqq->waker_bfqq) 6744 hlist_add_head(&bfqq->woken_list_node, 6745 &bfqq->waker_bfqq->woken_list); 6746 } 6747 } 6748 } 6749 6750 bfqq_request_allocated(bfqq); 6751 bfqq->ref++; 6752 bic->requests++; 6753 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6754 rq, bfqq, bfqq->ref); 6755 6756 rq->elv.priv[0] = bic; 6757 rq->elv.priv[1] = bfqq; 6758 6759 /* 6760 * If a bfq_queue has only one process reference, it is owned 6761 * by only this bic: we can then set bfqq->bic = bic. in 6762 * addition, if the queue has also just been split, we have to 6763 * resume its state. 6764 */ 6765 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6766 bfqq->bic = bic; 6767 if (split) { 6768 /* 6769 * The queue has just been split from a shared 6770 * queue: restore the idle window and the 6771 * possible weight raising period. 6772 */ 6773 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6774 bfqq_already_existing); 6775 } 6776 } 6777 6778 /* 6779 * Consider bfqq as possibly belonging to a burst of newly 6780 * created queues only if: 6781 * 1) A burst is actually happening (bfqd->burst_size > 0) 6782 * or 6783 * 2) There is no other active queue. In fact, if, in 6784 * contrast, there are active queues not belonging to the 6785 * possible burst bfqq may belong to, then there is no gain 6786 * in considering bfqq as belonging to a burst, and 6787 * therefore in not weight-raising bfqq. See comments on 6788 * bfq_handle_burst(). 6789 * 6790 * This filtering also helps eliminating false positives, 6791 * occurring when bfqq does not belong to an actual large 6792 * burst, but some background task (e.g., a service) happens 6793 * to trigger the creation of new queues very close to when 6794 * bfqq and its possible companion queues are created. See 6795 * comments on bfq_handle_burst() for further details also on 6796 * this issue. 6797 */ 6798 if (unlikely(bfq_bfqq_just_created(bfqq) && 6799 (bfqd->burst_size > 0 || 6800 bfq_tot_busy_queues(bfqd) == 0))) 6801 bfq_handle_burst(bfqd, bfqq); 6802 6803 return bfqq; 6804 } 6805 6806 static void 6807 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6808 { 6809 enum bfqq_expiration reason; 6810 unsigned long flags; 6811 6812 spin_lock_irqsave(&bfqd->lock, flags); 6813 6814 /* 6815 * Considering that bfqq may be in race, we should firstly check 6816 * whether bfqq is in service before doing something on it. If 6817 * the bfqq in race is not in service, it has already been expired 6818 * through __bfq_bfqq_expire func and its wait_request flags has 6819 * been cleared in __bfq_bfqd_reset_in_service func. 6820 */ 6821 if (bfqq != bfqd->in_service_queue) { 6822 spin_unlock_irqrestore(&bfqd->lock, flags); 6823 return; 6824 } 6825 6826 bfq_clear_bfqq_wait_request(bfqq); 6827 6828 if (bfq_bfqq_budget_timeout(bfqq)) 6829 /* 6830 * Also here the queue can be safely expired 6831 * for budget timeout without wasting 6832 * guarantees 6833 */ 6834 reason = BFQQE_BUDGET_TIMEOUT; 6835 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6836 /* 6837 * The queue may not be empty upon timer expiration, 6838 * because we may not disable the timer when the 6839 * first request of the in-service queue arrives 6840 * during disk idling. 6841 */ 6842 reason = BFQQE_TOO_IDLE; 6843 else 6844 goto schedule_dispatch; 6845 6846 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6847 6848 schedule_dispatch: 6849 bfq_schedule_dispatch(bfqd); 6850 spin_unlock_irqrestore(&bfqd->lock, flags); 6851 } 6852 6853 /* 6854 * Handler of the expiration of the timer running if the in-service queue 6855 * is idling inside its time slice. 6856 */ 6857 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6858 { 6859 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6860 idle_slice_timer); 6861 struct bfq_queue *bfqq = bfqd->in_service_queue; 6862 6863 /* 6864 * Theoretical race here: the in-service queue can be NULL or 6865 * different from the queue that was idling if a new request 6866 * arrives for the current queue and there is a full dispatch 6867 * cycle that changes the in-service queue. This can hardly 6868 * happen, but in the worst case we just expire a queue too 6869 * early. 