1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0]) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 /* 390 * If bfqq != NULL, then a non-stable queue merge between 391 * bic->bfqq and bfqq is happening here. This causes troubles 392 * in the following case: bic->bfqq has also been scheduled 393 * for a possible stable merge with bic->stable_merge_bfqq, 394 * and bic->stable_merge_bfqq == bfqq happens to 395 * hold. Troubles occur because bfqq may then undergo a split, 396 * thereby becoming eligible for a stable merge. Yet, if 397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 398 * would be stably merged with itself. To avoid this anomaly, 399 * we cancel the stable merge if 400 * bic->stable_merge_bfqq == bfqq. 401 */ 402 bic->bfqq[is_sync] = bfqq; 403 404 if (bfqq && bic->stable_merge_bfqq == bfqq) { 405 /* 406 * Actually, these same instructions are executed also 407 * in bfq_setup_cooperator, in case of abort or actual 408 * execution of a stable merge. We could avoid 409 * repeating these instructions there too, but if we 410 * did so, we would nest even more complexity in this 411 * function. 412 */ 413 bfq_put_stable_ref(bic->stable_merge_bfqq); 414 415 bic->stable_merge_bfqq = NULL; 416 } 417 } 418 419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 420 { 421 return bic->icq.q->elevator->elevator_data; 422 } 423 424 /** 425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 426 * @icq: the iocontext queue. 427 */ 428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 429 { 430 /* bic->icq is the first member, %NULL will convert to %NULL */ 431 return container_of(icq, struct bfq_io_cq, icq); 432 } 433 434 /** 435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 436 * @q: the request queue. 437 */ 438 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 439 { 440 struct bfq_io_cq *icq; 441 unsigned long flags; 442 443 if (!current->io_context) 444 return NULL; 445 446 spin_lock_irqsave(&q->queue_lock, flags); 447 icq = icq_to_bic(ioc_lookup_icq(q)); 448 spin_unlock_irqrestore(&q->queue_lock, flags); 449 450 return icq; 451 } 452 453 /* 454 * Scheduler run of queue, if there are requests pending and no one in the 455 * driver that will restart queueing. 456 */ 457 void bfq_schedule_dispatch(struct bfq_data *bfqd) 458 { 459 if (bfqd->queued != 0) { 460 bfq_log(bfqd, "schedule dispatch"); 461 blk_mq_run_hw_queues(bfqd->queue, true); 462 } 463 } 464 465 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 466 467 #define bfq_sample_valid(samples) ((samples) > 80) 468 469 /* 470 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 471 * We choose the request that is closer to the head right now. Distance 472 * behind the head is penalized and only allowed to a certain extent. 473 */ 474 static struct request *bfq_choose_req(struct bfq_data *bfqd, 475 struct request *rq1, 476 struct request *rq2, 477 sector_t last) 478 { 479 sector_t s1, s2, d1 = 0, d2 = 0; 480 unsigned long back_max; 481 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 482 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 483 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 484 485 if (!rq1 || rq1 == rq2) 486 return rq2; 487 if (!rq2) 488 return rq1; 489 490 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 491 return rq1; 492 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 493 return rq2; 494 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 495 return rq1; 496 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 497 return rq2; 498 499 s1 = blk_rq_pos(rq1); 500 s2 = blk_rq_pos(rq2); 501 502 /* 503 * By definition, 1KiB is 2 sectors. 504 */ 505 back_max = bfqd->bfq_back_max * 2; 506 507 /* 508 * Strict one way elevator _except_ in the case where we allow 509 * short backward seeks which are biased as twice the cost of a 510 * similar forward seek. 511 */ 512 if (s1 >= last) 513 d1 = s1 - last; 514 else if (s1 + back_max >= last) 515 d1 = (last - s1) * bfqd->bfq_back_penalty; 516 else 517 wrap |= BFQ_RQ1_WRAP; 518 519 if (s2 >= last) 520 d2 = s2 - last; 521 else if (s2 + back_max >= last) 522 d2 = (last - s2) * bfqd->bfq_back_penalty; 523 else 524 wrap |= BFQ_RQ2_WRAP; 525 526 /* Found required data */ 527 528 /* 529 * By doing switch() on the bit mask "wrap" we avoid having to 530 * check two variables for all permutations: --> faster! 531 */ 532 switch (wrap) { 533 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 534 if (d1 < d2) 535 return rq1; 536 else if (d2 < d1) 537 return rq2; 538 539 if (s1 >= s2) 540 return rq1; 541 else 542 return rq2; 543 544 case BFQ_RQ2_WRAP: 545 return rq1; 546 case BFQ_RQ1_WRAP: 547 return rq2; 548 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 549 default: 550 /* 551 * Since both rqs are wrapped, 552 * start with the one that's further behind head 553 * (--> only *one* back seek required), 554 * since back seek takes more time than forward. 555 */ 556 if (s1 <= s2) 557 return rq1; 558 else 559 return rq2; 560 } 561 } 562 563 #define BFQ_LIMIT_INLINE_DEPTH 16 564 565 #ifdef CONFIG_BFQ_GROUP_IOSCHED 566 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 567 { 568 struct bfq_data *bfqd = bfqq->bfqd; 569 struct bfq_entity *entity = &bfqq->entity; 570 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 571 struct bfq_entity **entities = inline_entities; 572 int depth, level; 573 int class_idx = bfqq->ioprio_class - 1; 574 struct bfq_sched_data *sched_data; 575 unsigned long wsum; 576 bool ret = false; 577 578 if (!entity->on_st_or_in_serv) 579 return false; 580 581 /* +1 for bfqq entity, root cgroup not included */ 582 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 583 if (depth > BFQ_LIMIT_INLINE_DEPTH) { 584 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 585 if (!entities) 586 return false; 587 } 588 589 spin_lock_irq(&bfqd->lock); 590 sched_data = entity->sched_data; 591 /* Gather our ancestors as we need to traverse them in reverse order */ 592 level = 0; 593 for_each_entity(entity) { 594 /* 595 * If at some level entity is not even active, allow request 596 * queueing so that BFQ knows there's work to do and activate 597 * entities. 598 */ 599 if (!entity->on_st_or_in_serv) 600 goto out; 601 /* Uh, more parents than cgroup subsystem thinks? */ 602 if (WARN_ON_ONCE(level >= depth)) 603 break; 604 entities[level++] = entity; 605 } 606 WARN_ON_ONCE(level != depth); 607 for (level--; level >= 0; level--) { 608 entity = entities[level]; 609 if (level > 0) { 610 wsum = bfq_entity_service_tree(entity)->wsum; 611 } else { 612 int i; 613 /* 614 * For bfqq itself we take into account service trees 615 * of all higher priority classes and multiply their 616 * weights so that low prio queue from higher class 617 * gets more requests than high prio queue from lower 618 * class. 619 */ 620 wsum = 0; 621 for (i = 0; i <= class_idx; i++) { 622 wsum = wsum * IOPRIO_BE_NR + 623 sched_data->service_tree[i].wsum; 624 } 625 } 626 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 627 if (entity->allocated >= limit) { 628 bfq_log_bfqq(bfqq->bfqd, bfqq, 629 "too many requests: allocated %d limit %d level %d", 630 entity->allocated, limit, level); 631 ret = true; 632 break; 633 } 634 } 635 out: 636 spin_unlock_irq(&bfqd->lock); 637 if (entities != inline_entities) 638 kfree(entities); 639 return ret; 640 } 641 #else 642 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 643 { 644 return false; 645 } 646 #endif 647 648 /* 649 * Async I/O can easily starve sync I/O (both sync reads and sync 650 * writes), by consuming all tags. Similarly, storms of sync writes, 651 * such as those that sync(2) may trigger, can starve sync reads. 652 * Limit depths of async I/O and sync writes so as to counter both 653 * problems. 654 * 655 * Also if a bfq queue or its parent cgroup consume more tags than would be 656 * appropriate for their weight, we trim the available tag depth to 1. This 657 * avoids a situation where one cgroup can starve another cgroup from tags and 658 * thus block service differentiation among cgroups. Note that because the 659 * queue / cgroup already has many requests allocated and queued, this does not 660 * significantly affect service guarantees coming from the BFQ scheduling 661 * algorithm. 662 */ 663 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 664 { 665 struct bfq_data *bfqd = data->q->elevator->elevator_data; 666 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 667 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(op)) : NULL; 668 int depth; 669 unsigned limit = data->q->nr_requests; 670 671 /* Sync reads have full depth available */ 672 if (op_is_sync(op) && !op_is_write(op)) { 673 depth = 0; 674 } else { 675 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 676 limit = (limit * depth) >> bfqd->full_depth_shift; 677 } 678 679 /* 680 * Does queue (or any parent entity) exceed number of requests that 681 * should be available to it? Heavily limit depth so that it cannot 682 * consume more available requests and thus starve other entities. 683 */ 684 if (bfqq && bfqq_request_over_limit(bfqq, limit)) 685 depth = 1; 686 687 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 688 __func__, bfqd->wr_busy_queues, op_is_sync(op), depth); 689 if (depth) 690 data->shallow_depth = depth; 691 } 692 693 static struct bfq_queue * 694 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 695 sector_t sector, struct rb_node **ret_parent, 696 struct rb_node ***rb_link) 697 { 698 struct rb_node **p, *parent; 699 struct bfq_queue *bfqq = NULL; 700 701 parent = NULL; 702 p = &root->rb_node; 703 while (*p) { 704 struct rb_node **n; 705 706 parent = *p; 707 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 708 709 /* 710 * Sort strictly based on sector. Smallest to the left, 711 * largest to the right. 712 */ 713 if (sector > blk_rq_pos(bfqq->next_rq)) 714 n = &(*p)->rb_right; 715 else if (sector < blk_rq_pos(bfqq->next_rq)) 716 n = &(*p)->rb_left; 717 else 718 break; 719 p = n; 720 bfqq = NULL; 721 } 722 723 *ret_parent = parent; 724 if (rb_link) 725 *rb_link = p; 726 727 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 728 (unsigned long long)sector, 729 bfqq ? bfqq->pid : 0); 730 731 return bfqq; 732 } 733 734 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 735 { 736 return bfqq->service_from_backlogged > 0 && 737 time_is_before_jiffies(bfqq->first_IO_time + 738 bfq_merge_time_limit); 739 } 740 741 /* 742 * The following function is not marked as __cold because it is 743 * actually cold, but for the same performance goal described in the 744 * comments on the likely() at the beginning of 745 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 746 * execution time for the case where this function is not invoked, we 747 * had to add an unlikely() in each involved if(). 748 */ 749 void __cold 750 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 751 { 752 struct rb_node **p, *parent; 753 struct bfq_queue *__bfqq; 754 755 if (bfqq->pos_root) { 756 rb_erase(&bfqq->pos_node, bfqq->pos_root); 757 bfqq->pos_root = NULL; 758 } 759 760 /* oom_bfqq does not participate in queue merging */ 761 if (bfqq == &bfqd->oom_bfqq) 762 return; 763 764 /* 765 * bfqq cannot be merged any longer (see comments in 766 * bfq_setup_cooperator): no point in adding bfqq into the 767 * position tree. 768 */ 769 if (bfq_too_late_for_merging(bfqq)) 770 return; 771 772 if (bfq_class_idle(bfqq)) 773 return; 774 if (!bfqq->next_rq) 775 return; 776 777 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 778 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 779 blk_rq_pos(bfqq->next_rq), &parent, &p); 780 if (!__bfqq) { 781 rb_link_node(&bfqq->pos_node, parent, p); 782 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 783 } else 784 bfqq->pos_root = NULL; 785 } 786 787 /* 788 * The following function returns false either if every active queue 789 * must receive the same share of the throughput (symmetric scenario), 790 * or, as a special case, if bfqq must receive a share of the 791 * throughput lower than or equal to the share that every other active 792 * queue must receive. If bfqq does sync I/O, then these are the only 793 * two cases where bfqq happens to be guaranteed its share of the 794 * throughput even if I/O dispatching is not plugged when bfqq remains 795 * temporarily empty (for more details, see the comments in the 796 * function bfq_better_to_idle()). For this reason, the return value 797 * of this function is used to check whether I/O-dispatch plugging can 798 * be avoided. 799 * 800 * The above first case (symmetric scenario) occurs when: 801 * 1) all active queues have the same weight, 802 * 2) all active queues belong to the same I/O-priority class, 803 * 3) all active groups at the same level in the groups tree have the same 804 * weight, 805 * 4) all active groups at the same level in the groups tree have the same 806 * number of children. 807 * 808 * Unfortunately, keeping the necessary state for evaluating exactly 809 * the last two symmetry sub-conditions above would be quite complex 810 * and time consuming. Therefore this function evaluates, instead, 811 * only the following stronger three sub-conditions, for which it is 812 * much easier to maintain the needed state: 813 * 1) all active queues have the same weight, 814 * 2) all active queues belong to the same I/O-priority class, 815 * 3) there are no active groups. 816 * In particular, the last condition is always true if hierarchical 817 * support or the cgroups interface are not enabled, thus no state 818 * needs to be maintained in this case. 819 */ 820 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 821 struct bfq_queue *bfqq) 822 { 823 bool smallest_weight = bfqq && 824 bfqq->weight_counter && 825 bfqq->weight_counter == 826 container_of( 827 rb_first_cached(&bfqd->queue_weights_tree), 828 struct bfq_weight_counter, 829 weights_node); 830 831 /* 832 * For queue weights to differ, queue_weights_tree must contain 833 * at least two nodes. 834 */ 835 bool varied_queue_weights = !smallest_weight && 836 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 837 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 838 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 839 840 bool multiple_classes_busy = 841 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 842 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 843 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 844 845 return varied_queue_weights || multiple_classes_busy 846 #ifdef CONFIG_BFQ_GROUP_IOSCHED 847 || bfqd->num_groups_with_pending_reqs > 0 848 #endif 849 ; 850 } 851 852 /* 853 * If the weight-counter tree passed as input contains no counter for 854 * the weight of the input queue, then add that counter; otherwise just 855 * increment the existing counter. 856 * 857 * Note that weight-counter trees contain few nodes in mostly symmetric 858 * scenarios. For example, if all queues have the same weight, then the 859 * weight-counter tree for the queues may contain at most one node. 860 * This holds even if low_latency is on, because weight-raised queues 861 * are not inserted in the tree. 862 * In most scenarios, the rate at which nodes are created/destroyed 863 * should be low too. 864 */ 865 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 866 struct rb_root_cached *root) 867 { 868 struct bfq_entity *entity = &bfqq->entity; 869 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 870 bool leftmost = true; 871 872 /* 873 * Do not insert if the queue is already associated with a 874 * counter, which happens if: 875 * 1) a request arrival has caused the queue to become both 876 * non-weight-raised, and hence change its weight, and 877 * backlogged; in this respect, each of the two events 878 * causes an invocation of this function, 879 * 2) this is the invocation of this function caused by the 880 * second event. This second invocation is actually useless, 881 * and we handle this fact by exiting immediately. More 882 * efficient or clearer solutions might possibly be adopted. 883 */ 884 if (bfqq->weight_counter) 885 return; 886 887 while (*new) { 888 struct bfq_weight_counter *__counter = container_of(*new, 889 struct bfq_weight_counter, 890 weights_node); 891 parent = *new; 892 893 if (entity->weight == __counter->weight) { 894 bfqq->weight_counter = __counter; 895 goto inc_counter; 896 } 897 if (entity->weight < __counter->weight) 898 new = &((*new)->rb_left); 899 else { 900 new = &((*new)->rb_right); 901 leftmost = false; 902 } 903 } 904 905 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 906 GFP_ATOMIC); 907 908 /* 909 * In the unlucky event of an allocation failure, we just 910 * exit. This will cause the weight of queue to not be 911 * considered in bfq_asymmetric_scenario, which, in its turn, 912 * causes the scenario to be deemed wrongly symmetric in case 913 * bfqq's weight would have been the only weight making the 914 * scenario asymmetric. On the bright side, no unbalance will 915 * however occur when bfqq becomes inactive again (the 916 * invocation of this function is triggered by an activation 917 * of queue). In fact, bfq_weights_tree_remove does nothing 918 * if !bfqq->weight_counter. 919 */ 920 if (unlikely(!bfqq->weight_counter)) 921 return; 922 923 bfqq->weight_counter->weight = entity->weight; 924 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 925 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 926 leftmost); 927 928 inc_counter: 929 bfqq->weight_counter->num_active++; 930 bfqq->ref++; 931 } 932 933 /* 934 * Decrement the weight counter associated with the queue, and, if the 935 * counter reaches 0, remove the counter from the tree. 936 * See the comments to the function bfq_weights_tree_add() for considerations 937 * about overhead. 938 */ 939 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 940 struct bfq_queue *bfqq, 941 struct rb_root_cached *root) 942 { 943 if (!bfqq->weight_counter) 944 return; 945 946 bfqq->weight_counter->num_active--; 947 if (bfqq->weight_counter->num_active > 0) 948 goto reset_entity_pointer; 949 950 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 951 kfree(bfqq->weight_counter); 952 953 reset_entity_pointer: 954 bfqq->weight_counter = NULL; 955 bfq_put_queue(bfqq); 956 } 957 958 /* 959 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 960 * of active groups for each queue's inactive parent entity. 961 */ 962 void bfq_weights_tree_remove(struct bfq_data *bfqd, 963 struct bfq_queue *bfqq) 964 { 965 struct bfq_entity *entity = bfqq->entity.parent; 966 967 for_each_entity(entity) { 968 struct bfq_sched_data *sd = entity->my_sched_data; 969 970 if (sd->next_in_service || sd->in_service_entity) { 971 /* 972 * entity is still active, because either 973 * next_in_service or in_service_entity is not 974 * NULL (see the comments on the definition of 975 * next_in_service for details on why 976 * in_service_entity must be checked too). 977 * 978 * As a consequence, its parent entities are 979 * active as well, and thus this loop must 980 * stop here. 981 */ 982 break; 983 } 984 985 /* 986 * The decrement of num_groups_with_pending_reqs is 987 * not performed immediately upon the deactivation of 988 * entity, but it is delayed to when it also happens 989 * that the first leaf descendant bfqq of entity gets 990 * all its pending requests completed. The following 991 * instructions perform this delayed decrement, if 992 * needed. See the comments on 993 * num_groups_with_pending_reqs for details. 994 */ 995 if (entity->in_groups_with_pending_reqs) { 996 entity->in_groups_with_pending_reqs = false; 997 bfqd->num_groups_with_pending_reqs--; 998 } 999 } 1000 1001 /* 1002 * Next function is invoked last, because it causes bfqq to be 1003 * freed if the following holds: bfqq is not in service and 1004 * has no dispatched request. DO NOT use bfqq after the next 1005 * function invocation. 1006 */ 1007 __bfq_weights_tree_remove(bfqd, bfqq, 1008 &bfqd->queue_weights_tree); 1009 } 1010 1011 /* 1012 * Return expired entry, or NULL to just start from scratch in rbtree. 1013 */ 1014 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 1015 struct request *last) 1016 { 1017 struct request *rq; 1018 1019 if (bfq_bfqq_fifo_expire(bfqq)) 1020 return NULL; 1021 1022 bfq_mark_bfqq_fifo_expire(bfqq); 1023 1024 rq = rq_entry_fifo(bfqq->fifo.next); 1025 1026 if (rq == last || ktime_get_ns() < rq->fifo_time) 1027 return NULL; 1028 1029 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1030 return rq; 1031 } 1032 1033 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1034 struct bfq_queue *bfqq, 1035 struct request *last) 1036 { 1037 struct rb_node *rbnext = rb_next(&last->rb_node); 1038 struct rb_node *rbprev = rb_prev(&last->rb_node); 1039 struct request *next, *prev = NULL; 1040 1041 /* Follow expired path, else get first next available. */ 1042 next = bfq_check_fifo(bfqq, last); 1043 if (next) 1044 return next; 1045 1046 if (rbprev) 1047 prev = rb_entry_rq(rbprev); 1048 1049 if (rbnext) 1050 next = rb_entry_rq(rbnext); 1051 else { 1052 rbnext = rb_first(&bfqq->sort_list); 1053 if (rbnext && rbnext != &last->rb_node) 1054 next = rb_entry_rq(rbnext); 1055 } 1056 1057 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1058 } 1059 1060 /* see the definition of bfq_async_charge_factor for details */ 1061 static unsigned long bfq_serv_to_charge(struct request *rq, 1062 struct bfq_queue *bfqq) 1063 { 1064 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1065 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1066 return blk_rq_sectors(rq); 1067 1068 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1069 } 1070 1071 /** 1072 * bfq_updated_next_req - update the queue after a new next_rq selection. 1073 * @bfqd: the device data the queue belongs to. 1074 * @bfqq: the queue to update. 1075 * 1076 * If the first request of a queue changes we make sure that the queue 1077 * has enough budget to serve at least its first request (if the 1078 * request has grown). We do this because if the queue has not enough 1079 * budget for its first request, it has to go through two dispatch 1080 * rounds to actually get it dispatched. 1081 */ 1082 static void bfq_updated_next_req(struct bfq_data *bfqd, 1083 struct bfq_queue *bfqq) 1084 { 1085 struct bfq_entity *entity = &bfqq->entity; 1086 struct request *next_rq = bfqq->next_rq; 1087 unsigned long new_budget; 1088 1089 if (!next_rq) 1090 return; 1091 1092 if (bfqq == bfqd->in_service_queue) 1093 /* 1094 * In order not to break guarantees, budgets cannot be 1095 * changed after an entity has been selected. 1096 */ 1097 return; 1098 1099 new_budget = max_t(unsigned long, 1100 max_t(unsigned long, bfqq->max_budget, 1101 bfq_serv_to_charge(next_rq, bfqq)), 1102 entity->service); 1103 if (entity->budget != new_budget) { 1104 entity->budget = new_budget; 1105 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1106 new_budget); 1107 bfq_requeue_bfqq(bfqd, bfqq, false); 1108 } 1109 } 1110 1111 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1112 { 1113 u64 dur; 1114 1115 if (bfqd->bfq_wr_max_time > 0) 1116 return bfqd->bfq_wr_max_time; 1117 1118 dur = bfqd->rate_dur_prod; 1119 do_div(dur, bfqd->peak_rate); 1120 1121 /* 1122 * Limit duration between 3 and 25 seconds. The upper limit 1123 * has been conservatively set after the following worst case: 1124 * on a QEMU/KVM virtual machine 1125 * - running in a slow PC 1126 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1127 * - serving a heavy I/O workload, such as the sequential reading 1128 * of several files 1129 * mplayer took 23 seconds to start, if constantly weight-raised. 1130 * 1131 * As for higher values than that accommodating the above bad 1132 * scenario, tests show that higher values would often yield 1133 * the opposite of the desired result, i.e., would worsen 1134 * responsiveness by allowing non-interactive applications to 1135 * preserve weight raising for too long. 1136 * 1137 * On the other end, lower values than 3 seconds make it 1138 * difficult for most interactive tasks to complete their jobs 1139 * before weight-raising finishes. 1140 */ 1141 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1142 } 1143 1144 /* switch back from soft real-time to interactive weight raising */ 1145 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1146 struct bfq_data *bfqd) 1147 { 1148 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1149 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1150 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1151 } 1152 1153 static void 1154 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1155 struct bfq_io_cq *bic, bool bfq_already_existing) 1156 { 1157 unsigned int old_wr_coeff = 1; 1158 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1159 1160 if (bic->saved_has_short_ttime) 1161 bfq_mark_bfqq_has_short_ttime(bfqq); 1162 else 1163 bfq_clear_bfqq_has_short_ttime(bfqq); 1164 1165 if (bic->saved_IO_bound) 1166 bfq_mark_bfqq_IO_bound(bfqq); 1167 else 1168 bfq_clear_bfqq_IO_bound(bfqq); 1169 1170 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1171 bfqq->inject_limit = bic->saved_inject_limit; 1172 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1173 1174 bfqq->entity.new_weight = bic->saved_weight; 1175 bfqq->ttime = bic->saved_ttime; 1176 bfqq->io_start_time = bic->saved_io_start_time; 1177 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1178 /* 1179 * Restore weight coefficient only if low_latency is on 1180 */ 1181 if (bfqd->low_latency) { 1182 old_wr_coeff = bfqq->wr_coeff; 1183 bfqq->wr_coeff = bic->saved_wr_coeff; 1184 } 1185 bfqq->service_from_wr = bic->saved_service_from_wr; 1186 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1187 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1188 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1189 1190 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1191 time_is_before_jiffies(bfqq->last_wr_start_finish + 1192 bfqq->wr_cur_max_time))) { 1193 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1194 !bfq_bfqq_in_large_burst(bfqq) && 1195 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1196 bfq_wr_duration(bfqd))) { 1197 switch_back_to_interactive_wr(bfqq, bfqd); 1198 } else { 1199 bfqq->wr_coeff = 1; 1200 bfq_log_bfqq(bfqq->bfqd, bfqq, 1201 "resume state: switching off wr"); 1202 } 1203 } 1204 1205 /* make sure weight will be updated, however we got here */ 1206 bfqq->entity.prio_changed = 1; 1207 1208 if (likely(!busy)) 1209 return; 1210 1211 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1212 bfqd->wr_busy_queues++; 1213 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1214 bfqd->wr_busy_queues--; 1215 } 1216 1217 static int bfqq_process_refs(struct bfq_queue *bfqq) 1218 { 1219 return bfqq->ref - bfqq->entity.allocated - 1220 bfqq->entity.on_st_or_in_serv - 1221 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1222 } 1223 1224 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1225 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1226 { 1227 struct bfq_queue *item; 1228 struct hlist_node *n; 1229 1230 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1231 hlist_del_init(&item->burst_list_node); 1232 1233 /* 1234 * Start the creation of a new burst list only if there is no 1235 * active queue. See comments on the conditional invocation of 1236 * bfq_handle_burst(). 1237 */ 1238 if (bfq_tot_busy_queues(bfqd) == 0) { 1239 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1240 bfqd->burst_size = 1; 1241 } else 1242 bfqd->burst_size = 0; 1243 1244 bfqd->burst_parent_entity = bfqq->entity.parent; 1245 } 1246 1247 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1248 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1249 { 1250 /* Increment burst size to take into account also bfqq */ 1251 bfqd->burst_size++; 1252 1253 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1254 struct bfq_queue *pos, *bfqq_item; 1255 struct hlist_node *n; 1256 1257 /* 1258 * Enough queues have been activated shortly after each 1259 * other to consider this burst as large. 1260 */ 1261 bfqd->large_burst = true; 1262 1263 /* 1264 * We can now mark all queues in the burst list as 1265 * belonging to a large burst. 1266 */ 1267 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1268 burst_list_node) 1269 bfq_mark_bfqq_in_large_burst(bfqq_item); 1270 bfq_mark_bfqq_in_large_burst(bfqq); 1271 1272 /* 1273 * From now on, and until the current burst finishes, any 1274 * new queue being activated shortly after the last queue 1275 * was inserted in the burst can be immediately marked as 1276 * belonging to a large burst. So the burst list is not 1277 * needed any more. Remove it. 1278 */ 1279 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1280 burst_list_node) 1281 hlist_del_init(&pos->burst_list_node); 1282 } else /* 1283 * Burst not yet large: add bfqq to the burst list. Do 1284 * not increment the ref counter for bfqq, because bfqq 1285 * is removed from the burst list before freeing bfqq 1286 * in put_queue. 1287 */ 1288 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1289 } 1290 1291 /* 1292 * If many queues belonging to the same group happen to be created 1293 * shortly after each other, then the processes associated with these 1294 * queues have typically a common goal. In particular, bursts of queue 1295 * creations are usually caused by services or applications that spawn 1296 * many parallel threads/processes. Examples are systemd during boot, 1297 * or git grep. To help these processes get their job done as soon as 1298 * possible, it is usually better to not grant either weight-raising 1299 * or device idling to their queues, unless these queues must be 1300 * protected from the I/O flowing through other active queues. 1301 * 1302 * In this comment we describe, firstly, the reasons why this fact 1303 * holds, and, secondly, the next function, which implements the main 1304 * steps needed to properly mark these queues so that they can then be 1305 * treated in a different way. 1306 * 1307 * The above services or applications benefit mostly from a high 1308 * throughput: the quicker the requests of the activated queues are 1309 * cumulatively served, the sooner the target job of these queues gets 1310 * completed. As a consequence, weight-raising any of these queues, 1311 * which also implies idling the device for it, is almost always 1312 * counterproductive, unless there are other active queues to isolate 1313 * these new queues from. If there no other active queues, then 1314 * weight-raising these new queues just lowers throughput in most 1315 * cases. 1316 * 1317 * On the other hand, a burst of queue creations may be caused also by 1318 * the start of an application that does not consist of a lot of 1319 * parallel I/O-bound threads. In fact, with a complex application, 1320 * several short processes may need to be executed to start-up the 1321 * application. In this respect, to start an application as quickly as 1322 * possible, the best thing to do is in any case to privilege the I/O 1323 * related to the application with respect to all other 1324 * I/O. Therefore, the best strategy to start as quickly as possible 1325 * an application that causes a burst of queue creations is to 1326 * weight-raise all the queues created during the burst. This is the 1327 * exact opposite of the best strategy for the other type of bursts. 1328 * 1329 * In the end, to take the best action for each of the two cases, the 1330 * two types of bursts need to be distinguished. Fortunately, this 1331 * seems relatively easy, by looking at the sizes of the bursts. In 1332 * particular, we found a threshold such that only bursts with a 1333 * larger size than that threshold are apparently caused by 1334 * services or commands such as systemd or git grep. For brevity, 1335 * hereafter we call just 'large' these bursts. BFQ *does not* 1336 * weight-raise queues whose creation occurs in a large burst. In 1337 * addition, for each of these queues BFQ performs or does not perform 1338 * idling depending on which choice boosts the throughput more. The 1339 * exact choice depends on the device and request pattern at 1340 * hand. 1341 * 1342 * Unfortunately, false positives may occur while an interactive task 1343 * is starting (e.g., an application is being started). The 1344 * consequence is that the queues associated with the task do not 1345 * enjoy weight raising as expected. Fortunately these false positives 1346 * are very rare. They typically occur if some service happens to 1347 * start doing I/O exactly when the interactive task starts. 1348 * 1349 * Turning back to the next function, it is invoked only if there are 1350 * no active queues (apart from active queues that would belong to the 1351 * same, possible burst bfqq would belong to), and it implements all 1352 * the steps needed to detect the occurrence of a large burst and to 1353 * properly mark all the queues belonging to it (so that they can then 1354 * be treated in a different way). This goal is achieved by 1355 * maintaining a "burst list" that holds, temporarily, the queues that 1356 * belong to the burst in progress. The list is then used to mark 1357 * these queues as belonging to a large burst if the burst does become 1358 * large. The main steps are the following. 1359 * 1360 * . when the very first queue is created, the queue is inserted into the 1361 * list (as it could be the first queue in a possible burst) 1362 * 1363 * . if the current burst has not yet become large, and a queue Q that does 1364 * not yet belong to the burst is activated shortly after the last time 1365 * at which a new queue entered the burst list, then the function appends 1366 * Q to the burst list 1367 * 1368 * . if, as a consequence of the previous step, the burst size reaches 1369 * the large-burst threshold, then 1370 * 1371 * . all the queues in the burst list are marked as belonging to a 1372 * large burst 1373 * 1374 * . the burst list is deleted; in fact, the burst list already served 1375 * its purpose (keeping temporarily track of the queues in a burst, 1376 * so as to be able to mark them as belonging to a large burst in the 1377 * previous sub-step), and now is not needed any more 1378 * 1379 * . the device enters a large-burst mode 1380 * 1381 * . if a queue Q that does not belong to the burst is created while 1382 * the device is in large-burst mode and shortly after the last time 1383 * at which a queue either entered the burst list or was marked as 1384 * belonging to the current large burst, then Q is immediately marked 1385 * as belonging to a large burst. 1386 * 1387 * . if a queue Q that does not belong to the burst is created a while 1388 * later, i.e., not shortly after, than the last time at which a queue 1389 * either entered the burst list or was marked as belonging to the 1390 * current large burst, then the current burst is deemed as finished and: 1391 * 1392 * . the large-burst mode is reset if set 1393 * 1394 * . the burst list is emptied 1395 * 1396 * . Q is inserted in the burst list, as Q may be the first queue 1397 * in a possible new burst (then the burst list contains just Q 1398 * after this step). 1399 */ 1400 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1401 { 1402 /* 1403 * If bfqq is already in the burst list or is part of a large 1404 * burst, or finally has just been split, then there is 1405 * nothing else to do. 1406 */ 1407 if (!hlist_unhashed(&bfqq->burst_list_node) || 1408 bfq_bfqq_in_large_burst(bfqq) || 1409 time_is_after_eq_jiffies(bfqq->split_time + 1410 msecs_to_jiffies(10))) 1411 return; 1412 1413 /* 1414 * If bfqq's creation happens late enough, or bfqq belongs to 1415 * a different group than the burst group, then the current 1416 * burst is finished, and related data structures must be 1417 * reset. 1418 * 1419 * In this respect, consider the special case where bfqq is 1420 * the very first queue created after BFQ is selected for this 1421 * device. In this case, last_ins_in_burst and 1422 * burst_parent_entity are not yet significant when we get 1423 * here. But it is easy to verify that, whether or not the 1424 * following condition is true, bfqq will end up being 1425 * inserted into the burst list. In particular the list will 1426 * happen to contain only bfqq. And this is exactly what has 1427 * to happen, as bfqq may be the first queue of the first 1428 * burst. 1429 */ 1430 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1431 bfqd->bfq_burst_interval) || 1432 bfqq->entity.parent != bfqd->burst_parent_entity) { 1433 bfqd->large_burst = false; 1434 bfq_reset_burst_list(bfqd, bfqq); 1435 goto end; 1436 } 1437 1438 /* 1439 * If we get here, then bfqq is being activated shortly after the 1440 * last queue. So, if the current burst is also large, we can mark 1441 * bfqq as belonging to this large burst immediately. 1442 */ 1443 if (bfqd->large_burst) { 1444 bfq_mark_bfqq_in_large_burst(bfqq); 1445 goto end; 1446 } 1447 1448 /* 1449 * If we get here, then a large-burst state has not yet been 1450 * reached, but bfqq is being activated shortly after the last 1451 * queue. Then we add bfqq to the burst. 1452 */ 1453 bfq_add_to_burst(bfqd, bfqq); 1454 end: 1455 /* 1456 * At this point, bfqq either has been added to the current 1457 * burst or has caused the current burst to terminate and a 1458 * possible new burst to start. In particular, in the second 1459 * case, bfqq has become the first queue in the possible new 1460 * burst. In both cases last_ins_in_burst needs to be moved 1461 * forward. 1462 */ 1463 bfqd->last_ins_in_burst = jiffies; 1464 } 1465 1466 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1467 { 1468 struct bfq_entity *entity = &bfqq->entity; 1469 1470 return entity->budget - entity->service; 1471 } 1472 1473 /* 1474 * If enough samples have been computed, return the current max budget 1475 * stored in bfqd, which is dynamically updated according to the 1476 * estimated disk peak rate; otherwise return the default max budget 1477 */ 1478 static int bfq_max_budget(struct bfq_data *bfqd) 1479 { 1480 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1481 return bfq_default_max_budget; 1482 else 1483 return bfqd->bfq_max_budget; 1484 } 1485 1486 /* 1487 * Return min budget, which is a fraction of the current or default 1488 * max budget (trying with 1/32) 1489 */ 1490 static int bfq_min_budget(struct bfq_data *bfqd) 1491 { 1492 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1493 return bfq_default_max_budget / 32; 1494 else 1495 return bfqd->bfq_max_budget / 32; 1496 } 1497 1498 /* 1499 * The next function, invoked after the input queue bfqq switches from 1500 * idle to busy, updates the budget of bfqq. The function also tells 1501 * whether the in-service queue should be expired, by returning 1502 * true. The purpose of expiring the in-service queue is to give bfqq 1503 * the chance to possibly preempt the in-service queue, and the reason 1504 * for preempting the in-service queue is to achieve one of the two 1505 * goals below. 1506 * 1507 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1508 * expired because it has remained idle. In particular, bfqq may have 1509 * expired for one of the following two reasons: 1510 * 1511 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1512 * and did not make it to issue a new request before its last 1513 * request was served; 1514 * 1515 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1516 * a new request before the expiration of the idling-time. 1517 * 1518 * Even if bfqq has expired for one of the above reasons, the process 1519 * associated with the queue may be however issuing requests greedily, 1520 * and thus be sensitive to the bandwidth it receives (bfqq may have 1521 * remained idle for other reasons: CPU high load, bfqq not enjoying 1522 * idling, I/O throttling somewhere in the path from the process to 1523 * the I/O scheduler, ...). But if, after every expiration for one of 1524 * the above two reasons, bfqq has to wait for the service of at least 1525 * one full budget of another queue before being served again, then 1526 * bfqq is likely to get a much lower bandwidth or resource time than 1527 * its reserved ones. To address this issue, two countermeasures need 1528 * to be taken. 1529 * 1530 * First, the budget and the timestamps of bfqq need to be updated in 1531 * a special way on bfqq reactivation: they need to be updated as if 1532 * bfqq did not remain idle and did not expire. In fact, if they are 1533 * computed as if bfqq expired and remained idle until reactivation, 1534 * then the process associated with bfqq is treated as if, instead of 1535 * being greedy, it stopped issuing requests when bfqq remained idle, 1536 * and restarts issuing requests only on this reactivation. In other 1537 * words, the scheduler does not help the process recover the "service 1538 * hole" between bfqq expiration and reactivation. As a consequence, 1539 * the process receives a lower bandwidth than its reserved one. In 1540 * contrast, to recover this hole, the budget must be updated as if 1541 * bfqq was not expired at all before this reactivation, i.e., it must 1542 * be set to the value of the remaining budget when bfqq was 1543 * expired. Along the same line, timestamps need to be assigned the 1544 * value they had the last time bfqq was selected for service, i.e., 1545 * before last expiration. Thus timestamps need to be back-shifted 1546 * with respect to their normal computation (see [1] for more details 1547 * on this tricky aspect). 1548 * 1549 * Secondly, to allow the process to recover the hole, the in-service 1550 * queue must be expired too, to give bfqq the chance to preempt it 1551 * immediately. In fact, if bfqq has to wait for a full budget of the 1552 * in-service queue to be completed, then it may become impossible to 1553 * let the process recover the hole, even if the back-shifted 1554 * timestamps of bfqq are lower than those of the in-service queue. If 1555 * this happens for most or all of the holes, then the process may not 1556 * receive its reserved bandwidth. In this respect, it is worth noting 1557 * that, being the service of outstanding requests unpreemptible, a 1558 * little fraction of the holes may however be unrecoverable, thereby 1559 * causing a little loss of bandwidth. 1560 * 1561 * The last important point is detecting whether bfqq does need this 1562 * bandwidth recovery. In this respect, the next function deems the 1563 * process associated with bfqq greedy, and thus allows it to recover 1564 * the hole, if: 1) the process is waiting for the arrival of a new 1565 * request (which implies that bfqq expired for one of the above two 1566 * reasons), and 2) such a request has arrived soon. The first 1567 * condition is controlled through the flag non_blocking_wait_rq, 1568 * while the second through the flag arrived_in_time. If both 1569 * conditions hold, then the function computes the budget in the 1570 * above-described special way, and signals that the in-service queue 1571 * should be expired. Timestamp back-shifting is done later in 1572 * __bfq_activate_entity. 1573 * 1574 * 2. Reduce latency. Even if timestamps are not backshifted to let 1575 * the process associated with bfqq recover a service hole, bfqq may 1576 * however happen to have, after being (re)activated, a lower finish 1577 * timestamp than the in-service queue. That is, the next budget of 1578 * bfqq may have to be completed before the one of the in-service 1579 * queue. If this is the case, then preempting the in-service queue 1580 * allows this goal to be achieved, apart from the unpreemptible, 1581 * outstanding requests mentioned above. 1582 * 1583 * Unfortunately, regardless of which of the above two goals one wants 1584 * to achieve, service trees need first to be updated to know whether 1585 * the in-service queue must be preempted. To have service trees 1586 * correctly updated, the in-service queue must be expired and 1587 * rescheduled, and bfqq must be scheduled too. This is one of the 1588 * most costly operations (in future versions, the scheduling 1589 * mechanism may be re-designed in such a way to make it possible to 1590 * know whether preemption is needed without needing to update service 1591 * trees). In addition, queue preemptions almost always cause random 1592 * I/O, which may in turn cause loss of throughput. Finally, there may 1593 * even be no in-service queue when the next function is invoked (so, 1594 * no queue to compare timestamps with). Because of these facts, the 1595 * next function adopts the following simple scheme to avoid costly 1596 * operations, too frequent preemptions and too many dependencies on 1597 * the state of the scheduler: it requests the expiration of the 1598 * in-service queue (unconditionally) only for queues that need to 1599 * recover a hole. Then it delegates to other parts of the code the 1600 * responsibility of handling the above case 2. 1601 */ 1602 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1603 struct bfq_queue *bfqq, 1604 bool arrived_in_time) 1605 { 1606 struct bfq_entity *entity = &bfqq->entity; 1607 1608 /* 1609 * In the next compound condition, we check also whether there 1610 * is some budget left, because otherwise there is no point in 1611 * trying to go on serving bfqq with this same budget: bfqq 1612 * would be expired immediately after being selected for 1613 * service. This would only cause useless overhead. 1614 */ 1615 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1616 bfq_bfqq_budget_left(bfqq) > 0) { 1617 /* 1618 * We do not clear the flag non_blocking_wait_rq here, as 1619 * the latter is used in bfq_activate_bfqq to signal 1620 * that timestamps need to be back-shifted (and is 1621 * cleared right after). 1622 */ 1623 1624 /* 1625 * In next assignment we rely on that either 1626 * entity->service or entity->budget are not updated 1627 * on expiration if bfqq is empty (see 1628 * __bfq_bfqq_recalc_budget). Thus both quantities 1629 * remain unchanged after such an expiration, and the 1630 * following statement therefore assigns to 1631 * entity->budget the remaining budget on such an 1632 * expiration. 1633 */ 1634 entity->budget = min_t(unsigned long, 1635 bfq_bfqq_budget_left(bfqq), 1636 bfqq->max_budget); 1637 1638 /* 1639 * At this point, we have used entity->service to get 1640 * the budget left (needed for updating 1641 * entity->budget). Thus we finally can, and have to, 1642 * reset entity->service. The latter must be reset 1643 * because bfqq would otherwise be charged again for 1644 * the service it has received during its previous 1645 * service slot(s). 1646 */ 1647 entity->service = 0; 1648 1649 return true; 1650 } 1651 1652 /* 1653 * We can finally complete expiration, by setting service to 0. 1654 */ 1655 entity->service = 0; 1656 entity->budget = max_t(unsigned long, bfqq->max_budget, 1657 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1658 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1659 return false; 1660 } 1661 1662 /* 1663 * Return the farthest past time instant according to jiffies 1664 * macros. 1665 */ 1666 static unsigned long bfq_smallest_from_now(void) 1667 { 1668 return jiffies - MAX_JIFFY_OFFSET; 1669 } 1670 1671 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1672 struct bfq_queue *bfqq, 1673 unsigned int old_wr_coeff, 1674 bool wr_or_deserves_wr, 1675 bool interactive, 1676 bool in_burst, 1677 bool soft_rt) 1678 { 1679 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1680 /* start a weight-raising period */ 1681 if (interactive) { 1682 bfqq->service_from_wr = 0; 1683 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1684 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1685 } else { 1686 /* 1687 * No interactive weight raising in progress 1688 * here: assign minus infinity to 1689 * wr_start_at_switch_to_srt, to make sure 1690 * that, at the end of the soft-real-time 1691 * weight raising periods that is starting 1692 * now, no interactive weight-raising period 1693 * may be wrongly considered as still in 1694 * progress (and thus actually started by 1695 * mistake). 1696 */ 1697 bfqq->wr_start_at_switch_to_srt = 1698 bfq_smallest_from_now(); 1699 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1700 BFQ_SOFTRT_WEIGHT_FACTOR; 1701 bfqq->wr_cur_max_time = 1702 bfqd->bfq_wr_rt_max_time; 1703 } 1704 1705 /* 1706 * If needed, further reduce budget to make sure it is 1707 * close to bfqq's backlog, so as to reduce the 1708 * scheduling-error component due to a too large 1709 * budget. Do not care about throughput consequences, 1710 * but only about latency. Finally, do not assign a 1711 * too small budget either, to avoid increasing 1712 * latency by causing too frequent expirations. 1713 */ 1714 bfqq->entity.budget = min_t(unsigned long, 1715 bfqq->entity.budget, 1716 2 * bfq_min_budget(bfqd)); 1717 } else if (old_wr_coeff > 1) { 1718 if (interactive) { /* update wr coeff and duration */ 1719 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1720 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1721 } else if (in_burst) 1722 bfqq->wr_coeff = 1; 1723 else if (soft_rt) { 1724 /* 1725 * The application is now or still meeting the 1726 * requirements for being deemed soft rt. We 1727 * can then correctly and safely (re)charge 1728 * the weight-raising duration for the 1729 * application with the weight-raising 1730 * duration for soft rt applications. 1731 * 1732 * In particular, doing this recharge now, i.e., 1733 * before the weight-raising period for the 1734 * application finishes, reduces the probability 1735 * of the following negative scenario: 1736 * 1) the weight of a soft rt application is 1737 * raised at startup (as for any newly 1738 * created application), 1739 * 2) since the application is not interactive, 1740 * at a certain time weight-raising is 1741 * stopped for the application, 1742 * 3) at that time the application happens to 1743 * still have pending requests, and hence 1744 * is destined to not have a chance to be 1745 * deemed soft rt before these requests are 1746 * completed (see the comments to the 1747 * function bfq_bfqq_softrt_next_start() 1748 * for details on soft rt detection), 1749 * 4) these pending requests experience a high 1750 * latency because the application is not 1751 * weight-raised while they are pending. 1752 */ 1753 if (bfqq->wr_cur_max_time != 1754 bfqd->bfq_wr_rt_max_time) { 1755 bfqq->wr_start_at_switch_to_srt = 1756 bfqq->last_wr_start_finish; 1757 1758 bfqq->wr_cur_max_time = 1759 bfqd->bfq_wr_rt_max_time; 1760 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1761 BFQ_SOFTRT_WEIGHT_FACTOR; 1762 } 1763 bfqq->last_wr_start_finish = jiffies; 1764 } 1765 } 1766 } 1767 1768 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1769 struct bfq_queue *bfqq) 1770 { 1771 return bfqq->dispatched == 0 && 1772 time_is_before_jiffies( 1773 bfqq->budget_timeout + 1774 bfqd->bfq_wr_min_idle_time); 1775 } 1776 1777 1778 /* 1779 * Return true if bfqq is in a higher priority class, or has a higher 1780 * weight than the in-service queue. 1781 */ 1782 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1783 struct bfq_queue *in_serv_bfqq) 1784 { 1785 int bfqq_weight, in_serv_weight; 1786 1787 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1788 return true; 1789 1790 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1791 bfqq_weight = bfqq->entity.weight; 1792 in_serv_weight = in_serv_bfqq->entity.weight; 1793 } else { 1794 if (bfqq->entity.parent) 1795 bfqq_weight = bfqq->entity.parent->weight; 1796 else 1797 bfqq_weight = bfqq->entity.weight; 1798 if (in_serv_bfqq->entity.parent) 1799 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1800 else 1801 in_serv_weight = in_serv_bfqq->entity.weight; 1802 } 1803 1804 return bfqq_weight > in_serv_weight; 1805 } 1806 1807 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1808 1809 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1810 struct bfq_queue *bfqq, 1811 int old_wr_coeff, 1812 struct request *rq, 1813 bool *interactive) 1814 { 1815 bool soft_rt, in_burst, wr_or_deserves_wr, 1816 bfqq_wants_to_preempt, 1817 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1818 /* 1819 * See the comments on 1820 * bfq_bfqq_update_budg_for_activation for 1821 * details on the usage of the next variable. 1822 */ 1823 arrived_in_time = ktime_get_ns() <= 1824 bfqq->ttime.last_end_request + 1825 bfqd->bfq_slice_idle * 3; 1826 1827 1828 /* 1829 * bfqq deserves to be weight-raised if: 1830 * - it is sync, 1831 * - it does not belong to a large burst, 1832 * - it has been idle for enough time or is soft real-time, 1833 * - is linked to a bfq_io_cq (it is not shared in any sense), 1834 * - has a default weight (otherwise we assume the user wanted 1835 * to control its weight explicitly) 1836 */ 1837 in_burst = bfq_bfqq_in_large_burst(bfqq); 1838 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1839 !BFQQ_TOTALLY_SEEKY(bfqq) && 1840 !in_burst && 1841 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1842 bfqq->dispatched == 0 && 1843 bfqq->entity.new_weight == 40; 1844 *interactive = !in_burst && idle_for_long_time && 1845 bfqq->entity.new_weight == 40; 1846 /* 1847 * Merged bfq_queues are kept out of weight-raising 1848 * (low-latency) mechanisms. The reason is that these queues 1849 * are usually created for non-interactive and 1850 * non-soft-real-time tasks. Yet this is not the case for 1851 * stably-merged queues. These queues are merged just because 1852 * they are created shortly after each other. So they may 1853 * easily serve the I/O of an interactive or soft-real time 1854 * application, if the application happens to spawn multiple 1855 * processes. So let also stably-merged queued enjoy weight 1856 * raising. 1857 */ 1858 wr_or_deserves_wr = bfqd->low_latency && 1859 (bfqq->wr_coeff > 1 || 1860 (bfq_bfqq_sync(bfqq) && 1861 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1862 (*interactive || soft_rt))); 1863 1864 /* 1865 * Using the last flag, update budget and check whether bfqq 1866 * may want to preempt the in-service queue. 1867 */ 1868 bfqq_wants_to_preempt = 1869 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1870 arrived_in_time); 1871 1872 /* 1873 * If bfqq happened to be activated in a burst, but has been 1874 * idle for much more than an interactive queue, then we 1875 * assume that, in the overall I/O initiated in the burst, the 1876 * I/O associated with bfqq is finished. So bfqq does not need 1877 * to be treated as a queue belonging to a burst 1878 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1879 * if set, and remove bfqq from the burst list if it's 1880 * there. We do not decrement burst_size, because the fact 1881 * that bfqq does not need to belong to the burst list any 1882 * more does not invalidate the fact that bfqq was created in 1883 * a burst. 1884 */ 1885 if (likely(!bfq_bfqq_just_created(bfqq)) && 1886 idle_for_long_time && 1887 time_is_before_jiffies( 1888 bfqq->budget_timeout + 1889 msecs_to_jiffies(10000))) { 1890 hlist_del_init(&bfqq->burst_list_node); 1891 bfq_clear_bfqq_in_large_burst(bfqq); 1892 } 1893 1894 bfq_clear_bfqq_just_created(bfqq); 1895 1896 if (bfqd->low_latency) { 1897 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1898 /* wraparound */ 1899 bfqq->split_time = 1900 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1901 1902 if (time_is_before_jiffies(bfqq->split_time + 1903 bfqd->bfq_wr_min_idle_time)) { 1904 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1905 old_wr_coeff, 1906 wr_or_deserves_wr, 1907 *interactive, 1908 in_burst, 1909 soft_rt); 1910 1911 if (old_wr_coeff != bfqq->wr_coeff) 1912 bfqq->entity.prio_changed = 1; 1913 } 1914 } 1915 1916 bfqq->last_idle_bklogged = jiffies; 1917 bfqq->service_from_backlogged = 0; 1918 bfq_clear_bfqq_softrt_update(bfqq); 1919 1920 bfq_add_bfqq_busy(bfqd, bfqq); 1921 1922 /* 1923 * Expire in-service queue if preemption may be needed for 1924 * guarantees or throughput. As for guarantees, we care 1925 * explicitly about two cases. The first is that bfqq has to 1926 * recover a service hole, as explained in the comments on 1927 * bfq_bfqq_update_budg_for_activation(), i.e., that 1928 * bfqq_wants_to_preempt is true. However, if bfqq does not 1929 * carry time-critical I/O, then bfqq's bandwidth is less 1930 * important than that of queues that carry time-critical I/O. 1931 * So, as a further constraint, we consider this case only if 1932 * bfqq is at least as weight-raised, i.e., at least as time 1933 * critical, as the in-service queue. 1934 * 1935 * The second case is that bfqq is in a higher priority class, 1936 * or has a higher weight than the in-service queue. If this 1937 * condition does not hold, we don't care because, even if 1938 * bfqq does not start to be served immediately, the resulting 1939 * delay for bfqq's I/O is however lower or much lower than 1940 * the ideal completion time to be guaranteed to bfqq's I/O. 1941 * 1942 * In both cases, preemption is needed only if, according to 1943 * the timestamps of both bfqq and of the in-service queue, 1944 * bfqq actually is the next queue to serve. So, to reduce 1945 * useless preemptions, the return value of 1946 * next_queue_may_preempt() is considered in the next compound 1947 * condition too. Yet next_queue_may_preempt() just checks a 1948 * simple, necessary condition for bfqq to be the next queue 1949 * to serve. In fact, to evaluate a sufficient condition, the 1950 * timestamps of the in-service queue would need to be 1951 * updated, and this operation is quite costly (see the 1952 * comments on bfq_bfqq_update_budg_for_activation()). 1953 * 1954 * As for throughput, we ask bfq_better_to_idle() whether we 1955 * still need to plug I/O dispatching. If bfq_better_to_idle() 1956 * says no, then plugging is not needed any longer, either to 1957 * boost throughput or to perserve service guarantees. Then 1958 * the best option is to stop plugging I/O, as not doing so 1959 * would certainly lower throughput. We may end up in this 1960 * case if: (1) upon a dispatch attempt, we detected that it 1961 * was better to plug I/O dispatch, and to wait for a new 1962 * request to arrive for the currently in-service queue, but 1963 * (2) this switch of bfqq to busy changes the scenario. 1964 */ 1965 if (bfqd->in_service_queue && 1966 ((bfqq_wants_to_preempt && 1967 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1968 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1969 !bfq_better_to_idle(bfqd->in_service_queue)) && 1970 next_queue_may_preempt(bfqd)) 1971 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1972 false, BFQQE_PREEMPTED); 1973 } 1974 1975 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1976 struct bfq_queue *bfqq) 1977 { 1978 /* invalidate baseline total service time */ 1979 bfqq->last_serv_time_ns = 0; 1980 1981 /* 1982 * Reset pointer in case we are waiting for 1983 * some request completion. 1984 */ 1985 bfqd->waited_rq = NULL; 1986 1987 /* 1988 * If bfqq has a short think time, then start by setting the 1989 * inject limit to 0 prudentially, because the service time of 1990 * an injected I/O request may be higher than the think time 1991 * of bfqq, and therefore, if one request was injected when 1992 * bfqq remains empty, this injected request might delay the 1993 * service of the next I/O request for bfqq significantly. In 1994 * case bfqq can actually tolerate some injection, then the 1995 * adaptive update will however raise the limit soon. This 1996 * lucky circumstance holds exactly because bfqq has a short 1997 * think time, and thus, after remaining empty, is likely to 1998 * get new I/O enqueued---and then completed---before being 1999 * expired. This is the very pattern that gives the 2000 * limit-update algorithm the chance to measure the effect of 2001 * injection on request service times, and then to update the 2002 * limit accordingly. 2003 * 2004 * However, in the following special case, the inject limit is 2005 * left to 1 even if the think time is short: bfqq's I/O is 2006 * synchronized with that of some other queue, i.e., bfqq may 2007 * receive new I/O only after the I/O of the other queue is 2008 * completed. Keeping the inject limit to 1 allows the 2009 * blocking I/O to be served while bfqq is in service. And 2010 * this is very convenient both for bfqq and for overall 2011 * throughput, as explained in detail in the comments in 2012 * bfq_update_has_short_ttime(). 2013 * 2014 * On the opposite end, if bfqq has a long think time, then 2015 * start directly by 1, because: 2016 * a) on the bright side, keeping at most one request in 2017 * service in the drive is unlikely to cause any harm to the 2018 * latency of bfqq's requests, as the service time of a single 2019 * request is likely to be lower than the think time of bfqq; 2020 * b) on the downside, after becoming empty, bfqq is likely to 2021 * expire before getting its next request. With this request 2022 * arrival pattern, it is very hard to sample total service 2023 * times and update the inject limit accordingly (see comments 2024 * on bfq_update_inject_limit()). So the limit is likely to be 2025 * never, or at least seldom, updated. As a consequence, by 2026 * setting the limit to 1, we avoid that no injection ever 2027 * occurs with bfqq. On the downside, this proactive step 2028 * further reduces chances to actually compute the baseline 2029 * total service time. Thus it reduces chances to execute the 2030 * limit-update algorithm and possibly raise the limit to more 2031 * than 1. 2032 */ 2033 if (bfq_bfqq_has_short_ttime(bfqq)) 2034 bfqq->inject_limit = 0; 2035 else 2036 bfqq->inject_limit = 1; 2037 2038 bfqq->decrease_time_jif = jiffies; 2039 } 2040 2041 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2042 { 2043 u64 tot_io_time = now_ns - bfqq->io_start_time; 2044 2045 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2046 bfqq->tot_idle_time += 2047 now_ns - bfqq->ttime.last_end_request; 2048 2049 if (unlikely(bfq_bfqq_just_created(bfqq))) 2050 return; 2051 2052 /* 2053 * Must be busy for at least about 80% of the time to be 2054 * considered I/O bound. 2055 */ 2056 if (bfqq->tot_idle_time * 5 > tot_io_time) 2057 bfq_clear_bfqq_IO_bound(bfqq); 2058 else 2059 bfq_mark_bfqq_IO_bound(bfqq); 2060 2061 /* 2062 * Keep an observation window of at most 200 ms in the past 2063 * from now. 2064 */ 2065 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2066 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2067 bfqq->tot_idle_time >>= 1; 2068 } 2069 } 2070 2071 /* 2072 * Detect whether bfqq's I/O seems synchronized with that of some 2073 * other queue, i.e., whether bfqq, after remaining empty, happens to 2074 * receive new I/O only right after some I/O request of the other 2075 * queue has been completed. We call waker queue the other queue, and 2076 * we assume, for simplicity, that bfqq may have at most one waker 2077 * queue. 2078 * 2079 * A remarkable throughput boost can be reached by unconditionally 2080 * injecting the I/O of the waker queue, every time a new 2081 * bfq_dispatch_request happens to be invoked while I/O is being 2082 * plugged for bfqq. In addition to boosting throughput, this 2083 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2084 * bfqq. Note that these same results may be achieved with the general 2085 * injection mechanism, but less effectively. For details on this 2086 * aspect, see the comments on the choice of the queue for injection 2087 * in bfq_select_queue(). 2088 * 2089 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2090 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2091 * non empty right after a request of Q has been completed within given 2092 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2093 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2094 * still being served by the drive, and may receive new I/O on the completion 2095 * of some of the in-flight requests. In particular, on the first time, Q is 2096 * tentatively set as a candidate waker queue, while on the third consecutive 2097 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2098 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2099 * has a long think time, so as to make it more likely that bfqq's I/O is 2100 * actually being blocked by a synchronization. This last filter, plus the 2101 * above three-times requirement and time limit for detection, make false 2102 * positives less likely. 2103 * 2104 * NOTE 2105 * 2106 * The sooner a waker queue is detected, the sooner throughput can be 2107 * boosted by injecting I/O from the waker queue. Fortunately, 2108 * detection is likely to be actually fast, for the following 2109 * reasons. While blocked by synchronization, bfqq has a long think 2110 * time. This implies that bfqq's inject limit is at least equal to 1 2111 * (see the comments in bfq_update_inject_limit()). So, thanks to 2112 * injection, the waker queue is likely to be served during the very 2113 * first I/O-plugging time interval for bfqq. This triggers the first 2114 * step of the detection mechanism. Thanks again to injection, the 2115 * candidate waker queue is then likely to be confirmed no later than 2116 * during the next I/O-plugging interval for bfqq. 2117 * 2118 * ISSUE 2119 * 2120 * On queue merging all waker information is lost. 2121 */ 2122 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2123 u64 now_ns) 2124 { 2125 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2126 2127 if (!bfqd->last_completed_rq_bfqq || 2128 bfqd->last_completed_rq_bfqq == bfqq || 2129 bfq_bfqq_has_short_ttime(bfqq) || 2130 bfqq->dispatched > 0 || 2131 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2132 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) 2133 return; 2134 2135 /* 2136 * We reset waker detection logic also if too much time has passed 2137 * since the first detection. If wakeups are rare, pointless idling 2138 * doesn't hurt throughput that much. The condition below makes sure 2139 * we do not uselessly idle blocking waker in more than 1/64 cases. 