6870 */ 6871 if (bfqq) 6872 bfq_idle_slice_timer_body(bfqd, bfqq); 6873 6874 return HRTIMER_NORESTART; 6875 } 6876 6877 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6878 struct bfq_queue **bfqq_ptr) 6879 { 6880 struct bfq_queue *bfqq = *bfqq_ptr; 6881 6882 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6883 if (bfqq) { 6884 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6885 6886 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6887 bfqq, bfqq->ref); 6888 bfq_put_queue(bfqq); 6889 *bfqq_ptr = NULL; 6890 } 6891 } 6892 6893 /* 6894 * Release all the bfqg references to its async queues. If we are 6895 * deallocating the group these queues may still contain requests, so 6896 * we reparent them to the root cgroup (i.e., the only one that will 6897 * exist for sure until all the requests on a device are gone). 6898 */ 6899 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6900 { 6901 int i, j; 6902 6903 for (i = 0; i < 2; i++) 6904 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 6905 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6906 6907 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6908 } 6909 6910 /* 6911 * See the comments on bfq_limit_depth for the purpose of 6912 * the depths set in the function. Return minimum shallow depth we'll use. 6913 */ 6914 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 6915 { 6916 unsigned int depth = 1U << bt->sb.shift; 6917 6918 bfqd->full_depth_shift = bt->sb.shift; 6919 /* 6920 * In-word depths if no bfq_queue is being weight-raised: 6921 * leaving 25% of tags only for sync reads. 6922 * 6923 * In next formulas, right-shift the value 6924 * (1U<<bt->sb.shift), instead of computing directly 6925 * (1U<<(bt->sb.shift - something)), to be robust against 6926 * any possible value of bt->sb.shift, without having to 6927 * limit 'something'. 6928 */ 6929 /* no more than 50% of tags for async I/O */ 6930 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 6931 /* 6932 * no more than 75% of tags for sync writes (25% extra tags 6933 * w.r.t. async I/O, to prevent async I/O from starving sync 6934 * writes) 6935 */ 6936 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 6937 6938 /* 6939 * In-word depths in case some bfq_queue is being weight- 6940 * raised: leaving ~63% of tags for sync reads. This is the 6941 * highest percentage for which, in our tests, application 6942 * start-up times didn't suffer from any regression due to tag 6943 * shortage. 6944 */ 6945 /* no more than ~18% of tags for async I/O */ 6946 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 6947 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6948 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 6949 } 6950 6951 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6952 { 6953 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6954 struct blk_mq_tags *tags = hctx->sched_tags; 6955 6956 bfq_update_depths(bfqd, &tags->bitmap_tags); 6957 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 6958 } 6959 6960 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 6961 { 6962 bfq_depth_updated(hctx); 6963 return 0; 6964 } 6965 6966 static void bfq_exit_queue(struct elevator_queue *e) 6967 { 6968 struct bfq_data *bfqd = e->elevator_data; 6969 struct bfq_queue *bfqq, *n; 6970 6971 hrtimer_cancel(&bfqd->idle_slice_timer); 6972 6973 spin_lock_irq(&bfqd->lock); 6974 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 6975 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 6976 spin_unlock_irq(&bfqd->lock); 6977 6978 hrtimer_cancel(&bfqd->idle_slice_timer); 6979 6980 /* release oom-queue reference to root group */ 6981 bfqg_and_blkg_put(bfqd->root_group); 6982 6983 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6984 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 6985 #else 6986 spin_lock_irq(&bfqd->lock); 6987 bfq_put_async_queues(bfqd, bfqd->root_group); 6988 kfree(bfqd->root_group); 6989 spin_unlock_irq(&bfqd->lock); 6990 #endif 6991 6992 blk_stat_disable_accounting(bfqd->queue); 6993 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags); 6994 wbt_enable_default(bfqd->queue); 6995 6996 kfree(bfqd); 6997 } 6998 6999 static void bfq_init_root_group(struct bfq_group *root_group, 7000 struct bfq_data *bfqd) 7001 { 7002 int i; 7003 7004 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7005 root_group->entity.parent = NULL; 7006 root_group->my_entity = NULL; 7007 root_group->bfqd = bfqd; 7008 #endif 7009 root_group->rq_pos_tree = RB_ROOT; 7010 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7011 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7012 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7013 } 7014 7015 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7016 { 7017 struct bfq_data *bfqd; 7018 struct elevator_queue *eq; 7019 7020 eq = elevator_alloc(q, e); 7021 if (!eq) 7022 return -ENOMEM; 7023 7024 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7025 if (!bfqd) { 7026 kobject_put(&eq->kobj); 7027 return -ENOMEM; 7028 } 7029 eq->elevator_data = bfqd; 7030 7031 spin_lock_irq(&q->queue_lock); 7032 q->elevator = eq; 7033 spin_unlock_irq(&q->queue_lock); 7034 7035 /* 7036 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7037 * Grab a permanent reference to it, so that the normal code flow 7038 * will not attempt to free it. 7039 */ 7040 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 7041 bfqd->oom_bfqq.ref++; 7042 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7043 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7044 bfqd->oom_bfqq.entity.new_weight = 7045 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7046 7047 /* oom_bfqq does not participate to bursts */ 7048 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7049 7050 /* 7051 * Trigger weight initialization, according to ioprio, at the 7052 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7053 * class won't be changed any more. 7054 */ 7055 bfqd->oom_bfqq.entity.prio_changed = 1; 7056 7057 bfqd->queue = q; 7058 7059 INIT_LIST_HEAD(&bfqd->dispatch); 7060 7061 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7062 HRTIMER_MODE_REL); 7063 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7064 7065 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7066 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7067 bfqd->num_groups_with_pending_reqs = 0; 7068 #endif 7069 7070 INIT_LIST_HEAD(&bfqd->active_list); 7071 INIT_LIST_HEAD(&bfqd->idle_list); 7072 INIT_HLIST_HEAD(&bfqd->burst_list); 7073 7074 bfqd->hw_tag = -1; 7075 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7076 7077 bfqd->bfq_max_budget = bfq_default_max_budget; 7078 7079 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7080 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7081 bfqd->bfq_back_max = bfq_back_max; 7082 bfqd->bfq_back_penalty = bfq_back_penalty; 7083 bfqd->bfq_slice_idle = bfq_slice_idle; 7084 bfqd->bfq_timeout = bfq_timeout; 7085 7086 bfqd->bfq_large_burst_thresh = 8; 7087 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7088 7089 bfqd->low_latency = true; 7090 7091 /* 7092 * Trade-off between responsiveness and fairness. 7093 */ 7094 bfqd->bfq_wr_coeff = 30; 7095 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7096 bfqd->bfq_wr_max_time = 0; 7097 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7098 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7099 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7100 * Approximate rate required 7101 * to playback or record a 7102 * high-definition compressed 7103 * video. 7104 */ 7105 bfqd->wr_busy_queues = 0; 7106 7107 /* 7108 * Begin by assuming, optimistically, that the device peak 7109 * rate is equal to 2/3 of the highest reference rate. 7110 */ 7111 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7112 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7113 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7114 7115 spin_lock_init(&bfqd->lock); 7116 7117 /* 7118 * The invocation of the next bfq_create_group_hierarchy 7119 * function is the head of a chain of function calls 7120 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7121 * blk_mq_freeze_queue) that may lead to the invocation of the 7122 * has_work hook function. For this reason, 7123 * bfq_create_group_hierarchy is invoked only after all 7124 * scheduler data has been initialized, apart from the fields 7125 * that can be initialized only after invoking 7126 * bfq_create_group_hierarchy. This, in particular, enables 7127 * has_work to correctly return false. Of course, to avoid 7128 * other inconsistencies, the blk-mq stack must then refrain 7129 * from invoking further scheduler hooks before this init 7130 * function is finished. 7131 */ 7132 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7133 if (!bfqd->root_group) 7134 goto out_free; 7135 bfq_init_root_group(bfqd->root_group, bfqd); 7136 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7137 7138 /* We dispatch from request queue wide instead of hw queue */ 7139 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q); 7140 7141 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags); 7142 wbt_disable_default(q); 7143 blk_stat_enable_accounting(q); 7144 7145 return 0; 7146 7147 out_free: 7148 kfree(bfqd); 7149 kobject_put(&eq->kobj); 7150 return -ENOMEM; 7151 } 7152 7153 static void bfq_slab_kill(void) 7154 { 7155 kmem_cache_destroy(bfq_pool); 7156 } 7157 7158 static int __init bfq_slab_setup(void) 7159 { 7160 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7161 