2140 */ 2141 if (bfqd->last_completed_rq_bfqq != 2142 bfqq->tentative_waker_bfqq || 2143 now_ns > bfqq->waker_detection_started + 2144 128 * (u64)bfqd->bfq_slice_idle) { 2145 /* 2146 * First synchronization detected with a 2147 * candidate waker queue, or with a different 2148 * candidate waker queue from the current one. 2149 */ 2150 bfqq->tentative_waker_bfqq = 2151 bfqd->last_completed_rq_bfqq; 2152 bfqq->num_waker_detections = 1; 2153 bfqq->waker_detection_started = now_ns; 2154 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2155 MAX_BFQQ_NAME_LENGTH); 2156 bfq_log_bfqq(bfqd, bfqq, "set tenative waker %s", waker_name); 2157 } else /* Same tentative waker queue detected again */ 2158 bfqq->num_waker_detections++; 2159 2160 if (bfqq->num_waker_detections == 3) { 2161 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2162 bfqq->tentative_waker_bfqq = NULL; 2163 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2164 MAX_BFQQ_NAME_LENGTH); 2165 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2166 2167 /* 2168 * If the waker queue disappears, then 2169 * bfqq->waker_bfqq must be reset. To 2170 * this goal, we maintain in each 2171 * waker queue a list, woken_list, of 2172 * all the queues that reference the 2173 * waker queue through their 2174 * waker_bfqq pointer. When the waker 2175 * queue exits, the waker_bfqq pointer 2176 * of all the queues in the woken_list 2177 * is reset. 2178 * 2179 * In addition, if bfqq is already in 2180 * the woken_list of a waker queue, 2181 * then, before being inserted into 2182 * the woken_list of a new waker 2183 * queue, bfqq must be removed from 2184 * the woken_list of the old waker 2185 * queue. 2186 */ 2187 if (!hlist_unhashed(&bfqq->woken_list_node)) 2188 hlist_del_init(&bfqq->woken_list_node); 2189 hlist_add_head(&bfqq->woken_list_node, 2190 &bfqd->last_completed_rq_bfqq->woken_list); 2191 } 2192 } 2193 2194 static void bfq_add_request(struct request *rq) 2195 { 2196 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2197 struct bfq_data *bfqd = bfqq->bfqd; 2198 struct request *next_rq, *prev; 2199 unsigned int old_wr_coeff = bfqq->wr_coeff; 2200 bool interactive = false; 2201 u64 now_ns = ktime_get_ns(); 2202 2203 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2204 bfqq->queued[rq_is_sync(rq)]++; 2205 bfqd->queued++; 2206 2207 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { 2208 bfq_check_waker(bfqd, bfqq, now_ns); 2209 2210 /* 2211 * Periodically reset inject limit, to make sure that 2212 * the latter eventually drops in case workload 2213 * changes, see step (3) in the comments on 2214 * bfq_update_inject_limit(). 2215 */ 2216 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2217 msecs_to_jiffies(1000))) 2218 bfq_reset_inject_limit(bfqd, bfqq); 2219 2220 /* 2221 * The following conditions must hold to setup a new 2222 * sampling of total service time, and then a new 2223 * update of the inject limit: 2224 * - bfqq is in service, because the total service 2225 * time is evaluated only for the I/O requests of 2226 * the queues in service; 2227 * - this is the right occasion to compute or to 2228 * lower the baseline total service time, because 2229 * there are actually no requests in the drive, 2230 * or 2231 * the baseline total service time is available, and 2232 * this is the right occasion to compute the other 2233 * quantity needed to update the inject limit, i.e., 2234 * the total service time caused by the amount of 2235 * injection allowed by the current value of the 2236 * limit. It is the right occasion because injection 2237 * has actually been performed during the service 2238 * hole, and there are still in-flight requests, 2239 * which are very likely to be exactly the injected 2240 * requests, or part of them; 2241 * - the minimum interval for sampling the total 2242 * service time and updating the inject limit has 2243 * elapsed. 2244 */ 2245 if (bfqq == bfqd->in_service_queue && 2246 (bfqd->rq_in_driver == 0 || 2247 (bfqq->last_serv_time_ns > 0 && 2248 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2249 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2250 msecs_to_jiffies(10))) { 2251 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2252 /* 2253 * Start the state machine for measuring the 2254 * total service time of rq: setting 2255 * wait_dispatch will cause bfqd->waited_rq to 2256 * be set when rq will be dispatched. 2257 */ 2258 bfqd->wait_dispatch = true; 2259 /* 2260 * If there is no I/O in service in the drive, 2261 * then possible injection occurred before the 2262 * arrival of rq will not affect the total 2263 * service time of rq. So the injection limit 2264 * must not be updated as a function of such 2265 * total service time, unless new injection 2266 * occurs before rq is completed. To have the 2267 * injection limit updated only in the latter 2268 * case, reset rqs_injected here (rqs_injected 2269 * will be set in case injection is performed 2270 * on bfqq before rq is completed). 2271 */ 2272 if (bfqd->rq_in_driver == 0) 2273 bfqd->rqs_injected = false; 2274 } 2275 } 2276 2277 if (bfq_bfqq_sync(bfqq)) 2278 bfq_update_io_intensity(bfqq, now_ns); 2279 2280 elv_rb_add(&bfqq->sort_list, rq); 2281 2282 /* 2283 * Check if this request is a better next-serve candidate. 2284 */ 2285 prev = bfqq->next_rq; 2286 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2287 bfqq->next_rq = next_rq; 2288 2289 /* 2290 * Adjust priority tree position, if next_rq changes. 2291 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2292 */ 2293 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2294 bfq_pos_tree_add_move(bfqd, bfqq); 2295 2296 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2297 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2298 rq, &interactive); 2299 else { 2300 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2301 time_is_before_jiffies( 2302 bfqq->last_wr_start_finish + 2303 bfqd->bfq_wr_min_inter_arr_async)) { 2304 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2305 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2306 2307 bfqd->wr_busy_queues++; 2308 bfqq->entity.prio_changed = 1; 2309 } 2310 if (prev != bfqq->next_rq) 2311 bfq_updated_next_req(bfqd, bfqq); 2312 } 2313 2314 /* 2315 * Assign jiffies to last_wr_start_finish in the following 2316 * cases: 2317 * 2318 * . if bfqq is not going to be weight-raised, because, for 2319 * non weight-raised queues, last_wr_start_finish stores the 2320 * arrival time of the last request; as of now, this piece 2321 * of information is used only for deciding whether to 2322 * weight-raise async queues 2323 * 2324 * . if bfqq is not weight-raised, because, if bfqq is now 2325 * switching to weight-raised, then last_wr_start_finish 2326 * stores the time when weight-raising starts 2327 * 2328 * . if bfqq is interactive, because, regardless of whether 2329 * bfqq is currently weight-raised, the weight-raising 2330 * period must start or restart (this case is considered 2331 * separately because it is not detected by the above 2332 * conditions, if bfqq is already weight-raised) 2333 * 2334 * last_wr_start_finish has to be updated also if bfqq is soft 2335 * real-time, because the weight-raising period is constantly 2336 * restarted on idle-to-busy transitions for these queues, but 2337 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2338 * needed. 2339 */ 2340 if (bfqd->low_latency && 2341 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2342 bfqq->last_wr_start_finish = jiffies; 2343 } 2344 2345 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2346 struct bio *bio, 2347 struct request_queue *q) 2348 { 2349 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2350 2351 2352 if (bfqq) 2353 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2354 2355 return NULL; 2356 } 2357 2358 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2359 { 2360 if (last_pos) 2361 return abs(blk_rq_pos(rq) - last_pos); 2362 2363 return 0; 2364 } 2365 2366 #if 0 /* Still not clear if we can do without next two functions */ 2367 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2368 { 2369 struct bfq_data *bfqd = q->elevator->elevator_data; 2370 2371 bfqd->rq_in_driver++; 2372 } 2373 2374 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2375 { 2376 struct bfq_data *bfqd = q->elevator->elevator_data; 2377 2378 bfqd->rq_in_driver--; 2379 } 2380 #endif 2381 2382 static void bfq_remove_request(struct request_queue *q, 2383 struct request *rq) 2384 { 2385 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2386 struct bfq_data *bfqd = bfqq->bfqd; 2387 const int sync = rq_is_sync(rq); 2388 2389 if (bfqq->next_rq == rq) { 2390 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2391 bfq_updated_next_req(bfqd, bfqq); 2392 } 2393 2394 if (rq->queuelist.prev != &rq->queuelist) 2395 list_del_init(&rq->queuelist); 2396 bfqq->queued[sync]--; 2397 bfqd->queued--; 2398 elv_rb_del(&bfqq->sort_list, rq); 2399 2400 elv_rqhash_del(q, rq); 2401 if (q->last_merge == rq) 2402 q->last_merge = NULL; 2403 2404 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2405 bfqq->next_rq = NULL; 2406 2407 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2408 bfq_del_bfqq_busy(bfqd, bfqq, false); 2409 /* 2410 * bfqq emptied. In normal operation, when 2411 * bfqq is empty, bfqq->entity.service and 2412 * bfqq->entity.budget must contain, 2413 * respectively, the service received and the 2414 * budget used last time bfqq emptied. These 2415 * facts do not hold in this case, as at least 2416 * this last removal occurred while bfqq is 2417 * not in service. To avoid inconsistencies, 2418 * reset both bfqq->entity.service and 2419 * bfqq->entity.budget, if bfqq has still a 2420 * process that may issue I/O requests to it. 2421 */ 2422 bfqq->entity.budget = bfqq->entity.service = 0; 2423 } 2424 2425 /* 2426 * Remove queue from request-position tree as it is empty. 2427 */ 2428 if (bfqq->pos_root) { 2429 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2430 bfqq->pos_root = NULL; 2431 } 2432 } else { 2433 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2434 if (unlikely(!bfqd->nonrot_with_queueing)) 2435 bfq_pos_tree_add_move(bfqd, bfqq); 2436 } 2437 2438 if (rq->cmd_flags & REQ_META) 2439 bfqq->meta_pending--; 2440 2441 } 2442 2443 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2444 unsigned int nr_segs) 2445 { 2446 struct bfq_data *bfqd = q->elevator->elevator_data; 2447 struct request *free = NULL; 2448 /* 2449 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2450 * store its return value for later use, to avoid nesting 2451 * queue_lock inside the bfqd->lock. We assume that the bic 2452 * returned by bfq_bic_lookup does not go away before 2453 * bfqd->lock is taken. 2454 */ 2455 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2456 bool ret; 2457 2458 spin_lock_irq(&bfqd->lock); 2459 2460 if (bic) 2461 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2462 else 2463 bfqd->bio_bfqq = NULL; 2464 bfqd->bio_bic = bic; 2465 2466 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2467 2468 spin_unlock_irq(&bfqd->lock); 2469 if (free) 2470 blk_mq_free_request(free); 2471 2472 return ret; 2473 } 2474 2475 static int bfq_request_merge(struct request_queue *q, struct request **req, 2476 struct bio *bio) 2477 { 2478 struct bfq_data *bfqd = q->elevator->elevator_data; 2479 struct request *__rq; 2480 2481 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2482 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2483 *req = __rq; 2484 2485 if (blk_discard_mergable(__rq)) 2486 return ELEVATOR_DISCARD_MERGE; 2487 return ELEVATOR_FRONT_MERGE; 2488 } 2489 2490 return ELEVATOR_NO_MERGE; 2491 } 2492 2493 static struct bfq_queue *bfq_init_rq(struct request *rq); 2494 2495 static void bfq_request_merged(struct request_queue *q, struct request *req, 2496 enum elv_merge type) 2497 { 2498 if (type == ELEVATOR_FRONT_MERGE && 2499 rb_prev(&req->rb_node) && 2500 blk_rq_pos(req) < 2501 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2502 struct request, rb_node))) { 2503 struct bfq_queue *bfqq = bfq_init_rq(req); 2504 struct bfq_data *bfqd; 2505 struct request *prev, *next_rq; 2506 2507 if (!bfqq) 2508 return; 2509 2510 bfqd = bfqq->bfqd; 2511 2512 /* Reposition request in its sort_list */ 2513 elv_rb_del(&bfqq->sort_list, req); 2514 elv_rb_add(&bfqq->sort_list, req); 2515 2516 /* Choose next request to be served for bfqq */ 2517 prev = bfqq->next_rq; 2518 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2519 bfqd->last_position); 2520 bfqq->next_rq = next_rq; 2521 /* 2522 * If next_rq changes, update both the queue's budget to 2523 * fit the new request and the queue's position in its 2524 * rq_pos_tree. 2525 */ 2526 if (prev != bfqq->next_rq) { 2527 bfq_updated_next_req(bfqd, bfqq); 2528 /* 2529 * See comments on bfq_pos_tree_add_move() for 2530 * the unlikely(). 2531 */ 2532 if (unlikely(!bfqd->nonrot_with_queueing)) 2533 bfq_pos_tree_add_move(bfqd, bfqq); 2534 } 2535 } 2536 } 2537 2538 /* 2539 * This function is called to notify the scheduler that the requests 2540 * rq and 'next' have been merged, with 'next' going away. BFQ 2541 * exploits this hook to address the following issue: if 'next' has a 2542 * fifo_time lower that rq, then the fifo_time of rq must be set to 2543 * the value of 'next', to not forget the greater age of 'next'. 2544 * 2545 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2546 * on that rq is picked from the hash table q->elevator->hash, which, 2547 * in its turn, is filled only with I/O requests present in 2548 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2549 * the function that fills this hash table (elv_rqhash_add) is called 2550 * only by bfq_insert_request. 2551 */ 2552 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2553 struct request *next) 2554 { 2555 struct bfq_queue *bfqq = bfq_init_rq(rq), 2556 *next_bfqq = bfq_init_rq(next); 2557 2558 if (!bfqq) 2559 goto remove; 2560 2561 /* 2562 * If next and rq belong to the same bfq_queue and next is older 2563 * than rq, then reposition rq in the fifo (by substituting next 2564 * with rq). Otherwise, if next and rq belong to different 2565 * bfq_queues, never reposition rq: in fact, we would have to 2566 * reposition it with respect to next's position in its own fifo, 2567 * which would most certainly be too expensive with respect to 2568 * the benefits. 2569 */ 2570 if (bfqq == next_bfqq && 2571 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2572 next->fifo_time < rq->fifo_time) { 2573 list_del_init(&rq->queuelist); 2574 list_replace_init(&next->queuelist, &rq->queuelist); 2575 rq->fifo_time = next->fifo_time; 2576 } 2577 2578 if (bfqq->next_rq == next) 2579 bfqq->next_rq = rq; 2580 2581 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2582 remove: 2583 /* Merged request may be in the IO scheduler. Remove it. */ 2584 if (!RB_EMPTY_NODE(&next->rb_node)) { 2585 bfq_remove_request(next->q, next); 2586 if (next_bfqq) 2587 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2588 next->cmd_flags); 2589 } 2590 } 2591 2592 /* Must be called with bfqq != NULL */ 2593 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2594 { 2595 /* 2596 * If bfqq has been enjoying interactive weight-raising, then 2597 * reset soft_rt_next_start. We do it for the following 2598 * reason. bfqq may have been conveying the I/O needed to load 2599 * a soft real-time application. Such an application actually 2600 * exhibits a soft real-time I/O pattern after it finishes 2601 * loading, and finally starts doing its job. But, if bfqq has 2602 * been receiving a lot of bandwidth so far (likely to happen 2603 * on a fast device), then soft_rt_next_start now contains a 2604 * high value that. So, without this reset, bfqq would be 2605 * prevented from being possibly considered as soft_rt for a 2606 * very long time. 2607 */ 2608 2609 if (bfqq->wr_cur_max_time != 2610 bfqq->bfqd->bfq_wr_rt_max_time) 2611 bfqq->soft_rt_next_start = jiffies; 2612 2613 if (bfq_bfqq_busy(bfqq)) 2614 bfqq->bfqd->wr_busy_queues--; 2615 bfqq->wr_coeff = 1; 2616 bfqq->wr_cur_max_time = 0; 2617 bfqq->last_wr_start_finish = jiffies; 2618 /* 2619 * Trigger a weight change on the next invocation of 2620 * __bfq_entity_update_weight_prio. 2621 */ 2622 bfqq->entity.prio_changed = 1; 2623 } 2624 2625 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2626 struct bfq_group *bfqg) 2627 { 2628 int i, j; 2629 2630 for (i = 0; i < 2; i++) 2631 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2632 if (bfqg->async_bfqq[i][j]) 2633 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2634 if (bfqg->async_idle_bfqq) 2635 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2636 } 2637 2638 static void bfq_end_wr(struct bfq_data *bfqd) 2639 { 2640 struct bfq_queue *bfqq; 2641 2642 spin_lock_irq(&bfqd->lock); 2643 2644 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2645 bfq_bfqq_end_wr(bfqq); 2646 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2647 bfq_bfqq_end_wr(bfqq); 2648 bfq_end_wr_async(bfqd); 2649 2650 spin_unlock_irq(&bfqd->lock); 2651 } 2652 2653 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2654 { 2655 if (request) 2656 return blk_rq_pos(io_struct); 2657 else 2658 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2659 } 2660 2661 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2662 sector_t sector) 2663 { 2664 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2665 BFQQ_CLOSE_THR; 2666 } 2667 2668 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2669 struct bfq_queue *bfqq, 2670 sector_t sector) 2671 { 2672 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 2673 struct rb_node *parent, *node; 2674 struct bfq_queue *__bfqq; 2675 2676 if (RB_EMPTY_ROOT(root)) 2677 return NULL; 2678 2679 /* 2680 * First, if we find a request starting at the end of the last 2681 * request, choose it. 2682 */ 2683 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2684 if (__bfqq) 2685 return __bfqq; 2686 2687 /* 2688 * If the exact sector wasn't found, the parent of the NULL leaf 2689 * will contain the closest sector (rq_pos_tree sorted by 2690 * next_request position). 2691 */ 2692 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2693 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2694 return __bfqq; 2695 2696 if (blk_rq_pos(__bfqq->next_rq) < sector) 2697 node = rb_next(&__bfqq->pos_node); 2698 else 2699 node = rb_prev(&__bfqq->pos_node); 2700 if (!node) 2701 return NULL; 2702 2703 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2704 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2705 return __bfqq; 2706 2707 return NULL; 2708 } 2709 2710 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2711 struct bfq_queue *cur_bfqq, 2712 sector_t sector) 2713 { 2714 struct bfq_queue *bfqq; 2715 2716 /* 2717 * We shall notice if some of the queues are cooperating, 2718 * e.g., working closely on the same area of the device. In 2719 * that case, we can group them together and: 1) don't waste 2720 * time idling, and 2) serve the union of their requests in 2721 * the best possible order for throughput. 2722 */ 2723 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2724 if (!bfqq || bfqq == cur_bfqq) 2725 return NULL; 2726 2727 return bfqq; 2728 } 2729 2730 static struct bfq_queue * 2731 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2732 { 2733 int process_refs, new_process_refs; 2734 struct bfq_queue *__bfqq; 2735 2736 /* 2737 * If there are no process references on the new_bfqq, then it is 2738 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2739 * may have dropped their last reference (not just their last process 2740 * reference). 2741 */ 2742 if (!bfqq_process_refs(new_bfqq)) 2743 return NULL; 2744 2745 /* Avoid a circular list and skip interim queue merges. */ 2746 while ((__bfqq = new_bfqq->new_bfqq)) { 2747 if (__bfqq == bfqq) 2748 return NULL; 2749 new_bfqq = __bfqq; 2750 } 2751 2752 process_refs = bfqq_process_refs(bfqq); 2753 new_process_refs = bfqq_process_refs(new_bfqq); 2754 /* 2755 * If the process for the bfqq has gone away, there is no 2756 * sense in merging the queues. 2757 */ 2758 if (process_refs == 0 || new_process_refs == 0) 2759 return NULL; 2760 2761 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2762 new_bfqq->pid); 2763 2764 /* 2765 * Merging is just a redirection: the requests of the process 2766 * owning one of the two queues are redirected to the other queue. 2767 * The latter queue, in its turn, is set as shared if this is the 2768 * first time that the requests of some process are redirected to 2769 * it. 2770 * 2771 * We redirect bfqq to new_bfqq and not the opposite, because 2772 * we are in the context of the process owning bfqq, thus we 2773 * have the io_cq of this process. So we can immediately 2774 * configure this io_cq to redirect the requests of the 2775 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2776 * not available any more (new_bfqq->bic == NULL). 2777 * 2778 * Anyway, even in case new_bfqq coincides with the in-service 2779 * queue, redirecting requests the in-service queue is the 2780 * best option, as we feed the in-service queue with new 2781 * requests close to the last request served and, by doing so, 2782 * are likely to increase the throughput. 2783 */ 2784 bfqq->new_bfqq = new_bfqq; 2785 new_bfqq->ref += process_refs; 2786 return new_bfqq; 2787 } 2788 2789 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2790 struct bfq_queue *new_bfqq) 2791 { 2792 if (bfq_too_late_for_merging(new_bfqq)) 2793 return false; 2794 2795 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2796 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2797 return false; 2798 2799 /* 2800 * If either of the queues has already been detected as seeky, 2801 * then merging it with the other queue is unlikely to lead to 2802 * sequential I/O. 2803 */ 2804 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2805 return false; 2806 2807 /* 2808 * Interleaved I/O is known to be done by (some) applications 2809 * only for reads, so it does not make sense to merge async 2810 * queues. 2811 */ 2812 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2813 return false; 2814 2815 return true; 2816 } 2817 2818 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2819 struct bfq_queue *bfqq); 2820 2821 /* 2822 * Attempt to schedule a merge of bfqq with the currently in-service 2823 * queue or with a close queue among the scheduled queues. Return 2824 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2825 * structure otherwise. 2826 * 2827 * The OOM queue is not allowed to participate to cooperation: in fact, since 2828 * the requests temporarily redirected to the OOM queue could be redirected 2829 * again to dedicated queues at any time, the state needed to correctly 2830 * handle merging with the OOM queue would be quite complex and expensive 2831 * to maintain. Besides, in such a critical condition as an out of memory, 2832 * the benefits of queue merging may be little relevant, or even negligible. 2833 * 2834 * WARNING: queue merging may impair fairness among non-weight raised 2835 * queues, for at least two reasons: 1) the original weight of a 2836 * merged queue may change during the merged state, 2) even being the 2837 * weight the same, a merged queue may be bloated with many more 2838 * requests than the ones produced by its originally-associated 2839 * process. 2840 */ 2841 static struct bfq_queue * 2842 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2843 void *io_struct, bool request, struct bfq_io_cq *bic) 2844 { 2845 struct bfq_queue *in_service_bfqq, *new_bfqq; 2846 2847 /* 2848 * Check delayed stable merge for rotational or non-queueing 2849 * devs. For this branch to be executed, bfqq must not be 2850 * currently merged with some other queue (i.e., bfqq->bic 2851 * must be non null). If we considered also merged queues, 2852 * then we should also check whether bfqq has already been 2853 * merged with bic->stable_merge_bfqq. But this would be 2854 * costly and complicated. 2855 */ 2856 if (unlikely(!bfqd->nonrot_with_queueing)) { 2857 /* 2858 * Make sure also that bfqq is sync, because 2859 * bic->stable_merge_bfqq may point to some queue (for 2860 * stable merging) also if bic is associated with a 2861 * sync queue, but this bfqq is async 2862 */ 2863 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2864 !bfq_bfqq_just_created(bfqq) && 2865 time_is_before_jiffies(bfqq->split_time + 2866 msecs_to_jiffies(bfq_late_stable_merging)) && 2867 time_is_before_jiffies(bfqq->creation_time + 2868 msecs_to_jiffies(bfq_late_stable_merging))) { 2869 struct bfq_queue *stable_merge_bfqq = 2870 bic->stable_merge_bfqq; 2871 int proc_ref = min(bfqq_process_refs(bfqq), 2872 bfqq_process_refs(stable_merge_bfqq)); 2873 2874 /* deschedule stable merge, because done or aborted here */ 2875 bfq_put_stable_ref(stable_merge_bfqq); 2876 2877 bic->stable_merge_bfqq = NULL; 2878 2879 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2880 proc_ref > 0) { 2881 /* next function will take at least one ref */ 2882 struct bfq_queue *new_bfqq = 2883 bfq_setup_merge(bfqq, stable_merge_bfqq); 2884 2885 bic->stably_merged = true; 2886 if (new_bfqq && new_bfqq->bic) 2887 new_bfqq->bic->stably_merged = true; 2888 return new_bfqq; 2889 } else 2890 return NULL; 2891 } 2892 } 2893 2894 /* 2895 * Do not perform queue merging if the device is non 2896 * rotational and performs internal queueing. In fact, such a 2897 * device reaches a high speed through internal parallelism 2898 * and pipelining. This means that, to reach a high 2899 * throughput, it must have many requests enqueued at the same 2900 * time. But, in this configuration, the internal scheduling 2901 * algorithm of the device does exactly the job of queue 2902 * merging: it reorders requests so as to obtain as much as 2903 * possible a sequential I/O pattern. As a consequence, with 2904 * the workload generated by processes doing interleaved I/O, 2905 * the throughput reached by the device is likely to be the 2906 * same, with and without queue merging. 2907 * 2908 * Disabling merging also provides a remarkable benefit in 2909 * terms of throughput. Merging tends to make many workloads 2910 * artificially more uneven, because of shared queues 2911 * remaining non empty for incomparably more time than 2912 * non-merged queues. This may accentuate workload 2913 * asymmetries. For example, if one of the queues in a set of 2914 * merged queues has a higher weight than a normal queue, then 2915 * the shared queue may inherit such a high weight and, by 2916 * staying almost always active, may force BFQ to perform I/O 2917 * plugging most of the time. This evidently makes it harder 2918 * for BFQ to let the device reach a high throughput. 2919 * 2920 * Finally, the likely() macro below is not used because one 2921 * of the two branches is more likely than the other, but to 2922 * have the code path after the following if() executed as 2923 * fast as possible for the case of a non rotational device 2924 * with queueing. We want it because this is the fastest kind 2925 * of device. On the opposite end, the likely() may lengthen 2926 * the execution time of BFQ for the case of slower devices 2927 * (rotational or at least without queueing). But in this case 2928 * the execution time of BFQ matters very little, if not at 2929 * all. 2930 */ 2931 if (likely(bfqd->nonrot_with_queueing)) 2932 return NULL; 2933 2934 /* 2935 * Prevent bfqq from being merged if it has been created too 2936 * long ago. The idea is that true cooperating processes, and 2937 * thus their associated bfq_queues, are supposed to be 2938 * created shortly after each other. This is the case, e.g., 2939 * for KVM/QEMU and dump I/O threads. Basing on this 2940 * assumption, the following filtering greatly reduces the 2941 * probability that two non-cooperating processes, which just 2942 * happen to do close I/O for some short time interval, have 2943 * their queues merged by mistake. 2944 */ 2945 if (bfq_too_late_for_merging(bfqq)) 2946 return NULL; 2947 2948 if (bfqq->new_bfqq) 2949 return bfqq->new_bfqq; 2950 2951 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2952 return NULL; 2953 2954 /* If there is only one backlogged queue, don't search. */ 2955 if (bfq_tot_busy_queues(bfqd) == 1) 2956 return NULL; 2957 2958 in_service_bfqq = bfqd->in_service_queue; 2959 2960 if (in_service_bfqq && in_service_bfqq != bfqq && 2961 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2962 bfq_rq_close_to_sector(io_struct, request, 2963 bfqd->in_serv_last_pos) && 2964 bfqq->entity.parent == in_service_bfqq->entity.parent && 2965 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2966 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2967 if (new_bfqq) 2968 return new_bfqq; 2969 } 2970 /* 2971 * Check whether there is a cooperator among currently scheduled 2972 * queues. The only thing we need is that the bio/request is not 2973 * NULL, as we need it to establish whether a cooperator exists. 2974 */ 2975 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2976 bfq_io_struct_pos(io_struct, request)); 2977 2978 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2979 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2980 return bfq_setup_merge(bfqq, new_bfqq); 2981 2982 return NULL; 2983 } 2984 2985 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2986 { 2987 struct bfq_io_cq *bic = bfqq->bic; 2988 2989 /* 2990 * If !bfqq->bic, the queue is already shared or its requests 2991 * have already been redirected to a shared queue; both idle window 2992 * and weight raising state have already been saved. Do nothing. 2993 */ 2994 if (!bic) 2995 return; 2996 2997 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 2998 bic->saved_inject_limit = bfqq->inject_limit; 2999 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 3000 3001 bic->saved_weight = bfqq->entity.orig_weight; 3002 bic->saved_ttime = bfqq->ttime; 3003 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 3004 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3005 bic->saved_io_start_time = bfqq->io_start_time; 3006 bic->saved_tot_idle_time = bfqq->tot_idle_time; 3007 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3008 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 3009 if (unlikely(bfq_bfqq_just_created(bfqq) && 3010 !bfq_bfqq_in_large_burst(bfqq) && 3011 bfqq->bfqd->low_latency)) { 3012 /* 3013 * bfqq being merged right after being created: bfqq 3014 * would have deserved interactive weight raising, but 3015 * did not make it to be set in a weight-raised state, 3016 * because of this early merge. Store directly the 3017 * weight-raising state that would have been assigned 3018 * to bfqq, so that to avoid that bfqq unjustly fails 3019 * to enjoy weight raising if split soon. 3020 */ 3021 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3022 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 3023 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 3024 bic->saved_last_wr_start_finish = jiffies; 3025 } else { 3026 bic->saved_wr_coeff = bfqq->wr_coeff; 3027 bic->saved_wr_start_at_switch_to_srt = 3028 bfqq->wr_start_at_switch_to_srt; 3029 bic->saved_service_from_wr = bfqq->service_from_wr; 3030 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 3031 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3032 } 3033 } 3034 3035 3036 static void 3037 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3038 { 3039 if (cur_bfqq->entity.parent && 3040 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3041 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3042 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3043 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3044 } 3045 3046 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3047 { 3048 /* 3049 * To prevent bfqq's service guarantees from being violated, 3050 * bfqq may be left busy, i.e., queued for service, even if 3051 * empty (see comments in __bfq_bfqq_expire() for 3052 * details). But, if no process will send requests to bfqq any 3053 * longer, then there is no point in keeping bfqq queued for 3054 * service. In addition, keeping bfqq queued for service, but 3055 * with no process ref any longer, may have caused bfqq to be 3056 * freed when dequeued from service. But this is assumed to 3057 * never happen. 