if (!bfq_pool) 7162 return -ENOMEM; 7163 return 0; 7164 } 7165 7166 static ssize_t bfq_var_show(unsigned int var, char *page) 7167 { 7168 return sprintf(page, "%u\n", var); 7169 } 7170 7171 static int bfq_var_store(unsigned long *var, const char *page) 7172 { 7173 unsigned long new_val; 7174 int ret = kstrtoul(page, 10, &new_val); 7175 7176 if (ret) 7177 return ret; 7178 *var = new_val; 7179 return 0; 7180 } 7181 7182 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7183 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7184 { \ 7185 struct bfq_data *bfqd = e->elevator_data; \ 7186 u64 __data = __VAR; \ 7187 if (__CONV == 1) \ 7188 __data = jiffies_to_msecs(__data); \ 7189 else if (__CONV == 2) \ 7190 __data = div_u64(__data, NSEC_PER_MSEC); \ 7191 return bfq_var_show(__data, (page)); \ 7192 } 7193 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7194 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7195 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7196 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7197 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7198 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7199 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7200 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7201 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7202 #undef SHOW_FUNCTION 7203 7204 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7205 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7206 { \ 7207 struct bfq_data *bfqd = e->elevator_data; \ 7208 u64 __data = __VAR; \ 7209 __data = div_u64(__data, NSEC_PER_USEC); \ 7210 return bfq_var_show(__data, (page)); \ 7211 } 7212 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7213 #undef USEC_SHOW_FUNCTION 7214 7215 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7216 static ssize_t \ 7217 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7218 { \ 7219 struct bfq_data *bfqd = e->elevator_data; \ 7220 unsigned long __data, __min = (MIN), __max = (MAX); \ 7221 int ret; \ 7222 \ 7223 ret = bfq_var_store(&__data, (page)); \ 7224 if (ret) \ 7225 return ret; \ 7226 if (__data < __min) \ 7227 __data = __min; \ 7228 else if (__data > __max) \ 7229 __data = __max; \ 7230 if (__CONV == 1) \ 7231 *(__PTR) = msecs_to_jiffies(__data); \ 7232 else if (__CONV == 2) \ 7233 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7234 else \ 7235 *(__PTR) = __data; \ 7236 return count; \ 7237 } 7238 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7239 INT_MAX, 2); 7240 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7241 INT_MAX, 2); 7242 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7243 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7244 INT_MAX, 0); 7245 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7246 #undef STORE_FUNCTION 7247 7248 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7249 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7250 { \ 7251 struct bfq_data *bfqd = e->elevator_data; \ 7252 unsigned long __data, __min = (MIN), __max = (MAX); \ 7253 int ret; \ 7254 \ 7255 ret = bfq_var_store(&__data, (page)); \ 7256 if (ret) \ 7257 return ret; \ 7258 if (__data < __min) \ 7259 __data = __min; \ 7260 else if (__data > __max) \ 7261 __data = __max; \ 7262 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7263 return count; \ 7264 } 7265 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7266 UINT_MAX); 7267 #undef USEC_STORE_FUNCTION 7268 7269 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7270 const char *page, size_t count) 7271 { 7272 struct bfq_data *bfqd = e->elevator_data; 7273 unsigned long __data; 7274 int ret; 7275 7276 ret = bfq_var_store(&__data, (page)); 7277 if (ret) 7278 return ret; 7279 7280 if (__data == 0) 7281 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7282 else { 7283 if (__data > INT_MAX) 7284 __data = INT_MAX; 7285 bfqd->bfq_max_budget = __data; 7286 } 7287 7288 bfqd->bfq_user_max_budget = __data; 7289 7290 return count; 7291 } 7292 7293 /* 7294 * Leaving this name to preserve name compatibility with cfq 7295 * parameters, but this timeout is used for both sync and async. 7296 */ 7297 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7298 const char *page, size_t count) 7299 { 7300 struct bfq_data *bfqd = e->elevator_data; 7301 unsigned long __data; 7302 int ret; 7303 7304 ret = bfq_var_store(&__data, (page)); 7305 if (ret) 7306 return ret; 7307 7308 if (__data < 1) 7309 __data = 1; 7310 else if (__data > INT_MAX) 7311 __data = INT_MAX; 7312 7313 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7314 if (bfqd->bfq_user_max_budget == 0) 7315 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7316 7317 return count; 7318 } 7319 7320 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7321 const char *page, size_t count) 7322 { 7323 struct bfq_data *bfqd = e->elevator_data; 7324 unsigned long __data; 7325 int ret; 7326 7327 ret = bfq_var_store(&__data, (page)); 7328 if (ret) 7329 return ret; 7330 7331 if (__data > 1) 7332 __data = 1; 7333 if (!bfqd->strict_guarantees && __data == 1 7334 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7335 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7336 7337 bfqd->strict_guarantees = __data; 7338 7339 return count; 7340 } 7341 7342 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7343 const char *page, size_t count) 7344 { 7345 struct bfq_data *bfqd = e->elevator_data; 7346 unsigned long __data; 7347 int ret; 7348 7349 ret = bfq_var_store(&__data, (page)); 7350 if (ret) 7351 return ret; 7352 7353 if (__data > 1) 7354 __data = 1; 7355 if (__data == 0 && bfqd->low_latency != 0) 7356 bfq_end_wr(bfqd); 7357 bfqd->low_latency = __data; 7358 7359 return count; 7360 } 7361 7362 #define BFQ_ATTR(name) \ 7363 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7364 7365 static struct elv_fs_entry bfq_attrs[] = { 7366 BFQ_ATTR(fifo_expire_sync), 7367 BFQ_ATTR(fifo_expire_async), 7368 BFQ_ATTR(back_seek_max), 7369 BFQ_ATTR(back_seek_penalty), 7370 BFQ_ATTR(slice_idle), 7371 BFQ_ATTR(slice_idle_us), 7372 BFQ_ATTR(max_budget), 7373 BFQ_ATTR(timeout_sync), 7374 BFQ_ATTR(strict_guarantees), 7375 BFQ_ATTR(low_latency), 7376 __ATTR_NULL 7377 }; 7378 7379 static struct elevator_type iosched_bfq_mq = { 7380 .ops = { 7381 .limit_depth = bfq_limit_depth, 7382 .prepare_request = bfq_prepare_request, 7383 .requeue_request = bfq_finish_requeue_request, 7384 .finish_request = bfq_finish_request, 7385 .exit_icq = bfq_exit_icq, 7386 .insert_requests = bfq_insert_requests, 7387 .dispatch_request = bfq_dispatch_request, 7388 .next_request = elv_rb_latter_request, 7389 .former_request = elv_rb_former_request, 7390 .allow_merge = bfq_allow_bio_merge, 7391 .bio_merge = bfq_bio_merge, 7392 .request_merge = bfq_request_merge, 7393 .requests_merged = bfq_requests_merged, 7394 .request_merged = bfq_request_merged, 7395 .has_work = bfq_has_work, 7396 .depth_updated = bfq_depth_updated, 7397 .init_hctx = bfq_init_hctx, 7398 .init_sched = bfq_init_queue, 7399 .exit_sched = bfq_exit_queue, 7400 }, 7401 7402 .icq_size = sizeof(struct bfq_io_cq), 7403 .icq_align = __alignof__(struct bfq_io_cq), 7404 .elevator_attrs = bfq_attrs, 7405 .elevator_name = "bfq", 7406 .elevator_owner = THIS_MODULE, 7407 }; 7408 MODULE_ALIAS("bfq-iosched"); 7409 7410 static int __init bfq_init(void) 7411 { 7412 int ret; 7413 7414 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7415 ret = blkcg_policy_register(&blkcg_policy_bfq); 7416 if (ret) 7417 return ret; 7418 #endif 7419 7420 ret = -ENOMEM; 7421 if (bfq_slab_setup()) 7422 goto err_pol_unreg; 7423 7424 /* 7425 * Times to load large popular applications for the typical 7426 * systems installed on the reference devices (see the 7427 * comments before the definition of the next 7428 * array). Actually, we use slightly lower values, as the 7429 * estimated peak rate tends to be smaller than the actual 7430 * peak rate. The reason for this last fact is that estimates 7431 * are computed over much shorter time intervals than the long 7432 * intervals typically used for benchmarking. Why? First, to 7433 * adapt more quickly to variations. Second, because an I/O 7434 * scheduler cannot rely on a peak-rate-evaluation workload to 7435 * be run for a long time. 7436 */ 7437 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7438 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7439 7440 ret = elv_register(&iosched_bfq_mq); 7441 if (ret) 7442 goto slab_kill; 7443 7444 return 0; 7445 7446 slab_kill: 7447 bfq_slab_kill(); 7448 err_pol_unreg: 7449 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7450 blkcg_policy_unregister(&blkcg_policy_bfq); 7451 #endif 7452 return ret; 7453 } 7454 7455 static void __exit bfq_exit(void) 7456 { 7457 elv_unregister(&iosched_bfq_mq); 7458 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7459 blkcg_policy_unregister(&blkcg_policy_bfq); 7460 #endif 7461 bfq_slab_kill(); 7462 } 7463 7464 module_init(bfq_init); 7465 module_exit(bfq_exit); 7466 7467 MODULE_AUTHOR("Paolo Valente"); 7468 MODULE_LICENSE("GPL"); 7469 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7470