3058 */ 3059 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3060 bfqq != bfqd->in_service_queue) 3061 bfq_del_bfqq_busy(bfqd, bfqq, false); 3062 3063 bfq_reassign_last_bfqq(bfqq, NULL); 3064 3065 bfq_put_queue(bfqq); 3066 } 3067 3068 static void 3069 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3070 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3071 { 3072 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3073 (unsigned long)new_bfqq->pid); 3074 /* Save weight raising and idle window of the merged queues */ 3075 bfq_bfqq_save_state(bfqq); 3076 bfq_bfqq_save_state(new_bfqq); 3077 if (bfq_bfqq_IO_bound(bfqq)) 3078 bfq_mark_bfqq_IO_bound(new_bfqq); 3079 bfq_clear_bfqq_IO_bound(bfqq); 3080 3081 /* 3082 * The processes associated with bfqq are cooperators of the 3083 * processes associated with new_bfqq. So, if bfqq has a 3084 * waker, then assume that all these processes will be happy 3085 * to let bfqq's waker freely inject I/O when they have no 3086 * I/O. 3087 */ 3088 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3089 bfqq->waker_bfqq != new_bfqq) { 3090 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3091 new_bfqq->tentative_waker_bfqq = NULL; 3092 3093 /* 3094 * If the waker queue disappears, then 3095 * new_bfqq->waker_bfqq must be reset. So insert 3096 * new_bfqq into the woken_list of the waker. See 3097 * bfq_check_waker for details. 3098 */ 3099 hlist_add_head(&new_bfqq->woken_list_node, 3100 &new_bfqq->waker_bfqq->woken_list); 3101 3102 } 3103 3104 /* 3105 * If bfqq is weight-raised, then let new_bfqq inherit 3106 * weight-raising. To reduce false positives, neglect the case 3107 * where bfqq has just been created, but has not yet made it 3108 * to be weight-raised (which may happen because EQM may merge 3109 * bfqq even before bfq_add_request is executed for the first 3110 * time for bfqq). Handling this case would however be very 3111 * easy, thanks to the flag just_created. 3112 */ 3113 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3114 new_bfqq->wr_coeff = bfqq->wr_coeff; 3115 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3116 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3117 new_bfqq->wr_start_at_switch_to_srt = 3118 bfqq->wr_start_at_switch_to_srt; 3119 if (bfq_bfqq_busy(new_bfqq)) 3120 bfqd->wr_busy_queues++; 3121 new_bfqq->entity.prio_changed = 1; 3122 } 3123 3124 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3125 bfqq->wr_coeff = 1; 3126 bfqq->entity.prio_changed = 1; 3127 if (bfq_bfqq_busy(bfqq)) 3128 bfqd->wr_busy_queues--; 3129 } 3130 3131 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3132 bfqd->wr_busy_queues); 3133 3134 /* 3135 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3136 */ 3137 bic_set_bfqq(bic, new_bfqq, 1); 3138 bfq_mark_bfqq_coop(new_bfqq); 3139 /* 3140 * new_bfqq now belongs to at least two bics (it is a shared queue): 3141 * set new_bfqq->bic to NULL. bfqq either: 3142 * - does not belong to any bic any more, and hence bfqq->bic must 3143 * be set to NULL, or 3144 * - is a queue whose owning bics have already been redirected to a 3145 * different queue, hence the queue is destined to not belong to 3146 * any bic soon and bfqq->bic is already NULL (therefore the next 3147 * assignment causes no harm). 3148 */ 3149 new_bfqq->bic = NULL; 3150 /* 3151 * If the queue is shared, the pid is the pid of one of the associated 3152 * processes. Which pid depends on the exact sequence of merge events 3153 * the queue underwent. So printing such a pid is useless and confusing 3154 * because it reports a random pid between those of the associated 3155 * processes. 3156 * We mark such a queue with a pid -1, and then print SHARED instead of 3157 * a pid in logging messages. 3158 */ 3159 new_bfqq->pid = -1; 3160 bfqq->bic = NULL; 3161 3162 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3163 3164 bfq_release_process_ref(bfqd, bfqq); 3165 } 3166 3167 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3168 struct bio *bio) 3169 { 3170 struct bfq_data *bfqd = q->elevator->elevator_data; 3171 bool is_sync = op_is_sync(bio->bi_opf); 3172 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3173 3174 /* 3175 * Disallow merge of a sync bio into an async request. 3176 */ 3177 if (is_sync && !rq_is_sync(rq)) 3178 return false; 3179 3180 /* 3181 * Lookup the bfqq that this bio will be queued with. Allow 3182 * merge only if rq is queued there. 3183 */ 3184 if (!bfqq) 3185 return false; 3186 3187 /* 3188 * We take advantage of this function to perform an early merge 3189 * of the queues of possible cooperating processes. 3190 */ 3191 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3192 if (new_bfqq) { 3193 /* 3194 * bic still points to bfqq, then it has not yet been 3195 * redirected to some other bfq_queue, and a queue 3196 * merge between bfqq and new_bfqq can be safely 3197 * fulfilled, i.e., bic can be redirected to new_bfqq 3198 * and bfqq can be put. 3199 */ 3200 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3201 new_bfqq); 3202 /* 3203 * If we get here, bio will be queued into new_queue, 3204 * so use new_bfqq to decide whether bio and rq can be 3205 * merged. 3206 */ 3207 bfqq = new_bfqq; 3208 3209 /* 3210 * Change also bqfd->bio_bfqq, as 3211 * bfqd->bio_bic now points to new_bfqq, and 3212 * this function may be invoked again (and then may 3213 * use again bqfd->bio_bfqq). 3214 */ 3215 bfqd->bio_bfqq = bfqq; 3216 } 3217 3218 return bfqq == RQ_BFQQ(rq); 3219 } 3220 3221 /* 3222 * Set the maximum time for the in-service queue to consume its 3223 * budget. This prevents seeky processes from lowering the throughput. 3224 * In practice, a time-slice service scheme is used with seeky 3225 * processes. 3226 */ 3227 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3228 struct bfq_queue *bfqq) 3229 { 3230 unsigned int timeout_coeff; 3231 3232 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3233 timeout_coeff = 1; 3234 else 3235 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3236 3237 bfqd->last_budget_start = ktime_get(); 3238 3239 bfqq->budget_timeout = jiffies + 3240 bfqd->bfq_timeout * timeout_coeff; 3241 } 3242 3243 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3244 struct bfq_queue *bfqq) 3245 { 3246 if (bfqq) { 3247 bfq_clear_bfqq_fifo_expire(bfqq); 3248 3249 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3250 3251 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3252 bfqq->wr_coeff > 1 && 3253 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3254 time_is_before_jiffies(bfqq->budget_timeout)) { 3255 /* 3256 * For soft real-time queues, move the start 3257 * of the weight-raising period forward by the 3258 * time the queue has not received any 3259 * service. Otherwise, a relatively long 3260 * service delay is likely to cause the 3261 * weight-raising period of the queue to end, 3262 * because of the short duration of the 3263 * weight-raising period of a soft real-time 3264 * queue. It is worth noting that this move 3265 * is not so dangerous for the other queues, 3266 * because soft real-time queues are not 3267 * greedy. 3268 * 3269 * To not add a further variable, we use the 3270 * overloaded field budget_timeout to 3271 * determine for how long the queue has not 3272 * received service, i.e., how much time has 3273 * elapsed since the queue expired. However, 3274 * this is a little imprecise, because 3275 * budget_timeout is set to jiffies if bfqq 3276 * not only expires, but also remains with no 3277 * request. 3278 */ 3279 if (time_after(bfqq->budget_timeout, 3280 bfqq->last_wr_start_finish)) 3281 bfqq->last_wr_start_finish += 3282 jiffies - bfqq->budget_timeout; 3283 else 3284 bfqq->last_wr_start_finish = jiffies; 3285 } 3286 3287 bfq_set_budget_timeout(bfqd, bfqq); 3288 bfq_log_bfqq(bfqd, bfqq, 3289 "set_in_service_queue, cur-budget = %d", 3290 bfqq->entity.budget); 3291 } 3292 3293 bfqd->in_service_queue = bfqq; 3294 bfqd->in_serv_last_pos = 0; 3295 } 3296 3297 /* 3298 * Get and set a new queue for service. 3299 */ 3300 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3301 { 3302 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3303 3304 __bfq_set_in_service_queue(bfqd, bfqq); 3305 return bfqq; 3306 } 3307 3308 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3309 { 3310 struct bfq_queue *bfqq = bfqd->in_service_queue; 3311 u32 sl; 3312 3313 bfq_mark_bfqq_wait_request(bfqq); 3314 3315 /* 3316 * We don't want to idle for seeks, but we do want to allow 3317 * fair distribution of slice time for a process doing back-to-back 3318 * seeks. So allow a little bit of time for him to submit a new rq. 3319 */ 3320 sl = bfqd->bfq_slice_idle; 3321 /* 3322 * Unless the queue is being weight-raised or the scenario is 3323 * asymmetric, grant only minimum idle time if the queue 3324 * is seeky. A long idling is preserved for a weight-raised 3325 * queue, or, more in general, in an asymmetric scenario, 3326 * because a long idling is needed for guaranteeing to a queue 3327 * its reserved share of the throughput (in particular, it is 3328 * needed if the queue has a higher weight than some other 3329 * queue). 3330 */ 3331 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3332 !bfq_asymmetric_scenario(bfqd, bfqq)) 3333 sl = min_t(u64, sl, BFQ_MIN_TT); 3334 else if (bfqq->wr_coeff > 1) 3335 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3336 3337 bfqd->last_idling_start = ktime_get(); 3338 bfqd->last_idling_start_jiffies = jiffies; 3339 3340 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3341 HRTIMER_MODE_REL); 3342 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3343 } 3344 3345 /* 3346 * In autotuning mode, max_budget is dynamically recomputed as the 3347 * amount of sectors transferred in timeout at the estimated peak 3348 * rate. This enables BFQ to utilize a full timeslice with a full 3349 * budget, even if the in-service queue is served at peak rate. And 3350 * this maximises throughput with sequential workloads. 3351 */ 3352 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3353 { 3354 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3355 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3356 } 3357 3358 /* 3359 * Update parameters related to throughput and responsiveness, as a 3360 * function of the estimated peak rate. See comments on 3361 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3362 */ 3363 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3364 { 3365 if (bfqd->bfq_user_max_budget == 0) { 3366 bfqd->bfq_max_budget = 3367 bfq_calc_max_budget(bfqd); 3368 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3369 } 3370 } 3371 3372 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3373 struct request *rq) 3374 { 3375 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3376 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3377 bfqd->peak_rate_samples = 1; 3378 bfqd->sequential_samples = 0; 3379 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3380 blk_rq_sectors(rq); 3381 } else /* no new rq dispatched, just reset the number of samples */ 3382 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3383 3384 bfq_log(bfqd, 3385 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3386 bfqd->peak_rate_samples, bfqd->sequential_samples, 3387 bfqd->tot_sectors_dispatched); 3388 } 3389 3390 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3391 { 3392 u32 rate, weight, divisor; 3393 3394 /* 3395 * For the convergence property to hold (see comments on 3396 * bfq_update_peak_rate()) and for the assessment to be 3397 * reliable, a minimum number of samples must be present, and 3398 * a minimum amount of time must have elapsed. If not so, do 3399 * not compute new rate. Just reset parameters, to get ready 3400 * for a new evaluation attempt. 3401 */ 3402 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3403 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3404 goto reset_computation; 3405 3406 /* 3407 * If a new request completion has occurred after last 3408 * dispatch, then, to approximate the rate at which requests 3409 * have been served by the device, it is more precise to 3410 * extend the observation interval to the last completion. 3411 */ 3412 bfqd->delta_from_first = 3413 max_t(u64, bfqd->delta_from_first, 3414 bfqd->last_completion - bfqd->first_dispatch); 3415 3416 /* 3417 * Rate computed in sects/usec, and not sects/nsec, for 3418 * precision issues. 3419 */ 3420 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3421 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3422 3423 /* 3424 * Peak rate not updated if: 3425 * - the percentage of sequential dispatches is below 3/4 of the 3426 * total, and rate is below the current estimated peak rate 3427 * - rate is unreasonably high (> 20M sectors/sec) 3428 */ 3429 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3430 rate <= bfqd->peak_rate) || 3431 rate > 20<<BFQ_RATE_SHIFT) 3432 goto reset_computation; 3433 3434 /* 3435 * We have to update the peak rate, at last! To this purpose, 3436 * we use a low-pass filter. We compute the smoothing constant 3437 * of the filter as a function of the 'weight' of the new 3438 * measured rate. 3439 * 3440 * As can be seen in next formulas, we define this weight as a 3441 * quantity proportional to how sequential the workload is, 3442 * and to how long the observation time interval is. 3443 * 3444 * The weight runs from 0 to 8. The maximum value of the 3445 * weight, 8, yields the minimum value for the smoothing 3446 * constant. At this minimum value for the smoothing constant, 3447 * the measured rate contributes for half of the next value of 3448 * the estimated peak rate. 3449 * 3450 * So, the first step is to compute the weight as a function 3451 * of how sequential the workload is. Note that the weight 3452 * cannot reach 9, because bfqd->sequential_samples cannot 3453 * become equal to bfqd->peak_rate_samples, which, in its 3454 * turn, holds true because bfqd->sequential_samples is not 3455 * incremented for the first sample. 3456 */ 3457 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3458 3459 /* 3460 * Second step: further refine the weight as a function of the 3461 * duration of the observation interval. 3462 */ 3463 weight = min_t(u32, 8, 3464 div_u64(weight * bfqd->delta_from_first, 3465 BFQ_RATE_REF_INTERVAL)); 3466 3467 /* 3468 * Divisor ranging from 10, for minimum weight, to 2, for 3469 * maximum weight. 3470 */ 3471 divisor = 10 - weight; 3472 3473 /* 3474 * Finally, update peak rate: 3475 * 3476 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3477 */ 3478 bfqd->peak_rate *= divisor-1; 3479 bfqd->peak_rate /= divisor; 3480 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3481 3482 bfqd->peak_rate += rate; 3483 3484 /* 3485 * For a very slow device, bfqd->peak_rate can reach 0 (see 3486 * the minimum representable values reported in the comments 3487 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3488 * divisions by zero where bfqd->peak_rate is used as a 3489 * divisor. 3490 */ 3491 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3492 3493 update_thr_responsiveness_params(bfqd); 3494 3495 reset_computation: 3496 bfq_reset_rate_computation(bfqd, rq); 3497 } 3498 3499 /* 3500 * Update the read/write peak rate (the main quantity used for 3501 * auto-tuning, see update_thr_responsiveness_params()). 3502 * 3503 * It is not trivial to estimate the peak rate (correctly): because of 3504 * the presence of sw and hw queues between the scheduler and the 3505 * device components that finally serve I/O requests, it is hard to 3506 * say exactly when a given dispatched request is served inside the 3507 * device, and for how long. As a consequence, it is hard to know 3508 * precisely at what rate a given set of requests is actually served 3509 * by the device. 3510 * 3511 * On the opposite end, the dispatch time of any request is trivially 3512 * available, and, from this piece of information, the "dispatch rate" 3513 * of requests can be immediately computed. So, the idea in the next 3514 * function is to use what is known, namely request dispatch times 3515 * (plus, when useful, request completion times), to estimate what is 3516 * unknown, namely in-device request service rate. 3517 * 3518 * The main issue is that, because of the above facts, the rate at 3519 * which a certain set of requests is dispatched over a certain time 3520 * interval can vary greatly with respect to the rate at which the 3521 * same requests are then served. But, since the size of any 3522 * intermediate queue is limited, and the service scheme is lossless 3523 * (no request is silently dropped), the following obvious convergence 3524 * property holds: the number of requests dispatched MUST become 3525 * closer and closer to the number of requests completed as the 3526 * observation interval grows. This is the key property used in 3527 * the next function to estimate the peak service rate as a function 3528 * of the observed dispatch rate. The function assumes to be invoked 3529 * on every request dispatch. 3530 */ 3531 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3532 { 3533 u64 now_ns = ktime_get_ns(); 3534 3535 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3536 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3537 bfqd->peak_rate_samples); 3538 bfq_reset_rate_computation(bfqd, rq); 3539 goto update_last_values; /* will add one sample */ 3540 } 3541 3542 /* 3543 * Device idle for very long: the observation interval lasting 3544 * up to this dispatch cannot be a valid observation interval 3545 * for computing a new peak rate (similarly to the late- 3546 * completion event in bfq_completed_request()). Go to 3547 * update_rate_and_reset to have the following three steps 3548 * taken: 3549 * - close the observation interval at the last (previous) 3550 * request dispatch or completion 3551 * - compute rate, if possible, for that observation interval 3552 * - start a new observation interval with this dispatch 3553 */ 3554 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3555 bfqd->rq_in_driver == 0) 3556 goto update_rate_and_reset; 3557 3558 /* Update sampling information */ 3559 bfqd->peak_rate_samples++; 3560 3561 if ((bfqd->rq_in_driver > 0 || 3562 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3563 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3564 bfqd->sequential_samples++; 3565 3566 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3567 3568 /* Reset max observed rq size every 32 dispatches */ 3569 if (likely(bfqd->peak_rate_samples % 32)) 3570 bfqd->last_rq_max_size = 3571 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3572 else 3573 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3574 3575 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3576 3577 /* Target observation interval not yet reached, go on sampling */ 3578 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3579 goto update_last_values; 3580 3581 update_rate_and_reset: 3582 bfq_update_rate_reset(bfqd, rq); 3583 update_last_values: 3584 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3585 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3586 bfqd->in_serv_last_pos = bfqd->last_position; 3587 bfqd->last_dispatch = now_ns; 3588 } 3589 3590 /* 3591 * Remove request from internal lists. 3592 */ 3593 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3594 { 3595 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3596 3597 /* 3598 * For consistency, the next instruction should have been 3599 * executed after removing the request from the queue and 3600 * dispatching it. We execute instead this instruction before 3601 * bfq_remove_request() (and hence introduce a temporary 3602 * inconsistency), for efficiency. In fact, should this 3603 * dispatch occur for a non in-service bfqq, this anticipated 3604 * increment prevents two counters related to bfqq->dispatched 3605 * from risking to be, first, uselessly decremented, and then 3606 * incremented again when the (new) value of bfqq->dispatched 3607 * happens to be taken into account. 3608 */ 3609 bfqq->dispatched++; 3610 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3611 3612 bfq_remove_request(q, rq); 3613 } 3614 3615 /* 3616 * There is a case where idling does not have to be performed for 3617 * throughput concerns, but to preserve the throughput share of 3618 * the process associated with bfqq. 3619 * 3620 * To introduce this case, we can note that allowing the drive 3621 * to enqueue more than one request at a time, and hence 3622 * delegating de facto final scheduling decisions to the 3623 * drive's internal scheduler, entails loss of control on the 3624 * actual request service order. In particular, the critical 3625 * situation is when requests from different processes happen 3626 * to be present, at the same time, in the internal queue(s) 3627 * of the drive. In such a situation, the drive, by deciding 3628 * the service order of the internally-queued requests, does 3629 * determine also the actual throughput distribution among 3630 * these processes. But the drive typically has no notion or 3631 * concern about per-process throughput distribution, and 3632 * makes its decisions only on a per-request basis. Therefore, 3633 * the service distribution enforced by the drive's internal 3634 * scheduler is likely to coincide with the desired throughput 3635 * distribution only in a completely symmetric, or favorably 3636 * skewed scenario where: 3637 * (i-a) each of these processes must get the same throughput as 3638 * the others, 3639 * (i-b) in case (i-a) does not hold, it holds that the process 3640 * associated with bfqq must receive a lower or equal 3641 * throughput than any of the other processes; 3642 * (ii) the I/O of each process has the same properties, in 3643 * terms of locality (sequential or random), direction 3644 * (reads or writes), request sizes, greediness 3645 * (from I/O-bound to sporadic), and so on; 3646 3647 * In fact, in such a scenario, the drive tends to treat the requests 3648 * of each process in about the same way as the requests of the 3649 * others, and thus to provide each of these processes with about the 3650 * same throughput. This is exactly the desired throughput 3651 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3652 * even more convenient distribution for (the process associated with) 3653 * bfqq. 3654 * 3655 * In contrast, in any asymmetric or unfavorable scenario, device 3656 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3657 * that bfqq receives its assigned fraction of the device throughput 3658 * (see [1] for details). 3659 * 3660 * The problem is that idling may significantly reduce throughput with 3661 * certain combinations of types of I/O and devices. An important 3662 * example is sync random I/O on flash storage with command 3663 * queueing. So, unless bfqq falls in cases where idling also boosts 3664 * throughput, it is important to check conditions (i-a), i(-b) and 3665 * (ii) accurately, so as to avoid idling when not strictly needed for 3666 * service guarantees. 3667 * 3668 * Unfortunately, it is extremely difficult to thoroughly check 3669 * condition (ii). And, in case there are active groups, it becomes 3670 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3671 * if there are active groups, then, for conditions (i-a) or (i-b) to 3672 * become false 'indirectly', it is enough that an active group 3673 * contains more active processes or sub-groups than some other active 3674 * group. More precisely, for conditions (i-a) or (i-b) to become 3675 * false because of such a group, it is not even necessary that the 3676 * group is (still) active: it is sufficient that, even if the group 3677 * has become inactive, some of its descendant processes still have 3678 * some request already dispatched but still waiting for 3679 * completion. In fact, requests have still to be guaranteed their 3680 * share of the throughput even after being dispatched. In this 3681 * respect, it is easy to show that, if a group frequently becomes 3682 * inactive while still having in-flight requests, and if, when this 3683 * happens, the group is not considered in the calculation of whether 3684 * the scenario is asymmetric, then the group may fail to be 3685 * guaranteed its fair share of the throughput (basically because 3686 * idling may not be performed for the descendant processes of the 3687 * group, but it had to be). We address this issue with the following 3688 * bi-modal behavior, implemented in the function 3689 * bfq_asymmetric_scenario(). 3690 * 3691 * If there are groups with requests waiting for completion 3692 * (as commented above, some of these groups may even be 3693 * already inactive), then the scenario is tagged as 3694 * asymmetric, conservatively, without checking any of the 3695 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3696 * This behavior matches also the fact that groups are created 3697 * exactly if controlling I/O is a primary concern (to 3698 * preserve bandwidth and latency guarantees). 3699 * 3700 * On the opposite end, if there are no groups with requests waiting 3701 * for completion, then only conditions (i-a) and (i-b) are actually 3702 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3703 * idling is not performed, regardless of whether condition (ii) 3704 * holds. In other words, only if conditions (i-a) and (i-b) do not 3705 * hold, then idling is allowed, and the device tends to be prevented 3706 * from queueing many requests, possibly of several processes. Since 3707 * there are no groups with requests waiting for completion, then, to 3708 * control conditions (i-a) and (i-b) it is enough to check just 3709 * whether all the queues with requests waiting for completion also 3710 * have the same weight. 3711 * 3712 * Not checking condition (ii) evidently exposes bfqq to the 3713 * risk of getting less throughput than its fair share. 3714 * However, for queues with the same weight, a further 3715 * mechanism, preemption, mitigates or even eliminates this 3716 * problem. And it does so without consequences on overall 3717 * throughput. This mechanism and its benefits are explained 3718 * in the next three paragraphs. 3719 * 3720 * Even if a queue, say Q, is expired when it remains idle, Q 3721 * can still preempt the new in-service queue if the next 3722 * request of Q arrives soon (see the comments on 3723 * bfq_bfqq_update_budg_for_activation). If all queues and 3724 * groups have the same weight, this form of preemption, 3725 * combined with the hole-recovery heuristic described in the 3726 * comments on function bfq_bfqq_update_budg_for_activation, 3727 * are enough to preserve a correct bandwidth distribution in 3728 * the mid term, even without idling. In fact, even if not 3729 * idling allows the internal queues of the device to contain 3730 * many requests, and thus to reorder requests, we can rather 3731 * safely assume that the internal scheduler still preserves a 3732 * minimum of mid-term fairness. 3733 * 3734 * More precisely, this preemption-based, idleless approach 3735 * provides fairness in terms of IOPS, and not sectors per 3736 * second. This can be seen with a simple example. Suppose 3737 * that there are two queues with the same weight, but that 3738 * the first queue receives requests of 8 sectors, while the 3739 * second queue receives requests of 1024 sectors. In 3740 * addition, suppose that each of the two queues contains at 3741 * most one request at a time, which implies that each queue 3742 * always remains idle after it is served. Finally, after 3743 * remaining idle, each queue receives very quickly a new 3744 * request. It follows that the two queues are served 3745 * alternatively, preempting each other if needed. This 3746 * implies that, although both queues have the same weight, 3747 * the queue with large requests receives a service that is 3748 * 1024/8 times as high as the service received by the other 3749 * queue. 3750 * 3751 * The motivation for using preemption instead of idling (for 3752 * queues with the same weight) is that, by not idling, 3753 * service guarantees are preserved (completely or at least in 3754 * part) without minimally sacrificing throughput. And, if 3755 * there is no active group, then the primary expectation for 3756 * this device is probably a high throughput. 3757 * 3758 * We are now left only with explaining the two sub-conditions in the 3759 * additional compound condition that is checked below for deciding 3760 * whether the scenario is asymmetric. To explain the first 3761 * sub-condition, we need to add that the function 3762 * bfq_asymmetric_scenario checks the weights of only 3763 * non-weight-raised queues, for efficiency reasons (see comments on 3764 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3765 * is checked explicitly here. More precisely, the compound condition 3766 * below takes into account also the fact that, even if bfqq is being 3767 * weight-raised, the scenario is still symmetric if all queues with 3768 * requests waiting for completion happen to be 3769 * weight-raised. Actually, we should be even more precise here, and 3770 * differentiate between interactive weight raising and soft real-time 3771 * weight raising. 3772 * 3773 * The second sub-condition checked in the compound condition is 3774 * whether there is a fair amount of already in-flight I/O not 3775 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3776 * following reason. The drive may decide to serve in-flight 3777 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3778 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3779 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3780 * basically uncontrolled amount of I/O from other queues may be 3781 * dispatched too, possibly causing the service of bfqq's I/O to be 3782 * delayed even longer in the drive. This problem gets more and more 3783 * serious as the speed and the queue depth of the drive grow, 3784 * because, as these two quantities grow, the probability to find no 3785 * queue busy but many requests in flight grows too. By contrast, 3786 * plugging I/O dispatching minimizes the delay induced by already 3787 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3788 * lose because of this delay. 3789 * 3790 * As a side note, it is worth considering that the above 3791 * device-idling countermeasures may however fail in the following 3792 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3793 * in a time period during which all symmetry sub-conditions hold, and 3794 * therefore the device is allowed to enqueue many requests, but at 3795 * some later point in time some sub-condition stops to hold, then it 3796 * may become impossible to make requests be served in the desired 3797 * order until all the requests already queued in the device have been 3798 * served. The last sub-condition commented above somewhat mitigates 3799 * this problem for weight-raised queues. 3800 * 3801 * However, as an additional mitigation for this problem, we preserve 3802 * plugging for a special symmetric case that may suddenly turn into 3803 * asymmetric: the case where only bfqq is busy. In this case, not 3804 * expiring bfqq does not cause any harm to any other queues in terms 3805 * of service guarantees. In contrast, it avoids the following unlucky 3806 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3807 * lower weight than bfqq becomes busy (or more queues), (3) the new 3808 * queue is served until a new request arrives for bfqq, (4) when bfqq 3809 * is finally served, there are so many requests of the new queue in 3810 * the drive that the pending requests for bfqq take a lot of time to 3811 * be served. In particular, event (2) may case even already 3812 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3813 * avoid this series of events, the scenario is preventively declared 3814 * as asymmetric also if bfqq is the only busy queues 3815 */ 3816 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3817 struct bfq_queue *bfqq) 3818 { 3819 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3820 3821 /* No point in idling for bfqq if it won't get requests any longer */ 3822 if (unlikely(!bfqq_process_refs(bfqq))) 3823 return false; 3824 3825 return (bfqq->wr_coeff > 1 && 3826 (bfqd->wr_busy_queues < 3827 tot_busy_queues || 3828 bfqd->rq_in_driver >= 3829 bfqq->dispatched + 4)) || 3830 bfq_asymmetric_scenario(bfqd, bfqq) || 3831 tot_busy_queues == 1; 3832 } 3833 3834 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3835 enum bfqq_expiration reason) 3836 { 3837 /* 3838 * If this bfqq is shared between multiple processes, check 3839 * to make sure that those processes are still issuing I/Os 3840 * within the mean seek distance. If not, it may be time to 3841 * break the queues apart again. 3842 */ 3843 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3844 bfq_mark_bfqq_split_coop(bfqq); 3845 3846 /* 3847 * Consider queues with a higher finish virtual time than 3848 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3849 * true, then bfqq's bandwidth would be violated if an 3850 * uncontrolled amount of I/O from these queues were 3851 * dispatched while bfqq is waiting for its new I/O to 3852 * arrive. This is exactly what may happen if this is a forced 3853 * expiration caused by a preemption attempt, and if bfqq is 3854 * not re-scheduled. To prevent this from happening, re-queue 3855 * bfqq if it needs I/O-dispatch plugging, even if it is 3856 * empty. By doing so, bfqq is granted to be served before the 3857 * above queues (provided that bfqq is of course eligible). 3858 */ 3859 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3860 !(reason == BFQQE_PREEMPTED && 3861 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3862 if (bfqq->dispatched == 0) 3863 /* 3864 * Overloading budget_timeout field to store 3865 * the time at which the queue remains with no 3866 * backlog and no outstanding request; used by 3867 * the weight-raising mechanism. 3868 */ 3869 bfqq->budget_timeout = jiffies; 3870 3871 bfq_del_bfqq_busy(bfqd, bfqq, true); 3872 } else { 3873 bfq_requeue_bfqq(bfqd, bfqq, true); 3874 /* 3875 * Resort priority tree of potential close cooperators. 3876 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3877 */ 3878 if (unlikely(!bfqd->nonrot_with_queueing && 3879 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3880 bfq_pos_tree_add_move(bfqd, bfqq); 3881 } 3882 3883 /* 3884 * All in-service entities must have been properly deactivated 3885 * or requeued before executing the next function, which 3886 * resets all in-service entities as no more in service. This 3887 * may cause bfqq to be freed. If this happens, the next 3888 * function returns true. 3889 */ 3890 return __bfq_bfqd_reset_in_service(bfqd); 3891 } 3892 3893 /** 3894 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3895 * @bfqd: device data. 3896 * @bfqq: queue to update. 3897 * @reason: reason for expiration. 3898 * 3899 * Handle the feedback on @bfqq budget at queue expiration. 3900 * See the body for detailed comments. 3901 */ 3902 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3903 struct bfq_queue *bfqq, 3904 enum bfqq_expiration reason) 3905 { 3906 struct request *next_rq; 3907 int budget, min_budget; 3908 3909 min_budget = bfq_min_budget(bfqd); 3910 3911 if (bfqq->wr_coeff == 1) 3912 budget = bfqq->max_budget; 3913 else /* 3914 * Use a constant, low budget for weight-raised queues, 3915 * to help achieve a low latency. Keep it slightly higher 3916 * than the minimum possible budget, to cause a little 3917 * bit fewer expirations. 3918 */ 3919 budget = 2 * min_budget; 3920 3921 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3922 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3923 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3924 budget, bfq_min_budget(bfqd)); 3925 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3926 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3927 3928 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3929 switch (reason) { 3930 /* 3931 * Caveat: in all the following cases we trade latency 3932 * for throughput. 3933 */ 3934 case BFQQE_TOO_IDLE: 3935 /* 3936 * This is the only case where we may reduce 3937 * the budget: if there is no request of the 3938 * process still waiting for completion, then 3939 * we assume (tentatively) that the timer has 3940 * expired because the batch of requests of 3941 * the process could have been served with a 3942 * smaller budget. Hence, betting that 3943 * process will behave in the same way when it 3944 * becomes backlogged again, we reduce its 3945 * next budget. As long as we guess right, 3946 * this budget cut reduces the latency 3947 * experienced by the process. 3948 * 3949 * However, if there are still outstanding 3950 * requests, then the process may have not yet 3951 * issued its next request just because it is 3952 * still waiting for the completion of some of 3953 * the still outstanding ones. So in this 3954 * subcase we do not reduce its budget, on the 3955 * contrary we increase it to possibly boost 3956 * the throughput, as discussed in the 3957 * comments to the BUDGET_TIMEOUT case. 3958 */ 3959 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3960 budget = min(budget * 2, bfqd->bfq_max_budget); 3961 else { 3962 if (budget > 5 * min_budget) 3963 budget -= 4 * min_budget; 3964 else 3965 budget = min_budget; 3966 } 3967 break; 3968 case BFQQE_BUDGET_TIMEOUT: 3969 /* 3970 * We double the budget here because it gives 3971 * the chance to boost the throughput if this 3972 * is not a seeky process (and has bumped into 3973 * this timeout because of, e.g., ZBR). 3974 */ 3975 budget = min(budget * 2, bfqd->bfq_max_budget); 3976 break; 3977 case BFQQE_BUDGET_EXHAUSTED: 3978 /* 3979 * The process still has backlog, and did not 3980 * let either the budget timeout or the disk 3981 * idling timeout expire. Hence it is not 3982 * seeky, has a short thinktime and may be 3983 * happy with a higher budget too. So 3984 * definitely increase the budget of this good 3985 * candidate to boost the disk throughput. 3986 */ 3987 budget = min(budget * 4, bfqd->bfq_max_budget); 3988 break; 3989 case BFQQE_NO_MORE_REQUESTS: 3990 /* 3991 * For queues that expire for this reason, it 3992 * is particularly important to keep the 3993 * budget close to the actual service they 3994 * need. Doing so reduces the timestamp 3995 * misalignment problem described in the 3996 * comments in the body of 3997 * __bfq_activate_entity. In fact, suppose 3998 * that a queue systematically expires for 3999 * BFQQE_NO_MORE_REQUESTS and presents a 4000 * new request in time to enjoy timestamp 4001 * back-shifting. The larger the budget of the 4002 * queue is with respect to the service the 4003 * queue actually requests in each service 4004 * slot, the more times the queue can be 4005 * reactivated with the same virtual finish 4006 * time. It follows that, even if this finish 4007 * time is pushed to the system virtual time 4008 * to reduce the consequent timestamp 4009 * misalignment, the queue unjustly enjoys for 4010 * many re-activations a lower finish time 4011 * than all newly activated queues. 4012 * 4013 * The service needed by bfqq is measured 4014 * quite precisely by bfqq->entity.service. 4015 * Since bfqq does not enjoy device idling, 4016 * bfqq->entity.service is equal to the number 4017 * of sectors that the process associated with 4018 * bfqq requested to read/write before waiting 4019 * for request completions, or blocking for 4020 * other reasons. 4021 */ 4022 budget = max_t(int, bfqq->entity.service, min_budget); 4023 break; 4024 default: 4025 return; 4026 } 4027 } else if (!bfq_bfqq_sync(bfqq)) { 4028 /* 4029 * Async queues get always the maximum possible 4030 * budget, as for them we do not care about latency 4031 * (in addition, their ability to dispatch is limited 4032 * by the charging factor). 4033 */ 4034 budget = bfqd->bfq_max_budget; 4035 } 4036 4037 bfqq->max_budget = budget; 4038 4039 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4040 !bfqd->bfq_user_max_budget) 4041 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4042 4043 /* 4044 * If there is still backlog, then assign a new budget, making 4045 * sure that it is large enough for the next request. Since 4046 * the finish time of bfqq must be kept in sync with the 4047 * budget, be sure to call __bfq_bfqq_expire() *after* this 4048 * update. 4049 * 4050 * If there is no backlog, then no need to update the budget; 4051 * it will be updated on the arrival of a new request. 4052 */ 4053 next_rq = bfqq->next_rq; 4054 if (next_rq) 4055 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4056 bfq_serv_to_charge(next_rq, bfqq)); 4057 4058 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4059 next_rq ? blk_rq_sectors(next_rq) : 0, 4060 bfqq->entity.budget); 4061 } 4062 4063 /* 4064 * Return true if the process associated with bfqq is "slow". The slow 4065 * flag is used, in addition to the budget timeout, to reduce the 4066 * amount of service provided to seeky processes, and thus reduce 4067 * their chances to lower the throughput. More details in the comments 4068 * on the function bfq_bfqq_expire(). 4069 * 4070 * An important observation is in order: as discussed in the comments 4071 * on the function bfq_update_peak_rate(), with devices with internal 4072 * queues, it is hard if ever possible to know when and for how long 4073 * an I/O request is processed by the device (apart from the trivial 4074 * I/O pattern where a new request is dispatched only after the 4075 * previous one has been completed). This makes it hard to evaluate 4076 * the real rate at which the I/O requests of each bfq_queue are 4077 * served. In fact, for an I/O scheduler like BFQ, serving a 4078 * bfq_queue means just dispatching its requests during its service 4079 * slot (i.e., until the budget of the queue is exhausted, or the 4080 * queue remains idle, or, finally, a timeout fires). But, during the 4081 * service slot of a bfq_queue, around 100 ms at most, the device may 4082 * be even still processing requests of bfq_queues served in previous 4083 * service slots. On the opposite end, the requests of the in-service 4084 * bfq_queue may be completed after the service slot of the queue 4085 * finishes. 4086 * 4087 * Anyway, unless more sophisticated solutions are used 4088 * (where possible), the sum of the sizes of the requests dispatched 4089 * during the service slot of a bfq_queue is probably the only 4090 * approximation available for the service received by the bfq_queue 4091 * during its service slot. And this sum is the quantity used in this 4092 * function to evaluate the I/O speed of a process. 4093 */ 4094 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4095 bool compensate, enum bfqq_expiration reason, 4096 unsigned long *delta_ms) 4097 { 4098 ktime_t delta_ktime; 4099 u32 delta_usecs; 4100 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4101 4102 if (!bfq_bfqq_sync(bfqq)) 4103 return false; 4104 4105 if (compensate) 4106 delta_ktime = bfqd->last_idling_start; 4107 else 4108 delta_ktime = ktime_get(); 4109 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4110 delta_usecs = ktime_to_us(delta_ktime); 4111 4112 /* don't use too short time intervals */ 4113 if (delta_usecs < 1000) { 4114 if (blk_queue_nonrot(bfqd->queue)) 4115 /* 4116 * give same worst-case guarantees as idling 4117 * for seeky 4118 */ 4119 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4120 else /* charge at least one seek */ 4121 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4122 4123 return slow; 4124 } 4125 4126 *delta_ms = delta_usecs / USEC_PER_MSEC; 4127 4128 /* 4129 * Use only long (> 20ms) intervals to filter out excessive 4130 * spikes in service rate estimation. 4131 */ 4132 if (delta_usecs > 20000) { 4133 /* 4134 * Caveat for rotational devices: processes doing I/O 4135 * in the slower disk zones tend to be slow(er) even 4136 * if not seeky. In this respect, the estimated peak 4137 * rate is likely to be an average over the disk 4138 * surface. Accordingly, to not be too harsh with 4139 * unlucky processes, a process is deemed slow only if 4140 * its rate has been lower than half of the estimated 4141 * peak rate. 4142 */ 4143 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4144 } 4145 4146 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4147 4148 return slow; 4149 } 4150 4151 /* 4152 * To be deemed as soft real-time, an application must meet two 4153 * requirements. First, the application must not require an average 4154 * bandwidth higher than the approximate bandwidth required to playback or 4155 * record a compressed high-definition video. 4156 * The next function is invoked on the completion of the last request of a 4157 * batch, to compute the next-start time instant, soft_rt_next_start, such 4158 * that, if the next request of the application does not arrive before 4159 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4160 * 4161 * The second requirement is that the request pattern of the application is 4162 * isochronous, i.e., that, after issuing a request or a batch of requests, 4163 * the application stops issuing new requests until all its pending requests 4164 * have been completed. After that, the application may issue a new batch, 4165 * and so on. 4166 * For this reason the next function is invoked to compute 4167 * soft_rt_next_start only for applications that meet this requirement, 4168 * whereas soft_rt_next_start is set to infinity for applications that do 4169 * not. 4170 * 4171 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4172 * happen to meet, occasionally or systematically, both the above 4173 * bandwidth and isochrony requirements. This may happen at least in 4174 * the following circumstances. First, if the CPU load is high. The 4175 * application may stop issuing requests while the CPUs are busy 4176 * serving other processes, then restart, then stop again for a while, 4177 * and so on. The other circumstances are related to the storage 4178 * device: the storage device is highly loaded or reaches a low-enough 4179 * throughput with the I/O of the application (e.g., because the I/O 4180 * is random and/or the device is slow). In all these cases, the 4181 * I/O of the application may be simply slowed down enough to meet 4182 * the bandwidth and isochrony requirements. To reduce the probability 4183 * that greedy applications are deemed as soft real-time in these 4184 * corner cases, a further rule is used in the computation of 4185 * soft_rt_next_start: the return value of this function is forced to 4186 * be higher than the maximum between the following two quantities. 4187 * 4188 * (a) Current time plus: (1) the maximum time for which the arrival 4189 * of a request is waited for when a sync queue becomes idle, 4190 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4191 * postpone for a moment the reason for adding a few extra 4192 * jiffies; we get back to it after next item (b). Lower-bounding 4193 * the return value of this function with the current time plus 4194 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4195 * because the latter issue their next request as soon as possible 4196 * after the last one has been completed. In contrast, a soft 4197 * real-time application spends some time processing data, after a 4198 * batch of its requests has been completed. 4199 * 4200 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4201 * above, greedy applications may happen to meet both the 4202 * bandwidth and isochrony requirements under heavy CPU or 4203 * storage-device load. In more detail, in these scenarios, these 4204 * applications happen, only for limited time periods, to do I/O 4205 * slowly enough to meet all the requirements described so far, 4206 * including the filtering in above item (a). These slow-speed 4207 * time intervals are usually interspersed between other time 4208 * intervals during which these applications do I/O at a very high 4209 * speed. Fortunately, exactly because of the high speed of the 4210 * I/O in the high-speed intervals, the values returned by this 4211 * function happen to be so high, near the end of any such 4212 * high-speed interval, to be likely to fall *after* the end of 4213 * the low-speed time interval that follows. These high values are 4214 * stored in bfqq->soft_rt_next_start after each invocation of 4215 * this function. As a consequence, if the last value of 4216 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4217 * next value that this function may return, then, from the very 4218 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4219 * likely to be constantly kept so high that any I/O request 4220 * issued during the low-speed interval is considered as arriving 4221 * to soon for the application to be deemed as soft 4222 * real-time. Then, in the high-speed interval that follows, the 4223 * application will not be deemed as soft real-time, just because 4224 * it will do I/O at a high speed. And so on. 4225 * 4226 * Getting back to the filtering in item (a), in the following two 4227 * cases this filtering might be easily passed by a greedy 4228 * application, if the reference quantity was just 4229 * bfqd->bfq_slice_idle: 4230 * 1) HZ is so low that the duration of a jiffy is comparable to or 4231 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4232 * devices with HZ=100. The time granularity may be so coarse 4233 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4234 * is rather lower than the exact value. 4235 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4236 * for a while, then suddenly 'jump' by several units to recover the lost 4237 * increments. This seems to happen, e.g., inside virtual machines. 4238 * To address this issue, in the filtering in (a) we do not use as a 4239 * reference time interval just bfqd->bfq_slice_idle, but 4240 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4241 * minimum number of jiffies for which the filter seems to be quite 4242 * precise also in embedded systems and KVM/QEMU virtual machines. 4243 */ 4244 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4245 struct bfq_queue *bfqq) 4246 { 4247 return max3(bfqq->soft_rt_next_start, 4248 bfqq->last_idle_bklogged + 4249 HZ * bfqq->service_from_backlogged / 4250 bfqd->bfq_wr_max_softrt_rate, 4251 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4252 } 4253 4254 /** 4255 * bfq_bfqq_expire - expire a queue. 4256 * @bfqd: device owning the queue. 4257 * @bfqq: the queue to expire. 4258 * @compensate: if true, compensate for the time spent idling. 4259 * @reason: the reason causing the expiration. 4260 * 4261 * If the process associated with bfqq does slow I/O (e.g., because it 4262 * issues random requests), we charge bfqq with the time it has been 4263 * in service instead of the service it has received (see 4264 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4265 * a consequence, bfqq will typically get higher timestamps upon 4266 * reactivation, and hence it will be rescheduled as if it had 4267 * received more service than what it has actually received. In the 4268 * end, bfqq receives less service in proportion to how slowly its 4269 * associated process consumes its budgets (and hence how seriously it 4270 * tends to lower the throughput). In addition, this time-charging 4271 * strategy guarantees time fairness among slow processes. In 4272 * contrast, if the process associated with bfqq is not slow, we 4273 * charge bfqq exactly with the service it has received. 4274 * 4275 * Charging time to the first type of queues and the exact service to 4276 * the other has the effect of using the WF2Q+ policy to schedule the 4277 * former on a timeslice basis, without violating service domain 4278 * guarantees among the latter. 4279 */ 4280 void bfq_bfqq_expire(struct bfq_data *bfqd, 4281 struct bfq_queue *bfqq, 4282 bool compensate, 4283 enum bfqq_expiration reason) 4284 { 4285 bool slow; 4286 unsigned long delta = 0; 4287 struct bfq_entity *entity = &bfqq->entity; 4288 4289 /* 4290 * Check whether the process is slow (see bfq_bfqq_is_slow). 4291 */ 4292 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4293 4294 /* 4295 * As above explained, charge slow (typically seeky) and 4296 * timed-out queues with the time and not the service 4297 * received, to favor sequential workloads. 4298 * 4299 * Processes doing I/O in the slower disk zones will tend to 4300 * be slow(er) even if not seeky. Therefore, since the 4301 * estimated peak rate is actually an average over the disk 4302 * surface, these processes may timeout just for bad luck. To 4303 * avoid punishing them, do not charge time to processes that 4304 * succeeded in consuming at least 2/3 of their budget. This 4305 * allows BFQ to preserve enough elasticity to still perform 4306 * bandwidth, and not time, distribution with little unlucky 4307 * or quasi-sequential processes. 4308 */ 4309 if (bfqq->wr_coeff == 1 && 4310 (slow || 4311 (reason == BFQQE_BUDGET_TIMEOUT && 4312 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4313 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4314 4315 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4316 bfqq->last_wr_start_finish = jiffies; 4317 4318 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4319 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4320 /* 4321 * If we get here, and there are no outstanding 4322 * requests, then the request pattern is isochronous 4323 * (see the comments on the function 4324 * bfq_bfqq_softrt_next_start()). Therefore we can 4325 * compute soft_rt_next_start. 4326 * 4327 * If, instead, the queue still has outstanding 4328 * requests, then we have to wait for the completion 4329 * of all the outstanding requests to discover whether 4330 * the request pattern is actually isochronous. 4331 */ 4332 if (bfqq->dispatched == 0) 4333 bfqq->soft_rt_next_start = 4334 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4335 else if (bfqq->dispatched > 0) { 4336 /* 4337 * Schedule an update of soft_rt_next_start to when 4338 * the task may be discovered to be isochronous. 4339 */ 4340 bfq_mark_bfqq_softrt_update(bfqq); 4341 } 4342 } 4343 4344 bfq_log_bfqq(bfqd, bfqq, 4345 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4346 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4347 4348 /* 4349 * bfqq expired, so no total service time needs to be computed 4350 * any longer: reset state machine for measuring total service 4351 * times. 4352 */ 4353 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4354 bfqd->waited_rq = NULL; 4355 4356 /* 4357 * Increase, decrease or leave budget unchanged according to 4358 * reason. 4359 */ 4360 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4361 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4362 /* bfqq is gone, no more actions on it */ 4363 return; 4364 4365 /* mark bfqq as waiting a request only if a bic still points to it */ 4366 if (!bfq_bfqq_busy(bfqq) && 4367 reason != BFQQE_BUDGET_TIMEOUT && 4368 reason != BFQQE_BUDGET_EXHAUSTED) { 4369 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4370 /* 4371 * Not setting service to 0, because, if the next rq 4372 * arrives in time, the queue will go on receiving 4373 * service with this same budget (as if it never expired) 4374 */ 4375 } else 4376 entity->service = 0; 4377 4378 /* 4379 * Reset the received-service counter for every parent entity. 4380 * Differently from what happens with bfqq->entity.service, 4381 * the resetting of this counter never needs to be postponed 4382 * for parent entities. In fact, in case bfqq may have a 4383 * chance to go on being served using the last, partially 4384 * consumed budget, bfqq->entity.service needs to be kept, 4385 * because if bfqq then actually goes on being served using 4386 * the same budget, the last value of bfqq->entity.service is 4387 * needed to properly decrement bfqq->entity.budget by the 4388 * portion already consumed. In contrast, it is not necessary 4389 * to keep entity->service for parent entities too, because 4390 * the bubble up of the new value of bfqq->entity.budget will 4391 * make sure that the budgets of parent entities are correct, 4392 * even in case bfqq and thus parent entities go on receiving 4393 * service with the same budget. 4394 */ 4395 entity = entity->parent; 4396 for_each_entity(entity) 4397 entity->service = 0; 4398 } 4399 4400 /* 4401 * Budget timeout is not implemented through a dedicated timer, but 4402 * just checked on request arrivals and completions, as well as on 4403 * idle timer expirations. 4404 */ 4405 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4406 { 4407 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4408 } 4409 4410 /* 4411 * If we expire a queue that is actively waiting (i.e., with the 4412 * device idled) for the arrival of a new request, then we may incur 4413 * the timestamp misalignment problem described in the body of the 4414 * function __bfq_activate_entity. Hence we return true only if this 4415 * condition does not hold, or if the queue is slow enough to deserve 4416 * only to be kicked off for preserving a high throughput. 4417 */ 4418 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4419 { 4420 bfq_log_bfqq(bfqq->bfqd, bfqq, 4421 "may_budget_timeout: wait_request %d left %d timeout %d", 4422 bfq_bfqq_wait_request(bfqq), 4423 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4424 bfq_bfqq_budget_timeout(bfqq)); 4425 4426 return (!bfq_bfqq_wait_request(bfqq) || 4427 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4428 && 4429 bfq_bfqq_budget_timeout(bfqq); 4430 } 4431 4432 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4433 struct bfq_queue *bfqq) 4434 { 4435 bool rot_without_queueing = 4436 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4437 bfqq_sequential_and_IO_bound, 4438 idling_boosts_thr; 4439 4440 /* No point in idling for bfqq if it won't get requests any longer */ 4441 if (unlikely(!bfqq_process_refs(bfqq))) 4442 return false; 4443 4444 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4445 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4446 4447 /* 4448 * The next variable takes into account the cases where idling 4449 * boosts the throughput. 4450 * 4451 * The value of the variable is computed considering, first, that 4452 * idling is virtually always beneficial for the throughput if: 4453 * (a) the device is not NCQ-capable and rotational, or 4454 * (b) regardless of the presence of NCQ, the device is rotational and 4455 * the request pattern for bfqq is I/O-bound and sequential, or 4456 * (c) regardless of whether it is rotational, the device is 4457 * not NCQ-capable and the request pattern for bfqq is 4458 * I/O-bound and sequential. 4459 * 4460 * Secondly, and in contrast to the above item (b), idling an 4461 * NCQ-capable flash-based device would not boost the 4462 * throughput even with sequential I/O; rather it would lower 4463 * the throughput in proportion to how fast the device 4464 * is. Accordingly, the next variable is true if any of the 4465 * above conditions (a), (b) or (c) is true, and, in 4466 * particular, happens to be false if bfqd is an NCQ-capable 4467 * flash-based device. 4468 */ 4469 idling_boosts_thr = rot_without_queueing || 4470 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4471 bfqq_sequential_and_IO_bound); 4472 4473 /* 4474 * The return value of this function is equal to that of 4475 * idling_boosts_thr, unless a special case holds. In this 4476 * special case, described below, idling may cause problems to 4477 * weight-raised queues. 4478 * 4479 * When the request pool is saturated (e.g., in the presence 4480 * of write hogs), if the processes associated with 4481 * non-weight-raised queues ask for requests at a lower rate, 4482 * then processes associated with weight-raised queues have a 4483 * higher probability to get a request from the pool 4484 * immediately (or at least soon) when they need one. Thus 4485 * they have a higher probability to actually get a fraction 4486 * of the device throughput proportional to their high 4487 * weight. This is especially true with NCQ-capable drives, 4488 * which enqueue several requests in advance, and further 4489 * reorder internally-queued requests. 4490 * 4491 * For this reason, we force to false the return value if 4492 * there are weight-raised busy queues. In this case, and if 4493 * bfqq is not weight-raised, this guarantees that the device 4494 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4495 * then idling will be guaranteed by another variable, see 4496 * below). Combined with the timestamping rules of BFQ (see 4497 * [1] for details), this behavior causes bfqq, and hence any 4498 * sync non-weight-raised queue, to get a lower number of 4499 * requests served, and thus to ask for a lower number of 4500 * requests from the request pool, before the busy 4501 * weight-raised queues get served again. This often mitigates 4502 * starvation problems in the presence of heavy write 4503 * workloads and NCQ, thereby guaranteeing a higher 4504 * application and system responsiveness in these hostile 4505 * scenarios. 4506 */ 4507 return idling_boosts_thr && 4508 bfqd->wr_busy_queues == 0; 4509 } 4510 4511 /* 4512 * For a queue that becomes empty, device idling is allowed only if 4513 * this function returns true for that queue. As a consequence, since 4514 * device idling plays a critical role for both throughput boosting 4515 * and service guarantees, the return value of this function plays a 4516 * critical role as well. 4517 * 4518 * In a nutshell, this function returns true only if idling is 4519 * beneficial for throughput or, even if detrimental for throughput, 4520 * idling is however necessary to preserve service guarantees (low 4521 * latency, desired throughput distribution, ...). In particular, on 4522 * NCQ-capable devices, this function tries to return false, so as to 4523 * help keep the drives' internal queues full, whenever this helps the 4524 * device boost the throughput without causing any service-guarantee 4525 * issue. 4526 * 4527 * Most of the issues taken into account to get the return value of 4528 * this function are not trivial. We discuss these issues in the two 4529 * functions providing the main pieces of information needed by this 4530 * function. 4531 */ 4532 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4533 { 4534 struct bfq_data *bfqd = bfqq->bfqd; 4535 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4536 4537 /* No point in idling for bfqq if it won't get requests any longer */ 4538 if (unlikely(!bfqq_process_refs(bfqq))) 4539 return false; 4540 4541 if (unlikely(bfqd->strict_guarantees)) 4542 return true; 4543 4544 /* 4545 * Idling is performed only if slice_idle > 0. In addition, we 4546 * do not idle if 4547 * (a) bfqq is async 4548 * (b) bfqq is in the idle io prio class: in this case we do 4549 * not idle because we want to minimize the bandwidth that 4550 * queues in this class can steal to higher-priority queues 4551 */ 4552 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4553 bfq_class_idle(bfqq)) 4554 return false; 4555 4556 idling_boosts_thr_with_no_issue = 4557 idling_boosts_thr_without_issues(bfqd, bfqq); 4558 4559 idling_needed_for_service_guar = 4560 idling_needed_for_service_guarantees(bfqd, bfqq); 4561 4562 /* 4563 * We have now the two components we need to compute the 4564 * return value of the function, which is true only if idling 4565 * either boosts the throughput (without issues), or is 4566 * necessary to preserve service guarantees. 4567 */ 4568 return idling_boosts_thr_with_no_issue || 4569 idling_needed_for_service_guar; 4570 } 4571 4572 /* 4573 * If the in-service queue is empty but the function bfq_better_to_idle 4574 * returns true, then: 4575 * 1) the queue must remain in service and cannot be expired, and 4576 * 2) the device must be idled to wait for the possible arrival of a new 4577 * request for the queue. 4578 * See the comments on the function bfq_better_to_idle for the reasons 4579 * why performing device idling is the best choice to boost the throughput 4580 * and preserve service guarantees when bfq_better_to_idle itself 4581 * returns true. 4582 */ 4583 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4584 { 4585 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4586 } 4587 4588 /* 4589 * This function chooses the queue from which to pick the next extra 4590 * I/O request to inject, if it finds a compatible queue. See the 4591 * comments on bfq_update_inject_limit() for details on the injection 4592 * mechanism, and for the definitions of the quantities mentioned 4593 * below. 4594 */ 4595 static struct bfq_queue * 4596 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4597 { 4598 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4599 unsigned int limit = in_serv_bfqq->inject_limit; 4600 /* 4601 * If 4602 * - bfqq is not weight-raised and therefore does not carry 4603 * time-critical I/O, 4604 * or 4605 * - regardless of whether bfqq is weight-raised, bfqq has 4606 * however a long think time, during which it can absorb the 4607 * effect of an appropriate number of extra I/O requests 4608 * from other queues (see bfq_update_inject_limit for 4609 * details on the computation of this number); 4610 * then injection can be performed without restrictions. 4611 */ 4612 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4613 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4614 4615 /* 4616 * If 4617 * - the baseline total service time could not be sampled yet, 4618 * so the inject limit happens to be still 0, and 4619 * - a lot of time has elapsed since the plugging of I/O 4620 * dispatching started, so drive speed is being wasted 4621 * significantly; 4622 * then temporarily raise inject limit to one request. 4623 */ 4624 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4625 bfq_bfqq_wait_request(in_serv_bfqq) && 4626 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4627 bfqd->bfq_slice_idle) 4628 ) 4629 limit = 1; 4630 4631 if (bfqd->rq_in_driver >= limit) 4632 return NULL; 4633 4634 /* 4635 * Linear search of the source queue for injection; but, with 4636 * a high probability, very few steps are needed to find a 4637 * candidate queue, i.e., a queue with enough budget left for 4638 * its next request. In fact: 4639 * - BFQ dynamically updates the budget of every queue so as 4640 * to accommodate the expected backlog of the queue; 4641 * - if a queue gets all its requests dispatched as injected 4642 * service, then the queue is removed from the active list 4643 * (and re-added only if it gets new requests, but then it 4644 * is assigned again enough budget for its new backlog). 4645 */ 4646 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4647 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4648 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4649 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4650 bfq_bfqq_budget_left(bfqq)) { 4651 /* 4652 * Allow for only one large in-flight request 4653 * on non-rotational devices, for the 4654 * following reason. On non-rotationl drives, 4655 * large requests take much longer than 4656 * smaller requests to be served. In addition, 4657 * the drive prefers to serve large requests 4658 * w.r.t. to small ones, if it can choose. So, 4659 * having more than one large requests queued 4660 * in the drive may easily make the next first 4661 * request of the in-service queue wait for so 4662 * long to break bfqq's service guarantees. On 4663 * the bright side, large requests let the 4664 * drive reach a very high throughput, even if 4665 * there is only one in-flight large request 4666 * at a time. 4667 */ 4668 if (blk_queue_nonrot(bfqd->queue) && 4669 blk_rq_sectors(bfqq->next_rq) >= 4670 BFQQ_SECT_THR_NONROT) 4671 limit = min_t(unsigned int, 1, limit); 4672 else 4673 limit = in_serv_bfqq->inject_limit; 4674 4675 if (bfqd->rq_in_driver < limit) { 4676 bfqd->rqs_injected = true; 4677 return bfqq; 4678 } 4679 } 4680 4681 return NULL; 4682 } 4683 4684 /* 4685 * Select a queue for service. If we have a current queue in service, 4686 * check whether to continue servicing it, or retrieve and set a new one. 4687 */ 4688 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4689 { 4690 struct bfq_queue *bfqq; 4691 struct request *next_rq; 4692 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4693 4694 bfqq = bfqd->in_service_queue; 4695 if (!bfqq) 4696 goto new_queue; 4697 4698 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4699 4700 /* 4701 * Do not expire bfqq for budget timeout if bfqq may be about 4702 * to enjoy device idling. The reason why, in this case, we 4703 * prevent bfqq from expiring is the same as in the comments 4704 * on the case where bfq_bfqq_must_idle() returns true, in 4705 * bfq_completed_request(). 4706 */ 4707 if (bfq_may_expire_for_budg_timeout(bfqq) && 4708 !bfq_bfqq_must_idle(bfqq)) 4709 goto expire; 4710 4711 check_queue: 4712 /* 4713 * This loop is rarely executed more than once. Even when it 4714 * happens, it is much more convenient to re-execute this loop 4715 * than to return NULL and trigger a new dispatch to get a 4716 * request served. 4717 */ 4718 next_rq = bfqq->next_rq; 4719 /* 4720 * If bfqq has requests queued and it has enough budget left to 4721 * serve them, keep the queue, otherwise expire it. 4722 */ 4723 if (next_rq) { 4724 if (bfq_serv_to_charge(next_rq, bfqq) > 4725 bfq_bfqq_budget_left(bfqq)) { 4726 /* 4727 * Expire the queue for budget exhaustion, 4728 * which makes sure that the next budget is 4729 * enough to serve the next request, even if 4730 * it comes from the fifo expired path. 4731 */ 4732 reason = BFQQE_BUDGET_EXHAUSTED; 4733 goto expire; 4734 } else { 4735 /* 4736 * The idle timer may be pending because we may 4737 * not disable disk idling even when a new request 4738 * arrives. 4739 */ 4740 if (bfq_bfqq_wait_request(bfqq)) { 4741 /* 4742 * If we get here: 1) at least a new request 4743 * has arrived but we have not disabled the 4744 * timer because the request was too small, 4745 * 2) then the block layer has unplugged 4746 * the device, causing the dispatch to be 4747 * invoked. 4748 * 4749 * Since the device is unplugged, now the 4750 * requests are probably large enough to 4751 * provide a reasonable throughput. 4752 * So we disable idling. 4753 */ 4754 bfq_clear_bfqq_wait_request(bfqq); 4755 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4756 } 4757 goto keep_queue; 4758 } 4759 } 4760 4761 /* 4762 * No requests pending. However, if the in-service queue is idling 4763 * for a new request, or has requests waiting for a completion and 4764 * may idle after their completion, then keep it anyway. 4765 * 4766 * Yet, inject service from other queues if it boosts 4767 * throughput and is possible. 4768 */ 4769 if (bfq_bfqq_wait_request(bfqq) || 4770 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4771 struct bfq_queue *async_bfqq = 4772 bfqq->bic && bfqq->bic->bfqq[0] && 4773 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4774 bfqq->bic->bfqq[0]->next_rq ? 4775 bfqq->bic->bfqq[0] : NULL; 4776 struct bfq_queue *blocked_bfqq = 4777 !hlist_empty(&bfqq->woken_list) ? 4778 container_of(bfqq->woken_list.first, 4779 struct bfq_queue, 4780 woken_list_node) 4781 : NULL; 4782 4783 /* 4784 * The next four mutually-exclusive ifs decide 4785 * whether to try injection, and choose the queue to 4786 * pick an I/O request from. 4787 * 4788 * The first if checks whether the process associated 4789 * with bfqq has also async I/O pending. If so, it 4790 * injects such I/O unconditionally. Injecting async 4791 * I/O from the same process can cause no harm to the 4792 * process. On the contrary, it can only increase 4793 * bandwidth and reduce latency for the process. 4794 * 4795 * The second if checks whether there happens to be a 4796 * non-empty waker queue for bfqq, i.e., a queue whose 4797 * I/O needs to be completed for bfqq to receive new 4798 * I/O. This happens, e.g., if bfqq is associated with 4799 * a process that does some sync. A sync generates 4800 * extra blocking I/O, which must be completed before 4801 * the process associated with bfqq can go on with its 4802 * I/O. If the I/O of the waker queue is not served, 4803 * then bfqq remains empty, and no I/O is dispatched, 4804 * until the idle timeout fires for bfqq. This is 4805 * likely to result in lower bandwidth and higher 4806 * latencies for bfqq, and in a severe loss of total 4807 * throughput. The best action to take is therefore to 4808 * serve the waker queue as soon as possible. So do it 4809 * (without relying on the third alternative below for 4810 * eventually serving waker_bfqq's I/O; see the last 4811 * paragraph for further details). This systematic 4812 * injection of I/O from the waker queue does not 4813 * cause any delay to bfqq's I/O. On the contrary, 4814 * next bfqq's I/O is brought forward dramatically, 4815 * for it is not blocked for milliseconds. 4816 * 4817 * The third if checks whether there is a queue woken 4818 * by bfqq, and currently with pending I/O. Such a 4819 * woken queue does not steal bandwidth from bfqq, 4820 * because it remains soon without I/O if bfqq is not 4821 * served. So there is virtually no risk of loss of 4822 * bandwidth for bfqq if this woken queue has I/O 4823 * dispatched while bfqq is waiting for new I/O. 4824 * 4825 * The fourth if checks whether bfqq is a queue for 4826 * which it is better to avoid injection. It is so if 4827 * bfqq delivers more throughput when served without 4828 * any further I/O from other queues in the middle, or 4829 * if the service times of bfqq's I/O requests both 4830 * count more than overall throughput, and may be 4831 * easily increased by injection (this happens if bfqq 4832 * has a short think time). If none of these 4833 * conditions holds, then a candidate queue for 4834 * injection is looked for through 4835 * bfq_choose_bfqq_for_injection(). Note that the 4836 * latter may return NULL (for example if the inject 4837 * limit for bfqq is currently 0). 4838 * 4839 * NOTE: motivation for the second alternative 4840 * 4841 * Thanks to the way the inject limit is updated in 4842 * bfq_update_has_short_ttime(), it is rather likely 4843 * that, if I/O is being plugged for bfqq and the 4844 * waker queue has pending I/O requests that are 4845 * blocking bfqq's I/O, then the fourth alternative 4846 * above lets the waker queue get served before the 4847 * I/O-plugging timeout fires. So one may deem the 4848 * second alternative superfluous. It is not, because 4849 * the fourth alternative may be way less effective in 4850 * case of a synchronization. For two main 4851 * reasons. First, throughput may be low because the 4852 * inject limit may be too low to guarantee the same 4853 * amount of injected I/O, from the waker queue or 4854 * other queues, that the second alternative 4855 * guarantees (the second alternative unconditionally 4856 * injects a pending I/O request of the waker queue 4857 * for each bfq_dispatch_request()). Second, with the 4858 * fourth alternative, the duration of the plugging, 4859 * i.e., the time before bfqq finally receives new I/O, 4860 * may not be minimized, because the waker queue may 4861 * happen to be served only after other queues. 4862 */ 4863 if (async_bfqq && 4864 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4865 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4866 bfq_bfqq_budget_left(async_bfqq)) 4867 bfqq = bfqq->bic->bfqq[0]; 4868 else if (bfqq->waker_bfqq && 4869 bfq_bfqq_busy(bfqq->waker_bfqq) && 4870 bfqq->waker_bfqq->next_rq && 4871 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4872 bfqq->waker_bfqq) <= 4873 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4874 ) 4875 bfqq = bfqq->waker_bfqq; 4876 else if (blocked_bfqq && 4877 bfq_bfqq_busy(blocked_bfqq) && 4878 blocked_bfqq->next_rq && 4879 bfq_serv_to_charge(blocked_bfqq->next_rq, 4880 blocked_bfqq) <= 4881 bfq_bfqq_budget_left(blocked_bfqq) 4882 ) 4883 bfqq = blocked_bfqq; 4884 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4885 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4886 !bfq_bfqq_has_short_ttime(bfqq))) 4887 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4888 else 4889 bfqq = NULL; 4890 4891 goto keep_queue; 4892 } 4893 4894 reason = BFQQE_NO_MORE_REQUESTS; 4895 expire: 4896 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4897 new_queue: 4898 bfqq = bfq_set_in_service_queue(bfqd); 4899 if (bfqq) { 4900 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4901 goto check_queue; 4902 } 4903 keep_queue: 4904 if (bfqq) 4905 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4906 else 4907 bfq_log(bfqd, "select_queue: no queue returned"); 4908 4909 return bfqq; 4910 } 4911 4912 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4913 { 4914 struct bfq_entity *entity = &bfqq->entity; 4915 4916 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4917 bfq_log_bfqq(bfqd, bfqq, 4918 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4919 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4920 jiffies_to_msecs(bfqq->wr_cur_max_time), 4921 bfqq->wr_coeff, 4922 bfqq->entity.weight, bfqq->entity.orig_weight); 4923 4924 if (entity->prio_changed) 4925 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4926 4927 /* 4928 * If the queue was activated in a burst, or too much 4929 * time has elapsed from the beginning of this 4930 * weight-raising period, then end weight raising. 4931 */ 4932 if (bfq_bfqq_in_large_burst(bfqq)) 4933 bfq_bfqq_end_wr(bfqq); 4934 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4935 bfqq->wr_cur_max_time)) { 4936 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4937 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4938 bfq_wr_duration(bfqd))) { 4939 /* 4940 * Either in interactive weight 4941 * raising, or in soft_rt weight 4942 * raising with the 4943 * interactive-weight-raising period 4944 * elapsed (so no switch back to 4945 * interactive weight raising). 4946 */ 4947 bfq_bfqq_end_wr(bfqq); 4948 } else { /* 4949 * soft_rt finishing while still in 4950 * interactive period, switch back to 4951 * interactive weight raising 4952 */ 4953 switch_back_to_interactive_wr(bfqq, bfqd); 4954 bfqq->entity.prio_changed = 1; 4955 } 4956 } 4957 if (bfqq->wr_coeff > 1 && 4958 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4959 bfqq->service_from_wr > max_service_from_wr) { 4960 /* see comments on max_service_from_wr */ 4961 bfq_bfqq_end_wr(bfqq); 4962 } 4963 } 4964 /* 4965 * To improve latency (for this or other queues), immediately 4966 * update weight both if it must be raised and if it must be 4967 * lowered. Since, entity may be on some active tree here, and 4968 * might have a pending change of its ioprio class, invoke 4969 * next function with the last parameter unset (see the 4970 * comments on the function). 4971 */ 4972 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4973 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4974 entity, false); 4975 } 4976 4977 /* 4978 * Dispatch next request from bfqq. 4979 */ 4980 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4981 struct bfq_queue *bfqq) 4982 { 4983 struct request *rq = bfqq->next_rq; 4984 unsigned long service_to_charge; 4985 4986 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4987 4988 bfq_bfqq_served(bfqq, service_to_charge); 4989 4990 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 4991 bfqd->wait_dispatch = false; 4992 bfqd->waited_rq = rq; 4993 } 4994 4995 bfq_dispatch_remove(bfqd->queue, rq); 4996 4997 if (bfqq != bfqd->in_service_queue) 4998 goto return_rq; 4999 5000 /* 5001 * If weight raising has to terminate for bfqq, then next 5002 * function causes an immediate update of bfqq's weight, 5003 * without waiting for next activation. As a consequence, on 5004 * expiration, bfqq will be timestamped as if has never been 5005 * weight-raised during this service slot, even if it has 5006 * received part or even most of the service as a 5007 * weight-raised queue. This inflates bfqq's timestamps, which 5008 * is beneficial, as bfqq is then more willing to leave the 5009 * device immediately to possible other weight-raised queues. 5010 */ 5011 bfq_update_wr_data(bfqd, bfqq); 5012 5013 /* 5014 * Expire bfqq, pretending that its budget expired, if bfqq 5015 * belongs to CLASS_IDLE and other queues are waiting for 5016 * service. 5017 */ 5018 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 5019 goto return_rq; 5020 5021 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5022 5023 return_rq: 5024 return rq; 5025 } 5026 5027 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5028 { 5029 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5030 5031 /* 5032 * Avoiding lock: a race on bfqd->busy_queues should cause at 5033 * most a call to dispatch for nothing 5034 */ 5035 return !list_empty_careful(&bfqd->dispatch) || 5036 bfq_tot_busy_queues(bfqd) > 0; 5037 } 5038 5039 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5040 { 5041 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5042 struct request *rq = NULL; 5043 struct bfq_queue *bfqq = NULL; 5044 5045 if (!list_empty(&bfqd->dispatch)) { 5046 rq = list_first_entry(&bfqd->dispatch, struct request, 5047 queuelist); 5048 list_del_init(&rq->queuelist); 5049 5050 bfqq = RQ_BFQQ(rq); 5051 5052 if (bfqq) { 5053 /* 5054 * Increment counters here, because this 5055 * dispatch does not follow the standard 5056 * dispatch flow (where counters are 5057 * incremented) 5058 */ 5059 bfqq->dispatched++; 5060 5061 goto inc_in_driver_start_rq; 5062 } 5063 5064 /* 5065 * We exploit the bfq_finish_requeue_request hook to 5066 * decrement rq_in_driver, but 5067 * bfq_finish_requeue_request will not be invoked on 5068 * this request. So, to avoid unbalance, just start 5069 * this request, without incrementing rq_in_driver. As 5070 * a negative consequence, rq_in_driver is deceptively 5071 * lower than it should be while this request is in 5072 * service. This may cause bfq_schedule_dispatch to be 5073 * invoked uselessly. 5074 * 5075 * As for implementing an exact solution, the 5076 * bfq_finish_requeue_request hook, if defined, is 5077 * probably invoked also on this request. So, by 5078 * exploiting this hook, we could 1) increment 5079 * rq_in_driver here, and 2) decrement it in 5080 * bfq_finish_requeue_request. Such a solution would 5081 * let the value of the counter be always accurate, 5082 * but it would entail using an extra interface 5083 * function. This cost seems higher than the benefit, 5084 * being the frequency of non-elevator-private 5085 * requests very low. 5086 */ 5087 goto start_rq; 5088 } 5089 5090 bfq_log(bfqd, "dispatch requests: %d busy queues", 5091 bfq_tot_busy_queues(bfqd)); 5092 5093 if (bfq_tot_busy_queues(bfqd) == 0) 5094 goto exit; 5095 5096 /* 5097 * Force device to serve one request at a time if 5098 * strict_guarantees is true. Forcing this service scheme is 5099 * currently the ONLY way to guarantee that the request 5100 * service order enforced by the scheduler is respected by a 5101 * queueing device. Otherwise the device is free even to make 5102 * some unlucky request wait for as long as the device 5103 * wishes. 5104 * 5105 * Of course, serving one request at a time may cause loss of 5106 * throughput. 5107 */ 5108 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 5109 goto exit; 5110 5111 bfqq = bfq_select_queue(bfqd); 5112 if (!bfqq) 5113 goto exit; 5114 5115 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5116 5117 if (rq) { 5118 inc_in_driver_start_rq: 5119 bfqd->rq_in_driver++; 5120 start_rq: 5121 rq->rq_flags |= RQF_STARTED; 5122 } 5123 exit: 5124 return rq; 5125 } 5126 5127 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5128 static void bfq_update_dispatch_stats(struct request_queue *q, 5129 struct request *rq, 5130 struct bfq_queue *in_serv_queue, 5131 bool idle_timer_disabled) 5132 { 5133 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5134 5135 if (!idle_timer_disabled && !bfqq) 5136 return; 5137 5138 /* 5139 * rq and bfqq are guaranteed to exist until this function 5140 * ends, for the following reasons. First, rq can be 5141 * dispatched to the device, and then can be completed and 5142 * freed, only after this function ends. Second, rq cannot be 5143 * merged (and thus freed because of a merge) any longer, 5144 * because it has already started. Thus rq cannot be freed 5145 * before this function ends, and, since rq has a reference to 5146 * bfqq, the same guarantee holds for bfqq too. 5147 * 5148 * In addition, the following queue lock guarantees that 5149 * bfqq_group(bfqq) exists as well. 5150 */ 5151 spin_lock_irq(&q->queue_lock); 5152 if (idle_timer_disabled) 5153 /* 5154 * Since the idle timer has been disabled, 5155 * in_serv_queue contained some request when 5156 * __bfq_dispatch_request was invoked above, which 5157 * implies that rq was picked exactly from 5158 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5159 * therefore guaranteed to exist because of the above 5160 * arguments. 5161 */ 5162 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5163 if (bfqq) { 5164 struct bfq_group *bfqg = bfqq_group(bfqq); 5165 5166 bfqg_stats_update_avg_queue_size(bfqg); 5167 bfqg_stats_set_start_empty_time(bfqg); 5168 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5169 } 5170 spin_unlock_irq(&q->queue_lock); 5171 } 5172 #else 5173 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5174 struct request *rq, 5175 struct bfq_queue *in_serv_queue, 5176 bool idle_timer_disabled) {} 5177 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5178 5179 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5180 { 5181 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5182 struct request *rq; 5183 struct bfq_queue *in_serv_queue; 5184 bool waiting_rq, idle_timer_disabled; 5185 5186 spin_lock_irq(&bfqd->lock); 5187 5188 in_serv_queue = bfqd->in_service_queue; 5189 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5190 5191 rq = __bfq_dispatch_request(hctx); 5192 5193 idle_timer_disabled = 5194 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5195 5196 spin_unlock_irq(&bfqd->lock); 5197 5198 bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue, 5199 idle_timer_disabled); 5200 5201 return rq; 5202 } 5203 5204 /* 5205 * Task holds one reference to the queue, dropped when task exits. Each rq 5206 * in-flight on this queue also holds a reference, dropped when rq is freed. 5207 * 5208 * Scheduler lock must be held here. Recall not to use bfqq after calling 5209 * this function on it. 5210 */ 5211 void bfq_put_queue(struct bfq_queue *bfqq) 5212 { 5213 struct bfq_queue *item; 5214 struct hlist_node *n; 5215 struct bfq_group *bfqg = bfqq_group(bfqq); 5216 5217 if (bfqq->bfqd) 5218 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5219 bfqq, bfqq->ref); 5220 5221 bfqq->ref--; 5222 if (bfqq->ref) 5223 return; 5224 5225 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5226 hlist_del_init(&bfqq->burst_list_node); 5227 /* 5228 * Decrement also burst size after the removal, if the 5229 * process associated with bfqq is exiting, and thus 5230 * does not contribute to the burst any longer. This 5231 * decrement helps filter out false positives of large 5232 * bursts, when some short-lived process (often due to 5233 * the execution of commands by some service) happens 5234 * to start and exit while a complex application is 5235 * starting, and thus spawning several processes that 5236 * do I/O (and that *must not* be treated as a large 5237 * burst, see comments on bfq_handle_burst). 5238 * 5239 * In particular, the decrement is performed only if: 5240 * 1) bfqq is not a merged queue, because, if it is, 5241 * then this free of bfqq is not triggered by the exit 5242 * of the process bfqq is associated with, but exactly 5243 * by the fact that bfqq has just been merged. 5244 * 2) burst_size is greater than 0, to handle 5245 * unbalanced decrements. Unbalanced decrements may 5246 * happen in te following case: bfqq is inserted into 5247 * the current burst list--without incrementing 5248 * bust_size--because of a split, but the current 5249 * burst list is not the burst list bfqq belonged to 5250 * (see comments on the case of a split in 5251 * bfq_set_request). 5252 */ 5253 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5254 bfqq->bfqd->burst_size--; 5255 } 5256 5257 /* 5258 * bfqq does not exist any longer, so it cannot be woken by 5259 * any other queue, and cannot wake any other queue. Then bfqq 5260 * must be removed from the woken list of its possible waker 5261 * queue, and all queues in the woken list of bfqq must stop 5262 * having a waker queue. Strictly speaking, these updates 5263 * should be performed when bfqq remains with no I/O source 5264 * attached to it, which happens before bfqq gets freed. In 5265 * particular, this happens when the last process associated 5266 * with bfqq exits or gets associated with a different 5267 * queue. However, both events lead to bfqq being freed soon, 5268 * and dangling references would come out only after bfqq gets 5269 * freed. So these updates are done here, as a simple and safe 5270 * way to handle all cases. 5271 */ 5272 /* remove bfqq from woken list */ 5273 if (!hlist_unhashed(&bfqq->woken_list_node)) 5274 hlist_del_init(&bfqq->woken_list_node); 5275 5276 /* reset waker for all queues in woken list */ 5277 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5278 woken_list_node) { 5279 item->waker_bfqq = NULL; 5280 hlist_del_init(&item->woken_list_node); 5281 } 5282 5283 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5284 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5285 5286 kmem_cache_free(bfq_pool, bfqq); 5287 bfqg_and_blkg_put(bfqg); 5288 } 5289 5290 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5291 { 5292 bfqq->stable_ref--; 5293 bfq_put_queue(bfqq); 5294 } 5295 5296 static void bfq_put_cooperator(struct bfq_queue *bfqq) 5297 { 5298 struct bfq_queue *__bfqq, *next; 5299 5300 /* 5301 * If this queue was scheduled to merge with another queue, be 5302 * sure to drop the reference taken on that queue (and others in 5303 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5304 */ 5305 __bfqq = bfqq->new_bfqq; 5306 while (__bfqq) { 5307 if (__bfqq == bfqq) 5308 break; 5309 next = __bfqq->new_bfqq; 5310 bfq_put_queue(__bfqq); 5311 __bfqq = next; 5312 } 5313 } 5314 5315 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5316 { 5317 if (bfqq == bfqd->in_service_queue) { 5318 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5319 bfq_schedule_dispatch(bfqd); 5320 } 5321 5322 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5323 5324 bfq_put_cooperator(bfqq); 5325 5326 bfq_release_process_ref(bfqd, bfqq); 5327 } 5328 5329 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5330 { 5331 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5332 struct bfq_data *bfqd; 5333 5334 if (bfqq) 5335 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5336 5337 if (bfqq && bfqd) { 5338 unsigned long flags; 5339 5340 spin_lock_irqsave(&bfqd->lock, flags); 5341 bfqq->bic = NULL; 5342 bfq_exit_bfqq(bfqd, bfqq); 5343 bic_set_bfqq(bic, NULL, is_sync); 5344 spin_unlock_irqrestore(&bfqd->lock, flags); 5345 } 5346 } 5347 5348 static void bfq_exit_icq(struct io_cq *icq) 5349 { 5350 struct bfq_io_cq *bic = icq_to_bic(icq); 5351 5352 if (bic->stable_merge_bfqq) { 5353 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5354 5355 /* 5356 * bfqd is NULL if scheduler already exited, and in 5357 * that case this is the last time bfqq is accessed. 5358 */ 5359 if (bfqd) { 5360 unsigned long flags; 5361 5362 spin_lock_irqsave(&bfqd->lock, flags); 5363 bfq_put_stable_ref(bic->stable_merge_bfqq); 5364 spin_unlock_irqrestore(&bfqd->lock, flags); 5365 } else { 5366 bfq_put_stable_ref(bic->stable_merge_bfqq); 5367 } 5368 } 5369 5370 bfq_exit_icq_bfqq(bic, true); 5371 bfq_exit_icq_bfqq(bic, false); 5372 } 5373 5374 /* 5375 * Update the entity prio values; note that the new values will not 5376 * be used until the next (re)activation. 5377 */ 5378 static void 5379 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5380 { 5381 struct task_struct *tsk = current; 5382 int ioprio_class; 5383 struct bfq_data *bfqd = bfqq->bfqd; 5384 5385 if (!bfqd) 5386 return; 5387 5388 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5389 switch (ioprio_class) { 5390 default: 5391 pr_err("bdi %s: bfq: bad prio class %d\n", 5392 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5393 ioprio_class); 5394 fallthrough; 5395 case IOPRIO_CLASS_NONE: 5396 /* 5397 * No prio set, inherit CPU scheduling settings. 5398 */ 5399 bfqq->new_ioprio = task_nice_ioprio(tsk); 5400 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5401 break; 5402 case IOPRIO_CLASS_RT: 5403 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5404 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5405 break; 5406 case IOPRIO_CLASS_BE: 5407 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5408 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5409 break; 5410 case IOPRIO_CLASS_IDLE: 5411 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5412 bfqq->new_ioprio = 7; 5413 break; 5414 } 5415 5416 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5417 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5418 bfqq->new_ioprio); 5419 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5420 } 5421 5422 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5423 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5424 bfqq->new_ioprio, bfqq->entity.new_weight); 5425 bfqq->entity.prio_changed = 1; 5426 } 5427 5428 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5429 struct bio *bio, bool is_sync, 5430 struct bfq_io_cq *bic, 5431 bool respawn); 5432 5433 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5434 { 5435 struct bfq_data *bfqd = bic_to_bfqd(bic); 5436 struct bfq_queue *bfqq; 5437 int ioprio = bic->icq.ioc->ioprio; 5438 5439 /* 5440 * This condition may trigger on a newly created bic, be sure to 5441 * drop the lock before returning. 5442 */ 5443 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5444 return; 5445 5446 bic->ioprio = ioprio; 5447 5448 bfqq = bic_to_bfqq(bic, false); 5449 if (bfqq) { 5450 bfq_release_process_ref(bfqd, bfqq); 5451 bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic, true); 5452 bic_set_bfqq(bic, bfqq, false); 5453 } 5454 5455 bfqq = bic_to_bfqq(bic, true); 5456 if (bfqq) 5457 bfq_set_next_ioprio_data(bfqq, bic); 5458 } 5459 5460 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5461 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5462 { 5463 u64 now_ns = ktime_get_ns(); 5464 5465 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5466 INIT_LIST_HEAD(&bfqq->fifo); 5467 INIT_HLIST_NODE(&bfqq->burst_list_node); 5468 INIT_HLIST_NODE(&bfqq->woken_list_node); 5469 INIT_HLIST_HEAD(&bfqq->woken_list); 5470 5471 bfqq->ref = 0; 5472 bfqq->bfqd = bfqd; 5473 5474 if (bic) 5475 bfq_set_next_ioprio_data(bfqq, bic); 5476 5477 if (is_sync) { 5478 /* 5479 * No need to mark as has_short_ttime if in 5480 * idle_class, because no device idling is performed 5481 * for queues in idle class 5482 */ 5483 if (!bfq_class_idle(bfqq)) 5484 /* tentatively mark as has_short_ttime */ 5485 bfq_mark_bfqq_has_short_ttime(bfqq); 5486 bfq_mark_bfqq_sync(bfqq); 5487 bfq_mark_bfqq_just_created(bfqq); 5488 } else 5489 bfq_clear_bfqq_sync(bfqq); 5490 5491 /* set end request to minus infinity from now */ 5492 bfqq->ttime.last_end_request = now_ns + 1; 5493 5494 bfqq->creation_time = jiffies; 5495 5496 bfqq->io_start_time = now_ns; 5497 5498 bfq_mark_bfqq_IO_bound(bfqq); 5499 5500 bfqq->pid = pid; 5501 5502 /* Tentative initial value to trade off between thr and lat */ 5503 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5504 bfqq->budget_timeout = bfq_smallest_from_now(); 5505 5506 bfqq->wr_coeff = 1; 5507 bfqq->last_wr_start_finish = jiffies; 5508 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5509 bfqq->split_time = bfq_smallest_from_now(); 5510 5511 /* 5512 * To not forget the possibly high bandwidth consumed by a 5513 * process/queue in the recent past, 5514 * bfq_bfqq_softrt_next_start() returns a value at least equal 5515 * to the current value of bfqq->soft_rt_next_start (see 5516 * comments on bfq_bfqq_softrt_next_start). Set 5517 * soft_rt_next_start to now, to mean that bfqq has consumed 5518 * no bandwidth so far. 5519 */ 5520 bfqq->soft_rt_next_start = jiffies; 5521 5522 /* first request is almost certainly seeky */ 5523 bfqq->seek_history = 1; 5524 } 5525 5526 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5527 struct bfq_group *bfqg, 5528 int ioprio_class, int ioprio) 5529 { 5530 switch (ioprio_class) { 5531 case IOPRIO_CLASS_RT: 5532 return &bfqg->async_bfqq[0][ioprio]; 5533 case IOPRIO_CLASS_NONE: 5534 ioprio = IOPRIO_BE_NORM; 5535 fallthrough; 5536 case IOPRIO_CLASS_BE: 5537 return &bfqg->async_bfqq[1][ioprio]; 5538 case IOPRIO_CLASS_IDLE: 5539 return &bfqg->async_idle_bfqq; 5540 default: 5541 return NULL; 5542 } 5543 } 5544 5545 static struct bfq_queue * 5546 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5547 struct bfq_io_cq *bic, 5548 struct bfq_queue *last_bfqq_created) 5549 { 5550 struct bfq_queue *new_bfqq = 5551 bfq_setup_merge(bfqq, last_bfqq_created); 5552 5553 if (!new_bfqq) 5554 return bfqq; 5555 5556 if (new_bfqq->bic) 5557 new_bfqq->bic->stably_merged = true; 5558 bic->stably_merged = true; 5559 5560 /* 5561 * Reusing merge functions. This implies that 5562 * bfqq->bic must be set too, for 5563 * bfq_merge_bfqqs to correctly save bfqq's 5564 * state before killing it. 5565 */ 5566 bfqq->bic = bic; 5567 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5568 5569 return new_bfqq; 5570 } 5571 5572 /* 5573 * Many throughput-sensitive workloads are made of several parallel 5574 * I/O flows, with all flows generated by the same application, or 5575 * more generically by the same task (e.g., system boot). The most 5576 * counterproductive action with these workloads is plugging I/O 5577 * dispatch when one of the bfq_queues associated with these flows 5578 * remains temporarily empty. 5579 * 5580 * To avoid this plugging, BFQ has been using a burst-handling 5581 * mechanism for years now. This mechanism has proven effective for 5582 * throughput, and not detrimental for service guarantees. The 5583 * following function pushes this mechanism a little bit further, 5584 * basing on the following two facts. 5585 * 5586 * First, all the I/O flows of a the same application or task 5587 * contribute to the execution/completion of that common application 5588 * or task. So the performance figures that matter are total 5589 * throughput of the flows and task-wide I/O latency. In particular, 5590 * these flows do not need to be protected from each other, in terms 5591 * of individual bandwidth or latency. 5592 * 5593 * Second, the above fact holds regardless of the number of flows. 5594 * 5595 * Putting these two facts together, this commits merges stably the 5596 * bfq_queues associated with these I/O flows, i.e., with the 5597 * processes that generate these IO/ flows, regardless of how many the 5598 * involved processes are. 5599 * 5600 * To decide whether a set of bfq_queues is actually associated with 5601 * the I/O flows of a common application or task, and to merge these 5602 * queues stably, this function operates as follows: given a bfq_queue, 5603 * say Q2, currently being created, and the last bfq_queue, say Q1, 5604 * created before Q2, Q2 is merged stably with Q1 if 5605 * - very little time has elapsed since when Q1 was created 5606 * - Q2 has the same ioprio as Q1 5607 * - Q2 belongs to the same group as Q1 5608 * 5609 * Merging bfq_queues also reduces scheduling overhead. A fio test 5610 * with ten random readers on /dev/nullb shows a throughput boost of 5611 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5612 * the total per-request processing time, the above throughput boost 5613 * implies that BFQ's overhead is reduced by more than 50%. 5614 * 5615 * This new mechanism most certainly obsoletes the current 5616 * burst-handling heuristics. We keep those heuristics for the moment. 5617 */ 5618 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5619 struct bfq_queue *bfqq, 5620 struct bfq_io_cq *bic) 5621 { 5622 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5623 &bfqq->entity.parent->last_bfqq_created : 5624 &bfqd->last_bfqq_created; 5625 5626 struct bfq_queue *last_bfqq_created = *source_bfqq; 5627 5628 /* 5629 * If last_bfqq_created has not been set yet, then init it. If 5630 * it has been set already, but too long ago, then move it 5631 * forward to bfqq. Finally, move also if bfqq belongs to a 5632 * different group than last_bfqq_created, or if bfqq has a 5633 * different ioprio or ioprio_class. If none of these 5634 * conditions holds true, then try an early stable merge or 5635 * schedule a delayed stable merge. 5636 * 5637 * A delayed merge is scheduled (instead of performing an 5638 * early merge), in case bfqq might soon prove to be more 5639 * throughput-beneficial if not merged. Currently this is 5640 * possible only if bfqd is rotational with no queueing. For 5641 * such a drive, not merging bfqq is better for throughput if 5642 * bfqq happens to contain sequential I/O. So, we wait a 5643 * little bit for enough I/O to flow through bfqq. After that, 5644 * if such an I/O is sequential, then the merge is 5645 * canceled. Otherwise the merge is finally performed. 5646 */ 5647 if (!last_bfqq_created || 5648 time_before(last_bfqq_created->creation_time + 5649 msecs_to_jiffies(bfq_activation_stable_merging), 5650 bfqq->creation_time) || 5651 bfqq->entity.parent != last_bfqq_created->entity.parent || 5652 bfqq->ioprio != last_bfqq_created->ioprio || 5653 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5654 *source_bfqq = bfqq; 5655 else if (time_after_eq(last_bfqq_created->creation_time + 5656 bfqd->bfq_burst_interval, 5657 bfqq->creation_time)) { 5658 if (likely(bfqd->nonrot_with_queueing)) 5659 /* 5660 * With this type of drive, leaving 5661 * bfqq alone may provide no 5662 * throughput benefits compared with 5663 * merging bfqq. So merge bfqq now. 5664 */ 5665 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5666 bic, 5667 last_bfqq_created); 5668 else { /* schedule tentative stable merge */ 5669 /* 5670 * get reference on last_bfqq_created, 5671 * to prevent it from being freed, 5672 * until we decide whether to merge 5673 */ 5674 last_bfqq_created->ref++; 5675 /* 5676 * need to keep track of stable refs, to 5677 * compute process refs correctly 5678 */ 5679 last_bfqq_created->stable_ref++; 5680 /* 5681 * Record the bfqq to merge to. 5682 */ 5683 bic->stable_merge_bfqq = last_bfqq_created; 5684 } 5685 } 5686 5687 return bfqq; 5688 } 5689 5690 5691 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5692 struct bio *bio, bool is_sync, 5693 struct bfq_io_cq *bic, 5694 bool respawn) 5695 { 5696 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5697 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5698 struct bfq_queue **async_bfqq = NULL; 5699 struct bfq_queue *bfqq; 5700 struct bfq_group *bfqg; 5701 5702 rcu_read_lock(); 5703 5704 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); 5705 if (!bfqg) { 5706 bfqq = &bfqd->oom_bfqq; 5707 goto out; 5708 } 5709 5710 if (!is_sync) { 5711 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5712 ioprio); 5713 bfqq = *async_bfqq; 5714 if (bfqq) 5715 goto out; 5716 } 5717 5718 bfqq = kmem_cache_alloc_node(bfq_pool, 5719 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5720 bfqd->queue->node); 5721 5722 if (bfqq) { 5723 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5724 is_sync); 5725 bfq_init_entity(&bfqq->entity, bfqg); 5726 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5727 } else { 5728 bfqq = &bfqd->oom_bfqq; 5729 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5730 goto out; 5731 } 5732 5733 /* 5734 * Pin the queue now that it's allocated, scheduler exit will 5735 * prune it. 5736 */ 5737 if (async_bfqq) { 5738 bfqq->ref++; /* 5739 * Extra group reference, w.r.t. sync 5740 * queue. This extra reference is removed 5741 * only if bfqq->bfqg disappears, to 5742 * guarantee that this queue is not freed 5743 * until its group goes away. 5744 */ 5745 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5746 bfqq, bfqq->ref); 5747 *async_bfqq = bfqq; 5748 } 5749 5750 out: 5751 bfqq->ref++; /* get a process reference to this queue */ 5752 5753 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5754 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5755 5756 rcu_read_unlock(); 5757 return bfqq; 5758 } 5759 5760 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5761 struct bfq_queue *bfqq) 5762 { 5763 struct bfq_ttime *ttime = &bfqq->ttime; 5764 u64 elapsed; 5765 5766 /* 5767 * We are really interested in how long it takes for the queue to 5768 * become busy when there is no outstanding IO for this queue. So 5769 * ignore cases when the bfq queue has already IO queued. 5770 */ 5771 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5772 return; 5773 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5774 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5775 5776 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5777 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5778 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5779 ttime->ttime_samples); 5780 } 5781 5782 static void 5783 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5784 struct request *rq) 5785 { 5786 bfqq->seek_history <<= 1; 5787 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5788 5789 if (bfqq->wr_coeff > 1 && 5790 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5791 BFQQ_TOTALLY_SEEKY(bfqq)) { 5792 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5793 bfq_wr_duration(bfqd))) { 5794 /* 5795 * In soft_rt weight raising with the 5796 * interactive-weight-raising period 5797 * elapsed (so no switch back to 5798 * interactive weight raising). 5799 */ 5800 bfq_bfqq_end_wr(bfqq); 5801 } else { /* 5802 * stopping soft_rt weight raising 5803 * while still in interactive period, 5804 * switch back to interactive weight 5805 * raising 5806 */ 5807 switch_back_to_interactive_wr(bfqq, bfqd); 5808 bfqq->entity.prio_changed = 1; 5809 } 5810 } 5811 } 5812 5813 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5814 struct bfq_queue *bfqq, 5815 struct bfq_io_cq *bic) 5816 { 5817 bool has_short_ttime = true, state_changed; 5818 5819 /* 5820 * No need to update has_short_ttime if bfqq is async or in 5821 * idle io prio class, or if bfq_slice_idle is zero, because 5822 * no device idling is performed for bfqq in this case. 5823 */ 5824 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5825 bfqd->bfq_slice_idle == 0) 5826 return; 5827 5828 /* Idle window just restored, statistics are meaningless. */ 5829 if (time_is_after_eq_jiffies(bfqq->split_time + 5830 bfqd->bfq_wr_min_idle_time)) 5831 return; 5832 5833 /* Think time is infinite if no process is linked to 5834 * bfqq. Otherwise check average think time to decide whether 5835 * to mark as has_short_ttime. To this goal, compare average 5836 * think time with half the I/O-plugging timeout. 5837 */ 5838 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5839 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5840 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5841 has_short_ttime = false; 5842 5843 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5844 5845 if (has_short_ttime) 5846 bfq_mark_bfqq_has_short_ttime(bfqq); 5847 else 5848 bfq_clear_bfqq_has_short_ttime(bfqq); 5849 5850 /* 5851 * Until the base value for the total service time gets 5852 * finally computed for bfqq, the inject limit does depend on 5853 * the think-time state (short|long). In particular, the limit 5854 * is 0 or 1 if the think time is deemed, respectively, as 5855 * short or long (details in the comments in 5856 * bfq_update_inject_limit()). Accordingly, the next 5857 * instructions reset the inject limit if the think-time state 5858 * has changed and the above base value is still to be 5859 * computed. 5860 * 5861 * However, the reset is performed only if more than 100 ms 5862 * have elapsed since the last update of the inject limit, or 5863 * (inclusive) if the change is from short to long think 5864 * time. The reason for this waiting is as follows. 5865 * 5866 * bfqq may have a long think time because of a 5867 * synchronization with some other queue, i.e., because the 5868 * I/O of some other queue may need to be completed for bfqq 5869 * to receive new I/O. Details in the comments on the choice 5870 * of the queue for injection in bfq_select_queue(). 5871 * 5872 * As stressed in those comments, if such a synchronization is 5873 * actually in place, then, without injection on bfqq, the 5874 * blocking I/O cannot happen to served while bfqq is in 5875 * service. As a consequence, if bfqq is granted 5876 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5877 * is dispatched, until the idle timeout fires. This is likely 5878 * to result in lower bandwidth and higher latencies for bfqq, 5879 * and in a severe loss of total throughput. 5880 * 5881 * On the opposite end, a non-zero inject limit may allow the 5882 * I/O that blocks bfqq to be executed soon, and therefore 5883 * bfqq to receive new I/O soon. 5884 * 5885 * But, if the blocking gets actually eliminated, then the 5886 * next think-time sample for bfqq may be very low. This in 5887 * turn may cause bfqq's think time to be deemed 5888 * short. Without the 100 ms barrier, this new state change 5889 * would cause the body of the next if to be executed 5890 * immediately. But this would set to 0 the inject 5891 * limit. Without injection, the blocking I/O would cause the 5892 * think time of bfqq to become long again, and therefore the 5893 * inject limit to be raised again, and so on. The only effect 5894 * of such a steady oscillation between the two think-time 5895 * states would be to prevent effective injection on bfqq. 5896 * 5897 * In contrast, if the inject limit is not reset during such a 5898 * long time interval as 100 ms, then the number of short 5899 * think time samples can grow significantly before the reset 5900 * is performed. As a consequence, the think time state can 5901 * become stable before the reset. Therefore there will be no 5902 * state change when the 100 ms elapse, and no reset of the 5903 * inject limit. The inject limit remains steadily equal to 1 5904 * both during and after the 100 ms. So injection can be 5905 * performed at all times, and throughput gets boosted. 5906 * 5907 * An inject limit equal to 1 is however in conflict, in 5908 * general, with the fact that the think time of bfqq is 5909 * short, because injection may be likely to delay bfqq's I/O 5910 * (as explained in the comments in 5911 * bfq_update_inject_limit()). But this does not happen in 5912 * this special case, because bfqq's low think time is due to 5913 * an effective handling of a synchronization, through 5914 * injection. In this special case, bfqq's I/O does not get 5915 * delayed by injection; on the contrary, bfqq's I/O is 5916 * brought forward, because it is not blocked for 5917 * milliseconds. 5918 * 5919 * In addition, serving the blocking I/O much sooner, and much 5920 * more frequently than once per I/O-plugging timeout, makes 5921 * it much quicker to detect a waker queue (the concept of 5922 * waker queue is defined in the comments in 5923 * bfq_add_request()). This makes it possible to start sooner 5924 * to boost throughput more effectively, by injecting the I/O 5925 * of the waker queue unconditionally on every 5926 * bfq_dispatch_request(). 5927 * 5928 * One last, important benefit of not resetting the inject 5929 * limit before 100 ms is that, during this time interval, the 5930 * base value for the total service time is likely to get 5931 * finally computed for bfqq, freeing the inject limit from 5932 * its relation with the think time. 5933 */ 5934 if (state_changed && bfqq->last_serv_time_ns == 0 && 5935 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5936 msecs_to_jiffies(100)) || 5937 !has_short_ttime)) 5938 bfq_reset_inject_limit(bfqd, bfqq); 5939 } 5940 5941 /* 5942 * Called when a new fs request (rq) is added to bfqq. Check if there's 5943 * something we should do about it. 5944 */ 5945 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5946 struct request *rq) 5947 { 5948 if (rq->cmd_flags & REQ_META) 5949 bfqq->meta_pending++; 5950 5951 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5952 5953 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5954 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5955 blk_rq_sectors(rq) < 32; 5956 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5957 5958 /* 5959 * There is just this request queued: if 5960 * - the request is small, and 5961 * - we are idling to boost throughput, and 5962 * - the queue is not to be expired, 5963 * then just exit. 5964 * 5965 * In this way, if the device is being idled to wait 5966 * for a new request from the in-service queue, we 5967 * avoid unplugging the device and committing the 5968 * device to serve just a small request. In contrast 5969 * we wait for the block layer to decide when to 5970 * unplug the device: hopefully, new requests will be 5971 * merged to this one quickly, then the device will be 5972 * unplugged and larger requests will be dispatched. 5973 */ 5974 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5975 !budget_timeout) 5976 return; 5977 5978 /* 5979 * A large enough request arrived, or idling is being 5980 * performed to preserve service guarantees, or 5981 * finally the queue is to be expired: in all these 5982 * cases disk idling is to be stopped, so clear 5983 * wait_request flag and reset timer. 5984 */ 5985 bfq_clear_bfqq_wait_request(bfqq); 5986 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5987 5988 /* 5989 * The queue is not empty, because a new request just 5990 * arrived. Hence we can safely expire the queue, in 5991 * case of budget timeout, without risking that the 5992 * timestamps of the queue are not updated correctly. 5993 * See [1] for more details. 5994 */ 5995 if (budget_timeout) 5996 bfq_bfqq_expire(bfqd, bfqq, false, 5997 BFQQE_BUDGET_TIMEOUT); 5998 } 5999 } 6000 6001 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6002 { 6003 struct bfq_entity *entity = &bfqq->entity; 6004 6005 for_each_entity(entity) 6006 entity->allocated++; 6007 } 6008 6009 static void bfqq_request_freed(struct bfq_queue *bfqq) 6010 { 6011 struct bfq_entity *entity = &bfqq->entity; 6012 6013 for_each_entity(entity) 6014 entity->allocated--; 6015 } 6016 6017 /* returns true if it causes the idle timer to be disabled */ 6018 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6019 { 6020 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6021 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6022 RQ_BIC(rq)); 6023 bool waiting, idle_timer_disabled = false; 6024 6025 if (new_bfqq) { 6026 /* 6027 * Release the request's reference to the old bfqq 6028 * and make sure one is taken to the shared queue. 6029 */ 6030 bfqq_request_allocated(new_bfqq); 6031 bfqq_request_freed(bfqq); 6032 new_bfqq->ref++; 6033 /* 6034 * If the bic associated with the process 6035 * issuing this request still points to bfqq 6036 * (and thus has not been already redirected 6037 * to new_bfqq or even some other bfq_queue), 6038 * then complete the merge and redirect it to 6039 * new_bfqq. 6040 */ 6041 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 6042 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6043 bfqq, new_bfqq); 6044 6045 bfq_clear_bfqq_just_created(bfqq); 6046 /* 6047 * rq is about to be enqueued into new_bfqq, 6048 * release rq reference on bfqq 6049 */ 6050 bfq_put_queue(bfqq); 6051 rq->elv.priv[1] = new_bfqq; 6052 bfqq = new_bfqq; 6053 } 6054 6055 bfq_update_io_thinktime(bfqd, bfqq); 6056 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6057 bfq_update_io_seektime(bfqd, bfqq, rq); 6058 6059 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6060 bfq_add_request(rq); 6061 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6062 6063 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6064 list_add_tail(&rq->queuelist, &bfqq->fifo); 6065 6066 bfq_rq_enqueued(bfqd, bfqq, rq); 6067 6068 return idle_timer_disabled; 6069 } 6070 6071 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6072 static void bfq_update_insert_stats(struct request_queue *q, 6073 struct bfq_queue *bfqq, 6074 bool idle_timer_disabled, 6075 unsigned int cmd_flags) 6076 { 6077 if (!bfqq) 6078 return; 6079 6080 /* 6081 * bfqq still exists, because it can disappear only after 6082 * either it is merged with another queue, or the process it 6083 * is associated with exits. But both actions must be taken by 6084 * the same process currently executing this flow of 6085 * instructions. 6086 * 6087 * In addition, the following queue lock guarantees that 6088 * bfqq_group(bfqq) exists as well. 6089 */ 6090 spin_lock_irq(&q->queue_lock); 6091 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6092 if (idle_timer_disabled) 6093 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6094 spin_unlock_irq(&q->queue_lock); 6095 } 6096 #else 6097 static inline void bfq_update_insert_stats(struct request_queue *q, 6098 struct bfq_queue *bfqq, 6099 bool idle_timer_disabled, 6100 unsigned int cmd_flags) {} 6101 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6102 6103 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6104 bool at_head) 6105 { 6106 struct request_queue *q = hctx->queue; 6107 struct bfq_data *bfqd = q->elevator->elevator_data; 6108 struct bfq_queue *bfqq; 6109 bool idle_timer_disabled = false; 6110 unsigned int cmd_flags; 6111 LIST_HEAD(free); 6112 6113 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6114 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6115 bfqg_stats_update_legacy_io(q, rq); 6116 #endif 6117 spin_lock_irq(&bfqd->lock); 6118 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6119 spin_unlock_irq(&bfqd->lock); 6120 blk_mq_free_requests(&free); 6121 return; 6122 } 6123 6124 spin_unlock_irq(&bfqd->lock); 6125 6126 trace_block_rq_insert(rq); 6127 6128 spin_lock_irq(&bfqd->lock); 6129 bfqq = bfq_init_rq(rq); 6130 if (!bfqq || at_head) { 6131 if (at_head) 6132 list_add(&rq->queuelist, &bfqd->dispatch); 6133 else 6134 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6135 } else { 6136 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6137 /* 6138 * Update bfqq, because, if a queue merge has occurred 6139 * in __bfq_insert_request, then rq has been 6140 * redirected into a new queue. 6141 */ 6142 bfqq = RQ_BFQQ(rq); 6143 6144 if (rq_mergeable(rq)) { 6145 elv_rqhash_add(q, rq); 6146 if (!q->last_merge) 6147 q->last_merge = rq; 6148 } 6149 } 6150 6151 /* 6152 * Cache cmd_flags before releasing scheduler lock, because rq 6153 * may disappear afterwards (for example, because of a request 6154 * merge). 6155 */ 6156 cmd_flags = rq->cmd_flags; 6157 spin_unlock_irq(&bfqd->lock); 6158 6159 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6160 cmd_flags); 6161 } 6162 6163 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6164 struct list_head *list, bool at_head) 6165 { 6166 while (!list_empty(list)) { 6167 struct request *rq; 6168 6169 rq = list_first_entry(list, struct request, queuelist); 6170 list_del_init(&rq->queuelist); 6171 bfq_insert_request(hctx, rq, at_head); 6172 } 6173 } 6174 6175 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6176 { 6177 struct bfq_queue *bfqq = bfqd->in_service_queue; 6178 6179 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6180 bfqd->rq_in_driver); 6181 6182 if (bfqd->hw_tag == 1) 6183 return; 6184 6185 /* 6186 * This sample is valid if the number of outstanding requests 6187 * is large enough to allow a queueing behavior. Note that the 6188 * sum is not exact, as it's not taking into account deactivated 6189 * requests. 6190 */ 6191 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6192 return; 6193 6194 /* 6195 * If active queue hasn't enough requests and can idle, bfq might not 6196 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6197 * case 6198 */ 6199 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6200 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6201 BFQ_HW_QUEUE_THRESHOLD && 6202 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6203 return; 6204 6205 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6206 return; 6207 6208 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6209 bfqd->max_rq_in_driver = 0; 6210 bfqd->hw_tag_samples = 0; 6211 6212 bfqd->nonrot_with_queueing = 6213 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6214 } 6215 6216 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6217 { 6218 u64 now_ns; 6219 u32 delta_us; 6220 6221 bfq_update_hw_tag(bfqd); 6222 6223 bfqd->rq_in_driver--; 6224 bfqq->dispatched--; 6225 6226 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6227 /* 6228 * Set budget_timeout (which we overload to store the 6229 * time at which the queue remains with no backlog and 6230 * no outstanding request; used by the weight-raising 6231 * mechanism). 6232 */ 6233 bfqq->budget_timeout = jiffies; 6234 6235 bfq_weights_tree_remove(bfqd, bfqq); 6236 } 6237 6238 now_ns = ktime_get_ns(); 6239 6240 bfqq->ttime.last_end_request = now_ns; 6241 6242 /* 6243 * Using us instead of ns, to get a reasonable precision in 6244 * computing rate in next check. 6245 */ 6246 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6247 6248 /* 6249 * If the request took rather long to complete, and, according 6250 * to the maximum request size recorded, this completion latency 6251 * implies that the request was certainly served at a very low 6252 * rate (less than 1M sectors/sec), then the whole observation 6253 * interval that lasts up to this time instant cannot be a 6254 * valid time interval for computing a new peak rate. Invoke 6255 * bfq_update_rate_reset to have the following three steps 6256 * taken: 6257 * - close the observation interval at the last (previous) 6258 * request dispatch or completion 6259 * - compute rate, if possible, for that observation interval 6260 * - reset to zero samples, which will trigger a proper 6261 * re-initialization of the observation interval on next 6262 * dispatch 6263 */ 6264 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6265 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6266 1UL<<(BFQ_RATE_SHIFT - 10)) 6267 bfq_update_rate_reset(bfqd, NULL); 6268 bfqd->last_completion = now_ns; 6269 /* 6270 * Shared queues are likely to receive I/O at a high 6271 * rate. This may deceptively let them be considered as wakers 6272 * of other queues. But a false waker will unjustly steal 6273 * bandwidth to its supposedly woken queue. So considering 6274 * also shared queues in the waking mechanism may cause more 6275 * control troubles than throughput benefits. Then reset 6276 * last_completed_rq_bfqq if bfqq is a shared queue. 6277 */ 6278 if (!bfq_bfqq_coop(bfqq)) 6279 bfqd->last_completed_rq_bfqq = bfqq; 6280 else 6281 bfqd->last_completed_rq_bfqq = NULL; 6282 6283 /* 6284 * If we are waiting to discover whether the request pattern 6285 * of the task associated with the queue is actually 6286 * isochronous, and both requisites for this condition to hold 6287 * are now satisfied, then compute soft_rt_next_start (see the 6288 * comments on the function bfq_bfqq_softrt_next_start()). We 6289 * do not compute soft_rt_next_start if bfqq is in interactive 6290 * weight raising (see the comments in bfq_bfqq_expire() for 6291 * an explanation). We schedule this delayed update when bfqq 6292 * expires, if it still has in-flight requests. 6293 */ 6294 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6295 RB_EMPTY_ROOT(&bfqq->sort_list) && 6296 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6297 bfqq->soft_rt_next_start = 6298 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6299 6300 /* 6301 * If this is the in-service queue, check if it needs to be expired, 6302 * or if we want to idle in case it has no pending requests. 6303 */ 6304 if (bfqd->in_service_queue == bfqq) { 6305 if (bfq_bfqq_must_idle(bfqq)) { 6306 if (bfqq->dispatched == 0) 6307 bfq_arm_slice_timer(bfqd); 6308 /* 6309 * If we get here, we do not expire bfqq, even 6310 * if bfqq was in budget timeout or had no 6311 * more requests (as controlled in the next 6312 * conditional instructions). The reason for 6313 * not expiring bfqq is as follows. 6314 * 6315 * Here bfqq->dispatched > 0 holds, but 6316 * bfq_bfqq_must_idle() returned true. This 6317 * implies that, even if no request arrives 6318 * for bfqq before bfqq->dispatched reaches 0, 6319 * bfqq will, however, not be expired on the 6320 * completion event that causes bfqq->dispatch 6321 * to reach zero. In contrast, on this event, 6322 * bfqq will start enjoying device idling 6323 * (I/O-dispatch plugging). 6324 * 6325 * But, if we expired bfqq here, bfqq would 6326 * not have the chance to enjoy device idling 6327 * when bfqq->dispatched finally reaches 6328 * zero. This would expose bfqq to violation 6329 * of its reserved service guarantees. 6330 */ 6331 return; 6332 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6333 bfq_bfqq_expire(bfqd, bfqq, false, 6334 BFQQE_BUDGET_TIMEOUT); 6335 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6336 (bfqq->dispatched == 0 || 6337 !bfq_better_to_idle(bfqq))) 6338 bfq_bfqq_expire(bfqd, bfqq, false, 6339 BFQQE_NO_MORE_REQUESTS); 6340 } 6341 6342 if (!bfqd->rq_in_driver) 6343 bfq_schedule_dispatch(bfqd); 6344 } 6345 6346 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) 6347 { 6348 bfqq_request_freed(bfqq); 6349 bfq_put_queue(bfqq); 6350 } 6351 6352 /* 6353 * The processes associated with bfqq may happen to generate their 6354 * cumulative I/O at a lower rate than the rate at which the device 6355 * could serve the same I/O. This is rather probable, e.g., if only 6356 * one process is associated with bfqq and the device is an SSD. It 6357 * results in bfqq becoming often empty while in service. In this 6358 * respect, if BFQ is allowed to switch to another queue when bfqq 6359 * remains empty, then the device goes on being fed with I/O requests, 6360 * and the throughput is not affected. In contrast, if BFQ is not 6361 * allowed to switch to another queue---because bfqq is sync and 6362 * I/O-dispatch needs to be plugged while bfqq is temporarily 6363 * empty---then, during the service of bfqq, there will be frequent 6364 * "service holes", i.e., time intervals during which bfqq gets empty 6365 * and the device can only consume the I/O already queued in its 6366 * hardware queues. During service holes, the device may even get to 6367 * remaining idle. In the end, during the service of bfqq, the device 6368 * is driven at a lower speed than the one it can reach with the kind 6369 * of I/O flowing through bfqq. 6370 * 6371 * To counter this loss of throughput, BFQ implements a "request 6372 * injection mechanism", which tries to fill the above service holes 6373 * with I/O requests taken from other queues. The hard part in this 6374 * mechanism is finding the right amount of I/O to inject, so as to 6375 * both boost throughput and not break bfqq's bandwidth and latency 6376 * guarantees. In this respect, the mechanism maintains a per-queue 6377 * inject limit, computed as below. While bfqq is empty, the injection 6378 * mechanism dispatches extra I/O requests only until the total number 6379 * of I/O requests in flight---i.e., already dispatched but not yet 6380 * completed---remains lower than this limit. 6381 * 6382 * A first definition comes in handy to introduce the algorithm by 6383 * which the inject limit is computed. We define as first request for 6384 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6385 * service, and causes bfqq to switch from empty to non-empty. The 6386 * algorithm updates the limit as a function of the effect of 6387 * injection on the service times of only the first requests of 6388 * bfqq. The reason for this restriction is that these are the 6389 * requests whose service time is affected most, because they are the 6390 * first to arrive after injection possibly occurred. 6391 * 6392 * To evaluate the effect of injection, the algorithm measures the 6393 * "total service time" of first requests. We define as total service 6394 * time of an I/O request, the time that elapses since when the 6395 * request is enqueued into bfqq, to when it is completed. This 6396 * quantity allows the whole effect of injection to be measured. It is 6397 * easy to see why. Suppose that some requests of other queues are 6398 * actually injected while bfqq is empty, and that a new request R 6399 * then arrives for bfqq. If the device does start to serve all or 6400 * part of the injected requests during the service hole, then, 6401 * because of this extra service, it may delay the next invocation of 6402 * the dispatch hook of BFQ. Then, even after R gets eventually 6403 * dispatched, the device may delay the actual service of R if it is 6404 * still busy serving the extra requests, or if it decides to serve, 6405 * before R, some extra request still present in its queues. As a 6406 * conclusion, the cumulative extra delay caused by injection can be 6407 * easily evaluated by just comparing the total service time of first 6408 * requests with and without injection. 6409 * 6410 * The limit-update algorithm works as follows. On the arrival of a 6411 * first request of bfqq, the algorithm measures the total time of the 6412 * request only if one of the three cases below holds, and, for each 6413 * case, it updates the limit as described below: 6414 * 6415 * (1) If there is no in-flight request. This gives a baseline for the 6416 * total service time of the requests of bfqq. If the baseline has 6417 * not been computed yet, then, after computing it, the limit is 6418 * set to 1, to start boosting throughput, and to prepare the 6419 * ground for the next case. If the baseline has already been 6420 * computed, then it is updated, in case it results to be lower 6421 * than the previous value. 6422 * 6423 * (2) If the limit is higher than 0 and there are in-flight 6424 * requests. By comparing the total service time in this case with 6425 * the above baseline, it is possible to know at which extent the 6426 * current value of the limit is inflating the total service 6427 * time. If the inflation is below a certain threshold, then bfqq 6428 * is assumed to be suffering from no perceivable loss of its 6429 * service guarantees, and the limit is even tentatively 6430 * increased. If the inflation is above the threshold, then the 6431 * limit is decreased. Due to the lack of any hysteresis, this 6432 * logic makes the limit oscillate even in steady workload 6433 * conditions. Yet we opted for it, because it is fast in reaching 6434 * the best value for the limit, as a function of the current I/O 6435 * workload. To reduce oscillations, this step is disabled for a 6436 * short time interval after the limit happens to be decreased. 6437 * 6438 * (3) Periodically, after resetting the limit, to make sure that the 6439 * limit eventually drops in case the workload changes. This is 6440 * needed because, after the limit has gone safely up for a 6441 * certain workload, it is impossible to guess whether the 6442 * baseline total service time may have changed, without measuring 6443 * it again without injection. A more effective version of this 6444 * step might be to just sample the baseline, by interrupting 6445 * injection only once, and then to reset/lower the limit only if 6446 * the total service time with the current limit does happen to be 6447 * too large. 6448 * 6449 * More details on each step are provided in the comments on the 6450 * pieces of code that implement these steps: the branch handling the 6451 * transition from empty to non empty in bfq_add_request(), the branch 6452 * handling injection in bfq_select_queue(), and the function 6453 * bfq_choose_bfqq_for_injection(). These comments also explain some 6454 * exceptions, made by the injection mechanism in some special cases. 6455 */ 6456 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6457 struct bfq_queue *bfqq) 6458 { 6459 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6460 unsigned int old_limit = bfqq->inject_limit; 6461 6462 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6463 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6464 6465 if (tot_time_ns >= threshold && old_limit > 0) { 6466 bfqq->inject_limit--; 6467 bfqq->decrease_time_jif = jiffies; 6468 } else if (tot_time_ns < threshold && 6469 old_limit <= bfqd->max_rq_in_driver) 6470 bfqq->inject_limit++; 6471 } 6472 6473 /* 6474 * Either we still have to compute the base value for the 6475 * total service time, and there seem to be the right 6476 * conditions to do it, or we can lower the last base value 6477 * computed. 6478 * 6479 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6480 * request in flight, because this function is in the code 6481 * path that handles the completion of a request of bfqq, and, 6482 * in particular, this function is executed before 6483 * bfqd->rq_in_driver is decremented in such a code path. 6484 */ 6485 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6486 tot_time_ns < bfqq->last_serv_time_ns) { 6487 if (bfqq->last_serv_time_ns == 0) { 6488 /* 6489 * Now we certainly have a base value: make sure we 6490 * start trying injection. 6491 */ 6492 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6493 } 6494 bfqq->last_serv_time_ns = tot_time_ns; 6495 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6496 /* 6497 * No I/O injected and no request still in service in 6498 * the drive: these are the exact conditions for 6499 * computing the base value of the total service time 6500 * for bfqq. So let's update this value, because it is 6501 * rather variable. For example, it varies if the size 6502 * or the spatial locality of the I/O requests in bfqq 6503 * change. 6504 */ 6505 bfqq->last_serv_time_ns = tot_time_ns; 6506 6507 6508 /* update complete, not waiting for any request completion any longer */ 6509 bfqd->waited_rq = NULL; 6510 bfqd->rqs_injected = false; 6511 } 6512 6513 /* 6514 * Handle either a requeue or a finish for rq. The things to do are 6515 * the same in both cases: all references to rq are to be dropped. In 6516 * particular, rq is considered completed from the point of view of 6517 * the scheduler. 6518 */ 6519 static void bfq_finish_requeue_request(struct request *rq) 6520 { 6521 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6522 struct bfq_data *bfqd; 6523 unsigned long flags; 6524 6525 /* 6526 * rq either is not associated with any icq, or is an already 6527 * requeued request that has not (yet) been re-inserted into 6528 * a bfq_queue. 6529 */ 6530 if (!rq->elv.icq || !bfqq) 6531 return; 6532 6533 bfqd = bfqq->bfqd; 6534 6535 if (rq->rq_flags & RQF_STARTED) 6536 bfqg_stats_update_completion(bfqq_group(bfqq), 6537 rq->start_time_ns, 6538 rq->io_start_time_ns, 6539 rq->cmd_flags); 6540 6541 spin_lock_irqsave(&bfqd->lock, flags); 6542 if (likely(rq->rq_flags & RQF_STARTED)) { 6543 if (rq == bfqd->waited_rq) 6544 bfq_update_inject_limit(bfqd, bfqq); 6545 6546 bfq_completed_request(bfqq, bfqd); 6547 } 6548 bfq_finish_requeue_request_body(bfqq); 6549 spin_unlock_irqrestore(&bfqd->lock, flags); 6550 6551 /* 6552 * Reset private fields. In case of a requeue, this allows 6553 * this function to correctly do nothing if it is spuriously 6554 * invoked again on this same request (see the check at the 6555 * beginning of the function). Probably, a better general 6556 * design would be to prevent blk-mq from invoking the requeue 6557 * or finish hooks of an elevator, for a request that is not 6558 * referred by that elevator. 6559 * 6560 * Resetting the following fields would break the 6561 * request-insertion logic if rq is re-inserted into a bfq 6562 * internal queue, without a re-preparation. Here we assume 6563 * that re-insertions of requeued requests, without 6564 * re-preparation, can happen only for pass_through or at_head 6565 * requests (which are not re-inserted into bfq internal 6566 * queues). 6567 */ 6568 rq->elv.priv[0] = NULL; 6569 rq->elv.priv[1] = NULL; 6570 } 6571 6572 static void bfq_finish_request(struct request *rq) 6573 { 6574 bfq_finish_requeue_request(rq); 6575 6576 if (rq->elv.icq) { 6577 put_io_context(rq->elv.icq->ioc); 6578 rq->elv.icq = NULL; 6579 } 6580 } 6581 6582 /* 6583 * Removes the association between the current task and bfqq, assuming 6584 * that bic points to the bfq iocontext of the task. 6585 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6586 * was the last process referring to that bfqq. 6587 */ 6588 static struct bfq_queue * 6589 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6590 { 6591 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6592 6593 if (bfqq_process_refs(bfqq) == 1) { 6594 bfqq->pid = current->pid; 6595 bfq_clear_bfqq_coop(bfqq); 6596 bfq_clear_bfqq_split_coop(bfqq); 6597 return bfqq; 6598 } 6599 6600 bic_set_bfqq(bic, NULL, 1); 6601 6602 bfq_put_cooperator(bfqq); 6603 6604 bfq_release_process_ref(bfqq->bfqd, bfqq); 6605 return NULL; 6606 } 6607 6608 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6609 struct bfq_io_cq *bic, 6610 struct bio *bio, 6611 bool split, bool is_sync, 6612 bool *new_queue) 6613 { 6614 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6615 6616 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6617 return bfqq; 6618 6619 if (new_queue) 6620 *new_queue = true; 6621 6622 if (bfqq) 6623 bfq_put_queue(bfqq); 6624 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6625 6626 bic_set_bfqq(bic, bfqq, is_sync); 6627 if (split && is_sync) { 6628 if ((bic->was_in_burst_list && bfqd->large_burst) || 6629 bic->saved_in_large_burst) 6630 bfq_mark_bfqq_in_large_burst(bfqq); 6631 else { 6632 bfq_clear_bfqq_in_large_burst(bfqq); 6633 if (bic->was_in_burst_list) 6634 /* 6635 * If bfqq was in the current 6636 * burst list before being 6637 * merged, then we have to add 6638 * it back. And we do not need 6639 * to increase burst_size, as 6640 * we did not decrement 6641 * burst_size when we removed 6642 * bfqq from the burst list as 6643 * a consequence of a merge 6644 * (see comments in 6645 * bfq_put_queue). In this 6646 * respect, it would be rather 6647 * costly to know whether the 6648 * current burst list is still 6649 * the same burst list from 6650 * which bfqq was removed on 6651 * the merge. To avoid this 6652 * cost, if bfqq was in a 6653 * burst list, then we add 6654 * bfqq to the current burst 6655 * list without any further 6656 * check. This can cause 6657 * inappropriate insertions, 6658 * but rarely enough to not 6659 * harm the detection of large 6660 * bursts significantly. 6661 */ 6662 hlist_add_head(&bfqq->burst_list_node, 6663 &bfqd->burst_list); 6664 } 6665 bfqq->split_time = jiffies; 6666 } 6667 6668 return bfqq; 6669 } 6670 6671 /* 6672 * Only reset private fields. The actual request preparation will be 6673 * performed by bfq_init_rq, when rq is either inserted or merged. See 6674 * comments on bfq_init_rq for the reason behind this delayed 6675 * preparation. 6676 */ 6677 static void bfq_prepare_request(struct request *rq) 6678 { 6679 rq->elv.icq = ioc_find_get_icq(rq->q); 6680 6681 /* 6682 * Regardless of whether we have an icq attached, we have to 6683 * clear the scheduler pointers, as they might point to 6684 * previously allocated bic/bfqq structs. 6685 */ 6686 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6687 } 6688 6689 /* 6690 * If needed, init rq, allocate bfq data structures associated with 6691 * rq, and increment reference counters in the destination bfq_queue 6692 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6693 * not associated with any bfq_queue. 6694 * 6695 * This function is invoked by the functions that perform rq insertion 6696 * or merging. One may have expected the above preparation operations 6697 * to be performed in bfq_prepare_request, and not delayed to when rq 6698 * is inserted or merged. The rationale behind this delayed 6699 * preparation is that, after the prepare_request hook is invoked for 6700 * rq, rq may still be transformed into a request with no icq, i.e., a 6701 * request not associated with any queue. No bfq hook is invoked to 6702 * signal this transformation. As a consequence, should these 6703 * preparation operations be performed when the prepare_request hook 6704 * is invoked, and should rq be transformed one moment later, bfq 6705 * would end up in an inconsistent state, because it would have 6706 * incremented some queue counters for an rq destined to 6707 * transformation, without any chance to correctly lower these 6708 * counters back. In contrast, no transformation can still happen for 6709 * rq after rq has been inserted or merged. So, it is safe to execute 6710 * these preparation operations when rq is finally inserted or merged. 6711 */ 6712 static struct bfq_queue *bfq_init_rq(struct request *rq) 6713 { 6714 struct request_queue *q = rq->q; 6715 struct bio *bio = rq->bio; 6716 struct bfq_data *bfqd = q->elevator->elevator_data; 6717 struct bfq_io_cq *bic; 6718 const int is_sync = rq_is_sync(rq); 6719 struct bfq_queue *bfqq; 6720 bool new_queue = false; 6721 bool bfqq_already_existing = false, split = false; 6722 6723 if (unlikely(!rq->elv.icq)) 6724 return NULL; 6725 6726 /* 6727 * Assuming that elv.priv[1] is set only if everything is set 6728 * for this rq. This holds true, because this function is 6729 * invoked only for insertion or merging, and, after such 6730 * events, a request cannot be manipulated any longer before 6731 * being removed from bfq. 6732 */ 6733 if (rq->elv.priv[1]) 6734 return rq->elv.priv[1]; 6735 6736 bic = icq_to_bic(rq->elv.icq); 6737 6738 bfq_check_ioprio_change(bic, bio); 6739 6740 bfq_bic_update_cgroup(bic, bio); 6741 6742 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6743 &new_queue); 6744 6745 if (likely(!new_queue)) { 6746 /* If the queue was seeky for too long, break it apart. */ 6747 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6748 !bic->stably_merged) { 6749 struct bfq_queue *old_bfqq = bfqq; 6750 6751 /* Update bic before losing reference to bfqq */ 6752 if (bfq_bfqq_in_large_burst(bfqq)) 6753 bic->saved_in_large_burst = true; 6754 6755 bfqq = bfq_split_bfqq(bic, bfqq); 6756 split = true; 6757 6758 if (!bfqq) { 6759 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6760 true, is_sync, 6761 NULL); 6762 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6763 bfqq->tentative_waker_bfqq = NULL; 6764 6765 /* 6766 * If the waker queue disappears, then 6767 * new_bfqq->waker_bfqq must be 6768 * reset. So insert new_bfqq into the 6769 * woken_list of the waker. See 6770 * bfq_check_waker for details. 6771 */ 6772 if (bfqq->waker_bfqq) 6773 hlist_add_head(&bfqq->woken_list_node, 6774 &bfqq->waker_bfqq->woken_list); 6775 } else 6776 bfqq_already_existing = true; 6777 } 6778 } 6779 6780 bfqq_request_allocated(bfqq); 6781 bfqq->ref++; 6782 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6783 rq, bfqq, bfqq->ref); 6784 6785 rq->elv.priv[0] = bic; 6786 rq->elv.priv[1] = bfqq; 6787 6788 /* 6789 * If a bfq_queue has only one process reference, it is owned 6790 * by only this bic: we can then set bfqq->bic = bic. in 6791 * addition, if the queue has also just been split, we have to 6792 * resume its state. 6793 */ 6794 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6795 bfqq->bic = bic; 6796 if (split) { 6797 /* 6798 * The queue has just been split from a shared 6799 * queue: restore the idle window and the 6800 * possible weight raising period. 6801 */ 6802 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6803 bfqq_already_existing); 6804 } 6805 } 6806 6807 /* 6808 * Consider bfqq as possibly belonging to a burst of newly 6809 * created queues only if: 6810 * 1) A burst is actually happening (bfqd->burst_size > 0) 6811 * or 6812 * 2) There is no other active queue. In fact, if, in 6813 * contrast, there are active queues not belonging to the 6814 * possible burst bfqq may belong to, then there is no gain 6815 * in considering bfqq as belonging to a burst, and 6816 * therefore in not weight-raising bfqq. See comments on 6817 * bfq_handle_burst(). 6818 * 6819 * This filtering also helps eliminating false positives, 6820 * occurring when bfqq does not belong to an actual large 6821 * burst, but some background task (e.g., a service) happens 6822 * to trigger the creation of new queues very close to when 6823 * bfqq and its possible companion queues are created. See 6824 * comments on bfq_handle_burst() for further details also on 6825 * this issue. 6826 */ 6827 if (unlikely(bfq_bfqq_just_created(bfqq) && 6828 (bfqd->burst_size > 0 || 6829 bfq_tot_busy_queues(bfqd) == 0))) 6830 bfq_handle_burst(bfqd, bfqq); 6831 6832 return bfqq; 6833 } 6834 6835 static void 6836 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6837 { 6838 enum bfqq_expiration reason; 6839 unsigned long flags; 6840 6841 spin_lock_irqsave(&bfqd->lock, flags); 6842 6843 /* 6844 * Considering that bfqq may be in race, we should firstly check 6845 * whether bfqq is in service before doing something on it. If 6846 * the bfqq in race is not in service, it has already been expired 6847 * through __bfq_bfqq_expire func and its wait_request flags has 6848 * been cleared in __bfq_bfqd_reset_in_service func. 6849 */ 6850 if (bfqq != bfqd->in_service_queue) { 6851 spin_unlock_irqrestore(&bfqd->lock, flags); 6852 return; 6853 } 6854 6855 bfq_clear_bfqq_wait_request(bfqq); 6856 6857 if (bfq_bfqq_budget_timeout(bfqq)) 6858 /* 6859 * Also here the queue can be safely expired 6860 * for budget timeout without wasting 6861 * guarantees 6862 */ 6863 reason = BFQQE_BUDGET_TIMEOUT; 6864 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6865 /* 6866 * The queue may not be empty upon timer expiration, 6867 * because we may not disable the timer when the 6868 * first request of the in-service queue arrives 6869 * during disk idling. 6870 */ 6871 reason = BFQQE_TOO_IDLE; 6872 else 6873 goto schedule_dispatch; 6874 6875 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6876 6877 schedule_dispatch: 6878 spin_unlock_irqrestore(&bfqd->lock, flags); 6879 bfq_schedule_dispatch(bfqd); 6880 } 6881 6882 /* 6883 * Handler of the expiration of the timer running if the in-service queue 6884 * is idling inside its time slice. 6885 */ 6886 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6887 { 6888 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6889 idle_slice_timer); 6890 struct bfq_queue *bfqq = bfqd->in_service_queue; 6891 6892 /* 6893 * Theoretical race here: the in-service queue can be NULL or 6894 * different from the queue that was idling if a new request 6895 * arrives for the current queue and there is a full dispatch 6896 * cycle that changes the in-service queue. This can hardly 6897 * happen, but in the worst case we just expire a queue too 6898 * early. 6899 */ 6900 if (bfqq) 6901 bfq_idle_slice_timer_body(bfqd, bfqq); 6902 6903 return HRTIMER_NORESTART; 6904 } 6905 6906 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6907 struct bfq_queue **bfqq_ptr) 6908 { 6909 struct bfq_queue *bfqq = *bfqq_ptr; 6910 6911 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6912 if (bfqq) { 6913 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6914 6915 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6916 bfqq, bfqq->ref); 6917 bfq_put_queue(bfqq); 6918 *bfqq_ptr = NULL; 6919 } 6920 } 6921 6922 /* 6923 * Release all the bfqg references to its async queues. If we are 6924 * deallocating the group these queues may still contain requests, so 6925 * we reparent them to the root cgroup (i.e., the only one that will 6926 * exist for sure until all the requests on a device are gone). 6927 */ 6928 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6929 { 6930 int i, j; 6931 6932 for (i = 0; i < 2; i++) 6933 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 6934 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6935 6936 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6937 } 6938 6939 /* 6940 * See the comments on bfq_limit_depth for the purpose of 6941 * the depths set in the function. Return minimum shallow depth we'll use. 6942 */ 6943 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 6944 { 6945 unsigned int depth = 1U << bt->sb.shift; 6946 6947 bfqd->full_depth_shift = bt->sb.shift; 6948 /* 6949 * In-word depths if no bfq_queue is being weight-raised: 6950 * leaving 25% of tags only for sync reads. 6951 * 6952 * In next formulas, right-shift the value 6953 * (1U<<bt->sb.shift), instead of computing directly 6954 * (1U<<(bt->sb.shift - something)), to be robust against 6955 * any possible value of bt->sb.shift, without having to 6956 * limit 'something'. 6957 */ 6958 /* no more than 50% of tags for async I/O */ 6959 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 6960 /* 6961 * no more than 75% of tags for sync writes (25% extra tags 6962 * w.r.t. async I/O, to prevent async I/O from starving sync 6963 * writes) 6964 */ 6965 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 6966 6967 /* 6968 * In-word depths in case some bfq_queue is being weight- 6969 * raised: leaving ~63% of tags for sync reads. This is the 6970 * highest percentage for which, in our tests, application 6971 * start-up times didn't suffer from any regression due to tag 6972 * shortage. 6973 */ 6974 /* no more than ~18% of tags for async I/O */ 6975 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 6976 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6977 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 6978 } 6979 6980 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6981 { 6982 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6983 struct blk_mq_tags *tags = hctx->sched_tags; 6984 6985 bfq_update_depths(bfqd, &tags->bitmap_tags); 6986 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 6987 } 6988 6989 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 6990 { 6991 bfq_depth_updated(hctx); 6992 return 0; 6993 } 6994 6995 static void bfq_exit_queue(struct elevator_queue *e) 6996 { 6997 struct bfq_data *bfqd = e->elevator_data; 6998 struct bfq_queue *bfqq, *n; 6999 7000 hrtimer_cancel(&bfqd->idle_slice_timer); 7001 7002 spin_lock_irq(&bfqd->lock); 7003 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7004 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7005 spin_unlock_irq(&bfqd->lock); 7006 7007 hrtimer_cancel(&bfqd->idle_slice_timer); 7008 7009 /* release oom-queue reference to root group */ 7010 bfqg_and_blkg_put(bfqd->root_group); 7011 7012 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7013 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 7014 #else 7015 spin_lock_irq(&bfqd->lock); 7016 bfq_put_async_queues(bfqd, bfqd->root_group); 7017 kfree(bfqd->root_group); 7018 spin_unlock_irq(&bfqd->lock); 7019 #endif 7020 7021 kfree(bfqd); 7022 } 7023 7024 static void bfq_init_root_group(struct bfq_group *root_group, 7025 struct bfq_data *bfqd) 7026 { 7027 int i; 7028 7029 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7030 root_group->entity.parent = NULL; 7031 root_group->my_entity = NULL; 7032 root_group->bfqd = bfqd; 7033 #endif 7034 root_group->rq_pos_tree = RB_ROOT; 7035 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7036 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7037 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7038 } 7039 7040 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7041 { 7042 struct bfq_data *bfqd; 7043 struct elevator_queue *eq; 7044 7045 eq = elevator_alloc(q, e); 7046 if (!eq) 7047 return -ENOMEM; 7048 7049 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7050 if (!bfqd) { 7051 kobject_put(&eq->kobj); 7052 return -ENOMEM; 7053 } 7054 eq->elevator_data = bfqd; 7055 7056 spin_lock_irq(&q->queue_lock); 7057 q->elevator = eq; 7058 spin_unlock_irq(&q->queue_lock); 7059 7060 /* 7061 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7062 * Grab a permanent reference to it, so that the normal code flow 7063 * will not attempt to free it. 7064 */ 7065 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 7066 bfqd->oom_bfqq.ref++; 7067 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7068 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7069 bfqd->oom_bfqq.entity.new_weight = 7070 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7071 7072 /* oom_bfqq does not participate to bursts */ 7073 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7074 7075 /* 7076 * Trigger weight initialization, according to ioprio, at the 7077 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7078 * class won't be changed any more. 7079 */ 7080 bfqd->oom_bfqq.entity.prio_changed = 1; 7081 7082 bfqd->queue = q; 7083 7084 INIT_LIST_HEAD(&bfqd->dispatch); 7085 7086 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7087 HRTIMER_MODE_REL); 7088 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7089 7090 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7091 bfqd->num_groups_with_pending_reqs = 0; 7092 7093 INIT_LIST_HEAD(&bfqd->active_list); 7094 INIT_LIST_HEAD(&bfqd->idle_list); 7095 INIT_HLIST_HEAD(&bfqd->burst_list); 7096 7097 bfqd->hw_tag = -1; 7098 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7099 7100 bfqd->bfq_max_budget = bfq_default_max_budget; 7101 7102 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7103 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7104 bfqd->bfq_back_max = bfq_back_max; 7105 bfqd->bfq_back_penalty = bfq_back_penalty; 7106 bfqd->bfq_slice_idle = bfq_slice_idle; 7107 bfqd->bfq_timeout = bfq_timeout; 7108 7109 bfqd->bfq_large_burst_thresh = 8; 7110 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7111 7112 bfqd->low_latency = true; 7113 7114 /* 7115 * Trade-off between responsiveness and fairness. 7116 */ 7117 bfqd->bfq_wr_coeff = 30; 7118 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7119 bfqd->bfq_wr_max_time = 0; 7120 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7121 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7122 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7123 * Approximate rate required 7124 * to playback or record a 7125 * high-definition compressed 7126 * video. 7127 */ 7128 bfqd->wr_busy_queues = 0; 7129 7130 /* 7131 * Begin by assuming, optimistically, that the device peak 7132 * rate is equal to 2/3 of the highest reference rate. 7133 */ 7134 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7135 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7136 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7137 7138 spin_lock_init(&bfqd->lock); 7139 7140 /* 7141 * The invocation of the next bfq_create_group_hierarchy 7142 * function is the head of a chain of function calls 7143 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7144 * blk_mq_freeze_queue) that may lead to the invocation of the 7145 * has_work hook function. For this reason, 7146 * bfq_create_group_hierarchy is invoked only after all 7147 * scheduler data has been initialized, apart from the fields 7148 * that can be initialized only after invoking 7149 * bfq_create_group_hierarchy. This, in particular, enables 7150 * has_work to correctly return false. Of course, to avoid 7151 * other inconsistencies, the blk-mq stack must then refrain 7152 * from invoking further scheduler hooks before this init 7153 * function is finished. 7154 */ 7155 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7156 if (!bfqd->root_group) 7157 goto out_free; 7158 bfq_init_root_group(bfqd->root_group, bfqd); 7159 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7160 7161 wbt_disable_default(q); 7162 return 0; 7163 7164 out_free: 7165 kfree(bfqd); 7166 kobject_put(&eq->kobj); 7167 return -ENOMEM; 7168 } 7169 7170 static void bfq_slab_kill(void) 7171 { 7172 kmem_cache_destroy(bfq_pool); 7173 } 7174 7175 static int __init bfq_slab_setup(void) 7176 { 7177 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7178 if (!bfq_pool) 7179 return -ENOMEM; 7180 return 0; 7181 } 7182 7183 static ssize_t bfq_var_show(unsigned int var, char *page) 7184 { 7185 return sprintf(page, "%u\n", var); 7186 } 7187 7188 static int bfq_var_store(unsigned long *var, const char *page) 7189 { 7190 unsigned long new_val; 7191 int ret = kstrtoul(page, 10, &new_val); 7192 7193 if (ret) 7194 return ret; 7195 *var = new_val; 7196 return 0; 7197 } 7198 7199 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7200 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7201 { \ 7202 struct bfq_data *bfqd = e->elevator_data; \ 7203 u64 __data = __VAR; \ 7204 if (__CONV == 1) \ 7205 __data = jiffies_to_msecs(__data); \ 7206 else if (__CONV == 2) \ 7207 __data = div_u64(__data, NSEC_PER_MSEC); \ 7208 return bfq_var_show(__data, (page)); \ 7209 } 7210 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7211 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7212 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7213 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7214 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7215 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7216 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7217 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7218 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7219 #undef SHOW_FUNCTION 7220 7221 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7222 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7223 { \ 7224 struct bfq_data *bfqd = e->elevator_data; \ 7225 u64 __data = __VAR; \ 7226 __data = div_u64(__data, NSEC_PER_USEC); \ 7227 return bfq_var_show(__data, (page)); \ 7228 } 7229 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7230 #undef USEC_SHOW_FUNCTION 7231 7232 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7233 static ssize_t \ 7234 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7235 { \ 7236 struct bfq_data *bfqd = e->elevator_data; \ 7237 unsigned long __data, __min = (MIN), __max = (MAX); \ 7238 int ret; \ 7239 \ 7240 ret = bfq_var_store(&__data, (page)); \ 7241 if (ret) \ 7242 return ret; \ 7243 if (__data < __min) \ 7244 __data = __min; \ 7245 else if (__data > __max) \ 7246 __data = __max; \ 7247 if (__CONV == 1) \ 7248 *(__PTR) = msecs_to_jiffies(__data); \ 7249 else if (__CONV == 2) \ 7250 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7251 else \ 7252 *(__PTR) = __data; \ 7253 return count; \ 7254 } 7255 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7256 INT_MAX, 2); 7257 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7258 INT_MAX, 2); 7259 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7260 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7261 INT_MAX, 0); 7262 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7263 #undef STORE_FUNCTION 7264 7265 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7266 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7267 { \ 7268 struct bfq_data *bfqd = e->elevator_data; \ 7269 unsigned long __data, __min = (MIN), __max = (MAX); \ 7270 int ret; \ 7271 \ 7272 ret = bfq_var_store(&__data, (page)); \ 7273 if (ret) \ 7274 return ret; \ 7275 if (__data < __min) \ 7276 __data = __min; \ 7277 else if (__data > __max) \ 7278 __data = __max; \ 7279 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7280 return count; \ 7281 } 7282 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7283 UINT_MAX); 7284 #undef USEC_STORE_FUNCTION 7285 7286 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7287 const char *page, size_t count) 7288 { 7289 struct bfq_data *bfqd = e->elevator_data; 7290 unsigned long __data; 7291 int ret; 7292 7293 ret = bfq_var_store(&__data, (page)); 7294 if (ret) 7295 return ret; 7296 7297 if (__data == 0) 7298 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7299 else { 7300 if (__data > INT_MAX) 7301 __data = INT_MAX; 7302 bfqd->bfq_max_budget = __data; 7303 } 7304 7305 bfqd->bfq_user_max_budget = __data; 7306 7307 return count; 7308 } 7309 7310 /* 7311 * Leaving this name to preserve name compatibility with cfq 7312 * parameters, but this timeout is used for both sync and async. 7313 */ 7314 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7315 const char *page, size_t count) 7316 { 7317 struct bfq_data *bfqd = e->elevator_data; 7318 unsigned long __data; 7319 int ret; 7320 7321 ret = bfq_var_store(&__data, (page)); 7322 if (ret) 7323 return ret; 7324 7325 if (__data < 1) 7326 __data = 1; 7327 else if (__data > INT_MAX) 7328 __data = INT_MAX; 7329 7330 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7331 if (bfqd->bfq_user_max_budget == 0) 7332 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7333 7334 return count; 7335 } 7336 7337 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7338 const char *page, size_t count) 7339 { 7340 struct bfq_data *bfqd = e->elevator_data; 7341 unsigned long __data; 7342 int ret; 7343 7344 ret = bfq_var_store(&__data, (page)); 7345 if (ret) 7346 return ret; 7347 7348 if (__data > 1) 7349 __data = 1; 7350 if (!bfqd->strict_guarantees && __data == 1 7351 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7352 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7353 7354 bfqd->strict_guarantees = __data; 7355 7356 return count; 7357 } 7358 7359 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7360 const char *page, size_t count) 7361 { 7362 struct bfq_data *bfqd = e->elevator_data; 7363 unsigned long __data; 7364 int ret; 7365 7366 ret = bfq_var_store(&__data, (page)); 7367 if (ret) 7368 return ret; 7369 7370 if (__data > 1) 7371 __data = 1; 7372 if (__data == 0 && bfqd->low_latency != 0) 7373 bfq_end_wr(bfqd); 7374 bfqd->low_latency = __data; 7375 7376 return count; 7377 } 7378 7379 #define BFQ_ATTR(name) \ 7380 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7381 7382 static struct elv_fs_entry bfq_attrs[] = { 7383 BFQ_ATTR(fifo_expire_sync), 7384 BFQ_ATTR(fifo_expire_async), 7385 BFQ_ATTR(back_seek_max), 7386 BFQ_ATTR(back_seek_penalty), 7387 BFQ_ATTR(slice_idle), 7388 BFQ_ATTR(slice_idle_us), 7389 BFQ_ATTR(max_budget), 7390 BFQ_ATTR(timeout_sync), 7391 BFQ_ATTR(strict_guarantees), 7392 BFQ_ATTR(low_latency), 7393 __ATTR_NULL 7394 }; 7395 7396 static struct elevator_type iosched_bfq_mq = { 7397 .ops = { 7398 .limit_depth = bfq_limit_depth, 7399 .prepare_request = bfq_prepare_request, 7400 .requeue_request = bfq_finish_requeue_request, 7401 .finish_request = bfq_finish_request, 7402 .exit_icq = bfq_exit_icq, 7403 .insert_requests = bfq_insert_requests, 7404 .dispatch_request = bfq_dispatch_request, 7405 .next_request = elv_rb_latter_request, 7406 .former_request = elv_rb_former_request, 7407 .allow_merge = bfq_allow_bio_merge, 7408 .bio_merge = bfq_bio_merge, 7409 .request_merge = bfq_request_merge, 7410 .requests_merged = bfq_requests_merged, 7411 .request_merged = bfq_request_merged, 7412 .has_work = bfq_has_work, 7413 .depth_updated = bfq_depth_updated, 7414 .init_hctx = bfq_init_hctx, 7415 .init_sched = bfq_init_queue, 7416 .exit_sched = bfq_exit_queue, 7417 }, 7418 7419 .icq_size = sizeof(struct bfq_io_cq), 7420 .icq_align = __alignof__(struct bfq_io_cq), 7421 .elevator_attrs = bfq_attrs, 7422 .elevator_name = "bfq", 7423 .elevator_owner = THIS_MODULE, 7424 }; 7425 MODULE_ALIAS("bfq-iosched"); 7426 7427 static int __init bfq_init(void) 7428 { 7429 int ret; 7430 7431 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7432 ret = blkcg_policy_register(&blkcg_policy_bfq); 7433 if (ret) 7434 return ret; 7435 #endif 7436 7437 ret = -ENOMEM; 7438 if (bfq_slab_setup()) 7439 goto err_pol_unreg; 7440 7441 /* 7442 * Times to load large popular applications for the typical 7443 * systems installed on the reference devices (see the 7444 * comments before the definition of the next 7445 * array). Actually, we use slightly lower values, as the 7446 * estimated peak rate tends to be smaller than the actual 7447 * peak rate. The reason for this last fact is that estimates 7448 * are computed over much shorter time intervals than the long 7449 * intervals typically used for benchmarking. Why? First, to 7450 * adapt more quickly to variations. Second, because an I/O 7451 * scheduler cannot rely on a peak-rate-evaluation workload to 7452 * be run for a long time. 7453 */ 7454 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7455 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7456 7457 ret = elv_register(&iosched_bfq_mq); 7458 if (ret) 7459 goto slab_kill; 7460 7461 return 0; 7462 7463 slab_kill: 7464 bfq_slab_kill(); 7465 err_pol_unreg: 7466 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7467 blkcg_policy_unregister(&blkcg_policy_bfq); 7468 #endif 7469 return ret; 7470 } 7471 7472 static void __exit bfq_exit(void) 7473 { 7474 elv_unregister(&iosched_bfq_mq); 7475 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7476 blkcg_policy_unregister(&blkcg_policy_bfq); 7477 #endif 7478 bfq_slab_kill(); 7479 } 7480 7481 module_init(bfq_init); 7482 module_exit(bfq_exit); 7483 7484 MODULE_AUTHOR("Paolo Valente"); 7485 MODULE_LICENSE("GPL"); 7486 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7487